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** We never find out what Dermonster's plan for the 6 post game of tic-tac-toe was.

to:

** We never find out what Dermonster's plan for the 6 post game of tic-tac-toe TabletopGame/TicTacToe was.
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* TVTropesWillRuinYourLife: Literally. The player character, Monk, will become distracted and gain a penalty to his mental rolls thanks to this.

to:

* TVTropesWillRuinYourLife: Literally.JustForFun/TVTropesWillRuinYourLife: Literally true InUniverse. The player character, Monk, will become distracted and gain a penalty to his mental rolls thanks to this.
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Badass Mustache and Badass Beard were merged into Manly Facial Hair. Examples that don't fit or are zero-context are removed. Having facial hair is not enough to qualify. To qualify for Manly Facial Hair, the facial hair must be associated with manliness in some way. Please read the trope description before re-adding to make sure the example qualifies.


* BadassBeard: That green thing that John Freeman grew.



* BadassBeard: Urist. Not only is his beard great and bushy, but he grabs stuff with it! Now with sideburns that can grasp independently of the beard.

Added: 2192

Changed: 4415

Removed: 2559

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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.



-> -- Gatleos

-> "I love how nobody can keep track of the potentially world destroying quest item."
-> -- monk12

-> Dammit Derm!
-> [[RunningGag -- Everybody]]


A Roll to dodge game with a unique premise, Roll to Roll to Dodge, A Meta Adventure was created by Gatleos on December 26, 2010 on the Bay 12 Forums and may be found [[http://www.bay12forums.com/smf/index.php?topic=73877.0 here]]. Sadly, as of Turn 125, it seems to have been abandoned.

to:

-> -- Gatleos

-> "I love how nobody can keep track of the potentially world destroying quest item."
-> -- monk12

-> Dammit Derm!
-> [[RunningGag -- Everybody]]


-->--'''Gatleos'''

A Roll to dodge Roleplay/RollToDodge game with a unique premise, Roll ''Roll to Roll to Dodge, A Meta Adventure Adventure'' was created by Gatleos on December 26, 2010 on the Bay 12 Forums Roleplay/{{Bay 12|PlayByPostGames}} forums and may be found [[http://www.bay12forums.com/smf/index.php?topic=73877.0 here]]. Sadly, as of Turn 125, it seems to have been abandoned.



What follows is an epic story of mass murder, insanity, and well thought out then abruptly derailed plot.

to:

What follows is an epic story of mass murder, insanity, and well thought out out- then abruptly derailed plot.
derailed- plot.



!!This game as a whole provides examples of:

to:

!!This game as a whole provides !!''Roll to Roll to Dodge'' contains examples of:



* ComplexityAddiction: Gatleos... and we all love him for it.

to:

* BreakingTheFourthWall:
** Inverted, or something. Instead of the fourth wall being broken from the inside, it seems to be assaulted from the outside by ghost pirates. Ghost pirates that existed only in the mind of one character in the META Adventure have suddenly turned up in the Fantasy Adventure.
** As of TURN 100, this has been shattered by Edgar. It seems the FANTASY world might be a little more "real" than first given credit. It seems the ghost pirates are dwarves from [[VideoGame/DwarfFortress a simulation]] and they want to break free of the simulation. So you can now say the main goal of the characters in the FANTASY word is to break the (inner)-fourth wall once and for all.
** This has practically become a standard feature of the adventure whether META, FANTASY, REAL, HOLO-DECK, ON STAGE, or (for scalability) ETC.
* ComplexityAddiction: Gatleos... Gatleos, and we all love him for it.it. As of turn 115 he's admitted that there are plots that have been revealed, some that have been stealthily snuck in, and still more that haven't shown up yet. He just hopes this goes on long enough to get through all of them.



** Gatleos as of turn 115 has admitted that there are plots that have been revealed, some that have been stealthly snuck in, and still more that haven't shown up yet. He just hopes this goes on long enough to get through all of them.
* CoolShades: A couple of the META player characters wear these now. A group of [[TheMenInBlack Agents]] in the FANTASY wear these as well.
* CatchPhrase: "DAMMIT DERM!"
* BreakingTheFourthWall: Inverted, or something. Instead of the fourth wall being broken from the inside, it seems to be assaulted from the outside by ghost pirates. Ghost pirates that existed only in the mind of one character in the META Adventure have suddenly turned up in the Fantasy Adventure.
** Ironically, despite the odd nature of game, none of the player characters have done anything to break the fourth wall from the FANTASY Adventure side of things. No, not even Derm... yet.
** As of TURN 100 (YAY!), this has been shattered by Edgar. It seems the FANTASY world might be a little more "real" than first given credit. It seems the ghost pirates are dwarves from [[VideoGame/DwarfFortress a simulation]] and they want to break free of the simulation. SO, you can now say the main goal of the characters in the FANTASY word is to break the (inner)-fourth wall once and for all.
** Kyle (A META PC) attempts to get an item from the FANTASY adventure. He fails, so at least we know the Inner Fourth Wall is partially intact.
** At this point, it should be noted that this game has officially declared war against the 4th Wall and its many incarnations on no less than three fronts!
** This trope has been upgraded from a lower category to here for the sole reason that this has practically become a standard feature of the adventure whether META, FANTASY, REAL, HOLO-DECK, ON STAGE, or (for scalability) ETC.
* EpicFail: Inevitable, seeing as they usually have a 1 in 6 chance of doing just that.
* MadnessMantra: Gatleos: [[NightmareFetishist TENTACLESNUFFPORNTENTACLESNUFFPORNTENTACLESNUFFPORN]]
* NinjaPirateZombieRobot: Check. Check. Check. Check.
** GhostPirate: Double Check.
** Seriously, not only have all these things literally appeared in the game, but the spirit of the trope is abound in spades. Amphibian Peg-legged Giant Mutant Scorpion Rat. Check. Heck, even the premise of the adventure is this. A RTD game within an RTD game where several forum goers are subjected to two awesome adventures whether they like it or not. And that was just the first post.
* NoFourthWall: Turn 116. Kyle (META PC) during the FANTASY turn, asks the GM (THE REAL GM: GATLEOS) what he should do next in the FANTASY turn. Kyle also comments on Gatleos's sprite being higher res than everyone else's which causes Gatleos to leave, thus not finishing HEN's (Kyle's FANTASY alter-ego) turn. HEN complains and Kyle tells him to shut it.
* NoInnerFourthWall: While it hasn't exactly happened yet, Turn 100 reveals this to be what the ghostly dwarven pirates want.
** As mentioned in NoFourthWall, it seems we are getting into crazy levels of 4th Wall Breakage.
** Derek has come into contact with Derm via [[Futurama removing his own delta brainwave]] and surging a massive amount of energy through his transmitter helmet into deep space.

to:

** Gatleos as of turn 115 has admitted that there are plots that have been revealed, some that have been stealthly snuck in, and still more that haven't shown up yet. He just hopes this goes on long enough to get through all of them.
*
%%* CoolShades: A couple of the META player characters wear these now. A group of [[TheMenInBlack Agents]] in the FANTASY wear these as well.
* %%* CatchPhrase: "DAMMIT DERM!"
* BreakingTheFourthWall: Inverted, or something. Instead of the fourth wall being broken from the inside, it seems to be assaulted from the outside by ghost pirates. Ghost pirates that existed only in the mind of one character in the META Adventure have suddenly turned up in the Fantasy Adventure.
** Ironically, despite the odd nature of game, none of the player characters have done anything to break the fourth wall from the FANTASY Adventure side of things. No, not even Derm... yet.
** As of TURN 100 (YAY!), this has been shattered by Edgar. It seems the FANTASY world might be a little more "real" than first given credit. It seems the ghost pirates are dwarves from [[VideoGame/DwarfFortress a simulation]] and they want to break free of the simulation. SO, you can now say the main goal of the characters in the FANTASY word is to break the (inner)-fourth wall once and for all.
** Kyle (A META PC) attempts to get an item from the FANTASY adventure. He fails, so at least we know the Inner Fourth Wall is partially intact.
** At this point, it should be noted that this game has officially declared war against the 4th Wall and its many incarnations on no less than three fronts!
** This trope has been upgraded from a lower category to here for the sole reason that this has practically become a standard feature of the adventure whether META, FANTASY, REAL, HOLO-DECK, ON STAGE, or (for scalability) ETC.
*
%%* EpicFail: Inevitable, seeing as they usually have a 1 in 6 chance of doing just that.
* MadnessMantra: Gatleos: [[NightmareFetishist TENTACLESNUFFPORNTENTACLESNUFFPORNTENTACLESNUFFPORN]]
FluffyTamer: Derm has trained and commanded several creatures ranging from mundane to "what the hell is that".
%%* GhostPirate
* NinjaPirateZombieRobot: Check. Check. Check. Check.
** GhostPirate: Double Check.
** Seriously, not
Not only have all these things literally appeared in the game, but the spirit of the trope is abound in spades. Amphibian Peg-legged Giant Mutant Scorpion Rat. Check. Heck, even the premise of the adventure is this. A RTD game within an RTD game where several forum goers are subjected to two awesome adventures whether they like it or not. And that was just the first post.
Check.
* NoFourthWall: Turn 116. Kyle (META PC) Kyle, during the FANTASY turn, asks the GM (THE REAL GM: GATLEOS) what he should do next in the FANTASY turn. Kyle also comments on Gatleos's sprite being higher res than everyone else's else's, which causes Gatleos to leave, thus not finishing HEN's (Kyle's FANTASY alter-ego) turn. HEN complains and Kyle tells him to shut it.
* %%* NoInnerFourthWall: While it hasn't exactly happened yet, Turn 100 reveals this to be what the ghostly dwarven pirates want.
** As mentioned in NoFourthWall, it seems we are getting into crazy levels of 4th Wall Breakage.
**
Derek has come into contact with Derm via [[Futurama [[WesternAnimation/{{Futurama}} removing his own delta brainwave]] and surging a massive amount of energy through his transmitter helmet into deep space.



* ShoutOut: Quite a lot of them.
* WhatHappenedToTheMouse: Textyman is dropped shortly after it appears. Also: We never find out what Dermonster's plan for the 6 post game of tic-tac-toe was.


to:

* %%* ShoutOut: Quite a lot of them.
* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
Textyman is dropped shortly after it appears. Also: appears.
**
We never find out what Dermonster's plan for the 6 post game of tic-tac-toe was.

was.



[[folder: Real world]]
* AlmightyJanitor: Kyle, isn't quite there yet. He has been through a lot though.

to:

[[folder: Real [[foldercontrol]]
[[folder:Real
world]]
* %%* AlmightyJanitor: Kyle, Kyle isn't quite there yet. He has been through a lot though.



* CombinationAttack: All five Players can unleash a massive Singalong attack, or Derek, MC, Kyle, and Monk can team up to fire a cone of fire followed by a large piercing laser. Only the singalong has been used so far, [[RefugeInAudacity to get a bunch of Abominations drunk and passed out on the floor after a rousing impromptu kareoke session.]]

to:

* CombinationAttack: All five Players can unleash a massive Singalong attack, or Derek, MC, Kyle, and Monk can team up to fire a cone of fire followed by a large piercing laser. Only the singalong has been used so far, [[RefugeInAudacity to get a bunch of Abominations drunk and passed out on the floor after a rousing impromptu kareoke karaoke session.]]



* HollywoodCyborg
* HollywoodHacking: Derek's specialty.
* HowWeGotHere: A recent set of "turns" in the "META META" world revealed the condition of Earth and Derek prior to being kidnapped. It seems to involve VideoGame/DwarfFortress version 0.99.42's release becoming sentient. Granted this may simply be a joke, but ultimately shows Derek being kidnapped by a mysterious figure and end with the first couple lines from the very beginning of the story.

to:

* %%* HollywoodCyborg
* %%* HollywoodHacking: Derek's specialty.
* HowWeGotHere: A recent set of "turns" in the "META META" world revealed the condition of Earth and Derek prior to being kidnapped. It seems to involve VideoGame/DwarfFortress ''VideoGame/DwarfFortress'' version 0.99.42's release becoming sentient. Granted this may simply be a joke, but ultimately shows Derek being kidnapped by a mysterious figure and end ends with the first couple lines from the very beginning of the story.



* KamehameHadoken: Derek can fire one of these off every three turns due to his NERD RAEG.
* ShowWithinAShow: The shortlived minigame 'Textyman' Derek played when the players didn't post actions fast enough. There was a sequel in the roleplaying forum.
** The WHOLE PREMISE of this RTD adventure. A group of people are kidnapped and try to escape in a RTD Adventure and at the same time are playing a fantasy themed RTD adventure.

to:

* %%* KamehameHadoken: Derek can fire one of these off every three turns due to his NERD RAEG.
* ShowWithinAShow: The shortlived minigame 'Textyman' Derek played when the players didn't post actions fast enough. There was a sequel in the roleplaying forum.
** The WHOLE PREMISE of this RTD adventure. A group of people are kidnapped and try to escape in a RTD Adventure and at the same time are playing a fantasy themed RTD adventure.
RAEG.



* TVTropesWillRuinYourLife: Literally. The player character, Monk will become distracted and gain a penalty to his mental rolls thanks to this.

to:

* ShowWithinAShow:
** The whole premise of this RTD adventure. A group of people are kidnapped and try to escape in a RTD Adventure and at the same time are playing a fantasy themed RTD adventure.
** The shortlived minigame 'Textyman' Derek played when the players didn't post actions fast enough. There was a sequel in the roleplaying forum.
* TVTropesWillRuinYourLife: Literally. The player character, Monk Monk, will become distracted and gain a penalty to his mental rolls thanks to this.



* BadassBeard: Urist. Not only is his beard great and bushy, but he grabs stuff with it! Although admittedly, he has no arms.
** Now with sideburns that can grasp independently of the beard.
* BodyHorror: Derm kinda sorta makes his kitty into a [[EldritchAbomination meter wide writhing mass of tentacles.]]
** Derm himself gets an arm replaced by a 12 foot long one food wide length of muscle tissue. The other is now a long purple tentacle. This strangely doesn't appear to have any penalty applied to it.

to:

* BadassBeard: Urist. Not only is his beard great and bushy, but he grabs stuff with it! Although admittedly, he has no arms.
**
Now with sideburns that can grasp independently of the beard.
* BodyHorror: BodyHorror:
**
Derm kinda sorta makes his kitty into a [[EldritchAbomination meter wide writhing mass of tentacles.]]
** Derm himself gets an arm replaced by a 12 twelve foot long one food wide length of muscle tissue. The other is now a long purple tentacle. This strangely doesn't appear to have any penalty applied to it.



* CantArgueWithElves: But you sure as heck can burn down their tree home.
* CoolBoat: The Borealis. Until it sinks a couple turns later.
* CombatTentacles: Derm replaces his hand with one.
* DelayedExplosion: The eruption of Mt. Helmath.
* DynamicEntry: This is what Derm was sort of attempting when he killed the Goblin Chieftain. See OffTheRails below.

to:

* %%* CantArgueWithElves: But you sure as heck can burn down their tree home.
* %%* CoolBoat: The Borealis. Until it sinks a couple turns later.
* %%* CombatTentacles: Derm replaces his hand with one.
* %%* DelayedExplosion: The eruption of Mt. Helmath.
* DynamicEntry: This is what Derm was sort of attempting when he killed the Goblin Chieftain. See OffTheRails below.



* ElvesVsDwarves: [[VideoGame/DwarfFortress Urist Anvilsmasher's ability, Martial Trance]] is full of this.

to:

* %%* ElvesVsDwarves: [[VideoGame/DwarfFortress Urist Anvilsmasher's ability, Martial Trance]] is full of this.



* TheMenInBlack: Three [[Film/TheMatrix agents]] confront the player characters and seem to think they are breaking the rules. I wonder what gave them that idea?
** Turn 100 confirms there are more than just the three shown previously.
* NiceJobBreakingItHero: Derm. I think there's a list forming in Crowning Moments of Funny.

to:

* TheMenInBlack: Three [[Film/TheMatrix agents]] confront the player characters and seem to think they are breaking the rules. I wonder Wonder what gave them that idea?
**
idea? Turn 100 confirms there are more than just the three shown previously.
* %%* NiceJobBreakingItHero: Derm. I think there's a list forming in Crowning Moments of Funny.Derm.



* OutrunTheFireball: The eruption of Mt. Helmath had two characters do this.
* PersonOfMassDestruction: Derm has created Typhoons, sunk a ship, created genetic abominations, burned down entire forests,caused massive explosions, and had obtained the Necronomicon, but lost it later.

to:

* %%* OutrunTheFireball: The eruption of Mt. Helmath had two characters do this.
* PersonOfMassDestruction: Derm has created Typhoons, sunk a ship, created genetic abominations, burned down entire forests,caused forests, caused massive explosions, and had obtained the Necronomicon, but lost it later.



* OurMonstersAreWeird: The Unirat.
** George
** Mutie
*** Please note at this point all of these have been created by Derm, usually on purpose.
* RealLifeWritesThePlot: As new features are added to VideoGame/DwarfFortress, similar things begin to appear in the FANTASY adventure.

to:

* OurMonstersAreWeird: %%* OurMonstersAreWeird:
%%**
The Unirat.
** %%** George
** %%** Mutie
*** Please note at this point all of these have been created by Derm, usually on purpose.
* RealLifeWritesThePlot: As new features are added to VideoGame/DwarfFortress, ''VideoGame/DwarfFortress'', similar things begin to appear in the FANTASY adventure.adventure.
* StatusQuoIsGod: Regardless of what they do, the adventure party members are good guys and the heroes of this tale. Anything bad they may do, whether intentional, unintentional, or somewhere in between, will be for the greater good. The author even says he takes it as his personal challenge in creative writing to accomplish this feat.
%%* StuffBlowingUp: Derm's ''modus operandi''



* StatusQuoIsGod: Regardless of what they do, the adventure party members ARE GOOD GUYS and the HEROES of this tale. Anything bad they may do whether intentional, unintentional, or somewhere in between (Derm...) will be for the greater good.
** The author even says he takes it as his personal challenge in creative writing to accomplish this feat.
* StuffBlowingUp: Derm's ''modus operandi''
* SwordofPlotAdvancement: And they let it and its wielder sink into the ocean.
* TomeOfEldritchLore: The [[Franchise/EvilDead Necronomicon Ex Mortis]]
* UnwantedAssistance: Edgar to Derm: "WHAT?! NO STOP DON'T PLEASE SAVE ME PIRATE JESUS AAAAAAAGGGGGHHHHH"
* VillainProtagonist: Derm, definitely.
* YouAllMeetInAnInn

to:

* StatusQuoIsGod: Regardless of what they do, the adventure party members ARE GOOD GUYS and the HEROES of this tale. Anything bad they may do whether intentional, unintentional, or somewhere in between (Derm...) will be for the greater good.
** The author even says he takes it as his personal challenge in creative writing to accomplish this feat.
* StuffBlowingUp: Derm's ''modus operandi''
*
%%* SwordofPlotAdvancement: And they let it and its wielder sink into the ocean.
* TomeOfEldritchLore: The [[Franchise/EvilDead Necronomicon Ex Mortis]]
*
Mortis]].
%%*
UnwantedAssistance: Edgar to Derm: "WHAT?! NO STOP DON'T PLEASE SAVE ME PIRATE JESUS AAAAAAAGGGGGHHHHH"
* %%* VillainProtagonist: Derm, definitely.
* %%* YouAllMeetInAnInn

Added: 33

Changed: 56

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None


A Roll to dodge game with a unique premise, Roll to Roll to Dodge, A Meta Adventure was created by Gatleos on December 26, 2010 on the Bay 12 Forums and may be found [[http://www.bay12forums.com/smf/index.php?topic=73877.0 here]]. It is currently on Turn 125 and counting.

to:

A Roll to dodge game with a unique premise, Roll to Roll to Dodge, A Meta Adventure was created by Gatleos on December 26, 2010 on the Bay 12 Forums and may be found [[http://www.bay12forums.com/smf/index.php?topic=73877.0 here]]. It is currently on Sadly, as of Turn 125 and counting.
125, it seems to have been abandoned.


Added DiffLines:

* OrphanedSeries: As of Turn 125.
Is there an issue? Send a MessageReason:


* OneofUs: Gatleos will occasionally point out Tropes in his own posts.



* OneOfUs: Monk's chosen profession is 'troper'.

Added: 105

Removed: 100

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fixed a wick for a split trope


* StopHelpingMe: Edgar to Derm: "WHAT?! NO STOP DON'T PLEASE SAVE ME PIRATE JESUS AAAAAAAGGGGGHHHHH"


Added DiffLines:

* UnwantedAssistance: Edgar to Derm: "WHAT?! NO STOP DON'T PLEASE SAVE ME PIRATE JESUS AAAAAAAGGGGGHHHHH"
Is there an issue? Send a MessageReason:
None


* RollToDodge: Do I need to say it?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/A_meta_adventure__5264.png]]
[[caption-width-right:200:Our 'heroes']]
-> "So far, our party includes an insane troper who has telekinesis and hallucinates ghost pirates with posh British accents and a double amputee burn victim janitor who beats people to death with a mop. And this is in the "real" world."
-> -- Gatleos

-> "I love how nobody can keep track of the potentially world destroying quest item."
-> -- monk12

-> Dammit Derm!
-> [[RunningGag -- Everybody]]


A Roll to dodge game with a unique premise, Roll to Roll to Dodge, A Meta Adventure was created by Gatleos on December 26, 2010 on the Bay 12 Forums and may be found [[http://www.bay12forums.com/smf/index.php?topic=73877.0 here]]. It is currently on Turn 125 and counting.

The story begins with five people waking up in a cell. They are promptly informed by a mysterious voice that they are going to be playing a very exciting game of Roll to Dodge. Meanwhile, in another Dimension, five people find themselves in a tavern.

What follows is an epic story of mass murder, insanity, and well thought out then abruptly derailed plot.

----
!!This game as a whole provides examples of:
* ArtifactTitle: The 'Roll to Roll to' part references the fact that the real world characters had computer screens from which to control their fantasy world counterparts. Gatleos removes them a few turns in due to RuleOfFun leading to nobody knowing quite how they maintain the connection, aside from a few mysterious signals centered around communications array. Now it's more like 'Play two RTD's, die in one, die in the other.'
* ComplexityAddiction: Gatleos... and we all love him for it.
--> '''Gatleos''': You know, I'm actually getting to the point where I'm going to need to make a flowchart or something to keep track of all the layers of narrative going on. Not to mention the time shenanigans.
** Gatleos as of turn 115 has admitted that there are plots that have been revealed, some that have been stealthly snuck in, and still more that haven't shown up yet. He just hopes this goes on long enough to get through all of them.
* CoolShades: A couple of the META player characters wear these now. A group of [[TheMenInBlack Agents]] in the FANTASY wear these as well.
* CatchPhrase: "DAMMIT DERM!"
* BreakingTheFourthWall: Inverted, or something. Instead of the fourth wall being broken from the inside, it seems to be assaulted from the outside by ghost pirates. Ghost pirates that existed only in the mind of one character in the META Adventure have suddenly turned up in the Fantasy Adventure.
** Ironically, despite the odd nature of game, none of the player characters have done anything to break the fourth wall from the FANTASY Adventure side of things. No, not even Derm... yet.
** As of TURN 100 (YAY!), this has been shattered by Edgar. It seems the FANTASY world might be a little more "real" than first given credit. It seems the ghost pirates are dwarves from [[VideoGame/DwarfFortress a simulation]] and they want to break free of the simulation. SO, you can now say the main goal of the characters in the FANTASY word is to break the (inner)-fourth wall once and for all.
** Kyle (A META PC) attempts to get an item from the FANTASY adventure. He fails, so at least we know the Inner Fourth Wall is partially intact.
** At this point, it should be noted that this game has officially declared war against the 4th Wall and its many incarnations on no less than three fronts!
** This trope has been upgraded from a lower category to here for the sole reason that this has practically become a standard feature of the adventure whether META, FANTASY, REAL, HOLO-DECK, ON STAGE, or (for scalability) ETC.
* EpicFail: Inevitable, seeing as they usually have a 1 in 6 chance of doing just that.
* OneofUs: Gatleos will occasionally point out Tropes in his own posts.
* MadnessMantra: Gatleos: [[NightmareFetishist TENTACLESNUFFPORNTENTACLESNUFFPORNTENTACLESNUFFPORN]]
* NinjaPirateZombieRobot: Check. Check. Check. Check.
** GhostPirate: Double Check.
** Seriously, not only have all these things literally appeared in the game, but the spirit of the trope is abound in spades. Amphibian Peg-legged Giant Mutant Scorpion Rat. Check. Heck, even the premise of the adventure is this. A RTD game within an RTD game where several forum goers are subjected to two awesome adventures whether they like it or not. And that was just the first post.
* NoFourthWall: Turn 116. Kyle (META PC) during the FANTASY turn, asks the GM (THE REAL GM: GATLEOS) what he should do next in the FANTASY turn. Kyle also comments on Gatleos's sprite being higher res than everyone else's which causes Gatleos to leave, thus not finishing HEN's (Kyle's FANTASY alter-ego) turn. HEN complains and Kyle tells him to shut it.
* NoInnerFourthWall: While it hasn't exactly happened yet, Turn 100 reveals this to be what the ghostly dwarven pirates want.
** As mentioned in NoFourthWall, it seems we are getting into crazy levels of 4th Wall Breakage.
** Derek has come into contact with Derm via [[Futurama removing his own delta brainwave]] and surging a massive amount of energy through his transmitter helmet into deep space.
* RandomNumberGod: Plays an extremely large role in how the players actions will turn out.
* RollToDodge: Do I need to say it?
* ShoutOut: Quite a lot of them.
* WhatHappenedToTheMouse: Textyman is dropped shortly after it appears. Also: We never find out what Dermonster's plan for the 6 post game of tic-tac-toe was.


!!The individual Universes provide examples of:
[[folder: Real world]]
* AlmightyJanitor: Kyle, isn't quite there yet. He has been through a lot though.
* BadassBeard: That green thing that John Freeman grew.
* CombinationAttack: All five Players can unleash a massive Singalong attack, or Derek, MC, Kyle, and Monk can team up to fire a cone of fire followed by a large piercing laser. Only the singalong has been used so far, [[RefugeInAudacity to get a bunch of Abominations drunk and passed out on the floor after a rousing impromptu kareoke session.]]
* ExplosiveLeash: Each META character starts out with an Explosive Collar. If the FANTASY character dies, the collar explodes. There has been at least a couple times when someone was shoved out an elevator door to prevent everyone else from dying.
* HollywoodCyborg
* HollywoodHacking: Derek's specialty.
* HowWeGotHere: A recent set of "turns" in the "META META" world revealed the condition of Earth and Derek prior to being kidnapped. It seems to involve VideoGame/DwarfFortress version 0.99.42's release becoming sentient. Granted this may simply be a joke, but ultimately shows Derek being kidnapped by a mysterious figure and end with the first couple lines from the very beginning of the story.
* ImprobableWeaponUser: Kyle, the Janitor, gets bonuses for using cleaning implements as weapons.
* KamehameHadoken: Derek can fire one of these off every three turns due to his NERD RAEG.
* OneOfUs: Monk's chosen profession is 'troper'.
* ShowWithinAShow: The shortlived minigame 'Textyman' Derek played when the players didn't post actions fast enough. There was a sequel in the roleplaying forum.
** The WHOLE PREMISE of this RTD adventure. A group of people are kidnapped and try to escape in a RTD Adventure and at the same time are playing a fantasy themed RTD adventure.
* ThePowerOfRock: Derek creates a sonic cannon/guitar activated by EPIC RIFFING! Not bad for a computer specialist.
* TVTropesWillRuinYourLife: Literally. The player character, Monk will become distracted and gain a penalty to his mental rolls thanks to this.
[[/folder]]

[[folder: Fantasy world]]
* ArmCannon: Edgar replaces his right arm with a harpoon gun.
* BadassBeard: Urist. Not only is his beard great and bushy, but he grabs stuff with it! Although admittedly, he has no arms.
** Now with sideburns that can grasp independently of the beard.
* BodyHorror: Derm kinda sorta makes his kitty into a [[EldritchAbomination meter wide writhing mass of tentacles.]]
** Derm himself gets an arm replaced by a 12 foot long one food wide length of muscle tissue. The other is now a long purple tentacle. This strangely doesn't appear to have any penalty applied to it.
** Derm is also making the other members of the team into body horrors simply because he prefers shooting absurd levels of summoning magic into their wounds instead of, say, using the team doctor. It does get results, though.
* CantArgueWithElves: But you sure as heck can burn down their tree home.
* CoolBoat: The Borealis. Until it sinks a couple turns later.
* CombatTentacles: Derm replaces his hand with one.
* DelayedExplosion: The eruption of Mt. Helmath.
* DynamicEntry: This is what Derm was sort of attempting when he killed the Goblin Chieftain. See OffTheRails below.
* EldritchAbomination: Mutie, a spherical mass of tentacles with the head of a cat, that even speaks in Zalgo.
* ElvesVsDwarves: [[VideoGame/DwarfFortress Urist Anvilsmasher's ability, Martial Trance]] is full of this.
* HealingHands: Surprisingly, Urist, to an extent. He used his martial trance to get a bonus in order to beat Frelock back into shape. And somehow, he succeeded.
* InterfaceSpoiler: When the bag holding the Demon Mayor was tossed in Mt. Helmath, there was no reason to believe he was still in that bag except that the goal was marked as accomplished.
* MacGuffinEscortMission: The second major goal of the game was to escort the Demon Mayor to Mt. Helmath and toss him in.
* TheMenInBlack: Three [[Film/TheMatrix agents]] confront the player characters and seem to think they are breaking the rules. I wonder what gave them that idea?
** Turn 100 confirms there are more than just the three shown previously.
* NiceJobBreakingItHero: Derm. I think there's a list forming in Crowning Moments of Funny.
* OffTheRails: "To be honest, killing that chieftain completely changes the path this story is taking. I just wasn't expecting Derm to immolate him beyond recognition before he could even say a word. Not sure why I wasn't expecting that."
* OutrunTheFireball: The eruption of Mt. Helmath had two characters do this.
* PersonOfMassDestruction: Derm has created Typhoons, sunk a ship, created genetic abominations, burned down entire forests,caused massive explosions, and had obtained the Necronomicon, but lost it later.
* PowerGlows: An agent steals one of the player character's abilities and it takes the form of a glowing green orb.
* OurLichesAreDifferent: Frelock becomes what ammounts to a ''good aligned'' Lich.
* OurMonstersAreWeird: The Unirat.
** George
** Mutie
*** Please note at this point all of these have been created by Derm, usually on purpose.
* RealLifeWritesThePlot: As new features are added to VideoGame/DwarfFortress, similar things begin to appear in the FANTASY adventure.
* SummonMagic: Derm's other ''modus operandi.'' The bulk of his atrocities seem to stem off him trying to do stuff that SummonMagic doesn't actually do.
* StatusQuoIsGod: Regardless of what they do, the adventure party members ARE GOOD GUYS and the HEROES of this tale. Anything bad they may do whether intentional, unintentional, or somewhere in between (Derm...) will be for the greater good.
** The author even says he takes it as his personal challenge in creative writing to accomplish this feat.
* StopHelpingMe: Edgar to Derm: "WHAT?! NO STOP DON'T PLEASE SAVE ME PIRATE JESUS AAAAAAAGGGGGHHHHH"
* StuffBlowingUp: Derm's ''modus operandi''
* SwordofPlotAdvancement: And they let it and its wielder sink into the ocean.
* TomeOfEldritchLore: The [[Franchise/EvilDead Necronomicon Ex Mortis]]
* VillainProtagonist: Derm, definitely.
* YouAllMeetInAnInn
[[/folder]]

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