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Cool Guns is a disambiguation


%%* CoolGuns: Nearly everyone is armed with either a Tommy Gun or an automatic pistol.
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Legitimate Businessmens Social Club TRS cleanup (clearing ZCE)


%%* LegitimateBusinessmensSocialClub: The Hotel Lex.
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* LegFocus: Trixie is shown flashing one leg (with stocking) on the sides of the backbox.
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Shes Got Legs is no longer a trope


%%* ShesGotLegs: Trixie is shown flashing one leg (with stocking) on the sides of the backbox.
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Per this thread and the associated crowner, captions that reference entirely unrelated works are not allowed. I removed this page's caption accordingly.


[[caption-width-right:350:"[[ComicBook/TheKingpin Fisk?]] [[Film/{{Kingpin}} Harrelson?]] You're next!"]]

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[[caption-width-right:350:"[[ComicBook/TheKingpin Fisk?]] [[Film/{{Kingpin}} Harrelson?]] You're next!"]]

Changed: 139

Removed: 164

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Absolute Cleavage was renamed Navel Deep Neckline. Removing examples that don't fit the trope.


* AbsoluteCleavage: Trixie's red dress has a top that emphasizes her cleavage... which she further emphasizes with a pearl necklace that goes down to her waistline.



%%* LadyInRed: Trixie.

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%%* * LadyInRed: Trixie.Trixie's red dress has a top that emphasizes her cleavage... which she further emphasizes with a pearl necklace that goes down to her waistline.
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

Added: 73

Changed: 130

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Commented out several ZC Es and did some miscellaneous cleanup besides.


''Kingpin'' is a 1996 PhysicalPinballTable from Creator/{{Capcom}}, designed by Creator/MarkRitchie and illustrated by Stan Fukuoka.

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''Kingpin'' is a 1996 PhysicalPinballTable {{Physical Pinball Table|s}} from Creator/{{Capcom}}, designed by Creator/MarkRitchie and illustrated by Stan Fukuoka.



''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing crowds looking for a chance to play this rare title. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer it for wide release, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.

to:

''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' ''Pinball/BigBangBar'', but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though exist; it sometimes appears at trade shows and expos, drawing crowds looking for a chance to play this rare title. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer it for wide release, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.



* AntagonistTitle
* BadassInANiceSuit: The Kingpin and all of his lieutenants are dressed in immaculate suits with ties and hats.
* BastardUnderstudy: The Kid -- and, by extension, the player -- becomes this in the course of the game.
* BigBad: The Kingpin, naturally.

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* %%* AntagonistTitle
* %%* BadassInANiceSuit: The Kingpin and all of his lieutenants are dressed in immaculate suits with ties and hats.
* %%* BastardUnderstudy: The Kid -- and, by extension, the player -- becomes this in the course of the game.
* %%* BigBad: The Kingpin, naturally.



* CoolGuns: Nearly everyone is armed with either a Tommy Gun or an automatic pistol.

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* %%* CoolGuns: Nearly everyone is armed with either a Tommy Gun or an automatic pistol.



* DirtyCop: "Payoff Panic," where the player must bribe a DirtyCop.

to:

* DirtyCop: "Payoff Panic," Panic", where the player must bribe a DirtyCop.corrupt cop.



* FinalBoss: The Kingpin is this to The Kid.

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* %%* FinalBoss: The Kingpin is this to The Kid.



* ImprobableAimingSkills: Trixie's jewelry are methodically shot off of her before she gets killed.
* LadyInRed: Trixie.

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* ImprobableAimingSkills: Trixie's jewelry are is methodically shot off of her before she gets killed.
* %%* LadyInRed: Trixie.



* LegitimateBusinessmensSocialClub: The Hotel Lex.

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* %%* LegitimateBusinessmensSocialClub: The Hotel Lex.



* {{Moll}}: Trixie, the Kingpin's girl.

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* %%* {{Moll}}: Trixie, the Kingpin's girl.



* {{Oireland}}: Pat O'Bunion, played straight.
-->'''Pat:''' "Ah, there y'are, laddie. Take the right loop, then the left loop, then deliver these packages 'round back, ye follow me naw?"
* TheRoaringTwenties
* SafeCracking[=/=]TrainJob: "The Big Heist" involves breaking into a safe on a moving train.

to:

* %%* {{Oireland}}: Pat O'Bunion, played straight.
-->'''Pat:''' %%-->'''Pat:''' "Ah, there y'are, laddie. Take the right loop, then the left loop, then deliver these packages 'round back, ye follow me naw?"
* %%* TheRoaringTwenties
* SafeCracking[=/=]TrainJob: SafeCracking: "The Big Heist" involves breaking into a safe on a moving train.



* SelfMadeMan: The Kid becomes this throughout the course of the game.

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* %%* SelfMadeMan: The Kid becomes this throughout the course of the game.



* ShesGotLegs[=/=]StockingFiller: Trixie is shown flashing one leg (with stocking) on the sides of the backbox.
* TheSyndicate

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* ShesGotLegs[=/=]StockingFiller: %%* ShesGotLegs: Trixie is shown flashing one leg (with stocking) on the sides of the backbox.
* %%* TheSyndicate



* TrainJob: "The Big Heist" has the player loot a safe on a moving train.



* VillainProtagonist: The player is this, since his only motive to overthrow the Kingpin is to establish himself as the new crime boss.

to:

* VillainProtagonist: The player is this, since his You play as the Kid, whose only motive to overthrow the Kingpin is to establish himself as the new crime boss.



* VorpalPillow: Jimmy gets eliminated with the "strangulation equals instant death" version of this trope.

to:

* %%* VorpalPillow: Jimmy gets eliminated with the "strangulation equals instant death" version of this trope.



* YouHaveOutlivedYourUsefulness: Quoted when Pat tries to kill you.
-->'''Pat:''' "We have no more need of yer services."

to:

* %%* YouHaveOutlivedYourUsefulness: Quoted when Pat tries to kill you.
-->'''Pat:''' %%-->'''Pat:''' "We have no more need of yer services."
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None


* HairDecorations: Trixie wears a red bow and three pink features in her hair as part of her Flapper ensemble.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Kingpin''' is a 1996 PhysicalPinballTable from Creator/{{Capcom}}, designed by Creator/MarkRitchie and illustrated by Stan Fukuoka.

to:

'''Kingpin''' ''Kingpin'' is a 1996 PhysicalPinballTable from Creator/{{Capcom}}, designed by Creator/MarkRitchie and illustrated by Stan Fukuoka.



->"So, Kid, you did a pretty good job -- but not good enough!"

to:

->"So, Kid, you did a pretty good job -- but not good enough!"
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None


''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing crowds looking for a chance to play this rare title. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.

to:

''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing crowds looking for a chance to play this rare title. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, it for wide release, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.
Is there an issue? Send a MessageReason:
None


''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing huge crowds looking for a chance to play this rare game. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.

to:

''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing huge crowds looking for a chance to play this rare game.title. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining games are highly sought after by die-hard collectors.
Is there an issue? Send a MessageReason:
None


* LifeEnergy: ''Kingpin'' has the Power Meter, which can be used in two ways:

to:

* LifeEnergy: LifeMeter: ''Kingpin'' has the Power Meter, which can be used in two ways:
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None


* VehicularAssault: The sides of the cabinet show three mobsters performing a drive-by shooting against an unseen target.

to:

* VehicularAssault: The sides of the cabinet show three mobsters performing a drive-by shooting against an unseen target.target, while the backglass shows a shootout between two carloads of gangsters.
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None


* YouHaveOutlivedYourUsefulness: Invoked when Pat tries to kill you.

to:

* YouHaveOutlivedYourUsefulness: Invoked Quoted when Pat tries to kill you.
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None


* FemmeFatale: Trixie Turner, a sexy LadyInRed who's proficient with a handgun.
-->>'''Trixie:''' "Hey, Kid, how about a little action?"

to:

* FemmeFatale: Trixie Turner, the Kingpin's moll and a sexy LadyInRed who's proficient with a handgun.
-->>'''Trixie:''' -->'''Trixie:''' "Hey, Kid, how about a little action?"
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None


Taking place in TheRoaringTwenties, you take the role of "The Kid," the ambitious new member of the Big City's criminal underground. Ingrain yourself by delivering stolen goods, gunrunning, heisting trains, and paying off crooked cops, then relax with some slots at the Hotel Lex. Increase your firepower with the Two-Ball Fury, the Three-Ball Raid, and the Arms Race, and collect the Power-Up Payola to build up your Strength Meter. Finally, set your sights to the top of TheSyndicate itself -- take out the various lieutenants in your way, then confront the Kingpin himself in a shootout for control of the Mob.

to:

Taking place Set in TheRoaringTwenties, you take the role of "The Kid," the ambitious new member of the Big City's criminal underground. Ingrain yourself by delivering stolen goods, gunrunning, heisting trains, and paying off crooked cops, then relax with some slots at the Hotel Lex. Increase your firepower with the Two-Ball Fury, the Three-Ball Raid, and the Arms Race, and collect the Power-Up Payola to build up your Strength Meter. Finally, set your sights to the top of TheSyndicate itself -- take out the various lieutenants in your way, then confront the Kingpin himself in a shootout for control of the Mob.
Is there an issue? Send a MessageReason:
None


''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing huge crowds looking for a chance to play this rare game. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining prototypes are highly sought after by die-hard collectors.

to:

''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing huge crowds looking for a chance to play this rare game. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining prototypes games are highly sought after by die-hard collectors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/kingpin-pinball_6830.jpg]]
[[caption-width-right:350:"[[ComicBook/TheKingpin Fisk?]] [[Film/{{Kingpin}} Harrelson?]] You're next!"]]

->'''Kingpin:''' "Welcome to the Big City, Kid!"

'''Kingpin''' is a 1996 PhysicalPinballTable from Creator/{{Capcom}}, designed by Creator/MarkRitchie and illustrated by Stan Fukuoka.

Taking place in TheRoaringTwenties, you take the role of "The Kid," the ambitious new member of the Big City's criminal underground. Ingrain yourself by delivering stolen goods, gunrunning, heisting trains, and paying off crooked cops, then relax with some slots at the Hotel Lex. Increase your firepower with the Two-Ball Fury, the Three-Ball Raid, and the Arms Race, and collect the Power-Up Payola to build up your Strength Meter. Finally, set your sights to the top of TheSyndicate itself -- take out the various lieutenants in your way, then confront the Kingpin himself in a shootout for control of the Mob.

''Kingpin'' was developed for Creator/{{Capcom}} by Creator/MarkRitchie after his non-competitive clause with Creator/WilliamsElectronics had expired. It was slated to begin production after ''Pinball/BigBangBar,'' but Capcom closed its pinball division before manufacturing could begin. As a result, only eight near-complete prototypes exist, though it sometimes appears at trade shows and expos, drawing huge crowds looking for a chance to play this rare game. Although Gene Cunningham of Illinois Pinball Inc. has announced plans to reverse-engineer the game, no official release has been announced yet, and the few remaining prototypes are highly sought after by die-hard collectors.

----
!!''Kingpin'' demonstrates the following tropes:

* AbsoluteCleavage: Trixie's red dress has a top that emphasizes her cleavage... which she further emphasizes with a pearl necklace that goes down to her waistline.
* AntagonistTitle
* BadassInANiceSuit: The Kingpin and all of his lieutenants are dressed in immaculate suits with ties and hats.
* BastardUnderstudy: The Kid -- and, by extension, the player -- becomes this in the course of the game.
* BigBad: The Kingpin, naturally.
* CallAHitPointASmeerp: An Extra Ball is called a "Charmed Life".
* CementShoes: Rocco is eliminated by being tied up, having his feet placed in a tub of cement, and then kicked off a pier.
* CityNoir[=/=]GangsterLand: The whole game takes place in one.
* CoolGuns: Nearly everyone is armed with either a Tommy Gun or an automatic pistol.
* DamnItFeelsGoodToBeAGangster: This game features no downsides to becoming a mobster.
* DeathByLookingUp: Happens to Pat O'Bunion, who's killed under an avalanche of heavy crates.
* DestinationDefenestration: Frank Gritty gets killed by being thrown out of a window.
* DirtyCop: "Payoff Panic," where the player must bribe a DirtyCop.
* FellOffTheBackOfATruck: "Deliver the Goods" involves crates conveniently falling off the back of a flatbed truck.
* FemmeFatale: Trixie Turner, a sexy LadyInRed who's proficient with a handgun.
-->>'''Trixie:''' "Hey, Kid, how about a little action?"
* FinalBoss: The Kingpin is this to The Kid.
* TheFlapper: Trixie is dressed like a stereotypical Flapper girl of the [=1920s=].
* HairDecorations: Trixie wears a red bow and three pink features in her hair as part of her Flapper ensemble.
* HiddenWeapons: Trixie has a small pistol holstered to her leg.
* ImprobableAimingSkills: Trixie's jewelry are methodically shot off of her before she gets killed.
* LadyInRed: Trixie.
* LargeAndInCharge: The Kingpin is noticeably larger and brawnier than his lieutenants.
* LegitimateBusinessmensSocialClub: The Hotel Lex.
* LifeEnergy: ''Kingpin'' has the Power Meter, which can be used in two ways:
** During regular play, making Power-Up shots add to the Meter. At the end of the last ball, the game enters "Sudden Death", where you keep playing while it runs down. The flippers become slower and weaker as the Meter decreases, but making Power-Up shots add more Power (and playtime). Once the Meter is depleted, the flippers die and the player's game ends.
** In addition to conventional pinball play, operators can set ''Kingpin'' to a TimedMission mode. Here, the player starts with a full Power Meter, and can play until it drops to zero. Once again, the flippers got weaker as the Meter decreased, and making Power-Up shots added more Power.
* {{Moll}}: Trixie, the Kingpin's girl.
* MultipleGunshotDeath: The Kingpin is killed by being shot full of holes while his face rots away to the skull.
* NoHonorAmongThieves: The Kid and the Kingpin's lieutenants gladly backstab each other, without exception.
-->"Hey! You double-crossed us, now you wanna double-cross the boss? I don't think so!"
* {{Oireland}}: Pat O'Bunion, played straight.
-->'''Pat:''' "Ah, there y'are, laddie. Take the right loop, then the left loop, then deliver these packages 'round back, ye follow me naw?"
* TheRoaringTwenties
* SafeCracking[=/=]TrainJob: "The Big Heist" involves breaking into a safe on a moving train.
-->'''Butch:''' "Okay, Kid, here's what you gotta do -- get on the train, get the money outta the safe. You got that, Kid?"
* SelfMadeMan: The Kid becomes this throughout the course of the game.
* SpellingBonus: K-I-D advances the bonus multiplier. Spelling either K-I-N-G or P-I-N lights the ball locks, while KINGPIN advances the Gunwheel and is used to defeat the Kingpin in the FinalBoss fight.
* ShesGotLegs[=/=]StockingFiller: Trixie is shown flashing one leg (with stocking) on the sides of the backbox.
* TheSyndicate
* TapOnTheHead: Butch Schotz is killed by being struck from behind.
* ThiefBag: The playfield has several indicator lights featuring a bag with a dollar sign, while "The Big Heist" has The Kid fill up a bag that's several times larger than himself.
* VehicularAssault: The sides of the cabinet show three mobsters performing a drive-by shooting against an unseen target.
* VillainProtagonist: The player is this, since his only motive to overthrow the Kingpin is to establish himself as the new crime boss.
* VisualPun: When an extra ball is loaded, the display shows a tiny mobster with butterfly wings, ''a.k.a.'' a [[FairyGodmother "Fairy Godfather."]]
* VorpalPillow: Jimmy gets eliminated with the "strangulation equals instant death" version of this trope.
* WouldHitAGirl: The Kid doesn't hesitate to kill Trixie on his way to the Kingpin.
* YouHaveOutlivedYourUsefulness: Invoked when Pat tries to kill you.
-->'''Pat:''' "We have no more need of yer services."
----
->"So, Kid, you did a pretty good job -- but not good enough!"

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