Follow TV Tropes

Following

History Main / WasItReallyWorthIt

Go To

OR

Is there an issue? Send a MessageReason:
None


** A similar theme was used in ''Transformers G1'', when a beautiful woodland glen was wrecked when Autobots and Decepticons fought over possession of the pool of electrum at its center. The final scene has one of the former glumly viewing the devastation and saying "We won", in tones that embody this trope.

to:

** A similar theme was used in ''Transformers G1'', [[Series/TheTransformers the G1 cartoon]], when a beautiful woodland glen was wrecked when Autobots and Decepticons fought over possession of the pool of electrum at its center. The final scene has one of the former glumly viewing the devastation and saying "We won", in tones that embody this trope.
Is there an issue? Send a MessageReason:
None





* In AmericanHistoryX, the words that convince EdwardNorton to stop being a skinhead are, ''"Has anything you've done made your life any better?"''

to:

* In AmericanHistoryX, ''AmericanHistoryX'', the words that convince EdwardNorton to stop being a skinhead are, ''"Has anything you've done made your life any better?"''



* In BabylonFive's fourth season, while the Centauri are ending their occupation of Narn, Vir and Londo talk [[spoiler: about Vir's killing of Cartagia]].

to:

* In BabylonFive's ''BabylonFive's'' fourth season, while the Centauri are ending their occupation of Narn, Vir and Londo talk [[spoiler: about Vir's killing of Cartagia]].



* The pilot episode of StargateAtlantis ends with Sheppard asking Weir if the hundred or so people he saved were really worth reawakening the Wraith.

to:

* The pilot episode of StargateAtlantis ''StargateAtlantis'' ends with Sheppard asking Weir if the hundred or so people he saved were really worth reawakening the Wraith.



* ''[=~Doctor Horrible's Sing-Along Blog~=]'' ends this way for [[spoiler: Billy/Doctor Horrible]].

to:

* ''[=~Doctor Horrible's Sing-Along Blog~=]'' ''DoctorHorriblesSingAlongBlog'' ends this way for [[spoiler: Billy/Doctor Horrible]].



** A similar theme was used in ''Transformers G1'', when a beautiful woodland glen was wrecked when Autobots and Decepticons fought over possession of the pool of electrum at its center. The final scene has one of the former glumly viewing the devestation and saying "We won", in tones that embody this trope.

to:

** A similar theme was used in ''Transformers G1'', when a beautiful woodland glen was wrecked when Autobots and Decepticons fought over possession of the pool of electrum at its center. The final scene has one of the former glumly viewing the devestation devastation and saying "We won", in tones that embody this trope.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In AmericanHistoryX, the words that convince EdwardNorton to stop being a skinhead are, ''"Has anything you've done made your life any better?"''

Added: 641

Changed: 328

Is there an issue? Send a MessageReason:
None


->''"[[AC:Well, you found me. Congratulations. Was it {{worth it}}? Because despite your]]'' [[AC:violent]] ''[[AC:behavior, the only thing you have managed to break so far is my heart. Maybe you could settle for that and we'll call it a day.]]"''

to:

->''"[[AC:Well, you found me. Congratulations. Was it {{worth it}}? Because despite your]]'' [[AC:violent]] ''[[AC:behavior, the only thing you have managed to break so far is my heart. Maybe you could settle for that and we'll just call it a day.]]"''



** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, Repulsion Gel (which is made of an unknown element that, according to [[spoiler: Cave Johnson]], does not like the human skeleton), two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before)]], two uncontrolled falls from a great height (at the end of the first game when she gets launched to the surface, and in the middle of the second game when she falls ''four miles'' down an elevator shaft) which probably caused more blunt trauma and even bone fractures, and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental health problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
** The same could also be said for Doug Rattmann. He spent a very long time in the facility, by himself, with only his [[CompanionCube Cube]] and his frickin' schizophrenia (a condition which, by the way, is exacerbated by isolation and hardship) to keep him company. Then Chell finally woke up and defeated GLaDOS, launching her to the surface and allowing Doug to escape as well. Happy ending, right? Except then Chell gets dragged back in and Doug feels compelled to go save her. While doing so, he suffers a possibly fatal bullet wound (he is never seen or heard of after that). To make things worse, GLaDOS isn't actually dead by that point. I mean, he spent all that time keeping himself alive in order to a) destroy GLaDOS and b) free himself (if not others). But not only was GLaDOS's death not permanent, the explosion that "killed" her also led to the deaths of [[spoiler: pretty much]] all the other test subjects, quite thoroughly defeating his purpose. Even if we assume he was only trying to free himself, the situation sucks, because he sacrificed his initial freedom to save Chell, and then, for all we know, ''died''. In the long run he only managed to free Chell — and, as outlined above, it's doubtful whether even ''that'' was worth it.

to:

** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, Repulsion Gel (which is made of an unknown element that, according to [[spoiler: Cave Johnson]], does not like the human skeleton), two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before)]], possibly dangerous radiation, and two uncontrolled falls from a great height (at the end of the first game when she gets launched to the surface, and in the middle of the second game when she falls ''four miles'' down an elevator shaft) which probably caused more blunt trauma and even bone fractures, and possibly radiation.fractures. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental health problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
** The same could also be said for Doug Rattmann. He spent a very long time in the facility, by himself, with only his [[CompanionCube Cube]] and his frickin' schizophrenia (a condition which, by the way, is exacerbated by isolation and hardship) to keep him company. Then Chell finally woke up and defeated GLaDOS, launching her to the surface and allowing Doug to escape as well. Happy ending, right? Except then Chell gets dragged back in and Doug feels compelled to go save her. While doing so, he suffers a possibly fatal bullet wound (he is never seen or heard of after that). To make things worse, GLaDOS isn't actually dead by that point. I mean, he He spent all that time keeping himself alive in order to a) destroy GLaDOS and b) free himself (if not others). But not only was GLaDOS's death not permanent, the explosion that "killed" her also led to the deaths of all the test subjects in the Relaxation Center, [[spoiler: pretty much]] all and the other test subjects, quite thoroughly defeating his purpose. subjects who survived in the Relaxation Annex don't get to escape as far as we know]], so everything he went through was effectively for nothing. Even if we assume he was that his only trying goal was to free himself, himself and no one else, the situation sucks, because he sacrificed his initial freedom to save Chell, and then, for all we know, ''died''. In the long run he only managed to free Chell — and, as outlined above, it's doubtful whether even ''that'' was worth it.it.
*** Even if Doug himself had managed to escape permanently, his schizophrenia would have impaired his quality of life and perhaps even his ability to support himself. Inside Aperture Science, any challenges presented by his schizophrenia were offset by his familiarity with the facility — he knew where to find food and other necessities, and he knew how to get wherever he needed to go. Outside, it would just be him and his schizophrenia and the unknown. It would be hard enough for a fully sane person to get their act together out there, let alone someone in Doug's condition. Only Doug can say whether it would still be worth it to him.
Is there an issue? Send a MessageReason:
None


** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, Repulsion Gel (which is made of an unknown element that, according to [[spoiler: Cave Johnson]], does not like the human skeleton), two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before)]], two uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.

to:

** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, Repulsion Gel (which is made of an unknown element that, according to [[spoiler: Cave Johnson]], does not like the human skeleton), two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before)]], two uncontrolled fall falls from a great height (which (at the end of the first game when she gets launched to the surface, and in the middle of the second game when she falls ''four miles'' down an elevator shaft) which probably caused more blunt trauma and even bone fractures), fractures, and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental health problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
Is there an issue? Send a MessageReason:
None


** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.

to:

** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, Repulsion Gel (which is made of an unknown element that, according to [[spoiler: Cave Johnson]], does not like the human skeleton), two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] space (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an before)]], two uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
Is there an issue? Send a MessageReason:
None


** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.

to:

** Although she may actually have a point, in retrospect. By the end of ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds burns from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
Is there an issue? Send a MessageReason:
None


** Although she may actually have a point, in retrospect. By the end of ''{{Portal2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.

to:

** Although she may actually have a point, in retrospect. By the end of ''{{Portal2}}'', ''{{Portal 2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''{{Portal2}}'' ''{{Portal 2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
Is there an issue? Send a MessageReason:
None


** Although she may actually have a point, in retrospect. By the end of ''Portal2'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''Portal2'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.

to:

** Although she may actually have a point, in retrospect. By the end of ''Portal2'', ''{{Portal2}}'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''Portal2'' ''{{Portal2}}'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Although she may actually have a point, in retrospect. By the end of ''Portal2'', Chell has been exposed to neurotoxin, asbestos, two explosions (which likely caused burns, open wounds, and blunt trauma), [[spoiler: the vacuum of space]] (relatively harmless on its own, but likely aggravating the injuries she would have just received from an explosion moments before), an uncontrolled fall from a great height (which probably caused more blunt trauma and even bone fractures), and possibly radiation. Unless the player is a ninja, she has at least a few bullet wounds (any one of which could be permanently disabling), and maybe some burn wounds from the lasers. All these injuries will have gone without proper treatment. If what Wheatley says about long-term relaxation is true, Chell could also have at least a little bit of brain damage. PTSD and other mental problems are a distinct possibility, and even if humans still exist, her chances are very slim for finding the psychiatric help she would need. [[spoiler: 300 years have passed]], meaning that pretty much everything she had once lived for is gone. By the end of ''Portal2'' it is uncertain whether there are any humans left from the Combine invasion, or what state the world in general is in. Considering, with all these factors in mind, the kind of life Chell will potentially face on the surface, "Was it really worth it?" might turn out to be an extremely valid question.
** The same could also be said for Doug Rattmann. He spent a very long time in the facility, by himself, with only his [[CompanionCube Cube]] and his frickin' schizophrenia (a condition which, by the way, is exacerbated by isolation and hardship) to keep him company. Then Chell finally woke up and defeated GLaDOS, launching her to the surface and allowing Doug to escape as well. Happy ending, right? Except then Chell gets dragged back in and Doug feels compelled to go save her. While doing so, he suffers a possibly fatal bullet wound (he is never seen or heard of after that). To make things worse, GLaDOS isn't actually dead by that point. I mean, he spent all that time keeping himself alive in order to a) destroy GLaDOS and b) free himself (if not others). But not only was GLaDOS's death not permanent, the explosion that "killed" her also led to the deaths of [[spoiler: pretty much]] all the other test subjects, quite thoroughly defeating his purpose. Even if we assume he was only trying to free himself, the situation sucks, because he sacrificed his initial freedom to save Chell, and then, for all we know, ''died''. In the long run he only managed to free Chell — and, as outlined above, it's doubtful whether even ''that'' was worth it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Let's just face it: war. Period. While arguments can be made in certain situations that, yes, it was worth it for the defending side against an openly hostile and unprovoked attack, the ''concept'' of war as a necessity is one of the great philosophical debates of all time.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** A similar theme was used in ''Transformers G1'', when a beautiful woodland glen was wrecked when Autobots and Decepticons fought over possession of the pool of electrum at its center. The final scene has one of the former glumly viewing the devestation and saying "We won", in tones that embody this trope.

Added: 301

Removed: 308

Is there an issue? Send a MessageReason:
None


* All but spelled out by ''{{Nier}}'''s [[MultipleEndings endings A and C]], as [[spoiler:Nier tries to enjoy his life with Yonah, having sacrificed so much for her]] in the former, and mourns [[spoiler:Kaine's death]] in the latter. ''Heavily'' implied [[PlayingThePlayer to the player]] in ending D.



* All but spelled out by ''{{Nier}}'''s [[MultipleEndings endings A and C]], as [[spoiler:Nier tries to enjoy his life with his daughter, having sacrificed so much for her]] in the former, and mourns [[spoiler:Kaine's death]] in the latter. ''Heavily'' implied [[PlayingThePlayer to the player]] in ending D.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In an early arc of ''BirdsOfPrey'', which chronicled the first meeting between BlackCanary and the Huntress, the adventure was summed up thusly:
--> '''Oracle:''' "You travelled five thousand miles. You hooked up with a loose cannon--possibly psychotic--vigilante who doesn't place much value on life...and a world class felon. You stressed my network to the max. You faced the world's deadliest martial artist. [[WomanScorned All to get back at a guy who]] ''[[WomanScorned didn't call you]]'' [[WomanScorned the next day]]. Was it ''worth'' it?"\\
'''Black Canary:''' "[[WorthIt Yeah, it was]]."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In a comic by Joakim Pirinen, a young boy has murdered his mother and almost made it look like suicide. The cop investigating asks him, as he is about to be taken away:
-->'''Inspector Liikanen''': But why did you kill your mother?
-->'''Boy''': To become [[AbusiveParents happy]].
-->'''Inspector Liikanen'''(gently): Are you happy now?
-->'''Boy'''(breaks down in tears): No...
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* All but spelled out by ''{{Nier}}'''s [[MultipleEndings endings A and C]], as [[spoiler:Nier tries to enjoy his life with his daughter, having sacrificed so much for her]] in the former, and mourns [[spoiler:Kaine's death]] in the latter. ''Heavily'' implied [[PlayingThePlayer to the player]] in ending D.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* the Battle of Bunker Hill. even though the British won it took over 800 wounded and 226 killed, including a notably large number of officers. this was against a small group of people who were low on supplies from the start. at the end the commanding officer made a statement with the general mean "this was not a victory, simply an achievement of the objective".
Is there an issue? Send a MessageReason:
Added example

Added DiffLines:

* In ''{{The Great Escape}}'' [[spoiler: Hendley is informed by the SBO that 50 escaped POW's have been executed, but the escape itself caused havoc behind the German lines, tying up thousands of troops that would have been utilized elsewhere. Hendley asks of all his dead friends, "Was it worth it?" and is told "It depends on your point of view, doesn't it?"]]
ccoa MOD

Added: 40

Changed: 1033

Removed: 628

Is there an issue? Send a MessageReason:
General clean-up


[[folder:Anime andManga]]

to:

[[folder:Anime andManga]]and Manga]]



[[folder:film]]
* In the ''[[Film/TeenageMutantNinjaTurtles TMNT]]'' animated movie, Leo and Raph have a grudge match, in which Leo is the dominant fighter, but Raph breaks his swords when he decides to take it to the line, and Leo is consequently captured not long after.

to:

[[folder:film]]
[[folder:Film - Animated]]
* In the ''[[Film/TeenageMutantNinjaTurtles TMNT]]'' ''Film/TeenageMutantNinjaTurtles'' animated movie, Leo and Raph have a grudge match, in which Leo is the dominant fighter, but Raph breaks his swords when he decides to take it to the line, and Leo is consequently captured not long after.after.
[[/folder]]

[[folder:Film - Live Action]]



* The ending of the original {{Godzilla}} film has the main surviving humans wondering if using the Oxygen Destroyer was worth the HeroicSacrifice of [[spoiler:[[EyepatchOfPower Dr. Serizawa]]]] and worrying that another Godzilla may appear.
* {{Hamburger Hill}} end on a sign waying "Hamburger Hill was it worth it"

to:

* The ending of the original {{Godzilla}} ''{{Godzilla}}'' film has the main surviving humans wondering if using the Oxygen Destroyer was worth the HeroicSacrifice of [[spoiler:[[EyepatchOfPower Dr. Serizawa]]]] and worrying that another Godzilla may appear.
* {{Hamburger Hill}} At the end on of ''{{Hamburger Hill}}'' there is a sign waying reading: "Hamburger Hill was Hill... Was it worth it"it?"



* In BenCounter's {{Warhammer 40000}} HorusHeresy novel ''Galaxy in Flames'', [[spoiler:Abaddon]] expected to feel "savage joy" at [[spoiler:Loken and Torgaddon's]] deaths. Instead he just feels empty. Though his reaction to [[spoiler:Aximund]]'s MyGodWhatHaveIDone and TearsOfRemorse is that he needs to be watched.

to:

* In BenCounter's {{Warhammer 40000}} ''{{Warhammer 40000}}'' HorusHeresy novel ''Galaxy in Flames'', [[spoiler:Abaddon]] expected to feel "savage joy" at [[spoiler:Loken and Torgaddon's]] deaths. Instead he just feels empty. Though his reaction to [[spoiler:Aximund]]'s MyGodWhatHaveIDone and TearsOfRemorse is that he needs to be watched.



[[folder:LiveActionTV]]

to:

[[folder:LiveActionTV]] [[folder:Live Action TV]]



[[folder:WebOriginal]]
* ''DrHorriblesSingAlongBlog'' ends this way for [[spoiler: Billy/Doctor Horrible]].

to:

[[folder:WebOriginal]]
[[folder:Web Original]]
* ''DrHorriblesSingAlongBlog'' ''[=~Doctor Horrible's Sing-Along Blog~=]'' ends this way for [[spoiler: Billy/Doctor Horrible]].



[[folder:VideoGames]]
* In ''{{Fable}}'', after you kill Jack of Blades, and have the opportunity to get the Sword of Aeons, your sister gives you a short speech, asking if striking her down would be worth it for the power. It's up to the player whether it is or isn't.
** [[spoiler:Canonically, you don't kill her. She's the same Theresa as the one in Fable 2]].
** This is a rare example of [[spoiler:{{Road Cone}}s]] being used ''well''.
*** The point of the scene is pretty much taken away in [[UpdatedRerelease The Lost Chapters]], as the Sword of Aeons is about half as strong as in the original, and not killing your sister gives you an identical sword, Avo's Tear, after a minigame a little later.

to:

[[folder:VideoGames]]
[[folder:Video Games]]
* In ''{{Fable}}'', after you kill Jack of Blades, and have the opportunity to get the Sword of Aeons, your sister gives you a short speech, asking if striking her down would be worth it for the power. It's up to the player whether it is or isn't. \n** [[spoiler:Canonically, you don't kill her. She's the same Theresa as the one in Fable 2]].
** This is a rare example of [[spoiler:{{Road Cone}}s]] being used ''well''.
*** The point of the scene is pretty much taken away in [[UpdatedRerelease The Lost Chapters]], as the Sword of Aeons is about half as strong as in the original, and not killing your sister gives you an identical sword, Avo's Tear, after a minigame a little later.
2]].



* ''Shadow of the Colossus''. To explain it would ruin the game.

to:

* ''Shadow ''{{Shadow of the Colossus''.Colossus}}''. To explain it would ruin the game.



* Shepard (as in you, the player) from ''MassEffect'' can throw this at Mordin, asking him accusingly if enacting the genophage, which reduced the fertility of the {{Proud Warrior Race|Guy}}, was really worth it. For the record, he says [[spoiler: yes. Probably.]]

to:

* Shepard (as in you, the player) from ''MassEffect'' can throw this at Mordin, asking him accusingly if enacting the genophage, which reduced the fertility of the {{Proud Warrior Race|Guy}}, Race Guy}}, was really worth it. For the record, he says [[spoiler: yes. Probably.]]



[[folder:WesternAnimation]]

to:

[[folder:WesternAnimation]][[folder:Western Animation]]



* Macbeth in ''{{Gargoyles}}'' uses Revenge as the 'it: "Revenge is a dish best eaten cold. And I have waited nine hundred years for this meal." However, Goliath points out to him and his nemesis Demona that every time either of them has attempted to get revenge, it only made their lives worse.
** "What profit vengeance?" has been described by producer GregWeisman as one of his favorite themes.
* In an episode of ''TransformersAnimated'', an upgraded Prowl beats (clone) Starscream. Unfortunately there's a lot of collateral damage - including a torn down tree and broken bird eggs that he earlier made an effort to protect. Seeing these, Prowl realises what a total asshole he's being.
* In order to save the very small village ''SouthPark'' from getting destroyed by lava, [[RalphWiggum Randy Marsh]] redirected the magma - and accidentially destroyed Chicago.

to:

* Macbeth in ''{{Gargoyles}}'' uses Revenge as the 'it: "Revenge is a dish best eaten cold. And I have waited nine hundred years for this meal." However, Goliath points out to him and his nemesis Demona that every time either of them has attempted to get revenge, it only made their lives worse. \n** "What profit vengeance?" [[WordOfGod has been described by producer producer]] GregWeisman as one of his favorite themes.
* In an episode of ''TransformersAnimated'', an upgraded Prowl beats (clone) Starscream. Unfortunately there's a lot of collateral damage - including a torn down tree and broken bird eggs that he earlier made an effort to protect. Seeing these, Prowl realises realizes what a total asshole he's being.
* In order to save the very small village ''SouthPark'' from getting destroyed by lava, [[RalphWiggum Randy Marsh]] redirected the magma - and accidentially accidentally destroyed Chicago.



[[folder:RealLife]]

to:

[[folder:RealLife]][[folder:Real Life]]



* Vietnam. One veteran actually asked, "was it really worth it?"

to:

* Vietnam. One veteran actually asked, "was "Was it really worth it?"



----
<<|EndingTropes|>>
<<|MoralityTropes|>>


to:

----
<<|EndingTropes|>>
<<|MoralityTropes|>>


----

Added: 207

Changed: 271

Is there an issue? Send a MessageReason:
None


[[AC:{{Anime}} and {{Manga}}]]

to:

[[AC:{{Anime}} and {{Manga}}]][[foldercontrol]]

[[folder:Anime andManga]]




[[AC:ComicBooks]]

to:

\n[[AC:ComicBooks]][[/folder]]

[[folder: Comic Books]]




[[AC:{{Film}}]]

to:

\n[[AC:{{Film}}]][[/folder]]

[[folder:film]]




[[AC:{{Literature}}]]

to:

\n[[AC:{{Literature}}]][[/folder]]

[[folder:Literature]]




[[AC:LiveActionTV]]

to:

\n[[AC:LiveActionTV]][[/folder]]

[[folder:LiveActionTV]]




[[AC:Web Original]]

to:

\n[[AC:Web Original]][[/folder]]

[[folder:WebOriginal]]




[[AC:VideoGames]]

to:

\n[[AC:VideoGames]][[/folder]]

[[folder:VideoGames]]




[[AC:WesternAnimation]]

to:

\n[[AC:WesternAnimation]][[/folder]]

[[folder:WesternAnimation]]




[[AC:RealLife]]

to:

\n[[AC:RealLife]][[/folder]]

[[folder:RealLife]]


Added DiffLines:

[[/folder]]
Is there an issue? Send a MessageReason:
None


* In AfroSamurai ''Resurrection,'' after Afro kills [[spoiler: Shichigoro in front of his adopted son, Kotaku]] ''the show itself'' compares him to the villain of the first season, with flashbacks to Afro's father being killed. ''Afro'' makes the comparison at the end, [[spoiler:leaving the Number 2 headband in Kotaku's hands with a quiet "Whenever you're ready."]]

to:

* In AfroSamurai ''Resurrection,'' ''AfroSamurai Resurrection,'' after Afro kills [[spoiler: Shichigoro in front of his adopted son, Kotaku]] ''the show itself'' compares him to the villain of the first season, with flashbacks to Afro's father being killed. ''Afro'' makes the comparison at the end, [[spoiler:leaving the Number 2 headband in Kotaku's hands with a quiet "Whenever you're ready."]]



* Shepard (as in you, the player) from ''MassEffect'' can throw this at Mordin, asking him accusingly if enacting the genophage, which reduced the fertility of the ProudWarriorRaceGuy race, was really worth it. For the record, he says [[spoiler: yes. Probably.]]
** Shepard also gets confronted by a human reporter with a distinctly anti-alien bias, who demands to know if [[spoiler: spending human lives to save the Council in the previous game was worth it.]] Shepard's responses consist of either completely flooring the reporter by telling her she's disrespecting the dead and their sacrifice, or flooring her with a fist to the face.

to:

* Shepard (as in you, the player) from ''MassEffect'' can throw this at Mordin, asking him accusingly if enacting the genophage, which reduced the fertility of the ProudWarriorRaceGuy race, {{Proud Warrior Race|Guy}}, was really worth it. For the record, he says [[spoiler: yes. Probably.]]
** Shepard also gets confronted by a human reporter with a distinctly anti-alien bias, who demands to know if [[spoiler: spending human lives to save the Council in the previous game was worth it.]] Shepard's responses consist of either completely flooring the reporter by telling her she's disrespecting the dead and their sacrifice, or flooring her with a fist to the face.
face.
* At the end of ''MakaiKingdom'', [[spoiler:Seedle]] sarcastically asks Zetta if becoming the strongest Overlord was worth [[spoiler:his former pupil and lover Salome slowly and willingly killing herself by feeding him all of her {{Mana}} energy]].
Is there an issue? Send a MessageReason:
None


** Shepard also gets confronted by a human reporter with a distinctly anti-alien bias, who demands to know if [[spoiler: spending human lives to save the Council int he previous game was worth it.]] Shepard's responses consist of either completely flooring the reporter by telling her she's disrespecting the dead and their sacrifice, or flooring her with a fist to the face.

to:

** Shepard also gets confronted by a human reporter with a distinctly anti-alien bias, who demands to know if [[spoiler: spending human lives to save the Council int he in the previous game was worth it.]] Shepard's responses consist of either completely flooring the reporter by telling her she's disrespecting the dead and their sacrifice, or flooring her with a fist to the face.
Is there an issue? Send a MessageReason:
None


** Parody/double-subversion in the episode "Casa Bonita", where Cartman effectively kidnaps Butters in order to take his place at Kyle's birthday celebration, which is being held at the titular establishment. In the final scene, a cop asks Cartman if it was worth making the town panic, alienating his friends, and going to juvenile hall. Cartman dreamily responds "Totally."

to:

** Parody/double-subversion Parody/subversion in the episode "Casa Bonita", where Cartman effectively kidnaps Butters in order to take his place at Kyle's birthday celebration, which is being held at the titular establishment. In the final scene, a cop asks Cartman if it was worth making the town panic, alienating his friends, and going to juvenile hall. Cartman dreamily responds "Totally."
Is there an issue? Send a MessageReason:
None



to:

** Shepard also gets confronted by a human reporter with a distinctly anti-alien bias, who demands to know if [[spoiler: spending human lives to save the Council int he previous game was worth it.]] Shepard's responses consist of either completely flooring the reporter by telling her she's disrespecting the dead and their sacrifice, or flooring her with a fist to the face.
Is there an issue? Send a MessageReason:
None



to:

* In the DaleBrown novel ''Wings of Fire'', Patrick [=McLanahan=] says this after the Night Stalkers receive very large paychecks for the mission where [[spoiler: Paul was killed and Wendy went missing.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Afghanistan.
* Vietnam. One veteran actually asked, "was it really worth it?"
Is there an issue? Send a MessageReason:
trying another edit


[[folder:Web Original]]
* [[DrHorriblesSingAlongBlog]] ends this way for [[spoiler: Billy/Doctor Horrible]].

to:

[[folder:Web [[AC:Web Original]]
* [[DrHorriblesSingAlongBlog]] ''DrHorriblesSingAlongBlog'' ends this way for [[spoiler: Billy/Doctor Horrible]].
Is there an issue? Send a MessageReason:
editing bad links i made


[[AC:WebOriginal]]
* ''{{Doctor Horrible's Sing-Along-Blog}}'' ends on this note for [[Spoiler: Billy/Doctor Horrible]]

to:

[[AC:WebOriginal]]
[[folder:Web Original]]
* ''{{Doctor Horrible's Sing-Along-Blog}}'' [[DrHorriblesSingAlongBlog]] ends on this note way for [[Spoiler: [[spoiler: Billy/Doctor Horrible]]
Horrible]].
Is there an issue? Send a MessageReason:
adding doctor horrible's blog

Added DiffLines:

[[AC:WebOriginal]]
* ''{{Doctor Horrible's Sing-Along-Blog}}'' ends on this note for [[Spoiler: Billy/Doctor Horrible]]

Top