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* The aforementioned ''VideoGame/MarioVsDonkeyKong'' would get an enhanced remake on the UsefulNotes/NintendoSwitch with HD graphics and a local two-player co-op mode where one controls Mario and the other controls Toad.
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* ''Website/{{Cracked}}'''s #3 [[http://www.cracked.com/photoplasty_388_27-science-lessons-as-taught-by-famous-video-games_p2/ Science Lesson As Taught by Famous Video Games]] is that "new 16-bit microscopes may prove existence of sub-pixel particles".

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* ''Website/{{Cracked}}'''s #3 [[http://www.[[https://www.cracked.com/photoplasty_388_27-science-lessons-as-taught-by-famous-video-games_p2/ com/photoplasty_388_27-science-lessons-as-taught-by-famous-video-games Science Lesson As Taught by Famous Video Games]] is that "new 16-bit microscopes may prove existence of sub-pixel particles".
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Remakes on the UsefulNotes/{{Wii}} tended to be known as Wiimakes, [[JustForPun just because Wii can]].

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Remakes on the UsefulNotes/{{Wii}} tended to be known as Wiimakes, [[JustForPun [[{{Pun}} just because Wii can]].
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* The original two games in the ''VisualNovel/FamicomDetectiveClub'' series would get Switch remakes in 2021 which completely redid the games to feature voiced and animated cutscenes.

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* The original two games in the ''VisualNovel/FamicomDetectiveClub'' series would get Switch remakes in 2021 which completely redid the games to feature voiced and animated cutscenes.cutscenes, as well as being the first official release of the series overseas.
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** The UsefulNotes/Nintendo3DS has the remake of the first ''VideoGame/DragonQuestMonsters'' game out and a remake of ''VideoGame/DragonQuestVII'' planned, all rendered in 3D graphics.
** ''VideoGame/DragonQuestVII'' got a 3DS remake in 2013, but it took three years to make it out of Japan where it was published by Nintendo. ''VideoGame/DragonQuestVIII'' also got a remake on the 3DS in 2015, but it too took a few years to be released outside of Japan.

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** The UsefulNotes/Nintendo3DS has the remake of the first two ''VideoGame/DragonQuestMonsters'' game out and a remake of ''VideoGame/DragonQuestVII'' planned, all rendered in 3D graphics.
games, though unlike the originals these never left Japan
** ''VideoGame/DragonQuestVII'' got a 3DS remake as well in 2013, but it took three years to make it out of Japan where it was published by Nintendo. ''VideoGame/DragonQuestVIII'' also got a remake on the 3DS in 2015, but it too took a few years to be released outside of Japan.



* ''VideoGame/SuperMarioRPG'' got a remake for the UsefulNotes/NintendoSwitch in November 2023, featuring real-time 3D graphics (as opposed to the original game's ''VideoGame/DonkeyKongCountry''-esque pre-rendered sprites) and an orchestral soundtrack.

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* ''VideoGame/SuperMarioRPG'' got a remake for the UsefulNotes/NintendoSwitch to be released in November 2023, featuring real-time 3D graphics (as opposed to the original game's ''VideoGame/DonkeyKongCountry''-esque pre-rendered sprites) and an orchestral soundtrack.soundtrack by Yoko Shimomura herself.
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* The first two Gameboy Advance entries in the ''VideoGame/NintendoWars'' series would get a re-release for UsefulNotes/NintendoSwitch in 2021 called ''Advance Wars 1+2: Re-Boot Camp''.

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* The first two Gameboy Advance entries in the ''VideoGame/NintendoWars'' series would get a re-release for UsefulNotes/NintendoSwitch in 2021 2023 called ''Advance Wars 1+2: Re-Boot Camp''.
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* ''VideoGame/DeadSpaceRemake'' takes the original game's plot, adds some mechanics from the sequels and some brand new ones, and tidies up some of the EarlyInstallmentWeirdness of the 2006 game. The most obvious change is the lighting, with 9th gen consoles able to render the ''Ishimura'' much darker than the original. Oh, and now [[SuddenlyVoiced Isaac talks]] like he did in ''Dead Space 2'' and ''3''.
** Of special note is the Asteroid Defense Cannon section, long regarded as [[TheScrappy the worst section of the game.]] It's been replaced with [[AuthorsSavingThrow completely new mechanic]] where Isaac syncs the cannon to his targeting reticle instead of firing the cannons manually.
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* The 1992 adventure game[=/=]RPG, ''VideoGame/{{Waxworks}}'', was remade in 2021 as ''Waxworks: Curse of the Ancestors'', with modern 3D graphics, environments, and gameplay instead of the original game's ''VideoGame/EyeOfTheBeholder''-style grid-based mazes.

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* The 1992 adventure game[=/=]RPG, ''VideoGame/{{Waxworks}}'', ''VideoGame/Waxworks1992'' was remade in 2021 as ''Waxworks: Curse of the Ancestors'', with modern 3D graphics, environments, and gameplay instead of the original game's ''VideoGame/EyeOfTheBeholder''-style grid-based mazes.

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* ''VideoGame/Gimmick1992'' got its turn in 2020 with the release of ''Gimmick! Exact Mix'' for arcades, featuring redrawn graphics, a remixed soundtrack, and several new gameplay modes.



* ''VideoGame/MrGimmick'' got its turn in 2020 with the release of ''Gimmick! Exact Mix'' for arcades, featuring redrawn graphics, a remixed soundtrack, and several new gameplay modes.
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* ''VideoGame/HeroesOfJinYong'', the "first RPG made in China" from way back in 1996, gaisn a 3-D remake in 2018, and an AdaptationExpansion at least three times as long as the original. It also adapts a few ideas from ''Heroes'''s 2001 sequel, ''Wulin Warriors''.

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* ''VideoGame/HeroesOfJinYong'', the "first RPG made in China" from way back in 1996, gaisn gains a 3-D remake in 2018, and an AdaptationExpansion at least three times as long as the original. It also adapts a few ideas from ''Heroes'''s 2001 sequel, ''Wulin Warriors''.
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* ''VideoGame/HeroesOfJinYong'', the "first RPG made in China" from way back in 1996, gaisn a 3-D remake in 2018, and an AdaptationExpansion at least three times as long as the original. It also adapts a few ideas from ''Heroes'''s 2001 sequel, ''Wulin Warriors''.

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* ''VideoGame/ManaSeries''
** ''VideoGame/FinalFantasyAdventure'' got remade twice while dropping the ''Final Fantasy'' branding. The first was ''VideoGame/SwordOfMana'' for the UsefulNotes/GameBoyAdvance which overhauled the story and world and gameplay, and 3D-style ''Adventures of Mana'' which was more faithful to the original Game Boy game in terms of content.
** ''VideoGame/SecretOfMana'' would get a 3D remake for UsefulNotes/PlayStation4, PC, and even UsefulNotes/{{PlayStation Vita}} in 2018.
** ''VideoGame/TrialsOfMana'' was announced to get a localized 3D remake for the UsefulNotes/PlayStation4, PC, and UsefulNotes/NintendoSwitch in 2020 at E3 2019, with the announcement coming alongside an announcement for a localization of the original version on the ''Collection of Mana'' CompilationRerelease for the UsefulNotes/NintendoSwitch.



** ''VideoGame/MarioAndLuigiSuperstarSaga'' got a remake on 3DS in 2017, dubbed ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In addition to updating the combat and graphical style to match ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' and ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'', the remake also gained a side mode focusing on [[ExactlyWhatItSaysOnTheTin Bowser's minions]].
** The very next year, a similar remake for ''VideoGame/MarioAndLuigiBowsersInsideStory'' was announced. Entitled ''Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey'', its new side story focuses on Bowser Jr.

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** ''VideoGame/MarioAndLuigiSuperstarSaga'' got a remake on 3DS in 2017, dubbed ''Mario & Luigi: Superstar Saga + Bowser's Minions''. In addition to updating the combat and graphical style to match ''[[VideoGame/MarioAndLuigiDreamTeam Dream Team]]'' and ''[[VideoGame/MarioAndLuigiPaperJam Paper Jam]]'', the remake also gained [[VideoGame/MinionQuestTheSearchForBowser a side mode mode]] focusing on [[ExactlyWhatItSaysOnTheTin Bowser's minions]].
** The very next year, a similar remake for ''VideoGame/MarioAndLuigiBowsersInsideStory'' was announced. Entitled ''Mario & Luigi: Bowser's Inside Story + Bowser Jr's Journey'', its [[VideoGame/BowserJrsJourney new side story story]] focuses on Bowser Jr.



** There's also a remake of ''VideoGame/{{Persona 3}}'' for the PSP (known as ''Persona 3 Portable''), featuring gender selection, story modifications depending on gender (including Elizabeth's SpearCounterpart), and the ability to control your party members. Navigation has been streamlined, and the graphics and music have been altered. Also, they've added two new difficulty levels, Beginner and Maniacs. (Yes, they've actually made ''Persona 3'' ''[[NintendoHard harder]]''.)

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** There's also a remake of ''VideoGame/{{Persona 3}}'' for the PSP (known as ''Persona 3 Portable''), featuring gender selection, story modifications depending on gender (including Elizabeth's SpearCounterpart), and the ability to control your party members. Navigation has been streamlined, and the graphics and music have been altered. Also, they've added two new difficulty levels, Beginner and Maniacs. (Yes, they've actually made ''Persona 3'' ''[[NintendoHard harder]]''.) After ''Portable'' the game was remade again as ''Persona 3 Reload'' which rebuilds the game to match the graphical style of ''Persona 5''.



* ''VideoGame/StarOceanTheSecondStory'' has a 2023 remake called ''Star Ocean: The Second Story R'' which replaces the pre-rendered backgrounds with fully 3D worlds while retaining sprites for the characters.



* Both ''VideoGame/SuperRobotWarsOriginalGeneration'' games on the UsefulNotes/GameBoyAdvance were remade and compiled into one awe-inspiring UsefulNotes/PlayStation2 game (''Super Robot Wars Original Generations''), featuring a host of new gameplay elements and rebalancing, much improved visuals and a host of additional story elements, including a playable teaser for the sequel - something ''nobody even knew about'' until the game itself announced it after the end credits.
** Arguably, what made Original Generations so well-received was it rectified a massive {{Flanderization}} of a certain villainous character, who was first rendered into a {{Jerkass}}, into a NobleDemon. Come the sequel, the villain performed a well-deserved HeelFaceTurn to the delight of fans.



* ''VideoGame/WorldOfMana''
** ''VideoGame/FinalFantasyAdventure'' got remade twice while dropping the ''Final Fantasy'' branding. The first was ''VideoGame/SwordOfMana'' for the UsefulNotes/GameBoyAdvance which overhauled the story and world and gameplay, and 3D-style ''Adventures of Mana'' which was more faithful to the original Game Boy game in terms of content.
** ''VideoGame/SecretOfMana'' would get a 3D remake for UsefulNotes/PlayStation4, PC, and even UsefulNotes/PlayStationVita in 2018.
** ''VideoGame/TrialsOfMana'' was announced to get a localized 3D remake for the UsefulNotes/PlayStation4, PC, and UsefulNotes/NintendoSwitch in 2020 at E3 2019, with the announcement coming alongside an announcement for a localization of the original version on the ''Collection of Mana'' CompilationRerelease for the UsefulNotes/NintendoSwitch.
* Both ''VideoGame/SuperRobotWarsOriginalGeneration'' games on the UsefulNotes/GameBoyAdvance were remade and compiled into one awe-inspiring UsefulNotes/PlayStation2 game (''Super Robot Wars Original Generations''), featuring a host of new gameplay elements and rebalancing, much improved visuals and a host of additional story elements, including a playable teaser for the sequel - something ''nobody even knew about'' until the game itself announced it after the end credits.
** Arguably, what made Original Generations so well-received was it rectified a massive {{Flanderization}} of a certain villainous character, who was first rendered into a {{Jerkass}}, into a NobleDemon. Come the sequel, the villain performed a well-deserved HeelFaceTurn to the delight of fans.
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* ''VideoGame/SuperMarioRPG'' got a remake for the UsefulNotes/NintendoSwitch in November 2023, featuring real-time 3D graphics (as opposed to the original game's ''VideoGame/DonkeyKongCountry''-esque pre-rendered sprites) and an orchestral soundtrack.
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* ''[[LongTitle Super Street Fighter II Turbo HD Remix]]'' is a remake of the original ''Super VideoGame/StreetFighterII Turbo'' developed by Backbone Entertainment with graphics drawn by Udon and a remixed version of the original soundtrack by the GameMusic community at Music/OverClockedRemix.

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* ''[[LongTitle Super ''Super Street Fighter II Turbo HD Remix]]'' Remix'' is a remake of the original ''Super VideoGame/StreetFighterII Turbo'' developed by Backbone Entertainment with graphics drawn by Udon and a remixed version of the original soundtrack by the GameMusic community at Music/OverClockedRemix.
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** ''Metal Gear Solid: Snake Eater 3D'', a remake of ''VideoGame/MetalGearSolid3SnakeEater'', was released in 2012. Although, it fell short in its promise, and the final product became more of a PolishedPort.

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** ''Metal Gear Solid: Snake Eater 3D'', a remake of ''VideoGame/MetalGearSolid3SnakeEater'', ''VideoGame/MetalGearSolid3SnakeEater'' for the UsefulNotes/Nintendo3DS, was released in 2012. Although, it fell short in its promise, and the final product became more of a PolishedPort. Another remake of ''Snake Eater'', this time for the UsefulNotes/PlayStation5, UsefulNotes/XboxSeriesXAndS, and PC, was announced in 2023, under the name ''Metal Gear Solid Δ:[[note]]Delta[[/note]] Snake Eater''. This remake, however, would be after Hideo Kojima had left Konami for some time.
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* In ''VideoGame/GhostsNGoblins, unlike ''Ultimate'' in 2006 which tried to update the designs of certain locations, characters, Princess Prin-Prin being the most notable differentiation, and how the little introduction and ending cutscenes went; ''Resurrection'' in 2021 really tries to equate innovation with keeping it as a classic as possible: all characters, locations and little cutscenes are pretty much strictly based on the very first game in the series, the Arcade release in 1985.

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* In ''VideoGame/GhostsNGoblins, ''VideoGame/GhostsNGoblins'', unlike ''Ultimate'' in 2006 which tried to update the designs of certain locations, characters, Princess Prin-Prin being the most notable differentiation, and how the little introduction and ending cutscenes went; ''Resurrection'' in 2021 really tries to equate innovation with keeping it as a classic as possible: all characters, locations and little cutscenes are pretty much strictly based on the very first game in the series, the Arcade release in 1985.
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* ''VideoGame/LuigisMansion'' received a remake for Nintendo 3DS in 2018, which included many of the same gameplay features of the sequel, such as a map on the lower screen, as well as a new two-player mode featuring an EarlyBirdCameo from ''VideoGame/LuigisMansion3''[='s=] Gooigi. It was by Creator/{{Grezzo}}, the same company who did the ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''VideoGame/TheLegendOfZeldaMajorasMask'' 3DS remakes.

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* ''VideoGame/LuigisMansion'' ''VideoGame/LuigisMansion1'' received a remake for Nintendo 3DS in 2018, which included many of the same gameplay features of the sequel, such as a map on the lower screen, as well as a new two-player mode featuring an EarlyBirdCameo from ''VideoGame/LuigisMansion3''[='s=] Gooigi. It was by Creator/{{Grezzo}}, the same company who did the ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' and ''VideoGame/TheLegendOfZeldaMajorasMask'' 3DS remakes.



* Every game in the ''Franchise/SuperMarioBros'' trilogy has had two remakes: one in ''Super Mario All-Stars'' and the other in the ''Super Mario Advance'' series (except ''[=SMB1=]'', which got a second remake in ''Super Mario Bros. Deluxe'' for the Game Boy Color). The ''[[VideoGame/SuperMarioWorld World]]'' [[VideoGame/YoshisIsland games]] and ''[[VideoGame/SuperMario64 64]]'' also have portable remakes.

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* Every game in the NES ''Franchise/SuperMarioBros'' trilogy has had two remakes: one in ''Super Mario All-Stars'' and the other in the ''Super Mario Advance'' series (except ''[=SMB1=]'', which got a second remake in ''Super Mario Bros. Deluxe'' for the Game Boy Color). The ''[[VideoGame/SuperMarioWorld World]]'' [[VideoGame/YoshisIsland [[VideoGame/SuperMarioWorld2YoshisIsland games]] and ''[[VideoGame/SuperMario64 64]]'' also have portable remakes.
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wordcruft


While some could argue that {{video game}}s are an artistic medium on par with movies and {{literature}}, most video games fail to stand the test of time in the same way that other media do. As computer technology and game design is constantly evolving, many titles may start to look and play extremely dated in comparison to what's available, say, five to ten years after its original release.

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While some could argue that {{video game}}s are an artistic medium on par with movies and {{literature}}, most video games fail to stand the test of time in the same way that other media do. As computer technology and game design is constantly evolving, many titles may start to look and play extremely dated in comparison to what's available, say, five to ten years after its original release.
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Talking To Himself is dewicked


* The 1993 MS-DOS CD-ROM kids' game ''Creator/RichardScarry's Busytown'' had a remake made and released in 1999 for Windows and Macintosh computers, featuring improved graphics and animation better resembling ''The Busy World of Richard Scarry'' animated series and better voice-acting resembling the voices in the same series (as the original game had [[TalkingToHimself one man providing all the character voices]]). While the gameplay is mostly the same and the original vocal songs are included, the "Bananas Gorilla" activity was removed from the remake, along with the "Junior Seesaw" activity (as it was already made redundant by the regular "Seesaw" activity.)

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* The 1993 MS-DOS CD-ROM kids' game ''Creator/RichardScarry's Busytown'' had a remake made and released in 1999 for Windows and Macintosh computers, featuring improved graphics and animation better resembling ''The Busy World of Richard Scarry'' animated series and better voice-acting resembling the voices in the same series (as the original game had [[TalkingToHimself [[ActingForTwo one man providing all the character voices]]). While the gameplay is mostly the same and the original vocal songs are included, the "Bananas Gorilla" activity was removed from the remake, along with the "Junior Seesaw" activity (as it was already made redundant by the regular "Seesaw" activity.)
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nintendo views and markets the game as a remaster (i.e., updated rerelease).


** ''VideoGame/MetroidPrime Remastered'' for the UsefulNotes/NintendoSwitch. ''Remastered'' completely overhauls the graphics and visual presentation of the original [=GameCube=] game, and has features such as a color assist option, a character model gallery, and a sound test. In addition, it offers multiple control schemes, from new dual stick controls (with or without gyro assist), pointer controls, the single-stick aiming scheme from the original [=GameCube=] release, and even the option to use an actual [=GameCube=] controller. Players can also toggle the English narration on, off, or partially on, to match the original Japanese, North American, and European releases, respectively.
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* ''VideoGame/SkiesOfArcadia'' for the UsefulNotes/SegaDreamcast got a Gamecube remake in 2003, called ''Skies of Arcadia Legends''. This remake included less blocky character models, lots of new missions, less random battles, and tons more. This remake was also slated for a [=PS2=] and PC release, but sadly never came to be.

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* ''VideoGame/SkiesOfArcadia'' for the UsefulNotes/SegaDreamcast got a Gamecube [=GameCube=] remake in 2003, called ''Skies of Arcadia Legends''. This remake included less blocky character models, lots of new missions, less random battles, and tons more. This remake was also slated for a [=PS2=] and PC release, but sadly never came to be.



** ''VideoGame/MetroidPrime Remastered'' for the UsefulNotes/NintendoSwitch. ''Remastered'' completely overhauls the graphics and visual presentation of the original [[=GameCube=] game, and has features such as a color assist option, a character model gallery, and a sound test. In addition, it offers multiple control schemes, from new dual stick controls (with or without gyro assist), pointer controls, the single-stick aiming scheme from the original GameCube release, and even the option to use an actual GameCube controller. Players can also toggle the English narration on, off, or partially on, to match the original Japanese, North American, and European releases, respectively.

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** ''VideoGame/MetroidPrime Remastered'' for the UsefulNotes/NintendoSwitch. ''Remastered'' completely overhauls the graphics and visual presentation of the original [[=GameCube=] [=GameCube=] game, and has features such as a color assist option, a character model gallery, and a sound test. In addition, it offers multiple control schemes, from new dual stick controls (with or without gyro assist), pointer controls, the single-stick aiming scheme from the original GameCube [=GameCube=] release, and even the option to use an actual GameCube [=GameCube=] controller. Players can also toggle the English narration on, off, or partially on, to match the original Japanese, North American, and European releases, respectively.



** ''VideoGame/ResidentEvil'' for UsefulNotes/NintendoGameCube a remake of the original UsefulNotes/PlayStation version. It features a more polished storyline, touched up dialogue, ramps up the atmosphere to the max, and throws in some new twists and turns that makes it an entirely new and memorable experience (new enemies, weapons, puzzles, areas, etc). It was exclusive to the Gamecube before being re-released on the Wii, and later got an HD version of [=PS3=], Xbox 360, [=PS4=], Xbox One, PC via Steam, and Nintendo Switch.

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** ''VideoGame/ResidentEvil'' for UsefulNotes/NintendoGameCube a remake of the original UsefulNotes/PlayStation version. It features a more polished storyline, touched up dialogue, ramps up the atmosphere to the max, and throws in some new twists and turns that makes it an entirely new and memorable experience (new enemies, weapons, puzzles, areas, etc). It was exclusive to the Gamecube [=GameCube=] before being re-released on the Wii, and later got an HD version of [=PS3=], Xbox 360, [=PS4=], Xbox One, PC via Steam, and Nintendo Switch.



* The ''[[Creator/BandaiNamcoEntertainment Namco]] Classics Collection'' series [[ExactlyWhatItSaysOnTheTin bundled three classic Namco games]], and then added an "arrangement mode" which brought new features and a story that their [[EndlessGame endless 8-bit counterparts]] did not have. The collections came in two volumes and were only released as arcade machines. One had ''Galaga'', ''Xevious'', and ''Mappy''. The other had ''Pac-Man'', ''Rally-X'', and ''Dig Dug''. However, ''Namco Museum'' for the [=PS2=], Gamecube and Xbox (released in 2001) did include ports of both the original and arranged versions of ''Pac-Man'', ''Dig-Dug'', and ''Galaga''. ''Xevious 3D/G'' also contained a port of the arranged version of ''Xevious'', along with the original, and ''Super Xevious.'' The arranged version of ''Pac-Man'', meanwhile, was included as part of the Game Boy Advance ''Pac-Man Collection'', and is set to be included in ''[[CompilationReRelease Pac-Man Museum+]]'' as ''Pac-Man Arrangement (Arcade Version)''.

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* The ''[[Creator/BandaiNamcoEntertainment Namco]] Classics Collection'' series [[ExactlyWhatItSaysOnTheTin bundled three classic Namco games]], and then added an "arrangement mode" which brought new features and a story that their [[EndlessGame endless 8-bit counterparts]] did not have. The collections came in two volumes and were only released as arcade machines. One had ''Galaga'', ''Xevious'', and ''Mappy''. The other had ''Pac-Man'', ''Rally-X'', and ''Dig Dug''. However, ''Namco Museum'' for the [=PS2=], Gamecube [=GameCube=] and Xbox (released in 2001) did include ports of both the original and arranged versions of ''Pac-Man'', ''Dig-Dug'', and ''Galaga''. ''Xevious 3D/G'' also contained a port of the arranged version of ''Xevious'', along with the original, and ''Super Xevious.'' The arranged version of ''Pac-Man'', meanwhile, was included as part of the Game Boy Advance ''Pac-Man Collection'', and is set to be included in ''[[CompilationReRelease Pac-Man Museum+]]'' as ''Pac-Man Arrangement (Arcade Version)''.

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** Nintendo has a team dedicated more-or-less entirely to ''Zelda'' remakes, Creator/{{Grezzo}}. They first remade ''Videogame/TheLegendOfZeldaOcarinaOfTime'' for the UsefulNotes/Nintendo3DS, with a graphical overhaul and the [[UpdatedRerelease Master Quest]] dungeons as a NewGamePlus. New gameplay elements include using two buttons and two touch-screen corners for items, the ocarina having its own touch button placement, and a new hint system which allows new players to figure out where to start to complete the next part of the game, which is optional but helpful for those who try to 100% the game. It should be noted that they intentionally left whatever glitches and bugs that were present in the original version to keep the experience as authentic as possible.
** The same team later remade ''VideoGame/TheLegendOfZeldaMajorasMask'' in 2015. It includes the same control enhancements as the 3DS version of ''Ocarina of Time'' and a new and improved save system, along with a new area that includes a fishing mini-game, and re-done boss battles.
** Grezzo developed a 3D remake of ''VideoGame/TheLegendOfZeldaLinksAwakening'' on the UsefulNotes/NintendoSwitch in 2019, nearly 25 years after its original release. The remake makes many tweaks to the original source material, including the incorporation of the [[BonusDungeon Color Dungeon]] from the ''DX'' UpdatedRerelease, a new LevelEditor mode replacing ''DX''[='=]s photography sidequest, fully-animated remakes of the opening and ending cutscenes, and some adjustments to the game's difficulty curve.

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** Nintendo has a team dedicated more-or-less entirely to ''Zelda'' remakes, Creator/{{Grezzo}}. They first remade ''Videogame/TheLegendOfZeldaOcarinaOfTime'' ''VideoGame/TheLegendOfZeldaOcarinaOfTime 3D'' for the UsefulNotes/Nintendo3DS, with a graphical overhaul and the [[UpdatedRerelease Master Quest]] dungeons as a NewGamePlus. New gameplay elements include using two buttons and two touch-screen corners for items, the ocarina having its own touch button placement, and a new hint system which allows new players to figure out where to start to complete the next part of the game, which is optional but helpful for those who try to 100% the game. It should be noted that they system. The team intentionally left whatever glitches and bugs that were present in the original version -- so long as they weren't of the [[GameBreakingBug game-breaking variety]] -- to keep the experience as authentic as possible.
** The same team later remade ''VideoGame/TheLegendOfZeldaMajorasMask'' in 2015. ''VideoGame/TheLegendOfZeldaMajorasMask 3D'', also for the Nintendo 3DS. It includes the same control enhancements as the 3DS version of ''Ocarina of Time'' Time 3D'' and a new and improved new-and-improved save system, along with system. Boss battles and other game mechanics such as the Zora swim controls were overhauled to varying degrees, and a new area that includes with a fishing mini-game, and re-done boss battles.
mini-game was added.
** Grezzo developed a 3D remake of ''VideoGame/TheLegendOfZeldaLinksAwakening'' on the UsefulNotes/NintendoSwitch in 2019, nearly 25 years after its original release. The remake makes many tweaks to the original source material, including the incorporation of the [[BonusDungeon Color Dungeon]] from the ''DX'' UpdatedRerelease, a new LevelEditor mode replacing ''DX''[='=]s photography sidequest, fully-animated remakes of the opening and ending cutscenes, and some adjustments to the game's difficulty curve.



** ''VideoGame/MetroidZeroMission'' was a remake of the NES ''VideoGame/Metroid1'', with a world map including elements of ''VideoGame/SuperMetroid'' and the control scheme of ''VideoGame/MetroidFusion''. It added Crateria from ''Super Metroid'' to the map; the map of the regions that existed in the original is largely unchanged from the NES game, at least in terms of general layout, Crateria itself was pretty much an original design, and Chozodia was totally new--it wasn't in ''Super Metroid'' either[[note]]although it is arguable that Chozodia is the Wrecked Ship from ''Super Metroid''; it's been confirmed by WordOfGod that the Space Pirate Mothership the Chozodia area centers around ''isn't'' the Wrecked Ship, but you do pass through areas with nearly the same layout and design as the Wrecked Ship if you decide to go back to the earlier areas[[/note]].
** ''VideoGame/MetroidIIReturnOfSamus'' was originally going to get a DX Remake for the Game Boy Color like ''VideoGame/TheLegendOfZeldaLinksAwakening'', but the project was canceled. Over ''twenty years later'', a comprehensive FanRemake titled ''[[VideoGame/AnotherMetroid2Remake AM2R]]'' was released, then shut down by Nintendo... because they'd been discreetly working on an ''official'' 3DS remake, ''VideoGame/MetroidSamusReturns'', which came out soon afterwards in 2017. In addition to the obvious updates to the visuals and sound, ''Samus Returns'' beefed up the movesets of both the enemy Metroids and Samus herself, alongside adding additional difficulty modes and some new boss fights.

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** ''VideoGame/MetroidZeroMission'' was a remake of to the NES ''VideoGame/Metroid1'', with a world ''VideoGame/Metroid1''. The game now has an map including elements screen similar to that of ''VideoGame/SuperMetroid'' ''VideoGame/SuperMetroid'', and the control scheme of was updated to be more akin to ''VideoGame/MetroidFusion''. It also added new areas in the form of Crateria from the aforementioned ''Super Metroid'' to and Chozodia, the map; the map of the regions that existed in the original is largely unchanged from the NES game, at least in terms of general layout, Crateria itself was pretty much an original design, and Chozodia was totally new--it wasn't in ''Super Metroid'' either[[note]]although it is arguable that Chozodia is the Wrecked Ship from ''Super Metroid''; it's been confirmed by WordOfGod that the Space Pirate Mothership the Chozodia area centers around ''isn't'' the Wrecked Ship, but you do pass through areas with nearly the same layout and design as the Wrecked Ship if you decide latter being host to go back to the earlier areas[[/note]].
a new PlayableEpilogue.
** ''VideoGame/MetroidIIReturnOfSamus'' was originally going to get a DX Remake for the Game Boy Color like ''VideoGame/TheLegendOfZeldaLinksAwakening'', but the project was canceled. Over ''twenty years later'', got a comprehensive FanRemake titled ''[[VideoGame/AnotherMetroid2Remake AM2R]]'' was released, then shut down by Nintendo... AM2R]]'', which got hit with a DMCA takedown after its release... because they'd Nintendo had been discreetly working on an ''official'' 3DS remake, ''VideoGame/MetroidSamusReturns'', which came out soon afterwards in 2017. the following year. In addition to the obvious updates to the visuals and sound, ''Samus Returns'' beefed up the movesets of both the enemy Metroids and Samus herself, alongside adding additional difficulty modes and some new boss fights.fights.
** ''VideoGame/MetroidPrime Remastered'' for the UsefulNotes/NintendoSwitch. ''Remastered'' completely overhauls the graphics and visual presentation of the original [[=GameCube=] game, and has features such as a color assist option, a character model gallery, and a sound test. In addition, it offers multiple control schemes, from new dual stick controls (with or without gyro assist), pointer controls, the single-stick aiming scheme from the original GameCube release, and even the option to use an actual GameCube controller. Players can also toggle the English narration on, off, or partially on, to match the original Japanese, North American, and European releases, respectively.
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** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of past subgames, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].

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** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of past subgames, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].Sand]], as well as a post-main game mode called "Magolor Epilogue: The Interdimensional Traveler", which details on what happened to Magolor [[spoiler:after his defeat in Another Dimension]].
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** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of [[VideoGame/KirbysAdventure Bomb Rally, Quick Draw]], [[VideoGame/Kirby64TheCrystalShards Checkerboard Chase]] and [[VideoGame/KirbySqueakSquad Smash Ride]], the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].

to:

** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of [[VideoGame/KirbysAdventure Bomb Rally, Quick Draw]], [[VideoGame/Kirby64TheCrystalShards Checkerboard Chase]] and [[VideoGame/KirbySqueakSquad Smash Ride]], past subgames, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].
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None


** ''VideoGame/CrisisCoreFinalFantasyVII'' is being remade for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, UsefulNotes/NintendoSwitch, and PC. It features upgraded graphical assets from the original, all dialogue fully voiced, and an arranged soundtrack.

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** ''VideoGame/CrisisCoreFinalFantasyVII'' is being was remade for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, UsefulNotes/NintendoSwitch, and PC. It features upgraded graphical assets from the original, all dialogue fully voiced, and an arranged soundtrack.
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** The above games got brand new 16-bit style remakes under the ''Pixel Remaster'' branding for mobile phones and PC, removing the existing 2D remakes on those platforms. They do not retain the new bosses and sidequests of the earlier remakes, and in the case of ''I'', reverts back to the spell charge system. It would also be first time a 2D-style version of ''III'' will be localized. They also have new rearranged soundtracks overseen by the original composer Creator/NobuoUematsu.

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** The above games got brand new 16-bit style remakes under the ''Pixel Remaster'' branding for mobile phones and PC, removing the existing 2D remakes on those platforms. They do not retain the new bosses and sidequests of the earlier remakes, and in the case of ''I'', reverts back to the spell charge system. It would also be first time a 2D-style version of ''III'' will be got localized. They also have new rearranged soundtracks overseen by the original composer Creator/NobuoUematsu. They would be later be brought to the UsefulNotes/NintendoSwitch and UsefulNotes/PlayStation4.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', ''Checkerboard Chase'' and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'', a minigame from ''VideoGame/Kirby64TheCrystalShards'' and a minigame from ''VideoGame/KirbySqueakSquad'' respectively, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].

to:

** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', ''Checkerboard Chase'' [[VideoGame/KirbysAdventure Bomb Rally, Quick Draw]], [[VideoGame/Kirby64TheCrystalShards Checkerboard Chase]] and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'', a minigame from ''VideoGame/Kirby64TheCrystalShards'' and a minigame from ''VideoGame/KirbySqueakSquad'' respectively, [[VideoGame/KirbySqueakSquad Smash Ride]], the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', ''Checkboard Chase'' and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'', a minigame from ''VideoGame/Kirby64TheCrystalShards'' and a minigame from ''VideoGame/KirbySqueakSquad'' respectively, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].

to:

** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', ''Checkboard ''Checkerboard Chase'' and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'', a minigame from ''VideoGame/Kirby64TheCrystalShards'' and a minigame from ''VideoGame/KirbySqueakSquad'' respectively, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'' and a minigame from ''VideoGame/KirbySqueakSquad'', the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].

to:

** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', ''Checkboard Chase'' and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'' ''VideoGame/KirbysAdventure'', a minigame from ''VideoGame/Kirby64TheCrystalShards'' and a minigame from ''VideoGame/KirbySqueakSquad'', ''VideoGame/KirbySqueakSquad'' respectively, the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[SandBlaster Sand]].
Is there an issue? Send a MessageReason:
None


** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'' and a minigame from ''VideoGame/KirbySqueakSquad'', the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[DishingOutDirt Sand]].

to:

** ''VideoGame/KirbysReturnToDreamLand'' would get a remake in 2023 for UsefulNotes/NintendoSwitch called ''Kirby's Return to Dream Land Deluxe'' which uniquely, would feature remakes of ''Bomb Rally'', ''Quick Draw'', and ''Smash Ride'', two of the minigames from ''VideoGame/KirbysAdventure'' and a minigame from ''VideoGame/KirbySqueakSquad'', the returning Festival ability from ''VideoGame/KirbyStarAllies'', as well as two brand new exclusive Copy Abilities: [[PoweredArmor Mecha]] and [[DishingOutDirt [[SandBlaster Sand]].

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