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* ''WesternAnimation/ThePatrickStarShow'': One of the new characters in this spin-off is Ouchie, Patrick's pet urchin. As the name implies, every time Patrick touches Ouchie is quite painful, not that Patrick minds.


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* One ''Literature/GeronimoStilton'' book has the titular character getting pricked by a sea urchin left on a hotel bed by his nephew Benjamin, who intended to show it to him.

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* One ''Literature/GeronimoStilton'' book has the titular eponymous character getting pricked by a sea urchin left on a hotel bed by his nephew Benjamin, who intended to show it to him.

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* ''[[VideoGame/{{Pikmin}} Hey! Pikmin]]'' introduces the Large Splurchins, rotund, purple and, according to the S.S Dolphin, mindless urchins that can be found floating in underwater levels. Those creatures will impede Olimar's way and harm everything that touches them.

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* ''[[VideoGame/{{Pikmin}} Hey! Pikmin]]'' introduces the ''VideoGame/HeyPikmin'': Large Splurchins, Splurchins are rotund, purple and, according to the S.S Dolphin, mindless urchins that can be found floating in underwater levels. Those creatures will impede Olimar's way and harm everything that touches them.


A SubTrope of SpikesOfDoom. Compare PainfulPointyPufferfish, which is used in a simiar fashion. See also ClingyAquaticLife.

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A SubTrope of SpikesOfDoom. Compare PainfulPointyPufferfish, which is used in a simiar similar fashion. See also ClingyAquaticLife.



*** Aigul is an undersea port built in a giant Lorn-Fluke (read: city-sized alien urchin). Everything within it is pierced with its spines, and navigating within it is rather hazardous if the flavour text is anything to go by.

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*** Aigul is an undersea port built in a giant Lorn-Fluke (read: city-sized alien urchin). Everything within it is pierced with its spines, and navigating within it is rather hazardous if the flavour flavor text is anything to go by.


* Pincurchin is a cute urchin Pokémon introduced in ''VideoGame/PokemonSwordAndShield'' that can deal electric shocks with its spines. Even when broken, said spines still emit electricity during three hours.

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* Pincurchin is a cute urchin Pokémon introduced in ''VideoGame/PokemonSwordAndShield'' that can deal electric shocks with its spines. Even when broken, said spines still emit electricity during for three hours.


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A subtrope of SpikesOfDoom. Compare PainfulPointyPufferfish, which is used in a simiar fashion. See also ClingyAquaticLife.

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A subtrope SubTrope of SpikesOfDoom. Compare PainfulPointyPufferfish, which is used in a simiar fashion. See also ClingyAquaticLife.


* ''VideoGame/SuperSmashBrosBrawl'' introduced the Unira (the sea urchin baddies from ''VideoGame/ClucluLand'') as items. When thrown, they will fix themselves at their landing spot and extend their spines. Any foe coming in contact with these will be damaged and dealt knockback.
* In the ''VideoGame/WiiPlayMotion'' minigame ''Treasure Twirl'', many urchins are attached to the walls to hamper the mobility of the Miis. Like any other enemy, tounching them will deplete your OxygenMeter and make you drop a treasure chest if you carrying at least one.
* Urchin enemies in ''VideoGame/XenobladeChronicles2'' are usually territorial and will agro if you get too close. Their spikes double as a layer of armor that block most physical attacks. With few exceptions, you must wait for the urchin to initiate an opening to strike its core in order to Topple it and engage in higher combat functions.
* ''VideoGame/WarioMasterOfDisguise'' also features an urchin enemy called Lurchin. it is described as a pitiful creature that hurts everyone it touches, no matter how hard it tries not to. [[TheWoobie it spends each night sobbing from nearly unbearable loneliness.]]

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* ''VideoGame/SuperSmashBrosBrawl'' introduced the Unira (the sea urchin baddies from ''VideoGame/ClucluLand'') ''VideoGame/CluCluLand'') as items. When thrown, they will fix themselves at their landing spot and extend their spines. Any foe coming in contact with these will be damaged and dealt knockback.
* In the ''VideoGame/WiiPlayMotion'' minigame ''Treasure Twirl'', many urchins are attached to the walls to hamper the mobility of the Miis. Like any other enemy, tounching touching them will deplete your OxygenMeter and make you drop a treasure chest if you carrying at least one.
* Urchin enemies in ''VideoGame/XenobladeChronicles2'' are usually territorial and will agro aggro if you get too close. Their spikes double as a layer of armor that block most physical attacks. With few exceptions, you must wait for the urchin to initiate an opening to strike its core in order to Topple it and engage in higher combat functions.
* ''VideoGame/WarioMasterOfDisguise'' also features an urchin enemy called Lurchin. it is described as a pitiful creature that hurts everyone it touches, no matter how hard it tries not to. [[TheWoobie it It spends each night sobbing from nearly unbearable loneliness.]]


-->'''Sea Urchin:''' Stepped on me? ''Stepped on me?'' Are you kidding? This guy was ''dancing'' on me! I mean, just look at this. [Points at spikes] Broken, broken, gone, gone, broken, broken, broken...

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-->'''Sea Urchin:''' -->'''Ivan (Fire Urchin):''' Stepped on me? ''Stepped on me?'' Are you kidding? This guy was ''dancing'' on me! I mean, just look at this. [Points at spikes] Broken, broken, gone, gone, broken, broken, broken...


* Pincurchin is a cute urchin Pokémon introduced in ''VideoGame/PokémonSwordAndShield'' that can deal electric shocks with its spines. Even when broken, said spines still emit electricity during three hours.

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* Pincurchin is a cute urchin Pokémon introduced in ''VideoGame/PokémonSwordAndShield'' ''VideoGame/PokemonSwordAndShield'' that can deal electric shocks with its spines. Even when broken, said spines still emit electricity during three hours.

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* Pincurchin is a cute urchin Pokémon introduced in ''VideoGame/PokémonSwordAndShield'' that can deal electric shocks with its spines. Even when broken, said spines still emit electricity during three hours.

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-->'''Squishy:''' ''(Swollen like a balloon)'' I can't feel my anything.

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* ''VideoGame/WarioMasterOfDisguise'' also features an urchin enemy called Lurchin. it is described as a pitiful creature that hurts everyone it touches, no matter how hard it tries not to. [[TheWoobie it spends each night sobbing from nearly unbearable loneliness.]]

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* ''[[VideoGame/{{Pikmin}} Hey! Pikmin]]'' introduces the Large Splurchins, rotund, purple and, according to the S.S Dolphin, mindless urchins that can be found floating in underwater levels. Those creatures will impede Olimar's way and harm everything that touches them.


* In ''VideoGame/SunlessSea'', Aigul is an undersea port built in a giant Lorn-Fluke (read: city-sized alien urchin). Everything within it is pierced with its spines, and navigating within it is rather hazardous if the flavour text is anything to go by. Smaller Lorn-Flukes (still twice the size of your ship, mind you) also appear as enemies around the Zee, and both try to ram you with their spines, and that isn't even the scariest thing they can do: their are able to wield [[LanguageOfMagic Correspondence]], which acts like some kind of BrownNote and will ''heavily'' damage your ship.
* Unfortunately for the ''Sunless Sea'' veterans, the Flukes didn't stay in the Unterzee: in ''VideoGame/SunlessSkies'', the ones that moved to the High Wilderness are called Scorn-Flukes, and if anything are even worse than in the previous game, charging your locomotive in the middle of open space with all their urchin-like bulk and speaking Correspondence even more fluently. [[spoiler:There's also whatever sort of eldritch Fluke that you can find in the mists near Worlebury-juxta-Mare; it can't hurt you, but it's so big and horrible-looking your terror will skyrocket in its presence]].

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* In ''VideoGame/SunlessSea'', ''VideoGame/FallenLondon'':
** ''VideoGame/SunlessSea'':
***
Aigul is an undersea port built in a giant Lorn-Fluke (read: city-sized alien urchin). Everything within it is pierced with its spines, and navigating within it is rather hazardous if the flavour text is anything to go by. by.
***
Smaller Lorn-Flukes (still twice the size of your ship, mind you) also appear as enemies around the Zee, Zee and both try to ram you with their spines, and that spines. That isn't even the scariest thing they can do: their they're are able to wield [[LanguageOfMagic Correspondence]], which acts like some kind of BrownNote and will ''heavily'' damage your ship.
* ** Unfortunately for the ''Sunless Sea'' veterans, the Flukes didn't stay in the Unterzee: in ''VideoGame/SunlessSkies'', the ones that moved to the High Wilderness are called Scorn-Flukes, and if anything are even worse than in the previous game, charging your locomotive in the middle of open space with all their urchin-like bulk and speaking Correspondence even more fluently. [[spoiler:There's also whatever sort of eldritch Fluke that you can find in the mists near Worlebury-juxta-Mare; it can't hurt you, but it's so big and horrible-looking your terror will skyrocket in its presence]].

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