Follow TV Tropes

Following

History Main / RemilitarizedZone

Go To

OR

Is there an issue? Send a MessageReason:
None


* At first, the fourth mainland in ''VideoGame/EtrianOdyssey IV'' (Cloudy Stronghold) is heavily patrolled by the aerial forces of the Empire. Being spotted by one of them will result in the party's skyship being gunned down, resulting in the characters bring brought back to Tharsis with critically low health and any food gathered lost. By the time you complete the fourth Stratum (Echoing Library) things change for the better, not only letting you wander around the Stronghold freely but also being able to hire Imperial-class characters for your party. The Echoing Library itself remains an example of this trope, however: Those robotic F.O.E. will continue patrolling the rooms like they own the place (which is why the stratum revolves around sneaking through the corridors without being spotted, though in one instance you ''have'' to have them chase you as they're obstructing the path to the boss room).

to:

* At first, the fourth mainland in ''VideoGame/EtrianOdyssey IV'' (Cloudy Stronghold) is heavily patrolled by the aerial forces of the Empire. Being spotted by one of them will result in the party's skyship being gunned down, resulting in the characters bring being brought back to Tharsis with critically low health and any food gathered lost. By the time you complete the fourth Stratum (Echoing Library) things change for the better, as you'll not only letting you be able to wander around the Stronghold freely but also being able to hire Imperial-class characters for your party. The Echoing Library itself remains an example of this trope, however: Those robotic F.O.E. will continue patrolling the rooms like they own the place (which is why the stratum revolves around sneaking through the corridors without being spotted, though in one instance you ''have'' to have them chase you as they're obstructing the path to the boss room).

Added: 913

Changed: 36

Is there an issue? Send a MessageReason:
None


** The tank parade in ''VideoGame/SuperMarioBros3'' combines this with LevelsTakeFlight in the form of airship levels, which sees Mario take on Bowser's air force and confront the Koopalings. They return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.

to:

** The tank parade in ''VideoGame/SuperMarioBros3'' combines this with LevelsTakeFlight in the form of airship levels, which sees Mario take on Bowser's air force and confront the Koopalings. They return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.



** A subversion is Bob-omb Battlefield in ''VideoGame/SuperMario64'', which contains references to a war between two groups of Bob-ombs, but the only actual fighting seen is when the Bob-ombs on the mountain shoot bubble cannons at Mario in the first episode. After that (and even before it), it's more of a pretty standard GreenHillZone.
** Wario's Battle Canyon from ''VideoGame/MarioParty.''
** ''VideoGame/SuperMarioGalaxy'' and ''VideoGame/SuperMarioGalaxy2'' have both several examples of this, which become [[ThatOneLevel Difficult to tackle]] when it comes time to collect Purple Coins in them (except the Bowser and Bowser Jr. levels, which only have 1 star each in the first game and 2 in the second).

to:

** A subversion is Bob-omb Battlefield in ''VideoGame/SuperMario64'', which contains references to a war between two groups of Bob-ombs, but the only actual fighting seen is when the Bob-ombs on the mountain shoot bubble cannons at Mario in the first episode. After that (and even before it), it's more of a pretty standard GreenHillZone.
** Wario's Battle Canyon from ''VideoGame/MarioParty.''
''VideoGame/MarioParty''.
** ''VideoGame/SuperMarioGalaxy'' and ''VideoGame/SuperMarioGalaxy2'' have both several examples of this, which become [[ThatOneLevel Difficult difficult to tackle]] when it comes time to collect Purple Coins in them (except the Bowser and Bowser Jr. levels, which only have 1 star each in the first game and 2 in the second).



* The War levels of ''VideoGame/MischiefMakers'' had lots of tanks and bombs. You even rode a missile at one point!

to:

* dfoii* The War levels of ''VideoGame/MischiefMakers'' had lots of tanks and bombs. You even rode a missile at one point!


Added DiffLines:

* At first, the fourth mainland in ''VideoGame/EtrianOdyssey IV'' (Cloudy Stronghold) is heavily patrolled by the aerial forces of the Empire. Being spotted by one of them will result in the party's skyship being gunned down, resulting in the characters bring brought back to Tharsis with critically low health and any food gathered lost. By the time you complete the fourth Stratum (Echoing Library) things change for the better, not only letting you wander around the Stronghold freely but also being able to hire Imperial-class characters for your party. The Echoing Library itself remains an example of this trope, however: Those robotic F.O.E. will continue patrolling the rooms like they own the place (which is why the stratum revolves around sneaking through the corridors without being spotted, though in one instance you ''have'' to have them chase you as they're obstructing the path to the boss room).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** [[AirborneAircraftCarrier Sky Base Zone]] from the UsefulNotes/SegaMasterSystem and UsefulNotes/GameGear versions of ''[[VideoGame/SonicTheHedgehog1 Sonic the Hedgehog 1]]''.
Is there an issue? Send a MessageReason:
None


* The ''Franchise/SonicTheHedgehog'' games use this every now and then.

to:

* The ''Franchise/SonicTheHedgehog'' ''VideoGame/SonicTheHedgehog'' games use this every now and then.
Is there an issue? Send a MessageReason:
None


** The tank parade in ''VideoGame/SuperMarioBros3'' combine this with LevelsTakeFlight in the form of airship levels, which sees Mario take on Bowser's air force and confront the Koopalings. They return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.

to:

** The tank parade in ''VideoGame/SuperMarioBros3'' combine combines this with LevelsTakeFlight in the form of airship levels, which sees Mario take on Bowser's air force and confront the Koopalings. They return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.



* Shadow Moses in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]].''

to:

* The Shadow Moses stage in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]].''''VideoGame/SuperSmashBrosBrawl'' brings the military setting of the ''Metal Gear'' games.



* Planet Norion and Pirate Homeworld in ''VideoGame/MetroidPrime3Corruption''.
* Ichor in ''VideoGame/JetForceGemini''.

to:

* Planet Norion and Pirate Homeworld in ''VideoGame/MetroidPrime3Corruption''.
''VideoGame/MetroidPrime3Corruption''. The former is a force-of-good version, as it's run by the Galactic Federation and only becomes a threat for Samus when the Pirates invade it during the game's prologue. In contrast, Pirate Homeworld is definitely an evil place as it's filled with Space Pirates and mechanical enemies; the environment is another enemy, due to the acid rain.
* Ichor in ''VideoGame/JetForceGemini''.''VideoGame/JetForceGemini'' is the planet where Mizar's insect drones are trained and, from there, carried by the large vessels to the planets they aim to invade. Vela is the first character to storm the facility, and much later in the game Juno and Lupus follow suit.
Is there an issue? Send a MessageReason:
None


* All ''Franchise/MetalGear'' games feature these prominently, of course.

to:

* All ''Franchise/MetalGear'' ''VideoGame/MetalGear'' games feature these prominently, of course.
Is there an issue? Send a MessageReason:
Renamed some tropes.


Stand to attention, player! You're not in GreenHillZone any more! This [[VideogameSettings videogame setting]] suddenly has a lot of guns, bombs, [[TankGoodness tanks]], warships, soldiers, barbed wire, trenches, smoke, and mines, often in stark contrast to the rest of the game. Often seen in platformers to mix up the usual mix of generic level types.

to:

Stand to attention, player! You're not in GreenHillZone any more! This [[VideogameSettings videogame setting]] {{videogame setting|s}} suddenly has a lot of guns, bombs, [[TankGoodness tanks]], {{tank|Goodness}}s, warships, soldiers, barbed wire, trenches, smoke, and mines, often in stark contrast to the rest of the game. Often seen in platformers to mix up the usual mix of generic level types.



* The Rikti War Zone in ''VideoGame/CityOfHeroes''. Also the Shadow Shard, [[ScrappyLevel though not as well known for it...]]

to:

* The Rikti War Zone in ''VideoGame/CityOfHeroes''. Also the Shadow Shard, [[ScrappyLevel [[ThatOneLevel though not as well known for it...]]it]]...



* Sometimes {{Inverted}} in ''VideoGame/MetalSlug'': while the game is about (at times wacky) war, some areas have little to no killing machines trying to kill you. Of course, there are always ''something else'' [[EverythingTryingToKillYou trying to kill you]]...

to:

* Sometimes {{Inverted}} {{Inverted|Trope}} in ''VideoGame/MetalSlug'': while the game is about (at times wacky) war, some areas have little to no killing machines trying to kill you. Of course, there are always ''something else'' [[EverythingTryingToKillYou trying to kill you]]...



* [[DeathWorld Planet Helghan]] from ''VideoGame/{{Killzone}}'' looks like this beside all the other stages in ''VideoGame/PlaystationAllStarsBattleRoyale'' (at least until it gets invaded by ''VideoGame/ApeEscape'''s [[GiantMecha Goliath]] and an army of [[MascotMook Pipo Monkeys]]).

to:

* [[DeathWorld Planet Helghan]] from ''VideoGame/{{Killzone}}'' looks like this beside all the other stages in ''VideoGame/PlaystationAllStarsBattleRoyale'' ''VideoGame/PlayStationAllStarsBattleRoyale'' (at least until it gets invaded by ''VideoGame/ApeEscape'''s [[GiantMecha Goliath]] and an army of [[MascotMook Pipo Monkeys]]).



* Code C.H.I.M.P., the [[DiscOneFinalDungeon penultimate level]] of ''VideoGame/{{Ape Escape}} 2'' fits this quite well. Most of the [[MascotMook Monkeys]] in the level are heavily-armed and decked out in military uniforms, the Mooks are either [[StuffBlowingUp rocket-happy]] [[MechaMooks robots]] or [[CallaRabbitaSmeerp Porkies]] dressed up as [[TankGoodness Tanks]] (in a game where the grand majority of non-catchable enemies are assorted MixAndMatchCritters), and the soundtrack is a sinister military beat. Plus, it's the second of two levels in the game where you get to use a Tank yourself.

to:

* Code C.H.I.M.P., the [[DiscOneFinalDungeon penultimate level]] of ''VideoGame/{{Ape Escape}} ''VideoGame/ApeEscape 2'' fits this quite well. Most of the [[MascotMook Monkeys]] {{M|ascotMook}}onkeys in the level are heavily-armed and decked out in military uniforms, the Mooks are either [[StuffBlowingUp rocket-happy]] [[MechaMooks robots]] or [[CallaRabbitaSmeerp [[CallARabbitASmeerp Porkies]] dressed up as [[TankGoodness Tanks]] {{Tank|Goodness}}s (in a game where the grand majority of non-catchable enemies are assorted MixAndMatchCritters), and the soundtrack is a sinister military beat. Plus, it's the second of two levels in the game where you get to use a Tank yourself.

Added: 395

Changed: 277

Is there an issue? Send a MessageReason:
None


** Airship levels are present in ''VideoGame/NewSuperMarioBrosWii'', ''[[VideoGame/NewSuperMarioBrosU U]]'' and ''[[VideoGame/NewSuperLuigiU Luigi U]]''. The boss fought in all of them is Bowser Jr.



** Airship levels can be created in ''VideoGame/SuperMarioMaker'', even in the game styles that originally didn't have them (namely ''VideoGame/SuperMarioBros1'' and ''VideoGame/SuperMarioWorld'').



* The War chapter of ''VideoGame/ConkersBadFurDay''

to:

* The War chapter of ''VideoGame/ConkersBadFurDay''''VideoGame/ConkersBadFurDay'', and by extension the multiplayer stages based on it.



* ''{{VideoGame/Xenoblade}}'' has Sword Valley and Galahad Fortress, one explored early on in the game, and the other a lot sooner.

to:

* ''{{VideoGame/Xenoblade}}'' has Sword Valley and Galahad Fortress, one explored early on in the game, and the other a lot sooner. There is a much larger number in ''VideoGame/XenobladeChroniclesX'', in the form of Ganglion bases scattered through the five continents of planet Mira (among which [[LethalLavaLand Cauldros]] is by far the most occupied).
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


** Secret Base Base Zone in ''{{Sonic Advance|Trilogy}}''.

to:

** Secret Base Base Zone in ''{{Sonic ''VideoGame/{{Sonic Advance|Trilogy}}''.
Is there an issue? Send a MessageReason:
None


* ''{{VideoGame/Cuphead}}: Werner Werman Murine Corps''

to:

* ''{{VideoGame/Cuphead}}: Werner Werman in Murine Corps''
Is there an issue? Send a MessageReason:
None


* ''{{VideoGame/Cuphead}}: Murine Corps''

to:

* ''{{VideoGame/Cuphead}}: Werner Werman Murine Corps''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{VideoGame/Cuphead}}: Murine Corps''
Is there an issue? Send a MessageReason:
None


* Non-Videogame example in the ''TabletopGame/{{Pathfinder}}'' Adventure Path: "Reign of Winter Part 5: Rasputin Must Die!", in which your MedievalEuropeanFantasy-ish party travels to RedOctober-era Russia to take on soldiers, vampires, tanks, and clouds of sentient mustard gas in a prison camp before trying to give UsefulNotes/RasputinTheMadMonk himself ''another'' [[RasputinianDeath brutally overdone death]].

to:

* Non-Videogame example in the ''TabletopGame/{{Pathfinder}}'' Adventure Path: "Reign of Winter Part 5: Rasputin Must Die!", in which your MedievalEuropeanFantasy-ish party travels to RedOctober-era UsefulNotes/RedOctober-era Russia to take on soldiers, vampires, tanks, and clouds of sentient mustard gas in a prison camp before trying to give UsefulNotes/RasputinTheMadMonk himself ''another'' [[RasputinianDeath brutally overdone death]].
Is there an issue? Send a MessageReason:
None


* Non-Videogame example in the ''TabletopGame/{{Pathfinder}}'' Adventure Path: "Reign of Winter Part 5: Rasputin Must Die!", in which your MedievalEuropeanFantasy-ish party travels to RedOctober-era Russia to take on soldiers, vampires, tanks, and clouds of sentient mustard gas in a prison camp before trying to give RasputinTheMadMonk himself ''another'' [[RasputinianDeath brutally overdone death]].

to:

* Non-Videogame example in the ''TabletopGame/{{Pathfinder}}'' Adventure Path: "Reign of Winter Part 5: Rasputin Must Die!", in which your MedievalEuropeanFantasy-ish party travels to RedOctober-era Russia to take on soldiers, vampires, tanks, and clouds of sentient mustard gas in a prison camp before trying to give RasputinTheMadMonk UsefulNotes/RasputinTheMadMonk himself ''another'' [[RasputinianDeath brutally overdone death]].
Is there an issue? Send a MessageReason:
None


* All the levels in ''VideoGame/HeavyWeapon'' are like this. Justified as they're invaded by the [[DirtyCommunists Red Star forces]] and it's your Atomic Tank's job to clear them out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Note that if the game's whole setting is already military, then it doesn't count. This trope is a VideogameSettings trope in the same sense as SlippySlideyIceWorld or BandLand.
Is there an issue? Send a MessageReason:
None


* All the levels in ''Heavy Weapon'' are like this.

to:

* All the levels in ''Heavy Weapon'' ''VideoGame/HeavyWeapon'' are like this.this. Justified as they're invaded by the [[DirtyCommunists Red Star forces]] and it's your Atomic Tank's job to clear them out.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''{{VideoGame/Oddworld}}: Abe's Exoddus'' features the Slig Barracks, the training ground of the game's {{Mooks}} and the headquarters of [[GeneralFailure General Dripik]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Cobalt Base in ''VideoGame/PaperMarioColorSplash'' likely because Ludwig and his gang have built the base over the natural landscape.
Is there an issue? Send a MessageReason:
Pretty much a case of Word Cruft


* Pretty much ALL the levels in ''Heavy Weapon'' are like this.

to:

* Pretty much ALL All the levels in ''Heavy Weapon'' are like this.
Is there an issue? Send a MessageReason:
None


** The tank parade in ''VideoGame/SuperMarioBros3'' combine this with LevelsTakeFlight in the form of airship levels, which see Mario take on Bowser's air force and confront the Koopalings; they return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.

to:

** The tank parade in ''VideoGame/SuperMarioBros3'' combine this with LevelsTakeFlight in the form of airship levels, which see sees Mario take on Bowser's air force and confront the Koopalings; they Koopalings. They return in ''VideoGame/SuperMario3DLand'', being led instead by Boom Boom and Pom Pom. ''Super Mario Bros 3'' also has the terrestrial (tank) and naval (warship) military levels of the Dark World.
Is there an issue? Send a MessageReason:
None


* Pretty much ALL the levels in ''HeavyWeapon'' are like this.

to:

* Pretty much ALL the levels in ''HeavyWeapon'' ''Heavy Weapon'' are like this.
Is there an issue? Send a MessageReason:
None


* The Kingdom of Anger, Volk, from ''VideoGame/Klonoa2LunateasVeil'', a kingdom consisting entirely of people who do nothing but fight ''all the time''.

to:

* The Kingdom of Anger, Volk, from ''VideoGame/Klonoa2LunateasVeil'', ''VideoGame/{{Klonoa}} 2: Lunatea's Veil,'' a kingdom consisting entirely of people who do nothing but fight ''all the time''.



----

to:

----
Is there an issue? Send a MessageReason:
None


* The aptly named Planet Batalia in ''RatchetAndClank'' (the first one).

to:

* The aptly named Planet Batalia in ''RatchetAndClank'' ''VideoGame/RatchetAndClank2002'' (the first one).
Is there an issue? Send a MessageReason:
This is not how indentation works


** And thus, Shadow Moses in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]].''

to:

** And thus, * Shadow Moses in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]].''
Is there an issue? Send a MessageReason:
None


** And thus, Shadow Moses in ''SuperSmashBros Brawl''

to:

** And thus, Shadow Moses in ''SuperSmashBros Brawl''''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]].''
Is there an issue? Send a MessageReason:
None


** Piranha Tank in ''VideoGame/SuperMarioWorld/PiranhaIsland'' is a fleet of the Piranha Wizard's finest tanks and battleships used to protect Piranha Castle. The tanks are constantly moving, so if Mario touches the ground, he gets squished flat and loses a life.

to:

** Piranha Tank in ''VideoGame/SuperMarioWorld/PiranhaIsland'' ''VideoGame/SuperMarioWorldPiranhaIsland'' is a fleet of the Piranha Wizard's finest tanks and battleships used to protect Piranha Castle. The tanks are constantly moving, so if Mario touches the ground, he gets squished flat and loses a life.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Piranha Tank in ''VideoGame/SuperMarioWorld/PiranhaIsland'' is a fleet of the Piranha Wizard's finest tanks and battleships used to protect Piranha Castle. The tanks are constantly moving, so if Mario touches the ground, he gets squished flat and loses a life.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Scuttle Town becomes this at the start of ''VideoGame/{{Shantae}} and the Pirate's Curse'' when the Ammo Baron performs his invasion, with plenty of soldiers, Gatling guns, missiles, and mines to go around.

Top