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Disambiguating Instant Awesome Just Add Dragons and removing meaningless wicks


** Averted in tabletop ''TabletopGame/DungeonsAndDragons'', however. High-end enemies run the whole gamut from [[InstantAwesomeJustAddDragons colossal dragons]] to DemonLordsAndArchdevils to {{Eldritch Abomination}}s to {{Kaiju}} to {{Physical God}}s. None save the latter tend towards humans in size or looks.

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** Averted in tabletop ''TabletopGame/DungeonsAndDragons'', however. High-end enemies run the whole gamut from [[InstantAwesomeJustAddDragons [[OurDragonsAreDifferent colossal dragons]] to DemonLordsAndArchdevils to {{Eldritch Abomination}}s to {{Kaiju}} to {{Physical God}}s. None save the latter tend towards humans in size or looks.

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''Extremely'' common in modern video games, where in most action games, "the hardest bosses are always the human-sized ones" is pretty much a given.



** An especially guilty example is [[spoiler:Damaras from Series/KaizokuSentaiGokaiger.]] In human sized form, he's a massive badass, able to smash the Gokaigers with little effort, and only losing because [[spoiler:Basco backstabbed him.]] Giant form? Just stands there and takes finishing moves until he dies.

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** An especially guilty example is [[spoiler:Damaras from Series/KaizokuSentaiGokaiger.]] In human sized form, he's a massive badass, able to smash the Gokaigers with little effort, and only losing because [[spoiler:Basco backstabbed him.]] And even then, he's the only enemy in the series to take ''two'' blasts from the Gokai Galleon Buster. Giant form? Just stands there and takes finishing moves until he dies.
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* ''Gurumin: A Monstrous Adventure'' for the PC and PSP plays this straight most of the time, as each boss is usually smaller than the last. The first three bosses Bob, Mosby and Roger are all relatively large (after transforming), and then you get to the fourth boss who transforms... Into you. She suddenly has a ton of moments where she can block your attacks and counter with quick moves, whereas the first three are all a case of "Hit them when you get a good opening." The fifth boss is once again a giant monster, but you soon find that he's a complete joke and was only setting up for the real boss-- the Phantom Prince, who's roughly the same height as Parin. The trope's subverted as the final boss [[spoiler: is the large and powerful Tokaron, the legendary dragon.]] But he's not the strongest enemy, actually. It's really the BonusBoss, Blackbean: Prince of Destruction. He's the smallest boss in the game, coming up to about the same size as the game's standard {{Mook}}, roughly half of Parin's height.

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* ''Gurumin: A Monstrous Adventure'' ''VideoGame/GuruminAMonstrousAdventure'' for the PC and PSP plays this straight most of the time, as each boss is usually smaller than the last. The first three bosses Bob, Mosby and Roger are all relatively large (after transforming), and then you get to the fourth boss who transforms... Into you. She suddenly has a ton of moments where she can block your attacks and counter with quick moves, whereas the first three are all a case of "Hit them when you get a good opening." The fifth boss is once again a giant monster, but you soon find that he's a complete joke and was only setting up for the real boss-- the Phantom Prince, who's roughly the same height as Parin. The trope's subverted as the final boss [[spoiler: is the large and powerful Tokaron, the legendary dragon.]] But he's not the strongest enemy, actually. It's really the BonusBoss, Blackbean: Prince of Destruction. He's the smallest boss in the game, coming up to about the same size as the game's standard {{Mook}}, roughly half of Parin's height.
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* In ''Series/{{Charmed}}'', upper-level demons can, and nearly always do, take human forms. Monstrous demons are only minor antagonists or minions, while main antagonists ([[FaceHeelRevolvingDoor Cole when he's evil]], the Triad, the Source, Zankou) appear as humans.
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* In ''Manga/FairyTail'', the [[OurDemonsAreDifferent demons of the Books of Zeref]] are extremely powerful and dangerous foes, but there's a noticeable trend that the more humanoid they are, the more dangerous they are. {{Kaiju}}-sized demons like Lullaby and Deliora, introduced earlier in the manga, are eventually outclassed by the smaller, and demi-human in some cases, demons of Tartaros, whose members are much more efficient and intelligent killers. The most powerful demons of all, such as Mard Geer, look just like normal humans outside of their OneWingedAngel forms. This is {{justified}} since [[spoiler:Zeref created them both to perfect the art of CreatingLife so he could bring his little brother BackFromTheDead and to [[DeathSeeker make something strong enough to kill him]]. The most powerful demon of all, E.N.D., is fittingly enough said reanimated brother, [[TheHero Natsu Dragneel]]]].

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* In ''Manga/FairyTail'', the [[OurDemonsAreDifferent demons of the Books of Zeref]] are extremely powerful and dangerous foes, but there's a noticeable trend that the more humanoid they are, the more dangerous they are. {{Kaiju}}-sized demons like Lullaby and Deliora, introduced earlier in the manga, are eventually outclassed by the smaller, and demi-human in some cases, demons of Tartaros, whose members are much more efficient and intelligent killers. The most powerful demons of all, such as Mard Geer, look just like normal humans outside of their OneWingedAngel forms. This is {{justified}} since [[spoiler:Zeref created them both to perfect the art of CreatingLife so he could bring his little brother BackFromTheDead and to [[DeathSeeker make something strong enough to kill him]]. The most powerful demon of all, E.N.D., is fittingly enough said reanimated brother, [[TheHero Natsu Dragneel]]]].Dragneel]], and ''his'' OneWingedAngel form once awakened just looks more like a demonic version of his [[SuperMode Dragon Force]] with the most noticeable alternation being the black scaled and clawed hands he gets]].



** Then there's [[spoiler: Awakened Garou]], who's decent into further monstrosity does force Saitama to fight more and more seriously, but a combination of being unfamiliar with how their [[spoiler: new inhuman body]] works and relying on more brutish strength against...well, Saitama, leads to their fight ending much sooner than how it started.

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** Then there's [[spoiler: Awakened Garou]], who's decent into further monstrosity does force Saitama to fight more and more seriously, but a combination of being unfamiliar with how their [[spoiler: new inhuman body]] works and relying on more brutish strength against...well, Saitama, [[WorldsStrongestMan Saitama]], leads to their fight ending much sooner than how it started.
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This is mostly due to the fact that writers seem to think viewers associate monstrous figures with being strong but mindless and stupid, and thus use less monstrous forms for more effective villains. Even if that villain has a monstrous final form, he will usually be seen in his humanoid form for most of the time, his other form essentially existing only as [[OneWingedAngel an excuse to allow them to die]]. This may also be because humanoid villains become characters with distinct personalities, while the more monstrous ones are less versatile outside a fight. Thus, they tend to be {{Mooks}}, MonsterOfTheWeek or the OneWingedAngel form of a villain who appears humanoid for most of the series. Often justified in-story by the notion that the inhuman beings prefer to seem human for whatever reason, and that the more powerful or skilled ones can do so more successfully.

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This is mostly due to the fact that writers seem to think viewers associate monstrous figures with being strong but mindless and stupid, and thus use less monstrous forms for more effective villains. Even if that villain has a monstrous final form, he will usually be seen in his humanoid form for most of the time, his other form essentially existing only as [[OneWingedAngel [[WhatMeasureIsANonHuman an excuse to allow them to die]]. This may also be because humanoid villains become characters with distinct personalities, while the more monstrous ones are less versatile outside a fight. Thus, they tend to be {{Mooks}}, MonsterOfTheWeek or the OneWingedAngel form of a villain who appears humanoid for most of the series. Often justified in-story by the notion that the inhuman beings prefer to seem human for whatever reason, and that the more powerful or skilled ones can do so more successfully.
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** To be slightly fair to the SA-X, however, from a story perspective she has ''nothing'' on the humble X-Parasites she's made up of, which are sentient malicious alien germ monsters. The X take the form of monsters and humanoids to make hunting other monsters and humanoids easier so they can feed on them, but if they wanted, they could just fly over to ''anything'' that isn't dead or inorganic and infect it, killing it from the inside. Almost ''nothing'' living is immune to this, and an X-Parasite is NighInvulnerable. The only way to combat them was to make a creature literally designed to counter the X-Parasite's powers, which led to the making of Metroids. Samus can only combat them by being infused with Metroid DNA; the only ''other'' way to kill an X-Parasite was to [[spoiler: nuke the planet they were on from orbit with a space station...which also meant destroying the planet.]] It's less 'monstrosity equals weakness' and more 'monstrosity equals weakness when applied to the one thing that can effectively hunt it.'
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* ''Manga/BusouRenkin'' justifies this: Homunculi can only attack in the manner of the base creature. Gorilla-based can just use pure strength, an eagle-based one can use their talons, but only a humanoid homunculus can use real weapons. This includes the titular superweapons, by the way.

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* ''Manga/BusouRenkin'' ''Manga/BusoRenkin'' justifies this: Homunculi can only attack in the manner of the base creature. Gorilla-based can just use pure strength, an eagle-based one can use their talons, but only a humanoid homunculus can use real weapons. This includes the titular superweapons, by the way.
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* In ''VideoGame/KingdomHeartsII'', the regular/weakest of the Nobodies are twisted abominations that look like mangled, bleached clothing. Even the Twilight Thorn Boss was a WarmUpBoss, being easily beaten through Reaction Commands. However, Special Nobodies, like Organization XIII, have no consistently distinguishing features from other human characters, and are among the hardest bosses in the game. The Heartless, however, except Ansem, do the opposite.
** In the game, this was explained. The Nobody is the physical form of a person left behind after their heart has been taken and turned into a Heartless. Most Nobodys literally become faceless, indistinguishable nobodies, but the strongest beings retain their original appearance (or a form close to it), basically becoming the soulless husks of former people.

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* In ''VideoGame/KingdomHeartsII'', the regular/weakest of the Nobodies are twisted abominations that look like mangled, bleached clothing. Even the Twilight Thorn Boss was a WarmUpBoss, being easily beaten through Reaction Commands. However, Special special Nobodies, like Organization XIII, have no consistently distinguishing features from other human characters, and are among the hardest bosses in the game. The Heartless, however, except Ansem, do the opposite.
game.
** In the game, this was explained. The A Nobody is the physical form of a person left behind after their heart has been taken and turned into a Heartless. Most Nobodys literally Nobodies become faceless, indistinguishable nobodies, creatures, but the strongest beings retain their original appearance (or a form close to it), basically becoming the soulless emotionless husks of former people.
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* In ''Manga/FairyTail'', the [[OurDemonsAreDifferent demons of the Books of Zeref]] are extremely powerful and dangerous foes, but there's a noticeable trend that the more humanoid they are, the more dangerous they are. Hulking brutes who tower like buildings over humans like [[EldritchAbomination Lullaby and Deloria]], introduced earlier in the manga, are eventually outclassed entirely by the likes of [[HavingABlast Jackal]] or [[PeoplePuppets Seliah]], who are human-sized and only have dog ears or horns to distinguish them from humans. [[GreenThumb Mard Geer]], [[spoiler:[[LightEmUp Larcade]], and [[TheGhost E.N.D.]]]] are the most powerful demons shown yet and look just like normal humans outside of their OneWingedAngel forms. This is {{justified}} since [[spoiler:Zeref created them both to perfect the art of CreatingLife so he could bring his little brother BackFromTheDead and to [[DeathSeeker make something strong enough to kill him]]. The most powerful demon of all, E.N.D., is fittingly enough said reanimated brother, [[TheHero Natsu Dragneel]]]].

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* In ''Manga/FairyTail'', the [[OurDemonsAreDifferent demons of the Books of Zeref]] are extremely powerful and dangerous foes, but there's a noticeable trend that the more humanoid they are, the more dangerous they are. Hulking brutes who tower {{Kaiju}}-sized demons like buildings over humans like [[EldritchAbomination Lullaby and Deloria]], Deliora, introduced earlier in the manga, are eventually outclassed entirely by the likes smaller, and demi-human in some cases, demons of [[HavingABlast Jackal]] or [[PeoplePuppets Seliah]], who Tartaros, whose members are human-sized much more efficient and only have dog ears or horns to distinguish them from humans. [[GreenThumb Mard Geer]], [[spoiler:[[LightEmUp Larcade]], and [[TheGhost E.N.D.]]]] are the intelligent killers. The most powerful demons shown yet and of all, such as Mard Geer, look just like normal humans outside of their OneWingedAngel forms. This is {{justified}} since [[spoiler:Zeref created them both to perfect the art of CreatingLife so he could bring his little brother BackFromTheDead and to [[DeathSeeker make something strong enough to kill him]]. The most powerful demon of all, E.N.D., is fittingly enough said reanimated brother, [[TheHero Natsu Dragneel]]]].
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** Oddly enough, averted by the one Hawk-based Homunculus: although incapable of using kakugane, he was still a worthy foe by virtue of his sheer power, honed predatory instincts and experience.

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** Oddly enough, averted by the one Hawk-based Homunculus: although incapable of using kakugane, he was still a worthy foe by virtue of his sheer power, honed predatory instincts and experience. However, during his fight, he use a mix between his true form and his human disguise, which looks like a harpy more than anything else.
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* With the exception of dragons, the strongest bosses in ''VideoGame/DarkSouls'' are generally humanoid, while the weaker ones are more overtly monstrous. Compare the [[WarmUpBoss Asylum Demon]] to [[FinalBoss Gwyn]], for instance. Another good example is Vordt and the Dancer: both underwent horrible transformations due to Pontiff Sulyvahn's sorcery, but the Dancer resembles a (very large and deformed) human while Vordt is both larger/bulkier and takes on dog-like qualities. The Dancer has multiple times Vordt's health and damage output, on top of being much faster. This also applies to different forms of the same enemy- Gundyr's [[LovecraftianSuperpower Abyss-corrupted]] HumanoidAbomination form at the beginning of the game is a pushover compared to his regular form that you fight later, and Slave Knight Gael gets more dangerous when he stops fighting like a mad beast (complete with growling and moving on all fours) and starts fighting like a swordsman.
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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[AttackOfThe50FootWhatever Kraid in ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[AttackOfThe50FootWhatever Kraid Kraid]] in ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.
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Not really an example. The strongest awakened beings still fight in their monstrous forms.


* Also the anime ''Manga/{{Claymore}}'' qualifies for it. The Awakened Beings there have both a human form and a monstrous form. Actually the Awakened Being are much stronger in their monstrous form than in their human form. But all the Awakened Beings first seen in their human form before they turn, are really strong opponents. The Awakened Being, which you sees from the outset in their monstrous form, are defeated faster.
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** Continued in the second part, ''Manga/JojosBizarreAdventureBattleTendency'', where the vampire minions are predictably hideous, but the Pillar Men who created them are inhumanly gorgeous and vaguely-homoerotic muscular men. The most fabulous-looking of them, named Kars, [[spoiler: eventually uses the Red Stone of Aja to become the Ultimate Being.]]

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** Continued in the second part, ''Manga/JojosBizarreAdventureBattleTendency'', where the vampire minions are predictably hideous, but the Pillar Men who created them are inhumanly gorgeous and vaguely-homoerotic muscular men. The most fabulous-looking of them, named Kars, Kars eventually subverts this, [[spoiler: eventually uses using the Red Stone of Aja to become the Ultimate Being.Being, whose strengths rely on physical mutations to allow him to do things humanoids can't.]]
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[[folder: Webcomics]]
* {{Downplayed}} and {{Justified}} with the Nightmares of ''Webcomic/{{Dreamkeepers}}'' Each Nightmare has a certain amount of power at its disposal, and when it incarnates in the Dreamworld it can choose either to invest that power in augmenting its physical form or to use it to fuel various supernatural abilities, with only the most powerful possessing sufficient energy to invest heavily in both forms of power. Thus, as a general rule of thumb, if a Nightmare possess an imposing and monstrous form, it will not also possess more mystical abilities, while the more fragile and humanoid Nightmares are more likely to possess formidable supernatural powers.
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* In ''Webcomic/OnePunchMan'', the Monster Association is comprised of hundreds of terrifying beings, yet the higher echelons of members are drastically more humanoid, with minor exceptions like Centichoro and Overgrown Rover [[spoiler:and even Monster King Orochi's unbound form]]. It can even get to a jarring extent when various cadres are lined together and almost look like a simple gang of cosplayers as opposed to beasts so powerful that other beasts bow to their command.
** Then there's [[spoiler: Awakened Garou]], who's decent into further monstrosity does force Saitama to fight more and more seriously, but a combination of being unfamiliar with how their [[spoiler: new inhuman body]] works and relying on more brutish strength against...well, Saitama, leads to their fight ending much sooner than how it started.
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Updating crosswicking due to Trials Of Mana's international release


* ''VideoGame/SeikenDensetsu3'' has plenty of huge, monstrous bosses to challenge the player...but by far the hardest battles are against the human-sized villains like Koren and Jagan.

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* ''VideoGame/SeikenDensetsu3'' ''VideoGame/TrialsOfMana'' has plenty of huge, monstrous bosses to challenge the player...but by far the hardest battles are against the human-sized villains like Koren the Crimson Wizard and Jagan.Malocchio.
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** Omega is another example, since [[spoiler:his final form is cosmetically identical to Zero and is the most difficult. However, [[spoiler:Albert]] from ''VideoGame/MegamanZX'' is an exception.

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** Omega is another example, since [[spoiler:his final form is cosmetically identical to Zero and is the most difficult.difficult]]. However, [[spoiler:Albert]] from ''VideoGame/MegamanZX'' is an exception.
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** Except Omega and [[spoiler:Albert]], possibly the 2 best final bosses in the series.

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** Except Omega and [[spoiler:Albert]], possibly the 2 best **Omega is another example, since [[spoiler:his final bosses in form is cosmetically identical to Zero and is the series.most difficult. However, [[spoiler:Albert]] from ''VideoGame/MegamanZX'' is an exception.
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wrong trope


* In ''VideoGame/KingdomHeartsII'', the regular/weakest of the Nobodies are twisted abominations that look like mangled, bleached clothing. Even the Twilight Thorn Boss was a BreatherBoss, being easily beaten through Reaction Commands. However, Special Nobodies, like Organization XIII, have no consistently distinguishing features from other human characters, and are among the hardest bosses in the game. The Heartless, however, except Ansem, do the opposite.

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* In ''VideoGame/KingdomHeartsII'', the regular/weakest of the Nobodies are twisted abominations that look like mangled, bleached clothing. Even the Twilight Thorn Boss was a BreatherBoss, WarmUpBoss, being easily beaten through Reaction Commands. However, Special Nobodies, like Organization XIII, have no consistently distinguishing features from other human characters, and are among the hardest bosses in the game. The Heartless, however, except Ansem, do the opposite.
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there was a typo


** Aizen is a more subtle example. While his transformations do make him stronger and more monstrous, he becomes careless and easily prone to rage when face with a situation he cannot comprehend or overcome. This is what ultimately leads to his undoing.

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** Aizen is a more subtle example. While his transformations do make him stronger and more monstrous, he becomes careless and easily prone to rage when face faced with a situation he cannot comprehend or overcome. This is what ultimately leads to his undoing.
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there was a typo


** More typically used in the Yorknew City arc, when it came to the Phantom Troop (people with little strange about their appearance but their outfits) fighting the Shadow Beasts (weird monster people, except one guy who was just fat and ugly): when one member of the Phantom Troop fought 4 Shadow Beasts, [[ConservationOfNinjutsu he killed all four]] though he was only able to recover from his injuries thanks to his allies assistance. When the other six Shadow Beast attacked five Phantom Troop members, they were able to non-fatally incapacitate one but got killed by the other four without beating a single one of them.

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** More typically used in the Yorknew City arc, when it came to the Phantom Troop Troupe (people with little strange about their appearance but their outfits) fighting the Shadow Beasts (weird monster people, except one guy who was just fat and ugly): when one member of the Phantom Troop Troupe fought 4 Shadow Beasts, [[ConservationOfNinjutsu he killed all four]] though he was only able to recover from his injuries thanks to his allies assistance. When the other six Shadow Beast attacked five Phantom Troop Troupe members, they were able to non-fatally incapacitate one but got killed by the other four without beating a single one of them.
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[[folder: TabletopGames]]
* ZigZagged somewhat by the minions of the Darkness in ''TabletopGame/PrincessTheHopeful''.
** The most common sort are the Darkspawn, who generally look very inhuman due to having picked up a lot of [[PowerUpgradingDeformation Umbrae]]. They have little more mind than beasts, and since every Umbra has [[PowerAtAPrice a drawback to offset its power]], tend to come with a number of weaknesses. They're still dangerous in a physical fight, but they are generally pretty easy to handle.
** Mnemosyne, meanwhile, are those who embraced the Darkness without their conscience putting up a fight, meaning that they retain their human minds and bodies. They tend to be squishier than Darkspawn, but their ability to plan, used complex tactics, and fake humanity enough to move through society without standing out too much makes them far more dangerous, especially with their ability to learn the BlackMagic of Calignes.
** At the top of the tree, we have the Cataphractoi, incarnate spirits created when someone is DrivenToSuicide or otherwise gives up on hope. Like Mnemosyne, they retain the appearance and mind of the human in whose image they were created, and can learn Calignes, but they also can temporarily assume a much more powerful (and grotesquely inhuman) form which often includes some Umbrae.
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Misuse


* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid]] [[AttackOfThe50FootWhatever in]] ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid]] [[AttackOfThe50FootWhatever in]] Kraid in ''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.
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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid]] [[AttackOfThe50FootWhatever in]] ''VideoGame/SuperMetroid''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid]] [[AttackOfThe50FootWhatever in]] ''VideoGame/SuperMetroid'').''VideoGame/SuperMetroid'' and ''VideoGame/MetroidZeroMission''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.
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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid in]] ''VideoGame/SuperMetroid''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid Kraid]] [[AttackOfThe50FootWhatever in]] ''VideoGame/SuperMetroid''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.
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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid in]] ''VideoGame/SuperMetroid''. Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

to:

* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid in]] ''VideoGame/SuperMetroid''.''VideoGame/SuperMetroid''). Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.
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* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}''. Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

to:

* Mostly {{Averted|Trope}} in ''Franchise/{{Metroid}}''.''Franchise/{{Metroid}}'' (with the exception of [[NErf Kraid in]] ''VideoGame/SuperMetroid''. Samus most dangerous rival isn't any of the rival hunters who've appeared in games like ''VideoGame/MetroidPrimeHunters'' or ''VideoGame/MetroidPrime3Corruption'', most of which are taken out fairly easily, but rather the fiendish pterodactyl-like alien Ridley, and the even more monstrous Mother Brain. What's more, when Mother Brain was "resurrected" in the body of an android in ''VideoGame/MetroidOtherM'' she was notably ''weaker'' than she was in her monstrous form. On the other hand, the absolute, no-contest ''most'' deadly enemies that Samus ever faced, even temporarily, were her own {{Evil Twin}}s, the [[VideoGame/MetroidFusion SA-X]] and [[VideoGame/MetroidPrimeTrilogy Dark Samus]], the latter of whom was originally a massive mutated Metroid before she was reborn as a galaxy-conquering HumanoidAbomination.

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