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* The mobile Skyranger in ''VideoGame/XCom2'' is all that remains of the original X-Com project after their base is overrun by the aliens and Earth is taken over by ADVENT. It is from here that the eventual liberation of Earth is waged over the course of the game.

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* The mobile Skyranger in ''VideoGame/XCom2'' is all that remains of the original X-Com project after ''VideoGame/XCom2'': After their base is overrun by the aliens and Earth is taken over by ADVENT.ADVENT, the survivors of the original X-Com project eventually commandeered and retrofitted a crashed alien warship to serve as their mobile HQ, dubbed the Avenger. It is from here that the eventual liberation of Earth is waged over the course of the game.
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The Allied Forces in the Belkan War was not established until after said Back From The Brink event.


* The Valais Air Base in ''VideoGame/AceCombatZeroTheBelkanWar'' is the last Allied stronghold that has not fallen to the Belkans yet. Naturally, your job is to bring the Allies BackFromTheBrink.

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* The Valais Air Base in ''VideoGame/AceCombatZeroTheBelkanWar'' is the last Allied Ustian stronghold that has not fallen to the Belkans yet. Naturally, your job is to bring Ustio {{back from the Allies BackFromTheBrink.brink}}.
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* The inhabitants of the DomedHometown in ''Webcomic/SleeplessDomain'' aren't sure if there are any humans left outside the city.

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* The inhabitants of the DomedHometown in ''Webcomic/SleeplessDomain'' aren't sure if there are any humans left outside the city. However, there is one man who is implied to have come from outside.
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** [[PlayedWith Played with]] later on, as [[spoiler: the rest of the world and humanity are actually fine (even if in a state of war). The Island of Paradis is however the last remnant of the Eldian Empire, save for some descendants in the country of Marley.]]

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* ''VideoGame/{{Bastion}}''. Naturally.
** In an interesting subversion, the game remains mostly light throughout. There is no active threat or advancing army,[[spoiler: for a while, anyway,]] and you're free to take your time and explore, even just before the final area.

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* ''VideoGame/{{Bastion}}''. Naturally.
**
Naturally. In an interesting subversion, the game remains mostly light throughout. There is no active threat or advancing army,[[spoiler: for army [[spoiler:(for a while, anyway,]] anyway)]], and you're free to take your time and explore, even just before the final area.



* ''VideoGame/RedAlert2'': [[MeaningfulName Point Hope, Alaska]][[note]]It exists in RealLife, though according to Website/ThatOtherWiki it is named after Vice Admiral William Johnstone Hope of the Royal Navy[[/note]] is the location of the last Allied base after the rest of the world is taken over by the Soviets, containing a Chronosphere which allows them to strike anywhere in the world. In a PerspectiveFlip, though, this is the last mission of the ''Soviet'' campaign - the player's mission is to wipe it out to ensure final victory.
* The first battle of the Allied campaign in ''VideoGame/RedAlert3'' sees Europe on the verge of being completely overrun by the Soviets, with only Britain still free when the player commander is put in charge of the Allied defense at Brighton to repel the Soviets' attempt to land.
* ''VideoGame/DawnOfWar'': in Dark Crusade and Soulstorm, every campaign begins with you controlling only your stronghold, and attacking from there to eventually defeat the other factions, in the name of the Emperor/Dark Gods/Greater Good/Craftworld/Waaagh!/C'tan/Kabal.

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* ''VideoGame/RedAlert2'': ''VideoGame/CommandAndConquerRedAlertSeries''
** ''VideoGame/CommandAndConquerRedAlert2'':
[[MeaningfulName Point Hope, Alaska]][[note]]It exists in RealLife, though according to Website/ThatOtherWiki Website/{{Wikipedia}}, it is named after Vice Admiral William Johnstone Hope of the Royal Navy[[/note]] is the location of the last Allied base after the rest of the world is taken over by the Soviets, containing a Chronosphere which allows them to strike anywhere in the world. In a PerspectiveFlip, though, this is the last mission of the ''Soviet'' campaign - -- the player's mission is to wipe it out to ensure final victory.
* ** The first battle of the Allied campaign in ''VideoGame/RedAlert3'' ''VideoGame/CommandAndConquerRedAlert3'' sees Europe on the verge of being completely overrun by the Soviets, with only Britain still free when the player commander is put in charge of the Allied defense at Brighton to repel the Soviets' attempt to land.
* ''VideoGame/DawnOfWar'': in Dark Crusade In ''Dark Crusade'' and Soulstorm, ''Soulstorm'', every campaign begins with you controlling only your stronghold, and attacking from there to eventually defeat the other factions, in the name of the Emperor/Dark Gods/Greater Good/Craftworld/Waaagh!/C'tan/Kabal.



* ''VideoGame/AzureStrikerGunvolt:'' In the supplementary materials, it's implied that the country where the [[MegaCorp Sumeragi Group]] resides and controls (implied to be Japan) is the only functioning civilization left on Earth after the conflicts between [[PsychicChildren Adepts]] had turned the rest of the planet into chaotic wastelands. An Adept supremacist group called Eden is trying to assault this country in order to KillAllHumans, and frequently clashes with Sumeragi.

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* ''VideoGame/AzureStrikerGunvolt:'' ''VideoGame/AzureStrikerGunvolt'': In the supplementary materials, it's implied that the country where the [[MegaCorp Sumeragi Group]] resides and controls (implied to be Japan) is the only functioning civilization left on Earth after the conflicts between [[PsychicChildren Adepts]] had turned the rest of the planet into chaotic wastelands. An Adept supremacist group called Eden is trying to assault this country in order to KillAllHumans, and frequently clashes with Sumeragi.
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* ''VideoGame/XenobladeChronicles3'' features the locale merely referred to as "the City", the final refuge of humanity free from the power of [[AncientConspiracy Moebius]], in which they're born naturally and have full lives without the need to kill constantly to fill a Flame Clock. It's actually a surviving bastion of a ''previous'' bastion, that Moebius managed to all but wipe out. [[spoiler:This history probably contributes to why the modern City is capable of relocating itself in the event that it's discovered.]]
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* UsefulNotes/WinstonChurchill invoked this in his speeches for Britain following the fall of France in June 1940 and during the Battle of Britain in the subsequent months, as at that point the United Kingdom was the only belligerent left in Europe against Nazi Germany -- they did have their overseas Empire to back them up but that too was coming under pressure (e.g., Japan capturing Singapore which Churchill considered one of the most devastating defeats Britain would suffer in the war). Long-term, though, Churchill and most of the British leadership figured that all they had to do was [[MyDefenseNeedNotHoldForever wait for the Axis to make a strategic mistake and let the German economy collapse in on itself under wartime strain like it did in World War I]]. The Axis did take over the rest of the Balkans (with some difficulty) in 1940 and into the next year, but it wasn't until June 1941 with Operation Barbarossa that another major European power (the Soviet Union) was brought into the fight.

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* UsefulNotes/WinstonChurchill invoked this in his speeches for Britain following the fall of France in June 1940 and during the Battle of Britain in the subsequent months, as at that point the United Kingdom was the only belligerent left in Europe against Nazi Germany -- they did have their overseas Empire to back them up but that too was coming under pressure (e.g., Japan capturing Singapore which Churchill considered one of the most devastating defeats Britain would suffer in the war). Long-term, though, Churchill and most of the British leadership figured that all they had to do was [[MyDefenseNeedNotHoldForever [[MyDefenseNeedNotProtectMeForever wait for the Axis to make a strategic mistake and let the German economy collapse in on itself under wartime strain like it did in World War I]]. The Axis did take over the rest of the Balkans (with some difficulty) in 1940 and into the next year, but it wasn't until June 1941 with Operation Barbarossa that another major European power (the Soviet Union) was brought into the fight.

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* The first battle of the Allied campaign in ''VideoGame/RedAlert3'' sees Europe on the verge of being completely overrun by the Soviets, with only Britain still free when the player commander is put in charge of the Allied defense at Brighton to repel the Soviets' attempt to land.



* UsefulNotes/WinstonChurchill invoked this in his speeches for Britain in the months following the fall of France in June 1940 and during the Battle of Britain in the subsequent months, as at that point the United Kingdom was the only belligerent left in Europe against Nazi Germany. The Axis took over the rest of the Balkans (with some difficulty) in 1940 and into 1941, but it wasn't until June 1941 with Operation Barbarossa that another major European power (the Soviet Union) was brought into the fight.

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* UsefulNotes/WinstonChurchill invoked this in his speeches for Britain in the months following the fall of France in June 1940 and during the Battle of Britain in the subsequent months, as at that point the United Kingdom was the only belligerent left in Europe against Nazi Germany. Germany -- they did have their overseas Empire to back them up but that too was coming under pressure (e.g., Japan capturing Singapore which Churchill considered one of the most devastating defeats Britain would suffer in the war). Long-term, though, Churchill and most of the British leadership figured that all they had to do was [[MyDefenseNeedNotHoldForever wait for the Axis to make a strategic mistake and let the German economy collapse in on itself under wartime strain like it did in World War I]]. The Axis took did take over the rest of the Balkans (with some difficulty) in 1940 and into 1941, the next year, but it wasn't until June 1941 with Operation Barbarossa that another major European power (the Soviet Union) was brought into the fight.
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* The residents of the Lost City of Alhambra in ''TabletopGame/PrincessTheHopeful'' certainly ''consider'' their city to be this. Alhambra is the only city that survived after the Darkness swallowed the other Kingdoms, living in stasis behind a magical shield. Since the Alhambrans consider the survival of the city to be the highest priority, this justifies their "taxation" (i.e. literally stealing light and hope) from the "Rebellious Provinces" (i.e. the rest of the human world).
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* The mobile Skyranger in ''VideoGame/XCom2'' is all that remains of the original X-Com project after their base is overrun by the aliens and Earth is taken over by ADVENT. It is from here that the eventual liberation of Earth is waged over the course of the game.
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Wiki/ namespace clean up.


* ''VideoGame/RedAlert2'': [[MeaningfulName Point Hope, Alaska]][[note]]It exists in RealLife, though according to Wiki/ThatOtherWiki it is named after Vice Admiral William Johnstone Hope of the Royal Navy[[/note]] is the location of the last Allied base after the rest of the world is taken over by the Soviets, containing a Chronosphere which allows them to strike anywhere in the world. In a PerspectiveFlip, though, this is the last mission of the ''Soviet'' campaign - the player's mission is to wipe it out to ensure final victory.

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* ''VideoGame/RedAlert2'': [[MeaningfulName Point Hope, Alaska]][[note]]It exists in RealLife, though according to Wiki/ThatOtherWiki Website/ThatOtherWiki it is named after Vice Admiral William Johnstone Hope of the Royal Navy[[/note]] is the location of the last Allied base after the rest of the world is taken over by the Soviets, containing a Chronosphere which allows them to strike anywhere in the world. In a PerspectiveFlip, though, this is the last mission of the ''Soviet'' campaign - the player's mission is to wipe it out to ensure final victory.
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%%* ''VideoGame/LegacyOfKain'': Soul Reaver: The Human Citadel.

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%%* ''VideoGame/LegacyOfKain'': Soul Reaver: ''VideoGame/LegacyOfKainSoulReaver'': The Human Citadel.



* In ''[[VideoGame/FireEmblemJugdral Fire Emblem: Seisen no Keifu]]'', the Foreteress of Darna was this to the original Liberation Army, until the gods appeared to them and gave immense powers to the 12 Crusaders, allowing them to fight back and win against [[TheEmpire the Lopto Empire]].

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* In ''[[VideoGame/FireEmblemJugdral Fire Emblem: Seisen no Keifu]]'', ''VideoGame/FireEmblemGenealogyOfTheHolyWar'', the Foreteress of Darna was this to the original Liberation Army, until the gods appeared to them and gave immense powers to the 12 Crusaders, allowing them to fight back and win against [[TheEmpire the Lopto Empire]].



* ''Videogame/MegaManZero'': In the backstory, when [[GreatOffscreenWar the Elf Wars]] were still raging, Mega Man X created an organization named Neo Arcadia that served as shelter for the refugees and victims of the wars. Eventually, it grew big enough to be a whole city, and as of Elf Wars' end, it became the only large city left standing. X later became the city's ruler.
* ''Videogame/AzureStrikerGunvolt:'' In the supplementary materials, it's implied that the country where the [[MegaCorp Sumeragi Group]] resides and controls (implied to be Japan) is the only functioning civilization left on Earth after the conflicts between [[PsychicChildren Adepts]] had turned the rest of the planet into chaotic wastelands. An Adept supremacist group called Eden is trying to assault this country in order to KillAllHumans, and frequently clashes with Sumeragi.

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* ''Videogame/MegaManZero'': ''VideoGame/MegaManZero'': In the backstory, when [[GreatOffscreenWar the Elf Wars]] were still raging, Mega Man X created an organization named Neo Arcadia that served as shelter for the refugees and victims of the wars. Eventually, it grew big enough to be a whole city, and as of Elf Wars' end, it became the only large city left standing. X later became the city's ruler.
* ''Videogame/AzureStrikerGunvolt:'' ''VideoGame/AzureStrikerGunvolt:'' In the supplementary materials, it's implied that the country where the [[MegaCorp Sumeragi Group]] resides and controls (implied to be Japan) is the only functioning civilization left on Earth after the conflicts between [[PsychicChildren Adepts]] had turned the rest of the planet into chaotic wastelands. An Adept supremacist group called Eden is trying to assault this country in order to KillAllHumans, and frequently clashes with Sumeragi.



* ''Videogame/AIWarFleetCommand:'' Whichever planet you start out in is the last bastion of humanity worth mentioning, the very last few that the AI is too busy to finish off. From there, you must start taking important planets and hardware, build your strength, and perhaps build enough for a final, surgical strike -- without raising too much hell, lest the AI actually start making an effort.

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* ''Videogame/AIWarFleetCommand:'' ''VideoGame/AIWarFleetCommand:'' Whichever planet you start out in is the last bastion of humanity worth mentioning, the very last few that the AI is too busy to finish off. From there, you must start taking important planets and hardware, build your strength, and perhaps build enough for a final, surgical strike -- without raising too much hell, lest the AI actually start making an effort.
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Moved as there's now VideoGame.Primordia 2022.


* ''VideoGame/{{Primordia}}'' is set in a [[AfterTheEnd post-apocalyptic future]] where humanity is extinct and only the robots they left behind inhabit the ruined world. The only real city left is Metropol, a sprawling MegaCity that holds the vast, growing desert it rests in at bay. There are a few other settlements, but only tiny ones with small populations [[ScavengerWorld clinging on by scavenging from ruins]]. The protagonists are two such robots living in a crashed airship, and the plot is kicked off when they're forced to trek to Metropol after losing their power supply. [[spoiler:Metropol quickly [[UnsafeHaven turns out to be vastly worse than the wastelands]]; its controlled by [[AIIsACrapshoot an insane AI]] that murdered the city leadership to rule over it with an iron fist. [[MultipleEndings Depending on you choices]], this bastion either falls into ruin (and takes everyone with it) or gets abandoned by its freed inhabitants to start a new bastion elsewhere that can properly rebuild civilization.]]

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* ''VideoGame/{{Primordia}}'' ''VideoGame/Primordia2012'' is set in a [[AfterTheEnd post-apocalyptic future]] where humanity is extinct and only the robots they left behind inhabit the ruined world. The only real city left is Metropol, a sprawling MegaCity that holds the vast, growing desert it rests in at bay. There are a few other settlements, but only tiny ones with small populations [[ScavengerWorld clinging on by scavenging from ruins]]. The protagonists are two such robots living in a crashed airship, and the plot is kicked off when they're forced to trek to Metropol after losing their power supply. [[spoiler:Metropol quickly [[UnsafeHaven turns out to be vastly worse than the wastelands]]; its controlled by [[AIIsACrapshoot an insane AI]] that murdered the city leadership to rule over it with an iron fist. [[MultipleEndings Depending on you choices]], this bastion either falls into ruin (and takes everyone with it) or gets abandoned by its freed inhabitants to start a new bastion elsewhere that can properly rebuild civilization.]]
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* In ''Franchise/StarWars'', Rebel or Resistance bases tend to be this, since we're usually only shown one per movie and it's implied that's the only one. Somehow they always manage to come BackFromTheBrink.


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* ''Literature/{{Animorphs}}'': After [[spoiler:the Yeerks discover they're human and they're forced to flee with their families]], the Animorphs take refuge in the [[HiddenElfVillage Hork-Bajir Valley]]. It's not the ''last'' free human settlement, but it is the last refuge of the only people who have any idea how to fight the Yeerks, or even that there's an alien invasion.


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* The mountaintop fortress of Masada was this to the [[UsefulNotes/JewishRevolts Jewish rebels]] fighting UsefulNotes/TheRomanEmpire. The defenders held on for ''three years'' after the rest of the country had been conquered, until the Romans managed to build a giant ramp and they [[BetterToDieThanBeKilled committed mass suicide]].
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* ''Dark Astral'', an offshoot of TabletopGame/WarhammerFantasyRoleplay, was heavily influenced by TabletopGame/Warhammer40000 but things are even worse for humanity. Humanity had taken to the stars only to lose their place against the coming alien legions (the Other). The surviving humans had to make an exodus back to Eden (Earth). Succesfully arriving, they are only able to establish a single city Outremer as the hinterlands of Eden have become warped beyond recognition and human forces including their [[SuperSoldier superhuman Astrotemplar]] stem the tide of mutants outside while the Abyssal forces from beyond are making their way to Eden through the use of Wytchstone.

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* ''Dark Astral'', an offshoot of TabletopGame/WarhammerFantasyRoleplay, TabletopGame/{{Zweihander}}, was heavily influenced by TabletopGame/Warhammer40000 but things are even worse for humanity. Humanity had taken to the stars only to lose their place against the coming alien legions (the Other). The surviving humans had to make an exodus back to Eden (Earth). Succesfully arriving, they are only able to establish a single city Outremer as the hinterlands of Eden have become warped beyond recognition and human forces including their [[SuperSoldier superhuman Astrotemplar]] stem the tide of mutants outside while the Abyssal forces from beyond are making their way to Eden through the use of Wytchstone.
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* ''Dark Astral'', an offshoot of TabletopGame/WarhammerFantasyRoleplay, was heavily influenced by TabletopGame/Warhammer40000 but things are even worse for humanity. Humanity had taken to the stars only to lose their place against the coming alien legions (the Other). The surviving humans had to make an exodus back to Eden (Earth). Succesfully arriving, they are only able to establish a single city Outremer as the hinterlands of Eden have become warped beyond recognition and human forces including their [[SuperSoldier superhuman Astrotemplar]] stem the tide of mutants outside while the Other are making their way to Eden.

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* ''Dark Astral'', an offshoot of TabletopGame/WarhammerFantasyRoleplay, was heavily influenced by TabletopGame/Warhammer40000 but things are even worse for humanity. Humanity had taken to the stars only to lose their place against the coming alien legions (the Other). The surviving humans had to make an exodus back to Eden (Earth). Succesfully arriving, they are only able to establish a single city Outremer as the hinterlands of Eden have become warped beyond recognition and human forces including their [[SuperSoldier superhuman Astrotemplar]] stem the tide of mutants outside while the Other Abyssal forces from beyond are making their way to Eden.Eden through the use of Wytchstone.
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* In Apophis Consortium's ''Obsidian: Age of Judgement'', the Zone is the massive FortressCity of what remains of the United States against the LegionsOfHell. The Zone is the only major settlement of humans who aren't servants or slaves of the demons and houses a whopping 80 million in its cannon-studded walls. Outside of America, the other continents fared a lot better.

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* In Apophis Consortium's ''Obsidian: Age of Judgement'', the Zone is the massive FortressCity CitadelCity of what remains of the United States against the LegionsOfHell. The Zone is the only major settlement of humans who aren't servants bandits, tiny villages or slaves of to the demons and the Zone houses a whopping 80 million citizens in its cannon-studded walls.walls, though there are plans to establish the Bastion, a second CitadelCity, after several earlier failed attempts. Outside of America, the other continents fared a lot better.
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* ''Dark Astral'', an offshoot of TabletopGame/WarhammerFantasyRoleplay, was heavily influenced by TabletopGame/Warhammer40000 but things are even worse for humanity. Humanity had taken to the stars only to lose their place against the coming alien legions (the Other). The surviving humans had to make an exodus back to Eden (Earth). Succesfully arriving, they are only able to establish a single city Outremer as the hinterlands of Eden have become warped beyond recognition and human forces including their [[SuperSoldier superhuman Astrotemplar]] stem the tide of mutants outside while the Other are making their way to Eden.


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* In Apophis Consortium's ''Obsidian: Age of Judgement'', the Zone is the massive FortressCity of what remains of the United States against the LegionsOfHell. The Zone is the only major settlement of humans who aren't servants or slaves of the demons and houses a whopping 80 million in its cannon-studded walls. Outside of America, the other continents fared a lot better.
* In ''TabletopGame/UnhallowedMetropolis'' London is the only remaining bastion for the United Kingdom (the status of the colonies and the rest of Europe are unknown) and the undead are held back by the mighty Deathwatch military elite and independent Undertaker bounty hunters. Starvation is only held back by constant meals of a nutritious but disgusting algae slime.
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* After the shocking developments that occur around ''VideoGame/DragonQuestXI'''s TimeSkip, there is a new settlement literally called "The Last Bastion", where survivors from the Heliodor region have set up their final line of defense after monsters besieged the capital. [[spoiler:It's built on the ruins of Cobblestone Village, your hometown.]]
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* During UsefulNotes/WorldWarII, the Germans had a massive stronghold called the Alpine Fortress, which was constructed in the mountainous areas of southern Germany. It was built with the idea that if Germany were overrun, top Nazi officials, their staffs, and a large number of crack troops could retreat there and, with a stockpile of supplies and some limited production facilities, continue to harass the Allies for many years to come. However, the Fortress was far from impregnable by the time it became needed and it was taken easily shortly before the Berlin occupation. Even so, reports of its staggering defensive strength were partially responsible for the Allies' broad front strategy to take the southern regions and the Fortress before moving onto Berlin, rather than the narrow charge advocated by General Patton.

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* During the later years of UsefulNotes/WorldWarII, the Germans had spread rumors and disinformation about a massive stronghold called the Alpine Fortress, which was supposedly constructed in the mountainous areas of southern Germany. It was built with Originally proposed by Himmler under the idea that if Germany were overrun, top Nazi officials, their staffs, and a large number of crack troops could retreat there and, with a stockpile of supplies and some limited production facilities, continue to harass the Allies for many years to come. However, no serious planning or resources where allocated to the Fortress was far from impregnable by idea and the time it became needed and it was taken easily shortly before the Berlin occupation.German leadership made no attempts to evacuate Berlin. Even so, reports of its staggering defensive strength were partially responsible for the Allies' broad front strategy to take the southern regions and the Fortress before moving onto Berlin, rather than the narrow charge advocated by General Patton.

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* ''VideoGame/{{Destiny}}'' has what is literally called "the Last City" built beneath the Traveler, serving as the last surviving bastion of humanity after the Collapse destroyed its space-faring civilization, and the forces of [[BigBad the Darkness]] moved in to try and put a permanent end to the human race.

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* ''VideoGame/{{Destiny}}'' has what is literally called "the Last City" built beneath the Traveler, serving as the last surviving bastion of humanity after [[ApocalypseHow the Collapse Collapse]] destroyed its space-faring civilization, and the various alien forces (including agents of [[BigBad the Darkness]] Darkness]]) moved in in; some to try and put a permanent end humanity down for good, others to simply claim their newly abandoned territories. There are ''some'' human settlements outside the Last City, but they're just puny villages and tribes squatting in [[RuinsOfTheModernAge ruins]], and their number shrinks day by day as they either relocate to the human race.Last City or get wiped out by various threats.


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* ''VideoGame/{{Primordia}}'' is set in a [[AfterTheEnd post-apocalyptic future]] where humanity is extinct and only the robots they left behind inhabit the ruined world. The only real city left is Metropol, a sprawling MegaCity that holds the vast, growing desert it rests in at bay. There are a few other settlements, but only tiny ones with small populations [[ScavengerWorld clinging on by scavenging from ruins]]. The protagonists are two such robots living in a crashed airship, and the plot is kicked off when they're forced to trek to Metropol after losing their power supply. [[spoiler:Metropol quickly [[UnsafeHaven turns out to be vastly worse than the wastelands]]; its controlled by [[AIIsACrapshoot an insane AI]] that murdered the city leadership to rule over it with an iron fist. [[MultipleEndings Depending on you choices]], this bastion either falls into ruin (and takes everyone with it) or gets abandoned by its freed inhabitants to start a new bastion elsewhere that can properly rebuild civilization.]]
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* ''Videogame/AIWarFleetCommand:'' Whichever planet you start out in is the last bastion of humanity worth mentioning, the very last few that the AI is too busy to finish off. From there, you must start taking important planets and hardware, build your strength, and perhaps build enough for a final, surgical strike -- without raising too much hell, lest the AI actually start making an effort.
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* ''TabletopGame/WarhammerFantasy'': Some dwarf fortresses are like this, ever since the continental rearrangement that completely wrecked their subterranean empire.
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* In ''VideoGame/Borderlands2'', Sanctuary. Handsome Jack mockingly refers to it as "the last stronghold of the resistance!" early on, and he's not wrong. When you first arrive, bandits are at the gate, Hyperion is bombing the city from orbit, and the city's energy shield is running low on power. Despite the problems, it's basically the only place on Pandora that's safe from Hyperion and the rest of Pandora's [[DeathWorld general crapsackiness]].
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* Bastion in ''Literature/TsunTsunTzimTzum'', true to its name. It's an enormous fortified tower in the sphere of Kether, at the very holiest site in the universe. At the time of the story, it's also the last place in that or any other world that is not ruled by the BigBad Lilith either openly or spiritually.
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* In ''VideoGame/DragonAgeInquisition'', the village of Haven not far from the Temple of Sacred Ashes serves as this for the Inquisition in the first half of the game. Then it gets assaulted by the BigBad and his army in an AllYourBaseAreBelongToUs mission. What's left of your forces flees and makes a difficult trek across the frozen mountains. Fortunately, one of your companions knows of another place - a powerful mountaintop castle called Skyhold, which becomes your new base and a place to rebuild the Inquisition.
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* ''Videogame/MegaManZero'': In the backstory, when [[GreatOffscreenWar the Elf Wars]] were still raging, Mega Man X created an organization named Neo Arcadia that served as shelter for the refugees and victims of the wars. Eventually, it grew big enough to be a whole city, and as of Elf Wars' end, it became the only large city left standing. X later became the city's ruler.
* ''Videogame/AzureStrikerGunvolt:'' In the supplementary materials, it's implied that the country where the [[MegaCorp Sumeragi Group]] resides and controls (implied to be Japan) is the only functioning civilization left on Earth after the conflicts between [[PsychicChildren Adepts]] had turned the rest of the planet into chaotic wastelands. An Adept supremacist group called Eden is trying to assault this country in order to KillAllHumans, and frequently clashes with Sumeragi.
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Changed illegal Characterization Tags as per that page.


* In the ''Series/{{Supernatural}}'' FlashForward episode "The End", Dean meets Future!Dean, who leads a small group of rebels based in a camp in the woods.

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* In the ''Series/{{Supernatural}}'' FlashForward episode "The End", Dean meets Future!Dean, future Dean, who leads a small group of rebels based in a camp in the woods.

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