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* In ''VideoGame/{{Ys}} 1'', Darm is so massive that takes up [[MarathonLevel about half of the game]], with about 25 floors in the entire tower.
** In the prequel ''Ys Origin'', it takes up the whole game, but features more varied environments like a flooded prison, lava area, and sand-filled area.


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* In ''VideoGame/YsIAncientYsVanishedOmen'', Darm Tower is so massive that takes up [[MarathonLevel about half of the game]], with about 25 floors in the entire tower. In the prequel ''VideoGame/YsOrigin'', it takes up the whole game, but features more varied environments like a flooded prison, lava area, and sand-filled area.

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Added another example in tabletop games.


* In ''TabletopGame/{{Warhammer}}'' Nagash, the lord of the undead, has not just an evil tower, but an entire ''mountain'' that's been turned into a gigantic fortress of evil!

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* In ''TabletopGame/{{Warhammer}}'' ''TabletopGame/{{Warhammer}}'':
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Nagash, the lord of the undead, has not just an evil tower, but an entire ''mountain'' that's been turned into a gigantic fortress of evil!



* ''TabletopGame/{{Warhammer 40000}}'': The Daemon World of the Iron Warriors, Medrengard, is an entire world covered with evil towers reaching into space.

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** The Chaos Dwarf settlements, while not as slender as the ones of the Dark Elves, also tend to take the form of giant towers with the sole exception of their capital which, despite being often referred to as the Tower of Zharr-Naggrund, is actually an enormous ziggurat.
* ''TabletopGame/{{Warhammer 40000}}'': 40000}}'':
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The Daemon World of the Iron Warriors, Medrengard, is an entire world covered with evil towers reaching into space.
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* ''Film/StarWarsEwokAdventures:'' The brutal Sanyassans live inside a large castle which is introduced in a creepy fashion.
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* ''VideoGame/AstalonTearsOfTheEarth'' takes place in the Tower of Serpents, a black tower in the desert that the game's protagonists traverse to stop it from poisoning their village's water supply. The tower itself is filled with fleshy abominations imprisoned in stone faces known as gorgons, as well as statues of hideous demons. The characters remark that the tower itself seems to give off evil energy.
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* You can tell the bad guys are serious in ''VideoGame/DreamfallTheLongestJourney'' when they take over Marcuria and build a massive doom tower in the middle of it.

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* You can tell the bad guys are serious in ''VideoGame/DreamfallTheLongestJourney'' ''VideoGame/DreamfallTheLongestJourneySaga'' when they take over Marcuria and build a massive doom tower in the middle of it.
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* Ka Dingle from ''VideoGame/WildArms1'' is so feared by the Guardians that it was sealed away for a thousand years until Zeikfried raised it. However, it's not actually the final dungeon or a villain lair, but an elevator to the New Moon Malduke, the actual final dungeon. Thanks to the final battle occurring in subspace (not advised in the ''Wild Arms'' verse as you could explode from the energy you produce), Ka Dingle goes up in a ball of fire at the very end.
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* In ''{{WesternAnimation/Igor}}'', the country of Malaria, where mad science is the main export, there's a tower extending into the perpetual storm that blankets the land, topped with giant metal skulls that shoot electric beams every which way in the sky, ostensibly as a beacon to the world of the evil over their heads. The climax reveals that it's actually a weather control machine, and the beams are drawing in clouds to perpetuate the storm that makes farming impossible and forces Malaria to threaten the world with mad science to support itself.

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* In the third ''Left Behind'' movie, after an implied jump forward in time, the new way of things has been established and Nicolae Carpathia resides in a central "GC"-emblazoned building which dominates the DVD menu [[spoiler:and blows up at the end]].

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* In the third ''Left Behind'' ''Film/LeftBehind'' movie, after an implied jump forward in time, the new way of things has been established and Nicolae Carpathia resides in a central "GC"-emblazoned building which dominates the DVD menu [[spoiler:and blows up at the end]].end]].
* Sorceress Irendri's citadel in ''Film/OnceUponAWarrior''. It's located in the middle of a wasteland, which used to be a lush valley full of life until she uses her supernatural powers to have the tower manifest in it's very middle. It's also modified based on a serpent's head, befitting Irendri's nature being a snake-themed villainess.
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* Templar Towers in ''WebComic/TwoKinds'' are huge, gunmetal grey edifices surrounded by orbiting red panels near the top. They house a barracks, an absolutely huge {{PowerCrystal|s}}, and a mind-control beacon that interacts with specially made {{Slave Collar}}s to ensure that those wearing them can't rebel. Even without the collars, they have a dampening effect on non-human minds.

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* Templar Towers in ''WebComic/TwoKinds'' are huge, gunmetal grey edifices surrounded by orbiting red panels near the top. They house a barracks, an absolutely huge {{PowerCrystal|s}}, PowerCrystal, and a mind-control beacon that interacts with specially made {{Slave Collar}}s to ensure that those wearing them can't rebel. Even without the collars, they have a dampening effect on non-human minds.
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* Templar Towers in ''WebComic/TwoKinds'' are huge, gunmetal grey edifices surrounded by orbiting red panels near the top. They house a barracks, an absolutely huge {{PowerCrystal|s}}, and a mind-control beacon that interacts with specially made {{Slave Collar}}s to ensure that those wearing them can't rebel. Even without the collars, they have a dampening effect on non-human minds.
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** Sauron's personal tower Barad-dûr, raised by his magic in the heart of Mordor to become the greatest stronghold of all Middle-Earth. With the final destruction of Sauron's power, it [[LoadBearingBoss promptly fell apart]].

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** Sauron's personal tower Barad-dûr, raised by his magic in the heart of Mordor to become the greatest stronghold of all Middle-Earth. With the final destruction of Sauron's power, it [[LoadBearingBoss promptly fell apart]]. It provides us with the page image and quote. A massive castle with steel gates and a keep made of ''black diamond,'' set into a mountain-sized deposit of iron, surrounded by a moat of lava from the local volcano.
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* The Philips Building in ''VideoGame/SaintsRow2''.
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** In the ''Shadowlands'' expansion, there is Torghast, Tower of the Damned. In addition to being the inspiration for the aforementioned Icecrown Citadel, it's located at the center of the Maw, which is the Warcraft equivalent of {{Hell}}.
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** In ''VideoGame/BlackMesa'', the FanRemake of ''VideoGame/HalfLife1'', throughout the ''Xen'' level you can see a huge tower hovering in the distance, with an enormous red portal over it that gives it something of [[https://images.squarespace-cdn.com/content/v1/5d856e3d132e863fa2968760/1583457186738-9GKTT8ALFZNW0XQH73FU/ke17ZwdGBToddI8pDm48kNvT88LknE-K9M4pGNO0Iqd7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z5QPOohDIaIeljMHgDF5CVlOqpeNLcJ80NK65_fV7S1USOFn4xF8vTWDNAUBm5ducQhX-V3oVjSmr829Rco4W2Uo49ZdOtO_QXox0_W7i2zEA/20200305194702_1.jpg?format=1000w an Eye of Sauron look]]. You finally reach it in ''Interloper'', and spend much of the level making your way up through it.

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** In ''VideoGame/BlackMesa'', the FanRemake of ''VideoGame/HalfLife1'', throughout the ''Xen'' level you can see a huge tower hovering in the distance, with an enormous red portal over it that gives it something of [[https://images.squarespace-cdn.com/content/v1/5d856e3d132e863fa2968760/1583457186738-9GKTT8ALFZNW0XQH73FU/ke17ZwdGBToddI8pDm48kNvT88LknE-K9M4pGNO0Iqd7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z5QPOohDIaIeljMHgDF5CVlOqpeNLcJ80NK65_fV7S1USOFn4xF8vTWDNAUBm5ducQhX-V3oVjSmr829Rco4W2Uo49ZdOtO_QXox0_W7i2zEA/20200305194702_1.jpg?format=1000w an Eye of Sauron look]]. You finally reach it in ''Interloper'', and spend much of the level making your way up through it. [[spoiler:After you defeat [[BigBad the Nihilanth]], it explodes.]]
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** In ''VideoGame/BlackMesa'', the FanRemake of ''VideoGame/HalfLife1'', throughout the ''Xen'' level you can see a huge tower hovering in the distance, with an enormous red portal over it that gives it something of [[https://images.squarespace-cdn.com/content/v1/5d856e3d132e863fa2968760/1583457186738-9GKTT8ALFZNW0XQH73FU/ke17ZwdGBToddI8pDm48kNvT88LknE-K9M4pGNO0Iqd7gQa3H78H3Y0txjaiv_0fDoOvxcdMmMKkDsyUqMSsMWxHk725yiiHCCLfrh8O1z5QPOohDIaIeljMHgDF5CVlOqpeNLcJ80NK65_fV7S1USOFn4xF8vTWDNAUBm5ducQhX-V3oVjSmr829Rco4W2Uo49ZdOtO_QXox0_W7i2zEA/20200305194702_1.jpg?format=1000w an Eye of Sauron look]]. You finally reach it in ''Interloper'', and spend much of the level making your way up through it.
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* ''VideoGame/NoStraightRoads'' has the NSR Tower, a massive skyscraper that looms over the rest of Vinyl City and is where the corrupt CEO Tatiana resides, so the main goal is to confront her there.
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After the ElaborateUndergroundBase, this is perhaps the most common form of a supervillain lair. A jaw-droppingly massive tower that, well, ''[[ExactlyWhatItSaysOnTheTin towers]]'' over everyone and everything around it.

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After the ElaborateUndergroundBase, this is perhaps the most common form of a supervillain lair.SupervillainLair. A jaw-droppingly massive tower that, well, ''[[ExactlyWhatItSaysOnTheTin towers]]'' over everyone and everything around it.
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More accurate.


* In the ''Podcast/AliceIsntDead'' episode "Omelet," the long haul trucker {{Narrator}} is disturbed by the strange, unreal [[AlienGeometries visual quality]] of a tower she sees incongruously jutting out of a hillside in the distance, which serves to {{Foreshadow|ing}} her far more up-close experiences with the paranormal throughout.

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* In the ''Podcast/AliceIsntDead'' episode "Omelet," the long haul trucker {{Narrator}} CharacterNarrator is disturbed by the strange, unreal [[AlienGeometries visual quality]] of a tower she sees incongruously jutting out of a hillside in the distance, which serves to {{Foreshadow|ing}} her far more up-close experiences with the paranormal throughout.
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** Nicol Bolas also creates a giant citadel that looms over the buildings around it when he tries to conquer Ravnica in "War of the Spark". This is no mean feat given that Ravnica is already a CityPlanet with giant towers everywhere.


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[[folder:Toys]]
* Over the years, Lego has produced a few different evil castles with towers looming over them: the [[https://lego.brickinstructions.com/06000/6097/001.jpg Bat Lord's Castle]], for example.
[[/folder]]
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* On ''WesternAnimation/PhineasandFerb'', Doofenshmirtz Evil Incorporated is headquartered in a big purple skyscraper.

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* On ''WesternAnimation/PhineasandFerb'', In ''WesternAnimation/PhineasAndFerb'', Doofenshmirtz Evil Incorporated is headquartered in a big purple skyscraper.
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Added more sentence of my new example in Western Animation


* Mojo Jojo's [[SupervillainLair observatory]] in ''WesternAnimation/ThePowerpuffGirls''.

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* Mojo Jojo's [[SupervillainLair observatory]] in ''WesternAnimation/ThePowerpuffGirls''.''WesternAnimation/ThePowerpuffGirls'' at the top of a volcano.
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Added Mojo Jojo's observatory in Western Animation

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* Mojo Jojo's [[SupervillainLair observatory]] in ''WesternAnimation/ThePowerpuffGirls''.

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* The Black Rose Tower in ''{{Literature/Tasakeru}}'' is a complex case, not so much ''evil'', but definitely ominous. Originally built by a would-be world conqueror, it was quickly abandoned when said conqueror did a HeelFaceTurn. It was revealed later to have strange magical properties, including repairing itself when damaged and limited shapeshifting. [[spoiler: The inside is even weirder: it adapts to the needs of whomever calls it their home.]]



* The Black Rose Tower in ''{{Literature/Tasakeru}}'' is a complex case, not so much ''evil'', but definitely ominous. Originally built by a would-be world conqueror, it was quickly abandoned when said conqueror did a HeelFaceTurn. It was revealed later to have strange magical properties, including repairing itself when damaged and limited shapeshifting. [[spoiler: The inside is even weirder: it adapts to the needs of whomever calls it their home.]]
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* Lord Dreadgrave the Necromancer's castle in ''Literature/Mogworld'' is affectionately referred to as a "Doom Fortress" by its undead staff, and is said to bear a resemblance to "an incontinent titan squatting over the river."
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* ''Film/TheDarkCrystal'' has a smashing one of these in the Skeksis' fortress.

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* ''Film/TheDarkCrystal'' has a smashing one of these in the Skeksis' fortress. In the end, we see underneath it is really a beautiful crystal tower of pure cut diamond.
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* In Disney's ''Disney/SleepingBeauty'', one of the scariest straight examples was the setting of the final confrontation. Also a rare female villain-version.

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* In Disney's ''Disney/SleepingBeauty'', ''WesternAnimation/SleepingBeauty'', one of the scariest straight examples was the setting of the final confrontation. Also a rare female villain-version.
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Direct linking.


** The Crystal Tower at the center of the Ancients' Maze, in ''VideoGame/FinalFantasyIII'', where [[BigBad Xande]] awaits. It stretches upwards far, far above the clouds (it takes both of the Nintendo [=DS=]' screens to show just part of it) and holds the altar/[[TeleportersAndTransporters teleporter]] to the Dark World at the top.

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** The Crystal Tower at the center of the Ancients' Maze, in ''VideoGame/FinalFantasyIII'', where [[BigBad Xande]] awaits. It stretches upwards far, far above the clouds (it takes both of the Nintendo [=DS=]' screens to show just part of it) and holds the altar/[[TeleportersAndTransporters teleporter]] altar/ {{teleport|ation}}er to the Dark World at the top.
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Direct linking.


** Mirage Tower in the original ''VideoGame/FinalFantasyI'', a spiral-shaped structure whose very top contains a [[TeleportersAndTransporters teleporter]] into the Sky Warriors' Floating Castle.

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** Mirage Tower in the original ''VideoGame/FinalFantasyI'', a spiral-shaped structure whose very top contains a [[TeleportersAndTransporters teleporter]] {{teleport|ation}}er into the Sky Warriors' Floating Castle.
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* The Fright Zone in ''WesternAnimation/SheRaPrincessOfPower'', home base of the Evil Horde sports [[BigBad Hordak's]] command center, a massive tower that can be seen easily via wide angle shots of the place.
* Tex Hex's Hexagon from ''WesternAnimation/BraveStarr'' is a giant tower in the shape of an "X," complete with a storm present around it.
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** Darth Sidious uses an abandoned industrial tower of some kind during the prequel era. He later has it refurbished into the headquarters and hangout for the Jedi hunting Inquisitors.

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