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* ContinuityNod: Each game takes place in its own little universe. However, one of ''Kagero'''s endings implies that Millennia [[spoiler:would go on to become Astarte.]] Also, Ardebaran's mask appears in ''Kagero'' as an unlockable trap.

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* ContinuityNod: Each game takes place in its own little universe. However, one of ''Kagero'''s endings implies that Millennia [[spoiler:would go on to become Astarte.]] Also, If you ''name'' her [[spoiler: Astarte]] you get extra money...
**Also,
Ardebaran's mask appears in ''Kagero'' as an unlockable trap.
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* InsistentTerminology: The third game always refers to TRAPs in all capitals, for some reason.

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* InsistentTerminology: The third game always refers to TRAPs [=TRAP=]s in all capitals, for some reason.
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* CastFromLifespan: In ''Deception III,'' this is the price for using traps too much--you'll wind up killing yourself eventually. Unfortunately Reina doesn't have any choice because a whole lot of people keep trying to kill her.

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Sexy Back renamed per TRS


* SexyBack: The title screen of the second game.


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* ToplessnessFromTheBack: The title screen of the second game.

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Being the hero is [[VictoryIsBoring so dull]]. You fight against the boss, beat him, save the world, and everybody loves you, right?

Well, [[EvilIsCool playing for the other team has its benefits, too.]]

In 1996, for the Sony PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: play as the bad guy. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of deadly traps that you placed throughout your castle. The game did well enough to spark a small series, although nothing new has been announced as of this time.

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Being the hero is [[VictoryIsBoring [[GoodIsBoring so dull]]. You I mean... [[ItstheSameNowItSucks it's always the same]]: Grab your sword, run to the castle of evil, fight against the boss, [[VictoryIsBoring easily beat him, him]], save the world, and everybody loves you, right?

Well, perhaps it's time to play from another angle. [[EvilIsCool After all, playing for the other team has its benefits, too.]]

In 1996, for the Sony PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: [[EvilFeelsGood play as the bad guy. guy]]. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of [[DeathTrap deadly traps traps]] that you placed throughout your castle. The game did well enough to spark a small series, although nothing new has been announced as of this time.
time.

The series in general follow the same patron, with you having to protect your castle [[ExcusePlot for one reason or another]], with {{Death Trap}} and gizmos. The biggest selling points in general is the same: play from an unusual point of view (the TrapMaster) and kill your enemies in [[VideoGameCrueltyPotential goresome ways]]. In most of them you are plain evil, but some of them try leave you in a more ambiguous position, where [[BlackAndGreyMorality it's not clearly which side is the good one]]. This actually makes the experience stronger, as one is not sure if what you are doing is right or wrong.
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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'') -- As a [[HelloInsertNameHere nameless]] prince of Zemekia, the player has been framed for the murder of the king by his brother Yurias in a bid for the throne, and he is spirited away by a demoness named Astarte to make a DealWithTheDevil to get his revenge.

#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'') -- A girl named Millennia is caught up as a MeatPuppet in a power struggle between the [[BlueBlood Time]][[{{Immortality}} noids]] and the humans over whom they reign.

#''Deception III: Dark Delusion'' (''Soumatou'') -- A girl named Reina has been abducted, along with her family, to be sold into slavery in a neighboring kingdom. She is freed by a rebel faction and must decide whose side she is on.

#''{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'') -- Princess Allura has been framed for the murder of her father and flees to a dark castle to escape execution, and while there, a demon offers her a chance for revenge.

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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'') -- Released in July, 1996. As a [[HelloInsertNameHere nameless]] prince of Zemekia, the player has been framed for the murder of the king by his brother Yurias in a bid for the throne, and he is spirited away by a demoness named Astarte to make a DealWithTheDevil to get his revenge.

#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'') -- Released in July, 1998. A girl named Millennia is caught up as a MeatPuppet in a power struggle between the [[BlueBlood Time]][[{{Immortality}} noids]] and the humans over whom they reign.

#''Deception III: Dark Delusion'' (''Soumatou'') -- Released in December, 1999. A girl named Reina has been abducted, along with her family, to be sold into slavery in a neighboring kingdom. She is freed by a rebel faction and must decide whose side she is on.

#''{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'') -- Released in June, 2005. Princess Allura has been framed for the murder of her father and flees to a dark castle to escape execution, and while there, a demon offers her a chance for revenge.
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In 1997, for the Sony PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: play as the bad guy. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of deadly traps that you placed throughout your castle. The game did well enough to spark a small series, although nothing new has been announced as of this time.

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In 1997, 1996, for the Sony PlayStation, Tecmo released ''[[InCaseYouForgotWhoWroteIt Tecmo's]] Deception: Invitation to Darkness'', which, while not a smash success by any stretch of the imagination, allowed the player to do something not often seen in video games: play as the bad guy. The goal of the story was to resurrect {{Satan}}, and instead of doing so with direct combat, you utilized a series of deadly traps that you placed throughout your castle. The game did well enough to spark a small series, although nothing new has been announced as of this time.
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* AerithAndBob: While some characters have normal names, such as Gordon, the series also has some truly ridiculous names, such as Goatbone, Scuba, Loongear, and others, too numerous to list.


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* InsistentTerminology: The third game always refers to TRAPs in all capitals, for some reason.
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* CameBackWrong: [[spoiler:Fiana if Wizbone kills her and you accept Astarte's offer.]]

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crosswicking, How To Alphabetize Things, moved to YMMV tab


* AnInteriorDesignerIsYou: You can add rooms to the Castle of the Damned in the first game, though you cannot subtract any that were there from the start.



* AnInteriorDesignerIsYou: You can add rooms to the Castle of the Damned in the first game, though you cannot subtract any that were there from the start.



* {{Narm}}: The games are filled with horrible, melodramatic "acting" and dialogue.


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* SupernaturalElite: In the second game, humans are basically second-class to a nobility consisting of 'Timenoids' - blue-skinned immortals. As the player, you are initially a slave to the Timenoids, but eventually, you must decide whether to help them brutally suppress an emerging human uprising, help LaResistance destroy the Timenoid elite, or just KillEmAll.
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* TheJoysOfTorturingMooks
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* TrapMaster: The player characters, and an occasional NPC.
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Trope renaming and/or misuse cleanup.


#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'') -- A girl named Millennia is caught up as a MeatPuppet in a power struggle between the [[BlueBlood Time]][[{{Immortality}} noids]] and the humans over whom they reign. [[OrIsIt Or is she?]]

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#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'') -- A girl named Millennia is caught up as a MeatPuppet in a power struggle between the [[BlueBlood Time]][[{{Immortality}} noids]] and the humans over whom they reign. [[OrIsIt Or is she?]]\n
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* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyGambitPileup various sources]], to differing ends.]]

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* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyGambitPileup [[GambitPileup various sources]], to differing ends.]]

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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'')
#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'')
#''Deception III: Dark Delusion'' (''Soumatou'')
#''{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'')

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#''Tecmo's Deception: Invitation to Darkness'' (''Kokumeikan'')
(''Kokumeikan'') -- As a [[HelloInsertNameHere nameless]] prince of Zemekia, the player has been framed for the murder of the king by his brother Yurias in a bid for the throne, and he is spirited away by a demoness named Astarte to make a DealWithTheDevil to get his revenge.

#''Kagero: Deception II'' (''Kagero: Kokumeikan Shinsho'')
Shinsho'') -- A girl named Millennia is caught up as a MeatPuppet in a power struggle between the [[BlueBlood Time]][[{{Immortality}} noids]] and the humans over whom they reign. [[OrIsIt Or is she?]]

#''Deception III: Dark Delusion'' (''Soumatou'')
(''Soumatou'') -- A girl named Reina has been abducted, along with her family, to be sold into slavery in a neighboring kingdom. She is freed by a rebel faction and must decide whose side she is on.

#''{{Trapt}}'' (''Kagero II: [[GratuitousEnglish Dark Illusion]]'')Illusion]]'') -- Princess Allura has been framed for the murder of her father and flees to a dark castle to escape execution, and while there, a demon offers her a chance for revenge.


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* ActionGirl: Curiously, female [=PCs=] outnumber the males three to one.
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* FunWithAcronyms: For whatever reason, "Timenoid" is shortened down to "TMD". "AUO" in ''Dark Delusion'' doesn't seem to stand for anything.

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* FunWithAcronyms: For whatever reason, "Timenoid" is shortened down to "TMD". "AUO" in ''Dark Delusion'' doesn't seem to stand stands for anything.[[http://www.accessup.org/pj/6_C4D5B2B0/i20050719.html Alendar Umbral Operations]], although this is never mentioned in the game.
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* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyXanatosPileup various sources]], to differing ends.]]

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* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyXanatosPileup [[ThirtyGambitPileup various sources]], to differing ends.]]
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* ContentWarnings: ''Invitation to Darkness'' only garnered a T rating from the ESRB, but it includes a separate blurb on the jewel case noting the satanic elements of the storyline.

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* ArtEvolution: The first game uses goraud-shaded, SuperDeformed characters similar to ''FinalFantasyVII''. Later games opted to with with texture-mapped, proportional figures.



* EarlyInstallmentWeirdness: ''Invitiation to Darkness'' is almost completely different from its successors, and it made use of goraud-shaded polygons similar to ''FinalFantasyVII'' while the sequels would opt to go with straight texture-mapping.

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* EarlyInstallmentWeirdness: ''Invitiation to Darkness'' is almost completely different from its successors, and it made use of goraud-shaded [[ArtEvolution gouraud-shaded]], SuperDeformed polygons similar to ''FinalFantasyVII'' while the sequels would opt to go with straight texture-mapping.texture-mapping and proportions.
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* ArtEvolution: The first game uses goraud-shaded, SuperDeformed characters similar to ''FinalFantasyVII''. Later games opted to with with texture-mapped, proportional figures.
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* HumanResources: Used in ''Invitiation to Darkness'' either to collect gold, restore the ManaMeter, or to harvest the actual ''bodies'' to create monsters.

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* HumanResources: Used in ''Invitiation ''Invitation to Darkness'' either to collect gold, restore the ManaMeter, or to harvest the actual ''bodies'' to create monsters.
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* [[HeroicMime Antiheroic Mime]]: The player-character in ''Invitiation to Darkness'', Millennia.

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* [[HeroicMime Antiheroic Mime]]: The player-character in ''Invitiation ''Invitation to Darkness'', Millennia.
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* EarlyInstallmentWeirdness: ''Invitiation to Darkness'' is almost completely different from its successors, and it made use of goraud-shaded polygons similar to ''FinalFantasyVII'' while the sequels would opt to go with straight texture-mapping.
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* BonusBoss: Pretty much any gaiden character in ''Trapt'', but especially the final bosses of each path: Millennia (trap-tripper) and Kendal (creates illusions), each more inexplicable than the last. (Kenny's scene had this troper [[GainaxEnding flashing back to the last episode of Evangelion]].)

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* BonusBoss: Pretty much any gaiden character in ''Trapt'', but especially the final bosses of each path: Millennia (trap-tripper) and Kendal (creates illusions), each more inexplicable than the last. (Kenny's scene had this troper (That last one is very [[GainaxEnding flashing back to the last episode of Evangelion]]."Congratulations"-y]].)
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* [[strike:DubNameChange]] [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Alicia".

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* [[strike:DubNameChange]] [[strike:[[DubNameChange Dub]]]] [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Alicia".
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* UnwittingPawn: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyXanatosPileup various sources]], to differing ends.]]



* WhatMeasureIsAMook: The games often go to some bother to make it clear that you're not killing anonymous mooks, but ''people'', with actual names, backstories and personalities. The [[{{Narm}} terrible acting]] keeps this from having the effect Tecmo was going for, however.
* XanatosSucker: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyXanatosPileup various sources]], to differing ends.]]
**Well, it IS called Deception.
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<<|EasternRPG|>>

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* WhatMeasureIsAMook: The games often go to some bother to make it clear that you're not killing anonymous mooks, but ''people'', with actual names, backstories and personalities. The [[{{Narm}} terrible acting]] keeps this from having the effect Tecmo was going for, however.
* XanatosSucker: [[spoiler: Typically, it turns out the main character is being manipulated. Often by [[ThirtyXanatosPileup various sources]], to differing ends.]]
**Well, it IS called Deception.
----
<<|EasternRPG|>>
however.
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* [[strike:DubNameChange]] [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Allura".

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* [[strike:DubNameChange]] [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Allura"."Alicia".

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* [[strike:DubNameChange]] [[DubNameChange Subtitle Name Change]]: The change from "Alicia" to "Allura" was strictly in the text. The voice acting still very obviously uses "Allura".



* EverythingsBetterWithPrincesses: Princess Fiana and Princess Allura.

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* EverythingsBetterWithPrincesses: Princess Fiana and Princess [[strike:Alicia]] Allura.



* PitTrap

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