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* ''Series/DoctorWho'': In "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]", the Doctor and Donna wind up pursued in a warehouse full of shipping containers. Donna gets caught, but then the Doctor ends up in a chase after the sadistic head of the guards decides he's always wanted to try using the large grappling crane against a person...



* ''Series/DoctorWho'', "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]".

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* ''Series/DoctorWho'', "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood]]".



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* ''VideoGame/VampireTheMasqueradeBloodlines'' has a small one on the Elizabeth Dane GhostShip. It's a StealthBasedMission: the challenge is to investigate a suspicious shipment without being spotted by police officers, which would threaten the {{Masquerade}}.


* ''ThisIslandEarth'' isn't an example, but the ''Series/MysteryScienceTheater3000'' crew treat it like it is:

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* ''ThisIslandEarth'' ''Film/ThisIslandEarth'' isn't an example, but the ''Series/MysteryScienceTheater3000'' crew treat it like it is:


* In the Brazillian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.

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* In the Brazillian Brazilian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.



* ''Series/DoctorWho'', "Planet of the Ood".

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* ''Series/DoctorWho'', "Planet "[[Recap/DoctorWhoS30E3PlanetOfTheOod Planet of the Ood".
Ood]]".



* The ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.

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* The ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''.''VideoGame/BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.



* ''WesternAnimation/TheBatman'' had one where ThePenguin takes control of Manbat.

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* ''WesternAnimation/TheBatman'' had one where ThePenguin The Penguin takes control of Manbat.


* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, Mr. Big's stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden a bomb set to explode in the warehouse, and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.

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* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, [[MisterBig Mr. Big's Big's]] stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden [[TimedMission a bomb set to explode in the warehouse, warehouse]], and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.


* ''Welcome to the Punch'' (2013). [[spoiler:A clue written on the hand of a murdered witness is Punch 119, the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]

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* ''Welcome ''Film/{{Welcome to the Punch'' Punch}}'' (2013). [[spoiler:A A clue written on the hand of a murdered witness is Punch 119, the [[spoiler:the number of a shipping container in a massive container yard where the final denouement/shootout takes place.]]


* Lots of the levels in ''VideoGame/{{Half-Life 1}}'' (and its expansions) are this trope. Warehouses full of crates, yards full of shipping containers... ''VideoGame/{{Half-Life 2}}'' has at least one.

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* Lots of the levels in ''VideoGame/{{Half-Life 1}}'' ''VideoGame/HalfLife1'' (and its expansions) are this trope. Warehouses full of crates, yards full of shipping containers... ''VideoGame/{{Half-Life 2}}'' ''VideoGame/HalfLife2'' has at least one.



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* In the ''WesternAnimation/{{Bonkers}}'' video game for the UsefulNotes/SegaGenesis, Mr. Big's stage takes place in a warehouse filled with crates, which are scattered out like a maze. Mr. Big has hidden a bomb set to explode in the warehouse, and in order to defuse it, Bonkers must find the pieces of Fall-Apart Rabbit in various crates and put them together so Fall-Apart can defuse the bomb. As the levels progress, Mr. Big's mouse henchmen will navigate the warehouse to try to get Bonkers, so Bonkers must take them out by pushing crates at them.


* ''{{Primeval}}'' episode 4.2, involving an extended face-off with a prehistoric crocodile.

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* ''{{Primeval}}'' ''Series/{{Primeval}}'' episode 4.2, involving an extended face-off with a prehistoric crocodile.


* The {{Minecraft}} GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.

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* The {{Minecraft}} ''VideoGame/{{Minecraft}}'' GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.



to:

* The {{Minecraft}} GameMod ''BuildCraft''. You can't walk through pipes, and they ''will'' get in your way.


[[OldManMurray Start-to-Crate Rating]] was.]]

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[[OldManMurray [[Website/OldManMurray Start-to-Crate Rating]] was.]]



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* In the Brazillian film ''Film/TheEliteSquad'', a container maze is used to train candidates for operations in the narrow streets of Rio's slums.



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* ''VideoGame/JurassicParkTheGame'' sees Gerry having to run around and jump across the top of one of these in order to dodge a ''TyrannosaurusRex''.

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