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* AnInsert - Ccose-up shot of hands, a document, a murder weapon, and so on

to:

* AnInsert - Ccose-up Close-up shot of hands, a document, a murder weapon, and so on

Added: 84

Removed: 84

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Renamed trope


* {{Cucoloris}} - Use of a a flat opaque object with holes in it for light diffusion



* {{Cukoloris}} - Use of a a flat opaque object with holes in it for light diffusion
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* BackgroundBodyPart - Framing a character to look like they have an unusual body part, such as horns.

Removed: 134

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* TheSpeedOfSilents - Silent films had non-standard frame rates, so simulations are often undercranked to appear like old silent films
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redlink


* OpenMatte - When more visual information than normal is shown in a movie or show.
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* OpenMatte - When more visual information than normal is shown in a movie or show.
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This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, stop motion, split screen, and forced perspective, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.

to:

This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, stop motion, split screen, and forced perspective, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.
cameras. And if you notice one we've missed, we encourage you to edit this page and add it to our collection of wisdom.
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This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, zoom and pan, and forced perspective, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.

to:

This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, zoom and pan, stop motion, split screen, and forced perspective, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.



* TheSpeedOfSilents
* SplitDiopter
* SplitScreen
* SplitScreenPhoneCall
* SplitScreenReaction
* SpreadWingsFrameShot
* StairwellChase
* StaggeredZoom
* StalkerShot
* StopMotion
* StopTrick
* SymbolicSereneSubmersion

to:

* TheSpeedOfSilents
TheSpeedOfSilents - Silent films had non-standard frame rates, so simulations are often undercranked to appear like old silent films
* SplitDiopter
SplitDiopter - A filter that works similar to a magnifying glass, making a lens focus closer
* SplitScreen
SplitScreen - Showing two or more people in different locations onscreen at the same time
* SplitScreenPhoneCall
SplitScreenPhoneCall - Both people on a phone call are shown simultaneously
* SplitScreenReaction
SplitScreenReaction - To show the reactions of all involved in some event, the screen is split into sections
* SpreadWingsFrameShot
SpreadWingsFrameShot - A character is framed so it appears to sprout wings
* StairwellChase
StairwellChase - Someone is being chased up or down a flight of stairs
* StaggeredZoom
StaggeredZoom - Three or more shots, varying in distance but focused on the same point, cut together rapidly
* StalkerShot
StalkerShot - The camera reveals someone stalking another character without their knowledge
* StopMotion
StopMotion - Animate models, one frame at a time
* StopTrick
StopTrick - Stop the camera, change or add something to the shot, and start it again with everything else in the same positions
* SymbolicSereneSubmersionSymbolicSereneSubmersion - Visual metaphor where a person is passively submerged in an ocean, pool, or other body of water for symbolic reasons
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This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, zoom and pan, and infrared, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.

to:

This is an assortment of things the camera can do in visual media. You can probably think of a few like slow motion, zoom and pan, and infrared, forced perspective, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.



* ScreenShake -
* SecondPersonAttack
* ShadowDiscretionShot
* ShakyPOVCam
* ShotReverseShot
* SkywardScream
* SlowMotionDrop
* SlowMotionFall
* SlowMotionPassBy
* SnowyScreenOfDeath
* SocialSemiCircle

to:

* ScreenShake -
- Shake the screen to empasize what is happening
* SecondPersonAttack
SecondPersonAttack - Someone attacks the victim through the POV of that victim
* ShadowDiscretionShot
ShadowDiscretionShot - Alluding to something bad or unpleasant by showing it in shadow
* ShakyPOVCam
ShakyPOVCam - Using the camera to represent the POV of some fast moving object or creature
* ShotReverseShot
ShotReverseShot - Repeated Over the Shoulder shots interrupted by the occasional Medium Two-Shot
* SkywardScream
SkywardScream - Camera is placed directly over the actor, pointing down, while the actor looks up into the camera or at the sky overhead and screams
* SlowMotionDrop
SlowMotionDrop - character receives some shocking news, causing them to drop something, and we follow its fall in slow motion
* SlowMotionFall
SlowMotionFall - A person falling backwards (or forwards) in slow-motion
* SlowMotionPassBy
SlowMotionPassBy - Two persons/vehicles pass by each other in opposite directions and the video is slowed down
* SnowyScreenOfDeath
SnowyScreenOfDeath - Screens giving a visual feed have gone full of static
* SocialSemiCircleSocialSemiCircle - Characters sit in an awkward semi-circle around a table so as to avoid anyone sitting with their backs to the camera/audience
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This is an assortment of things the camera can do in visual media.

to:

This is an assortment of things the camera can do in visual media.
media. You can probably think of a few like slow motion, zoom and pan, and infrared, but there are ''hundreds of effects.'' Look at our list below, and be amazed at what your fellow Tropers have noticed being done with cameras.



* ScreamDiscretionShot
* ScreenShake

to:

* ScreamDiscretionShot
ScreamDiscretionShot - Something horrible is visited upon a character but the viewer doesn't see it directly
* ScreenShakeScreenShake -
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* MotionBlur
* MultiTakeCut
* NostrilShot
* OneEyedShot
* TheOner
* OrbitalKiss
* OrbitalShot
* OverTheShoulder
* {{Overcrank}}
* PaddleballShot
* PanUpToTheSkyEnding
* PicturePerfectPresentation
* PlummetPerspective
* PuzzlePan
* RackFocus
* RasterVision
* ReactionShot
* RedFilterOfDoom
* RepeatCut
* RevealShot
* RoundaboutShot
* RoundTableShot

to:

* MotionBlur
MotionBlur - Indicate that something is moving really fast by showing it as just a blur
* MultiTakeCut
MultiTakeCut - The exact same action filmed from various angles then edited together with Jump Cuts
* NostrilShot
NostrilShot - Close-up shot taken from a low position upward toward the actors, so as to flaunt their nostrils
* OneEyedShot
OneEyedShot - One-Eyed Shot is a camera trick where a person's eye is shown onscreen
* TheOner
TheOner - One very long, uninterrupted camera shot
* OrbitalKiss
OrbitalKiss - Two characters kiss, and the camera rotates a full 360 degrees around them as this happens
* OrbitalShot
OrbitalShot - One subject around whom the camera circles, so as to provide a rotating view from all sides
* OverTheShoulder
OverTheShoulder - Frames a dialog speaker with the shoulder and back of the head of the character being spoken to
* {{Overcrank}}
{{Overcrank}} - Frame rate at which the film is being shot is higher than normal, so that when played back at a normal speed the action is in slow motion
* PaddleballShot
PaddleballShot - Playoing with 3D effects by making people and objects appear to reach out from the screen at the audience
* PanUpToTheSkyEnding
PanUpToTheSkyEnding - Used at the end of an episode or movie, wherein the view pans up to the sky upon conclusion of a story arc
* PicturePerfectPresentation
PicturePerfectPresentation - Focus at a picture of a location or scene, then the photo dissolves into a view of the identical spot
* PlummetPerspective
PlummetPerspective - Someone is hanging on a ledge when an unimportant object falls, the camera moves into position to show it falling hundreds of feet
* PuzzlePan
PuzzlePan - When a video game has a complex puzzle to solve, the game's camera will frequently pan around the screen, silently tracing the correct route
* RackFocus
RackFocus - Changing the point of focus from one character or object in frame, to another character or object that is closer to or more distant from the camera
* RasterVision
RasterVision - Flicker caused by the mismatch between the framerate the video being recorded is at and the framerate of a TV set or other video onscreen
* ReactionShot
ReactionShot - Character says or does something and the camera cuts away to another character to show them react
* RedFilterOfDoom
RedFilterOfDoom - Where everything shifts to a basically white-red-black spectrum, is often used to facilitate a change in mood
* RepeatCut
RepeatCut - The same action, line, or brief exchange is shown more than once in immediate repetition
* RevealShot
RevealShot - A partial view of a scene exands to show something else, which significantly changes the situation
* RoundaboutShot
RoundaboutShot - Character (or several) would spin around; while they are doing this, said character(s) is/are shown in close-up
* RoundTableShotRoundTableShot - Character focused in at a table whenc amera rotates left or right to the next character
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* KuleshovEffect
* LensFlare
* LowAngleEmptyWorldShot
* MatteShot
* MediumTwoShot
* MeltingFilmEffect
* MenacingHandShot
* MoodLighting
* {{Mouthscreen}}

to:

* KuleshovEffect
KuleshovEffect - A single dull facial expression taking on deeper meanings based on context
* LensFlare
LensFlare - Glare causing a chain of circles, on an imaginary line from the object through the center of the frame
* LowAngleEmptyWorldShot
LowAngleEmptyWorldShot - Shot intended to make a crowded or busy area look deserted
* MatteShot
MatteShot - Filming in front of a painting, most often used to portray a non-existent vista
* MediumTwoShot
MediumTwoShot - A shot of two characters, framing their head and torso
* MeltingFilmEffect
MeltingFilmEffect - Apearing as if the film being watched is melting
* MenacingHandShot
MenacingHandShot - Framing shot meant to dramatically show that one character means to threaten or attack anothe
* MoodLighting
MoodLighting - Use of filters or digital post-processing to change the tint of the film
* {{Mouthscreen}}{{Mouthscreen}} - A person's mouth and lips are pretty much all showing on the screen
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* HandOfDeath - Horror film-style view of a hand or a pair of hands, and possibly the murder weapon itsel
* HatAndCoatShot
* HollywoodDarkness
* HolyBacklight
* HuddleShot
* InCameraEffects
* ImpairmentShot
* AnInsert
* InsertCameo
* InUniverseCamera
* JuxtaposedHalvesShot

to:

* HandOfDeath - Horror film-style view of a hand or a pair of hands, and possibly the murder weapon itsel
itself
* HatAndCoatShot
HatAndCoatShot - Let the audience know that the story is over and it is time to grab your hat and coat and go home
* HollywoodDarkness
HollywoodDarkness - A character switches off the last light in the room, a vaguely bluish weak light switches on
* HolyBacklight
HolyBacklight - A character is lit from behind by a blinding light, usually making the figure indistinct
* HuddleShot
HuddleShot - characters form a huddle; the camera POV switches, looking directly upward at the characters' heads
* InCameraEffects
InCameraEffects - Effects the camera itself produces, such as black-and-white in a color camera
* ImpairmentShot
ImpairmentShot - Ccamera trick used to indicate that the character whose POV we are seeing is drugged, poisoned, sick, injured, or otherwise incapacitated
* AnInsert
AnInsert - Ccose-up shot of hands, a document, a murder weapon, and so on
* InsertCameo
InsertCameo - An Insert of the creator's hand (or, rarely, some other body part), usually standing in for that of one of the regular actors
* InUniverseCamera
InUniverseCamera - camera actually present in the "world" of the story
* JuxtaposedHalvesShotJuxtaposedHalvesShot - Juxtaposing half the face or body of two characters in the middle or putting them beside each other and showing only half of each person
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* ColorWash - Oversaturation of colors or a change of palate as an effect

to:

* ColorWash - Oversaturation of colors or a change of palate palette as an effect



* FaceFramedInShadow
* FalseCameraEffects
* FakeVideoCameraView
* FilmingForEasyDub
* FishEyeLens
* FlyAtTheCameraEnding
* FlyawayShot
* ForcedPerspective
* FramedSubject
* GaussianGirl
* TheGraduateHomageShot
* GraspTheSun
* HalfemptyTwoShot
* HandOfDeath

to:

* FaceFramedInShadow
FaceFramedInShadow - A face half-covered by shadow,
* FalseCameraEffects
FalseCameraEffects - A shot that looks as if it had been filmed on a set with an actual camera using an unusual lens or other camera trick.
* FakeVideoCameraView
FakeVideoCameraView - Video appears to be through the viewfinder of a camera as if we were watching someone the camera is recording
* FilmingForEasyDub
FilmingForEasyDub- Making sure the character's mouth can't be scene so potentially different dialogue can be dubbed in later
* FishEyeLens
FishEyeLens - extremely wide-angle lens used to produce a sense of disorientation
* FlyAtTheCameraEnding
FlyAtTheCameraEnding - Something in the decides to start flying, and comes straight at the camera
* FlyawayShot
FlyawayShot - Camera slowly zooms out and gives an aerial view of the setting
* ForcedPerspective
ForcedPerspective - exploitation of the camera's 2-D vision so tha close objects appear larger and distant objects appear smaller
* FramedSubject
FramedSubject - The subject, usually a person, is framed by something in the background
* GaussianGirl
GaussianGirl - Person shot through a soft-focus filter, a piece of translucent plastic, or blurry material such as vaseline smeared on the lens
* TheGraduateHomageShot
TheGraduateHomageShot - Person looking through a window at a wedding banging on the glass and calling the name of the bride or groom
* GraspTheSun
GraspTheSun - Character who is about to attempt some superhuman feat reaches out towards a celestial object with their hand, as if to grasp it
* HalfemptyTwoShot
HalfemptyTwoShot - A shot of one character is composed asymmetrically, as if the character is in a two-shot with an invisible second character
* HandOfDeathHandOfDeath - Horror film-style view of a hand or a pair of hands, and possibly the murder weapon itsel

Removed: 13

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* RampingShot
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* ColorWash - Oversaturation of colors or a change of palate as an effec

to:

* ColorWash - Oversaturation of colors or a change of palate as an effeceffect



* DownHereShot -Looking down at someone small

to:

* DownHereShot -Looking - Looking down at someone small



* DutchAngle
* EatTheCamera
* EpicTrackingShot
* ExtremeCloseUp
* {{Eyedscreen}}

to:

* DutchAngle
DutchAngle - Shots taken from a slanted/tilted camera angle
* EatTheCamera
EatTheCamera - Camera zooms into someone's mouth
* EpicTrackingShot
EpicTrackingShot - camera movement that defies typical expectations, with unusual complexity, length or "impossible" movement
* ExtremeCloseUp
ExtremeCloseUp - cameras zoom up to the face of the character in focus, sometimes zooming right in their eyes
* {{Eyedscreen}}{{Eyedscreen}} - Specialized focus on something, by using black bars on the area of the screen above and below it
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* CircularDrive
* CloseupOnHead
* ColorWash
* CompartmentShot
* CueTheBilliardShot
* {{Cukoloris}}
* CutApart
* CrystalClearPicture
* DemonicHeadShake
* DesolationShot
* DiscretionShot
* DoubleVision
* DownHereShot
* DrivingADesk

to:

* CircularDrive
CircularDrive - Drive or move objects or people in a circle around the camera to make it look like there are lots more things than there actually are
* CloseupOnHead
CloseupOnHead - Extreme close up on head, often followed by a backup reveal showing an unusual view behind it
* ColorWash
ColorWash - Oversaturation of colors or a change of palate as an effec
* CompartmentShot
CompartmentShot - view of a container being opened from inside the container
* CueTheBilliardShot
CueTheBilliardShot - close up of someone shooting pool
* {{Cukoloris}}
{{Cukoloris}} - Use of a a flat opaque object with holes in it for light diffusion
* CutApart
CutApart - Scene in which a cutaway produces an effect not what the viewer expected
* CrystalClearPicture
CrystalClearPicture - The view of a television image is nuch sharper than normally expected
* DemonicHeadShake
DemonicHeadShake - A person's head moves in an unusual or very fast speed
* DesolationShot
DesolationShot - View of abandoned city or other ruined or otherwise trashed area
* DiscretionShot
DiscretionShot - Something implied but not actually shown
* DoubleVision
DoubleVision - Someone playing two or more roles so they can appear to be in two or more places at once.
* DownHereShot
DownHereShot -Looking down at someone small
* DrivingADeskDrivingADesk - Sitting at a stationary object while the appearance of motion occurs behind them
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* BackBlocking - When a pwrson's back fills up most or all of the screen

to:

* BackBlocking - When a pwrson's person's back fills up most or all of the screen
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Added DiffLines:

* SymbolicSereneSubmersion
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Added DiffLines:

* StalkerShot

Added: 75

Changed: 375

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* BinocularShot -A shot appearing to be through binoculars - Camera moves around the scene aq the image is in slow motrion

to:

* BinocularShot -A - A shot appearing to be through binoculars binoculars
* BulletTime
- Camera moves around the scene aq as the image is in slow motrionmotion



* CameraChase
* CameraSniper
* ChromaKey

to:

* CameraChase
CameraChase - Approaching the camera or having the camera follow the person as they walk
* CameraSniper
CameraSniper - Subject of an image appears as if in the sights of a sniper rifle
* ChromaKeyChromaKey - Using a solid color background (like blue or green screen) in the background to allow other visuals to show in place of the screen behind the person(s) or thing(s)

Changed: 281

Removed: 13

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* AdrenalineTime - Use of regular speed and high speed or slow speeds filming in the same scene

to:

* AdrenalineTime - Use of regular speed and high speed or slow speeds speed filming in the same scene



* AspectRatioSwitch - Intentionally changig aspect ratios, for example from 4:3 to 16:9
* AstronomicZoom - A a very long shot covering a huge change of area, for example, focusing on a house, then zooming into a blade3 of grass, or showing the earth, then zooming out to other planets or galaxies
* BackBlocking - When a pewrson's back fills up most or all of the scene
* BackgroundHalo
* BetweenMyLegs
* BinocularShot
* BulletTime
* CameraAbuse

to:

* AspectRatioSwitch - Intentionally changig changing aspect ratios, for example from 4:3 to 16:9
* AstronomicZoom - A a very long shot covering a huge change of area, for example, focusing on a house, then zooming into a blade3 blade of grass, or showing the earth, then zooming out to other planets or galaxies
* BackBlocking - When a pewrson's pwrson's back fills up most or all of the scene
screen
* BackgroundHalo
BackgroundHalo - Placing a silhouette of light around (oe above) a person's head
* BetweenMyLegs
BetweenMyLegs - A shot taken between someone's legs
* BinocularShot
BinocularShot -A shot appearing to be through binoculars - Camera moves around the scene aq the image is in slow motrion
* BulletTime
* CameraAbuse
CameraAbuse - Shaking or apparent damage to the camera
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* AdrenalineTime
* AloneInACrowd
* AspectRatioSwitch
* AstronomicZoom
* BackBlocking

to:

* AdrenalineTime
AdrenalineTime - Use of regular speed and high speed or slow speeds filming in the same scene
* AloneInACrowd
AloneInACrowd- Standing while a crowd passes around you
* AspectRatioSwitch
AspectRatioSwitch - Intentionally changig aspect ratios, for example from 4:3 to 16:9
* AstronomicZoom
AstronomicZoom - A a very long shot covering a huge change of area, for example, focusing on a house, then zooming into a blade3 of grass, or showing the earth, then zooming out to other planets or galaxies
* BackBlockingBackBlocking - When a pewrson's back fills up most or all of the scene

Added: 15

Removed: 15

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* {{Cukoloris}}


Added DiffLines:

* {{Cukoloris}}
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Red link


* ScreenShatter
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new trope

Added DiffLines:

* MenacingHandShot
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Added DiffLines:

* SpreadWingsFrameShot
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* RingAroundTheCloseUp
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Added DiffLines:

* RoundaboutShot

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