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This is where mecha, robots, or anything similar have lower legs and forearms bigger than the corresponding thighs and upper arms, as if they had giant bracers and boots on, or bell bottom pants from TheSeventies.

to:

This is where mecha, robots, or anything similar have lower legs and forearms bigger than the corresponding thighs and upper arms, as if they had giant bracers and boots on, or bell bottom bell-bottom pants from TheSeventies.



* In ''Manga/AstroBoy'' many of the male robots have thick legs and forearms. Astro himself is an example if you count his boots. Epsilon who is a female robot also has them, and still looks feminine in them since hers resemble arm warmers/leg warmers.

to:

* In ''Manga/AstroBoy'' many of the male robots have thick legs and forearms. Astro himself is an example if you count his boots. Epsilon who is a female robot also has them, them and still looks feminine in them since hers resemble arm warmers/leg warmers.



* In ''Manga/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, a long chain, a shield and a box of tools.

to:

* In ''Manga/OnePiece'', Franky the cyborg has big, inflated forearms which becomes become even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, a long chain, a shield shield, and a box of tools.



* ''[[VideoGame/MegaManClassic Mega Man]]'' is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.

to:

* ''[[VideoGame/MegaManClassic Mega Man]]'' is more notable in artwork than in games but it's there in both. In some cases cases, his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.



* Lasertrons in ''VideoGame/Fallout4'' have these for their legs, making them look as if they wore platform shoes, especially when the voices and the personas of the robots the plater is able to meet in the Commonwealth are feminine.

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* Lasertrons in ''VideoGame/Fallout4'' have these for their legs, making them look as if they wore platform shoes, especially when the voices and the personas of the robots the plater player is able to meet in the Commonwealth are feminine.
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* Lasertrons in ''VideoGame/Fallout4'' have these for their legs, making them look as if they wore platform shoes, especially when the voices and the personas of the robots the plater is able to meet in the Commonwealth are feminine.
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* The classic ''Franchise/{{Gundam}}'' is a good example. Its lower legs are notably larger and more complex than the upper legs, it's less noticeable but still there with the arms. Some of the robots were designed to be more bottom-heavy, i.e to shift their gravity center lower.

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* The classic ''Franchise/{{Gundam}}'' is a good example. Its lower legs are notably larger and more complex than the upper legs, it's less noticeable but still there with the arms. Some of the robots were designed to be more bottom-heavy, i.e to shift their gravity center lower.lower; most notably, the Dom has massive lower legs and feet with the justification that it has jets built into them that allow it to hover at high speeds over the surface of the Earth.
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* Some of the 'Mechs of ''TabletopGame/BattleTech'' are designed this way: many of the early designs which were drawn from anime influences feature large lower legs or forearms with smaller upper arms or thighs (for instance, the ''[[https://www.sarna.net/wiki/Crusader Crusader]]''). The most blatant offender probably being the ''[[https://www.sarna.net/wiki/Thunder Thunder]]''. It doesn't have feet so much as it has ''very'' large shins that it just happens to walk on.
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* The Classic ''Franchise/{{Gundam}}'' is a good example. Its lower legs are notably larger and more complex than the upper legs, it's less noticeable but still there with the arms. Some of the robots were designed to be more bottom-heavy, i.e to shift their gravity center lower.
* In ''Manga/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.
* The Ingrams in ''Anime/PatLabor'' are a strong example, having extremely large lower legs, the right one containing a compartment for storing a scaled-up revolver, and short, minimalistic thighs. This is explicitly in the interest of keeping their centre of gravity low so they don't tip over, which is '''the''' primary design concern with a humanoid mech that is two stories tall and meant to operate in an urban environment.

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* The Classic classic ''Franchise/{{Gundam}}'' is a good example. Its lower legs are notably larger and more complex than the upper legs, it's less noticeable but still there with the arms. Some of the robots were designed to be more bottom-heavy, i.e to shift their gravity center lower.
* In ''Manga/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, a long chain, a shield and a box of tools.
* The Ingrams in ''Anime/PatLabor'' ''Anime/{{Patlabor}}'' are a strong example, having extremely large lower legs, the right one containing a compartment for storing a scaled-up revolver, and short, minimalistic thighs. This is explicitly in the interest of keeping their centre of gravity low so they don't tip over, which is '''the''' primary design concern with a humanoid mech that is two stories tall and meant to operate in an urban environment.



* ''Franchise/{{Transformers}}''. The majority are examples, often with [[KibblesAndBits Kibble]] attached to their lower arms, while upper arm Kibble usually turns into ShouldersOfDoom detached from the arm. In toys with this, it's [[JustifiedTrope Justified]] since it's literally impossible to have the upper arm bigger, if the shoulder pad and upper arm are supposed to be flush with the lower arm when transformed. Similarly, many toys have larger lower legs than upper legs due to it being common for the toy's lower legs to fold over their upper legs in vehicle mode. The lower legs are usually incorporated into the toy's vehicle mode appearance, while the upper legs wide up being internal.

to:

* ''Franchise/{{Transformers}}''. The majority are examples, often with [[KibblesAndBits Kibble]] attached to their lower arms, while upper arm Kibble usually turns into ShouldersOfDoom detached from the arm. In toys with this, it's [[JustifiedTrope Justified]] since it's literally impossible to have the upper arm bigger, if the shoulder pad and upper arm are supposed to be flush with the lower arm when transformed. Similarly, many toys have larger lower legs than upper legs due to it being common for the toy's lower legs to fold over their upper legs in vehicle mode. The lower legs are usually incorporated into the toy's vehicle mode appearance, while the upper legs wide wind up being internal.
Is there an issue? Send a MessageReason:
None


* In ''Anime/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.

to:

* In ''Anime/OnePiece'', ''Manga/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.
Is there an issue? Send a MessageReason:
None

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* The Ingrams in ''Anime/PatLabor'' are a strong example, having extremely large lower legs, the right one containing a compartment for storing a scaled-up revolver, and short, minimalistic thighs. This is explicitly in the interest of keeping their centre of gravity low so they don't tip over, which is '''the''' primary design concern with a humanoid mech that is two stories tall and meant to operate in an urban environment.
Is there an issue? Send a MessageReason:
Not really an example. Bender's limbs are uniform hoses.


* Bender from ''WesternAnimation/{{Futurama}}'' has incredibly long, thick, and durable arms and legs. This aspect of his character is so prominent that at one point he considered a legitimate superpower and used it to fight crime as a costumed superhero. {{Justified|Trope}} because Bender was built for construction work.
Willbyr MOD

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This one shows the legs more clearly


* ''TabletopGame/Warhammer40000'': Many types of HumongousMecha used by [[TheEmpire the Imperium of Man]] have some degree of this trope, with the most prevalent example being the [[https://wh40k.lexicanum.com/wiki/Reaver_Battle_Titan Reaver Titan]].

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* ''TabletopGame/Warhammer40000'': Many types of HumongousMecha used by [[TheEmpire the Imperium of Man]] have some degree of this trope, with the most prevalent example being the [[https://wh40k.lexicanum.com/wiki/Reaver_Battle_Titan com/mediawiki/images/a/a9/Reaver1.jpg Reaver Titan]].
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* ''TabletobGame/Warhammer40000'': Many types of HumongousMecha used by [[TheEmpire the Imperium of Man]] have some degree of this trope, with the most prevalent example being the [[https://wh40k.lexicanum.com/wiki/Reaver_Battle_Titan Reaver Titan]].

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* ''TabletobGame/Warhammer40000'': ''TabletopGame/Warhammer40000'': Many types of HumongousMecha used by [[TheEmpire the Imperium of Man]] have some degree of this trope, with the most prevalent example being the [[https://wh40k.lexicanum.com/wiki/Reaver_Battle_Titan Reaver Titan]].
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[[folder:Tabletop Games]]
* ''TabletobGame/Warhammer40000'': Many types of HumongousMecha used by [[TheEmpire the Imperium of Man]] have some degree of this trope, with the most prevalent example being the [[https://wh40k.lexicanum.com/wiki/Reaver_Battle_Titan Reaver Titan]].
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Typo


And froman artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet comes of as time-consuming without covering them.

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And froman from an artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet comes of as time-consuming without covering them.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MegaMan'' is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.
* Many of the robotic characters from ''Franchise/SonicTheHedgehog'' heavily feature this design. Notable examples include almost the entire E-Series robots, especially E102 Gamma and E123 Omega, Emerl, Gemerl and the Gizoids, Metal Sonic (most prominently in his transformed state in ''VideoGame/SonicHeroes''), and Johnny from ''VideoGame/SonicRushAdventure''.

to:

* ''VideoGame/MegaMan'' ''[[VideoGame/MegaManClassic Mega Man]]'' is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.
* Many of the robotic characters from ''Franchise/SonicTheHedgehog'' heavily feature this design. Notable examples include almost the entire E-Series robots, especially E102 E-102 Gamma and E123 E-123 Omega, Emerl, Gemerl and the Gizoids, Metal Sonic (most prominently in his transformed state in ''VideoGame/SonicHeroes''), and Johnny from ''VideoGame/SonicRushAdventure''.
Is there an issue? Send a MessageReason:
None


And froman artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet come of as time-consuming without covering them.

to:

And froman artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet come comes of as time-consuming without covering them.
Is there an issue? Send a MessageReason:
None


And to an artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet come of as time-consuming without covering them.

to:

And to an froman artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet come of as time-consuming without covering them.
Is there an issue? Send a MessageReason:
"Upper limb" is the formal anatomical term for what we laymen call the "arm". It's not a generic hypernym for the upper arms and thighs.


This is where mecha, robots, or anything similar have lower legs and forearms bigger than their upper limbs, as if they had giant bracers and boots on, or bell bottom pants from TheSeventies.

There's a few various reasons for this trope. One of the most common is the prevalence of robots with RocketBoots or various [[ArmCannon arm mounted weaponry]] on their forearms. Another reason is the prevalence of ShouldersOfDoom or hip-plates on many robots. The shoulder plates are already large, leaving less room for the upper limb, while the lower one is free to look bulkier.

to:

This is where mecha, robots, or anything similar have lower legs and forearms bigger than their the corresponding thighs and upper limbs, arms, as if they had giant bracers and boots on, or bell bottom pants from TheSeventies.

There's a few various reasons for this trope. One of the most common is the prevalence of robots with RocketBoots or various [[ArmCannon arm mounted weaponry]] on their forearms. Another reason is the prevalence of ShouldersOfDoom or hip-plates on many robots. The shoulder plates are already large, leaving robots, whose great size leaves less room for the upper limb, arms and thighs respectively, while the forearms and lower one is legs are free to look bulkier.



* ''WesternAnimation/SamuraiJack'': The [[HumongousMecha Mondo Bot's]] hands and feet are proportionally very large but has comparatively skinny upper limbs, this actually proves to be a massive design flaw as after Jack has [[FusionDance merged]] with a magic stone giant he easily snaps his arms and legs with a single chop.

to:

* ''WesternAnimation/SamuraiJack'': The [[HumongousMecha Mondo Bot's]] hands and feet are proportionally very large but has comparatively skinny upper limbs, arms and thighs, this actually proves to be a massive design flaw as after Jack has [[FusionDance merged]] with a magic stone giant he easily snaps his arms and legs with a single chop.

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fixing indent


** Other more Downplayed examples include the Anti-monitor and Aya, whose limbs are only slightly larger at the ends. ** The Manhunters avert this, having more normal proportions.

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** Other more Downplayed examples include the Anti-monitor and Aya, whose limbs are only slightly larger at the ends. ends.
** The Manhunters avert this, having more normal proportions.

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[[quoteright:350: [[Music/MunichMachine https://static.tvtropes.org/pmwiki/pub/images/munich_machine.jpg]] ]]
[[caption-width-right:350: "[[TheSeventies Get on the]] [[https://www.youtube.com/watch?v=AsJ5bxEN8Gg Funk Train]]" ]]

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[[quoteright:350: [[Music/MunichMachine [[quoteright:350:[[Music/MunichMachine https://static.tvtropes.org/pmwiki/pub/images/munich_machine.jpg]] ]]
jpg]]]]
[[caption-width-right:350: "[[TheSeventies Get on the]] [[https://www.youtube.com/watch?v=AsJ5bxEN8Gg Funk Train]]" ]]
Train]]"]]



!!Examples

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!!Examples
!!Examples:



[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:Webcomics]]

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[[folder:Webcomics]][[folder:Web Comics]]



* Bender from ''[[WesternAnimation/{{Futurama}} Futurama]]'' has incredibly long, thick, and durable arms and legs. This aspect of his character is so prominent that at one point he considered a legitimate superpower and used it to fight crime as a costumed superhero. {{Justified|Trope}} because Bender was built for construction work.

to:

* Bender from ''[[WesternAnimation/{{Futurama}} Futurama]]'' ''WesternAnimation/{{Futurama}}'' has incredibly long, thick, and durable arms and legs. This aspect of his character is so prominent that at one point he considered a legitimate superpower and used it to fight crime as a costumed superhero. {{Justified|Trope}} because Bender was built for construction work.



[[/folder]]

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[[/folder]][[/folder]]
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* ''Anime/MazingerZ'', the titular mecha has these gauntlet/greaves thing going on its arms and legs.

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* ''Anime/MazingerZ'', the titular mecha has these gauntlet/greaves thing going on its arms and legs. So do its successors, ''Anime/GreatMazinger'' and ''Anime/UFORoboGrendizer''.
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[[foldercontrol]]
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* ''Franchise/{{Transformers}}''. The majority are examples, often with [[KibblesAndBits Kibble]] attached to their lower arms, while upper arm Kibble usually turns into ShouldersOfDoom detached from the arm. In toys with this, it's [[JustifiedTrope Justified]] since it's literally impossible to have the upper arm bigger, if the shoulder pad and upper arm are supposed to be flush with the lower arm when transformed.

to:

* ''Franchise/{{Transformers}}''. The majority are examples, often with [[KibblesAndBits Kibble]] attached to their lower arms, while upper arm Kibble usually turns into ShouldersOfDoom detached from the arm. In toys with this, it's [[JustifiedTrope Justified]] since it's literally impossible to have the upper arm bigger, if the shoulder pad and upper arm are supposed to be flush with the lower arm when transformed. Similarly, many toys have larger lower legs than upper legs due to it being common for the toy's lower legs to fold over their upper legs in vehicle mode. The lower legs are usually incorporated into the toy's vehicle mode appearance, while the upper legs wide up being internal.

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None


* In the ''WesternAnimation/GreenLanternTheAnimatedSeries'' episode Steam Lantern, Duke Nigel's mechanoids are designed with this style in mind. Other more Downplayed examples include the Anti-monitor and Aya, whose limbs are only slightly larger at the ends. The Manhunters Avert this, having more normal proportions.

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* ''WesternAnimation/GreenLanternTheAnimatedSeries'':
**
In the ''WesternAnimation/GreenLanternTheAnimatedSeries'' episode Steam Lantern, "Steam Lantern", Duke Nigel's mechanoids are designed with this style in mind. mind.
**
Other more Downplayed examples include the Anti-monitor and Aya, whose limbs are only slightly larger at the ends. ** The Manhunters Avert avert this, having more normal proportions.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MightyNo9'', the SpiritualSuccessor of [=MegaMan=] naturally has these for its robot designs. Beck, Mighty No. 1, and Mighty No. 5 have large forelegs. Mighty No. 4 has large forearms.

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* ''VideoGame/MightyNo9'', the SpiritualSuccessor of [=MegaMan=] Mega Man naturally has these for its robot designs. Beck, Mighty No. 1, and Mighty No. 5 have large forelegs. Mighty No. 4 has large forearms.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/MegasXLR'' Megas, the glorft mechs, ahh heck, all of the humanoid mechs fall under this drope.

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* ''WesternAnimation/MegasXLR'' ''WesternAnimation/MegasXLR'': Megas, the glorft Glorft mechs, ahh heck, and pretty much all of the humanoid mechs fall under this drope.trope.
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[[caption-width-right:350: " [[TheSeventies Get on the]] [[https://www.youtube.com/watch?v=AsJ5bxEN8Gg Funk Train]]" ]]

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[[caption-width-right:350: " [[TheSeventies "[[TheSeventies Get on the]] [[https://www.youtube.com/watch?v=AsJ5bxEN8Gg Funk Train]]" ]]
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None


* Many of the robotic characters from ''Franchise/SonicTheHedgehog'' heavily feature this design. Notable examples include almost the entire E-Series robots, especially E102 Gamma and E123 Omega, Emerl, Gemerl and the Gizoids, Metal Sonic (most prominently in his transformed state in SonicHeroes), and Johnny from ''SonicRushAdventure''.
* ''VideoGame/MightyNo9'', the SpiritualSuccessor of MegaMan naturally has these for its robot designs. Beck, Mighty No. 1, and Mighty No. 5 have large forelegs. Mighty No. 4 has large forearms.

to:

* Many of the robotic characters from ''Franchise/SonicTheHedgehog'' heavily feature this design. Notable examples include almost the entire E-Series robots, especially E102 Gamma and E123 Omega, Emerl, Gemerl and the Gizoids, Metal Sonic (most prominently in his transformed state in SonicHeroes), ''VideoGame/SonicHeroes''), and Johnny from ''SonicRushAdventure''.
''VideoGame/SonicRushAdventure''.
* ''VideoGame/MightyNo9'', the SpiritualSuccessor of MegaMan [=MegaMan=] naturally has these for its robot designs. Beck, Mighty No. 1, and Mighty No. 5 have large forelegs. Mighty No. 4 has large forearms.
Is there an issue? Send a MessageReason:
None


* In ''OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.

to:

* In ''OnePiece'', ''Anime/OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.
Is there an issue? Send a MessageReason:
None


Contrast TopHeavyGuy whose overall body is disproportionate and CreepilyLongArms for arms that are unusually long, compare ChickenWalker for another popular form of Robotic Legs.

to:

Contrast TopHeavyGuy whose overall body is disproportionate and CreepilyLongArms for arms that are unusually long, compare ChickenWalker for another popular form of Robotic Legs.
Legs. See also FingerlessHands, which is the organic version of this.
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Upped for Grabs by Alnair. '''NoLaunchingPlease'''.

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Created from YKTTW

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Upped for Grabs by Alnair. '''NoLaunchingPlease'''.

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[[quoteright:350: [[Music/MunichMachine http://static.tvtropes.org/pmwiki/pub/images/munich_machine.jpg]] ]]
[[caption-width-right:350: " [[TheSeventies Get on the]] [[https://www.youtube.com/watch?v=AsJ5bxEN8Gg Funk Train]]" ]]

This is where mecha, robots, or anything similar have lower legs and forearms bigger than their upper limbs, as if they had giant bracers and boots on, or bell bottom pants from TheSeventies.

There's a few various reasons for this trope. One of the most common is the prevalence of robots with RocketBoots or various [[ArmCannon arm mounted weaponry]] on their forearms. Another reason is the prevalence of ShouldersOfDoom or hip-plates on many robots. The shoulder plates are already large, leaving less room for the upper limb, while the lower one is free to look bulkier.

And to an artistic standpoint, it can either come across as a [[LazyArtist convenient or a lazy design choice]] if drawing hands and feet come of as time-consuming without covering them.

Contrast TopHeavyGuy whose overall body is disproportionate and CreepilyLongArms for arms that are unusually long, compare ChickenWalker for another popular form of Robotic Legs.

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!!Examples

[[folder:Anime and Manga]]
* In ''Manga/AstroBoy'' many of the male robots have thick legs and forearms. Astro himself is an example if you count his boots. Epsilon who is a female robot also has them, and still looks feminine in them since hers resemble arm warmers/leg warmers.
* All three ''Anime/RobotRomanceTrilogy'' animes have them. ''Anime/VoltesV'', ''Anime/{{Daimos}}'', ''Anime/CombattlerV'' all have forearms and legs that are armored with armlets and greaves.
* ''Anime/MazingerZ'', the titular mecha has these gauntlet/greaves thing going on its arms and legs.
* The Classic ''Franchise/{{Gundam}}'' is a good example. Its lower legs are notably larger and more complex than the upper legs, it's less noticeable but still there with the arms. Some of the robots were designed to be more bottom-heavy, i.e to shift their gravity center lower.
* In ''OnePiece'', Franky the cyborg has big, inflated forearms which becomes even bigger and boxy after the TimeSkip. Justified in that he puts many things in there, such as ammunition, long chain, a shield and a box of tools.
[[/folder]]

[[folder:Toys]]
* ''Franchise/{{Transformers}}''. The majority are examples, often with [[KibblesAndBits Kibble]] attached to their lower arms, while upper arm Kibble usually turns into ShouldersOfDoom detached from the arm. In toys with this, it's [[JustifiedTrope Justified]] since it's literally impossible to have the upper arm bigger, if the shoulder pad and upper arm are supposed to be flush with the lower arm when transformed.
[[/folder]]

[[folder:Video Games]]
* ''VideoGame/MegaMan'' is more notable in artwork than in games but it's there in both. In some cases his lower legs and forearms might be ''twice'' as thick as the arms attached, which usually look like blue tights.
* Many of the robotic characters from ''Franchise/SonicTheHedgehog'' heavily feature this design. Notable examples include almost the entire E-Series robots, especially E102 Gamma and E123 Omega, Emerl, Gemerl and the Gizoids, Metal Sonic (most prominently in his transformed state in SonicHeroes), and Johnny from ''SonicRushAdventure''.
* ''VideoGame/MightyNo9'', the SpiritualSuccessor of MegaMan naturally has these for its robot designs. Beck, Mighty No. 1, and Mighty No. 5 have large forelegs. Mighty No. 4 has large forearms.
[[/folder]]

[[folder:Webcomics]]
* ''Webcomic/SchlockMercenary'': Lieutenant Foxworthy temporarily becomes a bell-bottomed {{Cyborg}} after an explosion severs her legs. The field hospital has a roboticist with spare PoweredArmor parts but no [[CloningBodyParts body-part printer]], so she spends some time with [[https://www.schlockmercenary.com/2003-12-26 feet]] larger than her torso.
-->'''Foxworthy:''' I'm ''tall.''
[[/folder]]

[[folder:Western Animation]]
* Bender from ''[[WesternAnimation/{{Futurama}} Futurama]]'' has incredibly long, thick, and durable arms and legs. This aspect of his character is so prominent that at one point he considered a legitimate superpower and used it to fight crime as a costumed superhero. {{Justified|Trope}} because Bender was built for construction work.
* ''WesternAnimation/MyLifeAsATeenageRobot'' shows Jenny with uniform hose-style arms, but she has bell bottom legs with no feet.
* ''WesternAnimation/MegasXLR'' Megas, the glorft mechs, ahh heck, all of the humanoid mechs fall under this drope.
* WesternAnimation/TeenageMutantNinjaTurtles2003 has Professor Honeycutt, a.k.a. The Fugitoid, who falls cleanly under this.
* In the ''WesternAnimation/GreenLanternTheAnimatedSeries'' episode Steam Lantern, Duke Nigel's mechanoids are designed with this style in mind. Other more Downplayed examples include the Anti-monitor and Aya, whose limbs are only slightly larger at the ends. The Manhunters Avert this, having more normal proportions.
* ''WesternAnimation/SamuraiJack'': The [[HumongousMecha Mondo Bot's]] hands and feet are proportionally very large but has comparatively skinny upper limbs, this actually proves to be a massive design flaw as after Jack has [[FusionDance merged]] with a magic stone giant he easily snaps his arms and legs with a single chop.
* The high-tech gem Peridot from ''WesternAnimation/StevenUniverse'' has arms and legs that flare out from the knees and elbows like bell-bottoms and flared sleeves. When she joins up with the Crystal Gems in season two, it's revealed that these parts of her limbs are actually removable robotic extensions and not actually part of her real body, which is much smaller and has normal humanoid hands and fingers.
[[/folder]]

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