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* IWillPunishYourFriendForYourFailure: The villain knows full well that the hero has an unbreakable will. Thus, the only way the villain can obtain anything (information, or performing a service that goes against the hero's principles) from the hero, is by imprisoning and threatening to torture or execute a loved one.


* SeductionProofMarriage: A person restrains him/herself from giving in to seduction because s/he is married.

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* SeductionProofMarriage: A person restrains him/herself from giving in to seduction because s/he is married.

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* IWillPunishYourFriendForYourFailure: The villain knows full well that the hero has an unbreakable will. Thus, the only way the villain can obtain anything (information, or performing a service that goes against the hero's principles) from the hero, is by imprisoning and threatening to torture or execute a loved one.


* MurphysBed: When a bed(usually a murphy, though not always) manages to trap a character.

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* MurphysBed: When a bed(usually bed (usually a murphy, though not always) manages to trap a character.



* LifeOrLimbDecision: Someone has to choose between cutting off their limb or dying.

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* LifeOrLimbDecision: Someone has to choose between cutting off their trapped limb or dying.



* ATasteOfTheLash: When someone is whipped as a punishment.

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* ATasteOfTheLash: When someone is strapped down and whipped as a punishment.

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* PetGetsTheKeys: NonHumanSidekick breaks the character out of captivity.


* AllWebbedUp
* BagOfKidnapping

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* AllWebbedUp
AllWebbedUp: When dealing with dangerous spiders, someone gets wrapped up in their webs.
* BagOfKidnappingBagOfKidnapping: The classic way to kidnap someone is to get them in a burlap sack.



* BoundAndGagged
* CarpetRolledCorpse
* CaughtInASnare
* ChainedByFashion
* ChainsOfLove
* GulliverTieDown
* HandGagging
* HandyCuffs
* InescapableNet
* JammedSeatbelts
* KnottyTentacles
* MummyWrap
* MurphysBed
* ShackleSeatTrap
* ShippedInShackles
* SlaveCollar
* SupernormalBindings
* TentacleRope
* TribalCarry

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* BoundAndGagged
BoundAndGagged: A character is tied up and silenced somehow.
* CarpetRolledCorpse
CarpetRolledCorpse: To move a body (dead or alive), someone wraps the body up in a carpet and carries it.
* CaughtInASnare
CaughtInASnare: A trap manages to capture someone and leave them hanging in the air.
* ChainedByFashion
ChainedByFashion: Wearing chains intentionally as a fashion statement.
* ChainsOfLove
ChainsOfLove: A darker parallel to the RedStringOfFate; a symbolic chain shows that two characters are bound to each other.
* GulliverTieDown
GulliverTieDown: A bunch of tiny people tie down their giant opponent.
* HandGagging
HandGagging: Putting a hand over someone's mouth to silence them.
* HandyCuffs
HandyCuffs: When handcuffs are used to the wearer's advantage.
* InescapableNet
InescapableNet: A non-lethal way to incapacitate someone--snaring them in a net they cannot break free of.
* JammedSeatbelts
JammedSeatbelts: A character is in a car and needs to get out fast, but their seatbelts are jammed and won't let them escape.
* KnottyTentacles
KnottyTentacles: An opponent with tentacles has said tentacles tied up and knotted to incapacitate them.
* MummyWrap
MummyWrap: A mummy uses its bandages to wrap its opponent up just like them.
* MurphysBed
MurphysBed: When a bed(usually a murphy, though not always) manages to trap a character.
* ShackleSeatTrap
ShackleSeatTrap: A normal-looking seat is actually a trap and shackles down whoever is sitting upon it.
* ShippedInShackles
ShippedInShackles: When a prisoner is not only delivered to a place, but is restrained in every way possible.
* SlaveCollar
SlaveCollar: To show that a character is a slave, they wear some sort of collar.
* SupernormalBindings
SupernormalBindings: A character with supernatural abilities requires special, supernatural restraints.
* TentacleRope
TentacleRope: Tentacles are used to capture or trap someone.
* TribalCarry
TribalCarry: Captured by unwelcoming natives, a character is tied on a pole by their wrists and feet and carried away.



* BangingForHelp
* BenchBreaker
* BreakingTheBonds
* BringTheAnchorAlong
* CaptivePush
* ChainedHeat
* ChainedToABed
* ChainedToARailway
* ChainedToARock
* ControllableHelplessness
* ConvenientlyPlacedSharpThing
* ConveyorBeltODoom
* CuffsOffRubWrists
* HandcuffedBriefcase
* KindRestraints
* LifeOrLimbDecision
* LockedUpAndLeftBehind
* PinnedToTheWall
* PlayAlongPrisoner
* SlaveGalley

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* BangingForHelp
BangingForHelp: A restrained character creates a banging noise to attract help.
* BenchBreaker
BenchBreaker: Desperate to escape, a character destroys whatever they're tied to.
* BreakingTheBonds
BreakingTheBonds: Someone is strong enough to simply break their restraints.
* BringTheAnchorAlong
BringTheAnchorAlong: When a character can't untie themselves from something, so they just have to bring the something with them.
* CaptivePush
CaptivePush: A character(s) has their hands tied and is forced to march ahead by their captors.
* ChainedHeat
ChainedHeat: Two opposing characters are stuck together and must learn how to cooperate.
* ChainedToABed
ChainedToABed: A character is tied to a bed under the belief that sex will follow. It does not.
* ChainedToARailway
ChainedToARailway: Chained to the railway for a train to come and kill the captive.
* ChainedToARock
ChainedToARock: Someone is being sacrificed to someone (or thing), and is chained to a rock until it comes for them.
* ControllableHelplessness
ControllableHelplessness: In a video game, the player can still move and control their character, but there's no way of escaping.
* ConvenientlyPlacedSharpThing
ConvenientlyPlacedSharpThing: A character has been restrained, but they can reach something sharp enough to cut their bonds.
* ConveyorBeltODoom
ConveyorBeltODoom: A character is going down a conveyor belt to their death unless someone can save them.
* CuffsOffRubWrists
CuffsOffRubWrists: Once someone's handcuffs are removed, they rub their sore wrists.
* HandcuffedBriefcase
HandcuffedBriefcase: A briefcase is holding something so important, the person holding it has it handcuffed to their wrist.
* KindRestraints
KindRestraints: Restraints to keep a character from harming themselves or others, usually because they're being forced to behave oddly.
* LifeOrLimbDecision
LifeOrLimbDecision: Someone has to choose between cutting off their limb or dying.
* LockedUpAndLeftBehind
LockedUpAndLeftBehind: Once tied up/restrained, a character is just left behind by the people who did it.
* PinnedToTheWall
PinnedToTheWall: Sharp objects keep someone pinned to the wall.
* PlayAlongPrisoner
PlayAlongPrisoner: Someone who could escape whenever they wish, but they decide to stay for some reason or another.
* SlaveGalleySlaveGalley: A boat is powered by chained-up slaves rowing in the galley.



* StrappedToAnOperatingTable

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* StrappedToAnOperatingTableStrappedToAnOperatingTable: A mad scientist-like character has their captive strapped down to an operating table.



* ATasteOfTheLash
* UnwillingSuspension
* WheelOfPain
* WithMyHandsTied
* WorkingOnTheChainGang

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* ATasteOfTheLash
ATasteOfTheLash: When someone is whipped as a punishment.
* UnwillingSuspension
UnwillingSuspension: A character is bound and suspended from the ceiling.
* WheelOfPain
WheelOfPain: Whether it has a purpose or not, people are forced to spin some kind of wheel.
* WithMyHandsTied
WithMyHandsTied: Someone is simply so good at fighting that they can manage it with their hands tied.
* WorkingOnTheChainGangWorkingOnTheChainGang: Prisoners chained together are forced to do taxing, physical labor.

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* HandGagging


* BearTrapBed


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* MurphysBed


Tropes about ropes, chains, cuffs, and other restraints, as well as situations in which characters are physically restrained. Not to be confused with TheFettered or MoralityChain--metaphorical restraints. See also CrimeAndPunishmentTropes, IHaveYourIndex, PrisonTropes, ASlaveToTheIndex.

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Tropes about ropes, chains, cuffs, and other restraints, as well as situations in which characters are physically restrained. Not to be confused with TheFettered SelfRestraint, TheFettered, or MoralityChain--metaphorical restraints. See also CrimeAndPunishmentTropes, IHaveYourIndex, PrisonTropes, ASlaveToTheIndex.


An index of tropes about ropes, chains, cuffs, and other restraints, as well as situations in which characters are physically restrained. Not to be confused with TheFettered or MoralityChain--metaphorical restraints. See also CrimeAndPunishmentTropes, IHaveYourIndex, PrisonTropes, ASlaveToTheIndex.

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An index of tropes Tropes about ropes, chains, cuffs, and other restraints, as well as situations in which characters are physically restrained. Not to be confused with TheFettered or MoralityChain--metaphorical restraints. See also CrimeAndPunishmentTropes, IHaveYourIndex, PrisonTropes, ASlaveToTheIndex.

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* BearTrap

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* InescapableNet

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* PlayAlongPrisoner

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* ChainedByFashion

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