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* In ''VideoGame/IWasATeenageExocolonist'', the Finji logo has its white weasel mascot replaced with a bounceweasel, one of the alien species in the Western Wresting Ridge.

to:

* In ''VideoGame/IWasATeenageExocolonist'', the Finji logo has its white weasel mascot replaced with a bounceweasel, ''bounce''weasel, one of the alien species in the Western Wresting Ridge.
Is there an issue? Send a MessageReason:
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* In Cinemaware's ''VideoGame/TheThreeStooges'', the intro to ''Defender of the Crown'' - another Cinemaware title - is played, only for the Stooges to walk in and for Moe to exclaim, "Hey, this looks like a kid's game, you idiots!", before hitting Curly & Larry. The correct intro to the game then appears, with Moe saying, "Now this is more like it!"

to:

* In Cinemaware's ''VideoGame/TheThreeStooges'', the intro to ''Defender of the Crown'' ''VideoGame/DefenderOfTheCrown'' - another Cinemaware title - is played, only for the Stooges to walk in and for Moe to exclaim, "Hey, this looks like a kid's game, you idiots!", before hitting Curly & Larry. The correct intro to the game then appears, with Moe saying, "Now this is more like it!"

Added: 6745

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Alphabetizing example(s), Crosswicking (Exocolonist), Fixing indentation, deliberately redlinking games without pages


* The SNES version of ''VideoGame/MortalKombatII'' has a hidden alternative intro: Shao Kahn walks next to the Creator/{{Acclaim}} logo and taunts it while Kintaro walks in from the right, roars and uses his teleport stomp attack to bend it downwards. Shao Kahn then taunts it again.

to:

* Creator/{{Activision}}:
**
The SNES ''Franchise/StarTrek'' games always feature the Activision logo de-cloaking in space, and then getting torpedoed by either the ''Enterprise-E'' (and in the case of ''[[VideoGame/StarTrekBridgeCommander Bridge Commander]]'', possibly the ''Sovereign'') or the ''[[Series/StarTrekVoyager Voyager]]'', in the case of ''VideoGame/StarTrekEliteForce'' as they fly by.
** For ''VideoGame/GuitarHero: Rocks The 80s'', Activision dug up the 80s
version of ''VideoGame/MortalKombatII'' has a hidden alternative intro: Shao Kahn walks next their logo (with the rainbow stripe to the Creator/{{Acclaim}} left) and rendered it in the blocky style of that era.
* Every Creator/ApogeeSoftware game featured a different take on their theme and logo.
* For ''VideoGame/BaldursGateIII'', the Larian
logo and taunts it while Kintaro walks in from turns into an illithid, which are the right, roars and uses his teleport stomp attack to bend it downwards. Shao Kahn then taunts it again.main antagonists of the game.



* The ''WesternAnimation/SouthPark'' [[LicensedGame first-person shooter game]] [[https://www.youtube.com/watch?v=GuLvfLKSHjM had the iguana from Iguana Entertainment's logo]] [[TheyKilledKennyAgain bite Kenny's head off]].
** Another iguana example in ''VideoGame/{{Turok}} 3: Shadow of Oblivion''. The lizard is lounging on top of the Acclaim[[note]]By that time, Iguana Entertainment was rebranded into Acclaim Studios Austin, but the iguana mascot was retained[[/note]] logo as usual, when lightning strikes it and turns it into a skeleton, which promptly falls apart.
** ''Turok 2'', meanwhile, [[https://www.youtube.com/watch?v=EAvEHWix1PI had the iguana dodging arrows fired from Turok's bow]], before jumping back up and shooting him to death with what appeared to be [[GunsAkimbo dual]] {{Sawed Off Shotgun}}s.
** Various ''VideoGame/NBAJam'' games feature the iguana wearing a basketball jersey and spinning a basketball.
* {{Creator/Neversoft}} really likes this trope, [[https://www.youtube.com/watch?v=Q8TXtzS_j5E as seen]] by the ''VideoGame/TonyHawksProSkater'' games.
** In real life, what did Neversoft do to mark their merging with Infinity Ward, given that the Infinity Ward brand is the only one used after the merger? [[http://wac.7725.edgecastcdn.net/807725/website/wp-content/uploads/2014/07/bce7197e36.jpg Set (a prop of) their own logo on fire.]]
** ''VideoGame/GuitarHero: Warriors of Rock'' has a collection of different Neversoft logos as an unlockable.
* nVidia sponsorship sometimes plays with this. ''VideoGame/CallOfJuarez'' has you shooting down the logo so that it falls on an opposing gunfighter. ''VideoGame/UnrealTournament2003'' had a player [[https://www.youtube.com/watch?v=88c33fJ14Ic punching through the logo and firing a rocket at the camera]], and ''[[VideoGame/UnrealTournament2004 UT2004]]'' followed that up with [[https://www.youtube.com/watch?v=z5-X4pqL6QA a Skaarj pounding him through it, firing a minigun, then getting blown up by a spider mine]].
** ''VideoGame/{{Borderlands}}'' has the logo appear without the nVidia voice. Claptrap comes up, pounds on it, sighs, and then it lights up as the Nvidia voice plays, making Claptrap go "Ta-da!"

to:

* Even though ''VideoGame/{{Bayonetta}}'' does show regular logos when the game is started, there is a nifty little Logo Joke in the prologue: The ''WesternAnimation/SouthPark'' [[LicensedGame first-person shooter game]] [[https://www.youtube.com/watch?v=GuLvfLKSHjM had development team's logo (Team Little Angels) and the iguana from Iguana Entertainment's logo]] [[TheyKilledKennyAgain bite Kenny's head off]].
** Another iguana example in ''VideoGame/{{Turok}} 3: Shadow of Oblivion''. The lizard is lounging
developing company's logo (Creator/PlatinumGames) appear on top gravestones, as well as the names of the Acclaim[[note]]By that time, Iguana Entertainment was rebranded development team. This sequence then ends with Enzo taking a leak on the director's grave.
** ''VideoGame/TheWonderful101'' is the first game from Platinum to show ''no'' logos upon starting the game, due to it being a Nintendo-published game. [[note]]Most, if not all, Nintendo-published games ever since the Platform/{{Wii}}'s release do not display logos upon starting, due to the Nintendo logo already appearing on the game's start menu screen on the hardware's firmware.[[/note]] Instead, the Nintendo, Platinum, and dev team logos appear in the prologue on city buildings, along with names of the dev staff, then ending with the camera panning
into Acclaim Studios Austin, but the iguana mascot was retained[[/note]] school bus.
* A few of the edutainment titles by Creator/BroderbundSoftware would show their
logo as usual, when lightning strikes it and turns with a fanfare, followed by a character from the game in question slicing out the "o" to turn it into a skeleton, which promptly falls apart.
an "ø". To be more specific...
** ''Turok 2'', meanwhile, [[https://www.youtube.com/watch?v=EAvEHWix1PI had In ''VideoGame/LogicalJourneyOfTheZoombinis'', it starts off with a few zoombinis walking past the iguana dodging arrows fired from Turok's bow]], before logo, with one then jumping back up and shooting him to death with what appeared to be [[GunsAkimbo dual]] {{Sawed Off Shotgun}}s.
** Various ''VideoGame/NBAJam'' games feature
cutting the iguana wearing a basketball jersey and spinning a basketball.
* {{Creator/Neversoft}} really likes this trope, [[https://www.youtube.com/watch?v=Q8TXtzS_j5E as seen]] by the ''VideoGame/TonyHawksProSkater'' games.
"o".
** In real life, what did Neversoft do to mark their merging with Infinity Ward, given that ''VideoGame/DarbyTheDragon'', the Infinity Ward brand is title character flies around for a bit and uses his wand to slice out the only one used after "o".
** In ''VideoGame/GregoryAndTheHotAirBalloon'',
the merger? [[http://wac.7725.edgecastcdn.net/807725/website/wp-content/uploads/2014/07/bce7197e36.jpg Set (a prop of) their own logo fanfare first plays, and then the title character's dog-like pet lizard crawls around on fire.]]
the "o" causing the slice to fall out.
** ''VideoGame/GuitarHero: Warriors of Rock'' has a collection of different Neversoft logos as an unlockable.
* nVidia sponsorship sometimes plays with this. ''VideoGame/CallOfJuarez'' has you shooting down
In ''VideoGame/JamesDiscoversMath'', the logo so that it falls on an opposing gunfighter. ''VideoGame/UnrealTournament2003'' had a player [[https://www.youtube.com/watch?v=88c33fJ14Ic punching through has the logo titular character's finger come in from the top and firing a rocket pick at the camera]], and ''[[VideoGame/UnrealTournament2004 UT2004]]'' "o", followed that up with [[https://www.youtube.com/watch?v=z5-X4pqL6QA a Skaarj pounding by him through it, firing a minigun, then getting blown lifting it up by a spider mine]].
** ''VideoGame/{{Borderlands}}'' has
and the logo appear without letter falling back down and slicing in the nVidia voice. Claptrap comes up, pounds on it, sighs, and then it lights up as the Nvidia voice plays, making Claptrap go "Ta-da!"process.



* In ''VideoGame/{{Bubsy}} II'', on the screen showing Creator/{{Accolade}}'s logo and slogan "Games With Personality," a paw takes off the "per" and replaces it with "purr."
* ''VideoGame/CallOfDuty'':
** For ''VideoGame/Call of Duty: Finest Hour'', Spark included a bonus gag in the animation reel: a German soldier runs up to the logo, and, Pixar style, attempts to crush the "S." When he is unsuccessful, he pulls out a machine gun and shoots the letter down to size, after which it springs back up and propels him into the air.
** ''VideoGame/CallOfDutyBlackOps'' has the developer and publisher's logos appearing on '60s-era paperwork, in the midst of several shots of American soldiers in [[UsefulNotes/TheVietnamWar Vietnam]]. ''[[VideoGame/CallOfDutyBlackOpsII Black Ops II]]'' has the developer's logo appearing over the background from the Strike Force loading screen, representing the [[TwentyMinutesIntoTheFuture normal time period]], and then goes back to the paperwork-and-historical-footage for the publisher's logo, representing the flashback missions set in TheEighties.
* Creator/{{Atlus}} games don't typically have these, but ''VideoGame/{{Catherine}}'' features the Atlus logo being dimly lit like a worn-out light bulb, with the ''T'' being filled in with blood before the other letters are filled in with the appropriate blue.
* The Flash game ''VideoGame/ColorMyWorld'' opens with the Armor Games logo as a billboard in Black and White City. On the Platform/{{Newgrounds}} site, it also has the Newgrounds logo.
* Once you complete the storyline mode in ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', you'll hear a character say "Creator/SquareEnix" and the game's title during start-up, with who says it depending on the day and time. For example, if you start the game on the first day of the month, either [[VideoGame/FinalFantasyI the Warrior of Light or Garland]] will say the company name and the title.
* The ''VideoGame/TeamFortress2'' {{retraux}} fan game ''[[http://www.ganggarrison.com/ Gang Garrison 2]]'' opens with a mock plate for "Faucet", an 8-bit rendition of Creator/{{Valve|Software}}'s plate. Except that here, someone actually opens the faucet, filling the "Faucet" logo on the bottom left with water.
* Terminal Reality's logo normally depicts a frightening, ghostlike face against a black background with the company's name below it. In ''VideoGame/GhostbustersTheVideoGame'', it gets an appropriate sendoff: the name fades out after a second, and a Ghost Trap flies in from offscreen left. The ghostly face is satisfyingly pulled into the trap's cone of light, which gives off a puff of smoke and beeps to confirm a successful capture. Fittingly, the game itself uses Columbia Pictures' 1980s-era logo.
* In ''VideoGame/{{Globdule}}'', the "Creator/{{Psygnosis}} Presents" screen has Globdule in place of the Owlball.



* The early 90's {{Creator/Konami}} logo featured on their [[Platform/SegaGenesis Mega Drive/Genesis]], Platform/SuperNES, and PC Engine games varied a little depending on the system ([[https://www.youtube.com/watch?v=IpMUKzIXymg see them here]]). For SNES, the laser that shoots out at the beginning of the logo is purple, while the Genesis version is green, and the PCE version blue, and of course, the jingle sounds a little different on all three systems due to their differing sound-chips.

to:

* ''VideoGame/IslandSaver'': After the game loads, the first thing you see is [=NatWest=]'s "three arrowheads" logo [[MatchCut Match Cutting]] to an satellite view of the Savvy Islands, which are coincidentally shaped like three arrowheads.
* In ''VideoGame/IWasATeenageExocolonist'', the Finji logo has its white weasel mascot replaced with a bounceweasel, one of the alien species in the Western Wresting Ridge.
* The early 90's {{Creator/Konami}} Creator/{{Konami}} logo featured on their [[Platform/SegaGenesis Mega Drive/Genesis]], Platform/SuperNES, and PC Engine games varied a little depending on the system ([[https://www.youtube.com/watch?v=IpMUKzIXymg see them here]]). For SNES, the laser that shoots out at the beginning of the logo is purple, while the Genesis version is green, and the PCE version blue, and of course, the jingle sounds a little different on all three systems due to their differing sound-chips.



* No two {{Creator/Nitrome}} game will ever show the developer's logo forming in the exact same way. ''Test Subject Blue'' has the logo as blobs of Blue Enzyme, in ''Steamlands'' it's made out of two steam-tanks blasting away at each other, ''Fault Line'' has it formed from the nodes when two screens get joined together, etc...
* The ''Franchise/StarTrek'' games done by {{Creator/Activision}} always feature the Activision logo de-cloaking in space, and then getting torpedoed by either the ''Enterprise-E'' (and in the case of ''[[VideoGame/StarTrekBridgeCommander Bridge Commander]]'', possibly the ''Sovereign'') or the ''[[Series/StarTrekVoyager Voyager]]'', in the case of ''VideoGame/StarTrekEliteForce'' as they fly by.
** For ''[[VideoGame/GuitarHero Guitar Hero]]: Rocks The 80s'', Activision dug up the 80s version of their logo (with the rainbow stripe to the left) and rendered it in the blocky style of that era.
* The Flash game ''Color My World'' opens with the Armor Games logo as a billboard in Black and White City. On the Platform/{{Newgrounds}} site, it also has the Newgrounds logo.
* Volition Inc. is fond enough of this trope that they did [[https://www.youtube.com/watch?v=53kkS21-xNg an official video]] showcasing all of their Logo Jokes up to ''VideoGame/SaintsRowTheThird''.
* Terminal Reality's logo normally depicts a frightening, ghostlike face against a black background with the company's name below it. In ''VideoGame/GhostbustersTheVideoGame'', it gets an appropriate sendoff: the name fades out after a second, and a Ghost Trap flies in from offscreen left. The ghostly face is satisfyingly pulled into the trap's cone of light, which gives off a puff of smoke and beeps to confirm a successful capture. Fittingly, the game itself uses Columbia Pictures' 1980s-era logo.
* In ''VideoGame/VampireTheMasqueradeBloodlines'' the nVidea logo is filled with blood, which a vampire then drains.
* Every Creator/ApogeeSoftware game featured a different take on their theme and logo.
* In ''VideoGame/{{Bubsy}} II'', on the screen showing Creator/{{Accolade}}'s logo and slogan "Games With Personality," a paw takes off the "per" and replaces it with "purr."
* For ''VideoGame/CallOfDuty: Finest Hour'', Spark included a bonus gag in the animation reel: a German soldier runs up to the logo, and, Pixar style, attempts to crush the "S." When he is unsuccessful, he pulls out a machine gun and shoots the letter down to size, after which it springs back up and propels him into the air.
** ''VideoGame/CallOfDutyBlackOps'' has the developer and publisher's logos appearing on '60s-era paperwork, in the midst of several shots of American soldiers in [[UsefulNotes/TheVietnamWar Vietnam]]. ''[[VideOGame/CallOfDutyBlackOpsII Black Ops II]]'' has the developer's logo appearing over the background from the Strike Force loading screen, representing the [[TwentyMinutesIntoTheFuture normal time period]], and then goes back to the paperwork-and-historical-footage for the publisher's logo, representing the flashback missions set in TheEighties.
* A few of the edutainment titles by Creator/BroderbundSoftware would show their logo with a fanfare, followed by a character from the game in question slicing out the "o" to turn it into an "ø". To be more specific...
** In ''VideoGame/LogicalJourneyOfTheZoombinis'', it starts off with a few zoombinis walking past the logo, with one then jumping up and cutting the "o".
** In ''Darby the Dragon'', the title character flies around for a bit and uses his wand to slice out the "o".
** In ''Gregory and the Hot Air Balloon'', the fanfare first plays, and then the title character's dog-like pet lizard crawls around on the "o" causing the slice to fall out.
** In ''James Discovers Math'', the logo has the titular character's finger come in from the top and pick at the "o", followed by him lifting it up and the letter falling back down and slicing in the process.
* The ''VideoGame/TeamFortress2'' {{retraux}} fan game ''[[http://www.ganggarrison.com/ Gang Garrison 2]]'' opens with a mock plate for "Faucet", an 8-bit rendition of Creator/{{Valve|Software}}'s plate. Except that here, someone actually opens the faucet, filling the "Faucet" logo on the bottom left with water.
* Even though ''VideoGame/{{Bayonetta}}'' does show regular logos when the game is started, there is a nifty little Logo Joke in the prologue: The development team's logo (Team Little Angels) and the developing company's logo (Creator/PlatinumGames) appear on gravestones, as well as the names of the development team. This sequence then ends with Enzo taking a leak on the director's grave.
** ''VideoGame/TheWonderful101'' is the first game from Platinum to show ''no'' logos upon starting the game, due to it being a Nintendo-published game. [[note]]Most, if not all, Nintendo-published games ever since the Platform/{{Wii}}'s release do not display logos upon starting, due to the Nintendo logo already appearing on the game's start menu screen on the hardware's firmware.[[/note]] Instead, the Nintendo, Platinum, and dev team logos appear in the prologue on city buildings, along with names of the dev staff, then ending with the camera panning into the school bus.

to:

* No two {{Creator/Nitrome}} game will ever show the developer's logo forming in the exact same way. ''Test Subject Blue'' has the logo as blobs of Blue Enzyme, in ''Steamlands'' it's made out of two steam-tanks blasting away at each other, ''Fault Line'' has it formed from the nodes when two screens get joined together, etc...
* The ''Franchise/StarTrek'' games done by {{Creator/Activision}} always feature the Activision logo de-cloaking in space, and then getting torpedoed by either the ''Enterprise-E'' (and in the case of ''[[VideoGame/StarTrekBridgeCommander Bridge Commander]]'', possibly the ''Sovereign'') or the ''[[Series/StarTrekVoyager Voyager]]'', in the case of ''VideoGame/StarTrekEliteForce'' as they fly by.
** For ''[[VideoGame/GuitarHero Guitar Hero]]: Rocks The 80s'', Activision dug up the 80s
SNES version of their logo (with the rainbow stripe ''VideoGame/MortalKombatII'' has a hidden alternative intro: Shao Kahn walks next to the left) and rendered it in the blocky style of that era.
* The Flash game ''Color My World'' opens with the Armor Games logo as a billboard in Black and White City. On the Platform/{{Newgrounds}} site, it also has the Newgrounds logo.
* Volition Inc. is fond enough of this trope that they did [[https://www.youtube.com/watch?v=53kkS21-xNg an official video]] showcasing all of their Logo Jokes up to ''VideoGame/SaintsRowTheThird''.
* Terminal Reality's logo normally depicts a frightening, ghostlike face against a black background with the company's name below it. In ''VideoGame/GhostbustersTheVideoGame'', it gets an appropriate sendoff: the name fades out after a second, and a Ghost Trap flies in from offscreen left. The ghostly face is satisfyingly pulled into the trap's cone of light, which gives off a puff of smoke and beeps to confirm a successful capture. Fittingly, the game itself uses Columbia Pictures' 1980s-era logo.
* In ''VideoGame/VampireTheMasqueradeBloodlines'' the nVidea logo is filled with blood, which a vampire then drains.
* Every Creator/ApogeeSoftware game featured a different take on their theme and logo.
* In ''VideoGame/{{Bubsy}} II'', on the screen showing Creator/{{Accolade}}'s
Creator/{{Acclaim}} logo and slogan "Games With Personality," a paw takes off the "per" and replaces taunts it with "purr."
* For ''VideoGame/CallOfDuty: Finest Hour'', Spark included a bonus gag
while Kintaro walks in the animation reel: a German soldier runs up to the logo, and, Pixar style, attempts to crush the "S." When he is unsuccessful, he pulls out a machine gun and shoots the letter down to size, after which it springs back up and propels him into the air.
** ''VideoGame/CallOfDutyBlackOps'' has the developer and publisher's logos appearing on '60s-era paperwork, in the midst of several shots of American soldiers in [[UsefulNotes/TheVietnamWar Vietnam]]. ''[[VideOGame/CallOfDutyBlackOpsII Black Ops II]]'' has the developer's logo appearing over the background
from the Strike Force loading screen, representing the [[TwentyMinutesIntoTheFuture normal time period]], and then goes back to the paperwork-and-historical-footage for the publisher's logo, representing the flashback missions set in TheEighties.
* A few of the edutainment titles by Creator/BroderbundSoftware would show their logo with a fanfare, followed by a character from the game in question slicing out the "o" to turn it into an "ø". To be more specific...
** In ''VideoGame/LogicalJourneyOfTheZoombinis'', it starts off with a few zoombinis walking past the logo, with one then jumping up and cutting the "o".
** In ''Darby the Dragon'', the title character flies around for a bit
right, roars and uses his wand teleport stomp attack to slice out the "o".
** In ''Gregory and the Hot Air Balloon'', the fanfare first plays, and
bend it downwards. Shao Kahn then the title character's dog-like pet lizard crawls around on the "o" causing the slice to fall out.
** In ''James Discovers Math'', the logo has the titular character's finger come in from the top and pick at the "o", followed by him lifting
taunts it up and the letter falling back down and slicing in the process.
* The ''VideoGame/TeamFortress2'' {{retraux}} fan game ''[[http://www.ganggarrison.com/ Gang Garrison 2]]'' opens with a mock plate for "Faucet", an 8-bit rendition of Creator/{{Valve|Software}}'s plate. Except that here, someone actually opens the faucet, filling the "Faucet" logo on the bottom left with water.
* Even though ''VideoGame/{{Bayonetta}}'' does show regular logos when the game is started, there is a nifty little Logo Joke in the prologue: The development team's logo (Team Little Angels) and the developing company's logo (Creator/PlatinumGames) appear on gravestones, as well as the names of the development team. This sequence then ends with Enzo taking a leak on the director's grave.
** ''VideoGame/TheWonderful101'' is the first game from Platinum to show ''no'' logos upon starting the game, due to it being a Nintendo-published game. [[note]]Most, if not all, Nintendo-published games ever since the Platform/{{Wii}}'s release do not display logos upon starting, due to the Nintendo logo already appearing on the game's start menu screen on the hardware's firmware.[[/note]] Instead, the Nintendo, Platinum, and dev team logos appear in the prologue on city buildings, along with names of the dev staff, then ending with the camera panning into the school bus.
again.



* In ''Globdule'', the "Creator/{{Psygnosis}} Presents" screen has Globdule in place of the Owlball.

to:

* Creator/{{Neversoft}} really likes this trope, [[https://www.youtube.com/watch?v=Q8TXtzS_j5E as seen]] by the ''VideoGame/TonyHawksProSkater'' games.
** In real life, what did Neversoft do to mark their merging with Infinity Ward, given that the Infinity Ward brand is the only one used after the merger? [[http://wac.7725.edgecastcdn.net/807725/website/wp-content/uploads/2014/07/bce7197e36.jpg Set (a prop of) their own logo on fire.]]
** ''VideoGame/GuitarHero: Warriors of Rock'' has a collection of different Neversoft logos as an unlockable.
* No two Creator/{{Nitrome}} game will ever show the developer's logo forming in the exact same way. ''Test Subject Blue'' has the logo as blobs of Blue Enzyme, in ''Steamlands'' it's made out of two steam-tanks blasting away at each other, ''Fault Line'' has it formed from the nodes when two screens get joined together, etc...
* nVidia sponsorship sometimes plays with this.
** ''VideoGame/CallOfJuarez'' has you shooting down the logo so that it falls on an opposing gunfighter. ''VideoGame/UnrealTournament2003'' had a player [[https://www.youtube.com/watch?v=88c33fJ14Ic punching through the logo and firing a rocket at the camera]], and ''[[VideoGame/UnrealTournament2004 UT2004]]'' followed that up with [[https://www.youtube.com/watch?v=z5-X4pqL6QA a Skaarj pounding him through it, firing a minigun, then getting blown up by a spider mine]].
** ''VideoGame/{{Borderlands}}'' has the logo appear without the nVidia voice. Claptrap comes up, pounds on it, sighs, and then it lights up as the Nvidia voice plays, making Claptrap go "Ta-da!"
* In ''Globdule'', the "Creator/{{Psygnosis}} Presents" screen has Globdule in place of various ''ComicStrip/{{Peanuts}}'' games published by Random House Software, the Owlball.Random House logo shows Snoopy sleeping on the house's roof as if it were his doghouse.



* In ''Sleepwalker'', the UsefulNotes/ComicRelief logo splatters onto Creator/OceanSoftware's.
* In Cinemaware's ''The Three Stooges'', the intro to ''Defender of the Crown'' - another Cinemaware title - is played, only for the Stooges to walk in and for Moe to exclaim, "Hey, this looks like a kid's game, you idiots!", before hitting Curly & Larry. The correct intro to the game then appears, with Moe saying, "Now this is more like it!"
* In the various ''ComicStrip/{{Peanuts}}'' games published by Random House Software, the Random House logo shows Snoopy sleeping on the house's roof as if it were his doghouse.
* For ''VideoGame/BaldursGateIII'', the Larian logo turns into an illithid, which are the main antagonists of the game.
* Creator/{{Atlus}} games don't typically have these, but ''VideoGame/{{Catherine}}'' features the Atlus logo being dimly lit like a worn-out light bulb, with the ''T'' being filled in with blood before the other letters are filled in with the appropriate blue.
* Once you complete the storyline mode in ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', you'll hear a character say "Creator/SquareEnix" and the game's title during start-up, with who says it depending on the day and time. For example, if you start the game on the first day of the month, either [[VideoGame/FinalFantasyI the Warrior of Light or Garland]] will say the company name and the title.
* ''VideoGame/IslandSaver'': After the game loads, the first thing you see is [=NatWest=]'s "three arrowheads" logo [[MatchCut Match Cutting]] to an satellite view of the Savvy Islands, which are coincidentally shaped like three arrowheads.
* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/TekkenTagTournament2'' and ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.

to:

* In ''Sleepwalker'', ''VideoGame/{{Sleepwalker}}'', the UsefulNotes/ComicRelief logo splatters onto Creator/OceanSoftware's.
* In Cinemaware's ''The Three Stooges'', The ''WesternAnimation/SouthPark'' [[LicensedGame first-person shooter game]] [[https://www.youtube.com/watch?v=GuLvfLKSHjM had the intro to ''Defender iguana from Iguana Entertainment's logo]] [[TheyKilledKennyAgain bite Kenny's head off]].
** Another iguana example in ''VideoGame/{{Turok}} 3: Shadow of Oblivion''. The lizard is lounging on top
of the Crown'' - another Cinemaware title - is played, only for Acclaim[[note]]By that time, Iguana Entertainment was rebranded into Acclaim Studios Austin, but the Stooges to walk in iguana mascot was retained[[/note]] logo as usual, when lightning strikes it and for Moe to exclaim, "Hey, this looks like turns it into a kid's game, you idiots!", skeleton, which promptly falls apart.
** ''Turok 2'', meanwhile, [[https://www.youtube.com/watch?v=EAvEHWix1PI had the iguana dodging arrows fired from Turok's bow]],
before hitting Curly & Larry. The correct intro jumping back up and shooting him to the game then appears, death with Moe saying, "Now this is more like it!"
* In the various ''ComicStrip/{{Peanuts}}''
what appeared to be [[GunsAkimbo dual]] {{Sawed Off Shotgun}}s.
** Various ''VideoGame/NBAJam''
games published by Random House Software, feature the Random House logo shows Snoopy sleeping on the house's roof as if it were his doghouse.
* For ''VideoGame/BaldursGateIII'', the Larian logo turns into an illithid, which are the main antagonists of the game.
* Creator/{{Atlus}} games don't typically have these, but ''VideoGame/{{Catherine}}'' features the Atlus logo being dimly lit like
iguana wearing a worn-out light bulb, with the ''T'' being filled in with blood before the other letters are filled in with the appropriate blue.
* Once you complete the storyline mode in ''[[VideoGame/DissidiaFinalFantasy Dissidia 012 Final Fantasy]]'', you'll hear a character say "Creator/SquareEnix"
basketball jersey and the game's title during start-up, with who says it depending on the day and time. For example, if you start the game on the first day of the month, either [[VideoGame/FinalFantasyI the Warrior of Light or Garland]] will say the company name and the title.
* ''VideoGame/IslandSaver'': After the game loads, the first thing you see is [=NatWest=]'s "three arrowheads" logo [[MatchCut Match Cutting]] to an satellite view of the Savvy Islands, which are coincidentally shaped like three arrowheads.
* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/TekkenTagTournament2'' and ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be
spinning a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.basketball.



* In ''VideoGame/ATinyStickerTale'', when starting up the game, the Ogre Pixel logo is shown being placed on the screen as if it were one of the game's stickers.

to:

* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/TekkenTagTournament2'' and ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.
* In Cinemaware's ''VideoGame/TheThreeStooges'', the intro to ''Defender of the Crown'' - another Cinemaware title - is played, only for the Stooges to walk in and for Moe to exclaim, "Hey, this looks like a kid's game, you idiots!", before hitting Curly & Larry. The correct intro to the game then appears, with Moe saying, "Now this is more like it!"
* In ''VideoGame/ATinyStickerTale'', when starting up the game, the Ogre Pixel logo is shown being placed on the screen as if it were one of the game's stickers.
* In ''VideoGame/VampireTheMasqueradeBloodlines'' the nVidea logo is filled with blood, which a vampire then drains.
* Volition Inc. is fond enough of this trope that they did [[https://www.youtube.com/watch?v=53kkS21-xNg an official video]] showcasing all of their Logo Jokes up to ''VideoGame/SaintsRowTheThird''.
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[[caption-width-right:350:GET READY FOR THE NEXT LOGO VARIANT!]]

to:

[[caption-width-right:350:GET [[caption-width-right:350:'''''GET READY FOR THE NEXT LOGO VARIANT!]]
VARIANT!''''']]



* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.

to:

* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/TekkenTagTournament2'' and ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.
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* The Flash game ''Color My World'' opens with the Armor Games logo as a billboard in Black and White City. On the Website/{{Newgrounds}} site, it also has the Newgrounds logo.

to:

* The Flash game ''Color My World'' opens with the Armor Games logo as a billboard in Black and White City. On the Website/{{Newgrounds}} Platform/{{Newgrounds}} site, it also has the Newgrounds logo.
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* The ''VideoGame/SystemShock'' 2023 remake has two. First, the usually DeliberatelyMonochrome Creator/NightdiveStudios logo, set on a deep ocean floor, now has the non-monochrome interior lighting of Citadel Station. Second, the opening cutscene incorporates the logos of Nightdive, publisher Prime Matter and the UsefulNotes/UnrealEngine as neon signs in the cityscape.

to:

* The ''VideoGame/SystemShock'' 2023 remake has two. First, the usually DeliberatelyMonochrome Creator/NightdiveStudios logo, set on a deep ocean floor, now has the non-monochrome interior lighting of Citadel Station. Second, the opening cutscene incorporates the logos of Nightdive, publisher Prime Matter and the UsefulNotes/UnrealEngine MediaNotes/UnrealEngine as neon signs in the cityscape.
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None


* The ''Manga/MagicalTarurutoKun'' game has Taru doing his own version of the "Seee-Gaaa!" shout.

to:

* The Mega Drive ''Manga/MagicalTarurutoKun'' game has Taru Taruruto (voiced by Creator/{{TARAKO}}) doing his own version of the "Seee-Gaaa!" shout.shout alongside his pet, Niruru.

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* ''VideoGame/ABoyAndHisBlob'' (UsefulNotes/{{Wii}}): The Boy and the Blob appear on the Majesco Entertainment logo, then the Boy throws a jellybean over to the nearby Creator/WayForwardTechnologies logo, which is strangely missing the "O"; the Blob moves over, eats the bean, and turns into the "O".

to:

* ''VideoGame/ABoyAndHisBlob'' (UsefulNotes/{{Wii}}): (Platform/{{Wii}}): The Boy and the Blob appear on the Majesco Entertainment logo, then the Boy throws a jellybean over to the nearby Creator/WayForwardTechnologies logo, which is strangely missing the "O"; the Blob moves over, eats the bean, and turns into the "O".



* The early 90's {{Creator/Konami}} logo featured on their [[UsefulNotes/SegaGenesis Mega Drive/Genesis]], UsefulNotes/SuperNES, and PC Engine games varied a little depending on the system ([[https://www.youtube.com/watch?v=IpMUKzIXymg see them here]]). For SNES, the laser that shoots out at the beginning of the logo is purple, while the Genesis version is green, and the PCE version blue, and of course, the jingle sounds a little different on all three systems due to their differing sound-chips.

to:

* The early 90's {{Creator/Konami}} logo featured on their [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Mega Drive/Genesis]], UsefulNotes/SuperNES, Platform/SuperNES, and PC Engine games varied a little depending on the system ([[https://www.youtube.com/watch?v=IpMUKzIXymg see them here]]). For SNES, the laser that shoots out at the beginning of the logo is purple, while the Genesis version is green, and the PCE version blue, and of course, the jingle sounds a little different on all three systems due to their differing sound-chips.



** ''VideoGame/TheWonderful101'' is the first game from Platinum to show ''no'' logos upon starting the game, due to it being a Nintendo-published game. [[note]]Most, if not all, Nintendo-published games ever since the UsefulNotes/{{Wii}}'s release do not display logos upon starting, due to the Nintendo logo already appearing on the game's start menu screen on the hardware's firmware.[[/note]] Instead, the Nintendo, Platinum, and dev team logos appear in the prologue on city buildings, along with names of the dev staff, then ending with the camera panning into the school bus.

to:

** ''VideoGame/TheWonderful101'' is the first game from Platinum to show ''no'' logos upon starting the game, due to it being a Nintendo-published game. [[note]]Most, if not all, Nintendo-published games ever since the UsefulNotes/{{Wii}}'s Platform/{{Wii}}'s release do not display logos upon starting, due to the Nintendo logo already appearing on the game's start menu screen on the hardware's firmware.[[/note]] Instead, the Nintendo, Platinum, and dev team logos appear in the prologue on city buildings, along with names of the dev staff, then ending with the camera panning into the school bus.



* ''VideoGame/PerfectDark'' on UsefulNotes/GameBoyColor shows the logo being chisled into stone with a laser.
* Much like the Creator/{{Sega}} logo during the [[UsefulNotes/SegaGenesis Genesis]] era, some developers liked to have fun with the UsefulNotes/Nintendo64 logo on startup.

to:

* ''VideoGame/PerfectDark'' on UsefulNotes/GameBoyColor Platform/GameBoyColor shows the logo being chisled into stone with a laser.
* Much like the Creator/{{Sega}} logo during the [[UsefulNotes/SegaGenesis [[Platform/SegaGenesis Genesis]] era, some developers liked to have fun with the UsefulNotes/Nintendo64 Platform/Nintendo64 logo on startup.



** ''Dōbutsu no Mori'', the predecessor to ''VideoGame/{{Animal Crossing|2001}}'', had the N64 logo pop up like a piece of furniture being dropped, accompanied by the game's speech synthesizer shouting "Nintendo!" in one of several possible configurations. The later [[UsefulNotes/NintendoGameCube GameCube]] ports replaced the [=N64=] logo with the standard Creator/{{Nintendo}} logo, which simply fades in.

to:

** ''Dōbutsu no Mori'', the predecessor to ''VideoGame/{{Animal Crossing|2001}}'', had the N64 logo pop up like a piece of furniture being dropped, accompanied by the game's speech synthesizer shouting "Nintendo!" in one of several possible configurations. The later [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]] ports replaced the [=N64=] logo with the standard Creator/{{Nintendo}} logo, which simply fades in.



* Holding the Z-button down on the UsefulNotes/NintendoGameCube controller while turning on the system would play different music. Gives different results if you hold the button down on one controller (squeaks, boings, xylophones, and laughing children) or all four (a kabuki theater cue).

to:

* Holding the Z-button down on the UsefulNotes/NintendoGameCube Platform/NintendoGameCube controller while turning on the system would play different music. Gives different results if you hold the button down on one controller (squeaks, boings, xylophones, and laughing children) or all four (a kabuki theater cue).



[[http://www.whipassgaming.com/genesisreviews/specialprojects.htm A large number of games released on pre-Saturn Sega hardware had customised versions]] of the Creator/{{Sega}} logo on start-up. Do note that Logo Jokes for Sega CD and UsefulNotes/SegaMasterSystem games are less common than for UsefulNotes/SegaGenesis, UsefulNotes/GameGear and 32X games because their [=BIOSs=] displayed a Sega logo of their own.

to:

[[http://www.whipassgaming.com/genesisreviews/specialprojects.htm A large number of games released on pre-Saturn Sega hardware had customised versions]] of the Creator/{{Sega}} logo on start-up. Do note that Logo Jokes for Sega CD and UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem games are less common than for UsefulNotes/SegaGenesis, UsefulNotes/GameGear Platform/SegaGenesis, Platform/GameGear and 32X games because their [=BIOSs=] displayed a Sega logo of their own.



** The UsefulNotes/GameGear version of ''[[VideoGame/SonicTheHedgehog18Bit Sonic the Hedgehog 1]]'' depicts Sonic jumping back and forth to form the logo, as a reference to Japanese Sega ads that would end with a clay model of Sonic doing the same thing.

to:

** The UsefulNotes/GameGear Platform/GameGear version of ''[[VideoGame/SonicTheHedgehog18Bit Sonic the Hedgehog 1]]'' depicts Sonic jumping back and forth to form the logo, as a reference to Japanese Sega ads that would end with a clay model of Sonic doing the same thing.



** The second game actually sets up the plot, showing Psy-Crow distracting Jim long enough to kidnap Princess What's-Her-Name. For this reason, it was the only Saturn game to ''retain'' its Genesis brethren's Sega logo as well as one of the few UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/GameBoyAdvance and DOS games to ''have'' a real Logo Joke[[note]]In those cases, it's done over, respectively, the "Licensed by Nintendo" screen, the Majesco logo and the Funsoft logo.[[/note]]. The [=PS1=] version, on the other hand, outright axed the logo.

to:

** The second game actually sets up the plot, showing Psy-Crow distracting Jim long enough to kidnap Princess What's-Her-Name. For this reason, it was the only Saturn game to ''retain'' its Genesis brethren's Sega logo as well as one of the few UsefulNotes/SuperNintendoEntertainmentSystem, UsefulNotes/GameBoyAdvance Platform/SuperNintendoEntertainmentSystem, Platform/GameBoyAdvance and DOS games to ''have'' a real Logo Joke[[note]]In those cases, it's done over, respectively, the "Licensed by Nintendo" screen, the Majesco logo and the Funsoft logo.[[/note]]. The [=PS1=] version, on the other hand, outright axed the logo.



* ''VideoGame/{{Panic}}!'' for the UsefulNotes/SegaCD opens with the letters in the logo all mixed up so that they read "GASE", accompanied by an edited version of the clip used for the Sonic games: "Gaaa-Seee". Then Slap and Stick (the game's protagonists) fall from above and land on the logo, which snaps back to normal and is accompanied by the standard "Seee-Gaaa!"

to:

* ''VideoGame/{{Panic}}!'' for the UsefulNotes/SegaCD Platform/SegaCD opens with the letters in the logo all mixed up so that they read "GASE", accompanied by an edited version of the clip used for the Sonic games: "Gaaa-Seee". Then Slap and Stick (the game's protagonists) fall from above and land on the logo, which snaps back to normal and is accompanied by the standard "Seee-Gaaa!"
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* ''VideoGame/{{Bug}}'' has the titular Bug push the logo from offscreen into view.

to:

* ''VideoGame/{{Bug}}'' ''VideoGame/{{Bug|1995}}'' has the titular Bug push the logo from offscreen into view.
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The Licensed Game trope exists. The Problem With Licensed Games is about not liking a licensed game, not about licensed games in general.


* The ''WesternAnimation/SouthPark'' [[TheProblemWithLicensedGames first-person shooter game]] [[https://www.youtube.com/watch?v=GuLvfLKSHjM had the iguana from Iguana Entertainment's logo]] [[TheyKilledKennyAgain bite Kenny's head off]].

to:

* The ''WesternAnimation/SouthPark'' [[TheProblemWithLicensedGames [[LicensedGame first-person shooter game]] [[https://www.youtube.com/watch?v=GuLvfLKSHjM had the iguana from Iguana Entertainment's logo]] [[TheyKilledKennyAgain bite Kenny's head off]].
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Porky Pig's Haunted Holiday now has its own page.


** ''Porky Pig's Haunted Holiday'' has the Sunsoft logo appear split horizontally in two from the top and bottom of the screen and connect as a fanfare plays. Aero flies onto the logo, then jumps off and flies away as the logo breaks into pieces.

to:

** ''Porky Pig's Haunted Holiday'' ''VideoGame/PorkyPigsHauntedHoliday'' has the Sunsoft logo appear split horizontally in two from the top and bottom of the screen and connect as a fanfare plays. Aero flies onto the logo, then jumps off and flies away as the logo breaks into pieces.
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Added DiffLines:

* In ''VideoGame/ATinyStickerTale'', when starting up the game, the Ogre Pixel logo is shown being placed on the screen as if it were one of the game's stickers.
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** ''VideoGame/PuchiguruLoveLive'' (which is not a SEGA game, but had a ''VideoGame/SonicTheHedgehog'' {{Crossover}}) features the Sega variants of Rin and Hanamaru saying their VerbalTic to the tune of the jingle when activating their LimitBreak ("Nya~nya~" and "Zu~ra~" respectively).

to:

** ''VideoGame/PuchiguruLoveLive'' (which is not a SEGA game, but had a ''VideoGame/SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' {{Crossover}}) features the Sega variants of Rin and Hanamaru saying their VerbalTic to the tune of the jingle when activating their LimitBreak ("Nya~nya~" and "Zu~ra~" respectively).
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** ''VideoGame/{{ONGEKI}}'': the classic jingle is sung by one of the plsyable characters at random.

to:

** ''VideoGame/{{ONGEKI}}'': the classic jingle is sung by one of the plsyable playable characters at random.
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** VideoGame/{{ONGEKI}}: the classic jingle is sung by one of the plsyable characters at random.

to:

** VideoGame/{{ONGEKI}}: ''VideoGame/{{ONGEKI}}'': the classic jingle is sung by one of the plsyable characters at random.
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Added DiffLines:

** VideoGame/{{ONGEKI}}: the classic jingle is sung by one of the plsyable characters at random.

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Changed: 42

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* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.

to:

* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo (Bamco usually doesn't do animated logos) until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.slow-motion.
* The ''VideoGame/SystemShock'' 2023 remake has two. First, the usually DeliberatelyMonochrome Creator/NightdiveStudios logo, set on a deep ocean floor, now has the non-monochrome interior lighting of Citadel Station. Second, the opening cutscene incorporates the logos of Nightdive, publisher Prime Matter and the UsefulNotes/UnrealEngine as neon signs in the cityscape.

Added: 351

Changed: 30

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[[quoteright:350:[[VideoGame/{{Tekken}} https://static.tvtropes.org/pmwiki/pub/images/tekken_namco_logo.jpg]]]]

to:

[[quoteright:350:[[VideoGame/{{Tekken}} [[quoteright:350:[[VideoGame/Tekken7 https://static.tvtropes.org/pmwiki/pub/images/tekken_namco_logo.jpg]]]]



-->--'''WebVideo/TheAngryVideoGameNerd''' on the SNES version of ''{{VideoGame/Mortal Kombat|I}}''

to:

-->--'''WebVideo/TheAngryVideoGameNerd''' on the SNES version of the first ''{{VideoGame/Mortal Kombat|I}}''
Kombat|1992}}''



* ''[[VideoGame/{{Ballz}} Ballz]]'' has the juggler in the [=PF.Magic=] logo turn into the game's final boss, Jester.

to:

* ''[[VideoGame/{{Ballz}} Ballz]]'' ''VideoGame/{{Ballz}}'' has the juggler in the [=PF.Magic=] logo turn into the game's final boss, Jester.


Added DiffLines:

* Pictured above is the Creator/BandaiNamcoEntertainment logo for ''VideoGame/Tekken7'' (also remade for ''VideoGame/Tekken8'' using Bamco's 2022-present logo and that game's character designs), which appears to be a bog-standard still logo until a sudden zoom-in, as Kazuya and Jin arrive on it to deliver a CrossCounter to each other in slow-motion.
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Added DiffLines:

* The Creator/DoubleFine logo in ''VideoGame/BrutalLegend'' gets a [[https://www.youtube.com/watch?v=fPTYGyIMAiI shout out]] by a different main actor whenever it appears, including the [[CelebrityVoiceActor metal singer guest stars]].
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** In ''VideoGame/MassEffect2'', the EA logo appears in a mass relay.

to:

** In ''VideoGame/MassEffect2'', the EA logo appears in after jumping through a mass relay.

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* The ''VideoGame/MassEffect3'' version sports the logo in an omniblade.

to:

* ''Franchise/MassEffect'':
** In ''VideoGame/MassEffect2'', the EA logo appears in a mass relay.
**
The ''VideoGame/MassEffect3'' version sports the logo in an omniblade.

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