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trope split


** There is no CantRefuseTheCallAnymore, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[ForcedTransformation against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).

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** There is no CantRefuseTheCallAnymore, SymbolicHeroRebirth, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[ForcedTransformation against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).

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Baleful Polymorph was renamed per TRS


* BalefulPolymorph: Alastor's spell of choice, when he doesn’t simply turn people to lead; both Dick and Calendar’s cat suffer this.



* EvilSorcerer: Alastor. While the reader never learns all he is capable of, the magical size-changing amulets which the entire story revolves around (as well as the alchemical disk that can turn someone to lead) were at least obtained and mastered by him, if not created. He also seems to specialize in BalefulPolymorph spells (turning [[spoiler:Calendar's cat]] into a dragon he enslaves to guard the castle gates and trapping Dick in the form of an old man as [[DisproportionateRetribution punishment]] for [[KickTheDog stealing food for his sick son]]). In addition, he employs curses (the spell on Dick is also woven to include an escape clause wherein only someone who climbs the apple tree for him, ''without'' looking down even once or giving in to temptation to eat the apple, can set him free, and the spell which causes any who are [[StayOnThePath tempted to leave the path through the forest]] to become lost forever is also his doing), and has a MagicMirror that forces any who look into it [[TheMirrorShowsYourTrueSelf to see their worst flaws and weaknesses]].

to:

* EvilSorcerer: Alastor. While the reader never learns all he is capable of, the magical size-changing amulets which the entire story revolves around (as well as the alchemical disk that can turn someone to lead) were at least obtained and mastered by him, if not created. He also seems to specialize in BalefulPolymorph ForcedTransformation spells (turning [[spoiler:Calendar's cat]] into a dragon he enslaves to guard the castle gates and trapping Dick in the form of an old man as [[DisproportionateRetribution punishment]] for [[KickTheDog stealing food for his sick son]]). In addition, he employs curses (the spell on Dick is also woven to include an escape clause wherein only someone who climbs the apple tree for him, ''without'' looking down even once or giving in to temptation to eat the apple, can set him free, and the spell which causes any who are [[StayOnThePath tempted to leave the path through the forest]] to become lost forever is also his doing), and has a MagicMirror that forces any who look into it [[TheMirrorShowsYourTrueSelf to see their worst flaws and weaknesses]].



* ForcedTransformation: Alastor's spell of choice, when he doesn’t simply turn people to lead; both Dick and Calendar’s cat suffer this.



* GenreBlind: Simon, who seems to think he can sword train and thus defeat a wizard who has BalefulPolymorph and TakenForGranite spells. Also Alastor himself, who not only seems unaware of the PropheticFallacy but never foresees anyone figuring out how to defeat his dragon, that [[EvilCannotComprehendGood someone whose life he had ruined by banishing their beloved lord]] [[MistreatmentInducedBetrayal might turn on him]], or that someone might not be laid low by the mirror.

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* GenreBlind: Simon, who seems to think he can sword train and thus defeat a wizard who has BalefulPolymorph ForcedTransformation and TakenForGranite spells. Also Alastor himself, who not only seems unaware of the PropheticFallacy but never foresees anyone figuring out how to defeat his dragon, that [[EvilCannotComprehendGood someone whose life he had ruined by banishing their beloved lord]] [[MistreatmentInducedBetrayal might turn on him]], or that someone might not be laid low by the mirror.



** There is no CantRefuseTheCallAnymore, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[BalefulPolymorph against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).

to:

** There is no CantRefuseTheCallAnymore, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[BalefulPolymorph [[ForcedTransformation against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).



* OurDragonsAreDifferent: Extremely different--you can be bathed by their fire unharmed so long as you stare into their eyes and never look away, but said eyes contain horrific visions designed to make you avert your gaze. And they are vulnerable only in the thigh, which once stabbed will place them under your control. Justified by it being the subject of a BalefulPolymorph whose rules were set by the twisted BigBad.

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* OurDragonsAreDifferent: Extremely different--you can be bathed by their fire unharmed so long as you stare into their eyes and never look away, but said eyes contain horrific visions designed to make you avert your gaze. And they are vulnerable only in the thigh, which once stabbed will place them under your control. Justified by it being the subject of a BalefulPolymorph ForcedTransformation whose rules were set by the twisted BigBad.



** The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]].

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** The crime which gets Dick put under a BalefulPolymorph, ForcedTransformation , the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]].
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** The only way to make it through TheLostWoods without [[HellIsThatNoise going mad from the noises]] made by [[NatureIsNotNice the animals]] is to distract yourself, whether with conversation or music...but as soon as you attempt to do that, either the monsters [[TheDarknessGazesBack try to scare you into looking away]] or illusions (both sight and sound) of [[YourHeartsDesire things you desperately long for]] appear to lure you away from the path.

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** The only way to make it through TheLostWoods the woods without [[HellIsThatNoise going mad from the noises]] made by [[NatureIsNotNice the animals]] is to distract yourself, whether with conversation or music...but as soon as you attempt to do that, either the monsters [[TheDarknessGazesBack try to scare you into looking away]] or illusions (both sight and sound) of [[YourHeartsDesire things you desperately long for]] appear to lure you away from the path.

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None


* {{Symbolism}}: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[UsefulNotes/{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.

to:

* {{Symbolism}}: All over the place.
**
The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. freedom.
**
The token which turns people to lead, meanwhile, is [[UsefulNotes/{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth...
**
Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry.
**
The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). Hell).
**
The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]].
**
And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.



* DarkIsEvil[=/=]LightIsGood: Shadows give the Rat King his strength, size, and ability to mind control his horde; sunlight not only defeats him and breaks his spell, [[HolyBurnsEvil it burns him]] [[WeakenedByTheLight and turns him back into a regular rat.]]

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* DarkIsEvil[=/=]LightIsGood: DarkIsEvil / LightIsGood: Shadows give the Rat King his strength, size, and ability to mind control his horde; sunlight not only defeats him and breaks his spell, [[HolyBurnsEvil it burns him]] [[WeakenedByTheLight and turns him back into a regular rat.]]



* SelectiveObliviousness[=/=]SillyRabbitIdealismIsForKids: William flirts with this idea in the sequel, trying to convince himself the adventure of the first book never happened, and/or that he had "outgrown the castle". He doesn't fool anyone, least of all the reader.

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* SelectiveObliviousness[=/=]SillyRabbitIdealismIsForKids: SelectiveObliviousness / SillyRabbitIdealismIsForKids: William flirts with this idea in the sequel, trying to convince himself the adventure of the first book never happened, and/or that he had "outgrown the castle". He doesn't fool anyone, least of all the reader.
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* FaceHeelTurn: Calendar. Originally a loyal courtier to the king, Sir Simon's nursemaid when he was a boy, and a dear friend when he was grown, she eventually sides with Alastor and becomes his servant and font of divination. (Whether she did this merely to save herself or because she had genuinely decided to turn against Simon is left unclear; see the YMMV tab.) In the present-day she has [[HeelRealization realized the error of her ways]] (or merely wants vengeance for Simon and Dick's fates), and thus acts as TheMole, [[HeelFaceTurn advising William]] on how to defeat the mirror, obtain the tokens, and bring Alastor down. In the end, [[BeAllMySinsRemembered despite believing she can never be forgiven for her actions]], she is welcomed back by Simon with open arms.

to:

* FaceHeelTurn: Calendar. Originally a loyal courtier to the king, Sir Simon's nursemaid when he was a boy, and a dear friend when he was grown, she eventually sides with Alastor and becomes his servant and font of divination. (Whether she did this merely to save herself or because she had genuinely decided to turn against Simon is left unclear; see the YMMV tab.) In the present-day she has eventually [[HeelRealization realized realizes the error of her ways]] at William's urgings (or merely wants vengeance for Simon and Dick's fates), and thus acts as TheMole, [[HeelFaceTurn advising William]] him]] on how to defeat the mirror, obtain the tokens, and bring Alastor down. In the end, [[BeAllMySinsRemembered despite believing she can never be forgiven for her actions]], she is welcomed back by Simon with open arms.
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None


* EvilSorcerer: Alastor. While the reader never learns all he is capable of, the magical size-changing amulets which the entire story revolve around (as well as the alchemical disk that can turn someone to lead) were at least obtained and mastered by him, if not created. He also seems to specialize in BalefulPolymorph spells (turning [[spoiler:Calendar's cat]] into a dragon he enslaves to guard the castle gates and trapping Dick in the form of an old man as [[DisproportionateRetribution punishment]] for [[KickTheDog stealing food for his sick son]]). In addition, he employs curses (the spell on Dick is also woven to include an escape clause wherein only someone who climbs the apple tree for him, ''without'' looking down even once or giving in to temptation to eat the apple, can set him free, and the spell which causes any who are [[StayOnThePath tempted to leave the path through the forest]] to become lost forever is also his doing), and has a MagicMirror that forces any who look into it [[TheMirrorShowsYourTrueSelf to see their worst flaws and weaknesses]].

to:

* EvilSorcerer: Alastor. While the reader never learns all he is capable of, the magical size-changing amulets which the entire story revolve revolves around (as well as the alchemical disk that can turn someone to lead) were at least obtained and mastered by him, if not created. He also seems to specialize in BalefulPolymorph spells (turning [[spoiler:Calendar's cat]] into a dragon he enslaves to guard the castle gates and trapping Dick in the form of an old man as [[DisproportionateRetribution punishment]] for [[KickTheDog stealing food for his sick son]]). In addition, he employs curses (the spell on Dick is also woven to include an escape clause wherein only someone who climbs the apple tree for him, ''without'' looking down even once or giving in to temptation to eat the apple, can set him free, and the spell which causes any who are [[StayOnThePath tempted to leave the path through the forest]] to become lost forever is also his doing), and has a MagicMirror that forces any who look into it [[TheMirrorShowsYourTrueSelf to see their worst flaws and weaknesses]].

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%%* BigBad: Alastor

to:

%%* * BigBad: AlastorThe wizard Alastor. After inveigling his way into the court of Sir Simon's father the king, he manages to [[EvilChancellor manipulate the increasingly-senile ruler]] into exiling his son, [[HeroWithBadPublicity turn the people against Simon]] so that when he attempts an uprising he is betrayed and captured (to be turned to lead and conjured away to our world), and then take over the kingdom. At this point he spends years in casting wicked spells to enslave, imprison, or [[ForTheEvulz otherwise terrorize]] the people--until, of course, the day comes when [[TheChosenOne William]] can [[PropheciesAreAlwaysRight fulfill the prophecy]] of his downfall.



%%* ChekhovsSkill: William's gymnastics, and his musical ability.

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%%* * ChekhovsSkill: William's gymnastics, gymnastics skills, which are explored for a number of chapters throughout the first half of the book (particularly in the fact it was Mrs. Phillips who encouraged him to go out for such a sport and was his musical ability.spotter). When the time comes to find a way to sneak into the castle and get close to Alastor, it is these skills which let him act as a CourtJester--and, in the end, to bring down the wizard and steal his magical amulets. The fact William is good at music also comes very in handy when he has to play a recorder to make his way through the cursed forest, and again to make it past the dragon at the castle gates.



%* EvilChancellor: Alastor was this to the old king.
%%* EvilSorcerer: Alastor.
%%* FaceHeelTurn: Calendar.

to:

%* EvilChancellor: * CourtJester: William literally becomes one, Muggins, in order to infiltrate the wizard's castle, but also acts as one in a traditional and literary sense, being [[ServileSnarker much wiser than his lord]], [[MirthToPower commenting upon his failings]] (at least in his head) and eventually being Alastor's downfall. Another actual one, Deegan, is encountered in the sequel, and hews to the trope even more.
* CurseEscapeClause:
Alastor was is quite fond of this to the old king.
%%* EvilSorcerer: Alastor.
trope, in particular by making it as convoluted and nasty as possible.
%%* ** The only way to make it through TheLostWoods without [[HellIsThatNoise going mad from the noises]] made by [[NatureIsNotNice the animals]] is to distract yourself, whether with conversation or music...but as soon as you attempt to do that, either the monsters [[TheDarknessGazesBack try to scare you into looking away]] or illusions (both sight and sound) of [[YourHeartsDesire things you desperately long for]] appear to lure you away from the path.
** Dick the apple-tree man is trapped in the body of a twisted old man, with the only cure being a single apple growing at the top of a very tall tree. He cannot climb it himself (due to the curse, not just his physical condition), but must ask anyone who comes along to do it for him, without telling them why he needs it beyond something to eat. Anyone who agrees must climb the tree without looking down, and cannot give in to temptation to eat the apple, or else they will disappear, never to be seen again.
** The dragon guarding the gates of the castle can only be passed if you gaze into its eyes and never look away (its flames then cannot touch you)...but within said eyes will appear images of fire, death, and torment determined to make you avert your gaze. Then, ''if'' you make it that far, you can stab it in the thigh (its [[AchillesHeel only vulnerable spot]]). Played with in that this doesn't break the spell, merely giving you control over the dragon so you can fully pass by.
* EvilChancellor: Alastor played [[Literature/TheLordOfTheRings Grima Wormtongue to the old king's Theoden]], using guile, honeyed words, and more than a bit of magical influence to first become court wizard, then turn his ruler against his son Sir Simon (exiling him, exactly as happened to Eomer, no less). It's eventually revealed Alastor carried the trope to its logical conclusion, sealing the king up in his tower to take over the castle completely--and by the time the king is found, he has died, either from poisoning, magic, or simple neglect.
* EvilSorcerer: Alastor. While the reader never learns all he is capable of, the magical size-changing amulets which the entire story revolve around (as well as the alchemical disk that can turn someone to lead) were at least obtained and mastered by him, if not created. He also seems to specialize in BalefulPolymorph spells (turning [[spoiler:Calendar's cat]] into a dragon he enslaves to guard the castle gates and trapping Dick in the form of an old man as [[DisproportionateRetribution punishment]] for [[KickTheDog stealing food for his sick son]]). In addition, he employs curses (the spell on Dick is also woven to include an escape clause wherein only someone who climbs the apple tree for him, ''without'' looking down even once or giving in to temptation to eat the apple, can set him free, and the spell which causes any who are [[StayOnThePath tempted to leave the path through the forest]] to become lost forever is also his doing), and has a MagicMirror that forces any who look into it [[TheMirrorShowsYourTrueSelf to see their worst flaws and weaknesses]].
*
FaceHeelTurn: Calendar.Calendar. Originally a loyal courtier to the king, Sir Simon's nursemaid when he was a boy, and a dear friend when he was grown, she eventually sides with Alastor and becomes his servant and font of divination. (Whether she did this merely to save herself or because she had genuinely decided to turn against Simon is left unclear; see the YMMV tab.) In the present-day she has [[HeelRealization realized the error of her ways]] (or merely wants vengeance for Simon and Dick's fates), and thus acts as TheMole, [[HeelFaceTurn advising William]] on how to defeat the mirror, obtain the tokens, and bring Alastor down. In the end, [[BeAllMySinsRemembered despite believing she can never be forgiven for her actions]], she is welcomed back by Simon with open arms.



** [[SoWhatDoWeDoNow Freedom to Live]]: This is what William grants to [[spoiler:Mrs. Phillips and]] himself by bringing back the Ultimate Boon, the other half of the token ([[RuleOfSymbolism marked with keys, no less]], which is lampshaded by William).

to:

** [[SoWhatDoWeDoNow Freedom to Live]]: This is what William grants to [[spoiler:Mrs. Phillips and]] himself by bringing back the Ultimate Boon, the other half of the token ([[RuleOfSymbolism ([[{{Symbolism}} marked with keys, no less]], which is lampshaded by William).



%%* TheMole: Calendar.



* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[UsefulNotes/{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.



* SpannerInTheWorks: William himself.
* StayOnThePath: The only way to get through the forest surrounding the kingdom. Made harder as the forest itself is enchanted to lure travelers off the path with illusions of exits and lost friends.

to:

* SpannerInTheWorks: William himself.
himself, since it is his arrival at court that wins the captain of the guard's loyalty, melts Calendar's heart (or gives her the impetus and moment to finally achieve revenge), and provides the skills to bring down Alastor. Not to mention it's his ability to turn the leaden back into flesh (and then his decision to [[spoiler:shrink Mrs. Phillips]]) that enables him to intervene in the first place.
* StayOnThePath: The only way to get through [[DontGoInTheWoods the forest surrounding the kingdom.kingdom]]. Made harder as the forest itself is enchanted to lure travelers off the path with illusions of exits and lost friends.
* {{Symbolism}}: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[UsefulNotes/{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.
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Commented out some zces.


* BigBad: Alastor

to:

* %%* BigBad: Alastor



* [[ChekhovsSkill Chekhov's Skill]]: William's gymnastics, and his musical ability.

to:

* [[ChekhovsSkill Chekhov's Skill]]: %%* ChekhovsSkill: William's gymnastics, and his musical ability.



* EvilChancellor: Alastor was this to the old king.
* EvilSorcerer: Alastor.

to:

* %* EvilChancellor: Alastor was this to the old king.
* %%* EvilSorcerer: Alastor.
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Disambiguating; deleting and renaming wicks as appropriate. Moved to discussion


* TheJester: William literally becomes one, Muggins, in order to infiltrate the wizard's castle, but also acts as one in a traditional and literary sense, being much wiser than his lord, commenting upon his failings (at least in his head) and eventually being Alastor's downfall. Another actual one, Deegan, is encountered in the sequel, and hews to the trope even more.

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None


* DiabolusExNihilo: The Rat King not only comes out of nowhere (aside from some early {{Foreshadowing}}) but his creation, source, and motivation (other than "kill all humans") is never explained. William theorizes it could be a case of AsLongAsThereIsEvil or an EvilPowerVacuum, but in the end the reader is left with a very unsettling lack of resolution. Whether this is a way to avoid pat endings and obvious answers or is meant as a SequelHook remains to be seen.



* GiantSpaceFleaFromNowhere: The Rat King not only comes out of nowhere (aside from some early {{Foreshadowing}}) but his creation, source, and motivation (other than "kill all humans") is never explained. William theorizes it could be a case of AsLongAsThereIsEvil or an EvilPowerVacuum, but in the end the reader is left with a very unsettling lack of resolution. Whether this is a way to avoid pat endings and obvious answers or is meant as a SequelHook remains to be seen.

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* FaceHeelTurn[=/=][[spoiler:ReverseMole]]: Calendar.

to:

* FaceHeelTurn[=/=][[spoiler:ReverseMole]]: %%* FaceHeelTurn: Calendar.


Added DiffLines:

%%* TheMole: Calendar.
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* GhostShip: Complete with [[SkeletonCrew a cargo of skeletons]], drifting ''against'' the current or not even moving at all, being a disturbing variation of the ClingyMacguffin, and stuffed to the brim with a horde of rats. NightmareFuel incarnate.

to:

* GhostShip: Complete with [[SkeletonCrew a cargo of skeletons]], drifting ''against'' the current or not even moving at all, being a disturbing variation of the ClingyMacguffin, and stuffed to the brim with a horde of rats. NightmareFuel incarnate.Plenty to give one nightmares.
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None


* CultureClash: Jason and William bring their bicycles along, and have to explain to the medievals what these "metal horses" are. PlayedForLaughs at first, but eventually both Tolliver and Gudrin learn to ride them, the former extremely well, thus proving they are ''[[AvertedTrope not]]'', in fact, MedievalMorons. The AnachronismStew this generates is actually quite tolerable, especially once everyone starts accepting the bikes as just another kind of transportation, and leads to quite the SugarWiki/{{Funny Moment|s}} during the [[HumiliationConga jousting scene]].

to:

* CultureClash: Jason and William bring their bicycles along, and have to explain to the medievals what these "metal horses" are. PlayedForLaughs at first, but eventually both Tolliver and Gudrin learn to ride them, the former extremely well, thus proving they are ''[[AvertedTrope not]]'', in fact, MedievalMorons. The AnachronismStew this generates is actually quite tolerable, especially once everyone starts accepting the bikes as just another kind of transportation, and leads to quite the SugarWiki/{{Funny Moment|s}} funny moment during the [[HumiliationConga jousting scene]].



* {{Foreshadowing}}: William's mother mentioning the rat holes in the attic in the sequel...implying [[FridgeHorror just where the Rat King and his army came from]].

to:

* {{Foreshadowing}}: William's mother mentioning the rat holes in the attic in the sequel...implying [[FridgeHorror just where the Rat King and his army came from]].from.



* NotAGame: William at first has to deal with Jason not understanding this; his [[WhatTheHellHero lecture]] regarding it (after Jason thoughtlessly [[spoiler:uses the token to shrink Deegan]]) is very effective, as well as showing [[SugarWiki/MomentOfAwesome he's much more mature and awesome than he gives himself credit for]].

to:

* NotAGame: William at first has to deal with Jason not understanding this; his [[WhatTheHellHero lecture]] regarding it (after Jason thoughtlessly [[spoiler:uses the token to shrink Deegan]]) is very effective, as well as showing [[SugarWiki/MomentOfAwesome he's much more mature and awesome than he gives himself credit for]].for.
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* ManlyTears: What William eventually concludes, that crying does not invalidate one's bravery and so is acceptable behavior after all.

to:

* ManlyTears: What William eventually concludes, that [[MenDontCry crying does not invalidate one's bravery bravery]] and so is acceptable behavior after all.

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Has nothing to do with familiarity with in-universe fiction.


* GenreSavvy: William has moments of this, such as when he reflects that "everybody in this country seemed eager to tell him not only what to do but how to do it", to the point that when Dick lays out the unnecessarily complicated way to defeat the dragon, he simply nods wearily in acceptance. His plan to use the villain's pride and vanity against him by disguising himself and seeking employment, counting on the fact [[BeneathSuspicion Alastor would never suspect a lowly fool]], is also quite clever.
* [[TheHerosJourney The Hero's Journey]]: As usual, Winthrop uses this to great effect since it is a fantasy book, but also subverts or alters the design a little along the way.

to:

* GenreSavvy: William has moments of this, such as when he reflects that "everybody in this country seemed eager to tell him not only what to do but how to do it", to the point that when Dick lays out the unnecessarily complicated way to defeat the dragon, he simply nods wearily in acceptance. His plan to use the villain's pride and vanity against him by disguising himself and seeking employment, counting on the fact [[BeneathSuspicion Alastor would never suspect a lowly fool]], is also quite clever.
* [[TheHerosJourney The Hero's Journey]]:
TheHerosJourney: As usual, Winthrop uses this to great effect since it is a fantasy book, but also subverts or alters the design a little along the way.



* PropheticFallacy: The legend above the castle gate says a boy will go with Simon to help him reclaim his kingdom. Alastor, believing himself GenreSavvy, eliminates Tolliver along with Simon and so thinks he has removed the threat, never considering there might be more than one boy traveling with or loyal to Simon...

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* PropheticFallacy: The legend above the castle gate says a boy will go with Simon to help him reclaim his kingdom. Alastor, believing himself GenreSavvy, Alastor eliminates Tolliver along with Simon and so thinks he has removed the threat, never considering there might be more than one boy traveling with or loyal to Simon...
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* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.

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* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[{{Alchemy}} [[UsefulNotes/{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.
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* CultureClash: Jason and William bring their bicycles along, and have to explain to the medievals what these "metal horses" are. PlayedForLaughs at first, but eventually both Tolliver and Gudrin learn to ride them, the former extremely well, thus proving they are ''[[AvertedTrope not]]'', in fact, MedievalMorons. The AnachronismStew this generates is actually quite tolerable, especially once everyone starts accepting the bikes as just another kind of transportation, and leads to quite the CrowningMomentOfFunny during the [[HumiliationConga jousting scene]].

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* CultureClash: Jason and William bring their bicycles along, and have to explain to the medievals what these "metal horses" are. PlayedForLaughs at first, but eventually both Tolliver and Gudrin learn to ride them, the former extremely well, thus proving they are ''[[AvertedTrope not]]'', in fact, MedievalMorons. The AnachronismStew this generates is actually quite tolerable, especially once everyone starts accepting the bikes as just another kind of transportation, and leads to quite the CrowningMomentOfFunny SugarWiki/{{Funny Moment|s}} during the [[HumiliationConga jousting scene]].



* NotAGame: William at first has to deal with Jason not understanding this; his [[WhatTheHellHero lecture]] regarding it (after Jason thoughtlessly [[spoiler:uses the token to shrink Deegan]]) is very effective, as well as showing [[CrowningMomentOfAwesome he's much more mature and awesome than he gives himself credit for]].

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* NotAGame: William at first has to deal with Jason not understanding this; his [[WhatTheHellHero lecture]] regarding it (after Jason thoughtlessly [[spoiler:uses the token to shrink Deegan]]) is very effective, as well as showing [[CrowningMomentOfAwesome [[SugarWiki/MomentOfAwesome he's much more mature and awesome than he gives himself credit for]].
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Belly Of The Whale is now Cant Refuse The Call Anymore. Misuse and ZCE are being removed


** There is no BellyOfTheWhale, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[BalefulPolymorph against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).

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** There is no BellyOfTheWhale, CantRefuseTheCallAnymore, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[BalefulPolymorph against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).
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* GhostShip: Complete with a cargo of skeletons, drifting ''against'' the current or not even moving at all, being a disturbing variation of the ClingyMacguffin, and stuffed to the brim with a horde of rats. NightmareFuel incarnate.

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* GhostShip: Complete with [[SkeletonCrew a cargo of skeletons, skeletons]], drifting ''against'' the current or not even moving at all, being a disturbing variation of the ClingyMacguffin, and stuffed to the brim with a horde of rats. NightmareFuel incarnate.
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How Do You Like Them Apples has been deemed to be Not A Trope by the Trope Repair Shop. Examples will be moved to other tropes where appropriate.


* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[HowDoYouLikeThemApples apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.

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* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[HowDoYouLikeThemApples [[TemptingApple apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.
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* AlmostDeadGuy: The wounded fisherman who brings back news of the rat horde, then expires.

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* AlmostDeadGuy: The wounded fisherman who [[BringNewsBack brings back news news]] of the rat horde, then expires.
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None


Though filled with genre tropes and in many respects formulaic, it is notable for its realistic narrative and dialogue, memorable characters, charming feel, and genuinely exciting adventure. The author has a definite artistry in her language that draws young readers in and even can still enspell older ones returning to it after many years. It is not surprising the book was a Children's Choice book and a winner of several awards such as the Dorothy Canfield Fisher Children's Book Award and the California Young Reader Medal. Even Madeline L'Engle and Lloyd Alexander recommended it.

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Though filled with genre tropes and in many respects formulaic, it is notable for its realistic narrative and dialogue, memorable characters, charming feel, and genuinely exciting adventure. The author has a definite artistry in her language that draws young readers in and even can still enspell older ones returning to it after many years. It is not surprising the book was a Children's Choice book and a winner of several awards such as the Dorothy Canfield Fisher Children's Book Award and the California Young Reader Medal. Even Madeline Madeleine L'Engle and Lloyd Alexander recommended it.
Is there an issue? Send a MessageReason:
None


* LivingToys: Initially it seems the story will play out this way, a la ''[[IndianInTheCupboard The Indian In the Cupboard]]'', but once William devises the idea to [[spoiler:shrink Mrs. Phillips, and then follow her]], this is [[HalfwayPlotSwitch quickly dispensed with]] in favor of a fantasy quest.

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* LivingToys: Initially it seems the story will play out this way, a la ''[[IndianInTheCupboard The Indian In the Cupboard]]'', ''Literature/TheIndianInTheCupboard'', but once William devises the idea to [[spoiler:shrink Mrs. Phillips, and then follow her]], this is [[HalfwayPlotSwitch quickly dispensed with]] in favor of a fantasy quest.
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None


A beloved children's classic by Elizabeth Winthrop in the same vein as ''[[IndianInTheCupboard The Indian In the Cupboard]]'' and ''BridgeToTerabithia'', ''The Castle in the Attic'' tells the tale of William, a boy with "a gentle heart" that turns out to be [[TheChosenOne his special gift]], and how when he discovers the toy soldier in his model castle is actually Sir Simon of Hargrave, a knight par excellence, he becomes drawn into a world of magic, danger, and fantasy where only he can help bring down Alastor, the EvilSorcerer who is responsible for Simon's banishment and much worse besides. Oh, and Mrs. Phillips has a role to play too...

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A beloved children's classic by Elizabeth Winthrop in the same vein as ''[[IndianInTheCupboard The Indian In the Cupboard]]'' ''Literature/TheIndianInTheCupboard'' and ''BridgeToTerabithia'', ''Literature/BridgeToTerabithia'', ''The Castle in the Attic'' tells the tale of William, a boy with "a gentle heart" that turns out to be [[TheChosenOne his special gift]], and how when he discovers the toy soldier in his model castle is actually Sir Simon of Hargrave, a knight par excellence, he becomes drawn into a world of magic, danger, and fantasy where only he can help bring down Alastor, the EvilSorcerer who is responsible for Simon's banishment and much worse besides. Oh, and Mrs. Phillips has a role to play too...
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moved to namespace

Added DiffLines:

[[quoteright:223:http://static.tvtropes.org/pmwiki/pub/images/The-Castle-in-the-Attic_2172.jpg]]

It's William Lawrence's 11th birthday. The housekeeper, Mrs. Phillips, who has always taken care of him, supported him, taught him of goodness and nobility and chivalry, and looked out for him while his parents are busy working--even been a spotter for him in his gymnastics routines--is going away. She's homesick for England, believes he is old enough to take care of himself, and thinks he needs to get close to his parents again instead of depending too much on her. Being young, he doesn't take it well...so she gives him a going-away present, a fantastically realistic stone and wood castle which has been passed down through her family for generations. Though he sees it as a bribe and wants to hate it, he can't. One night he goes up to the attic to play with it, and "introduce himself" to its lone toy soldier, the Silver Knight.

But when he picks the figure up in his hand, he becomes real and alive...

A beloved children's classic by Elizabeth Winthrop in the same vein as ''[[IndianInTheCupboard The Indian In the Cupboard]]'' and ''BridgeToTerabithia'', ''The Castle in the Attic'' tells the tale of William, a boy with "a gentle heart" that turns out to be [[TheChosenOne his special gift]], and how when he discovers the toy soldier in his model castle is actually Sir Simon of Hargrave, a knight par excellence, he becomes drawn into a world of magic, danger, and fantasy where only he can help bring down Alastor, the EvilSorcerer who is responsible for Simon's banishment and much worse besides. Oh, and Mrs. Phillips has a role to play too...

Though filled with genre tropes and in many respects formulaic, it is notable for its realistic narrative and dialogue, memorable characters, charming feel, and genuinely exciting adventure. The author has a definite artistry in her language that draws young readers in and even can still enspell older ones returning to it after many years. It is not surprising the book was a Children's Choice book and a winner of several awards such as the Dorothy Canfield Fisher Children's Book Award and the California Young Reader Medal. Even Madeline L'Engle and Lloyd Alexander recommended it.

A sequel, ''The Battle for the Castle'', was written almost ten years later, concerning William returning to Simon's kingdom, this time with his friend Jason in tow, where they encounter new characters and have to face off with a darker, more insidious, and disturbing evil than the wizard.

The sequel is more of a straight-up adventure story, but does have the same type of cross-cultural charm in the first book, as the modern-day William and Jason interact with the medieval citizens and both are exposed to things far outside the world they know.
----
!!This book contains examples of:

* AerithAndBob: Unusual names such as Calendar, Alastor, Gudrin, and Tolliver are contrasted with Dick the apple tree man and Brian the sentry.
* AndIMustScream: While those who are frozen in lead have their world go black and remember nothing until they are freed, the process of petrification itself is described in horrific and excruciatingly painful terms. A case could also be made for Calendar's cat, although since it is technically free to move this might be more a FateWorseThanDeath.
* BadassBoast: "I am the boy in the legend, Alastor. I have come to take back the Silver Knight's kingdom...I'm here so that lady can go free."
* {{Backstory}}: Twice, when Sir Simon relates the story of how Alastor came to power, and when Dick tells William of what has happened in the kingdom since Simon was banished.
* BalefulPolymorph: Alastor's spell of choice, when he doesn’t simply turn people to lead; both Dick and Calendar’s cat suffer this.
* BigBad: Alastor
* CatsAreMean: Completely averted. While the neighbor's cat does try to pounce on [[spoiler:the shrunken Mrs. Phillips]], it is only acting on instincts, not portrayed as evil. And Calendar’s cat, [[spoiler:while transformed into a dragon]], only slays those who approach the castle thanks to the spell; once freed, it is perfectly nice and harmless. It also proves rather good against the rats in the sequel.
* [[ChekhovsSkill Chekhov's Skill]]: William's gymnastics, and his musical ability.
* ChessMotif: William gets the idea for [[spoiler:shrinking Mrs. Phillips]] when he holds a pawn in his hand.
* TheChosenOne: William, [[BecauseDestinySaysSo who for some inexplicable reason]] is the only one whose touch can restore the leaden to flesh.
* EvilChancellor: Alastor was this to the old king.
* EvilSorcerer: Alastor.
* FaceHeelTurn[=/=][[spoiler:ReverseMole]]: Calendar.
* FisherKing: When Alastor takes over the kingdom, the crops stop growing, animals get sick and die, cows don’t give milk, the wells run dry, and the land around the castle becomes barren and desolate (though this latter is due to the dragon). The instant he is defeated, life and abundance and plenty return to the land.
* ForTheEvulz: Seems to be why Alastor does anything, whether it is to gain power and control over others, boredom, malice, or out of wicked delight.
* GenreBlind: Simon, who seems to think he can sword train and thus defeat a wizard who has BalefulPolymorph and TakenForGranite spells. Also Alastor himself, who not only seems unaware of the PropheticFallacy but never foresees anyone figuring out how to defeat his dragon, that [[EvilCannotComprehendGood someone whose life he had ruined by banishing their beloved lord]] [[MistreatmentInducedBetrayal might turn on him]], or that someone might not be laid low by the mirror.
* GenreSavvy: William has moments of this, such as when he reflects that "everybody in this country seemed eager to tell him not only what to do but how to do it", to the point that when Dick lays out the unnecessarily complicated way to defeat the dragon, he simply nods wearily in acceptance. His plan to use the villain's pride and vanity against him by disguising himself and seeking employment, counting on the fact [[BeneathSuspicion Alastor would never suspect a lowly fool]], is also quite clever.
* [[TheHerosJourney The Hero's Journey]]: As usual, Winthrop uses this to great effect since it is a fantasy book, but also subverts or alters the design a little along the way.
** Begins in William's house (and in fact almost the entirety of the story which isn't in the fantasy world takes place here).
** Simon, TheHerald, brings the CallToAdventure which William initially refuses, then accepts.
** He receives the SupernaturalAid, the token, from Simon who is also TheMentor.
** He literally crosses the threshold when he goes over the drawbridge, though the journey through the forest could also be interpreted as this.
** There is no BellyOfTheWhale, unless you consider William having been shrunk and leaving his world behind to be a form of death, but he certainly has the Road of Trials--see TheThreeTrials, wherein he encounters [[TricksterArchetype The Shapeshifter]] (Dick, [[BalefulPolymorph against his will]]), the LeaveYourQuestTest (literally in the form of the forest's temptations, but a number of people try to convince him not to face the wizard), and in the castle itself, the Goddess in the form of Calendar (as [[TheHecateSisters the Crone]]).
** Night Sea Voyage: William has to get into the castle not only to defeat the Big Bad and save Simon, but to retrieve the token which will set him [[spoiler:and Mrs. Phillips]] free.
** Timeout: occurs when William has [[ActionFilmQuietDramaScene his quiet moment with Brian]], then sits in his cell with his recorder and asks [[spoiler:Mrs. Phillips]] for help, to guide him in what he now has to do.
** Apotheosis: William comes to realize his smallness is not a weakness, and that despite his gentleness and kindness he is [[AnAesop "a squire with the heart and soul of a knight"]], partly due to the chivalry Mrs. Phillips taught him but also due to his innate worth and goodness. Realizing this and believing in himself enables him to win by outwitting the wizard, turning his seemingly loyal handmaiden against him through ThePowerOfLove, and then conquering him with his own magic. The only ‘sacrifice’ as such he makes is when he dares to look in the mirror, only to have the above apotheosis proven to him. It was all a SecretTestOfCharacter.
** [[IChooseToStay Refusal of the Return]][=/=]The Return: Subverted. While he is asked to stay, could even become a squire and then a lord with his own squire, William refuses, instead being eager to go home and doing so, both to help [[spoiler:Mrs. Phillips]] and because of what he has learned about himself. His subsequent return is then peaceful and uneventful due to the destruction of the evil magic.
** [[SoWhatDoWeDoNow Freedom to Live]]: This is what William grants to [[spoiler:Mrs. Phillips and]] himself by bringing back the Ultimate Boon, the other half of the token ([[RuleOfSymbolism marked with keys, no less]], which is lampshaded by William).
* HoistByHisOwnPetard: In the end the BigBad is defeated by this three times over, since he not only falls prey to his own mirror and the lead token, but he is first brought down by William using the tumbling routine he demanded, from someone the wizard had welcomed into his own court.
* [[IdiosyncraticEpisodeNaming Idiosyncratic Chapter Images]]: Most of the chapters are headed by an image of the Janus token which turns things small. When the time comes for the wizard's defeat, it changes to the token which makes them big again (thus freeing them), and the very last chapter has both tokens together.
* IHaveNoSon: The old king was manipulated into declaring this toward Simon, thanks to Alastor.
* InherentlyFunnyWords: In-story version, Stow-on-the-wold, England.
* TheJester: William literally becomes one, Muggins, in order to infiltrate the wizard's castle, but also acts as one in a traditional and literary sense, being much wiser than his lord, commenting upon his failings (at least in his head) and eventually being Alastor's downfall. Another actual one, Deegan, is encountered in the sequel, and hews to the trope even more.
* KnightInShiningArmor: Quite literally in Simon's case. A good example of this would be that although he quite clearly develops tender feelings for [[spoiler:Mrs. Phillips]] if not falls in love with her, and spends a great deal of time alone with her in the castle, he never once takes advantage of her.
* LaserGuidedKarma: Both heroic and villainous flavors. Because William is "compassionate to the needy" and helps Dick the apple tree man, he is given the secret for how to defeat the dragon. Alastor, meanwhile, falls prey to the very twisted and horrific magic he himself had used so many times on others.
* LawfulStupid: Simon again, sadly. As Mrs. Phillips puts it, "He's a good man with a big heart, but he lacks imagination. My dear husband, Alfred, was the same way. He would attack one problem over and over again like a baby butting its head against the side of its crib."
* LivingToys: Initially it seems the story will play out this way, a la ''[[IndianInTheCupboard The Indian In the Cupboard]]'', but once William devises the idea to [[spoiler:shrink Mrs. Phillips, and then follow her]], this is [[HalfwayPlotSwitch quickly dispensed with]] in favor of a fantasy quest.
* MacGuffin: The magic token, which must be recovered in order for William [[spoiler:and Mrs. Phillips]] to get home again. It becomes this again in the sequel, when [[spoiler:Deegan steals it for the fool's competition]], thus trapping William and Jason in Simon's world.
* MagicAIsMagicA: The tokens--one side makes you small, the other side restores you to your normal size. The third, lead token is ExactlyWhatItSaysOnTheTin, turning people into lead statues, though its reverse side also has the ability to teleport them away. How this causes Simon ([[spoiler:and Alastor]]) to end up in William's castle is [[AWizardDidIt never made clear]], but it is still consistent in this function. While we never see any other spellcasting, merely the results (Dick, Calendar's cat, the enchanted forest), they all are some form of FunctionalMagic.
* MagicMirror: Alastor has one of these.
* MagicMusic: [[IncrediblyLamePun Played with]]. William's recorder has no magic whatsoever, but its music serves to calm both the beasts of the cursed forest and William's own fears when he confronts the dragon.
* ManlyTears: What William eventually concludes, that crying does not invalidate one's bravery and so is acceptable behavior after all.
* TheMasquerade: Before William enters the world of the castle himself, the story concerns keeping the existence of Sir Simon a secret from his best friend and his family, with the requisite number of close calls.
* MeaningfulName: William (as in, the Conqueror), Elinor Phillips (as in, Aquitaine), Alastor, Calendar (who waited for many years for her lord to return), Simon.
* TheMirrorShowsYourTrueSelf: One of the primary weapons of the evil wizard Alastor is a MagicMirror with this power. It eventually [[HoistByHisOwnPetard gets turned around on the villain himself]], with fairly satisfying results.
* NamesToRunAwayFromReallyFast: Alastor.
* NoOntologicalInertia: The instant Alastor is defeated, the spells on Calendar's cat and the forest are broken and the blighted land is restored to verdant bloom--[[RuleOfDrama except for the leaden people, who must be restored individually]].
* OurDragonsAreDifferent: Extremely different--you can be bathed by their fire unharmed so long as you stare into their eyes and never look away, but said eyes contain horrific visions designed to make you avert your gaze. And they are vulnerable only in the thigh, which once stabbed will place them under your control. Justified by it being the subject of a BalefulPolymorph whose rules were set by the twisted BigBad.
* PropheciesAreAlwaysRight: "When the lady doth ply her needle/ And the lord his sword doth test/ Then the squire shall cross the drawbridge/ And the time will be right for a quest."
* PropheticFallacy: The legend above the castle gate says a boy will go with Simon to help him reclaim his kingdom. Alastor, believing himself GenreSavvy, eliminates Tolliver along with Simon and so thinks he has removed the threat, never considering there might be more than one boy traveling with or loyal to Simon...
* RedBaron: The Silver Knight.
* RuleOfSymbolism: All over the place. The main bit of FunctionalMagic the plot revolves around, a pair of tokens which can shrink and enlarge living beings, bears the face of the god Janus who looks both ways in time--and he literally has two faces, a sneering one with staves to represent punishment and a smiling one with keys representing freedom. The token which turns people to lead, meanwhile, is [[{{Alchemy}} marked with the symbol of Saturn]]. This token, being a disk, could also be considered a [[EsotericMotifs coin]], fitting since lead comes from the earth... Mrs. Phillips is given the task of weaving the story of William's destiny on a tapestry. The song which William plays to get past the dragon is the Battle Hymn of the Republic (he is even said, when walking into the fire, to be walking into Hell). The crime which gets Dick put under a BalefulPolymorph, the kind of tree which must be climbed, and the key which can free him, all revolve around...[[HowDoYouLikeThemApples apples]]. And of course there is the mirror, complete with what Alastor sees in it, and the FisherKing aspect of the story.
* ShownTheirWork: The author clearly knows her fantasy tropes and the Hero's Journey, but she also did research on gymnastics, castles, and mythology.
* SpannerInTheWorks: William himself.
* StayOnThePath: The only way to get through the forest surrounding the kingdom. Made harder as the forest itself is enchanted to lure travelers off the path with illusions of exits and lost friends.
* TakenForGranite: Well, lead anyway, but otherwise this trope. Complete with horrific TransformationTrauma.
* TheThreeTrials: Before reaching the wizard's castle, William must 1) make it through the cursed forest without being driven mad by the noise, following the temptations which try to lead him away, or even take his eyes off the path; 2) help Dick the apple tree man defeat his curse; and 3) overcome the guardian dragon.
* TooDumbToLive: Simon. Though in his defense, he did not quite walk up to the wizard and strike him with his sword, yet he should have guessed that fear or greed might compel people to betray him to Alastor before he could get close enough to defeat him. Made worse by the fact that both William and Mrs. Phillips realize Simon's flaw, but he is too stubborn and convinced of the rightness of his cause to listen to them. To his credit, he realizes this after William frees him...though he doesn’t seemed to have learned his lesson much in the sequel.
* TrappedInAnotherWorld: Happens twice, to William and [[spoiler:Mrs. Phillips]] in the first book due to not having the second token, then to William and Jason in the second when [[spoiler:Deegan steals it]].
* WhatTheHellHero: William's selfish decision to [[spoiler:shrink Mrs. Phillips and keep her in the castle]] is immediately and vigorously denounced by both Simon and Mrs. Phillips. William is suitably chastised and stricken with guilt, and spends the rest of the book trying to make amends.
* YearInsideHourOutside: Played with. To anyone who willingly undergoes the magic of the tokens, they return from the world of the castle the instant that they left, no matter how much time is spent within. Someone changed unwillingly, however, has time pass for them on the inside just as it does on the outside.

!!The sequel provides examples of:

* AlmostDeadGuy: The wounded fisherman who brings back news of the rat horde, then expires.
* AlternateCharacterInterpretation: In-universe example: Is Calendar a genuinely prophetic seeress who has visions of the future, or a madwoman who needs to be locked away in a convent?
* TheBait: What Dick comes up with as a plan to save the people of the castle--sending them off to safety while he, Brian, William, and Jason stay behind for a LastStand against the rats. William improves the plan, somewhat.
* BigBad: The Rat King.
* TheCassandra: Calendar, at least in retrospect. Not helped by the fact she was sometimes both a FaintingSeer and a TalkativeLoon.
* CultureClash: Jason and William bring their bicycles along, and have to explain to the medievals what these "metal horses" are. PlayedForLaughs at first, but eventually both Tolliver and Gudrin learn to ride them, the former extremely well, thus proving they are ''[[AvertedTrope not]]'', in fact, MedievalMorons. The AnachronismStew this generates is actually quite tolerable, especially once everyone starts accepting the bikes as just another kind of transportation, and leads to quite the CrowningMomentOfFunny during the [[HumiliationConga jousting scene]].
* {{Curse}}: The return of the GhostShip seems to bring with it a poisoning of the ocean, bad luck for the fishermen, and even causes unexplained disappearances.
* DarkIsEvil[=/=]LightIsGood: Shadows give the Rat King his strength, size, and ability to mind control his horde; sunlight not only defeats him and breaks his spell, [[HolyBurnsEvil it burns him]] [[WeakenedByTheLight and turns him back into a regular rat.]]
* DeadpanSnarker: Though some of this is noticeable in the first book, William really comes into his own in the sequel. Most likely because he seems to have a partner-in-crime in Jason.
* DoubleSpeak: In the sequel, to continue hiding TheMasquerade from his dad:
--> '''Mr. Lawrence''': Where's that one knight you used to have?
--> '''William''': He's gone. [[RefugeInAudacity He marched off one day to do battle against an evil wizard]].
--> '''Mr. Lawrence''': Did he win?
--> '''William''': Yes. With [[{{Pun}} a little help]] from a friend.
* ForeignQueasine: Averted. In the first book, everything at the feast (except possibly the boar’s head and squirrel stew, and even those might be better than they sound) seems quite delicious. And in the second book, while Jason isn’t sure at first, William finds he can eat everything and enjoy it as long as he "didn’t know what it was".
* {{Foreshadowing}}: William's mother mentioning the rat holes in the attic in the sequel...implying [[FridgeHorror just where the Rat King and his army came from]].
* GhostShip: Complete with a cargo of skeletons, drifting ''against'' the current or not even moving at all, being a disturbing variation of the ClingyMacguffin, and stuffed to the brim with a horde of rats. NightmareFuel incarnate.
* GiantSpaceFleaFromNowhere: The Rat King not only comes out of nowhere (aside from some early {{Foreshadowing}}) but his creation, source, and motivation (other than "kill all humans") is never explained. William theorizes it could be a case of AsLongAsThereIsEvil or an EvilPowerVacuum, but in the end the reader is left with a very unsettling lack of resolution. Whether this is a way to avoid pat endings and obvious answers or is meant as a SequelHook remains to be seen.
* GondorCallsForAid: William sending Tolliver on the bicycle to bring back Sir Simon and his knights [[spoiler:and Deegan and the tokens]].
* GreenEyedMonster: William is jealous of Jason's athleticism, strength, height, and the sort of dad he has, but when they get to Simon's castle Jason is in turn jealous of his heroism and genuine knowledge of the world and history (mocking it as being too "teacherish"). This may explain why he seems all too eager to [[FakeUltimateHero accept adulation]] as William's good friend and even become [[MilesGloriosus something of a braggart]] about his skills which serve him so well as a squire. Of course by the end Jason has come to appreciate William's strengths and admit his own weaknesses, while William has realized ([[AesopAmnesia again]]) he may not be as weak as he thinks he is.
* HeroicBSOD: Dick has one once he witnesses the true threat of the Rat King and his army.
* [[ShesAllGrownUp He's All Grown Up]]: Jason, described as having grown much taller and, thanks to his health-and-exercise-nut father, much more muscular.
* HowDareYouDieOnMe: William's rather darkly humorous request to "breathe, blast you, your stupid ship is burning, wake up and watch it" when he is giving Gudrin CPR after her near-drowning.
* HypnoticEyes: The Rat King has these, enabling him to use MindControl not only to turn the horde of rats into a HiveMind of [[ImAHumanitarian cannibals]] but to also sap the wills of humans who meet his gaze.
* KillItWithFire: Gudrin's solution to get rid of the GhostShip. It doesn't work...or rather, it works too well.
* LittleMissSnarker: Gudrin, with a little MysticalWaif thrown in.
* MagneticHero: William seems like this even in the first book, with how he is able to get information from Dick, befriend both Brian and Calendar (the latter who was either lost in despair or genuinely TheMole, depending on interpretation), and sway the somewhat insolent Tolliver to his side just by mentioning the Silver Knight. He is even more so in book two, where Dick's [[ASimplePlan Simple Plan]] (and HeroicBSOD) causes William to have to take over...and thanks to his previous track record in defeating the BigBad (and simple competence), Brian and everyone else follow him implicitly. Comes close to being TheCaptain and TheKirk.
* MarsAndVenusGenderContrast: Gudrin contemptuously believes this applies to William when he begs off hearing her list of medicinal remedies as something "boys just aren't interested in"--until he explains to her it has nothing to do with disparaging "women's work" and everything to do with having a mother who’s a doctor and has overexposed him to the field.
* NiceJobBreakingItHero: Gudrin's plan to destroy the GhostShip and break its {{Curse}} [[spoiler:releases the Rat King and his horde to march on the castle]].
* NoHeroToHisValet: How Jason treats William when he first starts hearing all the tales of how he defeated Alastor and everyone in the land honored him. Subverted once he gets to actually see Simon and his people's genuine praise and hero-worship, and eventually completely undermined by the end when William saves the day and he acknowledges his bravery despite not having jumped the trains. He'll still see him as just his best friend, though.
* NotAGame: William at first has to deal with Jason not understanding this; his [[WhatTheHellHero lecture]] regarding it (after Jason thoughtlessly [[spoiler:uses the token to shrink Deegan]]) is very effective, as well as showing [[CrowningMomentOfAwesome he's much more mature and awesome than he gives himself credit for]].
* NotNowKiddo: The dismissive attitude of both Simon and Dick regarding Gudrin's warnings, vouching for her grandmother Calendar's prophecy, and the idea of there being a threat at all is a bit grating, particularly since this is Simon's second time being TooDumbToLive. They learn their lesson in the end.
* PersonalGainHurts: Averted. William tempts Jason into going to Sir Simon's world with him, so that he'll have hours, weeks, even months of training, only to come back in an eye blink and suddenly be ten times better than his father at biking and athletics. He does exactly that, and suffers no ill consequences for it.
* PropheciesAreAlwaysRight: "Two squires shall cross the drawbridge/ Shall put themselves to the test/ Knights know much of battle/ But the maiden knows the rest."
* RetCon: Instead of throwing both Alastor and the tokens over the side of the ship on her way to England, as she promised she would, Mrs. Phillips sends the tokens back to William for his twelfth birthday. This is never explained, except that [[ItMayHelpYouOnYourQuest she had a feeling he would need them]].
* RiteOfPassage: "Jumping the trains." William eventually discovers, and proves to Jason, that there is more than one way of doing this.
* RodentsOfUnusualSize: While at first it seems like this is due to the magic token in some way (it is even hinted at through {{Foreshadowing}} that they may come from the holes in the attic walls), the Rat King and his horde actually are unusually large due to some mysterious darkness or shadow they are imbued with. The tokens are considered as weapons at one point, but not as a means of restoring the balance between the rats and the two differently-sized worlds. In any event, the Rat King at least is described as "six feet tall, as big as a man and walking on its back legs".
* SelectiveObliviousness[=/=]SillyRabbitIdealismIsForKids: William flirts with this idea in the sequel, trying to convince himself the adventure of the first book never happened, and/or that he had "outgrown the castle". He doesn't fool anyone, least of all the reader.
* ShipTease: There seems to be some of this going on behind William and Gudrin.
* SidetrackedByTheAnalogy: Happens when William, fed up over being a small, shrimpy boy, complains about being "too short" for basketball, jumping, and life; his father then replies, "I never heard of anybody being too short for life". The fact this statement sounds almost like an IceCreamKoan doesn’t help any, and William informs the reader that his father [[CloudCuckooLander has problems like this a lot during conversations and debates]].
* TheSiege: The climax of the second book, where William, Jason, and Gudrin join Dick and Brian to hold off the rat horde while holed up in the dungeon, hoping [[ChekhovsGunman Tolliver on the bicycle]] can reach Sir Simon and [[BigDamnHeroes bring back his army]] ([[spoiler:and Deegan and [[MacGuffin the tokens]]]]) in time to save them. And it is surprisingly exciting and suspenseful.
* StayInTheKitchen: Both Simon and Dick have this attitude toward Gudrin. Thankfully they get better.
* TakeUpMySword: Simon has Jason do this, at least temporarily while he is away.
* TemptingFate: "Of course his old friend, Sir Simon, wouldn't go off and leave them if there were any real danger."
* ValuesDissonance: [[invoked]] In-story, Dick (and to some extent Sir Simon as well) have definite ideas about the usefulness, purpose, and place of women which clashes with William's beliefs (and Jason's). This plays into why Calendar and Gudrin are treated as TheCassandra (and in the latter's case, NotNowKiddo), as well as their StayInTheKitchen mentality and a belief that women shouldn't even be educated (though to be fair this last is couched more as a rueful joke). They both get better, thankfully, with a great deal of Simon's change surely being due to the willful Mrs. Phillips.
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