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** Assuming the size isn't the result of some weird perspective, they look to be just about big enough for the Gnawtys (the little beaver enemies) to live in.
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** It's an uncommon, but not unheard-of situation for an InternationalCoproduction. ''WesternAnimation/EekTheCat'' and ''WesternAnimation/TheCrampTwins'' are other productions that mix voice talent from different countries for their English dubs.
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**Because Troff is probably too fat in the first place to get on the other platform.
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* King K. Rool kidnaps DK to ransom him back to the other kongs for the Bananas. But Diddy and Dixie turn it inot a rescue mission instead. So why didn't the Kremlings just KILL DK as soon as Diddy and Dixie arrived on Crocodile Isle? They looked determined to go after the recuing Kongs when the one they held hostage was the blackmail material they could do away with more easily.
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*** Plus imagine all the profits they would make from selling ever-ripe bananas around the world. Kinda makes the Kongs look like idiots for not considering that option.
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** Cranky IS a gorilla. just a less physique one. He IS old at this point, but was beefier in his younger years.
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*** Or lack of budgeting. Selling bananas that always stay ripe to other lands might make them rich enough to fix the park.


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** I also think crocodiles are some of the few natural enemies of gorillas.
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*** Gorillas only live half as long as most people. The average one only lives 40 to 50 years.
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** Maybe it was originally a normal cave area until the mountains were revealed to be volcanoes when they erupted?


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** Its a haunted library. Better question is why a LIBRARY even has, or needs, a ROLLER COASTER.
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* Why are there ghosts chasing you on the library's roller coaster?
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** According to [[https://www.dkvine.com/?p=features&page=species DK Vine]], Kiddy is a baboon.


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* How did the shipwreck in Crocodile Cauldron get beached so far inland, underground, and in ''molten lava''?
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** According to the first game manual, they're just really, really, REALLY good tasting bananas.


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** You know. Around. Nintendo only ever seems to acknowledge his existence when one of their sports spinoffs need some roster padding, and even thats stopped recently.
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* Will someone tell me how this is a "''[[SuperMarioBros Mario]]'' clone"? Besides the GoombaStomp, I don't see much similarities, and the GoombaStomp was a standard way of defeating enemies in platformers back then, so I think this is acceptable.
** [[FanDumb If you jump on things to kill them and hop on platforms, it's a Mario clone]].
** This accusation really pisses me off. The only thing they share is a genre. Oh, and i guess you could say animal buddies are Yoshi expies, but still...
** [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...[[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to ''VideoGame/WorldOfWarcraft'', and any game involving raising monsters is ripping off Franchise/{{Pokemon}}, regardless of how varied the gameplay mechanics actually are.
*** Also, DKC is a spinoff of the Mario series, and in particular the near-TropeMaker of the PlatformGame genre. Calling DKC a "Mario Clone" would be like calling VideoGame/YoshisIsland or VideoGame/WarioLand "Mario Clones.
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*** Also, DKC is a spinoff of the Mario series, and in particular the near-TropeMaker of the PlatformGame genre. Calling DKC a "Mario Clone" would be like calling YoshisIsland or WarioLand "Mario Clones.

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*** Also, DKC is a spinoff of the Mario series, and in particular the near-TropeMaker of the PlatformGame genre. Calling DKC a "Mario Clone" would be like calling YoshisIsland VideoGame/YoshisIsland or WarioLand VideoGame/WarioLand "Mario Clones.
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** Probably the same reason that the [[SuperMarioSunshine residents of Isle Delfino]] make Mario play their games and bring them fruit, instead of just forking over the Shine Sprites they have directly, or why [[VideoGame/BanjoKazooie Jamjars]] refuses to teach Banjo all his moves in one go, even though Grunty is trying to zombify the island. Those sorts of characters are just inclined to BeAsUnhelpfulAsPossible.

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** Probably the same reason that the [[SuperMarioSunshine [[VideoGame/SuperMarioSunshine residents of Isle Delfino]] make Mario play their games and bring them fruit, instead of just forking over the Shine Sprites they have directly, or why [[VideoGame/BanjoKazooie Jamjars]] refuses to teach Banjo all his moves in one go, even though Grunty is trying to zombify the island. Those sorts of characters are just inclined to BeAsUnhelpfulAsPossible.
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** [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...[[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, and any game involving raising monsters is ripping off Franchise/{{Pokemon}}, regardless of how varied the gameplay mechanics actually are.

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** [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...[[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, ''VideoGame/WorldOfWarcraft'', and any game involving raising monsters is ripping off Franchise/{{Pokemon}}, regardless of how varied the gameplay mechanics actually are.
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*** And, as with many video games, events that shouldn't be dependent on your progress inexplicably ''are'', like a BrokenBridge, but broken on ''his'' end. I imagine he hoped the Kongs would remain in their cells on DK Island (except Chunky, who's imprisoned kremside in Frantic Factory instead) and get blown up along with the island once he finally gets it to work. They only manage to start the countdown right as you enter Hideout Helm


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* That TV of K. Rool's. It's almost completely wrong! Look at what happens when DK gets his first Golden Banana. What actually happens: DK agrees to help K. Lumsy, K. lumsy dances, the rock in front of Jungle Japes' lobby breaks, DK goes to where it was, and there's a Golden Banana on the ground. What the TV shows: DK is under a Golden Banana, and he can't reach it, despite being able to jump that high, surely. He slams the ground, and it falls to where it was. And I'm not even getting into Lanky [[CutscenePowerToTheMax Orangstand Sprinting around the inside of the barrel where it looks like he is, or Diddy flying as nimbly as he does]]. What purpose does it serve to show something almost completely different from what happens, aside from result?
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* A meta headscratcher for the cartoon: Where the heck was that show (well, the ''English'' version) recorded? We've got voice actors from the L.A. (Neil Ross, Charlie Adler, Frank Welker etc.) ''and'' Toronto (John Stocker, Andrew Sabiston, Len Carlson, etc.) areas, at least one writer (Ian James Corlett) is a voice actor from the Vancouver area (yet doesn't provide any voice-work himself, as far as we know), is produced by a Canadian company (Nelvana), and animated by a French company. So what gives?
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* More DK64: Troff and Scoff. In order to unlock the door to each boss, Troff, who starts out the heavier one each time, stands on the platform under the key and lock, while Scoff, who starts off the lighter one each time, stands on the other platform. I understand that this is to give you some sort of reason to collect some ever-increasing percentage of the normal bananas in each level, and not doing it this way means that Rare might as well have had an unlocked door with neither Troff nor Scoff involved, but thinking of it from the perspective of "these guys ostensibly want to help", wouldn't it have made more sense for them to have Scoff on the side with the key and Troff on the other, weighing his side down so Scoff could reach it?
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*** Throughout the DKC series. It's only [=DK64=] where Cranky claims to be [[=DK's=] father.
* In Donkey Kong 64, why do Cranky, Candy and Funky charge you for potions/ instruments/ weapons? It'd be one thing if they had no stake in the Kongs' success, but Kong Isle is ''their'' home, too. Considering the fact that the island will be vaporized if the Kongs fail, you'd think that they'd be willing to give their upgrades away for free. Well, maybe not [[JerkAss Cranky]], but definitely the other two.
** Probably the same reason that the [[SuperMarioSunshine residents of Isle Delfino]] make Mario play their games and bring them fruit, instead of just forking over the Shine Sprites they have directly, or why [[BanjoKazooie Jamjars]] refuses to teach Banjo all his moves in one go, even though Grunty is trying to zombify the island. Those sorts of characters are just inclined to BeAsUnhelpfulAsPossible.

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*** Throughout the DKC series. It's only [=DK64=] where Cranky claims to be [[=DK's=] [=DK's=] father.
* In Donkey Kong 64, why do Cranky, Candy and Funky charge you for potions/ instruments/ weapons? It'd be one thing if they had no stake in the Kongs' success, but Kong Isle is ''their'' home, too. Considering the fact that the island will be vaporized if the Kongs fail, you'd think that they'd be willing to give their upgrades away for free. Well, maybe not [[JerkAss [[{{Jerkass}} Cranky]], but definitely the other two.
** Probably the same reason that the [[SuperMarioSunshine residents of Isle Delfino]] make Mario play their games and bring them fruit, instead of just forking over the Shine Sprites they have directly, or why [[BanjoKazooie [[VideoGame/BanjoKazooie Jamjars]] refuses to teach Banjo all his moves in one go, even though Grunty is trying to zombify the island. Those sorts of characters are just inclined to BeAsUnhelpfulAsPossible.
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** [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...[[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, and any game involving raising monsters is ripping off {{Pokemon}}, regardless of how varied the gameplay mechanics actually are.

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** [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...[[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, and any game involving raising monsters is ripping off {{Pokemon}}, Franchise/{{Pokemon}}, regardless of how varied the gameplay mechanics actually are.
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*** Throughout the DKC series. It's only DK64 where Cranky claims to be [[=DK's=] father.

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*** Throughout the DKC series. It's only DK64 [=DK64=] where Cranky claims to be [[=DK's=] father.
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* What in the world does Squawks spit in DKC3? Like, are those random nuts, or... they almost look like bits of honeycomb, but why would a parrot...

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* What in the world does Squawks spit in DKC3? [=DKC3=]? Like, are those random nuts, or... they almost look like bits of honeycomb, but why would a parrot...



**** Seriously?! I've only ever heard them being called coconuts before now! I wonder what I missed that had that info (along with other stuff jossing other fan theories, like the purple parrot in DKC3 being called Quawks when it's not in the ending cast roll)...

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**** Seriously?! I've only ever heard them being called coconuts before now! I wonder what I missed that had that info (along with other stuff jossing other fan theories, like the purple parrot in DKC3 [=DKC3=] being called Quawks when it's not in the ending cast roll)...
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* Why is there a factory level in every DK game except Crocodile Isle (DKC2)

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* Why is there a factory level in every DK game except Crocodile Isle (DKC2)([=DKC2=])
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*** That must answer the early question above, though the bars are VERY widely spaced apart. Maybe DK found that oversight (despite the game saying he's a doofus) and ditched it.
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** Probably the same reason that the [[SuperMarioSunshine residents of Isle Delfino]] make Mario play their games and bring them fruit, instead of just forking over the Shine Sprites they have directly, or why [[BanjoKazooie Jamjars]] refuses to teach Banjo all his moves in one go, even though Grunty is trying to zombify the island. Those sorts of characters are just inclined to BeAsUnhelpfulAsPossible.

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** [[hottip:*:Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, and any game involving raising monsters is ripping off {{Pokemon}}, regardless of how varied the gameplay mechanics actually are.

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** [[hottip:*:Well [[note]]Well there's also the whole "floating bananas= coins/collect-a-thon" aspect, but I digress...]]It's [[/note]]It's because "Mario Clone" equals "Platformer Genre". Yes it doesn't make much sense, but most people tend to associate a genre with whatever game tends to stand out the most to them. It's the same contrived reasoning you see whenever action games are called "VideoGame/GodOfWar clones", every MMO ever being likened to WorldOfWarcraft, and any game involving raising monsters is ripping off {{Pokemon}}, regardless of how varied the gameplay mechanics actually are.
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* Why would pirates have a theme park? This applies for ''MonkeyIsland'' as well.

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* Why would pirates have a theme park? This applies for ''MonkeyIsland'' ''VideoGame/MonkeyIsland'' as well.
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*** Also, DKC is a spinoff of the Mario series, and in particular the near-TropeMaker of the PlatformGame genre. Calling DKC a "Mario Clone" would be like calling YoshisIsland or WarioLand "Mario Clones.

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