Is there an issue? Send a MessageReason:
None
Changed line(s) 19,20 (click to see context) from:
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie...
to:
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, cast, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie...
Changed line(s) 25 (click to see context) from:
There was talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], it seemed to be unlikely to happen. A rebooted version with female leads was announced in October 2014.
to:
Is there an issue? Send a MessageReason:
None
Changed line(s) 34,35 (click to see context) from:
* A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} campaign. It will be based on the films and animated series.
to:
* A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} Website/{{Kickstarter}} campaign. It will be based on the films and animated series.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25 (click to see context) from:
There was talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], it seemed to be unlikely to happen. A rebooted version with female leads was announced in October 2014.
to:
There was talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], it seemed to be unlikely to happen. A rebooted version with female leads was announced in October 2014.
Changed line(s) 34 (click to see context) from:
to:
* A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} campaign. It will be based on the films and animated series.
Changed line(s) 37 (click to see context) from:
* ''WesternAnimation/FilmationsGhostbusters''. An animated SequelSeries to an obscure live action Creator/{{Filmation}} series from TheSeventies that just happened to be named ''The Ghost Busters''. It owes its existence to the success of the films. A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} campaign.
to:
* ''WesternAnimation/FilmationsGhostbusters''. An animated SequelSeries to an obscure live action Creator/{{Filmation}} series from TheSeventies that just happened to be named ''The Ghost Busters''. It owes its existence to the success of the films. A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} campaign.
Is there an issue? Send a MessageReason:
None
Changed line(s) 37 (click to see context) from:
* ''WesternAnimation/FilmationsGhostbusters''. An animated SequelSeries to an obscure live action Creator/{{Filmation}} series from TheSeventies that just happened to be named ''The Ghost Busters''. It owes its existence to the success of the films.
to:
* ''WesternAnimation/FilmationsGhostbusters''. An animated SequelSeries to an obscure live action Creator/{{Filmation}} series from TheSeventies that just happened to be named ''The Ghost Busters''. It owes its existence to the success of the films. A [[https://www.kickstarter.com/projects/cze/ghostbusters-the-board-game co-op board game]] has launched a {{Kickstarter}} campaign.
Is there an issue? Send a MessageReason:
Minor edits.
Changed line(s) 19,22 (click to see context) from:
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie …
Because Creator/DanAykroyd and Creator/HaroldRamis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
Because Creator/DanAykroyd and Creator/HaroldRamis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
to:
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie …
movie...
Because Creator/DanAykroyd and Creator/HaroldRamis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for thePlaystation 3, X-Box 360 UsefulNotes/PlayStation3, UsefulNotes/{{Xbox 360}} and PC; [[UsefulNotes/MicrosoftWindows Windows]]; a "Stylistic" version for the Playstation 2, PSP UsefulNotes/PlayStation2, [[UsefulNotes/PlayStationPortable PSP]] and Wii; UsefulNotes/{{Wii}}; and a version for NintendoDS UsefulNotes/NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
Because Creator/DanAykroyd and Creator/HaroldRamis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the
Is there an issue? Send a MessageReason:
None
Changed line(s) 29 (click to see context) from:
* ''Film.{{Ghostbusters}}''. The film that started it all and its sequel.
to:
* ''Film.{{Ghostbusters}}''.''Film/{{Ghostbusters}}''. The film that started it all and its sequel.
Changed line(s) 33,34 (click to see context) from:
* ''ComicBook.{{Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW]], taking place after the second movie and the game.
to:
* ''ComicBook.{{Ghostbusters}}''.''ComicBook/{{Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW]], taking place after the second movie and the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 25,26 (click to see context) from:
There has been talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], whether it'll ever materialize looks even more uncertain.
to:
There has been was talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], whether it'll ever materialize looks even more uncertain.
it seemed to be unlikely to happen. A rebooted version with female leads was announced in October 2014.
Is there an issue? Send a MessageReason:
None
Changed line(s) 13 (click to see context) from:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring Creator/BillMurray, Creator/DanAykroyd, Creator/HaroldRamis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
to:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring Creator/BillMurray, Creator/DanAykroyd, Creator/HaroldRamis and Ernie Hudson; Creator/ErnieHudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21,22 (click to see context) from:
Because Dan Aykroyd and Harold Ramis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
to:
Because Dan Aykroyd Creator/DanAykroyd and Harold Ramis Creator/HaroldRamis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
Added DiffLines:
There has been talk about a third film [[DevelopmentHell for decades]], though [[AuthorExistenceFailure with Harold Ramis' death in February 2014]], whether it'll ever materialize looks even more uncertain.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
to:
->'''Ray:''' Are you troubled by strange noises in the middle of the night?\\
'''Egon:''' Do you experience feelings of dread in your basement or attic?\\
'''Peter:''' Have you or your family ever seen [[DepartmentOfRedundancyDepartment a spook, spectre or ghost?]]\\
'''Ray:''' If the answer is "yes," then don't wait another minute. Pick up the phone and call the professionals.\\
'''All:''' ''[[SpeakInUnison WE'RE READY TO BELIEVE YOU!]]''
'''Egon:''' Do you experience feelings of dread in your basement or attic?\\
'''Peter:''' Have you or your family ever seen [[DepartmentOfRedundancyDepartment a spook, spectre or ghost?]]\\
'''Ray:''' If the answer is "yes," then don't wait another minute. Pick up the phone and call the professionals.\\
'''All:''' ''[[SpeakInUnison WE'RE READY TO BELIEVE YOU!]]''
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* ''Film/{{Ghostbusters}}''. The film that started it all and its sequel.
to:
* ''Film/{{Ghostbusters}}''.''Film.{{Ghostbusters}}''. The film that started it all and its sequel.
Changed line(s) 27,28 (click to see context) from:
* ''{{ComicBook/Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW,]] taking place after the second movie and the game.
to:
* ''{{ComicBook/Ghostbusters}}''. ''ComicBook.{{Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW,]] IDW]], taking place after the second movie and the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26,27 (click to see context) from:
* ''VideoGame/GhostbustersTheVideoGame''. Its success brought the franchise into the 21st century.
to:
* ''VideoGame/GhostbustersTheVideoGame''. Its success brought the franchise into the 21st century.
century. Takes place after the second movie.
* ''{{ComicBook/Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW,]] taking place after the second movie and the game.
* ''{{ComicBook/Ghostbusters}}''. An ongoing comic by [[Creator/IDWPublishing IDW,]] taking place after the second movie and the game.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring Creator/BillMurray, Creator/DanAykroyd, Harold Ramis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
to:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring Creator/BillMurray, Creator/DanAykroyd, Harold Ramis Creator/HaroldRamis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for ''FanFic/GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''FanFic/GhostbustersSLC'' some {{Fan Film}}s and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''GhostbustersSLC'' ''FanFic/GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Changed line(s) 29 (click to see context) from:
* ''GhostbustersSLC''. A series of {{Fan Film}}s featuring an all-new cast busting ghosts in [[UsefulNotes/{{Utah}} Salt Lake City]].
to:
* ''GhostbustersSLC''.''FanFic/GhostbustersSLC''. A series of {{Fan Film}}s featuring an all-new cast busting ghosts in [[UsefulNotes/{{Utah}} Salt Lake City]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 8 (click to see context) from:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring BillMurray, Creator/DanAykroyd, Harold Ramis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
to:
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring BillMurray, Creator/BillMurray, Creator/DanAykroyd, Harold Ramis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 18,19 (click to see context) from:
There were also computer game adaptations of both movies, but only Tropers over a certain age will possibly vaguely remember it. There was also a comic book series by long-defunct NOW Comics which used the animated series' art style but had its own story lines. IDW Publishing, after a couple of miniseries, is now publishing an ongoing comic series picking up a few years after the second movie.
to:
There were also computer game adaptations of both movies, but only Tropers over a certain age will possibly vaguely remember it.them. There was also a comic book series by long-defunct NOW Comics which used the animated series' art style but had its own story lines. IDW Publishing, Creator/IDWPublishing, after a couple of miniseries, is now publishing an ongoing comic series picking up a few years after the second movie.
Is there an issue? Send a MessageReason:
None
There was also a RolePlayingGame developed by West End Games in 1986; set after the first movie, the players were cast as owners[=/=]employees of a ''Ghostbusters'' franchise in their local community. In addition to ghosts, adventure hooks could feature encounters with other paranormal creatures and incidents, including vampires, aliens, and time-travelers. A revised version of the game, ''Ghostbusters International'', was published in 1989 following the release of ''Ghostbusters II''. It was eventually named as one of "The Millennium's Most Underrated Games" by ''Pyramid'' magazine.
Deleted line(s) 16,17 (click to see context) :
There was also a RolePlayingGame developed by West End Games; set after the first movie, the players were cast as owners[=/=]employees of a ''Ghostbusters'' franchise in their local community. In addition to ghosts, adventure hooks could feature encounters with other paranormal creatures and incidents, including vampires, aliens, and time-travelers. A revised version of the game, ''Ghostbusters International'', was published in 1989 following the release of ''Ghostbusters II''. It was eventually named as one of "The Millennium's Most Underrated Games" by ''Pyramid'' magazine.
Added DiffLines:
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced.
to:
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' AnimatedAdaptation--''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their quirky personalities and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their quirky personalities [[CloudCuckoolander quirky]] [[BunnyEarsLawyer personalities]] and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 4,5 (click to see context) from:
A popular, enduring franchise in which MadScience takes on occult terror, and wins, hilariously.
to:
A popular, enduring horror/comedy franchise in which MadScience takes on occult terror, and wins, hilariously.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,7 (click to see context) from:
The setting[[note]]except for a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their quirky personalities and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
to:
The setting[[note]]except for ''GhostbustersSLC'' and a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their quirky personalities and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 6,8 (click to see context) from:
The setting[[note]]except for some episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced. Any tropes applying to those series belong on those pages.
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced. Any tropes applying to those series belong on those pages.
to:
The setting[[note]]except for some a few episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits
RagtagBunchOfMisfits who protect humanity with high tech weaponry--and entertain generations of viewers with their quirky personalities and [[DeadpanSnarker witty]] [[CasualDangerDialog dialogue]].
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring BillMurray, Creator/DanAykroyd, Harold Ramis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced. Any tropes applying to those series belong on those pages.\n
The franchise started with the 1984 film ''Film/{{Ghostbusters}}'', starring BillMurray, Creator/DanAykroyd, Harold Ramis and Ernie Hudson; Aykroyd and Ramis also wrote the script. It was a smash hit which led to a sequel, ''[[NumberedSequels Ghostbusters II]]'', in 1989.
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced.
Changed line(s) 20,23 (click to see context) from:
* ''WesternAnimation/TheRealGhostbusters'': The AnimatedAdaptation of the films. One of the most fondly remembered cartoons of TheEighties.
* ''WesternAnimation/ExtremeGhostbusters'': An animated SequelSeries to ''WesternAnimation/TheRealGhostbusters'' that attempted to revive the franchise for TheNineties.
* ''VideoGame/GhostbustersTheVideoGame'': Its success brought the franchise into the 21st century.
* ''WesternAnimation/ExtremeGhostbusters'': An animated SequelSeries to ''WesternAnimation/TheRealGhostbusters'' that attempted to revive the franchise for TheNineties.
* ''VideoGame/GhostbustersTheVideoGame'': Its success brought the franchise into the 21st century.
to:
* ''WesternAnimation/TheRealGhostbusters'': ''WesternAnimation/TheRealGhostbusters''. The AnimatedAdaptation of the films. One of the most fondly remembered cartoons of TheEighties.
*''WesternAnimation/ExtremeGhostbusters'': ''WesternAnimation/ExtremeGhostbusters''. An animated SequelSeries to ''WesternAnimation/TheRealGhostbusters'' that attempted to revive the franchise for TheNineties.
*''VideoGame/GhostbustersTheVideoGame'': ''VideoGame/GhostbustersTheVideoGame''. Its success brought the franchise into the 21st century.
*
*
Changed line(s) 26 (click to see context) from:
* ''WesternAnimation/FilmationsGhostbusters''
to:
* ''WesternAnimation/FilmationsGhostbusters''''WesternAnimation/FilmationsGhostbusters''. An animated SequelSeries to an obscure live action Creator/{{Filmation}} series from TheSeventies that just happened to be named ''The Ghost Busters''. It owes its existence to the success of the films.
Is there an issue? Send a MessageReason:
None
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/ghostbusters.jpg]]
[[caption-width-right:300:''WhoYouGonnaCall'']]
A popular, enduring franchise in which MadScience takes on occult terror, and wins, hilariously.
The setting[[note]]except for some episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits
[[caption-width-right:300:''WhoYouGonnaCall'']]
A popular, enduring franchise in which MadScience takes on occult terror, and wins, hilariously.
The setting[[note]]except for some episodes of the two animated series[[/note]] is modern day UsefulNotes/NewYorkCity, which has become overrun with supernatural creatures of every description. Some ghosts are mere annoyances or even benign, but all too many of them are dangerous, and a few are bent on causing TheEndOfTheWorldAsWeKnowIt. There's only one force that can stop them: A RagtagBunchOfMisfits
There were also computer game adaptations of both movies, but only Tropers over a certain age will possibly vaguely remember it. There was also a comic book series by long-defunct NOW Comics which used the animated series' art style but had its own story lines. IDW Publishing, after a couple of miniseries, is now publishing an ongoing comic series picking up a few years after the second movie.
Changed line(s) 10,11 (click to see context) from:
There were also computer game adaptations of both movies, but only Tropers over a certain age will possibly vaguely remember it. There was also a comic book series by long-defunct NOW Comics which used the animated series' art style but had its own story lines. IDW Publishing, after a couple of miniseries, is now publishing an ongoing comic series picking up a few years after the second movie.
to:
[[index]]
* ''Film/{{Ghostbusters}}''. The film that started it all and its sequel.
* ''WesternAnimation/TheRealGhostbusters'': The AnimatedAdaptation of the films. One of the most fondly remembered cartoons of TheEighties.
* ''WesternAnimation/ExtremeGhostbusters'': An animated
* ''VideoGame/GhostbustersTheVideoGame'': Its success brought the franchise into the 21st century.
!!Not part of the official franchise, but
* ''GhostbustersSLC''. A series
* ''WesternAnimation/FilmationsGhostbusters''
[[/index]]
----
Is there an issue? Send a MessageReason:
None
Added DiffLines:
----
There were also computer game adaptations of both movies, but only Tropers over a certain age will possibly vaguely remember it. There was also a comic book series by long-defunct NOW Comics which used the animated series' art style but had its own story lines. IDW Publishing, after a couple of miniseries, is now publishing an ongoing comic series picking up a few years after the second movie.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
The films produced a popular AnimatedAdaptation ''WesternAnimation/TheRealGhostbusters'' in 1986, which had its own SpinOff, ''WesternAnimation/ExtremeGhostbusters'' in 1997. As a rule of thumb, they aren't in continuity with the movies (and the later video game) but are otherwise based on the same story and [[MagicAIsMagicA internal principles]] that the movies introduced. Any tropes applying to those series belong on those pages.
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie …
Because Dan Aykroyd and Harold Ramis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
There was also a RolePlayingGame developed by West End Games; set after the first movie, the players were cast as owners[=/=]employees of a ''Ghostbusters'' franchise in their local community. In addition to ghosts, adventure hooks could feature encounters with other paranormal creatures and incidents, including vampires, aliens, and time-travelers. A revised version of the game, ''Ghostbusters International'', was published in 1989 following the release of ''Ghostbusters II''. It was eventually named as one of "The Millennium's Most Underrated Games" by ''Pyramid'' magazine.
In 2009, a [[VideoGame/GhostbustersTheVideoGame video game adaptation]] was released, written and performed by the original casts, that acts as a third story. Two years after the second movie, the Ghostbusters are doing well. The new mayor rode into office on pro-Ghostbusting legislation: New York directly pays the Ghostbusters for doing their job, and [[HeroInsurance insures all of their collateral damage]]. In addition, their research on paranormal activity has given them enough cash to develop new technology, which allows them to hire a young intern (the player character) to test it out for them. However, a Gozer exhibit at the local museum triggers a reawakening of the forces unleashed in the first movie …
Because Dan Aykroyd and Harold Ramis were a key part of developing the story, they have stated that this game is in the same {{continuity}} as the movies. Interestingly, there are still some variations to the plot that occur with three distinct versions: a "Realistic" version for the Playstation 3, X-Box 360 and PC; a "Stylistic" version for the Playstation 2, PSP and Wii; and a version for NintendoDS that has totally different gameplay (and doesn't even have the rookie). The console games were very well received and applauded for being a unique and dynamic gaming experience. Tropes relating specifically to the Video Game (especially video game tropes) should go on the page for the game.
There was also a RolePlayingGame developed by West End Games; set after the first movie, the players were cast as owners[=/=]employees of a ''Ghostbusters'' franchise in their local community. In addition to ghosts, adventure hooks could feature encounters with other paranormal creatures and incidents, including vampires, aliens, and time-travelers. A revised version of the game, ''Ghostbusters International'', was published in 1989 following the release of ''Ghostbusters II''. It was eventually named as one of "The Millennium's Most Underrated Games" by ''Pyramid'' magazine.