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* {{Bowdlerisation}}: One of Tharja's conversations (Nowi asking her about her "boingy bits") in the "Harvest Scramble" DLC was altered in the European version ([[GettingCrapPastTheRadar but not the American version]]). Then in "Summer Scramble", Tharja's swimsuit {{Fanservice}} was [[http://www.serenesforest.net/fe13/cg/tharja_eng.png censored]] in the American version (though some think this actually made it look ''more'' risque than before) but was surprisingly left alone for the European version.

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* {{Bowdlerisation}}: One of Tharja's conversations (Nowi asking her about her "boingy bits") in the "Harvest Scramble" DLC was altered in the European version ([[GettingCrapPastTheRadar but (but not the American version]]).version). Then in "Summer Scramble", Tharja's swimsuit {{Fanservice}} was [[http://www.serenesforest.net/fe13/cg/tharja_eng.png censored]] in the American version (though some think this actually made it look ''more'' risque than before) but was surprisingly left alone for the European version.
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* AndYourRewardIsParenthood: After you pair up your Avatar (or other characters) up with someone, they have a child... in the form of a KidFromTheFuture who comes back in time to aid you. Their stats are based on their parents.
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* AlgorithmicStoryBranching: Most characters don't get married unless the player selects the unlocked S support conversation scene. However, at the end of the first half of the game, there is a cutscene in which Chrom proposes to the unmarried love interest he has the highest [[RelationshipValues Support level]] with. Support points[[note]]gained by fighting next to each other or casting spells on or Dancing for the other[[/note]] count regardless of whether the player has viewde the support conversations they unlock, as there's no chance to view Chrom's supports with Olivia before this point, but she's still a viable option. If he has no support points with any free option, he'll instead get married to a generic village maiden NPC.

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* AlgorithmicStoryBranching: Most characters don't get married unless the player selects the unlocked S support conversation scene. However, at the end of the first half of the game, there is a cutscene in which Chrom proposes to the unmarried love interest he has the highest [[RelationshipValues Support level]] with. Support points[[note]]gained by fighting next to each other or casting spells on or Dancing for the other[[/note]] count regardless of whether the player has viewde viewed the support conversations they unlock, as there's no chance to view Chrom's supports with Olivia before this point, but she's still a viable option. If he has no support points with any free option, he'll instead get married to a generic village maiden NPC.
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* {{Adorkable}}: Characters being adorkable in all of their opposite-sex Supports is the standard, not the exception.
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* AlgorithmicStoryBranching: Most characters don't get married unless the player selects the unlocked S support conversation scene. However, at the end of the first half of the game, there is a cutscene in which Chrom proposes to the unmarried love interest he has the highest [[RelationshipValues Support level]] with. Support points[[note]]gained by fighting next to each other or casting spells on or Dancing for the other[[/note]] count regardless of whether the player has viewde the support conversations they unlock, as there's no chance to view Chrom's supports with Olivia before this point, but she's still a viable option. If he has no support points with any free option, he'll instead get married to a generic village maiden NPC.
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* {{Bishonen}}: There are a fair number of male characters who fit this. It's also a definite possibility for a male Avatar.
* BiTheWay: Played with. Lissa remarks repeatedly that Lucina disguised as Marth is dreamy. Although Lucina is pretending to be a guy most players think she is a girl when they first see her.
** Also when Chrom first meets Libra and mistakes him for a woman Libra remarks that things could've gotten MUCH more awkward.

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* %%* {{Bishonen}}: There are a fair number of male characters who fit this. It's also a definite possibility for a male Avatar.
* BiTheWay: Played with. Lissa remarks repeatedly that Lucina disguised as Marth is dreamy. Although Lucina is pretending to be a guy most players think she is a girl when they first see her.
** Also when Chrom first meets Libra and mistakes him for a woman Libra remarks that things could've gotten MUCH more awkward.
Avatar.
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* EekAMouse: The mere sight of a -apparently huge- bug flitting around sends Lucina and Cynthia -two seasoned warriors who have survived a zombie apocalypse- into a panic.
-->'''Lucina:''' Breathe, Cynthia. Calm down and tell me what happened. You have nothing to fear now that I'm here.\\
'''Cynthia:''' B-b-bug! A bug!\\
'''Lucina:''' ...A bug? ...As in...an insect?\\
'''Cynthia:''' As in a huge, freakish nightmare, with gross, hairy legs... It's HORRIBLE!\\
'''Lucina:''' You're telling me all of your screaming and flailing was over an INSECT? *sigh* I thought the Risen had come. You could have sent the camp into a panic.\\
'''Cynthia:''' AAAAAH! It's back! And it can fly?! S-stay away! Don't come near meee!\\
'''Lucina:''' Come now, I don't see what all the fuss I— EEEEEEK!\\
'''Cynthia:''' See? SEE?! It's the stuff of nightmares! Now hurry up and kill it! Kill it with fire magic or something!\\
'''Lucina:''' Oh, no—I'm not going near that thing! It's HUGE!
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* HundredPercentCompletion: Getting ''every possible'' support log is a monumental task requiring multiple playthroughs. You can technically cut down on that number via SaveScumming [[note]]By viewing the S rank support, saving into another file. Completing the paralogue for that child, getting A support between the child and their father (since he's the only variable) and Morgan (if they are your Avatar's child, but if they aren't AND they are the opposite gender, then they will also have to marry him/her, unlock Morgan, then get the A support with him/her anyway), then going back to the save from before they married. Yes, this will take a while, probably best saved for toward the endgame[[/note]], but at the very least you will need one for every possible spouse Chrom has, since he won't be able to marry anyone else for that game.

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* HundredPercentCompletion: Getting ''every possible'' support log is a monumental task requiring multiple playthroughs. You can technically cut down on that number via SaveScumming [[note]]By viewing the S rank support, saving into another file. Completing the paralogue for that child, getting A support between the child and their father (since he's the only variable) and Morgan (if they are your Avatar's child, but if they aren't AND they are the opposite gender, then they will also have to marry him/her, them, unlock Morgan, then get the A support with him/her them anyway), then going back to the save from before they married. Yes, this will take a while, probably best saved for toward the endgame[[/note]], but at the very least you will need one for every possible spouse Chrom has, since he won't be able to marry anyone else for that game.



* AntiFrustrationFeatures: In older ''Fire Emblem'' games, some recruitments required you to send one of your units to chat with the character in question to acquire him/her. This could be problematic, since there is a chance the character could be too weak to reach the character, if not already dead (and this is assuming [[GuideDangIt that you would even know who to send]]). In ''Awakening'', all recruits are done by Chrom, who is forced into every level, so is likely to be strong enough to hold his own to reach the recruitee. The flip side of this though, is that you now have to put the one person you can't afford to lose in harm's way.

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* AntiFrustrationFeatures: In older ''Fire Emblem'' games, some recruitments required you to send one of your units to chat with the character in question to acquire him/her.them. This could be problematic, since there is a chance the character could be too weak to reach the character, if not already dead (and this is assuming [[GuideDangIt that you would even know who to send]]). In ''Awakening'', all recruits are done by Chrom, who is forced into every level, so is likely to be strong enough to hold his own to reach the recruitee. The flip side of this though, is that you now have to put the one person you can't afford to lose in harm's way.



* BirthmarkOfDestiny: The Brand of the Exalt, carried by members of the Ylissean Royal Family as proof of their HeroicLineage. Emmeryn has one on her forehead, Chrom on his right shoulder, Lucina in her left eye, and Chrom's other child (or at least Chrom!Inigo) in his/her right eye. Lissa doesn't have the Brand, making her fear she's illegitimate, but her son Owain does have it (on his arm, covered up by his sleeve).

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* BirthmarkOfDestiny: The Brand of the Exalt, carried by members of the Ylissean Royal Family as proof of their HeroicLineage. Emmeryn has one on her forehead, Chrom on his right shoulder, Lucina in her left eye, and Chrom's other child (or at least Chrom!Inigo) in his/her their right eye. Lissa doesn't have the Brand, making her fear she's illegitimate, but her son Owain does have it (on his arm, covered up by his sleeve).



** The Veteran skill, which the Avatar has from the start, and if he/she has kids, they can inherit it. It grants the unit 50% more EXP if they fight while paired up. It's because of this skill that the Avatar is usually the one who promotes/class changes first.

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** The Veteran skill, which the Avatar has from the start, and if he/she has they have kids, they can inherit it. It grants the unit 50% more EXP if they fight while paired up. It's because of this skill that the Avatar is usually the one who promotes/class changes first.



** In the C Support conversation between Lissa and Avatar in which the Avatar is woken from his/her nap, he/she exclaims "Risen! Wolves! Risen riding wolves!", much to Lissa's amusement.

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** In the C Support conversation between Lissa and Avatar in which the Avatar is woken from his/her their nap, he/she exclaims they exclaim "Risen! Wolves! Risen riding wolves!", much to Lissa's amusement.



* DidYouJustPunchOutCthulhu: [[spoiler:No matter what, you'll defeat Grima. If you let Chrom kill Grima, then he's put back to sleep just like Marth did to Medeus. If the Avatar delivers the final blow, then it's a step above, because this means that Grima is ''permanently'' dead and can never come back, with the added bonus of finding out that the collective strength of the Avatar's bonds with the many friends s/he made along the way turning out to be stronger than the Avatar's connection with Grima, and will survive Grima's death.]]

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* DidYouJustPunchOutCthulhu: [[spoiler:No matter what, you'll defeat Grima. If you let Chrom kill Grima, then he's put back to sleep just like Marth did to Medeus. If the Avatar delivers the final blow, then it's a step above, because this means that Grima is ''permanently'' dead and can never come back, with the added bonus of finding out that the collective strength of the Avatar's bonds with the many friends s/he they made along the way turning out to be stronger than the Avatar's connection with Grima, and will survive Grima's death.]]



** [[spoiler:The Avatar literally had to die to earn the True Ending, though he/she is later brought back to life.]]

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** [[spoiler:The Avatar literally had to die to earn the True Ending, though he/she is they are later brought back to life.]]
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* EleventhHourSuperpower: [[spoiler:The Exalted Falchion, obtained two chapters before the final battle. True in form, it's super effective against Grima.]]

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* EleventhHourSuperpower: [[spoiler:The Exalted Falchion, obtained two chapters before the final battle. True in to form, it's super effective against Grima.]]

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alphabetize by displayed name


* EleventhHourRanger: In the main story, [[spoiler:Basilio and Flavia will join you automatically during Chapter 23, but they're weaker than the usual trope]]. Straighter examples are the [=SpotPass=] Paralogue Characters - not only do each of them excel in a particular stat or have unique skills ([[spoiler:Walhart's Conquest skill, Aversa's Shadowgift skill, and Priam's mishmash of skills that he could not obtain normally]]), but you can only obtain them right before the final chapter.
* EleventhHourSuperpower: [[spoiler:The Exalted Falchion, obtained two chapters before the final battle. True in form, it's super effective against Grima.]]



* EleventhHourRanger: In the main story, [[spoiler:Basilio and Flavia will join you automatically during Chapter 23, but they're weaker than the usual trope]]. Straighter examples are the [=SpotPass=] Paralogue Characters - not only do each of them excel in a particular stat or have unique skills ([[spoiler:Walhart's Conquest skill, Aversa's Shadowgift skill, and Priam's mishmash of skills that he could not obtain normally]]), but you can only obtain them right before the final chapter.
* EleventhHourSuperpower: [[spoiler:The Exalted Falchion, obtained two chapters before the final battle. True in form, it's super effective against Grima.]]

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* EarnYourHappyEnding: [[spoiler:The Avatar literally had to die to earn the True Ending, though he/she is later brought back to life.]]

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* EarnYourHappyEnding: EarnYourHappyEnding:
**
[[spoiler:The Avatar literally had to die to earn the True Ending, though he/she is later brought back to life.]]
** The entirety of ''Future Past'' DLC. To get the GoldenEnding, you need to keep all the children alive. But ''boy'' is it worth seeing [[spoiler:Grima going into a full force VillainousBreakdown, a combination of intervention from another timeline, him unknowingly screwing himself, and the last of the Avatar's vestige getting the last laugh.
]]
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** Unless you're playing the game on Lunatic+ or are tackling [[NintendoHard Apotheosis]], where the enemies have Hawkeye which guarantees hits, all of the "-breaker" skills are this. Each skill grants a unit an additional 50 points of Avoid depending on the weapon, which in turn can make certain boss fights ''much'' easier. In addition, all five skills are available from five highly accessed gender-neutral classes.[[hottip:*:They are Wyvern Lord (Swordbreaker), Griffon Rider (Lancebreaker), Hero (Axebreaker), Bow Knight (Bowbreaker), and Sorcerer (Tomebreaker).]]

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** Unless you're playing the game on Lunatic+ or are tackling [[NintendoHard Apotheosis]], where the enemies have Hawkeye which guarantees hits, all of the "-breaker" skills are this. Each skill grants a unit an additional 50 points of Avoid depending on the weapon, which in turn can make certain boss fights ''much'' easier. In addition, all five skills are available from five highly accessed gender-neutral classes.[[hottip:*:They [[note]]They are Wyvern Lord (Swordbreaker), Griffon Rider (Lancebreaker), Hero (Axebreaker), Bow Knight (Bowbreaker), and Sorcerer (Tomebreaker).]][[/note]]



** The Valkyrie's Dual Support+ skill, which gives a unit the ability to pair up with another unit and grant them A-support level bonuses from the get-go, even if they cannot have a support conversation with them. It's also a female-exclusive skill that can be passed down to some of the male children.[[hottip:*:Owain, Brady, Male Morgan, Gerome, and Laurent]]

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** The Valkyrie's Dual Support+ skill, which gives a unit the ability to pair up with another unit and grant them A-support level bonuses from the get-go, even if they cannot have a support conversation with them. It's also a female-exclusive skill that can be passed down to some of the male children.[[hottip:*:Owain, [[note]]Owain, Brady, Male Morgan, Gerome, and Laurent]]Laurent.[[/note]]
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** Aegis and Pavise reduce damage from a set of weapons (depending on the skill) by half, though like the -breaker skills, they don't always work [[note]][[EliteTweak unless you're Morgan with Inigo or Brady as your father and Chrom as your grandfather (or Chrom being your father and you have "All Stats + 2" equipped), with the avatar's asset being skill and her flaw not being strength or speed, your class is assassin, your partner is a hero, sniper, bow knight or villager and your partner has 30 or more skill, you have limit breaker and rightful king equipped as skills, you're using Mystletainn, you've used a skill tonic, and "Rally Skill", "Rally Spectrum" and "Rally Heart" have been used on you that turn.]] Congratulations, you now have enough skill combined with rightful king to activate any "skill%" proc 100% of the time![[/note]]

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** Aegis and Pavise reduce damage from a set of weapons (depending on the skill) by half, though like the -breaker skills, they don't always work work. [[note]][[EliteTweak unless Unless you're Morgan with Inigo or Brady as your father and Chrom as your grandfather (or Chrom being your father and you have "All Stats + 2" equipped), with the avatar's Avatar's asset being skill and her flaw not being strength or speed, your class is assassin, Assassin, your partner is a hero, sniper, bow knight Hero, Sniper, Bow Knight or villager Villager and your partner has 30 or more skill, you have limit breaker Limit Breaker and rightful king Rightful King equipped as skills, you're using Mystletainn, you've used a skill tonic, and "Rally Skill", "Rally Spectrum" and "Rally Heart" have been used on you that turn.]] Congratulations, you now have enough skill combined with rightful king Rightful King to activate any "skill%" proc (except Lethality, Aether, and Astra) 100% of the time![[/note]]

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** [[WhamEpisode Chapter 9]] consists of clearing a courtyard of enemies so that [[spoiler:Emmeryn]] can be safely extracted by air. However, at the very last minute, [[spoiler:Aversa summons a veritable army of risen archers that promptly [[OneHitKill insta-kills]] the Pegasus Knights that were supposed to do the extraction, rendering your efforts up to that point utterly pointless.]] Up to that point there's no indication whatsoever that she might have such an ability, and indeed she never uses it ever again.
** Even better, Aversa herself [[LampshadeHanging Lampshades]] that what she was to do was cheating. Gangrel was also shocked by the development and wondered how it happened.

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** [[WhamEpisode Chapter 9]] consists of clearing a courtyard of enemies so that [[spoiler:Emmeryn]] can be safely extracted by air. However, at the very last minute, [[spoiler:Aversa summons a veritable army of risen Risen archers that promptly [[OneHitKill insta-kills]] the Pegasus Knights that were supposed to do the extraction, rendering your efforts up to that point utterly pointless.]] Up to that point there's no indication whatsoever that she might have such an ability, and indeed she never uses it ever again.
**
again. Even better, Aversa herself [[LampshadeHanging Lampshades]] that what she just did was to do was cheating. cheating, while Gangrel was is also shocked by the development and wondered wonders how it happened.



** Beginning with Chapter 12. It's not the first time you faced promoted enemies but it is the first time you faced promoted enemies mixed in with squads of four or five enemies who move as one, mixed with large amounts of cavalry and infantry. (Whereas before, a huge number of your enemies were on foot.) Oh, even despite the game giving you a unit equipped with anti-infantry weaponry, you better keep her out of range of the bow knights. In addition, you also get confronted with bottlenecks, forcing you to either let them come to you or hope your units are strong enough to survive the onslaught of the squad on the other side of the map. The fact that Master Seals become available in the shop pretty much shows that if you haven't already promoted some of your units, you should do so soon. (And it's not like you'll be short on money if you've been fighting the optional maps that give bullions like candy.) Chapter 13 is even worse, as you're surrounded right from the start, with ranged troops hammering you from cliffs on either side. It also features more reinforcements than ever before, including one particularly nasty group of promoted reinforcements that spawn all at once and will gladly pile in on anyone weak in range. And the chapter after is the first one to feature reinforcements you're ''not'' warned of in advance. It's safe to say all bets are off in the Valm arc, which delights in handing you [[FanNickname Asshole Reinforcements]] in nearly every single chapter.
** Chapter 17 officially marks the point that NOTHING you face is unpromoted anymore, save for a select few Paralogues.
** Some of the side missions (see BeefGate above) can be this as well, forcing you to farm random Risen groups to complete several story missions before your characters are remotely strong enough.

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** Beginning with Chapter 12. It's not the first time you faced promoted enemies but it is the first time you faced promoted enemies mixed in with squads of four or five enemies who move as one, mixed with large amounts of cavalry and infantry. (Whereas before, a huge number of your enemies were on foot.) Oh, even despite the game giving you a unit equipped with anti-infantry weaponry, you better keep her out of range of the bow knights. In addition, you also get confronted with bottlenecks, forcing you to either let them come to you or hope your units are strong enough to survive the onslaught of the squad on the other side of the map. The fact that Master Seals become available in the shop pretty much shows that if you haven't already promoted some of your units, you should do so soon. (And it's not like you'll be short on money if you've been fighting the optional maps that give bullions bullion like candy.) Chapter 13 is even worse, as you're surrounded right from the start, with ranged troops hammering you from cliffs on either side. It also features more reinforcements than ever before, including one particularly nasty group of promoted reinforcements that spawn all at once and will gladly pile in on anyone weak in range. And the chapter after is the first one to feature reinforcements you're ''not'' warned of in advance. It's safe to say all bets are off in the Valm arc, which delights in handing you [[FanNickname Asshole Reinforcements]] in nearly every single chapter.
** Chapter 17 officially marks the point that NOTHING you face is unpromoted anymore, save for a select few Paralogues.
Paralogues and the odd Thief or two.
** Some of the side missions (see BeefGate above) can be this as well, forcing you to farm random Risen groups to complete several story missions before your characters are remotely strong enough.
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* AristocratTeam: With careful planning, everyone can be related to royalty by marriage.
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* AndImTheQueenOfSheba: Raimi in Chapter 3 is sceptical Chrom is who he says he is.

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* AndImTheQueenOfSheba: Raimi in Chapter 3 is sceptical skeptical Chrom is who he says he is.



** The Avatar and Olivia's B Support involves the two deciding to build a theatre together. It appears that they have completed it at the start of their A Support, but it turns out to just be a small scale model.

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** The Avatar and Olivia's B Support involves the two deciding to build a theatre theater together. It appears that they have completed it at the start of their A Support, but it turns out to just be a small scale model.



** [[spoiler:Meanwhile, in this case it's a matter of one aesop breaking another. Meanwhile, in the case of Emmeryn, given her [[DamagedSoul mental state]] after surviving her sacrifice and the fact that she never really recovers, she didn't get off scot-free. You could even say that the Emmeryn you met earlier in the game did die.]]

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** [[spoiler:Meanwhile, in this case it's a matter of one aesop Aesop breaking another. Meanwhile, in the case of Emmeryn, given her [[DamagedSoul mental state]] after surviving her sacrifice and the fact that she never really recovers, she didn't get off scot-free. You could even say that the Emmeryn you met earlier in the game did die.]]



* {{Cult}}: The Grimleal controls ''the entire nation'' of Plegia by force. They are dedicated to the worship of the ''[[ObviouslyEvil Fell Dragon]]'' Grima as a {{Satan}}-like entity and regularly kidnap [[DragonsPreferPrincesses maidens]] for a HumanSacrifice. Even the Plegians hate Grima's worshippers as revealed in Chapter 8.

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* {{Cult}}: The Grimleal controls ''the entire nation'' of Plegia by force. They are dedicated to the worship of the ''[[ObviouslyEvil Fell Dragon]]'' Grima as a {{Satan}}-like entity and regularly kidnap [[DragonsPreferPrincesses maidens]] for a HumanSacrifice. Even the Plegians hate Grima's worshippers worshipers as revealed in Chapter 8.



* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler:Gangrel suffers from enormous guilt over his actions and is never forgiven, plus his pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead in the english version only (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order. In Japanese though, it is clear Walhart is alive. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.

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* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler:Gangrel suffers from enormous guilt over his actions and is never forgiven, plus his pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead in the english English version only (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order. In Japanese though, it is clear Walhart is alive. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.



* EvilSorcerer: Validar, the leader of the Fell Dragon-worshipping Grimleal.

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* EvilSorcerer: Validar, the leader of the Fell Dragon-worshipping Dragon-worshiping Grimleal.
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* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler:Gangrel and Aversa suffer from enormous guilt over their actions and are never forgiven, plus their pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.
* DistantSequel: ''Fire Emblem Awakening'' is set in the same world and continents as ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''VideoGame/FireEmblemGaiden'', but about 2,000 years after their events. ''Mystery of the Emblem''[='=]s protagonist, Marth, is now a legendary figure known as the Hero-King, and Chrom and Lucina are his very distant descendants.

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* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler:Gangrel and Aversa suffer suffers from enormous guilt over their his actions and are is never forgiven, plus their his pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead in the english version only (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order.order. In Japanese though, it is clear Walhart is alive. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.
* DistantSequel: ''Fire Emblem Awakening'' is set in the same world and continents as ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''VideoGame/FireEmblemGaiden'', but about 2,000 years after their events. ''Mystery of the Emblem''[='=]s protagonist, Marth, is now a legendary figure known as the Hero-King, and Chrom and Lucina are his very distant descendants. As many liberties are taken with the plots of those games, such as the [[RememberTheNewGuy Taguel being claimed to have existed all along]] and the Fire Emblem having an entirely different purpose, it also qualifies as BroadStrokes.

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* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler: Gangrel and Aversa suffer from enormous guilt over their actions and are never forgiven, plus their pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.

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* DisneyDeath: [[spoiler:No major character who has a plotline death actually stays dead (except Yen'fay, whose [=SpotPass=] chapter explains that he's a different Yen'fay who came from the bad future where Lucina and all the other children came from), with characters such as Emmeryn, Gangrel, and Walhart all being revealed to have survived their apparent deaths, though not entirely free of consequences.]] [[note]][[spoiler: Gangrel [[note]][[spoiler:Gangrel and Aversa suffer from enormous guilt over their actions and are never forgiven, plus their pride keeps them from begging for forgiveness. Similarly, the alternate Yen'fay blames himself for not being able to save his version of Say'ri. Walhart claims to actually]] [[spoiler:''be'']] [[spoiler:dead (he tells Chrom his heart stopped beating), but either possibly revived as a very powerful Risen with free will or simply is a {{determinator}} of the highest order. Emmeryn has it the worst, suffering heavy, incurable brain damage that essentially]] [[spoiler:''does'']] [[spoiler: mean the Emmeryn we know is dead, it's just that her body and a few of her basic personality traits are still left.]][[/note]] [[spoiler:Validar]] technically gets revived twice. Fully averted for most your entire army if played on Classic Mode as some of them for story purposes "retreat" never to be seen outside of cutscenes.cutscenes.
* DistantSequel: ''Fire Emblem Awakening'' is set in the same world and continents as ''VideoGame/FireEmblemMysteryOfTheEmblem'' and ''VideoGame/FireEmblemGaiden'', but about 2,000 years after their events. ''Mystery of the Emblem''[='=]s protagonist, Marth, is now a legendary figure known as the Hero-King, and Chrom and Lucina are his very distant descendants.



-->'''Sully:''' Quick and dirty... Huh! I like it!

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-->'''Sully:''' --->'''Sully:''' Quick and dirty... Huh! I like it!



* DownerBeginning[=/=]SpoilerOpening: [[spoiler:The game begins with the player character being possessed by Grima, and murdering Chrom after seemingly defeating Validar. It turns out to be a premonition of things to come (at Chapter 23).]]

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* DownerBeginning[=/=]SpoilerOpening: DownerBeginning: [[spoiler:The game begins with the player character being possessed by Grima, and murdering Chrom after seemingly defeating Validar. It turns out to be a premonition of things to come (at (in Chapter 23).]]
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** PlayedStraight with Grima's backstory. If the Knights of Iris' suggested backstory is true, then he's the same species of dragon as the villain from the first game. [[spoiler:Although if the backstory found in [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FireEmblemGaiden?from=VideoGame.FireEmblemEchoesShadowsOfValentia Fire Emblem Echoes: Shadows of Valentia]] is anything to go by, this may not be the case.]] Also happens to be the BigBad.

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** PlayedStraight with Grima's backstory. If the Knights of Iris' suggested backstory is true, then he's the same species of dragon as the villain from the first game. [[spoiler:Although if the backstory found in [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FireEmblemGaiden?from=VideoGame.FireEmblemEchoesShadowsOfValentia [[VideoGame/FireEmblemGaiden Fire Emblem Echoes: Shadows of Valentia]] is anything to go by, this may not be the case.]] Also happens to be the BigBad.
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None


** PlayedStraight with Grima's backstory. If the Knights of Iris' suggested backstory is true, then he's the same species of dragon as the villain from the first game. And also happens to be the BigBad.

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** PlayedStraight with Grima's backstory. If the Knights of Iris' suggested backstory is true, then he's the same species of dragon as the villain from the first game. And also [[spoiler:Although if the backstory found in [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FireEmblemGaiden?from=VideoGame.FireEmblemEchoesShadowsOfValentia Fire Emblem Echoes: Shadows of Valentia]] is anything to go by, this may not be the case.]] Also happens to be the BigBad.BigBad.
Is there an issue? Send a MessageReason:
None


* CerebusRollerCoaster: The DLC episodes. They range from cheerfully silly [[BribingYourWayToVictory EXP- and gold-farming opportunities]] with blatant {{Excuse Plot}}s and {{Affectionate Parod|y}}ies of VideoGame/SuperSmashBros, with many SugarWiki/FunnyMoments to go around, to dead-serious maps like an AfterTheEnd BadFuture told over three maps and a small episode in which [[NightOfTheLivingMooks the Risen]] are recast as {{Tragic Monster}}s, full of DarthWiki/NightmareFuel and {{Tear Jerker}}s, right back to {{Breather Episode}}s that feature easy Risen hunts as the backdrop for a bunch of CampfireCharacterExploration and more hilarity. And finally a NintendoHard map that's all about the game issuing you progressively harder fights to test your mettle on. [[MoodWhiplash Whew.]]

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* CerebusRollerCoaster: The DLC episodes. They range from cheerfully silly [[BribingYourWayToVictory EXP- and gold-farming opportunities]] with blatant {{Excuse Plot}}s and {{Affectionate Parod|y}}ies of VideoGame/SuperSmashBros, with many SugarWiki/FunnyMoments to go around, to dead-serious maps like an AfterTheEnd BadFuture told over three maps and a small episode in which [[NightOfTheLivingMooks the Risen]] are recast as {{Tragic Monster}}s, full of DarthWiki/NightmareFuel NightmareFuel and {{Tear Jerker}}s, right back to {{Breather Episode}}s that feature easy Risen hunts as the backdrop for a bunch of CampfireCharacterExploration and more hilarity. And finally a NintendoHard map that's all about the game issuing you progressively harder fights to test your mettle on. [[MoodWhiplash Whew.]]
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*** And if you manage to marry Chrom to Olivia (who he literally ''just'' met), [[EasterEgg the game will add an extra message making fun of this]].
** The cutscene where Lucina contemplates killing the Avatar to ensure the BadFuture doesn't come to pass shakes out differently depending on her relationship with them. If they aren't in a relationship, Chrom arrives and prevents Lucina from doing anything drastic. If they're married, Lucina tries to go through with it but loses her nerve due to her love for the Avatar, and Chrom shows up afterwards.

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*** And if you manage to marry Chrom to Olivia (who he literally ''just'' met), [[EasterEgg the game will add an extra message making make fun of this]].
this relentlessly.
** The cutscene where Lucina contemplates killing the Avatar to ensure the BadFuture doesn't come to pass shakes out differently depending on her relationship with them. If they aren't in a relationship, related or just friends, Chrom arrives and prevents Lucina from doing anything drastic. If they're married, married or mother and daughter, Lucina tries to go through with it but loses her nerve due to her love for the Avatar, and Chrom shows up afterwards.
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Added DiffLines:

** The cutscene where Lucina contemplates killing the Avatar to ensure the BadFuture doesn't come to pass shakes out differently depending on her relationship with them. If they aren't in a relationship, Chrom arrives and prevents Lucina from doing anything drastic. If they're married, Lucina tries to go through with it but loses her nerve due to her love for the Avatar, and Chrom shows up afterwards.


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** Cynthia's Paralogue, which has her getting mixed up with a bandit troupe due to mistaking their leader for a younger version of Chrom, has different dialogue depending on if Chrom is her dad. It's especially funny if that's the case, too, given that the bandit leader in question [[FailedASpotCheck looks absolutely nothing like Chrom]].
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* CerebusRollerCoaster: The DLC episodes. They range from cheerfully silly [[BribingYourWayToVictory EXP- and gold-farming opportunities]] with blatant {{Excuse Plot}}s and {{Affectionate Parod|y}}ies of VideoGame/SuperSmashBros, with many SugarWiki/FunnyMoments to go around, to dead-serious maps like an AfterTheEnd BadFuture told over three maps and a small episode in which [[NightOfTheLivingMooks the Risen]] are recast as {{Tragic Monster}}s, full of DarthWiki/NightmareFuel and {{Tear Jerker}}s, right back to {{Breather Episode}}s that feature easy Risen hunts as the backdrop for a bunch of CampfireCharcterExploration and more hilarity. And finally a NintendoHard map that's all about the game issuing you progressively harder fights to test your mettle on. [[MoodWhiplash Whew.]]

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* CerebusRollerCoaster: The DLC episodes. They range from cheerfully silly [[BribingYourWayToVictory EXP- and gold-farming opportunities]] with blatant {{Excuse Plot}}s and {{Affectionate Parod|y}}ies of VideoGame/SuperSmashBros, with many SugarWiki/FunnyMoments to go around, to dead-serious maps like an AfterTheEnd BadFuture told over three maps and a small episode in which [[NightOfTheLivingMooks the Risen]] are recast as {{Tragic Monster}}s, full of DarthWiki/NightmareFuel and {{Tear Jerker}}s, right back to {{Breather Episode}}s that feature easy Risen hunts as the backdrop for a bunch of CampfireCharcterExploration CampfireCharacterExploration and more hilarity. And finally a NintendoHard map that's all about the game issuing you progressively harder fights to test your mettle on. [[MoodWhiplash Whew.]]

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* ArtShift: The series as a whole seems to have shifted its art style towards more of a {{Seinen}} look and feel. With the exception of Nowi and Nah, everyone normally has realistic eyes.

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* ArtShift: ArtShift:
**
The series as a whole seems to have shifted its art style towards more of a {{Seinen}} look and feel. With the exception of Nowi and Nah, everyone normally has realistic eyes.eyes.
** Close-up on Lucina's eyes in Chapter 13 is rendered much more realistically than the overall anime look of the game.
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Forgotten space.


* BraggingRightsReward: Either obtaining 99999 Renown or beating [[BrutalBonusLevel Apotheosis]] will give you the Ultimate Emblem... which has no use other than being able to be sold for 99999 gold. If you beat Apotheosis or grinded enough to get 99999 renown (For reference, you get 10 renown for beating a chapter or skirmish (read: The risen teams that appear on the map), and 50 renown for defeating or hiring a Spotpass or Streetpass team), that extra gold will not be worth whatever you did to get that far. [[SubvertedTrope At least until]][[OldSaveBonus starting a new game.]]

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* BraggingRightsReward: Either obtaining 99999 Renown or beating [[BrutalBonusLevel Apotheosis]] will give you the Ultimate Emblem... which has no use other than being able to be sold for 99999 gold. If you beat Apotheosis or grinded enough to get 99999 renown (For reference, you get 10 renown for beating a chapter or skirmish (read: The risen teams that appear on the map), and 50 renown for defeating or hiring a Spotpass or Streetpass team), that extra gold will not be worth whatever you did to get that far. [[SubvertedTrope At least until]][[OldSaveBonus until]] [[OldSaveBonus starting a new game.]]
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Thinking about it Always Chaotic Evil rarely applies to nations of humans, so while examples can be counted, aversions aren't worth mentioning


** Downplayed with the Plegians. At first they're treated as warmongering assholes, but after [[spoiler:Emmeryn's HeroicSacrifice]] they start deserting en masse and chanting her name, forcing Chrom to realize that his sister was right about them all along. Emmeryn's father waging a war to destroy the Grimleal in the past also resulted in a lot of deaths in Plegia, and Gangrel was able to use their grudges and hatred towards Ylisse to push them to war.
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None


** PlayedStraight with Grima's backstory if the Knights of Iris suggested backstory is true, then he's the same species of dragon as the villain from the first game. And also happens to be the BigBad.
** Downplayed with the Plegians. At first they're treated as warmongering assholes, but after [[spoiler:Emmeryn's HeroicSacrifice]] they start deserting en masse and chanting her name, forcing Chrom to realize that his sister was right about them all along. Emmeryn's father waging a war to destroy the Grimleal in the past also resulted in a lot of deaths in Plegia, and Gangrel was able to use their grudge and hatred towards Ylisse to push them to war.

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** PlayedStraight with Grima's backstory if backstory. If the Knights of Iris Iris' suggested backstory is true, then he's the same species of dragon as the villain from the first game. And also happens to be the BigBad.
** Downplayed with the Plegians. At first they're treated as warmongering assholes, but after [[spoiler:Emmeryn's HeroicSacrifice]] they start deserting en masse and chanting her name, forcing Chrom to realize that his sister was right about them all along. Emmeryn's father waging a war to destroy the Grimleal in the past also resulted in a lot of deaths in Plegia, and Gangrel was able to use their grudge grudges and hatred towards Ylisse to push them to war.


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* AndImTheQueenOfSheba: Raimi in Chapter 3 is sceptical Chrom is who he says he is.
-->'''Raimi:''' Ha! Yes, indeed — and I'm the queen of Valm!
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Misuse of "specially".


** Special mention to Chrom's family, which can get HUGE if you marry the right characters. Specially crucial is to marry a male Avatar with Lucina. If you get all the second and third generation characters, you can fill the entire party just with Chrom's family tree and still be awesome!

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** Special mention to Chrom's family, which can get HUGE if you marry the right characters. Specially Especially crucial is to marry a male Avatar with Lucina. If you get all the second and third generation characters, you can fill the entire party just with Chrom's family tree and still be awesome!
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None


* ExcusePlot: Several of the DLC maps run on these. The Golden Gaffe and EXPonential Growth are the most blatant, but the -Scramble maps are in the same ballpark. The game lampshades the hell out of this, with Chrom and other serious characters bemoaning how uninspired the cause ''de jour'' of The Golden Gaffe is.

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* ExcusePlot: Several of the DLC maps run on these. The Golden Gaffe and EXPonential [=EXPonential=] Growth are the most blatant, but the -Scramble maps are in the same ballpark. The game lampshades the hell out of this, with Chrom and other serious characters bemoaning how uninspired the cause ''de jour'' of The Golden Gaffe is.

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