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You saw nothing. (Having a current pseudonym, a "future pseudonym" I want my "bigger" original stories to be associated with, and a pseudonym of a fake-creator of a nonexistant game DOES get confusing, as seen here where I mix up this fake "Bart" fellow with my "NeedsMoreDeepWater" ideal future username.)


** The world was much closer to Hyrule in terms of being a Middle Ages-based fantasy, with practically no "technology" save for the {{magitek}} of the Sword Fairies, and exactly one hard-to-find sci-fi esque weapon. After the first ''Above Paradise'', Water started thinking about how his setting was somewhat cliche, and gave it far more 20th century stuff (also soft-retconning the lower-tech design of the towns and the like with "they were still recovering from an apocalypse"): ''Burger'' is centered around a modern-looking shopping district, and ''2'' outright devotes a major section of its map to a contemporary-looking metropolis. Meanwhile, both of those following games give the player far more sci-fi-esque tools, in addition to the Laser Cannon returning from ''1''.

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** The world was much closer to Hyrule in terms of being a Middle Ages-based fantasy, with practically no "technology" save for the {{magitek}} of the Sword Fairies, and exactly one hard-to-find sci-fi esque weapon. After the first ''Above Paradise'', Water Bart started thinking about how his setting was somewhat cliche, and gave it far more 20th century stuff (also soft-retconning the lower-tech design of the towns and the like with "they were still recovering from an apocalypse"): ''Burger'' is centered around a modern-looking shopping district, and ''2'' outright devotes a major section of its map to a contemporary-looking metropolis. Meanwhile, both of those following games give the player far more sci-fi-esque tools, in addition to the Laser Cannon returning from ''1''.

Added: 8025

Changed: 2004

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Sequel time.


* EarlyInstallmentWeirdness: This started off as a one-off "side-project" meant to be an idea sandbox for Bart's "real" game, ''Explored World''. Once this proved to be more popular, it got expanded a bit, and with that expansion came some changes:
** Partly because this was the only Bart creation with a console release and partly because the publishers insisted on playing things safe, the nudity is actually toned down compared to later parts of the installments. The Sword Fairies still had "nipples," but they were subtle, hard-to-see bumps on their chests that looked the same color as their skin. The human leads and several of the side-NPC species still wore fairly revealing outfits, but they were on average toned down to what they would be wearing from the spinoff onward. Also, human butts were (poorly) censored in the first game, and every outfit had at least something -- if minimal -- covering their asses. ''Burger'' and ''2'' introduced a number of outfits that were completely assless.
** Lansword is close to being a HeroicMime, save for some moments where he vocalizes something. It can be downright jarring to go from the first game to the second game, where he has fully written-out and scripted dialogue, or visa-versa and see him not getting one text box.
** The world was much closer to Hyrule in terms of being a Middle Ages-based fantasy, with practically no "technology" save for the {{magitek}} of the Sword Fairies, and exactly one hard-to-find sci-fi esque weapon. After the first ''Above Paradise'', Water started thinking about how his setting was somewhat cliche, and gave it far more 20th century stuff (also soft-retconning the lower-tech design of the towns and the like with "they were still recovering from an apocalypse"): ''Burger'' is centered around a modern-looking shopping district, and ''2'' outright devotes a major section of its map to a contemporary-looking metropolis. Meanwhile, both of those following games give the player far more sci-fi-esque tools, in addition to the Laser Cannon returning from ''1''.
** ''1'' took itself surprisingly seriously at times. Even though ''2'', on paper, ''seems'' DarkerAndEdgier,



* ThongOfShielding: The game has a very... weird attitude towards depicting rear ends. 90% of the armor has thong-like bottoms, which is considered fine. Undines, gnomes, and Sword Fairies all go around nude and have bare, ''very'' noticeable butts, which is also considered fine. As are the rears of the Succubi, which ''do'' wear clothes, but only on the front. Beating the game with 100% gives you an outfit that's basically just tape over Lansword's crotch (and some extra tape for Lizword and Lindsey's breasts), which at ''most'' barely goes in to the ''bottom'' of the rear and is otherwise nonexistant, and ''that's'' somehow acceptable. No, for some reason, the game considers completely bare, completely human rear ends to be pushing the line, and yet most of the SceneryCensor fails to cover the entire thing. It's usually something like a rock or blade of grass over the crack, or some branch that goes across it ''horizontally'' and doesn't even look like censorship.

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* ThongOfShielding: The game has a very... weird attitude towards depicting rear ends. 90% of the armor has thong-like bottoms, which is considered fine. Undines, gnomes, and Sword Fairies all go around nude and have bare, ''very'' noticeable butts, which is also considered fine. As are the rears of the Succubi, which ''do'' wear clothes, but only on the front. Beating the game with 100% gives you an outfit that's basically just tape over Lansword's crotch (and some extra tape for Lizword and Lindsey's breasts), which at ''most'' barely goes in to the ''bottom'' of the rear and is otherwise nonexistant, and ''that's'' somehow acceptable. No, for some reason, the game considers completely bare, completely human rear ends to be pushing the line, and yet most of the SceneryCensor fails to cover the entire thing. It's usually something like a rock or blade of grass over the crack, or some branch that goes across it ''horizontally'' and doesn't even look like censorship. Note that this only applies to the first ''Above Paradise'': see EarlyInstallmentWeirdness, at some point along the "franchise" (when exactly was during the middle of the first webcomic, and before the ''Burger'' spinoff), the team got more "bold" and started showing completely stark, completely human asses of both sexes.



[[folder:YMMV]]

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[[folder:YMMV]]
[[folder:Sequel]]

* ArmorIsUseless: Once again, the heavier armors you can get ''barely'' boost your defense for the most part, and armor can be broken outright with enough hits. The game, however, hangs a lampshade on this: [[spoiler:Captain Leslie spends most of the game wearing heavy armor, despite not being even remotely in combat at all. When she finally fights you, she '''takes her armor ''off'' first.''']]

[[/folder]]

[[folder:YMMV ("Whole Series?" But Divided by "Installment")]]

!! Entire Franchise/''Above Paradise''



!! Subjectives Regarding the Official Webcomic

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!! ''A Trip to Get a Burger''

* GameBreaker:
** The Moon Splitter basically makes everything short of endgame bosses and the like

!! ''Above Paradise 2''

* AuthorsSavingThrow:
** After fans complained about Lansword's post-TimeSkip design, namely his goatee looking... unfitting, and the overall look being seen as needlessly "edgy," Bart announced that not only will you be able to play as him with his appearance from three years ago, but this feature can be unlocked fairly early in the game. Also, while at first he looks like a grittier redesign of Lansword, the opening cutscene confirms that it is, in fact, the same goofball he was in the webcomic and ''Burger'' (not ''1'', though, as he's more talkative than he was back then).
** The game continues with ''A Trip to Get a Burger'' in giving the player the option to make Lindsey male, although this was mainly done to fit her status as being PromotedToPlayable, as it's mostly playable characters who can have a customizable gender.[[note]]The Sword Fairies are, for all intents and purposes, "playable," and the Queen is the one exception to this rule, being completely nonplayable and [[/note]]
** About half of the fanbase was generally okay with the Sword Fairies, this "half" grew significantly once the spinoff fleshed out all seven of the main ones and several of the minor ones, but it left some concern that they would be kidnapped again -- especially when the trailer for ''2'' showed them getting attacked by His Radience and his army. Not only would this be considered making their whole species a wide DamselScrappy to some extent, but it would have also re-ignited the ScrappyMechanic of having to get them all. ''2'', however, ended up dealing away with the Sealing Blades ''entirely'' -- you can actually get the full army of them really early in the game if you want, you just need to grind the resources to heal them. The Sword Fairies were not captured or sealed by His Radience, merely injured. While Whitney still gives you a WarpWhistle, the warping points work a bit differently, and the tedious 1,500 Blade hunting is replaced with a significantly more reasonable hunt for 300 Dwarven Mugs.
** The sequel ''greatly'' expands on the dwarf race, after ''1'', ''Burger'', and the webcomic had been shafting them. This time, they're way more important to the plot.
** While the game now shows nipples, people who would rather play something [[NotSafeForWork more suitable to being seen in public]] or, for whatever reason, ''prefer'' the BarbieDollAnatomy would be happy to note that the game has a nudity adjuster: not only can you toggle the Sword Fairies to be as plain as they were in the first game, you can also toggle butt clefts or even outright put them in what looks like fairly modest sports wear.
** People fond of the ''Breath of the Wild'' inspiration had mixed feelings about the lack of any "shrine" equivalent in ''1''. On one hand, while some liked the game's attempts at being more original and thought copying the shrines directly would make it feel too derivative, they would have liked to have ''something.'' Others just wanted shrines outright. ''2'' somewhat made a compromise between the parties in the form of Crypts: twenty
** Hard Mode has gotten a ''massive'' overhaul so that it's less tanky (enemies do not have a flat health and defense boost) and instead much more different, and the rewards are significantly better, more numerous, and more fun to use.

!! Subjectives Regarding the Official Webcomic
Webcomic(s)



[[folder:Trivia]]

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[[folder:Trivia]]
[[folder:Trivia (Whole Series)]]



** The webcomic is canon, and ''was'' going to be an official sequel that would "permanently continue" the series while Bart and co worked more on ''Explored World'', but the overwhelmingly negative response to ''Explored World'' along with the unexpected popularity of ''Above Paradise'' led to his third game being a direct sequel and the webcomic being "in-between" them. Bart hinted that the webcomic might "end" once that sequel comes out. The Hero being male (Lansword) and the Sword Fairies being female is also the "canon" gender setting (although it hardly matters since they're the same story), with the other three permutations being alternate universes.

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** The webcomic is canon, and ''was'' going to be an official sequel that would "permanently continue" the series while Bart and co worked more on ''Explored World'', but the overwhelmingly negative response to ''Explored World'' along with the unexpected popularity of ''Above Paradise'' led to his third game being a spinoff of it, his fourth game being a direct sequel sequel, and the webcomic being "in-between" them. Bart hinted that the webcomic might "end" once that sequel comes out.out; it technically ''did'', but had another webcomic that just continued after ''2'', and suggested the series would be a trilogy. The Hero being male (Lansword) and the Sword Fairies being female is also the "canon" gender setting (although it hardly matters since they're the same story), with the other three permutations being alternate universes.




to:

** With the release of ''2'', Bart not only said that the webcomic is still canon and was not retconned by ''2'', but he also finally confirmed that ''A Trip to Get a Burger'' is also canon. It's a spinoff, but its events still, in fact, happened, and it's in fact the reason why Lansword and the Fairies are seen hanging out.



[[folder:Dr. Princess/Queen/Empress Lindsey]]

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[[folder:Dr. Princess/Queen/Empress Lindsey]]
Lindsey/]]



In the sequel, she voyages out with Lansword in hopes to reclaim Earth from the demons and expand a land of hope and joy. She ends up getting married to him, but during their wedding the two are attacked by the new BigBad,




to:

* PromotedToPlayable: In ''2''. According to the rules of the series, this also means that she finally gets a male counterpart,



!! Main Characters of ''2''

[[folder:Captain Leslie '''(Unmarked Spoilers)''']]

[[/folder]]



In ''A Trip to Get a Burger'', they are revealed to all collectively run a restaurant that is a hybrid of the "regular" variety and the fast-food variety; Lansword makes his titular trip to get a burger, finds his old friends, and wants to work with them. From there, ''Trip'' is about managing the growing number of Fairies that enter your control and expanding the business. They have also undergone a redesign, lacking the BarbieDollAnatomy above the waist.

Three years later in ''Above Paradise 2'', they accompany Lansword, Lindsey, and Leslie to the New World, along with the Queen. Durring Lansword and Lindsey's wedding, when His Radience attacks, they end up getting injured, and all of them except Whitney (who herself is still hurt pretty badly) are put in to the Queen's hospital



* FullFrontalAssault: They're naked and fight alongside Lansword for the whole game. You ''can'' put clothes on them, but only in a NewGamePlus, and only certain key outfits (and a Link cosplay) that arguably make them look ''worse'' because it gives off the implication that they suddenly have something ''to'' hide. For this reason, practically no streamer actually puts clothes on them even if they're doing an NG+.
* NonhumansLackAttributes: All of them are nude, but they lack nipples[[note]]Well, they ''do'' have small "bumps" on their breasts that seem to imply it should one look closely, but nothing too detailed. Bart's been unusually silent as to what they hell they're supposed to be[[/note]] and genitalia. They do have just about everything else, including navals for some reason, which based on how their species works (it's implied that they are made rather than born), makes no fucking sense whatsoever.

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* FullFrontalAssault: They're naked and fight alongside Lansword for the whole game. series. You ''can'' put clothes on them, but only in a NewGamePlus, NewGamePlus (in ''1''; in ''2'', the ability to dress them in vanity sets is given right off the bat), and only certain key outfits (and a Link cosplay) that arguably make them look ''worse'' because it gives off the implication that they suddenly have something ''to'' hide. For this reason, practically no streamer actually puts clothes on them even if they're doing an NG+.
* InnocentCohabitation:
* NonhumansLackAttributes: The nipples variant is only in the first game, and through the first chunk of the webcomic's life. All of them are nude, canonically nude (dressing them up is considered non-canon, and they ''always'' appear naked in the webcomic), but they lack lacked nipples[[note]]Well, they ''do'' have small "bumps" on their breasts that seem to imply it should one look closely, but nothing too detailed. Bart's been unusually silent as to what they hell they're supposed to be[[/note]] and genitalia.detailed.[[/note]]. They do have just about everything else, including navals for some reason, which based on how their species works (it's implied that they are made rather than born), makes no fucking sense whatsoever. They don't, however, have genitals, and that's been consistent throughout the entire series.



* OnlySixFaces: The main seven are all unique, and there's a few here and there that are... relatively unique in appearance, but most of them only have about ten "bases" that are endlessly copied, pasted, and PaletteSwap[=ped=]. Aside from color scheme (which are ''technically'' unique, if there's a lot of similar colors used) and hairstyle, a bulk of them are identical. This isn't too hard to forgive since ultimately this game was made by a small team with only a handful of people, and there's 1,500 of them in total.

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* OnlySixFaces: The main seven are all unique, and there's a few here and there that are... relatively unique in appearance, but most of them only have about ten "bases" that are endlessly copied, pasted, and PaletteSwap[=ped=]. Aside from color scheme (which are ''technically'' unique, if there's a lot of similar colors used) and hairstyle, a bulk of them are identical. This isn't too hard to forgive since ultimately this game was made by a small team with only a handful of people, and there's 1,500 of them in total. ''2'' gives a bit more variety in appearances by having more "base" models, and redesigning several of the minor ones to be of those base models. Meanwhile, ''Burger'' did the same, and as it updates, it's been giving them more and more unique "templates." Bart says that he has a pipe dream of giving all 1,500 of them completely unique "base models," but he's aware of how unrealistic this is.


Added DiffLines:

[[/folder]]

!! Villains of ''2''

[[folder:His Radience]]
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This hasn't been edited in a year so I'll use it as a dumping ground for this non-existant (but I kinda want it to exist because I love stupididly bad things like it) Breath of the Wild knockoff. I'll delete this from the Main/ Sandbox and come here to expand on the exciting adventures of Lansword and Lindsey.


The Other Wiki [[https://en.wikipedia.org/wiki/Main_Page]]

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The Other Wiki [[https://en.wikipedia.org/wiki/Main_Page]]org/wiki/Main_Page]]

----

[[folder:This AGAIN]]

-->'''Princess Lindsey:''' This will be a true task to test your skills, of battle and of wits, of body and of mind. This is a test of life and death. Are you sure you want to go through with this? You are our only hope, I would be distraught to hear "no," but... I feel as though I must at least have your permission.\\
'''Lansword:''' ''RUGH!''\\
--Basically summarizes the game as a whole.

''Above Paradise'' is an open-world indie game developed by a small team known as "Team ," with the creator and head overseer of the project being [[AnonymousAuthor a largely unknown man only refering to himself as "Bart+" or just "Bart."]]

Inspired very, ''very'' loosely by the story of Adam and Eve, ''Above Paradise'' is set in a fantasy world wrecked by a powerful entity known as the Lunar Demon, who had seemingly wiped out all of humanity sans for two people: a powerful princess of light, Lindsey, who kept the other races of the world safe from any further harm by the Lunar Demon; and your player character, who was kept in stasis by sheer dumb luck. The latter awakens in a stasis chamber building in the middle of a gigantic crater, and soon encounters a glowing sword stuck in the ground.

* OneHundredPercentCompletion: Mercifully, this can all be condensed to just getting the Sword Fairies. And, optionally, maxing your relationships with them. Every single... well, ''anything'' (clearing the main dungeons, literally every sidequest on the completion mark, etc; the only exception is the final dungeon, but that's a straightforward shot to the last two bosses) has a Fairy tied to it (except the BonusBoss[=es=], which have their own unique sort of completion mark but do not count towards the in-game 100% total), in addition to the many "out in the open Sealing Blade" and "do an environmental puzzle to make a Sealing Blade appear" ones. Upon freeing all 1,500 of them, the following will happen. Many are BraggingRightsReward[=s=], and even the useful ones only ''really'' have use if you're either planning to do a replay speedrun of the Dark Kingdom or you've just never done it before (during which, you end up obliterating the dungeon):
** The Blade of Swords will be at its full power of 150, and as a bonus, it can be "charged" to its double-damage power that it normally only takes around Raw Darkness. The one downside to the latter is that it has a serious cooldown time.
** The Queen of Swords will give you an "Infinite Photo-Folder" (which cannot be interacted with in any way; it's just there in your inventory) and will offer a hug, the latter being an option that replaces the "Fairies in each region" question.
** There will be an additional post-card at the end of the game, showing Lansword/Lizword, Lindsey, the Queen, and the Fairies all gathered around.
** ''Immediately'' after freeing the last one, a beam of light will come down and strike Lansword, which gives him three unique, unbreakable, unsellable costumes that have their own seperate inventory slots:
*** "Hero of Distant Past Outfit:" Basically, a copyright-friendly Link cosplay.
*** "And All I Got...:" A pair of surprisingly ''regular'' and ''covering'' jeans with a white T-shirt reading "I saved 1,500 Sword-Spirits [sic] and all I got was this stupid T-shirt."
*** "Bare (Almost) All:" An exceptionally skimpy "bikini" composed of what's barely a C-string and, as Lizword, two ''pasties'' [LOL originally Lizword(/Lindsey)'s "variant" was gonna have a "necklace" but on second thought, from the Main/ to the [=FanficRecs/=] move, the whole "necklace censor" is for some other things.]. This is the most revealing outfit in the entire game, and the closest one can get to seeing Lansword's bare backside without hacking the camera in the opening.
** The player is given the option to have Lindsey wear certain vanity outfits (including the Link cosplay and the skimpy "bikini" but not including the T-shirt) in a NewGamePlus, in addition to the option to already put the Sword Fairies in said outfits during a "regular" [=NG+.=]
** The doors in front of the Stasis Chamber will now have a golden Lansword (even if the Hero is set to be Lizword; no, this is not acknowledged) statue in front of it, in a pose parodying the Thinker.
* AstralFinale: The Dark Kingdom/final area is located ''on the moon.'' You end up going there once the six mountain bosses are killed.
* AuthorAppeal: The lead dev, "Bart," admits to loving swords and being an ass-man. Both of these show. A lot.
* BetterThanABareBulb: Bart seems to think that if a game points out its own flaws, they won't be as bad. So get used to tons of LampshadeHanging.
* BlatantLies:
** In the StealthSequence, the Hero at one point ends up hiding behind a tree that's actually thinner than they are, and which leaves them clearly visible. The guard in question
* BleepDammit: This game's standards of censorship, putting it bluntly, make no sense.
** One of the least-humanoid bosses gets a GoryDiscretionShot when stabbed by the player character. Said player character can use this exact move in gameplay with no cutaway, and even does so in-cutscene on the ''much'' more humanoid final boss.
** At one point, the word "hell" is censored by an explosion (this was intentional; in fact, the subtitles even write say "Where the [CENSORED] have you been?!"). Not only is it easy to hear, not only does turning down the in-game sound effects actually drown it out, but that same character makes the far more risque pun "'''asshell'''"[[note]]Say it quickly; what does that sound like?[[/note]] and it's completely uncensored.
** The nudity in general is a huge can of worms with this. One consistent rule is that the game censors bare butts... if they belong to humans, and only if they're completely bare. The opening cutscene goes out of its way to have as much SceneryCensor for your character's rear until they put on the leaf garment, afterwhich it becomes completely okay to show it because of that tiny green triangle above it. (No, the crack isn't covered unless you walk a certain way[[note]]strafing[[/note]] to let JigglePhysics uncover it -- the string normally slips inside of it.) ''Immediately'' after this, you are required to free the first Sword Fairy, and like all Sword Faries, she appears nude and with BarbieDollAnatomy -- but ''does'' have an anatomically correct rear end, which the game also shows in detail. After that, this is to say ''nothing'' about the Queen of Swords -- she's apparently considered "human-looking" enough to have her breasts be censored with stars (despite arguably looking less human-like than some of the Fairies with a flesh colored-palette), but ''her'' rear end is not only completely uncovered, you can actually ''bounce'' off of it in-game should you ride an updraft up and land on her.
* BonusBoss:
** Watchers and Djinns replace the Queen of Swords during a Black Moon/Haze respectively,
** [[spoiler:Fork over enough gold to Lindsey and she'll be able to forge something called an "Ultimate True Blade of Swords," a gold version of a fully powered up Blade of Swords that grants her (and only her) massive power. She'll then battle you in the hardest single boss fight in the entire game, ]]
* BookEnds:
** You start the game off in a pit, needing to gather resources so that you can craft a small ''rocket'' of all things to ride out of it. [[spoiler:To get to the final dungeon, you'll need material from beating all six mountain bosses in order to craft a much larger, much more powerful rocket to the moon.]]
** The first thing you do in the game -- as in, the first object you can interact with that actually does something -- is pull Whitney's Sealing Blade out of the ground. [[spoiler:The very ''last'' thing you do before you lose control of Lansword is plunge a Sealing Blade ''in'' to the moon, sealing the Lunar Demon in there presumably forever. Or not, as there's a Sequel Hook ]]
* BorderPatrol: Go too far out of the bounds, and you'll be eaten by a gigantic snake-thing of sorts. There's one variety for every major biome at the edge: a flaming magma snake in the volcanic region, a
* BraggingRightsReward:
** The Blade of Love from [[spoiler:beating Lindsey's hidden duel]] is a unique, fast-working weapon with 100 damage and has the same Raw Darkness damage-doubling as the Blade of Swords... but it requires you to beat the nastiest BonusBoss in the game, and at a certain point the Blade of Swords exceeds it in power anyway. Also, it's about as durable as midgame-tier weapons, and when it breaks, it costs a ''lot'' to get Lindsey to forge another. It doesn't help that you'll likely be using a high-level Blade of Swords to fight her, anyway, since she's so hard that's just about the only way to win.
** The Blade of Swords at full power itself is an example of this trope, as you'll need to get all Sword Fairies -- which also includes beating all six mountain bosses, as each mountain dungeon ''does'' count to the Fairy total --
* BrickJoke:
** The reason for Lansword's freezing is because of something called "Blooditis." [[spoiler:At the end of the game, Lindsey remarks that Blooditis had long been cured, ]]
* ColorCodedElements:
** Fire: Red
** Earth and lightning (the game generally groups them up as one and the same): Yellow
** "Life:" Green
** Wind and ice: Cyan
** Water: Blue
** "Soul/Undead:" Magenta
** Darkness: Black
** Light: Golden, ''rarely'' white.
* DeathMountain: While the game has several mountains dotting the landscape, especially in the snowy regions, the six ends of the map have ''gigantic'' mountains so large that at least one of them can be seen from any above-ground point in the game. These are the closest thing the game has to dungeons, and they're where the six main bosses prior to the FinalBoss are located.
* DevelopersForesight: This game, of all games, has a number of special events programmed even if the player does some out-there shit:
** It is possible to clip around the door that Whitney opens and go through the tutorial without her. When you do this, at no point does the game force Whitney in your inventory, nor does it activate her associated powers -- she gives you the Blade of Swords, the map, and the ability to warp, none of which are things you can do without her in-game. If you free any Sword Fairies, you'll get a message from the dev telling you that you're stuck, since even if you clip back in to the Stasis Chamber, everything inside is permanently unloaded the moment you step out of the doors, including Whitney.
** If you can '''somehow''' get a snowball all the way over to an area with lava (which is extremely difficult, as they slowly melt over room temperature, and there's several "miles" of room temperature areas in-between the most northern snowy section and the most southern pit of lava) and chuck it in to a pool, the lava will have a ''completely unique'' reation
** Lansword/Lizword has a completely unique appearance and "sickly" animation for being hit with both the "Radiation" and "Dried Out" status ailment. The thing is, these can only happen on two small parts of the map, which are in two different sectors (the only area with radioactive waste is in the Spirit Sector, while Dried Out is only possible in a certain sand pit-zone in the Earth Sector).
* DevilButNoGod: The BigBad and his minions are explicitely referred to as "demons" and have some sort of connection to Hell itself, although Hell is not seen. However, angels and a God are... sketchy. In complete contrast to one of the most well-known elements of ''Zelda'' lore (the Golden Goddesses and the Triforce), we know '''nothing''' about the gods, mythical or physical, of ''Above Paradise''[='=]s world. Well, nothing definite. It's heavily implied that the angel equivalents are the Sword Fairies, with the Queen even having "The Solar Angel" as one of her nicknames, in direct opposition to "The Lunar Demon..." ''except'' she's not too fond of it. And the Fairies might be robots or something. Maybe. Confusingly, there is a ''second'' contender for angel-variants in the form of the Haze enemies, which are radiant, also associated with the sun and daylight, and openly fight the demons. If the Haze is in fact an angel army, that would definitely make this story an example of GodAndSatanAreBothJerks.
* DisneyDeath: [[spoiler:The entire main cast. The final battle ends with Lansword, Lindsey, and all the Sword Fairies (including the Queen, who just showed up at the last second) seemingly stranded on the Moon, since Lindsey's army was able to make it to the escape pod while you were not. Then an explosion happens. Roll credits... which soon cut back to the story, it turns out everyone is fine, and they can ride on the Queen of Swords' back to get back home.]]
* EscapeSequence: [[spoiler:After defeating the Lunar Demon for the "first fight" (which is really more like six battles, given his phrases), the castle begins to collapse. You have to run out and guide Lindsey's soldiers to an escape pod. After which, Lunar will turn out to not be dead after all, turn in to his final ''final'' form (a giant apple), and you need to fight him while on a time limit.]]
* FanDisservice:
** Every enemy with a humanoid lower half (except the eight bosses, whom are more dressed -- for the most part) wears, at absolute maximum, a skimpy loincloth not unlike that of the Bokoblins, Moblins, and Hinoxes. However, much like the Sword Faries, they have detailed rear ends -- Giant Orcs, as the name suggests, are ''huge'' [...] in a weird way that wraps back around to fanservice, the Succubi -- the most humanoid-shaped demons by far -- have completely assless loinclothes for whatever reason,
* Gettig Carp Past the Radar [sic by the way, this is a dumb in-joke in my intentionally badly written fan fics]: the "radar" in this case is the ESRB, at least in regards to the Switch port. They rated it "T," for Mild Language, Partial Nudity, Fantasy Violence, Blood, [[ArsonMurderAndJaywalking and an Alcohol Reference.]] PEGI and CERO's verdicts were stricter,
** The game basically gets "asshole" past the radar by replacing the "hole" with the arguably worse "hell;" Commander Beef at one point says to stop being an "asshell."
** There is a ''ton'' of blood, but it's fine because it's all AlienBlood. In fact, the blood of the enemies is picked somewhat randomly through an algorithm by hue[[note]]The game is always running a periodic equation based on game time. When you strike an enemy for the first time, that specific enemy is "assigned" a blood color based on the particular IGT you hit it, and it sticks with that color until it despawns or dies. Bosses are an exception to this, as well as the non-demon miniboss, [[/note]] -- except that anything "too red" is replaced with a dark gray. ''But'' the game gets pretty damn close to red, through red-orange and red-pink. One can view a cycling animation of the possible blood colors
** The game's open, rampant NonhumansLackAttributes and essentially bare butts are not an example by themselves -- they're noted on the website of ''Above'' itself and covered by the ratings boards -- but what ''does'' count are the more subtle anatomical jokes, and some of the designs. The Queen of Swords in particular is a goldmine of it -- apparently, a giant character with an unambiguously realistic skin tone going around nude with breast/butt trampoline physics would be pushing it too far according to the censors, even with BarbieDollAnatomy. So, the modellers gave her pasties. ''But'' they have very visible... "outlines" of something underneath, and the SceneryCensor-like imagry on her implies that she has "features" unlike the prior faries. The ''King'' of Swords, meanwhile, just flat-out has nipples. (Although they're small and undetailed.) ''Then'' there's the VisualPun censorship in the flashback; as the King, he's censored with a very phallic-looking log; as the Queen, she's censored with a ''bush.''
** Every single laptop's (ignoring how there are laptops in what's otherwise a strange Steampunk/medieval-esque fantasy world) image displays [[TheInternetIsForPorn what looks like the front page of a certain popular adult video site, orange and black logo and all (just without the words).]] Considering the types of [=NPCs=] usually seen in front of them (almost all of them are pervs in some way, and one in particular even stresses how the Internet "sure has a lot of GREAT stuff, if you catch my drift!"), it... fits to well for it to just be some out-universe gag, on top of that. Oh, and also, ''[[CovertPervert Lindsey's]]'' computer shows this as well. WordOfGod is that Lindsey browsing such sites a lot is ''canon.''
** The Silly Slapper is a JokeWeapon and one of the few ways you can "attack" [=NPCs=] in the game, which defaults to slapping them in the face. Try it on your Sword Fairy army -- and it ''only'' works on them, only at a certain angle on their backs -- and you'll end up slapping them on the ass. If you haven't raised the "affection" enough, they'll punch you and take out ten hearts worth of damage. If you do, however, they'll inveriably giggle. Basically, you can spank your companions in this game. And only them. [[spoiler:And also the final boss.]]
** The positions the party's main members get in to while sleeping look rather suggestive. Whitney outright wraps her arms around Lansword and pulls him in to her. The other six main Fairies likewise seem to huddle around him. As you gather more,
** Both of the rewads the Queen/King of Swords give you for getting all 1,500 Sword Fairies. The Infinite Photo-Folder is heavily implied to be some sort of sci-fi Sword Fairy porn collection (in fact, the photo seen sticking out from it is pixellated in-game), and the other option is to hug you. As the Queen, she outright induces MarshmallowHell on you. As the King, this is gone, but the game's "narrative" text box goes on to describe in detail how his bare chest feels, in a way that sounds ''incredibly'' suggestive. This probably flew by because few testers actually got all 1,500 of them.
** Unlike Watchers, Djinn have actual, unambiguous nipples and areolae. Their depiction as shadowy-figures ''might'' have been why they get around this, but still, they are clearly outlined in white
* HotterAndSexier:
** The game itself is this compared to [[Franchise/TheLegendOfZelda its inspiration.]] Seriously, the Sword Fairies even make [[spoiler:True Midna]] of ''Twilight Princess'' look like a nun in comparison.
** The official webcomic goes farther, [...] Hell, after a certain point Bart clearly went "fuck it," dropped the BarbieDollAnatomy of the fairies (yet he's, as of this edit, ''only'' showing the Fairies nude and with detail, everybody else still gets BarbieDollAnatomy and/or SceneryCensor), and basically made a still-free "adult section" where even the earlier strips are edited to retroactively put Fairy nips in.
* HufflepuffHouse:
** The game has ''ten'' main races of note: there's humans, of whom your player character and their potential love interest/the BigGood is; "demons," a general term that apparently encompasses all the enemies in the game; there's the races of the people by each mountain (salamanders, gnomes, elves, syphs, undines, and goblins), who help you gear up and partly assist you in each of the mountain dungeons (before the Sword Fairies take over); there's the Sword Faries, the first of which you find serving as your ExpositionFairy, most being scattered around and helping you power your only unbreakable weapon up, the Queen acting as this game's version of BOTW's Goddess Statue and Great Fairy at once, '''and''' six in particular being the key damsels in the dungeons; and finally, there's... the dwarves. There is no main dwarf character who aides you to a dungeon,
* LastLousyPoint: Hoo ''lord,'' a lot of the Sword Fairies are either right out in the open or require a simple minigame, or are needed to advance the game. But three in particular stand out:
** Clarisa, the "clear"/"colorless"/"glass" one, is just flat-out sadistic. In one part right by the base of Sizzle Mountain, there's a Mystic Hourglass in a cage. This cage can only be opened by another Mystic Hourglass right near Storm Mountain... which is on the opposite end of the world. Not only that, but of the three "pairs" of mountains across from one another, Sizzle and Storm have the longest distance between them by far. So, you flip a switch, go across the ''entire'' map from south to north -- while on a '''time limit''' (if a generous one, ''for this trip'') -- go in the cage, and then flip that switch... which just opens up ''another'' cage with the actual Sword, giving you a much less generous time limit ''even with the Car'' and going on the most optimal route. Also, the most direct path to get from Storm to Sizzle and back is infested with [[DemonicSpiders Succubi and Medusoes.]] Tauntingly, the Fairy's cage is really, really close to the Hourglass, making it look like an ordinary Hourglass puzzle where you just need to get from Point A to a nearby Point B in a short amount of time (there are a number of these in the game as-is, some without hourglasses but with the Sword Fairies' own sort of "timer to go through a ring"). And tellingly, it's considered much easier to just glitch through the cage and pluck her out, even after various clipping tricks have been patched out.
** Don't you think that one giant Coliseum visible right from the get-go (but takes quite a bit of distance walking to get there) is oddly Fairy-less, that there should be one there? Well, you're right, there is one. (Strangely, only one, considering how dense the map is with Sword Fairies otherwise.) But to get her sword to appear, you need to survive and entire Black Moon in that Coliseum, without any armor, and without stepping foot outside once from when it begins to when it ends. This is a huge pain in the ass for a number of reasons: Without armor, even with max life, your defense is paper-thin and enemies can cut through your health like a hot knife through butter. Black Moon nights are also ''really'' long, so spending the whole time there even with endgame gear means you're liable to fuck up at some point [...] The fact that Black Moons are random for the early game isn't actually that bad, since it's downright suicide if you're trying this at a point way before you have the materials needed to summon one or without the tool that tells you if one will happen (but it in of itself is a pain to drop what you're doing because you know tonight will be a night where you go in). The thing is, though, the game's pretty strict if you're going to summon one: it has to pretty much be the ''second'' night begins, [...] On top of everything else, this is a GuideDangIt as the only things that tell you about this are vaguely-worded signs in the Coliseum itself,
**
* TheLastManHeardAKnock: The game begins with Lansword getting a telepathic message from Lindsey telling him that he's one of the last two humans in the world, cutting off before she can explain why or if there's nonhumans with him. (Which, for some reason, he doesn't know about -- they were apparently hiding themselves from humanity until the apocalypse.) He begins pondering if he and Lindsey are the only two people left, and after getting dressed, he goes on an epic quest to find more people, even if they aren't human. That quest comes to an end five seconds later when he pulls a glowing white sword out of the ground and is greeted by a fairy who tells him that there are 1,499 more of her in the continent. She neglects to mention any other races, but once Lansword gets out of the Great Pit, he immediately (this is railroaded) meets an elf who tells him that there are about eight settlements of note; one small town/village for each of the non-demon/fairy races, and a "central" city ruled by Lindsey where all seven of the others mix together and hang out.
* LightIsNotGood: The Haze, the daytime counterpart to Black Moons that have a chance to start happening after half of the moountain dungeons are beaten. Everything outside gets graywashed and has this strange, static filter layered over it, looking even remotely in the direction of the sun causes a ''blinding'' lens flare, and several "anti-shadows" spawn from nowhere and indiscriminantly start trying to kill you ''and'' the regular enemies of the game.
* LoadsAndLoadsOfCharacters: Ironic for a supposedly post-apocalyptic story. Getting the obvious out the way: there are '''1,500''' Sword Fairies, and each of them has her own name (and alternate male-counterpart name, save for those with unisex names), profile, associated "power," associated "color of magic," backstory tieing them to the place you find them in, and relationship meter. Them aside, you've also got the Queen/King of the fairies, nine other races, six of whom have two major characters each in the form of the one who helps you get to a mountain dungeon and the village leader/elder, [...] Finally, of course, there's the Hero and Lindsey. The official website's cast page lists over two dozen characters in what it considers to be the ''main'' ones.
* MagicSkirt:
** Cloth physics in general aren't exactly realistic, although it's questionable for a number of reasons on whether this was due to modesty or game limitations. Get Lansword upside down in the [[BadassLongcoat Gunslinger Expert]] outfit in the Spirit Region and that coat just stays stiffly where it is, not moving an ''inch.'' The one exception is the Sylphs, where their skirts ''and'' [[ManInAKilt kilts]] get blown around a ''lot,'' to the point where it's easier to count the number of times their undergarments actually stay covered.
** For some reason, skirted elves are the only [=NPCs=] that get a CensorShadow hiding what's up there. The game otherwise does not shy away from PantyShot[=s=] (especially from the Sylphs) and lack-of-panty shots (especially from the Sword Fairies).
** Lansword's topless outfits [[WalkingShirtlessScene (of which he has several)]] are changed to have some accessory or the like to cover Lizword's chest, which ''generally'' looks less like an actual garment and more like something that by sheer chance happens to cover her. The lei that comes with her version of the Grass Skirt stands out, you could be moving everywhere and even go to a place of boiling lava and the flowers ''still'' stay glued to her nipples.
* NorthIsColdSouthIsHot: Inverted. While snowy landscapes dot the land here and there, they are all on the southern half of the map, and the largest one by far is the southern end. Meanwhile, the north contains a desert, canyon, wasteland/badland (the "Yellow Zone"), and a jungle that bleeds in to a lava field with active volcanos (yes, plural), with a ''gigantic'' volcano serving as the main dungeon (the "Red Zone"). The other major "sector" of note, the Magenta one, is a dead/magic-themed sort of land, which ''is'' "cold..." but not nearly as cold as the giant tundra with ice spikes to the south.
* NotDistractedByTheSexy:
** The player character does not give a shit about the Sword Fairies for whatever reason. If they're set to be female (the default, and only option for a while), Lansword/Lizword remains stone-faced when talking to them. If the Fairies are male, on the other hand, they seem to be mildly disgusted at their nudity. In short, while they visibly ''don't'' like male nudity, they are neutral to/tolerate female nudity without a fuss, so it's more of a downplayed example. ''Bizarrely,'' they're head-over-heels for Lindsey, who is dressed from head to toe and initially a bit more dismissive
** Lord Elflish, Elf Superlord. A PrettyBoy if there ever was one, and can make everyone -- ''[[EvenTheGuysWantHim everyone]]'' swoon deeply. Plus, he gets many ShirtlessScene[=s=] as he helps you make your way to Serene Mountain. Lansword/Lizword is the only character who does not go swooning over him. And, unlike the male Fairies, they don't have any reaction to him.
** No, the player character is not [[SingleTargetSexuality Lindsey-sexual.]] Apart from supplimentary material confirming that they ''do'' enjoy the Fairies after all, some times they show virtually no interest in her at all. Like after walking in on her in an embarassing situation.
** '''Nobody''' has anything to say about your growing army of robots/fairies/robot-fairies going around naked. '''You''' do that yourself, however, and about half of the plot-irrelevant [=NPCs=] will have something to say... but despite Lansword/Lizword's conventionally attractive build, a lot of the comments are in disgust... but only in the "base" leaf-underwear. Wearing ''any'' piece of armor, even just a helmet, and even the one of the (many) sets that barely cover more or -- in the case of some endgame armor, cover '''less''' -- skin gets default reactions.
* PatchworkMap: The overworld is, putting it bluntly, all over the place. While the hot areas generally stay far-enough away from the cold areas, nothing else seems stable. [...] Probably one of the worst is that the jungle up north has ''rivers of lava bisecting it, right next to the greenery.'' Whoever designed the layout likely went "Fuck it, jungle hot, volcano hot, other video games like jungle levels that transition to lava levels, let's merge them together."
* SceneryCensor: A lot for some reason.
** At the very beginning of the game, Lansword awakes from the experimental freezing without a stitch of clothing, and slowly gets out of his futurisitic tube-bed. While he does, everything in the room -- from the "furnature" to [[ReclaimedByNature the overgrown plants and jutting rocks that have invaded the place]] prevent getting a look at his goods, or even his rear. Teasingly, should the player pick to make Lansword in to Lizword, bits of scenery are added to the ''entire room'' (and, technically, this is the ''only'' location in the game to be modified depending on what gender you select the Hero to be) even in gameplay so that her chest can be obscured in cutscene. A side-by-side comparison can be seen [[ here.]] This abruptly stops after Lansword gets "dressed" with a leaf and a few vines. Two more leaves for obvious places, in Lizword's case.
** Your first in-person meeting with Lindsey involves this in some way, [[ButThouMust regardless of at what point in the game it is.]] Depending on how long you take and how many Mountains you clear before you meet her, you could get a ''really'' long, ''Film/AustinPowers''-esque gag of her just emerging from her bath and doing a number of outdoor chores of sorts. Or you could end up quickly walking in on her in the shower with CensorSteam and she quickly towels herself up. Generally, the longer you wait before talking to her, the longer she stays naked before putting a towel on.
** The Queen of Swords has a track record of this:
*** Whenever she's summoned from one of her Ponds, she reaches ''far'' up out of it -- high enough to expose her bottomless groin, except during that particular cutscene, the camera is fixed so that Lansword happens to stand right in front of it. After that, she "sinks down a bit," and regardless of the pond, her pose after that (basically a "leaning forward, thinking" pose, which she stays in during gameplay and where the camera can be moved around freely) has her sink a bit more so that her nethers are underneath the water/ground. It's ambiguous as to if this is really censoring anything, as her subjects have BarbieDollAnatomy and are, in theory, the same species as her, but the fact that she "wears" something on her chest with bumps implying something more (and, unlike the male Faries, if the Queen is male then the ''King'' has uncovered nipples) and the game goes out of its way to not show the spot between her legs imply that she's anatomically correct.
*** This is constant in a flashback, showing her fight against the Lunar Demon. She's always either shown from the neckline up or from behind before the fight, implying again that she's anatomically correct ''and'' this was before she got her star-top. During the fight, the Lunar Demon's dark magic is fired in exactly two spots that happen to cover her up, and she's knocked in to a forest, where branches cover her chest and a bush covers her nethers. The StealthPun of the latter is intentional: After the update to make the Fairy race men, her genderbent counterpart lacks the branches and instead opts to cover his groin with a ''log.''
*** [[spoiler:In the final battle, when she's summoned, she's censored by the glare of light from her portal, then by the smoke from the crumbling buildings, then all sorts of other objects. Near the end of the game, you can tell there are some parts where the dev team went "fuck it" and finally depicted her with Barbie Doll Anatomy after all, out of expecting that the angle would censor her or just not caring too much any more.]]
*** In her entry in the Model Viewer, the offending part is covered with a white, fluffy cloud.
** The same flashback with the Queen mentioned above hides the Lunar Demon's shame with the spire of the building he's standing on, as he, too, doesn't have his garmet yet for some reason.
* TakeThat:
** One area in the Yellow Arc looks like it's about to switch everything to a first person shooter. The game's perspective changes for a bit to the first-person, and we see Lansword/Lizword get out their bow (or end up getting one, if there was none in the inventory), you get to walk around for a little bit... before the player character says "No" and the game goes back to normal. The NPC who suggested that will then get in to a conversation about shooting things, and how "blowing up zombies with guns is all the rage with kids these days."
** One town has a group of four geeky geniuses and a blonde woman who had just met them; the former four also like superhero comics and are seen dressing up as them. If this [[Series/TheBigBangTheory sounds familiar,]] that's because it is; not only is every conversation with them a dig at the show in some way, but the "Sheldon" of the group turns out to be evil and he's the sole NPC in the entire game you can actually kill, with no penalty whatsoever.
* ThemeNaming:
** The two humans and the BigBad have names (and nicknames!) starting with the letter "L."
** All six of the highest mountains have names starting with "S:" Sizzle Mountain, Spark Mountain, Serene Mountain, Storm Mountain, Sea Mountain, and Soul Mountain.
** The names of the seven main Sword Faries are themed on their associated color: '''Whit'''n'''e'''y, Mild'''red''', [...I can't fucking think of yellow, green, or blue pun-names.] '''C'''he'''yan'''ne, [...] and '''Mag'''gie (magenta). Oddly, none of the other Faries have color-themed names, they have either random or fantasy names.
* ThereIsOnlyOneBed: Exaggerated, as your "party" can consist of up to '''1,501 people''' (Lansword/Lizword and the 1,500 Sword Fairies) and yet all inns in the game only have one bed for them to share. The Fairies ''do'' have a spell that allows creating a sort-of PocketDimension bed. To explain why they don't just use it all the time when at night in the wild (''especially'' during Black Moons, where all towns put barriers up if you don't make it there on time and the Queen of Swords -- who also provides bedding, resting inside her pond which ''can'' fit the party but is still technically a single "bed") is because, for some reason, the spell only works on beds. Specifically beds. And just making a pile of sticks and putting giant leaves over it doesn't count. (Whitney ''specifically'' cites that as an example.) That aside, regardless of gender settings or relationship levels, the party ends up sleeping huddled closely together. For whatever reason, in the end, [[spoiler:Lansword seems a lot more uncomfortable sharing a bed with Lindsey, ]]
* ThongOfShielding: The game has a very... weird attitude towards depicting rear ends. 90% of the armor has thong-like bottoms, which is considered fine. Undines, gnomes, and Sword Fairies all go around nude and have bare, ''very'' noticeable butts, which is also considered fine. As are the rears of the Succubi, which ''do'' wear clothes, but only on the front. Beating the game with 100% gives you an outfit that's basically just tape over Lansword's crotch (and some extra tape for Lizword and Lindsey's breasts), which at ''most'' barely goes in to the ''bottom'' of the rear and is otherwise nonexistant, and ''that's'' somehow acceptable. No, for some reason, the game considers completely bare, completely human rear ends to be pushing the line, and yet most of the SceneryCensor fails to cover the entire thing. It's usually something like a rock or blade of grass over the crack, or some branch that goes across it ''horizontally'' and doesn't even look like censorship.
* VideoGamePerversityPotential: Downplayed example since the "perverted" option is the default, but in a NewGamePlus (or after just beating the final boss), the player is given the option to dress up the Sword Fairies. Nine times out of ten, players will just leave them running around completely naked. The tenth time is from someone trying to avoid demonetization -- which only works in a non-blind playthrough, since again, you are only given this option "from the start" on New Game+.
* ViolationOfCommonSense:
** While these Sword Fairies all at least give you clues on how to get their Sealing Blades to appear, the actual thing you have to do is ridiculous even with context. More than one of them requires you to dive towards lava; another one makes you jump off a diving board in to a pit of spikes with skeletons seem at the base.
** Shield Eaters do more damage if you guard their attacks than if you don't. This isn't a glitch -- as the name implies, they are "anti-defense."
* WorldTree: There's one close to Serene Mountain, which serves as the main city of the elves.

[[/folder]]

[[folder:YMMV]]

* AccidentalAesop:
** ''Above Paradise'' was thought of as being designed as a commentary of sexist game designs: there are several fanservice-y designed characters everywhere, except your player character (who, for a while, could only be male) was ''actually'' in ridiculous, degrading, impractical outfits -- less "warrior loincloth" and more out-and-out "chainmail speedo that rides up his ass," with some of the lategame armor even looking outright fetish-y. Adding on to this is the patch that let one make the Sword Fairies, who apparently are some kind of in-universe "how people see attraction" according to the author, men, and they're generally treated the same way aside from Lansword/Lizword (who is only in to women, regardless of the option) being ''slightly'' more insistent on them putting clothes on. WordOfGod was that there was no intended commentary, the "leafkini" was meant to be a slightly less revealing take on the Biblical fig leaves and the rest of the armor was designed
** You start off weak and alone with only one companion, who can barely fight much by herself. However, you end up slowly gathering more of that companion's kind, which leads to them joining your army directly and a number of upgrades with no downsides. The sword that was previously weaker than a stick becomes the strongest weapon in the game well ''before'' you have all these companions, your own "army" ends up doing more damage than you do, and you become something of a celebrity to the town through sheer word of mouth and inspiration... ''from the Sword Fairy army.'' ''Above Paradise'' can be loosely seen as a message on ThePowerOfFriendship, or for a less cheesy/cliche take, the power of spreading influence through a population, and strength in numbers. This was unintentional, and the whole Sword Fairy gimmick was even thought up in the first place because the lead creator did not want to code too much "extra" stuff in the world aside from [=NPCs=].
* AlternativeCharacterInterpretation:
** While it's mostly done as a joking commentary on how weirdly-handled his HeroicMime status is, some people have thought that Lansword is a legitimate idiot who can barely speak to save his life, or has some other nonverbal AmbiguousDisorder. WordOfGod (rather vehemently) denies this, to the point where he speaks full sentences in the official webcomic, which is... jarring, to say the least.
* Base:
** Commander Beef, the salamander who helps you to get to Sizzle Mountain. He's either loved and seen as a highlight of the game for his over-the-top DrillSergeantNasty personality, or hated outright for basically the same reasons. There's practically no middle ground with this guy, especially since he's a major NPC for the mandatory path. (Unlike ''Breath of the Wild''[='=]s Divine Beasts, you '''have''' to clear all six mountains before the final area is made available.)
** Lindsey is either one of the few characters who isn't static and has a good arc, or an obnoxious, shoehorned/designated love interest in spite of there being
* BestKnownForTheFanservice: A weird example in that the fanservice overshadows ''other'' fanservice in the game. The gameplay and story being neglected a bit is understandable, since it's... underwhelming. But [...] There are effectively two ''Above Paradise''s: a complete cheesecakefest of various nude fairy/robots or a complete beefcakefest of various nude fairy/robots, with no overlap or anything in-between. Or, three, just counting Lindsey, as apparently the game acts like her full clothing is ''more'' scandalous than the Fairies,
* BigLippedAlligatorMoment:
** Most of the "creepy easter eggs" are this, as they have no bearing on the plot whatsoever, are confirmed by WordOfGod to just be random shit he thought up to try to make the game creepy (no matter how much writing/"lore" is attached to them), and tend to vanish right away.
** The MushroomSamba as part of the Serene Mountain quest. Since it's needed to go to one of the six Great Mountains, it's a required part of the game,
** Should you sleep, you have an extremely low (1/2,000, to be exact; 1/1,900 in a Black Moon night, if you're lucky enough to hit a town before they put their barriers up) chance to see a cutscene of the Lunar Demon sitting at his throne while the camera zooms in on his face, where he'll say "I'm watching you." Nothing ever happens with this. It's even inconsistent in the game itself: you can get this cutscene while sleeping in the Castle of Darkness right outside Lunar's entrance, and he'll ''still'' act completely surprised when you burst in there.
** The alien "invasion" (this is what it is officially called according to the game's "sightings" section). Standing on a specific cliff at a specific time for a specific amount of time will result in a tiny (as in, it's barely bigger than Lansword himself) flying saucer coming by and zapping you. Then flying off. And from there, it will never appear on that particular playthrough again. It is one of the ''few'' one-time-only events in the entire game.
* ClicheStorm: The AdamAndEvePlot is at least handled in a somewhat original way, but the rest of the story is this several times over. A villain who commands darkness that wants to destroy and remake the world in his image
* DarknessInducedAudienceApathy: A major reason why even people who think some of the ideas are interesting don't end up finding themselves taking the story seriously, as once you start doing that it becomes readily apparent how bleak it is. Humanity is just two deaths away from complete extinction, with one of its two last members being an IdiotHero and the other being rather distant and uptight; the latter ''is'' trying to save the race in a way that does not involve inbreeding, but it's implied that that's been an uphill battle. While there are other nonhuman races, ''they'' are also pretty damn close to extinction especially since it's implied that the Light Kingdom is the last area on Earth that's even remotely habitable. In addition to the post-apocalyptic setting with a dwindling population, a good number of the major and secondary characters are jerks, and many of the townspeople are ungrateful [...] Your own ExpositionFairy is a deeply jaded cynic who basically gives a barely-hidden cry for help every third line,
* EnsembleDarkhorse:
** Lord Elfish is pretty much the one character ''everyone'' likes. Unironically, too. The only thing criticized about him is how annoying the RunningGag of his redundant title is, but otherwise he's considered a large blast thanks to his over-the-top PrettyBoy nature and for easily being the most badass and active "pre-dungeon companion," to the point where entering Serene Mountain is practically a reverse EscortMission (especially early on) where ''he's'' the one who needs to guard ''your'' ass. Occasionally becoming a walking ''Manga/JojosBizarreAdventure'' reference also helps his case, too. Even people who think the game is bad -- ''bad'' bad, not in a SoBadItsGood way -- would often admit that he's one of the game's redeeming qualities.
** While the Sword Fairies are ''extremely'' divisive for a number of reasons (gameplay and not -- see BaseBreakingCharacter), the Queen(/King) of Swords is in a different boat. Sex appeal aside, she lessens some of the worst ScrappyMechanic[=s=] in the game and gives you legitimately good items, on top of being one of the [[WorldOfJerkass few]] remotely important characters in the game who is genuinely nice. People tired of the DoubleStandardRapeFemaleOnMale trope also like her for one line that comes off as '''specifically''' calling out that trope's presense in ''Breath of the Wild'' with the Great Fairies, whom she is clearly modeled after. Having a design that's actually fairly original and creative, instead of the more generic "big-breasted whatever-skin robofairy babe/hunk" look of the other Fairies (even the main ones) helps too.
** Of the main seven Sword Fairies, Cheyanne's popularity rivals even Whitney (who, being a main character, doesn't qualify as much for the trope), surpassing that of the other five boss-related Fairies.
** While the Queen is by far the most known and liked of the Sword Fairies overall (moreso than even ''Whitney,'' the designated main one) and Cheyanne of the "dungeon" ones, some of the individual, "by quest" minor ones stick out:
*** Clarisa, despite being obtained from one of the most deceptively frustrating missions in the entire game and the ''only'' one that requires you to traverse one section of the map to another[[note]]There is one NPC with a sidequest that involves going to different "checkpoints" all over the map, except each individual checkpoint awards you with its own Fairy[[/note]]. Her... well, literal ''clear-ness'' sticks out compared to every single other "opaque" Sword Fairy and her extreme apologism for [[LastLousyPoint how difficult her quest is]] (as opposed to be annoyed, like... well, Whitney's the only one who is outright annoyed) even though it's not her fault came off as endearing. Her longer-than-usual bio
** Generally, the four female bosses are more popular than their male counterparts (this includes [[BigBad the Lunar Demon]] himself), but the standouts are [Soul Mountain boss], for having a relatively unique "half-skeleton, half-ghost woman" design, the non-skeletal parts being considered genuinely attractive, and for her general no-nonsense attitude being a breath of fresh air compared to every other villain being a [[LargeHam Titanic Bacon;]] and [Sea Mountain boss], for her over-the-top fanservicey design on par with the Sword Fairies. Some players even express disappointment in the fact that Lansword ends up killing them, and ''has'' to kill them to progress the game. Tellingly, Bart caught on to this, and not only are they (and the other bosses, aside from the Lunar Demon) brought BackFromTheDead in the webcomic and given a "we were just brainwashed" excuse for their actions, but they have more screentime in the comic than the other bosses combined.
* EsotericHappyEnding: [[spoiler:Yes, the Lunar Demon was killed, but there's no indication whatsoever on if Lindsey's research in to genetically engineering more humans to restart the race was making any sort of real progress, since the game itself stressed how poorly the project was coming along and Lunar was just a ''tangental'' hurdle. Plus, it's heavily implied that most of the world outside of the land you play in has been heavily damaged and is a wasteland, there's no indication that killing Lunar had offed the various demons that infest the place (including and especially the gigantic worms/snakes at the edge of the world), and in addition to the human-slaughter, he also wiped out a good chunk of the other races.]]
* FanPreferredCouple:
** Lansword/Whitney[[note]]and any combination of their gender-bents, although this one is the most commonly-portrayed and "male Lansword, female Fairies" is canon according to WordOfGod[[/note]] is '''far''' more popular than Lansword/Lindsey, the latter of which is apparently being pushed as the OfficialCouple. The reasons being that Whitney has much more interaction with Lansword and -- ''despite'' the open world nature -- has a consistent CharacterArc that comes off as a ''shockingly'' well-written (by this game's standards), even-leveled "{{tsundere}}" development that's not "physical abuser learns she loves the IdiotHero" (Whitney will never outright attack Lansword unless you do something to actually deserve it, like hit her with the Silly Slapper or try to chop down an energy-giving tree to the Elf village) as it is "mildly cold and distant person ''and'' a stoic and bizarre hero both open up after going through a harsh adventure together." By contrast, Lindsey came off to some as a "boringly perfect" love interest, and her inconsistent characterization doesn't help too much.
** Or for people who like Whitney and think Lansword's too dull of a protagonist to care too much about (even with the webcomic making him more vocal and giving him more speech), there's Whitney/Lindsey, even though the two of them interact even less than Lansword and Lindsey.
* FashionVictimVillain:
**
** The Lunar Demon himself is probably the worst of them all, which is saying a lot. His cape
* GameBreaker:
** The Blade of Swords becomes this through MagikarpPower. Ignoring the redundant name, this thing is the one and only truly unbreakable weapon (although like ''Breath of the Wild''[='=]s Master Sword, it does need to recharge -- but with less time). While starting with a useless 0.1 attack, it increases by 0.1 for every following Sword Fairy you free, ''and'' it comes with the bonus of doubling damage ''and'' having infinite durability whenever Raw Darkness is around. Since Raw Darkness is around everywhere in the Dark Kingdom, this means that it's in ''constant'' double damage mode in TheVeryDefinitelyFinalDungeon. Should you hunt up enough Faries, you could have a weapon that can deal up to '''300''' damage constantly in the endgame, which is actually enough to ''five-shot the '''final boss.'''''
** The Car. It has the longest and most complex crafting tree out of any item in the game, but it's more than worth it. You get to pull a car from nowhere and drive it around the world,
* GoodBadBugs:
** There are too many bugs that send Lansword flying across the map at breakneck speed to count. If they can even remotely be used to go from the south end to the north end or visa-versa, they will make getting Clarisa ''significantly'' faster.
** The cutscene to access the final dungeon is done in the game's engine, and the warp there was through making Lansword hit an actual loading zone. A few months in to the release, players have figured out a way to launch straight up from Lindsey's office right in to the loading zone, skipping the six mountains. Sadly, this one was patched with rather '''vehement''' commentary on the people who exploited it, ruining "low%" speedruns
* ItsHardSoItSucks: The biggest complaint about 2.0's additional Hard difficulty. Very little is actually changed except for the enemies dealing double damage, having higher stats, ''and'' getting constant regeneration; new negative status ailments that are downright ''horrible;'' a few new enemy tiers; an even smaller inventory; the "mountain cleared checkpoints" being set back; and ''some'' treasure chests and enemy spawns in the ''major'' locations being shuffled around. There are some Hard Mode-exclusive weapons that are supposed to "balance things out," but with the exception of the Skateboard (which is not even a weapon, and the only Hard Mode-exclusive tool that is not), they're generally considered underwhelming. Given that the game is seen as fairly difficult as-is, especially early on,
* ILikedItBetterWhenItSucked:
** The game was frequently patched to improve graphics, gameplay, and most controversally, fix glitches. While the GoodBadBugs (being able to speed from one end of the map clear to another, ) were almost unanimously missed, the game in general had a... contested reaction to if the other patches made it "too good" to be enjoyed as SoBadItsGood popcorn. The models in particular are debated: the people who are in to the fanservice appreciate the more detailed and high-quality models, those who like the game's SoBadItsGood aspects prefer the shittier, outdated, expressionless models instead.
** The official webcomic continuation is considered to be... okay. [[SoOkayItsAverage Just okay.]] It ''is'' a step up above the goofy
** The spiritual sequel made by the same team is usually regarded to be a complete downgrade because of this: unlike ''Above'', where it was obvious that the devs stopped trying to develop a game with a serious story and tone and just went all-out with zanyness, ''Explored World'' tried to be a standard medieval fantasy adventure... and fell in to the same traps that a lot of them do. The fanservice was also not only toned down significantly (disappointing people who were legitimately in to the game for sex appeal ''or'' who wanted to see how far the devs could push that "T" rating, as ''Explored'' is much, ''much'' tamer) but the "manservice" was dropped almost completely -- people who unironically liked how both the men ''and'' women had legitimately skimpy outfits in ''Above'' that brought out attention to them, and a later patch in ''Above'' that gave the player the option to have the Sword Faries be men, hated that ''Explored'' had the same "men get full armor, women get bikinis made of metal" trope that ''Above'' was praised for avoiding.
* MemeticBadass:
** '''The Car.''' It can withstand the heat of the mightiest volcanos, rocket off in to deep space,
** Due to a glitch, [[EliteMook Medusoes]] (this game's Lynel counterpart, basically, just with the lower body of a snake rather than a horse) earned this reputation as they are able to literally chuck Lansword across '''the entire map.'''
* MemeticLoser:
** Lansword/Lizword, thanks to the ''VideoGame/{{Pikmin}}''-esque mechanic of having the Sword Fairies fight for you generally making him/her come off as exceptionally weak and needing to rely on an army of robo-fairies to do ''anything,''
* MemeticMutation:
** "We leave upon the rise of the Sun."[[labelnote:Explanation]]Whitney will ''always'' say that after the party wakes up from an inn. You can choose not to do this, which will not prompt any complaint from her.[[/labelnote]]
** "I'm watching you..."[[labelnote:Explanation]]The player has an '''extremely''' rare chance of dreaming about the Lunar Demon saying this quote, with a closeup of his face. It's meant to be a creepy EasterEgg, but it just comes off as laughable, thanks to looking at his middle aged face.[[/labelnote]]
** [[VideoGame/SuperMarioGalaxy2 The Shiverburn figures]] are back with a ''vengeance.''[[labelnote:Explanation]]Of the many unexplained "creepy" easter eggs, one is that, on nights of New Moons, it's possible to see figures in the distance [[/labelnote]]
** ASS-nalysis[[labelnote:Explanation]]A post on Reddit gained a lot of traction for going in to detail for trying to analyze the exact moment ''Above Paradise'' considers an ass to be "too human to show," or "too graphic," by comparing what bare rear ends are and aren't shown, and how much of the latter are. Its title is this pun. The inconsistent and bizarre treatment on what butts to censor and what to not (basically, ''bare'' human rears -- just Lansword/Lizword and Lindsey -- are ''always'' censored, Fairy rears are ''never'' censored, and the other races are variable. And yes, there is at least one instance of nudity in each of them. Fairies, undines, and some demons do not wear clothes in the first place, making matters more complicated). What's more is that this analysis image is ''dead serious,'' as title aside, the person writing it refuses to crack jokes.[[/labelnote]]
** [[spoiler:Link-ripoff spanks vampire Hank Hill on the ass.]][[labelnote:Explanation with minor spoilers]]In the first phrase of the final boss (his most humanoid), using the Silly Slapper while [[/labelnote]]
** "Fan"art almost invariably draws the Salamanders looking like they're not emitting flames but more like they're lit on fire, with fire indiscriminately blazing all around them, even though Bart's concept art does a clearer portrayal of the fire emerging from their heads.
** Bird Lansword[[labelnote:Explanation with 100% Completion Spoilers]]Completing the game with all Sword Fairies gives, among a few other things, a gigantic interactive photo showing Lansword/Lizword and Lindsey in front of all the Fairies with "THANK YOU" written on it. However, should the player make the Hero Lansword, he'll be posed weirdly. He'll be in the air (mid-jump for some reason) with his arms looking like he's flapping them. This has led to the term "Bird Lansword," where Lansword immitates a bird[[/labelnote]].
** Lansword's voice is often noted to sound a hell of a lot like Tommy Wiseau's, leading to an endless amount of jokes comparing ''Above Paradise'' to ''Film/TheRoom''.
* {{Narm}}: A lot of it. It's difficult to tell what was meant to be serious and what wasn't mostly because of this trope; the dev team ''insisted'' that the endgame was meant to be genuine, some sort of CerebusSyndrome from the rest of the game being lighthearted, but
** The Lunar Demon himself. Basically picture [[WesternAnimation/KingOfTheHill Hank Hill's]] face with a Dracula-do (blank white skin and fangs), wearing nothing but an open cloak and what looks like booty shorts over a body that can't decide if it wants to be a featureless humanoid or just a skeleton. Also, he has moon-shaped earrings. Believe it or not, his transformations are ''worse.'' His ultimate, final, OneWingedAngel form is... an ''apple.'' It ties in to the whole AdamAndEvePlot... somewhat, but even with context it's silly-looking.
** The Salamanders are supposed to be flaming, as in having flames emitted from them, but the way they are designed... does not convey that too well. It looks less like they are ''emitting'' fire and more like someone just lit them all on fire. [[MajorInjuryUnderreaction And they don't give a shit about it.]]
** And the Salamanders have A-plus visual effects compared the the Gnomes. Their base design when still isn't that bad, but when they "run" by crawling along the ground, they pick up brown mud particles around them (even in areas where it would make no sense), which looks like they're just constantly shitting. Unlike the "on fire salamanders," the devs actually took action and patched out the effects completely.
** The entire finale of the rocket ride. After having to deal with a boss in the form of a random, unexplained, giant floating sull that laughs '''constantly''' at you, there is an extremely long pause as Lansword/Lizword flies through nothing in an attempt to mask the loading time, all while the moon is very clearly just a static background that's not getting any closer. Once the "second world map" is loaded, the scenery rather abruptly fades in from an image of the moon along space to the surface of it in a way that absolutely does ''not'' look natural (it looks more like a scene transition than a "zoom in"), and you're flying towards it while the relaxing post-boss music plays. Upon landing and the Hero activating the teleporter, all while the post-boss music is still playing, out of nowhere a loud, booming, triumphant/ominous theme of the Lunar Castle starts playing. While you're still quite a ways from the castle, needing to walk along a narrow walkway over a ravine. So, this over-the-top music plays while you're just walking along a cliff.
* NarmCharm:
** Say what you will about the oversexual nature of half the characters and the overgoofy nature of the other half, but the character designs aren't too ''bad.'' Lindsey and Lansword, and Lizword all have pretty distinguishable appearances that really make them ''not'' feel like "Zelda," "Link," and "Female Link/Linkle" respectively;
* NightmareFuel:
** The atmosphere of the Black Moon is genuinely unsettling. Everything becomes even darker than usual, the moon resembles an eye, all enemies respawn and new, unique enemies begin to spawn around like crazy
** Patch 2.0.0 added the Haze, which is significantly worse than a Black Moon. After beating three of the mountain dungeons, there's now a chance for ''daytime'' to become fucked over as well. It's not just an abnormally bright day; there's a static-like filter applied when you're in direct "sunlight," fog severely reduces your visibility, and a bunch of weird gray sillhouette enemies spawn and, uniquely, fight both you ''and'' the normal demons. They are also significantly more powerful than the regular demon enemies. While the Black Moon's theme is something rather mystical sounding, that wouldn't sound too out of place in a fantasy-Halloween special, the "music" for the Haze is nothing but fucking ''ominous'' chanting. And unlike the Black Moon, which is stated to be Lunar Demon's doing, [[NothingIsScarier there is no explanation whatsoever as to what the fuck the Haze is.]] It's like something straight out of a creepypasta, or like the game's other unsettling easter eggs, except ''unlike'' them, it's something that can actually kill you.
* NightmareRetardant:
** Any threat the BigBad has is evaporated somewhat when you realize just how much he physically resembles [[WesternAnimation/KingOfTheHill Hank Hill.]] If not that, then it's when he opens his cloak and reveals his body, with a super-skinny torso that leads straight down to a ''fat'' gut.
** Prior to the great model revamp patch, the "spooky" EasterEgg characters and the like looked... dull like the rest of the game. Or, ''especially'' compared to the rest of the game. Seriously, the not-Shiverburn figures looked like something out of a Playstation 1 game, [...] ''After'' the patch, on the other hand, the various mysterious figures and the GhostShip are generally agreed to at least look somewhat unsettling.
* ParanoiaFuel:
** Going around at night can make all kinds of nasty, unexplained stuff show up. You've got whispy, unclear figures made out of smoke of some sorts that are always standing by a peek, never getting close to you -- unless you enter a thick forest, in which case they'll be standing ''right'' behind some trees. They disappear if you ''[[TheFourthWallWillNotProtectYou or your camera]]'' gets too close to them.
** Succubi make a '''very''' distinct laugh in the overworld. The thing is, their sounds are purposefully "masked" slightly so that it's harder to tell what direction they're coming from. You hear the laugh, freeze, and start looking around -- and there, clear across a small canyon, you see a new, startlingly humanoid demon staring at you right in the eye. And then she immediately teleports to you and gives you one of the most difficult fights in the game yet.
** Around the midgame, you get a device that tells you when a Black Moon is going to happen. However, you '''never''' get anything that will let you know when a ''day'' is going to be a Haze day.
* PraisingShowsYouDontWatch: A fair crowd of the game's, ehrm, "fanartists" and the defenders who generally speak positiviely about it "fighting censorship" have not actually played the game. Even people in to the fanservice think that the glitchy gameplay and '''ridiculous''' story are hard to defend legitimately, and at ''best'' think it qualifies as SoBadItsGood. It's not uncommon to see a blind player finally trying it out after seeing all the memes and get second-hand embarassment from going "I called ''this'' a masterpiece?!" especially after laughing at cutscenes that were meant to be dead serious.
* ScrappyMechanic:
** Black Moons. They're not "Blood Moons from ''Breath of the Wild''" (enemy respawn mechanic) so much as they are "Blood Moons from ''VideoGame/{{Terraria}}''" (a night of more enemies than usual, and they spawn in places they normally don't). Not only are they [[AWizardDidIt somehow]] three times as long as normal nights thanks to the Lunar Demon's spells fucking with time itself, they render a good amount of sidequests and the like inaccessable. And unless you happen to make it to a town before their defense barriers go up, where you can stay at an inn to skip it (but ''all'' inns charge you extra during a Black Moon), there's no way to move past it except either wait or hang out in a mountain dungeon (the mountains ''are'' still affected, but to a lesser degree). While they are considered okay fun in the early-midgame where you go around slaughtering more enemies that spawn than usual, just after leaving the Grand Pit they will typically slaughter your [[EarlyGameHell naked, gearless ass,]] and lategame the enemies are so laughably weak that they become the event version of GoddamnBats. A few more annoying things about them:
*** Dungeons have a bonus where, should you beat the boss while under a Black Moon, you'll get a ''huge'' material reward, at the cost that the bosses deal slightly more damage and have regenerating health. The thing is, prior to patch 2.0.4, bosses cannot be replayed -- night ends during a Black Moon, and you'll have to either quit out the boss or settle for less rewards. Also, prior to 2.10.0, Black Moons are completely random and cannot be summoned at will. Since the pickup drops include the unique Dark Side Stones, it made this one of the game's few cases of PermanentlyMissableContent until that was addressed.
*** The Queen of Swords cannot be reached during a Black Moon -- if you go to a Sword Pond, you'll instead encounter a
** The lack of shrines is "made up" with the Sword Faries, which are basically Korok Seed-hunting on steroids. [...] Your sole unbreakable weapon is also directly dependant on the number of Faries you have rescued, starting out at a mere '''0.1 damage''' and increasing by 0.1 for every Fairy you get. While this can ''eventually'' reach a staggering 150 damage -- more than any weapon in the game -- and
** Item crafting,
** Just say the words "Mystic Hourglass" to someone who actually played the game (or even watched a playthrough by someone who wasn't very good at this particular thing and felt second-hand frustration with how long they stayed on that part) and watch their blood boil. It's a puzzle mechanic where you hit these giant, floating, glowing hourglasses and they flip, causing something else to happen. [...] It doesn't help that there's a particularly asinine Sword Fairy puzzle where you have to flip one, run '''all the way across the entire map in its ''longest'' direction''' to get to a cage that's opened up, flip ''another'' one, then run all the way back with even less time to unveil a Sword Fairy.
** Unlike ''Breath of the Wild'', '''armor''' has durability, which is exactly as much of a pain in the ass as you'd think. Not only
** Another mechanic that was fine in the game's main inspiration but was not here is the map. In ''Breath of the Wild'', you filled your map out with Towers, which worked because they were generally visible in that given region and, well, stick up, acting as great markers well before you have your map and so that you can focus on the world rather than your interface. ''Above Paradise'' tries to do the same thing with the Sword Ponds, which are... putting it bluntly, not towers. What you're supposed to do is get up to a high peak and be able to see them from above, as they have a very distinct, glistening look visible from quite a distance, except that often times, you're not able to do that.
** One thing Bart '''hated''' about ''Breath of the Wild'' is how easy it is to tank up thanks to the healing system. So, he overcompensated: not only are you only allowed to have up to ''six'' fully-cooked meals in your inventory at any given time (Storage Units can be used to get around this, but you can only ever access them from Sword Ponds or shops), and not only can you not heal when you're doing anything but standing completely still, but he also took Potion Sickness from ''VideoGame/{{Terraria}}'': eating a healing item (but thankfully, ''not'' taking passive hearts -- recovery hearts ''do'' appear in this game, unlike ''Breath of the Wild'', likely to compensate) gives you a one-minute period where you cannot eat another. Oh, and for some fucking reason, Black Moons stretch this out to ''three'' minutes, even though from a biological standpoint this doesn't make sense with the "time is three times as long" thing (since bodies, and ergo their digestion system, are unaffected).
** For an open-world action adventure, combat as a whole is surprisingly dependant on the Sword Fairies, and is very ''Pikmin'' like in terms of swarming (except the "Pikmin" cannot die. Although you sure as hell can). Which you have to find one by one. Granted, while so much as 100 is more than enough to fend off against a good amount of enemies and an explorative player can easily find way more than that even before the first mountain dungeon, it ''really'' makes the leave of the Grand Pit an EarlyGameHell with a good deal of Lansword's "one-on-one" weapons being practically useless,
** The game borrows a ''VideoGame/{{Terraria}}''-esque approach to armor [maybe other games, I have no idea what other games do this], where you can equip an armor type for its stats and a "vanity" slot that affects what you look like ''regardless'' of what armor you have on. The problem is, the game categorizes these two things completely seperately. While it would be dumb to wear a vanity costume as armor and get no bonuses, a player ''cannot'' equip any actual armor in a vanity slot to override the appearance of their current armor. Want to wear the recommended Hero's Suit to the final dungeon, hate the fact that it's ''literally just a suit and tie,'' but you'd rather equip something badass like the Dragon Armor or the Hellgate Armor instead of some fanservice vanity costume? (And pretty much ''all'' the vanity costumes are fanservice outfits. The joke "All I got was this T-shirt" and the Link cosplay are the only exceptions, and they require getting every last Sword Fairy.) Too bad. Either wear the suit or wear some embarassing, almost-naked costume. Or equip the weaker armor that you ''want'' to wear. Bart had commented on a patch fixing this, but as of this edit that patch has yet to come.
* ScrappyWeapon:
** Of the six elemental types, "Lively" weapons tend to get ignored the most. Flaming weapons have a passive damage boost and do a ''slight'' bit of lingering damage over time for a few seconds, Thunderous weapons can stun enemies, Icey weapons are swung faster and have a low chance to freeze enemies, Oceanic weapons get stronger the more you combo with them ''and'' can somehow make portals to summon sea-creatures that deal massive hits, and Spiritual weapons deal massive poison damage along with increasing your defense. Lively weapons, on the other hand, drain enemies' health. Which ''sounds'' awesome on paper, but in practice, they also come with a ''massive'' damage down, and the amount of health regenerated is so pitiful that you might as well just pack some really good healing items and use them instead. Also, neither Succubi nor Mesudoes can be life-drained, so using it to stay alive against the strongest enemies in moot. It ''can'' be used on bosses, but you get even ''less'' health from them.
** Nobody uses the Boxing Gloves. They're ''intended'' to be DifficultButAwesome LeathalJokeWeapon[=s=] that deal tons of damage at close-range
* SelfFanservice:
** All of the major bosses (yes, even the Lunar Demon himself, but less often) typically lose their inhuman features or {{Butterface}}s and tend to be drawn as CuteMonsterGirl[=s=]/Guys.
** Lindsey is far from ''bad''-looking, but even "tame" fanart tends to make her fairly modest outfit much tighter or more revealing than it should be/is, usually with an exposed midriff and her shorts basically [[PaintedOnPants turning in to black paint.]] In an aversion of BeautyIsNeverTarnished, [[CoveredWithScars she also canonically has small scars all over her from years of battles with demons, especially around her hands and arms, and she has a particularly nasty one by the side of her stomach.]] Her injuries are usually just not drawn, or at most she'll have a tiny pink line by her side indicating the scar on her torso.
** Depending on the artist's feelings towards anthro characters, Salamanders and Sylphs (the closest to antro races in the game, and they're really more akin to anime-portrayed CatGirl[=s=], mostly looking like humans but with some salamander/bird-like features respectively) tend to either up-play their animal features or downplay them to the point of almost looking completely human. Gnomes are near-unanimously
** In spite of -- or likely ''because'' -- of their canonicaly oversexualized nature, the Sword Fairies tend to be pushed even further than their standard fanservice. A good chunk of fanart of them averts BarbieDollAnatomy, and even those that don't tend to somehow put more emphasis on their "features." The Queen of Swords will usually take off her stars and expose herself as well, to the point where her without the stars is more common in fanworks than her with. (Even in non-explicit ones; thinking the stars are {{narm}}ish for her "ascended deity" look and portraying her with her hands covering her chest or GodivaHair is fairly common.) Most unusually, few fanart pieces bother to keep their ExoticEyeDesigns. Even though the Queen and all seven main Fairies have close-ups of their spade-shaped pupils on their introduction (although it's ''after'' the closeups of other parts of their bodies), so that it's pretty much impossible to ''not'' know that they all have pupils shaped like the spades symbol, their eyes tend to be drawn normally.
* SignatureScene:
** The very beginning, where Lansword/Lizword awakens from stasis, narmishly shouts "Oh no, I'm naked!" and then spends the next few ''minutes'' in an ''unskippable cutscene'' doing stretches and looking like they're in a morning routine before abruptly having ''another'' NakedFreakOut and rushing to get dressed, all while the game goes out of its way to go through multiple camera angles, seemingly bragging about how ''Austin Powers''-y it can hide the nudity. Lindsey's introductions (yes, plural, it's different based on how many mountain dungeons you've cleared) are even ''longer'' and involve far more SceneryCensor, but your player character's happens at the beginning and it's done in a more forced way, so it sticks out.
** The over-the-top MaleGaze upon freeing Whitney rivals the infamy of Lansword's awakening, although since this immediately follows that the two are often grouped together as a "single" scene. Not only is it a long cutscene that comes right after a significantly longer introduction, but the fact that two of the ''six'' zoomed-in rotate-arounds (only the last one on her face -- specifically, her eyes, showing them opening up and revealing their spade symbol-shape) are specifically on her chest and groin makes it feel like the game itself, for whatever reason, ''really'' wants to emphasize her BarbieDollAnatomy, especially going out of its way to show you that she ''doesn't'' have any bits.
** Lansword riding to the moon on a rocket.
** Once that particular little EasterEgg was discovered, Lansword being able to [[spoiler:''spank the final boss'' (but only on the first phase) ''on his ass, complete with a very sexual-sounding moan from him'']] took off like... well, the same rocket he took to get to the moon.
* SnarkBait: When you're not laughing ''at'' the game (see SoBadItsGood), it's pretty easy to laugh ''with'' some friends ''at'' it, mainly with how ridiculous the cutscenes are. Especially ''after'' the update to improve models, with the audio still sounding muffled.
* SoBadItsGood: The sheer number of bugs that can launch you across the entire map, needlessly complicated lore to the goofy and over-the-top plot (where ''human extinction'' is reacted to with a simple "Huh"), overt BarbieDollAnatomy {{fanservice}} left and right, the fact that the BigBad looks somewhat like a vampire Hank Hill, the rocket ride to the moon, and Lansword's bizarre VoiceGrunting that covers the range from "sexual-sounding" to "constipated noises" all combine to make a truly magical experience that is funny for all the wrong reasons. The game being unable to decide which ''Zelda'' installment it wants to rip off (so it copies a bit from ''all'' the home console ones, mostly ''Breath of the Wild'' with a lot of elements of ''Wind Waker'') is the cherry on top.
* SpiritualAdaptation: [=DeepWater=] "fans" consider this to be the closest there will ever be to a ''Joy+Roy'' video game, as it's about a man or a woman freeing a number of attracive, technicolor "nudists" with a lot of rear-emphasis from prisons and recruiting them to fight the BigBad. Also, there's a character similar to [[WesternAnimation/KingOfTheHill Hank Hill]] in terms of appearance, and Hank is a RunningGag in [=DeepWater=] stories. They both also share a fondness for RGB-theming, particularly major checkpoints themed off of red/yellow/green/cyan/blue/magenta, with the "endpoint" being black and the "beginning" being white. Whitney in particular feels like a strange hybrid of Daygelz (fondness for being creepy some times and her exposition crossing in to over-explaining) and Nightfirma (serious, stuck-up personality), mostly the latter. Hell, the total number of Sword Faries (that are found/freed/"counted" in-game, not counting the Queen or unseen, mentioned ones who aren't sealed) is even the same as the "full" Team Heckshuffle in the crossover, once six "extra" characters are added. The cherry on top is that the game begins in an area that you cannot revisit after it is completed, a staple among Water's games.
* {{Squick}}:
** Not to say that he didn't deserve it, but the fate of the Lunar Demon is... fairly graphic. His skeleton was ripped out of him and tossed to the Moon (where it would later fully regenerate), and ''then'' his body was cut in to six (head, middle-body, and each of his four limbs), then split to the peaks of the six mountains. Thankfully, this isn't shown in detail, although the flashback that explains this ''does'' show his skeleton flying through space. Also, in the game proper, one of the bosses is technically wielding ''his severed head.'' Which, thankfully, looks remarkably clean.
** The rest of the game is generally free of toilet humor, so the Giant Orcs stick out with their noses constantly dripping with mucus, their hairy asses having visible warts,
* ThatOneLevel:
** Soul Mountain is where the game [[DifficultySpike rather abruptly]] stops being nice and starts killing you hard. First, ''getting'' to that place
* TheyWastedAPerfectlyGoodPlot:
** The BigBad performed human xenocide in the backstory, first making a mass-plague that wiped out a good chunk of humanity and, once weakened by the Royal Family, having his minions finish off everyone except Lindsey. What could have made for an interesting AdamAndEvePlot about the last two humans fending off against the return of a demon army is rendered moot seeing as there's a ''huge'' host of other people on the planet. Effectively, it's not "an evil army going up against the last two human beings alive," it's more of an excuse to have fantasy races going around and avoid humans taking up too much of the spotlight, your player character and their love interest aside. You can't even really pretend anything like this is going on, given how you have an army of other people at your side at practically all times,
** Location example: You spend a bulk of the game in the "Light Kingdom," with the Dark Kingdom on the moon heavily implied to be some sort of counterpart, with its own warped, more sinister overworld featuring all kinds of dead forests and volcanic wastelands. When you approach the moon, you see that it ''does'' in fact have its own sort of PatchworkMap, complete with six distinct "checkpoints" on the ends, ''but...'' it turns out you can't explore any of it. You are plopped on the castle square in the middle of a platform over a BottomlessPit, and your only exploration of the Dark Kingdom is the final dungeon. Apparently, the game was originally going to have a sort of DualWorldsGameplay, and the reason why so many of the Sword Fairies have fairly "dark" or "weird" designs was because half of them were going to be "dark faries" (yet still distinct from the demon race) who dwelled there; eventually, budget/donation issues and "time constraints" had Bart decide to have most of the game take place in the Light Kingdom with the Dark Kingdom only serving as the location of the final boss when actual development game, and he expanded on the Light Kingdom and mapped out where minigames would be for the "additional" Fairies. The fully-explorable Dark Kingdom only really made it to the rough modeling/design stages.
* UnfortunateCharacterDesign:
** The first non-Fairy NPC you meet in the game, after leaving the Grand Pit, looks stoned. Pretty bad first impression for after clearing the tutorial level.
** The BigBad looks ''way'' too much like Hank Hill in a shitty Dracula cosplay and with Peter Griffin's build to be taken seriously. Not to mention his ''true'' final OneWingedAngel for is [[spoiler:a giant apple.]]
* UnfortunateNames:
** The game's version of the iconic ''Zelda'' Hookshot is called the ''Hooker.'' Also, keep in mind that your character is regularly picking up nude women/men throughout the entire game.
** Lizword sounds and looks way too much like "lizard," especially confusing because the game itself actually has a race of lizard -- okay, salamander -- people. Just try describing the campaign should you make your character female and it sounds like you're talking about a lizard running around fighting demons and saving fairies. Which, considering Lansword/Lizword's [[{{Cloudcuckoolander}} nature,]] would actually explain a bit.
* UnwinnableByInsanity:
** It's entirely possible to clip around the doors in the beginning that normally only open up after you free Whitney, then leaving the Stasis Building. Because doing so instantly unloads what was inside it,
* SugarWiki/VisualEffectsOfAwesome: Amazingly, even this game has bits of this. Being able to render over '''1,500''' characters at once in your army is pretty damn impressive no matter how you cut it, especially since the
* WhatDoYouMeanItsForKids: '''Somehow,''' this ended up earning a T rating in North America, despite human genocide being the ''backstory,'' the BigBad having his skeleton ripped out and his severed body parts being used for magic, AlienBlood that ''barely'' stops short of being too red for comfort, and enough {{fanservice}} to make ''Manga/FairyTail'' blush. Even if one excuses that the Sword Fairies are "non-human-enough" that their nudity is nonsexual and abstract (which is clearly bullshit), this doesn't excuse the more human-looking races (particularly the undines, who are all effectively nude) or the two humans themselves being subjected to utter truckloads of nudity.

!! Subjectives Regarding the Official Webcomic

* AssPull: The reveal that the Mountain Bosses and Lunar's secretary were really just tricked in to joining Lunar without knowing about his true nature, and then mind-controlled to be his servants, conveniently turning them from "genocidal" to "just mean, before being used as puppets for the ''true'' villain." Some felt that this came off as fanfiction-like levels of lead in to a redemption arc (when it could have been done without the "they were still slightly evil to begin with"), especially since this almost contradicts a line said by the Queen of Swords
* GrowingTheBeard: The first few comics were, frankly, pretty bad, relying on tired out, lowbrow humor done to death in ecchi and basically trying to shove as much butt as possible in the readers' faces to keep their interest. It's around the point where Bart brought the six mountain bosses BackFromTheDead that things start to improve, with the comic gaining its own "arcs" of sorts (whereas every prior strip was a one-off gag), [...] It's still subject to ILikedItBetterWhenItSucked when compared to the original game by some, however. But the people unironically interested in the series think that the post-revival strips are a large improvement, and mark the point where ''Above Paradise'' went from "complete joke" to "something that might stand a chance on its own."

[[/folder]]

[[folder:Trivia]]

* MagnumOpusDissonance: This was meant to be a side project that never took itself ''too'' seriously while Bart got practice for his intended "real" series, the far more serious and less nudity-filled ''Explored World'', a game that was meant to be a series. However, while ''Above Paradise'' was loved both ironically and unironically as one of the most bizarre, relatively large indie games out there, ''Explored World'' was seen as generic, cliched, and too edgy, and so it got put on the backburner while ''Above Paradise'' became Bart's main focus from that point onward.
* RuleThirtyFourCreatorReactions: As you'd expect from the nature of the game, Bart's opinion on people going the little extra mile and taking all the nudity and teasing to its logical conclusion is a fairly tame one.
-->'''Bart+:''' People are making lewd of AP. [sic] Good. All part of my plan.
* ShrugOfGod:
** Wanna know if Sword Fairies are purely magical, purely technological/advanced robots, both or somehow neither? Too bad. Bart's not talking about that. He'll happily tell you ''everything else'' about them, but the exact nature of their species is one great, big blank.
** Bart was directly asked why the townspeople freak out over the Hero's Leaf Garment but not them wearing anything even ''more'' revealing (including the "Bare (Almost) All" suit that you get for getting all Sword Faries) nor the Sword Faries' nudity. His response was, verbatim, "Figure it out."
* WhatCouldHaveBeen:
** The Sword Fairies and the Queen/King of Swords have a number of scraped designs, most of which were ''tamer'' than the final product, but at some point Bart swung hard in to making them go for sex appeal:
*** First, they were going to have clothes in the first place. The earliest concept of them on the drawing board had them planned to have relatively "unique" "outfits" made of their own tied "element" (IE most of the blue ones would just have water over them, the greens would have plants or rocks, etc) [...] This was scrapped due to taking too much time, and by default they're nude but can be dressed in a NewGamePlus.
** The Dark Kingdom was going to be more fleshed out than just the Lunar Castle. Originally, early on in the game (potentially even before the first mountain dungeon is cleared), the player would have the option to warp straight to the Dark Kingdom, with its own overworld, major towns, and exactly half of the Sword Fairies (but the "weirder" versions, possibly all the ones that are literally dark) would have been there dotted around the world. This place would have had ''its own'' mountain dungeons, either just three or a full range of six. This was scrapped after the team got a picture of just how difficult it would be to make ''one'' world, let alone two, so they made their planned world ''slightly'' larger than it was going to be and pumped all of the Sword Fairies in there instead of having two slightly smaller worlds.
** For the longest time, nobody on the team could agree if ice should be paired with wind and electrcity with earth (what the game eventually did, and what ''Breath of the Wild'' does to an extent), or if ice should be paired with water or earth, or even if plants and earth should be lumped together and the yellow-er region should just have electritiy to itself.
* TheWikiRule: [[https://kingofthehill.fandom.com/wiki/Main_Page Here.]]
* WordOfGod: Bart usually gives off radio silence. Once in a blue moon, however, he won't, and he'll go on quite a ''lot'' to explain some aspects of the game:
** The webcomic is canon, and ''was'' going to be an official sequel that would "permanently continue" the series while Bart and co worked more on ''Explored World'', but the overwhelmingly negative response to ''Explored World'' along with the unexpected popularity of ''Above Paradise'' led to his third game being a direct sequel and the webcomic being "in-between" them. Bart hinted that the webcomic might "end" once that sequel comes out. The Hero being male (Lansword) and the Sword Fairies being female is also the "canon" gender setting (although it hardly matters since they're the same story), with the other three permutations being alternate universes.
** Sword Fairies -- male or female -- ''do'' have fully-functioning nipples (he went on to say that female Sword Fairies ''can'' nurse, but he never specified how, since the whole species seems to be made up of adults), and they soley appear as simple bumps on their chests to fit the game's teen-ish rating. They also do have genitals, but with the exception of the Queen/King, they are "retractable." The Queen also ''was'' going to have visible, subtle pink bumbs on an otherwise Barbie doll-styled chest, but the publishers thought that would kick the game in to a hard M-rating (the other Fairies, with their busts not being up against the camera ''as'' much and their rainbow of skin tones, could "get away with it" more), so she was given stars. Stars that show ''more'' detail out of protest. Lansword/Lizword and Lindsey's butts being censored in cutscenes is likewise a choice made at the last minute out of publisher fears, thinking that a human's bare ass would be the straw that broke the camel's back ''on top of'' the present fanservice already, hence the half-assed (pun intended) censorship.

[[/folder]]

!! Main Heroes

[[folder:Lansword/Lizword]]

You player character, one of only two humans who had survived the Lunar Demon's genocide through being put in what was basically a magic bomb shelter out of dumb luck (s/he was cryogenically frozen to help with a disease called "Blooditis")

* AmbiguouslyBrown: Along with Lindsey, they have a noticeable dark tan skin color, but
* GardenGarment: The player character wakes up nude, but clothes themselves by fastening a thong with a fig leaf and a vine (and two leaf-pasties if female). This serves as the "unarmored" outfit should all other clothig be de-equipped.
* GenderedOutfit: As Lizword, her variations of the {{Stripperiffic}} armors/vanity outfits (which is most of them, of both armor ''and'' vanity) tend to get one or two extra "pieces" [[NippleAndDimed for two very obvious reasons.]] They're usually just pasties (including the default Leaf Garment and the Bare (Almost) All; leafs over her breasts and "tape" over her nipples respectively), but ''some'' of the costumes are a bit more creative. The Grass Skirt vanity costume, comes with a [[MagicSkirt Magic Lei]] that covers her breasts constantly, the Oceanic Armor gets a single-clam SeashellBra akin to [[VideoGame/RaymanOrigins Anetta Fish,]] and the Power of the Caverns gets a [[DiamondsInTheBuff gemstone necklace,]] just to name three random examples. Otherwise, this is averted: from the waist down, ''generally'' Lizword wears the same thing as Lansword.
* HeroicMime: They never actually ''speak'' aside from "Oh, no I'm naked!" at the beginning, [[BlatantLies "Nothing to see here okay?"]] in the stealth mission, a "No" when faced with something outright repulsive, and "Well..." followed by a grunt that ''vaguely'' sounds like the word "fuck" during one particularly dramatic moment in the Magenta/Pink Arc; everything is communicated in grunts. Even when they converse with characters with full dialogue. Lampshaded at one point with a dating sim parody, where you have the option to "Say URGH UGH RUGH."
* LipstickLesbian: Lizword is canonically a lesbian according to WordOfGod (even if you make the Fairies men as of the patch for it; Lindsey's gender cannot be selected), and has just as much of a crush on Lindsey as Lansword. That being said, her various counterparts
* PleasePutSomeClothesOn: Your are given the option to tell this to Whitney at the beginning of the game (which is more strongly-worded to her male counterpart). She then tells you to do the same, being only dressed in a leaf(/leaves) and vines as this is before you can get anything to wear, and from there the whole nudity-issue never really comes up from your player character again.
* PrecisionFStrike: It's not the real deal, but when approaching Soul Mountain and finding the [[DemBones Skele-]][[AttackOfTheFiftyFootWhatever giants,]] they shout "Well... FHAGCK."
* SleptThroughTheApocalypse: Somehow ended up going from being frozen to wait for a cure for their Blooditis to ended up in a magic stasis chamber that protected them from a wave of dark magic that wiped out most of humanity, the only other survivors being Royal Family members who were eventually killed off by demons personally until Lindsey, who was raised by elves, was the only one left.
* SuddenlyVoiced: Lansword is a ''lot'' more talkative in the official webcomic spinoff. Lizword as well, but since Lansword is the "canonical" variation, she barely appears in the comics unless it's one of the (decreasingly) rare ones set in the gender-flipped AU.
* ThongOfShielding: Regardless of the option you pick for your player character, most of their "armor" exposes most of their buttocks. For some reason, their ''bare'' rear at the beginning of the game is censored extensively by just about every waist-level hanging branch and rock ''barely'' covering them, yet it's completely okay to show it all with minimal covering. And, for some reason, the Sword Fairies get away with bare rear ends, for no obvious reason other than being "nonhuman."
* WhyDidItHaveToBeSnakes: Has a ''crippling'' fear of heights and flying around at high speeds. Naturally, you get a hookshot (except it's called the "Hooker") fairly early on, and climbing up mountains is a large theme of the game. [[spoiler:To say nothing of the missile ride ]]
* WouldHitAGirl: As Lansword. Given that half of the main bosses, both of the "corrupted night/day" minibosses, [[spoiler:the Bonus Boss]], and some of the enemies (including many of the most powerful) are women, he has no other choice. Conservely, as Lizword, all of her male enemies fit under this too.

[[/folder]]

[[folder:Dr. Princess/Queen/Empress Lindsey]]

The leading scientist and final member of the royal family, and the other of two humans who survived

* TheAce: An intelligent, powerful, calm and composed leader with a HundredPercentAdorationRating and one of the biggest badasses in the game's world (to the point where it's a legitimate wonder as to what the hell use Lansword/Lizword even ''has'' when she can one-shot many of the enemies that they struggle with). [[spoiler:In fact, if you have enough Gold, you can find out the hard way that she is hands-down '''the most powerful boss in the entire game.''']]
* ActionGirl: She at first seems like a standard "heroine with a sword" much like Lansword is the "hero with a sword," but this gets turned UpToEleven in the finale, where she's shown to be able to summon colossal light attacks that can one-shot crowds of fucking '''Platinum Medusoes and Succubi,''' and she can casually kick away chunks of a skyscraper like they're nothing. She also supplexes the ''final boss'' and keeps him pinned down so that you can deal the final blow.
* BonusBoss: [[spoiler:She herself is one. Should you amass enough Gold, you can ]]
* CoveredWithScars: While subtle, her body has scars all over it, and she has an especially large one by her stomach (stated to be caused by the Lunar Demon himself). The shots of her naked aren't (just) for fanservice, they're for showing off what crap she had to go through in the past.
* DarkSkinnedBlonde: Her skin is about as AmbiguouslyBrown as Lansword/Lizword's, but she has golden-blonde hair.
* LightEmUp: It's never explained ''why,'' especially since Lansword by himself seemingly has no superpowers, but she has the ability to fire light beams from her hands.

[[/folder]]

!! Sword Faries

[[folder:As a Whole]]

A curious race of magic humanoids that have been imprisoned in to "sword form," as a series of glowing blades that are stabbed in the ground. For some reason, Lansword/Lizword is the only living being who can pull those swords out of the ground, and doing so will free them.

* AmazingTechnicolorPopulation: The majority of them have unusual skin tones, to the point where the impression is given that the "skin-colored" ones are simply that way out of coincidence, because skin color is, too, on an HSV spectrum. Taking note especially is Clarisa (who is, unfortunately, one of the hardest Fairies to get), whose skin, hair, etc are ''clear.'' She looks like she's made out of glass.
* AmbiguousSpecies: Are they actual fairies or robots? Are they purely magical, created in a lab, or some sort of {{magitek}}? Who made them? The webcomic confirms (not implies, confirms, and it's canon according to WordOfGod) that they're the same species as the Tooth Fairy, which if anything makes their situation even '''more''' complicated.
* EvilCounterpart: They in total have ''three.'' The "regular" Sword Fairies have Giant Succubi, who pose as them while in Sword Seals (and, logically, Succubi themselves can be seen as counterparts of them, with their similar fanservice-y builds and fighting styles), while the Queen has both Watchers and Djinn as similar-looking giant enemies that replace her during Black Moons and Hazes, respectively.
* ExoticEyeDesigns: After the patch to improve the game's models, of them have spade/sword-shaped pupils.
* FairySexy: They're all human-sized (except the Queen, who is gigantic) with attractive builds and basically going around nude. While their actual fairy-ness is debatable, they've still got "fairy" in their name
* FullFrontalAssault: They're naked and fight alongside Lansword for the whole game. You ''can'' put clothes on them, but only in a NewGamePlus, and only certain key outfits (and a Link cosplay) that arguably make them look ''worse'' because it gives off the implication that they suddenly have something ''to'' hide. For this reason, practically no streamer actually puts clothes on them even if they're doing an NG+.
* NonhumansLackAttributes: All of them are nude, but they lack nipples[[note]]Well, they ''do'' have small "bumps" on their breasts that seem to imply it should one look closely, but nothing too detailed. Bart's been unusually silent as to what they hell they're supposed to be[[/note]] and genitalia. They do have just about everything else, including navals for some reason, which based on how their species works (it's implied that they are made rather than born), makes no fucking sense whatsoever.
* OneGenderRace: Uniquely, you get to decide what that gender ''is,'' but it's suggested that all of the Fairies are either women or men depending on what you pick. Should you pick men, you will never find a female Fairy (well, Watchers, Djinn, and Giant Succubi are still female, but they are of a different species posing as Fairies), and Fairykind in general will be referred to consistently with male pronouns. Pick them to be women and the opposite applies.
* OnlySixFaces: The main seven are all unique, and there's a few here and there that are... relatively unique in appearance, but most of them only have about ten "bases" that are endlessly copied, pasted, and PaletteSwap[=ped=]. Aside from color scheme (which are ''technically'' unique, if there's a lot of similar colors used) and hairstyle, a bulk of them are identical. This isn't too hard to forgive since ultimately this game was made by a small team with only a handful of people, and there's 1,500 of them in total.
* RidiculouslyHumanRobots: [[AmbiguousSituation Maybe.]] The game hints either way at them being robots or magical beings, with some points of the game implying they're some technological/magical hybrid.
* SealedGoodInACan: The 1,500 Fairies proper are stuck inside these magic swords called Sealing Blades, which can only be freed by humans who are ''not'' part of the royal family (meaning, the Hero is the ''only'' character capable of actually releasing them, as Lindsey's part of the royal family and every other human is dead (or dead and part of the royal family)). The Queen, likewise, is initially trapped in her PocketDimension until Lansword... taps a flower of sorts. For some reason, the Queen cannot just fly over
* UnusuallyUninterestingSight: They're a race of magic, possibly-robotic beings who have been sealed/asleep for hundreds of years, and then some guy comes along and suddenly frees them out and now they follow him around everywhere. Also, they're naked. Almost nobody makes any comment on them whatsoever despite looking nothing like any member of any of the "known" town races. Even more odd, even the ones who actually ''do'' talk to your party of Fairies do not mind ''their'' nudity, but should you dress down to the leaf garment, they'll suddenly comment on ''yours.''

[[/folder]]

[[folder:Whitney/[Dude version name] ]]

The first Sword Fairy freed in the game, who for some reason was set to guard the Stasis Chamber that Lansword wakes up in. She acts as the main ExpositionFairy and tells you what to do through the tutorial (first of the mini-obstacle course to get out of the Stasis Chamber, then to help gather enough material to leave the Grand Pit), and gives you the Sword Warp as well as the Blade of Swords.

* ExpositionFairy: Your main companion who tells you about the world and how to navigate it.
* MagikarpPower: Similar to the Sword Fairies you'll get in the mountain-dungeons, she offers a unique gift (two counting the WarpWhistle): an unbreakable weapon... that deals 0.1 damage, which is weaker than ''a stick.'' (0.5 damage.) However, this permanently increases by 0.1 for every subsequent Sword Fairy rescued, meaning that should the player hunt around, it'll become a one-handed weapon that deals more damage than the mightiest two-handed swords/clubs in the game, and without any of the drawbacks like an inability to use a shield or
* ShapedLikeItself: The weapon she gives you is called the Blade of Swords. Astonishingly, the redundancy of its name is one of the few things that ''doesn't'' get lampshaded to hell and back.
* VoiceForTheVoiceless: Lansword speaks in unintelligible grunts, save for very rare moments of clarity. Whitney does most of the talking for him.
* WarpWhistle: Her second gift, the Sword Warp, is this, allowing you to warp to the point of any freed Sword Fairy, to the base of a mountain dungeon, or towards a pond that the Queen is by. The one exception is the point where you save her; it's in the middle of the beginning's OneTimeDungeon, so she's the only one who does ''not'' set her warp point at the location you free her. Instead, for some reason, she waits until you leave the Stasis Building to set her point right outside its (permanently shut for the rest of the game) doors.

[[/folder]]

[[folder:Mildred/]]

[[/folder]]

[[folder:]]

[[/folder]]

[[folder:]]

[[/folder]]

[[folder:Cheyanne/]]

* {{Expy}}: Her ice theme, exceptionally large assets even by Sword Fairy standards, Southern accent, and loose rabbit theme make her one to [[VideoGame/XenobladeChronicles2 Dahlia.]] Only visually; her personality is

[[/folder]]

[[folder:]]

[[/folder]]

[[folder:Maggie/]]

[[/folder]]

[[folder:The Queen of Swords/The King of Swords/The Solar Angel]]

The pseudo-ruler of the Sword Fairies, she pops up here and there through various "Sword Ponds" found throughout the land. Adding on to Lansword/Lizword's map, expanding their inventory, and giving them upgrades for released Fairies, she's a valuable ally

* AstonishinglyAppropriateAppearance: Her hair sticks up in a pattern that resembles a huge mess of swords. It's not just for show; [[spoiler:she uses it in the final battle, as an actual weapon. Or, set of weapons]].
* BewareTheNiceOnes: Despite being jovial for the most part and the biggest bundle of sunshine in the entire game (which is appropriate, as she's associated with the sun itself), she can become fucking '''terrifying''' when she's mad. Just ask the Lunar Demon during the final boss. Or Lansword/Lizword, should you try to mess with her.
* BigGood: Competes with Lindsey for being this -- she's the direct luminous/"sun-like" counterpart to the game's BigBad, except
* DoesNotKnowHisOwnStrength: It's implied that her killing you in retalliation for attacking her is an accident. She just wanted to do a single hit to teach Lansword a lesson, but ends up killing him with a single punch instead.
* FemaleAngelMaleDemon: By default, the female angel (well, fairy, but they're the closest known race ''Above Paradise'' has to angels) to Lunar Demon's male demon. After the patch that allowed customizing Lansword and his Fairy-army, however, the player can pick to have both of them as male if they please. Lunar's gender is still not customizable[[note]]WordOfGod was that the reasoning for the customization in the first place was for Lansword, as an avatar, and the Fairies are a combination of them ''technically'' being playable and just because they're the game's biggest source of fanservice; Bart thought about [[/note]].
* FogFeet: As revealed in concept art and a very brief flashback that shows her outside of a pond. Emphasis on ''feet:'' 90% of her legs look like actual legs, they don't turn in to a mist shape until the feet, and unlike most examples, each "foot" has its own distinct tail. (They never "merge" together.)
* GagBoobs: To be blunt, even for a giantess, her rack is ''huge.'' Relative to her body, it's even bigger than Cheyanne's. The game, unsurprisingly considering its nature, draws a lot of attention to this,
* GodsNeedPrayerBadly: At her strongest, she can apparently one-shot the Lunar Demon himself... but lack of worship (the other Fairies' worship does not give her power, apparently) has left her at a weakened state.
* MonsterModesty: Unlike her fellow 1,500(+?) subjects, she wears stars over her breasts. Apparently this had something to do with loose-ExecutiveMeddling; how her giant design with the same BarbieDollAnatomy as the Fairies before her would be the straw that broke the camel's back. She was originally going to be bare and featureless like the proper Fairies. For some reason, she ''is'' allowed to be bottomless, and have an uncovered, visible rear, unlike the two humans. Her clothing also, paradoxically, allows her to be more "suggestive," as it's possible to see what looks like the "outlines" of what's underneath, which is more detailed than the implied nudity of the Fairies proper.
* MsFanservice: She looks more humanoid than the seven main Sword Fairies (size and funky hair aside), and in some ways the mere implication(s, there are several) that her nudity is actual nudity and needs to be covered up makes her more "tantalizing" than the BarbieDollAnatomy-having Fairies proper. Oddly, unlike the Sword Fairies proper, she does not have a MaleGaze-y introduction, although just like them the player is free to rotate the camera around and get
* NiceGuy: In contrast to a lot of the other members of the main cast being jerks to some degree (yes, even Lansword has his moments), she's one of the nicest major characters in the entire game.
* OneHitKill: She'll do this if you attack her. Or spank her with the Silly Slapper, without maxing your "relationship" with her (which, in her case, can only be done by getting all the Sword Fairies, despite her constantly being at "friend" level).
* TarotMotifs: It's loosely there, but she's based on the Tarot card of the same name. (Yes, even her gender-flipped counterpart.) A piece of official art depicts her seated in a throne exactly like the Queen of Swords Tarot card, and the level of detail even goes down to the "corner" of stormy clouds in the background.
* VideoGameCrueltyPunishment: She and [some dude who turns out to be a villain or something; picture Sakon when he steals the bomb bag, in ''Majora's Mask'', the only NPC you can technically kill] are the only two [=NPCs=] in the game that you can attack. Hit ''her,'' however, and she'll immediately retaliate with a OneHitKill punch.

[[/folder]]

!! [The other races and whatnot]

[[folder:Salamanders]]

The Fire Elementals,

* LizardFolk: As the name suggests, they bear traits of the animal quite well. They're just pretty humanoid. And constantly on fire.

[[/folder]]

[[folder:Gnomes]]

The Earth (and, by proxy, lightning) Elementals,

[[/folder]]

[[folder:Elves]]

* CantArgueWithElves: Hoo fucking ''lord'' is this averted. Most of the elves you encounter are assholes (Lord Elfish being an exception), and the game does not glorify them in the slightest.

[[/folder]]

[[folder:Sylphs]]

* BizarreAlienBiology: For some reason, they have '''six''' wings: two pairs of "arm"-like wings and an additional two more out their backs.
* {{Expy}}: Of the Rito species, and they fit somewhere in between their ''Wind Waker'' and ''Breath of the Wild'' designs in terms of the sliding scale from "birdlike" to "humanoid."

[[/folder]]

[[folder:Undines]]

The Water Elementals,

* RunningGag: About half of the undine [=NPCs=] like throwing Lansword for some reason, akin to [[VideoGame/SuperMarioSunshine Chucksters.]] Without climbing, this is also the only way to reach certain Sword Fairies.

[[/folder]]

[[folder:Goblins]]

The "Spirit Elementals,"

* AmazingTechnicolorPopulation: Most of them have green skin, but some have blue or even pink.
* OurGoblinsAreDifferent: And how. They're humanoid, ''larger'' than humans (slightly) instead of the usual smaller, and their hair -- yes, they have hair -- and fangs scream "vampire." As in, they look like if goblins tried to cosplay in the tackiest Dracula look imaginable. It's implied that they were once less... vampiric-like, and vampirism was just something that spread throughout all members of their species. Or maybe not. Also, they are an "elemental race" along with salamanders, undines, sylphs, and gnomes (and elves), but their element is [[SoulPower spirit.]]

[[/folder]]

[[folder:Dwarves]]

[[/folder]]

!! Villains

[[folder:The Gang as a whole]]

* GenderEqualEnsemble: In contrast to the game's ImprobablyFemaleCast, exactly half of the main bosses are women, while the other half are men. The mountain bosses are a 3/3 split, and while the BigBad is male, his [[TheDragon Dragon]] is female.

[[/folder]]

[[folder:The Lunar Demon/]]

A wizard of darkness in the ancient times of old, and the one who wiped out nearly ''all'' of humanity and most of the other non-demon races. He's

* AnimalMotifs: Snakes, benefitting the story's loose Adam and Eve inspirations. Not only is he fairly snake-like, but all of his high-ranking minions (except, ironically enough, 5/6 of the mountain bosses and his own [[TheDragon Dragon]]) have some serpentine element to them.
* FinalBossPreview: ''The entire game'' can be seen of as this, as you fight someone using magic from his last body's head, arms, legs, or midsection. The final boss is his new, full body, which of course has the same skills (only better, thanks to that body being "fresh"). The pieces also do most of the actual fighting.
* FinalExamBoss: His final battle has elements (both literally and in the form of ElementalPowers) of all six of the mountain bosses. Justified, in that the mountain bosses are people borrowing pieces of him: in the endgame, you end up fighting his whole body.
* {{Immortality}}: While never outright said, it's heavily implied that he ''cannot'' die, and the best one could hope for is stunning him (which the Queen of Swords did in the backstory, along with the royal family) or sealing him ([[spoiler:Lansword, Lindsey, and the Fairies do this in the ending]]). Even if every cell of his body was destroyed, he'd somehow reform through his soul.
* SatanicArchetype: Hoo, yes. He's mostly based on the Serpent of Eden, which is evident by his final two forms (a gigantic snake and a smaller-but-still-big floating apple), but he's got shades of the more "traditional" depictions of the Devil.
* SealedEvilInACan: [[spoiler:His ultimate fate. He's set in a Sealing Blade on the moon.]]
* SuperHealing: His skeleton was ripped clean out of his body and shot to the moon. This did not kill him; instead, his skeleton spent hundreds of years regenerating his full body, while his body pieces were used to power up six of his minions, giving them the powers they use to kill you in their boss fights.

[[/folder]]

[[folder:[Second in command] ]]

* BewareTheSillyOnes: After coming out of fighting six bosses with horrifying, monstrous appearances, you then have to fight an almost cartoonishly-looking secretary with giant NerdGlasses and a really dorky accent. She's actually one of the most threatening boss fights in the entire game, and keep in mind that she achieves this status '''without''' relying on a piece of the Lunar Demon's body.

[[/folder]]

[[folder:[Fire boss] ]]

* TechnicolorFire: When he TurnsRed, the fire of his Lunar Head ''and'' all the fire and even ''lava'' around him and you both turn in to a bright neon blue, similar to the Superheated Lake near by. This is supposed to represent it getting ludicruously hot; in Hard Mode, you'll start taking "on-fire damage" near the last 10% of his health even with maxed out fire-resistant armor, ''even with the upgrade to make you completely immune to taking hits from normal fire at all.'' Keep in mind that the game distinguishes this from proper {{Hellfire}}, which is pitch-black flames only spewed by the Lunar Demon himself.

[[/folder]]

[[folder:[Earth boss] ]]

[[/folder]]

[[folder:[Plant boss] ]]

The bearer of the Lunar Right Leg,

* WarmupBoss: He's encouraged to be the first of the six mountain bosses you face, and he's by far the easiest of them. Having [[AttackItsWeakPoint the most obvious weakness]] by far helps establish him as this.

[[/folder]]

[[folder:[Wind/snow boss] ]]

[[/folder]]

[[folder:[Water boss] ]]

* {{Butterface}}: She's the most humanoid of the six mountain bosses, and has what would be considered a generous, fanservice-y body type and a revealing outfit... if you don't look at her face being a gigantic mouth with rows of razor-sharp teeth and one single eye ''under'' it.
* {{Cyclops}}: She has a single eye. It's located ''under'' her mouth.
* ImprobableWeaponUser: She mainly tries to fight you with a bathtub. As in, she swings a whole tub around like a club.

[[/folder]]

[[folder:[Spooky ghost boss] ]]

* DemBones: Most of her body is skeletal. She also summons gigantic skeletal arms from the Lunar Left Arm, even though... the skeleton was taken ''out'' of the arm. (Unless, for some reason, the cut body pieces regenerated the "missing bones" but then just stagnated after that.)
* DoppelgangerSpin: A common attack of hers. She's pretty much always doing this in Hard Mode in addition to her normal attacks.
* MasterOfIllusion: She casts an illusion upon reaching her boss area to make it resemble a GhostShip out in the middle of a black abyss, floating on some... white fog-stuff. YourMindMakesItReal is in full effect, as Lansword can fall off of this and it's treated like he fell out of bounds. Even though, in reality, the fall he's taking is likely not ''that'' bad. (From the top of the mountain to a point just a few feet below, and he can generally survive falls slightly worse than that.) She can also create fake images of herself.
* TheQuietOne: The least-talkative of the mountain bosses, she barely says a word until after the fight. (She's also the only one who starts her boss fight ''immediately,'' attacking prior to any dialogue and having ''no'' BossBanter) She prefers to just get Lansword dead already, and considering his general annoying antics, it's hard to blame her.
* StringyHairedGhostGirl: Has this general look, except about half of her body is also skeletal and she's mostly wreathed in purple flames.

[[/folder]]

!! Enemies -- Universal

[[folder:Demon enemies as a whole]]

* ColorCodedForYourConvenience: As with ''Breath of the Wild'' and the first ''Zelda'', enemies are color-coded based on their power tier. ''Above Paradise'', however, uses a longer and more complicated scale:
** '''Orange/Brown''' enemies are the absolute weakest, and are very rarely found even in the early game. In Hard Mode, they're practically nonexistant. Thanks to a bug in the earliest public verisons of the game, Orange Imps used to die instantly upon spawning, but this was patched -- they still technically have zero HP.
** '''Green''' enemies are the next step up, and are generally the "basic" tier. (While orange is a "weaker" tier just for some variety.)
** '''Blue''' enemies are the strongest variety you'll see in the Grand Pit, and unless you zoom straight to the edges of the map, they're the strongest color in the earlygame. They're a notch above green, but still pretty weak.
** '''Reds''' are simply a step above blues.
** '''Cyans''' are where the game gets a bit nasty, having a huge leap above reds and, in Normal Mode, they do not show up ''at all'' until at least one mountain dungeon is beaten. They can one-shot an unarmored Lansword, even with up to ''fifteen'' hearts.
** '''Purple''' enemies do not show up until after two dungeons (one in Hard Mode) are cleared and are significantly more powerful than cyan enemies. Any enemy of the purple tier onward can give themselves an elemental attribute; normally, elemental enemies are not part of this system and do not have strength-based tiers, but rather are fixed at the elemental level
** '''Yellow/Gold''' demons are faster, stronger cousins of purple demons and typically have endgame-level weapons. They are the last of the seven RainbowMotif colors.
** '''Black (and red)''' demons are the hardest Normal Mode type, with a passive regeneration effect even in Normal Mode, and killing them slightly increases the chance of a Black Moon occurring each night (it's a very slight difference by iself, but it stacks). The Lunar Demon's castle has practically nothing but this type.
** '''Platinum/White/"Glowing"''' enemies are exclusive to Hard Mode. They're basically black enemies, but with even higher stats, and an immunity to the elemental effects.

[[/folder]]

[[folder:Imps]]

Generally the first mook you'll see in the game, and the obligatory "basic underling."

* SpeakingSimlish: Notably, they're the only enemies capable of speech who seem to do this. The other demons or foes that talk either "speak" only in groans/grunts or, in the case of the more powerful of the bunch, plain English.

[[/folder]]

[A few other, weaker enemies.]

[[folder:Succubi]]

Humanoid, feminine demons who often either attack directly or disguise as friendly [=NPCs=]. Particularly nasty ones, Giant Succubi, disguise as sealed Sword Fairies.

* BeefGate: Despite the open-world format, you're generally encouraged to do the game in a certain order: by element, the regions of Life, Earth, Water, Wind, Fire, and Soul (these are also the order that their completion marks on a save file are listed). These ladies are stationed ''frequently'' in the latter two zones (to the point where they completely ''surround'' the Goblin Graveyard Town) to make it very clear that you should not be entering them unless you're absolutely prepared for it.
* ChestMonster: Giant Succubi, who pose as Sword Fairies. Even your radar is fooled; however, there are a number of "tells" that they're really demons.
* EliteMooks: They're among the strongest demons out there,
* {{Expy}}: Not of a ''Breath of the Wild'' enemy (although they ''are'' very similar to the Yiga soldiers, just far more powerful), but of the Joys from ''VideoGame/{{Bayonetta}}'', directly cited as inspiration. They fight much like the player character does,
* GagBoobs: Not the "regular" Succubi, but the Giant Succubi are flat-out ridiculous looking. Their breasts are larger than their heads. And they're already nearly twice the size of a human, so that's saying a lot.
* NonhumansLackAttributes: They are topless, wearing nothing but loincloths, but lack nipples. Despite being, you know, succubi.

[[/folder]]

[[folder:Medusoes]]

Large half-humanoid, half-snake demons that are up there with Succubi as being some of the most powerful enemies in the game,

[[/folder]]

!! Enemies -- Fire Regions

!! Enemies -- Earth Regions

!! Enemies -- Life Regions

!! Enemies -- Wind Regions

!! Enemies -- Water Regions

!! Enemies -- Spirit Regions

!! Enemies -- Overworld Bosses

[[folder:Giant Orcs]]

Massive demons

* {{Expy}}: They're basically BOTW's Hinoxes, just larger and grosser.
* ShakingTheRump: Just in case you couldn't get enough of their fat, moss-covered asses, they'll shake them at you and even slap them.
* ToiletHumor: Lots of snot jokes abound with these guys.

[[/folder]]

[[folder:Rejected Towers]]

Basically, living pillars of some kind of {{Magitek}} metal that can fire lasers from the top. Somehow, they're organic, and considered demons just as with the rest of the enemies.

[[/folder]]

[[folder:Gunslingers]]

The smallest enemy still classified as an overworld boss, these are demons that

[[/folder]]

!! Enemies -- Events

[[folder:The Black Moon]]

Nights that have been "enchanted" by the Lunar Demon, boosting demon activity greatly. Unique horror-themed enemies can also be fought during these.

!! In General

* BadMoonRising: The moon itself ''resembles'' an eye in this case, and it's where the Lunar Demon's darkness powers are from.

!!

!!

!!

!! Watchers

These things replace the Queen of Swords, should you try to look in to Sword Ponds during a Black Moon.

* ChestMonster: A unique variant in which they replace a recurring helpful NPC, rather than pose as a treasure chest. Still, the general idea is there to a player first encountering them: they think they're going to find something helpful, but get ambushed by an extremely powerful enemy.

[[/folder]]

[[folder:The Haze]]

A mysterious phenominon that can happen about halfway through the game (a third in Hard Mode), and is a harder, daytime version of Black Moons.

!! In General

* AntiFrustrationFeatures: They '''cannot''' happen immediately after a Black Moon, and visa-versa. This means that you'll always have a breather regular night/day, and not have to go through one event after another. Two Haze days can happen in a row, but this is rare, and by the point you'll unlock the Haze, "regular nights" shouldn't be threatening anymore at all.
* TheDreaded: It's implied that not even the Lunar Demon knows what this is or who -- if anyone -- is behind it, and even ''he's'' scared of them.
* InterfaceScrew: Despite being light-themed, they still limit your vision with fog and -- in the direction of the sun -- lens flares.
* LightIsNotGood: The Haze brings forth beings of pure light who still want to rip your skull out. It's noteworthy in this case, as otherwise "light" is generally seen as the element of good, them being the sole exception and that coming off as jarring.
* InfinityMinusOneSword: The loot these things drop is among the strongest equipment in the game, only beaten by Umbran Dragon-tier Meduso equipment.
* MeleeATrios: They're against both Lansword and the demons. It's actually possible to form a truce with some of the sapient demons to fight against Haze monsters. Which becomes a necessity, as these things can rip '''Golden Medusoes''' like they're nothing.
* PunnyName: "Haze" can refer to both the layer of fog that obscures your vision during it, or the brutality of the creatures within. (They're ''hazing'' you.) ...Or not, WordOfGod said that this was completely unintentional (it was only named after the former), he just rolled with it.

!! Claws of the Chosen

* WolvereneClaws: As the name indicates. Killing one gives you the chance to wield them yourselves.

!! Maws of Purity

!! Judges

!! Djinn

The miniboss of the Haze event. Like Watchers, they replace visits with the Queen of Swords

*

[[/folder]]
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[[youtube:VGfIIjN-P7o]]

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[[youtube:VGfIIjN-P7o]][[youtube:VGfIIjN-P7o]]

Machinima/UnusualTroubles
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Moving work page drafts to Sandbox.Piterpicher.


!A page on VideoGame/MarioTeachesTyping in progress. Help appreciated.
----
!!This game provides examples of:
* EdutainmentGame: Being a game that teaches typing, it's pretty much a given.
* ExcusePlot: A typewriter exploded since Mario is bad at typing! Go to three different worlds, and find them!
* HelloInsertNameHere: Your player name can be whatever you want, and Mario will refer to it on the title screen.
* LicensedGame
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Fanfic/HarryPotterAndTheSaviourOfTheUnderground

Incomplete story: change to Ongoing

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Fanfic/HarryPotterAndTheUndergroundsSaviour

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* LicensedGame

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* LicensedGameLicensedGame

[[youtube:VGfIIjN-P7o]]
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[[Hopesparkle's Sparkle of Hope]]

to:

[[Hopesparkle's Sparkle of Hope]]Hope]]

!A page on VideoGame/MarioTeachesTyping in progress. Help appreciated.
----
!!This game provides examples of:
* EdutainmentGame: Being a game that teaches typing, it's pretty much a given.
* ExcusePlot: A typewriter exploded since Mario is bad at typing! Go to three different worlds, and find them!
* HelloInsertNameHere: Your player name can be whatever you want, and Mario will refer to it on the title screen.
* LicensedGame
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[[Hopesparkle's Sparkle of Hope]]

Test
[[http://archiveofourown.org/works/7085458/chapters/16103698 Starship Skaia: Boldly going where you actually probably shouldn’t go]] by [[http://archiveofourown.org/users/TheLadySyk0/pseuds/TheLadySyk0 TheLadySyk0]]
* Recommended by: @/{{HookedOnAFeeling}}
* Status: Ongoing, updates regularly
* Synopsis: A joint scientific exploration between the Trolls and the humans. The alliance between the two races is tentative. Can our heroes weather exploring strange new planets, enemy attacks and hilarious cultural misunderstandings? fuck i hope so.
* Pairings: John Egbert/Karkat Vantas is the main one it is a slow burn, various other minor pairings
* Tags: {{Gen Fic}}, {{Space AU}}, {{Spaceships}}, {{Star Trek}}, {{Freeform}}
* Comments: Welcome to the Star Trek AU you never knew you wanted. Starship Skaia is a comedy action/adventure story of the humans from Earth (John, Dave, Jade, Rose, Jake, Roxy, Dirk, Jane, Casey) trying to share a space ship and explore the galaxy with those crazy Trolls (Aradia, Tavros, Sollux, Karkat, Nepeta, Kanaya, Equius, Vriska, Terezi, Gamzee, Eridan) Shenanigans and cultural misunderstandings ensue. The world is thought out, the plot advances in tv episode like segments, the background OCs are fun, and the writing is fucking hilarious. Highlights include: “NO MORE TALKING ABOUT ALIENS OR THEIR EXPLODING GENITALS OR I WILL RIP OPEN THE SAFETY HATCH AND THIS CONVERSATION AND ALL OF US WILL BE FLUNG INTO THE VOID OF SPACE TO BE FORGOTTEN FOR ALL OF ETERNITY DO I MAKE MYSELF CLEAR?”, “The indigo shrugged and scratched the back of their head “Uh...My name is Churro.” “What??” Ruth laughed so hard she wheezed with it “Like the fucking mexican donut?” The indigo turned to her resentfully “I AIN’T NO GODDAMN DONUT!”, and “WE CAN TALK ABOUT THE CAPTAIN’S BOOBS LATER WE STILL HAVE TO ESCAPE THIS STUPID FUCKING VOLCANO!” If this even sounds like anything you would be remotely interested in go read the first chapter. You won’t be disappointed.
[=[[reveiws:StarshipSkaia:Boldlygoingwhereyouactuallyprobablyshouldn’tgo]]=]

to:

[[Hopesparkle's Sparkle of Hope]]

Test
[[http://archiveofourown.org/works/7085458/chapters/16103698 Starship Skaia: Boldly going where you actually probably shouldn’t go]] by [[http://archiveofourown.org/users/TheLadySyk0/pseuds/TheLadySyk0 TheLadySyk0]]
* Recommended by: @/{{HookedOnAFeeling}}
* Status: Ongoing, updates regularly
* Synopsis: A joint scientific exploration between the Trolls and the humans. The alliance between the two races is tentative. Can our heroes weather exploring strange new planets, enemy attacks and hilarious cultural misunderstandings? fuck i hope so.
* Pairings: John Egbert/Karkat Vantas is the main one it is a slow burn, various other minor pairings
* Tags: {{Gen Fic}}, {{Space AU}}, {{Spaceships}}, {{Star Trek}}, {{Freeform}}
* Comments: Welcome to the Star Trek AU you never knew you wanted. Starship Skaia is a comedy action/adventure story of the humans from Earth (John, Dave, Jade, Rose, Jake, Roxy, Dirk, Jane, Casey) trying to share a space ship and explore the galaxy with those crazy Trolls (Aradia, Tavros, Sollux, Karkat, Nepeta, Kanaya, Equius, Vriska, Terezi, Gamzee, Eridan) Shenanigans and cultural misunderstandings ensue. The world is thought out, the plot advances in tv episode like segments, the background OCs are fun, and the writing is fucking hilarious. Highlights include: “NO MORE TALKING ABOUT ALIENS OR THEIR EXPLODING GENITALS OR I WILL RIP OPEN THE SAFETY HATCH AND THIS CONVERSATION AND ALL OF US WILL BE FLUNG INTO THE VOID OF SPACE TO BE FORGOTTEN FOR ALL OF ETERNITY DO I MAKE MYSELF CLEAR?”, “The indigo shrugged and scratched the back of their head “Uh...My name is Churro.” “What??” Ruth laughed so hard she wheezed with it “Like the fucking mexican donut?” The indigo turned to her resentfully “I AIN’T NO GODDAMN DONUT!”, and “WE CAN TALK ABOUT THE CAPTAIN’S BOOBS LATER WE STILL HAVE TO ESCAPE THIS STUPID FUCKING VOLCANO!” If this even sounds like anything you would be remotely interested in go read the first chapter. You won’t be disappointed.
[=[[reveiws:StarshipSkaia:Boldlygoingwhereyouactuallyprobablyshouldn’tgo]]=]
Hope]]
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* Tags: {{Gen Fic}}, {{Space AU}}, {{Spaceships}}, {{Star Trek - Freeform}}, {{Freeform}}

to:

* Tags: {{Gen Fic}}, {{Space AU}}, {{Spaceships}}, {{Star Trek - Freeform}}, Trek}}, {{Freeform}}
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* Recommended by: HookedOnAFeeling

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* Recommended by: HookedOnAFeeling@/{{HookedOnAFeeling}}
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[[Hopesparkle's Sparkle of Hope]]

to:

[[Hopesparkle's Sparkle of Hope]]Hope]]

Test
[[http://archiveofourown.org/works/7085458/chapters/16103698 Starship Skaia: Boldly going where you actually probably shouldn’t go]] by [[http://archiveofourown.org/users/TheLadySyk0/pseuds/TheLadySyk0 TheLadySyk0]]
* Recommended by: HookedOnAFeeling
* Status: Ongoing, updates regularly
* Synopsis: A joint scientific exploration between the Trolls and the humans. The alliance between the two races is tentative. Can our heroes weather exploring strange new planets, enemy attacks and hilarious cultural misunderstandings? fuck i hope so.
* Pairings: John Egbert/Karkat Vantas is the main one it is a slow burn, various other minor pairings
* Tags: {{Gen Fic}}, {{Space AU}}, {{Spaceships}}, {{Star Trek - Freeform}}, {{Freeform}}
* Comments: Welcome to the Star Trek AU you never knew you wanted. Starship Skaia is a comedy action/adventure story of the humans from Earth (John, Dave, Jade, Rose, Jake, Roxy, Dirk, Jane, Casey) trying to share a space ship and explore the galaxy with those crazy Trolls (Aradia, Tavros, Sollux, Karkat, Nepeta, Kanaya, Equius, Vriska, Terezi, Gamzee, Eridan) Shenanigans and cultural misunderstandings ensue. The world is thought out, the plot advances in tv episode like segments, the background OCs are fun, and the writing is fucking hilarious. Highlights include: “NO MORE TALKING ABOUT ALIENS OR THEIR EXPLODING GENITALS OR I WILL RIP OPEN THE SAFETY HATCH AND THIS CONVERSATION AND ALL OF US WILL BE FLUNG INTO THE VOID OF SPACE TO BE FORGOTTEN FOR ALL OF ETERNITY DO I MAKE MYSELF CLEAR?”, “The indigo shrugged and scratched the back of their head “Uh...My name is Churro.” “What??” Ruth laughed so hard she wheezed with it “Like the fucking mexican donut?” The indigo turned to her resentfully “I AIN’T NO GODDAMN DONUT!”, and “WE CAN TALK ABOUT THE CAPTAIN’S BOOBS LATER WE STILL HAVE TO ESCAPE THIS STUPID FUCKING VOLCANO!” If this even sounds like anything you would be remotely interested in go read the first chapter. You won’t be disappointed.
[=[[reveiws:StarshipSkaia:Boldlygoingwhereyouactuallyprobablyshouldn’tgo]]=]
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None


Fanfic/HarryPotterAndAheSaviourOfTheUnderground

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* Written by: Geo Soul,Red the Pokémon Master and on occasions Yugiohfan163

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* Written by: Geo Soul,Red the Pokémon Master and on occasions Yugiohfan163
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* Written by: Geo Soul,Red the Pokémon Master and on occasions Yugiohfan163

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* Written by: Geo Soul,Red the Pokémon Master and on occasions Yugiohfan163
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...' contains the following:
* Incomplete story
* Bad grammar
* OutOfCharacter moments
* RomanticPlotTumor / {{Shipping}}
* AuthorAvatar / MarySue / MartyStu
''Average At Best Fan-fic''
* Written by: Who cares?
* Context: The main character does stuff.


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...' contains the following:
*
Incomplete story
story: change to Ongoing
* Bad grammar
grammar: Kinda, its sparse
* OutOfCharacter moments
moments: Luan isn't as punny as she is in the show, Ronnie Anne and Bobby are downright cruel, sadistic, and evil, Bobby especially
* RomanticPlotTumor / {{Shipping}}
{{Shipping}}: it's a Lincoln Harem story, nuff said
* AuthorAvatar / MarySue / MartyStu
MartyStu: Despite making themselves known in Our favorite Brother and More recently Attack of the Duplicates Geo and Logan aren't featured in this story however Jack has been Confirmed to be an Expy of Logan
''Average At Best Fan-fic''
Fan-fic'': More or less
* Written by: Who cares?
*
Geo Soul,Red the Pokémon Master and on occasions Yugiohfan163
Context: The main character does stuff.

Lucy tries to commit Suicide but Lincoln stops her this Leads to a massive chain of events that shakes the world of the Loud House
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Dangan Ronpa: Project Rewrite is a...' contains the following:

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Dangan Ronpa: Project Rewrite is a......' contains the following:



* A rewrite. Pretty good though!

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* A rewrite. Pretty good though!

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''Blah Blah Blah'' contains the following:

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''Blah Blah Blah'' Dangan Ronpa: Project Rewrite is a...' contains the following:




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* A rewrite. Pretty good though!
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{{Hopesparkle's Sparkle of Hope}}

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{{Hopesparkle's [[Hopesparkle's Sparkle of Hope}}Hope]]
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* Context: The main character does stuff.

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* Context: The main character does stuff.stuff.

Hopesparkle's Sparkle of Hope {{Fanfic}}
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* AuthorAvatar / MarySue / MartyStu

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* AuthorAvatar / MarySue / MartyStuMartyStu
''Average At Best Fan-fic''
* Written by: Who cares?
* Context: The main character does stuff.
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''Blah Blah Blah'' contains the following:
* Incomplete story
* Bad grammar
* OutOfCharacter moments
* RomanticPlotTumor / {{Shipping}}
* AuthorAvatar / MarySue / MartyStu

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