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* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
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* OptionalBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
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[[foldercontrol]]
A character subpage for the ''VideoGame/Wizard101'' MMORPG. For the main character page, see [[Characters/Wizard101 here]].
A character subpage for the ''VideoGame/Wizard101'' MMORPG. For the main character page, see [[Characters/Wizard101 here]].
to:
A character subpage for the ''VideoGame/Wizard101'' MMORPG. For the main character page, see [[Characters/Wizard101 here]].
[[Characters/Wizard101MainCharacters Main Characters]]\\
First Arc ([[Characters/Wizard101Ravenwood Ravenwood Staff & Faculty]], [[Characters/Wizard101WizardCity Wizard City]], '''Krokotopia''', [[Characters/Wizard101Marleybone Marleybone]], [[Characters/Wizard101Mooshu Mooshu]], [[Characters/Wizard101Dragonspyre Dragonspyre]])\\
Second Arc ([[Characters/Wizard101Celestia Celestia]], [[Characters/Wizard101Zafaria Zafaria]], [[Characters/Wizard101Avalon Avalon]], [[Characters/Wizard101Azteca Azteca]], [[Characters/Wizard101Khrysalis Khrysalis]]) | Third Arc ([[Characters/Wizard101Polaris Polaris]], [[Characters/Wizard101Mirage Mirage]], [[Characters/Wizard101Empyrea Empyrea]])\\
Fourth Arc ([[Characters/Wizard101Karamelle Karamelle]], [[Wizard101Lemuria Lemuria]]) -] ]] ]]
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----
[[foldercontrol]]
[[foldercontrol]]
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* MindManipulation: It seems that the majority of the bondage forced upon the Manders is the Sokkwi house's doing. Although the Tomb of the Beguiler includes both Storm-house and Nirini enemies, Ngozi himself is revealed to be from the Ice family. Similarly, the Soulkeeper is also from the Sokkwi house despite being located in the Chamber of Fire.
to:
* MindManipulation: It seems that the majority of the bondage forced upon the Manders is the Sokkwi house's doing. Although the Tomb of the Beguiler includes both Storm-house Karanahn and Nirini enemies, Ngozi himself is revealed to be from the Ice family. Similarly, the Soulkeeper is also from the Sokkwi house despite being located in the Chamber of Fire.
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* ItemFarming: Odji is a great source of early-game "treasure cards."
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* ItemFarming: Odji is a great source of early-game "treasure treasure cards."
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* TheStarscream: Becomes [[spoiler:Empress of the Kroks]] after [[spoiler:Krokenkahmen]] is slain. Partially subverted, as even though she wanted the position, her ascent happened because of external factors and not her own plans.
to:
* TheStarscream: Becomes [[spoiler:Empress of the Kroks]] after [[spoiler:Krokenkahmen]] is slain. Partially subverted, Though ultimately downplayed, as even though she wanted the position, her ascent happened because of external factors and not her own plans.
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* MindManipulation: It seems that the majority of the bondage forced upon the Manders is the Sokkwi house's doing. Although the Tomb of the Beguiler includes both Storm-house and Nirini enemies, Ngozi himself is revealed to be from the Ice family. Similarly, the Soulkeeper is also from the Sokkwi house despite being located in the Chamber of Fire.
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Cleanup - more to follow
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!!Krok Leadership
to:
!!Krok Leadership
Loyalists
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!!Order of the Fang
[[folder:General Tropes]]
* BenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok Empire.
* AwesomeMomentOfCrowning: After the Wizard saves Krokotopia, they're officially inducted as the fifth member of the Order of the Fang, including a publicly displayable badge usable throughout the game.
* TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to know the Order's members.
[[/folder]]
[[folder:Alhazred]]
!!The Grandmaster/Ravak al Hazred
See [[Characters/Wizard101Ravenwood this page]].
[[/folder]]
[[folder:Khai]]
!!King Khai al Amahte the Great
->'''Magic School:''' Life
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the House of Amahte, a vassal of House Sokkwi. He's also the greatest living fighter in all of Krokotopia.
* TheLancer: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Shalek]]
!!Shalek al Sokkwi the Wise
->'''Magic School:''' Death
A Krok elder who turned against his house after witnessing their atrocities against the Manders.
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Khaba]]
!!General Khaba
->'''Magic School:''' Unknown
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the Krok army who singlehandedly brings down an entire tomb full of Sokkwi.
* HiddenDepths: He is one of ''extremely'' few Kroks whose House is not given or revealed through clothing color. This is never explained.
* TheHeavy: Fills this role within the Order of the Fang.
[[/folder]]
!!House Nirini
[[folder:General Tropes]]
[[folder:General Tropes]]
* BenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok Empire.
* AwesomeMomentOfCrowning: After the Wizard saves Krokotopia, they're officially inducted as the fifth member of the Order of the Fang, including a publicly displayable badge usable throughout the game.
* TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to know the Order's members.
[[/folder]]
[[folder:Alhazred]]
!!The Grandmaster/Ravak al Hazred
See [[Characters/Wizard101Ravenwood this page]].
[[/folder]]
[[folder:Khai]]
!!King Khai al Amahte the Great
->'''Magic School:''' Life
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the House of Amahte, a vassal of House Sokkwi. He's also the greatest living fighter in all of Krokotopia.
* TheLancer: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Shalek]]
!!Shalek al Sokkwi the Wise
->'''Magic School:''' Death
A Krok elder who turned against his house after witnessing their atrocities against the Manders.
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Khaba]]
!!General Khaba
->'''Magic School:''' Unknown
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the Krok army who singlehandedly brings down an entire tomb full of Sokkwi.
* HiddenDepths: He is one of ''extremely'' few Kroks whose House is not given or revealed through clothing color. This is never explained.
* TheHeavy: Fills this role within the Order of the Fang.
[[/folder]]
!!House Nirini
[[folder:General Tropes]]
to:
[[folder:General Tropes]]
* BenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok Empire.
* AwesomeMomentOfCrowning: After the Wizard saves Krokotopia, they're officially inducted as the fifth member of the Order of the Fang, including a publicly displayable badge usable throughout the game.
* TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to know the Order's members.
[[/folder]]
[[folder:Alhazred]]
!!The Grandmaster/Ravak al Hazred
See [[Characters/Wizard101Ravenwood this page]].
[[/folder]]
[[folder:Khai]]
!!King Khai al Amahte the Great
->'''Magic School:''' Life
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the House of Amahte, a vassal of House Sokkwi. He's also the greatest living fighter in all of Krokotopia.
* TheLancer: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Shalek]]
!!Shalek al Sokkwi the Wise
->'''Magic School:''' Death
A Krok elder who turned against his house after witnessing their atrocities against the Manders.
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Khaba]]
!!General Khaba
->'''Magic School:''' Unknown
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the Krok army who singlehandedly brings down an entire tomb full of Sokkwi.
* HiddenDepths: He is one of ''extremely'' few Kroks whose House is not given or revealed through clothing color. This is never explained.
* TheHeavy: Fills this role within the Order of the Fang.
[[/folder]]
!!House of al Nirini
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* ColourCodedForYourConvenience: The Nirini wear blue armor and clothing to represent their affinity to Fire magic.
[[/folder]]
[[folder:Manu]]
[[/folder]]
[[folder:Manu]]
to:
* ColourCodedForYourConvenience: The Nirini wear blue red armor and clothing to represent their affinity to Fire magic.
[[/folder]]
[[folder:Manu]]
[[folder:Manu]]
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[[/folder]]
[[folder:Biti]]
[[folder:Biti]]
to:
[[folder:Biti]]
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[[/folder]]
[[folder:Akori]]
[[folder:Akori]]
to:
[[folder:Akori]]
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[[/folder]]
[[folder:Shai]]
[[folder:Shai]]
to:
[[folder:Shai]]
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[[/folder]]
[[folder:Nebit]]
[[folder:Nebit]]
to:
[[folder:Nebit]]
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[[/folder]]
[[folder:Edo]]
[[folder:Edo]]
to:
[[folder:Edo]]
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!!House Sokkwi
[[folder:General Tropes]]
[[folder:General Tropes]]
to:
[[folder:House Sokkwi]]
!!House of al Sokkwi
[[folder:General Tropes]]One of the three dominant Krok clans, ruled over by its king, Krokhotep.
!!House of al Sokkwi
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[[/folder]]
[[folder:Suten]]
[[folder:Suten]]
to:
[[folder:Suten]]
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[[/folder]]
[[folder:Kebi]]
[[folder:Kebi]]
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[[folder:Kebi]]
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[[/folder]]
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
to:
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi
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[[/folder]]
[[folder:Odji]]
[[folder:Odji]]
to:
[[folder:Odji]]
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[[/folder]]
[[folder:Itennu]]
[[folder:Itennu]]
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[[folder:Itennu]]
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[[/folder]]
!!Order of the Fang
[[folder:General Tropes]]
* BenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok Empire.
* AwesomeMomentOfCrowning: After the Wizard saves Krokotopia, they're officially inducted as the fifth member of the Order of the Fang, including a publicly displayable badge usable throughout the game.
* TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to know the Order's members.
[[/folder]]
[[folder:Alhazred]]
!!The Grandmaster/Ravak al Hazred
See [[Characters/Wizard101Ravenwood this page]].
[[/folder]]
[[folder:Khai]]
!!King Khai al Amahte the Great
->'''Magic School:''' Life
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the House of Amahte, a vassal of House Sokkwi. He's also the greatest living fighter in all of Krokotopia.
* TheLancer: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Shalek]]
!!Shalek al Sokkwi the Wise
->'''Magic School:''' Death
A Krok elder who turned against his house after witnessing their atrocities against the Manders.
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Khaba]]
!!General Khaba
->'''Magic School:''' Unknown
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the Krok army who singlehandedly brings down an entire tomb full of Sokkwi.
* HiddenDepths: He is one of ''extremely'' few Kroks whose House is not given or revealed through clothing color. This is never explained.
* TheHeavy: Fills this role within the Order of the Fang.
!!Order of the Fang
[[folder:General Tropes]]
* BenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok Empire.
* AwesomeMomentOfCrowning: After the Wizard saves Krokotopia, they're officially inducted as the fifth member of the Order of the Fang, including a publicly displayable badge usable throughout the game.
* TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to know the Order's members.
[[/folder]]
[[folder:Alhazred]]
!!The Grandmaster/Ravak al Hazred
See [[Characters/Wizard101Ravenwood this page]].
[[/folder]]
[[folder:Khai]]
!!King Khai al Amahte the Great
->'''Magic School:''' Life
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the House of Amahte, a vassal of House Sokkwi. He's also the greatest living fighter in all of Krokotopia.
* TheLancer: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Shalek]]
!!Shalek al Sokkwi the Wise
->'''Magic School:''' Death
A Krok elder who turned against his house after witnessing their atrocities against the Manders.
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
[[/folder]]
[[folder:Khaba]]
!!General Khaba
->'''Magic School:''' Unknown
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the Krok army who singlehandedly brings down an entire tomb full of Sokkwi.
* HiddenDepths: He is one of ''extremely'' few Kroks whose House is not given or revealed through clothing color. This is never explained.
* TheHeavy: Fills this role within the Order of the Fang.
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* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
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!!House Nirini
to:
Changed line(s) 58,60 (click to see context) from:
* PlayingWithFire: Most members of House Nirini are pyromancers, practitioners of Fire magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Nirini forces are organized into Scouts, Sentries, Warriors, Soldiers, Inhibitors, Intimidators, Quartermasters, Heirs, House Guards, Ancient Guards and Champions. Above these are the lords, princes, and king (who also serves as Emperor-- as of the start of the storyline, House Nirini is the ruling Krok house.)
* ColourCodedForYourConvenience: The Nirini wear blue armor and clothing to represent their affinity to Fire magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Nirini forces are organized into Scouts, Sentries, Warriors, Soldiers, Inhibitors, Intimidators, Quartermasters, Heirs, House Guards, Ancient Guards and Champions. Above these are the lords, princes, and king (who also serves as Emperor-- as of the start of the storyline, House Nirini is the ruling Krok house.)
* ColourCodedForYourConvenience: The Nirini wear blue armor and clothing to represent their affinity to Fire magic.
to:
* PlayingWithFire: Most members of House Nirini are pyromancers, practitioners of Fire magic.
* FantasticRankSystem: EachBenevolentConspiracy: An illuminati-type organization working to bring down the evil Krok house has its own hierarchy of ranks. From lowest to highest, Empire.
* AwesomeMomentOfCrowning: After theNirini forces are organized into Scouts, Sentries, Warriors, Soldiers, Inhibitors, Intimidators, Quartermasters, Heirs, House Guards, Ancient Guards and Champions. Above these are Wizard saves Krokotopia, they're officially inducted as the lords, princes, and king (who also serves as Emperor-- as fifth member of the start Order of the storyline, House Nirini is Fang, including a publicly displayable badge usable throughout the ruling Krok house.)
game.
*ColourCodedForYourConvenience: The Nirini wear blue armor and clothing TheOmniscientCouncilOfVagueness: For the first half of the story arc. Later subverted as the player gets to represent their affinity to Fire magic.know the Order's members.
* FantasticRankSystem: Each
* AwesomeMomentOfCrowning: After the
*
Changed line(s) 63,72 (click to see context) from:
[[folder:Manu]]
!!Prince Manu al Nirini
->'''Magic School:''' Fire
Heir to the throne of House Nirini and the Empire of the Kroks.
* BadassBoast: ''"You are in the presence of royalty. Bow, or suffer my wrath."''
* RoyalsWhoActuallyDoSomething: While Emperor Krokenhahmen isn't much for action, his son certainly is. Manu is the main villain throughout the Pyramid of the Sun questline, and most of the Nirini lords encountered report directly to him.
* TheEvilPrince: First in line to not only the throne of House Nirini but to the throne of the Empire of the Kroks itself. He's not a pleasant guy.
!!Prince Manu al Nirini
->'''Magic School:''' Fire
Heir to the throne of House Nirini and the Empire of the Kroks.
* BadassBoast: ''"You are in the presence of royalty. Bow, or suffer my wrath."''
* RoyalsWhoActuallyDoSomething: While Emperor Krokenhahmen isn't much for action, his son certainly is. Manu is the main villain throughout the Pyramid of the Sun questline, and most of the Nirini lords encountered report directly to him.
* TheEvilPrince: First in line to not only the throne of House Nirini but to the throne of the Empire of the Kroks itself. He's not a pleasant guy.
to:
!!Prince Manu
!!The Grandmaster/Ravak al
->'''Magic School:''' Fire
Heir to the throne of House Nirini and the Empire of the Kroks.
* BadassBoast: ''"You are in the presence of royalty. Bow, or suffer my wrath."''
* RoyalsWhoActuallyDoSomething: While Emperor Krokenhahmen isn't much for action, his son certainly is. Manu is the main villain throughout the Pyramid of the Sun questline, and most of the Nirini lords encountered report directly to him.
* TheEvilPrince: First in line to not only the throne of House Nirini but to the throne of the Empire of the Kroks itself. He's not a pleasant guy.
See [[Characters/Wizard101Ravenwood this page]].
Changed line(s) 75,84 (click to see context) from:
[[folder:Biti]]
!!Lord Biti al Nirini
->'''Magic School:''' Fire
Commander of the Krok forces in the Royal Halls.
* BeefGate: He's the first boss fought in Krokotopia, and a good way for players to gauge their readiness for the world.
* MilesGloriosus: He's the least powerful Krok Lord in the game, but to hear him tell it, you stand absolutely no chance.
* TheUnfavorite: Manu assigned him to the lowest-priority region of the Pyramid, seemingly due to weakness.
!!Lord Biti al Nirini
->'''Magic School:''' Fire
Commander of the Krok forces in the Royal Halls.
* BeefGate: He's the first boss fought in Krokotopia, and a good way for players to gauge their readiness for the world.
* MilesGloriosus: He's the least powerful Krok Lord in the game, but to hear him tell it, you stand absolutely no chance.
* TheUnfavorite: Manu assigned him to the lowest-priority region of the Pyramid, seemingly due to weakness.
to:
!!Lord Biti
!!King Khai al
->'''Magic School:'''
Commander
One of Krokotopia's most legendary warriors.
* BadassBoast: ''"I am the undefeated one-- the only-- Khai Amahte."''
* RoyalsWhoActuallyDoSomething: Khai is the King of the
* BeefGate:
* TheLancer: Fills this role within the
* MilesGloriosus: He's the least powerful Krok Lord in the game, but to hear him tell it, you stand absolutely no chance.
* TheUnfavorite: Manu assigned him to the lowest-priority region
Changed line(s) 87,95 (click to see context) from:
[[folder:Akori]]
!!Lord Akori al Nirini
->'''Magic School:''' Fire
An ancient Nirini lord resurrected in the Palace of Fire.
* MyFriendsAndZoidberg: Of the four Nirini lords assigned to the Palace of Fire, three are military generals and one is... a reanimated corpse.
* TheUndead: He is a mummy granted consciousness by the Kroks in exchange for assistance against the Marleybonian forces.
!!Lord Akori al Nirini
->'''Magic School:''' Fire
An ancient Nirini lord resurrected in the Palace of Fire.
* MyFriendsAndZoidberg: Of the four Nirini lords assigned to the Palace of Fire, three are military generals and one is... a reanimated corpse.
* TheUndead: He is a mummy granted consciousness by the Kroks in exchange for assistance against the Marleybonian forces.
to:
!!Lord Akori
!!Shalek al
->'''Magic School:'''
An ancient Nirini lord resurrected in the Palace of Fire.
* MyFriendsAndZoidberg: Of the four Nirini lords assigned to the Palace of Fire, three are military generals and one is... a reanimated corpse.
* TheUndead: He is a mummy granted consciousness by the Kroks in exchange for assistance
A Krok elder who turned against his house after witnessing their atrocities against the
* BigGood: Of the majority of the Krokosphinx Complex zone, until the Order proper is brought back together.
* DefectorFromDecadence: Was a lord of the Krok Empire's second-most-powerful noble house. His morals caused him to desert.
* TheSmartGuy: Fills this role within the Order of the Fang.
Changed line(s) 98,105 (click to see context) from:
[[folder:Shai]]
!!Lord Shai al Nirini
->'''Magic School:''' Fire
One of three Nirini generals encountered in the Palace of Fire.
* SpamAttack: His preferred strategy in battle.
!!Lord Shai al Nirini
->'''Magic School:''' Fire
One of three Nirini generals encountered in the Palace of Fire.
* SpamAttack: His preferred strategy in battle.
to:
!!Lord Shai al Nirini
!!General Khaba
->'''Magic School:'''
One of three Nirini generals encountered
A Krok general who doesn't believe in Emperor Krokenkahmen's imperialistic ways.
* FourStarBadass: A General in the
*
* TheHeavy: Fills this role within the Order of the Fang.
Changed line(s) 108,110 (click to see context) from:
[[folder:Nebit]]
!!Lord Nebit al Nirini
!!Lord Nebit al Nirini
to:
!!Lord Nebit
[[folder:General Tropes]]
* PlayingWithFire: Most members of House Nirini are pyromancers, practitioners of Fire magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Nirini forces are organized into Scouts, Sentries, Warriors, Soldiers, Inhibitors, Intimidators, Quartermasters, Heirs, House Guards, Ancient Guards and Champions. Above these are the lords, princes, and king (who also serves as Emperor-- as of the start of the storyline, House Nirini is the ruling Krok house.)
* ColourCodedForYourConvenience: The Nirini wear blue armor and clothing to represent their affinity to Fire magic.
[[/folder]]
[[folder:Manu]]
!!Prince Manu al Nirini
Changed line(s) 113,115 (click to see context) from:
Another of three Nirini generals encountered in the Palace of Fire.
* DeathByAThousandCuts: His preferred strategy in battle.
* DeathByAThousandCuts: His preferred strategy in battle.
to:
* TheCaligula: Is implied to be this by his underlings, especially Biti.
* RoyalsWhoActuallyDoSomething: While Emperor Krokenhahmen isn't much for action, his son certainly is. Manu is the main villain throughout the Pyramid of the Sun questline, and most of the Nirini lords encountered report directly to him.
* TheEvilPrince: First in line to not only the
* DeathByAThousandCuts: His preferred strategy in battle.
Changed line(s) 118,120 (click to see context) from:
[[folder:Edo]]
!!Lord Edo al Nirini
!!Lord Edo al Nirini
to:
!!Lord
Changed line(s) 123,125 (click to see context) from:
The last of three Nirini generals encountered in the Palace of Fire.
* LifeDrain: His preferred strategy in battle.
* LifeDrain: His preferred strategy in battle.
to:
* BeefGate: He's the first boss fought in Krokotopia, and a good way for players to gauge their readiness for the world.
* MilesGloriosus: He's the least powerful Krok Lord in the game, but to hear him tell it, you stand absolutely no chance.
* TheUnfavorite: Manu assigned him to the lowest-priority region of
* LifeDrain: His preferred strategy in battle.
Changed line(s) 128,133 (click to see context) from:
!!House Sokkwi
[[folder:General Tropes]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
[[folder:General Tropes]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
to:
[[folder:General Tropes]]
* AnIcePerson: Most members
!!Lord Akori al Nirini
->'''Magic School:''' Fire
An ancient Nirini lord resurrected in the Palace of
* MyFriendsAndZoidberg: Of the four Nirini lords assigned to the Palace of Fire, three are
*
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
Changed line(s) 136,145 (click to see context) from:
[[folder:Suten]]
!!Prince Suten al Sokkwi
->'''Magic School:''' Ice
Heir to the throne of House Sokkwi.
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
!!Prince Suten al Sokkwi
->'''Magic School:''' Ice
Heir to the throne of House Sokkwi.
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
to:
!!Prince Suten
!!Lord Shai al
->'''Magic School:'''
Heir to
One of three Nirini generals encountered in the
*
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
Changed line(s) 148,157 (click to see context) from:
[[folder:Kebi]]
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
to:
!!Prince Kebi
!!Lord Nebit al
->'''Magic School:'''
Second son
Another of
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to
* DeathByAThousandCuts: His preferred strategy in
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
Changed line(s) 160,170 (click to see context) from:
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
to:
!!Lord
->'''Magic School:'''
Slavemaster
The last of three Nirini generals encountered in the
*
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
Changed line(s) 173,175 (click to see context) from:
[[folder:Odji]]
!!Lord Odji al Sokkwi
!!Lord Odji al Sokkwi
to:
!!Lord Odji
[[folder:General Tropes]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
[[/folder]]
[[folder:Suten]]
!!Prince Suten al Sokkwi
Changed line(s) 178,182 (click to see context) from:
Commander of the Krok forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
to:
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok
*
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
Added DiffLines:
[[folder:Kebi]]
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
[[/folder]]
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
[[/folder]]
[[folder:Odji]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of the Krok forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
[[/folder]]
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
[[/folder]]
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
[[/folder]]
[[folder:Odji]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of the Krok forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
[[/folder]]
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Changed line(s) 5,6 (click to see context) from:
Wizard City is the heart of the Spiral and home to the Ravenwood School. Since Professor Malistaire Drake's departure, the city has fallen into chaos as an undead army attacks its citizens from within. Over the course of the world's storyline, the player assists a team of student damage-control representatives in bringing peace to the city's various boroughs-- and, finally, in defeating the undead menace once and for all.
to:
Centuries later, the Marleybonian Professor Winthrop's archeological team arrived from Marleybone City to excavate the ancient ruin known as the Pyramid of the Sun-- and in doing so accidentally woke the Kroks, who quickly re-enslaved the Manders and took back control of the land. Now, Malistaire
Changed line(s) 53,54 (click to see context) from:
!!House Sokkwi
to:
!!House Sokkwi
Nirini
Changed line(s) 56,58 (click to see context) from:
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
to:
* AnIcePerson: PlayingWithFire: Most members of House Sokkwi Nirini are thaumaturges, pyromancers, practitioners of Ice Fire magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, theSokkwi Nirini forces are organized into Scouts, Sentries, Warriors, Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters Inhibitors, Intimidators, Quartermasters, Heirs, House Guards, Ancient Guards and High Guards. Champions. Above these are the lords, princes, and king.
king (who also serves as Emperor-- as of the start of the storyline, House Nirini is the ruling Krok house.)
* ColourCodedForYourConvenience: TheSokkwi Nirini wear blue armor and clothing to represent their affinity to Ice Fire magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the
* ColourCodedForYourConvenience: The
Changed line(s) 61,70 (click to see context) from:
[[folder:Suten]]
!!Prince Suten al Sokkwi
->'''Magic School:''' Ice
Heir to the throne of House Sokkwi.
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
!!Prince Suten al Sokkwi
->'''Magic School:''' Ice
Heir to the throne of House Sokkwi.
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
to:
!!Prince
->'''Magic School:'''
Heir to the throne of House
* BloodKnight: Very eager to defeat
* BadassBoast: ''"You are in the presence of royalty. Bow, or suffer my wrath."''
* RoyalsWhoActuallyDoSomething: While Emperor Krokenhahmen isn't much for action, his
* TheEvilPrince:
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting
Changed line(s) 73,82 (click to see context) from:
[[folder:Kebi]]
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
to:
!!Prince Kebi
!!Lord Biti al
->'''Magic School:'''
Second son
Commander of
*
* MilesGloriosus: He's the least powerful
*
* TheStoic: Unlike his brother, he has no reaction
Changed line(s) 85,95 (click to see context) from:
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
to:
!!Lord
->'''Magic School:'''
Slavemaster of
An ancient Nirini lord resurrected in the
* MyFriendsAndZoidberg: Of the
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due
* TheUndead: He is
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to
Changed line(s) 98,107 (click to see context) from:
[[folder:Odji]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of Sokkwi forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of Sokkwi forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
to:
!!Lord
->'''Magic School:'''
Commander
One of
*
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
Changed line(s) 110,118 (click to see context) from:
[[folder:Itennu]]
!!Lord Itennu al Sokkwi
->'''Magic School:''' Life
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant in the Grand Arena.
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part of the Grand Arena questline.
* LargeHam: An outstandingly confident combatant, especially considering he already died once before.
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
!!Lord Itennu al Sokkwi
->'''Magic School:''' Life
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant in the Grand Arena.
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part of the Grand Arena questline.
* LargeHam: An outstandingly confident combatant, especially considering he already died once before.
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
to:
!!Lord
->'''Magic School:'''
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant
Another of three Nirini generals encountered in the
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part
*
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
Changed line(s) 121,122 (click to see context) from:
!!Other Characters
to:
!!Lord Edo al Nirini
->'''Magic School:''' Fire
The last of three Nirini generals encountered in the Palace of Fire.
* LifeDrain: His preferred strategy in battle.
[[/folder]]
!!House Sokkwi
[[folder:General Tropes]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
[[/folder]]
[[folder:Suten]]
!!Prince Suten al Sokkwi
->'''Magic School:''' Ice
Heir to the throne of House Sokkwi.
* BloodKnight: Very eager to defeat the Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
[[/folder]]
[[folder:Kebi]]
!!Prince Kebi al Sokkwi
->'''Magic School:''' Ice
Second son of Krokhotep and a Prince of House Sokkwi.
* HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to the throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
[[/folder]]
[[folder:Ngozi]]
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:''' Ice
Slavemaster of the Empire of the Kroks.
* BonusBoss: Similar to Wizard City's Grubb, he lies at the end of a dungeon designed for players long past Krokotopia.
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
[[/folder]]
[[folder:Odji]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of the Krok forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
[[/folder]]
[[folder:Itennu]]
!!Lord Itennu al Sokkwi
->'''Magic School:''' Life
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant in the Grand Arena.
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part of the Grand Arena questline.
* LargeHam: An outstandingly confident combatant, especially considering he already died once before.
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
[[/folder]]
Is there an issue? Send a MessageReason:
None
[[folder:General Tropes]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
[[/folder]]
* AnIcePerson: Most members of House Sokkwi are thaumaturges, practitioners of Ice magic.
* FantasticRankSystem: Each Krok house has its own hierarchy of ranks. From lowest to highest, the Sokkwi forces are organized into Soldiers, Brawlers, Crushers, Rippers, Gougers, Lancers, Protectors, Enthrallers, Oppressors, Frostmancers, Keymasters and High Guards. Above these are the lords, princes, and king.
* ColourCodedForYourConvenience: The Sokkwi wear blue armor and clothing to represent their affinity to Ice magic.
[[/folder]]
Changed line(s) 62 (click to see context) from:
* BigBad: Of the Wizard City world.
to:
* BigBad: Of BloodKnight: Very eager to defeat the Wizard City world.Wizard, who he sees as not worthy of standing in his presence.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
* TheEvilPrince: As with all the Krok princes, but he deserves special mention for his vitriol towards the Wizard.
* NotSoAboveItAll: While incredibly aloof before his battle, he has a breakdown after his defeat, lamenting the disgrace he's brought to his family name.
Changed line(s) 72 (click to see context) from:
* BigBad: Of the Wizard City world.
to:
* BigBad: Of HiddenDepths: He's actually a more powerful duelist than his elder brother.
* SpareToTheThrone: Second-in-line to theWizard City world.throne of House Sokkwi. As of Krokhotep's death, he technically becomes first in line (at least until Suten produces an heir.) [[spoiler:This is all made irrelevant by the fact that the Empire of the Kroks collapses not long after]].
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
* SpareToTheThrone: Second-in-line to the
* TheStoic: Unlike his brother, he has no reaction to being defeated in combat.
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Changed line(s) 7,8 (click to see context) from:
!!The Kroks
to:
Changed line(s) 25 (click to see context) from:
!![[spoiler:Empress]] Krokopatra al Karanahn
to:
Changed line(s) 39 (click to see context) from:
!!Krokhotep al Sokkwi
to:
Changed line(s) 53,61 (click to see context) from:
!!Villains
[[folder:Lord Nightshade]]
!!Lord Nightshade
->'''Magic School:''' Death
Leader of the Army of the Undead's forces in Wizard City.
[[folder:Lord Nightshade]]
!!Lord Nightshade
->'''Magic School:''' Death
Leader of the Army of the Undead's forces in Wizard City.
to:
[[folder:Lord Nightshade]]
!!Lord Nightshade
[[folder:Suten]]
!!Prince Suten al Sokkwi
->'''Magic School:'''
Leader of
Heir to the
Deleted line(s) 63,66 (click to see context) :
* TheGrimReaper: He is a Wraith Revenant, and so appears in this form (scythe included.)
* OrcusOnHisThrone: He's hyped up by his minions, but the man himself never leaves his base in Stormdrain Tower. He has exactly one line in the entire game (albeit a very well-delivered one.)
* WouldHurtAChild: As with all the game's villains, but Nightshade deserves special mention for leading an army directly against a school.
* TheVeryDefinitelyFinalDungeon: Stormdrain Tower, Nightshade's lair, lies in a whirlpool in the Haunted Cave, an abandoned neighborhood at the very bottom of Wizard City. The tower even has a special, ominous tileset and music.
* OrcusOnHisThrone: He's hyped up by his minions, but the man himself never leaves his base in Stormdrain Tower. He has exactly one line in the entire game (albeit a very well-delivered one.)
* WouldHurtAChild: As with all the game's villains, but Nightshade deserves special mention for leading an army directly against a school.
* TheVeryDefinitelyFinalDungeon: Stormdrain Tower, Nightshade's lair, lies in a whirlpool in the Haunted Cave, an abandoned neighborhood at the very bottom of Wizard City. The tower even has a special, ominous tileset and music.
Changed line(s) 69,78 (click to see context) from:
[[folder:Grubb]]
!!Sir Grubb
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Sunken City borough.
* BonusBoss: He resides in a bonus dungeon designed to be completed by players 20 levels past Wizard City, so it's both optional and extremely difficult compared to the rest of the world's content.
* EvilGenius: He is harnessing the necromantic power of Sunken City to raise Nightshade's Army of the Undead.
* TheStarscream: If his bonus dungeon is completed after Nightshade's defeat, he'll explain how he took control of what remained of the Army. It wasn't pretty.
!!Sir Grubb
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Sunken City borough.
* BonusBoss: He resides in a bonus dungeon designed to be completed by players 20 levels past Wizard City, so it's both optional and extremely difficult compared to the rest of the world's content.
* EvilGenius: He is harnessing the necromantic power of Sunken City to raise Nightshade's Army of the Undead.
* TheStarscream: If his bonus dungeon is completed after Nightshade's defeat, he'll explain how he took control of what remained of the Army. It wasn't pretty.
to:
!!Sir Grubb
!!Prince Kebi al Sokkwi
->'''Magic School:'''
Commander
Second son of Krokhotep and a Prince of House Sokkwi.
* BigBad: Of the
* BonusBoss: He resides in a bonus dungeon designed to be completed by players 20 levels past
* EvilGenius: He is harnessing the necromantic power of Sunken
* TheStarscream: If his bonus dungeon is completed after Nightshade's defeat, he'll explain how he took control of what remained of the Army. It wasn't pretty.
Changed line(s) 81,91 (click to see context) from:
[[folder:Rattlebones]]
!!Sir Rattlebones
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Unicorn Way borough.
* TheBusCameBack: It's becoming a running joke in the fandom. Rattlebones has made his triumphant return in two separate one-shot dungeons and as a special Shadow Champion in Mirage, almost 10 years after his initial debut.
* TheCorrupter: His plan is to turn Unicorn Way's guardian fairies evil so he can overrun the borough with his army.
* TheDragon: To Lord Nightshade, who is himself an early Dragon to Malistaire Drake.
* LargeHam: All his lines are like this. Since he's the first boss the Wizard faces, he (inaccurately) considers himself their ArchEnemy and behaves as such.
!!Sir Rattlebones
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Unicorn Way borough.
* TheBusCameBack: It's becoming a running joke in the fandom. Rattlebones has made his triumphant return in two separate one-shot dungeons and as a special Shadow Champion in Mirage, almost 10 years after his initial debut.
* TheCorrupter: His plan is to turn Unicorn Way's guardian fairies evil so he can overrun the borough with his army.
* TheDragon: To Lord Nightshade, who is himself an early Dragon to Malistaire Drake.
* LargeHam: All his lines are like this. Since he's the first boss the Wizard faces, he (inaccurately) considers himself their ArchEnemy and behaves as such.
to:
!!Sir Rattlebones
!!Lord Ngozi al Sokkwi the Beguiler
->'''Magic School:'''
Commander
Slavemaster of the
*
* TheCorrupter: His plan is
* TheDragon: To Lord Nightshade, who is himself an early Dragon to Malistaire Drake.
* LargeHam: All his lines are like this. Since he's the first boss the
* CompleteMonster: Invoked in-universe by Krokhotep, who explains that Ngozi's sociopathic nature was overlooked only because there was nobody else willing to do his job (putting Krokotopia's Mander population under Krok mind control.)
* MindRape: Though it's skimmed over due to the game's target audience, this is essentially how he enslaves the Manders.
* YouHaveOutlivedYourUsefulness: Is very fond of doing this to the Mander slaves under his control.
Added DiffLines:
[[folder:Odji]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of Sokkwi forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
[[/folder]]
[[folder:Itennu]]
!!Lord Itennu al Sokkwi
->'''Magic School:''' Life
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant in the Grand Arena.
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part of the Grand Arena questline.
* LargeHam: An outstandingly confident combatant, especially considering he already died once before.
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
[[/folder]]
!!Lord Odji al Sokkwi
->'''Magic School:''' Ice
Commander of Sokkwi forces in the Hall of Champions.
* ArchEnemy: He's the nemesis of General Khaba, a Sokkwi defector and Order of the Fang member.
* ItemFarming: Odji is a great source of early-game "treasure cards."
* MacGuffinGuardian: Watches over the Frozen Forge, an ancient device that can create powerful enchanted weapons.
[[/folder]]
[[folder:Itennu]]
!!Lord Itennu al Sokkwi
->'''Magic School:''' Life
An ancient Sokkwi lord and Krok Champion resurrected by the Arena Master to serve as a combatant in the Grand Arena.
* BrokenWinLossStreak: Said to be undefeated until the Wizard bests him as part of the Grand Arena questline.
* LargeHam: An outstandingly confident combatant, especially considering he already died once before.
* TheUndead: He is a mummy brought back to consciousness by Krok magic.
[[/folder]]
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Changed line(s) 17 (click to see context) from:
* DiscOneFinalBoss: A third of the way through the Krokotopia questline, he's KilledOffForReal by the Wizard. The succession crisis that follows his death is an important part of the rest of the world's story.
to:
* DiscOneFinalBoss: A third of the way through the Krokotopia questline, he's KilledOffForReal by the Wizard. The succession crisis SuccessionCrisis that follows his death is an important part of the rest of the world's story.
Added DiffLines:
[[folder:Krokhotep]]
!!Krokhotep al Sokkwi
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/krokhotep.png]]
->'''Magic School:''' Ice
King of House Sokkwi and commander of the Krok forces in the Krokosphinx Complex.
* AnIcePerson: His mastery of ice magic turned his eyes and scales blue.
* TheDreaded: Fills this role for the Order of the Fang, a group of renegade Kroks working to free Krokotopia. He's implied to be the Krok Empire's inquisitor/spymaster as opposed to Krokopatra's function as general.
* HeelFaceTurn: After he's killed, he is brought back as a ghost and teams up with the Wizard to bring down the Krok Empire, if only out of spite for Krokopatra.
* [[RenaissanceMan Renaissance Krok]]: He was the architect of the Tomb of Storms, the creator of Krokotopian arena fighting, the inventor of the Elemental Binding ritual, one of the most powerful thaumaturges of all time, and king of Krokotopia's second-most-powerful royal house.
* SuccessionCrisis: After the death of Emperor Krokenkahmen, he immediately starts fighting with Krokopatra over the throne. [[spoiler:He loses]].
[[/folder]]
!!Krokhotep al Sokkwi
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/krokhotep.png]]
->'''Magic School:''' Ice
King of House Sokkwi and commander of the Krok forces in the Krokosphinx Complex.
* AnIcePerson: His mastery of ice magic turned his eyes and scales blue.
* TheDreaded: Fills this role for the Order of the Fang, a group of renegade Kroks working to free Krokotopia. He's implied to be the Krok Empire's inquisitor/spymaster as opposed to Krokopatra's function as general.
* HeelFaceTurn: After he's killed, he is brought back as a ghost and teams up with the Wizard to bring down the Krok Empire, if only out of spite for Krokopatra.
* [[RenaissanceMan Renaissance Krok]]: He was the architect of the Tomb of Storms, the creator of Krokotopian arena fighting, the inventor of the Elemental Binding ritual, one of the most powerful thaumaturges of all time, and king of Krokotopia's second-most-powerful royal house.
* SuccessionCrisis: After the death of Emperor Krokenkahmen, he immediately starts fighting with Krokopatra over the throne. [[spoiler:He loses]].
[[/folder]]
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None
Changed line(s) 26,27 (click to see context) from:
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/wc_ceren.png]]
to:
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/wc_ceren.org/pmwiki/pub/images/krokopatra.png]]
Changed line(s) 32,34 (click to see context) from:
* AHeroToHisHometown: Ceren grew up in Unicorn Way. He's an accomplished student, and even before he and the Wizard save the borough from Rattlebones, every NPC in Unicorn Way seems to have something good to say about him.
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.
to:
* AHeroToHisHometown: Ceren grew up in Unicorn Way. He's an accomplished student, TheBaroness: Her personality is designed this way, although her appearance only fits the description by [[LizardFolk Krok]] standards.
* BigBad: Of the Tomb of Storms, and of [[spoiler:the entire world of Krokotopia after becoming Empress]].
* ShockAndAwe: Her clan, House Karanahn, practice Storm magic. Like the other monarchs, her appearance has been affected by her raw magical power, and her scales are dark, stormy violet instead of the usual green.
* TheStarscream: Becomes [[spoiler:Empress of the Kroks]] after [[spoiler:Krokenkahmen]] is slain. Partially subverted, as evenbefore he though she wanted the position, her ascent happened because of external factors and the Wizard save the borough from Rattlebones, every NPC in Unicorn Way seems to have something good to say about him.
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.not her own plans.
* BigBad: Of the Tomb of Storms, and of [[spoiler:the entire world of Krokotopia after becoming Empress]].
* ShockAndAwe: Her clan, House Karanahn, practice Storm magic. Like the other monarchs, her appearance has been affected by her raw magical power, and her scales are dark, stormy violet instead of the usual green.
* TheStarscream: Becomes [[spoiler:Empress of the Kroks]] after [[spoiler:Krokenkahmen]] is slain. Partially subverted, as even
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.
Is there an issue? Send a MessageReason:
Created page-some copypaste text not yet cleaned
Added DiffLines:
[[foldercontrol]]
A character subpage for the ''VideoGame/Wizard101'' MMORPG. For the main character page, see [[Characters/Wizard101 here]].
Wizard City is the heart of the Spiral and home to the Ravenwood School. Since Professor Malistaire Drake's departure, the city has fallen into chaos as an undead army attacks its citizens from within. Over the course of the world's storyline, the player assists a team of student damage-control representatives in bringing peace to the city's various boroughs-- and, finally, in defeating the undead menace once and for all.
!!The Kroks
[[folder:Krokenkahmen]]
!!Emperor Krokenkahmen al Nirini
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/krokenkahmen.jpg]]
->'''Magic School:''' Fire
Emperor of the Kroks, King of House Nirini, and commander of the Krok forces in the Pyramid of the Sun.
* DiscOneFinalBoss: A third of the way through the Krokotopia questline, he's KilledOffForReal by the Wizard. The succession crisis that follows his death is an important part of the rest of the world's story.
* OrcusOnHisThrone: The Pyramid of the Sun storyline involves fighting through hordes of Krok forces, but the Emperor himself doesn't intervene even as his royal house collapses around him. He's only encountered after the player breaks into his personal sanctum.
* PlayingWithFire: As a member of House Nirini, he practices Fire magic. His mastery of the school is such that his scales have darkened to ash-black and his eyes glow like hot coals.
* TheEmperor: His official title within the Krok political system, given to the king/queen of the most powerful Krok house. [[spoiler:The title is later passed to his rival, Krokopatra, after his death]].
* TheVoiceless: He has no lines, and his encounter within the Throne Room of Fire goes straight into battle without a cutscene. Most information about the Emperor is revealed later by other characters.
[[/folder]]
[[folder:Krokopatra]]
!![[spoiler:Empress]] Krokopatra al Karanahn
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/wc_ceren.png]]
->'''Magic School:''' Storm
Queen of House Karanahn, commander of the Krok forces in the Tomb of Storms and [[spoiler:eventual Empress of the Kroks]].
* AHeroToHisHometown: Ceren grew up in Unicorn Way. He's an accomplished student, and even before he and the Wizard save the borough from Rattlebones, every NPC in Unicorn Way seems to have something good to say about him.
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.
[[/folder]]
!!Villains
[[folder:Lord Nightshade]]
!!Lord Nightshade
->'''Magic School:''' Death
Leader of the Army of the Undead's forces in Wizard City.
* BigBad: Of the Wizard City world.
* TheGrimReaper: He is a Wraith Revenant, and so appears in this form (scythe included.)
* OrcusOnHisThrone: He's hyped up by his minions, but the man himself never leaves his base in Stormdrain Tower. He has exactly one line in the entire game (albeit a very well-delivered one.)
* WouldHurtAChild: As with all the game's villains, but Nightshade deserves special mention for leading an army directly against a school.
* TheVeryDefinitelyFinalDungeon: Stormdrain Tower, Nightshade's lair, lies in a whirlpool in the Haunted Cave, an abandoned neighborhood at the very bottom of Wizard City. The tower even has a special, ominous tileset and music.
[[/folder]]
[[folder:Grubb]]
!!Sir Grubb
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Sunken City borough.
* BonusBoss: He resides in a bonus dungeon designed to be completed by players 20 levels past Wizard City, so it's both optional and extremely difficult compared to the rest of the world's content.
* EvilGenius: He is harnessing the necromantic power of Sunken City to raise Nightshade's Army of the Undead.
* TheStarscream: If his bonus dungeon is completed after Nightshade's defeat, he'll explain how he took control of what remained of the Army. It wasn't pretty.
[[/folder]]
[[folder:Rattlebones]]
!!Sir Rattlebones
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Unicorn Way borough.
* TheBusCameBack: It's becoming a running joke in the fandom. Rattlebones has made his triumphant return in two separate one-shot dungeons and as a special Shadow Champion in Mirage, almost 10 years after his initial debut.
* TheCorrupter: His plan is to turn Unicorn Way's guardian fairies evil so he can overrun the borough with his army.
* TheDragon: To Lord Nightshade, who is himself an early Dragon to Malistaire Drake.
* LargeHam: All his lines are like this. Since he's the first boss the Wizard faces, he (inaccurately) considers himself their ArchEnemy and behaves as such.
[[/folder]]
!!Other Characters
A character subpage for the ''VideoGame/Wizard101'' MMORPG. For the main character page, see [[Characters/Wizard101 here]].
Wizard City is the heart of the Spiral and home to the Ravenwood School. Since Professor Malistaire Drake's departure, the city has fallen into chaos as an undead army attacks its citizens from within. Over the course of the world's storyline, the player assists a team of student damage-control representatives in bringing peace to the city's various boroughs-- and, finally, in defeating the undead menace once and for all.
!!The Kroks
[[folder:Krokenkahmen]]
!!Emperor Krokenkahmen al Nirini
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/krokenkahmen.jpg]]
->'''Magic School:''' Fire
Emperor of the Kroks, King of House Nirini, and commander of the Krok forces in the Pyramid of the Sun.
* DiscOneFinalBoss: A third of the way through the Krokotopia questline, he's KilledOffForReal by the Wizard. The succession crisis that follows his death is an important part of the rest of the world's story.
* OrcusOnHisThrone: The Pyramid of the Sun storyline involves fighting through hordes of Krok forces, but the Emperor himself doesn't intervene even as his royal house collapses around him. He's only encountered after the player breaks into his personal sanctum.
* PlayingWithFire: As a member of House Nirini, he practices Fire magic. His mastery of the school is such that his scales have darkened to ash-black and his eyes glow like hot coals.
* TheEmperor: His official title within the Krok political system, given to the king/queen of the most powerful Krok house. [[spoiler:The title is later passed to his rival, Krokopatra, after his death]].
* TheVoiceless: He has no lines, and his encounter within the Throne Room of Fire goes straight into battle without a cutscene. Most information about the Emperor is revealed later by other characters.
[[/folder]]
[[folder:Krokopatra]]
!![[spoiler:Empress]] Krokopatra al Karanahn
[[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/wc_ceren.png]]
->'''Magic School:''' Storm
Queen of House Karanahn, commander of the Krok forces in the Tomb of Storms and [[spoiler:eventual Empress of the Kroks]].
* AHeroToHisHometown: Ceren grew up in Unicorn Way. He's an accomplished student, and even before he and the Wizard save the borough from Rattlebones, every NPC in Unicorn Way seems to have something good to say about him.
* FirstTown: He's the first student the player meets, and acts as the quest giver for the starting borough of Unicorn Way. His storyline is essentially a tutorial to get the player used to Wizard City's areas and structure.
* FriendToAllLivingThings: Has a personal relationship with Lady Oriel, the [[OurAngelsAreDifferent Guardian Seraph]] of Unicorn Way, as well as a veritable army of fairies.
[[/folder]]
!!Villains
[[folder:Lord Nightshade]]
!!Lord Nightshade
->'''Magic School:''' Death
Leader of the Army of the Undead's forces in Wizard City.
* BigBad: Of the Wizard City world.
* TheGrimReaper: He is a Wraith Revenant, and so appears in this form (scythe included.)
* OrcusOnHisThrone: He's hyped up by his minions, but the man himself never leaves his base in Stormdrain Tower. He has exactly one line in the entire game (albeit a very well-delivered one.)
* WouldHurtAChild: As with all the game's villains, but Nightshade deserves special mention for leading an army directly against a school.
* TheVeryDefinitelyFinalDungeon: Stormdrain Tower, Nightshade's lair, lies in a whirlpool in the Haunted Cave, an abandoned neighborhood at the very bottom of Wizard City. The tower even has a special, ominous tileset and music.
[[/folder]]
[[folder:Grubb]]
!!Sir Grubb
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Sunken City borough.
* BonusBoss: He resides in a bonus dungeon designed to be completed by players 20 levels past Wizard City, so it's both optional and extremely difficult compared to the rest of the world's content.
* EvilGenius: He is harnessing the necromantic power of Sunken City to raise Nightshade's Army of the Undead.
* TheStarscream: If his bonus dungeon is completed after Nightshade's defeat, he'll explain how he took control of what remained of the Army. It wasn't pretty.
[[/folder]]
[[folder:Rattlebones]]
!!Sir Rattlebones
->'''Magic School:''' Death
Commander of the Army of the Undead's forces in the Unicorn Way borough.
* TheBusCameBack: It's becoming a running joke in the fandom. Rattlebones has made his triumphant return in two separate one-shot dungeons and as a special Shadow Champion in Mirage, almost 10 years after his initial debut.
* TheCorrupter: His plan is to turn Unicorn Way's guardian fairies evil so he can overrun the borough with his army.
* TheDragon: To Lord Nightshade, who is himself an early Dragon to Malistaire Drake.
* LargeHam: All his lines are like this. Since he's the first boss the Wizard faces, he (inaccurately) considers himself their ArchEnemy and behaves as such.
[[/folder]]
!!Other Characters