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Changed line(s) 2,3 (click to see context) from:
[-''[[Characters/QuakeI Quake (1996)]]'' ([[Characters/QuakeRanger Ranger]]) | ''Characters/QuakeII'' ([[Characters/QuakeTheStrogg The Strogg]]) | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' | '''Quake Champions'''-]]]]]
to:
[-''[[Characters/QuakeI Quake (1996)]]'' ([[Characters/QuakeRanger Ranger]]) | ''Characters/QuakeII'' ([[Characters/QuakeTheStrogg The Strogg]]) | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' | '''Quake Champions'''-]]]]]
Changed line(s) 22 (click to see context) from:
For tropes on him, check [[Characters/QuakeRanger his own page]].
to:
For tropes on him, check [[Characters/QuakeRanger his own page]].[[Characters/QuakeI the Quake (1996) character sheet]].
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Changed line(s) 349 (click to see context) from:
He has two passive abilities: ''Salvage'', which reduces the cooldown time of his active ability every time he collects an armor item, and ''Shutdown'', which reduces the cooldown of his turret after the turret kills a Clutch.
to:
He has two three passive abilities: ''Salvage'', which reduces the cooldown time of his active ability every time he collects an armor item, and item; ''Shutdown'', which reduces the cooldown of his turret after the turret kills a Clutch.Clutch; and ''Armor Regen'', where three seconds after last taking damage, Eisen's armor regenerates up to the nearest increment of 25.
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Changed line(s) 28,29 (click to see context) from:
->'''Voiced by''': Creator/AndreyVaranov
to:
->'''Voiced by''': Creator/AndreyVaranov
Andrey Baranov
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Her passive ability is "Bunny Hop", which allows her to gain momentum by continuously jumping.
to:
Her passive ability is abilities are:
* "Wall Jump". Allows her to gain extra height by jumping off of walls.
* "BunnyHop", which allows Hop". Allows her to gain momentum by continuously jumping.
* "Wall Jump". Allows her to gain extra height by jumping off of walls.
* "Bunny
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* WallJump: Her passive.
to:
* WallJump: Her first passive.
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His passive ability is "Acceleration". Gains speed when walking in a straight line.
to:
His passive ability is abilities are:
* "Acceleration". Gains speed when walking in a straightline.line.
* "Heavyweight". While moving at high speeds in the air, Scalebearer deals damage to enemies he comes into contact with.
* "Acceleration". Gains speed when walking in a straight
* "Heavyweight". While moving at high speeds in the air, Scalebearer deals damage to enemies he comes into contact with.
Changed line(s) 134,135 (click to see context) from:
* FantasticRacism: Highly disdainful of organic life, declaring that it will grease his gears with their blood. It specifically calls humans "pitiful", which it likely extends to all other organics. Ironically, its ''Barrier'' was made to protect organics.
* KillAllHumans: Seems to be his new purpose.
* KillAllHumans: Seems to be his new purpose.
to:
* FantasticRacism: Highly disdainful of organic life, declaring that it will grease his gears with their blood. It specifically calls humans "pitiful", which it likely extends to all other organics. Ironically, its ''Barrier'' was made to protect organics.
* KillAllHumans:Seems This seems to be his new purpose.
* KillAllHumans:
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* {{Stripperiffic}}: Her "Acolyte" costume, the least conservative of her costumes, with only the amulet covering her midriff.
to:
* {{Stripperiffic}}: Her "Acolyte" costume, costume is the least conservative of her costumes, with only the amulet covering her midriff.
Changed line(s) 198 (click to see context) from:
* CallBack: His design from ''The New Order'' already being a callback to his classic design from ''VideoGame/Wolfenstein3D'', his "The Legend" skin goes even further by [[WalkingShirtlessScene removing his shirt]] as he appeared on the box art for that game.
to:
* CallBack: His design from ''The New Order'' already being a callback to his classic design from ''VideoGame/Wolfenstein3D'', his "The Legend" skin goes even further by [[WalkingShirtlessScene removing his shirt]] as he appeared appears on the box art for that game.
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* LateArrivalSpoiler: A later update gives him the "Terror Billy" skin, which is a huge InterfaceSpoiler for those who haven't played ''VideoGame/WolfensteinIITheNewColossus'' yet.
to:
* LateArrivalSpoiler: A later update gives him the "Terror Billy" "Terror-Billy" skin, which is a huge InterfaceSpoiler for those who haven't played ''VideoGame/WolfensteinIITheNewColossus'' yet.
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->'''Voiced by''': Creator/MatthewJWatterson
to:
->'''Voiced by''': Creator/MatthewJWatterson
Matthew J. Watterson
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->'''Strogg voiced by''': Creator/EvanLewis
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* InnocentInaccurate: Evident in the trailer, with the interactions between the two of them and playing happy music to a cyber-zombie killing people.
to:
* InnocentInaccurate: Evident in the trailer, with the interactions between the two of them and playing happy music to a cyber-zombie cyber zombie killing people.
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->'''Voiced by''': Creator/OleJacobsen
to:
->'''Voiced by''': Creator/OleJacobsen
Ole Jacobsen
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* TheEngineer: Explicitly referred as such in his bio. In gameplay, it shows in his passive ability, which allows him to use armor to build his turrets (that is, reduce his active cooldown time).
to:
* TheEngineer: Explicitly referred to as such in his bio. In gameplay, it shows in his passive ability, which allows him to use armor to build his turrets (that is, reduce his active cooldown time).
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Changed line(s) 12,13 (click to see context) from:
[[quoteright:357:https://static.tvtropes.org/pmwiki/pub/images/qc_ranger.png]]
[[caption-width-right:357:"Let's go, you sons of bitches!"]]
[[caption-width-right:357:"Let's go, you sons of bitches!"]]
to:
Changed line(s) 26,27 (click to see context) from:
[[quoteright:372:https://static.tvtropes.org/pmwiki/pub/images/qc_visor.png]]
[[caption-width-right:372:"You can't hide from me."]]
[[caption-width-right:372:"You can't hide from me."]]
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[[quoteright:307:https://static.tvtropes.org/pmwiki/pub/images/qc_slash.png]]
[[caption-width-right:307:"I'm gonna flip you like a table!"]]
[[caption-width-right:307:"I'm gonna flip you like a table!"]]
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Changed line(s) 67,68 (click to see context) from:
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/qc_nyx.png]]
[[caption-width-right:293:"They won't even see me coming."]]
[[caption-width-right:293:"They won't even see me coming."]]
to:
Changed line(s) 92,93 (click to see context) from:
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/qc_scalebearer.png]]
[[caption-width-right:296:"I will rise to take my place among the gods."]]
[[caption-width-right:296:"I will rise to take my place among the gods."]]
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Changed line(s) 146,147 (click to see context) from:
[[quoteright:345:https://static.tvtropes.org/pmwiki/pub/images/qc_galena.png]]
[[caption-width-right:345:"I will harvest your soul."]]
[[caption-width-right:345:"I will harvest your soul."]]
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Changed line(s) 186,187 (click to see context) from:
[[quoteright:322:https://static.tvtropes.org/pmwiki/pub/images/qc_bjblazkowicz.png]]
[[caption-width-right:322:"Soldier on, Billy Boy."]]
[[caption-width-right:322:"Soldier on, Billy Boy."]]
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Changed line(s) 213,214 (click to see context) from:
[[quoteright:422:https://static.tvtropes.org/pmwiki/pub/images/qc_doomslayer.png]]
[[caption-width-right:422:[[TheVoiceless "..."]]]]
[[caption-width-right:422:[[TheVoiceless "..."]]]]
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Changed line(s) 307,308 (click to see context) from:
[[quoteright:282:https://static.tvtropes.org/pmwiki/pub/images/qc_athena.png]]
[[caption-width-right:282:"Death from above!"]]
[[caption-width-right:282:"Death from above!"]]
to:
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Tropes moved to the Q 3 A sheet.
Changed line(s) 222,230 (click to see context) from:
----
* CallBack: Every one of his skins are a call back to the armour worn by older Doomguys of his franchise. This includes ''{{VideoGame/Doom}} 1'' and ''[[VideoGame/DoomII 2]]'', ''VideoGame/Doom3'', and of all things, Doom from ''VideoGame/{{Quake III|Arena}}''.
* CrazyPrepared: Doom Slayer's [[VideoGame/QuakeIIIArena "Arena"]] skin includes one-foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
* DoubleJump: His passive ability.
* GuestFighter: Hails from the ''Doom'' franchise.
* HeroOfAnotherStory: Of the ''{{Franchise/Doom}}'' series, of course.
* SuddenlyVoiced: Went from TheVoiceless to having the pain grunts from ''VideoGame/DoomEternal'' played when taking damage.
* ThemeMusicPowerUp: When the Doom Slayer uses his Berserk ability a snippet of ''At DOOM's Gate'' from ''[[VideoGame/{{Doom2016}} DOOM]]'' plays.
* CallBack: Every one of his skins are a call back to the armour worn by older Doomguys of his franchise. This includes ''{{VideoGame/Doom}} 1'' and ''[[VideoGame/DoomII 2]]'', ''VideoGame/Doom3'', and of all things, Doom from ''VideoGame/{{Quake III|Arena}}''.
* CrazyPrepared: Doom Slayer's [[VideoGame/QuakeIIIArena "Arena"]] skin includes one-foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
* DoubleJump: His passive ability.
* GuestFighter: Hails from the ''Doom'' franchise.
* HeroOfAnotherStory: Of the ''{{Franchise/Doom}}'' series, of course.
* SuddenlyVoiced: Went from TheVoiceless to having the pain grunts from ''VideoGame/DoomEternal'' played when taking damage.
* ThemeMusicPowerUp: When the Doom Slayer uses his Berserk ability a snippet of ''At DOOM's Gate'' from ''[[VideoGame/{{Doom2016}} DOOM]]'' plays.
to:
* CallBack: Every one of
For tropes about his
* CrazyPrepared: Doom Slayer's [[VideoGame/QuakeIIIArena "Arena"]] skin includes one-foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
* DoubleJump: His passive ability.
* GuestFighter: Hails from the ''Doom'' franchise.
* HeroOfAnotherStory: Of the ''{{Franchise/Doom}}'' series, of course.
* SuddenlyVoiced: Went from TheVoiceless to having the pain grunts from ''VideoGame/DoomEternal'' played when taking damage.
* ThemeMusicPowerUp: When the Doom Slayer uses his Berserk ability a snippet of ''At DOOM's Gate'' from ''[[VideoGame/{{Doom2016}} DOOM]]'' plays.
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His passive ability is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
----
* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.
----
* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.
to:
His passive ability is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
----
* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbitcap
For tropes abouthis mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killinghim, check [[Characters/QuakeIIIArena the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.Q3A character sheet]].
----
* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit
For tropes about
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.
Changed line(s) 58,71 (click to see context) from:
----
* ArtificialLimbs: Confirmed in Anarki's Lore Codex to be a transhuman like him.
%%* BackstoryHorror
* CuteAndPsycho: She still has the teddy bear from her childhood, while being a murderous drug addict.
* {{Cyborg}}: DownplayedTrope compared to her Quake 3's appearance, where her variants tend to show her with no cybernetic implants except for implied ocular implants for Darque skin variant and Kitty Tail implant.
%%* DarkActionGirl
* DarkIsNotEvil: Slash has plenty of spiked accessories (among other details usually found in bad guys such as plenty of sharp objects made for cutting and, well, [[MeaningfulName slashing]]) across her costumes, yet her evilness or goodness is left ambiguous.
* ElectronicEyes: Her eyes while wearing the "Darque" costume are this. Even the head attachment "Unknowable sights" provides another style.
* FlippingTheBird: Slash does this when activating her ability.
* {{Foil}}: Both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash is generally appeared to be "normal", her preference for in-line rollerskates, her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set and raised in an impoverished background.
* NoNameGiven: Her Lore Codex entries refuse to reveal her name, just adding ''[juvenile]'' where her name should be.
* RollerbladeGood: Slash has her rollers. Several costumes have additional decorations for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle]].
* {{Stripperiffic}}: Many of her costumes bare the upper part, some of them bare her midriff and [[ShowSomeLeg display a bit of leg meat]] to say the least.
* TrashTalk: Most of her lines.
* ArtificialLimbs: Confirmed in Anarki's Lore Codex to be a transhuman like him.
%%* BackstoryHorror
* CuteAndPsycho: She still has the teddy bear from her childhood, while being a murderous drug addict.
* {{Cyborg}}: DownplayedTrope compared to her Quake 3's appearance, where her variants tend to show her with no cybernetic implants except for implied ocular implants for Darque skin variant and Kitty Tail implant.
%%* DarkActionGirl
* DarkIsNotEvil: Slash has plenty of spiked accessories (among other details usually found in bad guys such as plenty of sharp objects made for cutting and, well, [[MeaningfulName slashing]]) across her costumes, yet her evilness or goodness is left ambiguous.
* ElectronicEyes: Her eyes while wearing the "Darque" costume are this. Even the head attachment "Unknowable sights" provides another style.
* FlippingTheBird: Slash does this when activating her ability.
* {{Foil}}: Both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash is generally appeared to be "normal", her preference for in-line rollerskates, her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set and raised in an impoverished background.
* NoNameGiven: Her Lore Codex entries refuse to reveal her name, just adding ''[juvenile]'' where her name should be.
* RollerbladeGood: Slash has her rollers. Several costumes have additional decorations for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle]].
* {{Stripperiffic}}: Many of her costumes bare the upper part, some of them bare her midriff and [[ShowSomeLeg display a bit of leg meat]] to say the least.
* TrashTalk: Most of her lines.
to:
* ArtificialLimbs: Confirmed in Anarki's Lore Codex to be a transhuman like him.
%%* BackstoryHorror
* CuteAndPsycho: She still has
For tropes about her, check [[Characters/QuakeIIIArena the
* {{Cyborg}}: DownplayedTrope compared to her Quake 3's appearance, where her variants tend to show her with no cybernetic implants except for implied ocular implants for Darque skin variant and Kitty Tail implant.
%%* DarkActionGirl
* DarkIsNotEvil: Slash has plenty of spiked accessories (among other details usually found in bad guys such as plenty of sharp objects made for cutting and, well, [[MeaningfulName slashing]]) across her costumes, yet her evilness or goodness is left ambiguous.
* ElectronicEyes: Her eyes while wearing the "Darque" costume are this. Even the head attachment "Unknowable sights" provides another style.
* FlippingTheBird: Slash does this when activating her ability.
* {{Foil}}: Both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash is generally appeared to be "normal", her preference for in-line rollerskates, her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set and raised in an impoverished background.
* NoNameGiven: Her Lore Codex entries refuse to reveal her name, just adding ''[juvenile]'' where her name should be.
* RollerbladeGood: Slash has her rollers. Several costumes have additional decorations for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle]].
* {{Stripperiffic}}: Many of her costumes bare the upper part, some of them bare her midriff and [[ShowSomeLeg display a bit of leg meat]] to say the least.
* TrashTalk: Most of her lines.
For tropes about him, check [[VideoGame/QuakeIIIArena the Q3A character sheets]].
[[/folder]]
[[folder:Nyx, Fathom Agent]]
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/qc_nyx.png]]
[[caption-width-right:293:"They won't even see me coming."]]
->'''Voiced by''': Creator/FrydaWolff
Ages have passed since the peaceable Melem learned to harness the Fathom Orb, imbuing themselves with a trace of its baleful energy to enable “Ghost Walk”—a momentary phase-shift into another dimension. Even when they were sieged by hulking, chitinous marauders, the Ghost Walk saved them as it had many times before. Then, the unthinkable: One of the attackers returned and breached the Orb. With no alternative, the Melem broke their inviolable law and sent their most skilled assassin to the Fathom Orb, not knowing whether she would survive, let alone how she might return.
Nyx's active ability is "Ghost Walk". Nyx becomes invisible, intangible and invulnerable, but is unable to attack. If she manages to reappear inside of an enemy, she will telefrag them.
Her passive ability is "Bunny Hop", which allows her to gain momentum by continuously jumping.
Changed line(s) 84,99 (click to see context) from:
* ArtificialLimbs: His robotic left arm.
* BourgeoisBohemian: A darker example of the trope, he was implied to be a member of privileged background where he was able to obtain funds to sport his extensive cybernetic implants.
* CyberneticsEatYourSoul: To the point that Anarki's grip on reality began to loosen as he replaced more and more of himself with machinery, and he started to perceive eldritch alternate realities.
* {{Cyborg}}: Anarki's bio states that he underwent extreme cybernetic surgeries in order to achieve transhumanism.
* DelinquentHair: Sports a mohawk.
* DemBones: Anarki's "Bone Daddy" costume turns him into an undead skeleton.
* {{Foil}}: Both he and Slash are extreme sports enthusiasts with rebellious streaks, which act as a catalyst for their friendship when they met together at a shooting gallery. In contrast to Slash, Anarki is a (former) member of an upper class who used his wealth for his extensive cybernetic surgeries along with his use of a skateboard.
* HealThyself: Anarki can regenerate his entire health bar with his "Health Injection" ability, and increase the top health up to 125 health points, two pints each time the ability is used. As a countermeasure, its cooldown time is the highest in the game (45 seconds).
* HoverBoard: Though it's purely cosmetic.
* MusicalAssassin: Anarki's "Shrieker" guitar accessory in the "Vanity" category. The guitar itself was sold to him by a musician who made a DealWithTheDevil, so the guitar whispers dark thoughts in Anarki's mind after he stopped playing it.
* PinealWeirdness: He began to perceive alien dimensions after a microelectrode pierced his pineal gland.
* TheQuincyPunk: He's the futuristic cyborg version of this trope.
* RollerbladeGood: Anarki's skateboard, which allows him to stay in the air for a bit longer than his enemies.
* TotallyRadical[=/=]CyberPunk: His appearance and his voice lines have several of these attitudes...
* TheUndead Anarki's "Bone Daddy" costume is the logical extreme, turning him into a punk skeleton.
* WalkingShirtlessScene: Anarki's default costume.
* BourgeoisBohemian: A darker example of the trope, he was implied to be a member of privileged background where he was able to obtain funds to sport his extensive cybernetic implants.
* CyberneticsEatYourSoul: To the point that Anarki's grip on reality began to loosen as he replaced more and more of himself with machinery, and he started to perceive eldritch alternate realities.
* {{Cyborg}}: Anarki's bio states that he underwent extreme cybernetic surgeries in order to achieve transhumanism.
* DelinquentHair: Sports a mohawk.
* DemBones: Anarki's "Bone Daddy" costume turns him into an undead skeleton.
* {{Foil}}: Both he and Slash are extreme sports enthusiasts with rebellious streaks, which act as a catalyst for their friendship when they met together at a shooting gallery. In contrast to Slash, Anarki is a (former) member of an upper class who used his wealth for his extensive cybernetic surgeries along with his use of a skateboard.
* HealThyself: Anarki can regenerate his entire health bar with his "Health Injection" ability, and increase the top health up to 125 health points, two pints each time the ability is used. As a countermeasure, its cooldown time is the highest in the game (45 seconds).
* HoverBoard: Though it's purely cosmetic.
* MusicalAssassin: Anarki's "Shrieker" guitar accessory in the "Vanity" category. The guitar itself was sold to him by a musician who made a DealWithTheDevil, so the guitar whispers dark thoughts in Anarki's mind after he stopped playing it.
* PinealWeirdness: He began to perceive alien dimensions after a microelectrode pierced his pineal gland.
* TheQuincyPunk: He's the futuristic cyborg version of this trope.
* RollerbladeGood: Anarki's skateboard, which allows him to stay in the air for a bit longer than his enemies.
* TotallyRadical[=/=]CyberPunk: His appearance and his voice lines have several of these attitudes...
* TheUndead Anarki's "Bone Daddy" costume is the logical extreme, turning him into a punk skeleton.
* WalkingShirtlessScene: Anarki's default costume.
to:
*
* BourgeoisBohemian: A darker example of the trope, he was implied to be a member of privileged background where he was able to obtain funds to sport his extensive cybernetic implants.
* CyberneticsEatYourSoul: To the point that Anarki's grip on reality began to loosen as he replaced more and more of himself with machinery, and he started to perceive eldritch alternate realities.
* {{Cyborg}}: Anarki's bio states that he underwent extreme cybernetic surgeries in order to achieve transhumanism.
* DelinquentHair: Sports a mohawk.
* DemBones: Anarki's "Bone Daddy" costume turns him into an undead skeleton.
* {{Foil}}: Both he and Slash are extreme sports enthusiasts with rebellious streaks, which act
* BeautyIsNeverTarnished: Inverted. She's a very attractive woman whose nice body is shown off with
* HealThyself: Anarki
* {{Expy}}: She can turn herself invisible and has a skin reminiscent of the
* FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies but doesn't let her use weapons.
* FragileSpeedster: She walks faster than any other character, having 800 speed points (the highest in the
*
*
* PowerGivesYouWings: Her "Phase projector" item in the "Vanity"
* PinealWeirdness: He began to perceive alien dimensions after a microelectrode pierced his pineal gland.
* TheQuincyPunk: He's the futuristic cyborg version
* RollerbladeGood: Anarki's skateboard, which allows him to stay in the air for
* TotallyRadical[=/=]CyberPunk: His appearance and his voice lines have several
*
*
* WallJump: Her passive.
Changed line(s) 102,111 (click to see context) from:
[[folder:Nyx, Fathom Agent]]
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/qc_nyx.png]]
[[caption-width-right:293:"They won't even see me coming."]]
->'''Voiced by''': Creator/FrydaWolff
Ages have passed since the peaceable Melem learned to harness the Fathom Orb, imbuing themselves with a trace of its baleful energy to enable “Ghost Walk”—a momentary phase-shift into another dimension. Even when they were sieged by hulking, chitinous marauders, the Ghost Walk saved them as it had many times before. Then, the unthinkable: One of the attackers returned and breached the Orb. With no alternative, the Melem broke their inviolable law and sent their most skilled assassin to the Fathom Orb, not knowing whether she would survive, let alone how she might return.
Nyx's active ability is "Ghost Walk". Nyx becomes invisible, intangible and invulnerable, but is unable to attack. If she manages to reappear inside of an enemy, she will telefrag them.
Her passive ability is "Bunny Hop", which allows her to gain momentum by continuously jumping.
[[quoteright:293:https://static.tvtropes.org/pmwiki/pub/images/qc_nyx.png]]
[[caption-width-right:293:"They won't even see me coming."]]
->'''Voiced by''': Creator/FrydaWolff
Ages have passed since the peaceable Melem learned to harness the Fathom Orb, imbuing themselves with a trace of its baleful energy to enable “Ghost Walk”—a momentary phase-shift into another dimension. Even when they were sieged by hulking, chitinous marauders, the Ghost Walk saved them as it had many times before. Then, the unthinkable: One of the attackers returned and breached the Orb. With no alternative, the Melem broke their inviolable law and sent their most skilled assassin to the Fathom Orb, not knowing whether she would survive, let alone how she might return.
Nyx's active ability is "Ghost Walk". Nyx becomes invisible, intangible and invulnerable, but is unable to attack. If she manages to reappear inside of an enemy, she will telefrag them.
Her passive ability is "Bunny Hop", which allows her to gain momentum by continuously jumping.
to:
[[quoteright:293:https://static.
[[quoteright:296:https://static.tvtropes.
->'''Voiced by''':
Ages have passed since
As a warlord of the
Nyx's
Scalebearer's active ability is
Her
His passive ability is
Changed line(s) 114,124 (click to see context) from:
* ActionGirl: Benefit as a member of an assassin in her home realm.
* BeautyIsNeverTarnished: Inverted. She's a very attractive woman whose nice body is shown off with a tight suit. That nice body can be dismembered or reduced to a puddle of blood and some chunks of meat.
* {{Expy}}: She can turn herself invisible and has a skin reminiscent of the Ghost unit in ''VideoGame/StarcraftI''. The only thing that's missing is an ability to pinpoint where nukes should be directed.
* FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies but doesn't let her use weapons.
* FragileSpeedster: She walks faster than any other character, having 800 speed points (the highest in the game). She also has average health and armor.
* HumanAliens: Other than her odd-hair color, except for her blonde hair of her Ascension skin, her origin as an inhabitant of another dimension isn't different from average humans.
* NotAfraidToDie: Stated on her bio. She will try to recover the Orb at any cost.
* PowerGivesYouWings: Her "Phase projector" item in the "Vanity" category projects a pair of wings on her back using a bit of phase energy.
* SpyCatSuit[=/=]SensualSpandex: Nyx's skins are made up of form-fitting spandex-esque suits that showed off her curves well.
* TeleFrag: She can do this to opponents by ending her active, ''Ghost Walk'' while inside them.
* WallJump: Her passive.
* BeautyIsNeverTarnished: Inverted. She's a very attractive woman whose nice body is shown off with a tight suit. That nice body can be dismembered or reduced to a puddle of blood and some chunks of meat.
* {{Expy}}: She can turn herself invisible and has a skin reminiscent of the Ghost unit in ''VideoGame/StarcraftI''. The only thing that's missing is an ability to pinpoint where nukes should be directed.
* FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies but doesn't let her use weapons.
* FragileSpeedster: She walks faster than any other character, having 800 speed points (the highest in the game). She also has average health and armor.
* HumanAliens: Other than her odd-hair color, except for her blonde hair of her Ascension skin, her origin as an inhabitant of another dimension isn't different from average humans.
* NotAfraidToDie: Stated on her bio. She will try to recover the Orb at any cost.
* PowerGivesYouWings: Her "Phase projector" item in the "Vanity" category projects a pair of wings on her back using a bit of phase energy.
* SpyCatSuit[=/=]SensualSpandex: Nyx's skins are made up of form-fitting spandex-esque suits that showed off her curves well.
* TeleFrag: She can do this to opponents by ending her active, ''Ghost Walk'' while inside them.
* WallJump: Her passive.
to:
* ActionGirl: Benefit as AlienBlood: Scalebearer bleeds cyan.
* AsskickingLeadsToLeadership: He's amember galactic warlord!
* DashAttack: Scale Bearer's "Bull Rush" ability, which allows him to frag any enemy he crosses during the trajectory ofan assassin the rush.
* EarlyBirdCameo: Strogg & Peeker's lore files indicate that most of the Strogg inher home realm.
''Quake II'' were converted Geiss, which accounts for their RubberForeheadAlien faces.
*BeautyIsNeverTarnished: Inverted. She's EmpoweredBadassNormal: He was a very attractive woman whose nice body is shown off conquering warlord of the Greiss, but nearly met his end when he tried to tap into the power source of a mysterious RealityWarper species. While he survived, he found that the power source had somehow altered him or fused with a tight suit. That nice body can be dismembered or reduced to a puddle of blood and some chunks of meat.
* {{Expy}}: She can turn herself invisiblehim, which explains why he glows and has a skin reminiscent conspicuous cavity in his chest (which is optionally plugged by power capacitor devices in several costumes). It's unknown exactly how he has changed, however.
%%* EvilSoundsDeep
* FoeTossingCharge: Performs this via ''Bull Rush''.
* GodhoodSeeker:
--> ''"I will rise to take my place among the gods!"''
* MeaningfulName: Scalebearer, as seen across his costumes and accessories, bears the scales (either pieces of armor or scales made of bones) of fallen enemies. This rings especially true of theGhost unit in ''VideoGame/StarcraftI''. The only thing that's missing is an ability to pinpoint where nukes should be directed.
"Bone" costume.
*FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies but doesn't let her use weapons.
* FragileSpeedster: She walks faster than any other character, having 800 speed points (the highest inTheRival: To Nyx. Scalebearer lead the game). She also has average health and armor.
* HumanAliens: Other than her odd-hair color, except for her blonde hair of her Ascension skin, her origin as an inhabitant of another dimension isn't different from average humans.
* NotAfraidToDie: Stated on her bio. She will try to recover the Orb at any cost.
* PowerGivesYouWings: Her "Phase projector" itemGreiss in the "Vanity" category projects a pair of wings on her back using a bit of phase energy.
* SpyCatSuit[=/=]SensualSpandex:conquering worlds until they were defeated by Nyx's skins are made up people. This lead to Scalebearer's exile, where he discovered the Orb, the source of form-fitting spandex-esque suits that showed off her curves well.
* TeleFrag: She can do thisthe powers of Nyx's people. He stole it, and Nyx was sent after him in order to opponents by ending her active, ''Ghost Walk'' while inside them.
retrieve it.
*WallJump: Her passive.SquashedFlat: Scalebearer's "Heavyweight" passive allows him to [[DeathFromAbove fall above an enemy]] and frag them.
* AsskickingLeadsToLeadership: He's a
* DashAttack: Scale Bearer's "Bull Rush" ability, which allows him to frag any enemy he crosses during the trajectory of
* EarlyBirdCameo: Strogg & Peeker's lore files indicate that most of the Strogg in
*
* {{Expy}}: She can turn herself invisible
%%* EvilSoundsDeep
* FoeTossingCharge: Performs this via ''Bull Rush''.
* GodhoodSeeker:
--> ''"I will rise to take my place among the gods!"''
* MeaningfulName: Scalebearer, as seen across his costumes and accessories, bears the scales (either pieces of armor or scales made of bones) of fallen enemies. This rings especially true of the
*
* FragileSpeedster: She walks faster than any other character, having 800 speed points (the highest in
* HumanAliens: Other than her odd-hair color, except for her blonde hair of her Ascension skin, her origin as an inhabitant of another dimension isn't different from average humans.
* NotAfraidToDie: Stated on her bio. She will try to recover the Orb at any cost.
* PowerGivesYouWings: Her "Phase projector" item
* SpyCatSuit[=/=]SensualSpandex:
* TeleFrag: She can do this
*
Changed line(s) 127,136 (click to see context) from:
[[folder:Scalebearer, Planetary War General]]
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/qc_scalebearer.png]]
[[caption-width-right:296:"I will rise to take my place among the gods."]]
->'''Voiced by''': Creator/IsaacCSingletonJr
As a warlord of the marauding Greiss, he conquered countless worlds, plundering technology to strengthen his armies. But defeat by a reclusive, phase-shifting race led to his exile. Obsessed with vengeance, he discovered their power source: an ancient shrine with a seething sphere of liquid within. When at last he slaughtered its guardians and entered, the sphere consumed him—and he vanished. He awoke in a bizarre, brutal realm, transformed by arcane energy. Now he seeks a way back, to regain his command and wield his newfound might.
Scalebearer's active ability is "Bull Rush". When activated, Scalebearer charges forward, gaining movement speed and dealing damage to enemies he runs into, at the cost of reduced turning. While charging, Scalebearer is also resistant to damage.
His passive ability is "Acceleration". Gains speed when walking in a straight line.
[[quoteright:296:https://static.tvtropes.org/pmwiki/pub/images/qc_scalebearer.png]]
[[caption-width-right:296:"I will rise to take my place among the gods."]]
->'''Voiced by''': Creator/IsaacCSingletonJr
As a warlord of the marauding Greiss, he conquered countless worlds, plundering technology to strengthen his armies. But defeat by a reclusive, phase-shifting race led to his exile. Obsessed with vengeance, he discovered their power source: an ancient shrine with a seething sphere of liquid within. When at last he slaughtered its guardians and entered, the sphere consumed him—and he vanished. He awoke in a bizarre, brutal realm, transformed by arcane energy. Now he seeks a way back, to regain his command and wield his newfound might.
Scalebearer's active ability is "Bull Rush". When activated, Scalebearer charges forward, gaining movement speed and dealing damage to enemies he runs into, at the cost of reduced turning. While charging, Scalebearer is also resistant to damage.
His passive ability is "Acceleration". Gains speed when walking in a straight line.
to:
[[quoteright:296:https://static.
[[quoteright:700:https://static.tvtropes.
->'''Voiced by''':
As
It was just a
Scalebearer's
Clutch has two active
His passive
Clutch has two passives: "Acceleration", which increases his walking speed as long as he moves in a straight
Deleted line(s) 139,163 (click to see context) :
* AlienBlood: Scalebearer bleeds cyan.
* AsskickingLeadsToLeadership: He's a galactic warlord!
* DashAttack: Scale Bearer's "Bull Rush" ability, which allows him to frag any enemy he crosses during the trajectory of the rush.
* EarlyBirdCameo: Strogg & Peeker's lore files indicate that most of the Strogg in ''Quake II'' were converted Geiss, which accounts for their RubberForeheadAlien faces.
* EmpoweredBadassNormal: He was a conquering warlord of the Greiss, but nearly met his end when he tried to tap into the power source of a mysterious RealityWarper species. While he survived, he found that the power source had somehow altered him or fused with him, which explains why he glows and has a conspicuous cavity in his chest (which is optionally plugged by power capacitor devices in several costumes). It's unknown exactly how he has changed, however.
%%* EvilSoundsDeep
* FoeTossingCharge: Performs this via ''Bull Rush''.
* GodhoodSeeker:
--> ''"I will rise to take my place among the gods!"''
* MeaningfulName: Scalebearer, as seen across his costumes and accessories, bears the scales (either pieces of armor or scales made of bones) of fallen enemies. This rings especially true of the "Bone" costume.
* TheRival: To Nyx. Scalebearer lead the Greiss in conquering worlds until they were defeated by Nyx's people. This lead to Scalebearer's exile, where he discovered the Orb, the source of the powers of Nyx's people. He stole it, and Nyx was sent after him in order to retrieve it.
* SquashedFlat: Scalebearer's "Heavyweight" passive allows him to [[DeathFromAbove fall above an enemy]] and frag them.
[[/folder]]
[[folder:Clutch, Awakened Automaton]]
[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/qc_clutch.png]]
[[caption-width-right:700:"Cower before my perfection."]]
->'''Voiced by''': Dan Donohue
It was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned? Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.
Clutch has two active abilities. The first is "Barrier"; when activated, Clutch gains a spherical shield that absorbs 40% of all damage for a short time. Using the ability again triggers the second ability, "Mining Drill", which converts all absorbed damage into a sustained laser beam for three seconds, similar to the Lightning Gun, during the remaining ability time.
Clutch has two passives: "Acceleration", which increases his walking speed as long as he moves in a straight line, and "Air Dodge", which allows it to dodge upcoming attacks á la ''VideoGame/{{Unreal}}''; the ability can even be activated in mid-air, essentially giving it a dash.
----
* AsskickingLeadsToLeadership: He's a galactic warlord!
* DashAttack: Scale Bearer's "Bull Rush" ability, which allows him to frag any enemy he crosses during the trajectory of the rush.
* EarlyBirdCameo: Strogg & Peeker's lore files indicate that most of the Strogg in ''Quake II'' were converted Geiss, which accounts for their RubberForeheadAlien faces.
* EmpoweredBadassNormal: He was a conquering warlord of the Greiss, but nearly met his end when he tried to tap into the power source of a mysterious RealityWarper species. While he survived, he found that the power source had somehow altered him or fused with him, which explains why he glows and has a conspicuous cavity in his chest (which is optionally plugged by power capacitor devices in several costumes). It's unknown exactly how he has changed, however.
%%* EvilSoundsDeep
* FoeTossingCharge: Performs this via ''Bull Rush''.
* GodhoodSeeker:
--> ''"I will rise to take my place among the gods!"''
* MeaningfulName: Scalebearer, as seen across his costumes and accessories, bears the scales (either pieces of armor or scales made of bones) of fallen enemies. This rings especially true of the "Bone" costume.
* TheRival: To Nyx. Scalebearer lead the Greiss in conquering worlds until they were defeated by Nyx's people. This lead to Scalebearer's exile, where he discovered the Orb, the source of the powers of Nyx's people. He stole it, and Nyx was sent after him in order to retrieve it.
* SquashedFlat: Scalebearer's "Heavyweight" passive allows him to [[DeathFromAbove fall above an enemy]] and frag them.
[[/folder]]
[[folder:Clutch, Awakened Automaton]]
[[quoteright:700:https://static.tvtropes.org/pmwiki/pub/images/qc_clutch.png]]
[[caption-width-right:700:"Cower before my perfection."]]
->'''Voiced by''': Dan Donohue
It was just a mining automaton with limited AI and a force-shield to protect organics and drills. But it was the first to return from the cavern filled with floating ruins and strange markings. Its custodians transferred the data it had gathered to their master neural network. But, after analysis, the network… malfunctioned? Suddenly, Clutch was returning to the cavern as automata began killing organics. Clutch killed them, too, if they were in its path. Once at the cavern, Clutch followed the network’s instructions. A dark mass of writhing tendrils materialized. Clutch stepped into it.
Clutch has two active abilities. The first is "Barrier"; when activated, Clutch gains a spherical shield that absorbs 40% of all damage for a short time. Using the ability again triggers the second ability, "Mining Drill", which converts all absorbed damage into a sustained laser beam for three seconds, similar to the Lightning Gun, during the remaining ability time.
Clutch has two passives: "Acceleration", which increases his walking speed as long as he moves in a straight line, and "Air Dodge", which allows it to dodge upcoming attacks á la ''VideoGame/{{Unreal}}''; the ability can even be activated in mid-air, essentially giving it a dash.
----
Changed line(s) 212,225 (click to see context) from:
Her clan harvested the most warmbloods; they gorged themselves and had flesh-stock left over. Many credited the Haruspex, who could open terrifying windows to the Other Place using the warmbloods’ steaming guts. As their best hunter, Sorlag credited herself. She would expose him by using the warmblood’s forcefield devices to spill his “sacred” bowel-bowl. Morning came, the ritual began, and all saw the Other Place—dark, metal, cold. Sorlag leapt with the device. But her claws had crossed the window. She saw the bowl topple as she was pulled in, screeching.
Sorlag's active ability is ''Acid Spit''. Sorlag vomits up a potent acid, dealing damage over time to enemies hit by it and also coating the ground to damage enemies that step in it for a short time.
Sorlag has ''three'' passives. ''Bunny Hop'' allows her to gain speed by repeatedly jumping in a single direction. ''Acid Fiend'' makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags. Lastly, ''Leaping Lizard'' allows her to alter her movement direction in the air.
----
* DamageOverTime: The effect of her Acid Spit.
* {{Expy}}: Her iteration in this game: she can throw a puddle of acid on the floor which damages her enemies, there's her lizard motif, and she has a rather lengthy tongue. It brings [[Franchise/MortalKombat Reptile]] to mind. Her design in ''Champions'' also bears a resemblance to the Lizard Men from ''VideoGame/TheElderScrollsArena'', which are also a race of carnivorous LizardFolk that are known to hunt in packs and have a paralysis attack comparable to Sorlag's Acid Spit.
* HollywoodAcid: Sorlag's ability spits an area-of-effect acid pool which causes damage over time and can cause blindness if hit directly.
* LikeCannotCutLike: The Acid Pool doesn't work on other Sorlags.
* LizardFolk: On first glance, she seems like a just conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
* NinjaPirateZombieRobot: Sorlag's "Savage" costume turns her into a fully-armored lizard.
* OutlivingOnesOffspring: Sorlag's "Void" costume's description. A Void interloper dared to eat her unhatched eggs, so Sorlag went on a RoaringRampageOfRevenge and tore the interloper a new one, using its remains as armor.
* TheRival: To Hunter, according to her bio.
Sorlag's active ability is ''Acid Spit''. Sorlag vomits up a potent acid, dealing damage over time to enemies hit by it and also coating the ground to damage enemies that step in it for a short time.
Sorlag has ''three'' passives. ''Bunny Hop'' allows her to gain speed by repeatedly jumping in a single direction. ''Acid Fiend'' makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags. Lastly, ''Leaping Lizard'' allows her to alter her movement direction in the air.
----
* DamageOverTime: The effect of her Acid Spit.
* {{Expy}}: Her iteration in this game: she can throw a puddle of acid on the floor which damages her enemies, there's her lizard motif, and she has a rather lengthy tongue. It brings [[Franchise/MortalKombat Reptile]] to mind. Her design in ''Champions'' also bears a resemblance to the Lizard Men from ''VideoGame/TheElderScrollsArena'', which are also a race of carnivorous LizardFolk that are known to hunt in packs and have a paralysis attack comparable to Sorlag's Acid Spit.
* HollywoodAcid: Sorlag's ability spits an area-of-effect acid pool which causes damage over time and can cause blindness if hit directly.
* LikeCannotCutLike: The Acid Pool doesn't work on other Sorlags.
* LizardFolk: On first glance, she seems like a just conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
* NinjaPirateZombieRobot: Sorlag's "Savage" costume turns her into a fully-armored lizard.
* OutlivingOnesOffspring: Sorlag's "Void" costume's description. A Void interloper dared to eat her unhatched eggs, so Sorlag went on a RoaringRampageOfRevenge and tore the interloper a new one, using its remains as armor.
* TheRival: To Hunter, according to her bio.
to:
Her clan harvested the most warmbloods; they gorged themselves and had flesh-stock left over. Many credited the Haruspex, who could open terrifying windows to the Other Place using the warmbloods’ warmbloods' steaming guts. As their best hunter, Sorlag credited herself. She would expose him by using the warmblood’s warmblood's forcefield devices to spill his “sacred” "sacred" bowel-bowl. Morning came, the ritual began, and all saw the Other Place—dark, metal, cold. Sorlag leapt with the device. But her claws had crossed the window. She saw the bowl topple as she was pulled in, screeching.
Sorlag's active ability is''Acid Spit''."Acid Spit". Sorlag vomits up a potent acid, dealing damage over time to enemies hit by it and also coating the ground to damage enemies that step in it for a short time.
Sorlag has ''three''passives. ''Bunny Hop'' passive abilities: "Bunny Hop" allows her to gain speed by repeatedly jumping in a single direction. ''Acid Fiend'' "Acid Fiend" makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags. Lastly, ''Leaping Lizard'' "Leaping Lizard" allows her to alter her movement direction in the air.
----
* DamageOverTime: The effect of her Acid Spit.
* {{Expy}}: Her iteration in this game: she can throw a puddle of acid onair.
For tropes about her, check [[Characters/QuakeIIIArena thefloor which damages her enemies, there's her lizard motif, and she has a rather lengthy tongue. It brings [[Franchise/MortalKombat Reptile]] to mind. Her design in ''Champions'' also bears a resemblance to the Lizard Men from ''VideoGame/TheElderScrollsArena'', which are also a race of carnivorous LizardFolk that are known to hunt in packs and have a paralysis attack comparable to Sorlag's Acid Spit.
* HollywoodAcid: Sorlag's ability spits an area-of-effect acid pool which causes damage over time and can cause blindness if hit directly.
* LikeCannotCutLike: The Acid Pool doesn't work on other Sorlags.
* LizardFolk: On first glance, she seems like a just conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
* NinjaPirateZombieRobot: Sorlag's "Savage" costume turns her into a fully-armored lizard.
* OutlivingOnesOffspring: Sorlag's "Void" costume's description. A Void interloper dared to eat her unhatched eggs, so Sorlag went on a RoaringRampageOfRevenge and tore the interloper a new one, using its remains as armor.
* TheRival: To Hunter, according to her bio.Q3A character sheets]].
Sorlag's active ability is
Sorlag has ''three''
----
* DamageOverTime: The effect of her Acid Spit.
* {{Expy}}: Her iteration in this game: she can throw a puddle of acid on
For tropes about her, check [[Characters/QuakeIIIArena the
* HollywoodAcid: Sorlag's ability spits an area-of-effect acid pool which causes damage over time and can cause blindness if hit directly.
* LikeCannotCutLike: The Acid Pool doesn't work on other Sorlags.
* LizardFolk: On first glance, she seems like a just conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
* NinjaPirateZombieRobot: Sorlag's "Savage" costume turns her into a fully-armored lizard.
* OutlivingOnesOffspring: Sorlag's "Void" costume's description. A Void interloper dared to eat her unhatched eggs, so Sorlag went on a RoaringRampageOfRevenge and tore the interloper a new one, using its remains as armor.
* TheRival: To Hunter, according to her bio.
Changed line(s) 281,300 (click to see context) from:
The Terran Coalition’s reverse-engineering of Slipgate travel created new frontiers – and wars. In the Subic system, thousands of mining colonists were slaughtered by the Klesk, an indigenous chitinid race. The first casualty: Lance Corporal Ben Keel, a marine on perimeter duty.
To learn what happened, Coalition scientists used neuroprosthetics and poorly understood xenobiology to resurrect Keel. He returned to life with a mostly robotic body, but with his mind and memories seemingly intact.
Only weeks later did the fugues start, each bringing longer-lasting visions of a shadowy hellscape.
His active ability is ''Grenade Swarm'', which simply consists of him firing his shoulder-mounted grenade launchers. It can charge several times before use and can be used alongside conventional weapons, giving Keel some serious firepower.
He has two passive abilities: ''Stockpile'' reduces the cooldown time of his active ability every time he collects an ammo pickup, while ''Reinforced'' reduces the splash damage by 15%.
----
* BackFromTheDead: Rebuilt as a cyborg.
* BoisterousBruiser: Has no problem in cracking jokes and just goofing around while blowing his opponents to bits.
* CrazyPrepared: Plenty of his accessories are [[SurvivalistStash supplies]].
* {{Cyborg}}: Same deal as with ''III'', reconstructed after his body was torn.
* GrenadeLauncher: In the form of his two {{shoulder cannon}}s.
* OrWasItADream: It's insinuated that the cybernetics were what ultimately led him to see the wartorn setting of the game, but given that it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
* ScaryBlackMan: He's an imposing cyborg with a very deep voice.
* ShoulderCannon: Two grenade launchers attached to his shoulders.
* SecretSnackStash: His artifact, obtained as the last piece of his Lore Codex, is a piece of cake he hides in his suit for "a very bad day".
* SpamAttack: Grenade Swarm gives Keel another weapon to fire alongside the weapon he's currently holding. Since it's his ability, just by filling 20% of the meter he gets one grenade, and the meter can be further filled by picking up ammo boxes, Keel has the potential to fill the land with grenades.
To learn what happened, Coalition scientists used neuroprosthetics and poorly understood xenobiology to resurrect Keel. He returned to life with a mostly robotic body, but with his mind and memories seemingly intact.
Only weeks later did the fugues start, each bringing longer-lasting visions of a shadowy hellscape.
His active ability is ''Grenade Swarm'', which simply consists of him firing his shoulder-mounted grenade launchers. It can charge several times before use and can be used alongside conventional weapons, giving Keel some serious firepower.
He has two passive abilities: ''Stockpile'' reduces the cooldown time of his active ability every time he collects an ammo pickup, while ''Reinforced'' reduces the splash damage by 15%.
----
* BackFromTheDead: Rebuilt as a cyborg.
* BoisterousBruiser: Has no problem in cracking jokes and just goofing around while blowing his opponents to bits.
* CrazyPrepared: Plenty of his accessories are [[SurvivalistStash supplies]].
* {{Cyborg}}: Same deal as with ''III'', reconstructed after his body was torn.
* GrenadeLauncher: In the form of his two {{shoulder cannon}}s.
* OrWasItADream: It's insinuated that the cybernetics were what ultimately led him to see the wartorn setting of the game, but given that it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
* ScaryBlackMan: He's an imposing cyborg with a very deep voice.
* ShoulderCannon: Two grenade launchers attached to his shoulders.
* SecretSnackStash: His artifact, obtained as the last piece of his Lore Codex, is a piece of cake he hides in his suit for "a very bad day".
* SpamAttack: Grenade Swarm gives Keel another weapon to fire alongside the weapon he's currently holding. Since it's his ability, just by filling 20% of the meter he gets one grenade, and the meter can be further filled by picking up ammo boxes, Keel has the potential to fill the land with grenades.
to:
The Terran Coalition’s Coalition's reverse-engineering of Slipgate travel created new frontiers – and wars. In the Subic system, thousands of mining colonists were slaughtered by the Klesk, an indigenous chitinid race. The first casualty: Lance Corporal Ben Keel, a marine on perimeter duty.
duty. To learn what happened, Coalition scientists used neuroprosthetics and poorly understood xenobiology to resurrect Keel. He returned to life with a mostly robotic body, but with his mind and memories seemingly intact.
intact. Only weeks later did the fugues start, each bringing longer-lasting visions of a shadowy hellscape.
His active ability is''Grenade Swarm'', "Grenade Swarm", which simply consists of him firing his shoulder-mounted grenade launchers. It can charge several times before use and can be used alongside conventional weapons, giving Keel some serious firepower.
He has two passive abilities:''Stockpile'' "Stockpile" reduces the cooldown time of his active ability every time he collects an ammo pickup, while ''Reinforced'' "Reinforced" reduces the splash damage by 15%.
----
* BackFromTheDead: Rebuilt as a cyborg.
* BoisterousBruiser: Has no problem in cracking jokes and just goofing around while blowing his opponents to bits.
* CrazyPrepared: Plenty of his accessories are [[SurvivalistStash supplies]].
* {{Cyborg}}: Same deal as with ''III'', reconstructed after his body was torn.
* GrenadeLauncher: In15%.
For tropes about him, check [[Characters/QuakeIIIArena theform of his two {{shoulder cannon}}s.
* OrWasItADream: It's insinuated that the cybernetics were what ultimately led him to see the wartorn setting of the game, but given that it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
* ScaryBlackMan: He's an imposing cyborg with a very deep voice.
* ShoulderCannon: Two grenade launchers attached to his shoulders.
* SecretSnackStash: His artifact, obtained as the last piece of his Lore Codex, is a piece of cake he hides in his suit for "a very bad day".
* SpamAttack: Grenade Swarm gives Keel another weapon to fire alongside the weapon he's currently holding. Since it's his ability, just by filling 20% of the meter he gets one grenade, and the meter can be further filled by picking up ammo boxes, Keel has the potential to fill the land with grenades.Q3A character sheets]].
His active ability is
He has two passive abilities:
----
* BackFromTheDead: Rebuilt as a cyborg.
* BoisterousBruiser: Has no problem in cracking jokes and just goofing around while blowing his opponents to bits.
* CrazyPrepared: Plenty of his accessories are [[SurvivalistStash supplies]].
* {{Cyborg}}: Same deal as with ''III'', reconstructed after his body was torn.
* GrenadeLauncher: In
For tropes about him, check [[Characters/QuakeIIIArena the
* OrWasItADream: It's insinuated that the cybernetics were what ultimately led him to see the wartorn setting of the game, but given that it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
* ScaryBlackMan: He's an imposing cyborg with a very deep voice.
* ShoulderCannon: Two grenade launchers attached to his shoulders.
* SecretSnackStash: His artifact, obtained as the last piece of his Lore Codex, is a piece of cake he hides in his suit for "a very bad day".
* SpamAttack: Grenade Swarm gives Keel another weapon to fire alongside the weapon he's currently holding. Since it's his ability, just by filling 20% of the meter he gets one grenade, and the meter can be further filled by picking up ammo boxes, Keel has the potential to fill the land with grenades.
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[-''[[Characters/QuakeI Quake (1996)]]'' ([[Characters/QuakeRanger Ranger]]) | ''Characters/QuakeII'' | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
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[-''[[Characters/QuakeI Quake (1996)]]'' ([[Characters/QuakeRanger Ranger]]) | ''Characters/QuakeII'' ([[Characters/QuakeTheStrogg The Strogg]]) | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
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->'''Strogg voiced by''': Creator/IsaacCSingletonJr
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->'''Strogg voiced by''': Creator/MelaLee
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->'''Strogg voiced by''': Creator/OleJacobsen
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[[caption-width-right:350:"Let's go, you sons of bitches!"]]
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[[caption-width-right:350:"You can't hide from me."]]
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[[caption-width-right:350:"They won't even see me coming."]]
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[[caption-width-right:350:"I will rise to take my place among the gods."]]
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[[caption-width-right:350:"Cower before my perfection."]]
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[[caption-width-right:350:"I will harvest your soul."]]
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[[caption-width-right:350:"I do ssso enjoy the ssslaughter!"]]
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[[caption-width-right:350:"Soldier on, Billy Boy."]]
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[[caption-width-right:350:"Death from above!"]]
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[[caption-width-right:350:"Turn 'em to scrap!"]]
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[-''[[Characters/QuakeI Quake (1996)]]'' | ''Characters/QuakeII'' | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
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[-''[[Characters/QuakeI Quake (1996)]]'' ([[Characters/QuakeRanger Ranger]]) | ''Characters/QuakeII'' | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
For tropes on him, check [[Characters/QuakeRanger his own page]].
[[/folder]]
[[folder:Visor, Cybernetic Clone]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/visor_thumb.jpg]]
[[caption-width-right:350:"You can't hide from me."]]
->'''Voiced by''': Creator/AndreyVaranov
To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned to a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
Visor's active ability is "Piercing Sight", which allows him to see enemy players through walls for 5 seconds.
His passive ability is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
Changed line(s) 22,35 (click to see context) from:
* ActionDad: Father of two and always kicking ass.
* BattleTrophy: The Shambler's head as a Vanity item.
* HeroOfAnotherStory: He's the main character of ''VideoGame/{{Quake|I}}'', after all.
* IJustWantToBeFree: He's still struggling to escape the dimensions and get back to his family.
* JackOfAllStats: Ranger is the closest the game has to an all-around character.
* OlderThanTheyLook: Ranger's backstory indicates he was a veteran of the Vietnam War and was married at some point prior to 1978, yet he doesn't seem to have aged a day in the almost three decades he's been fighting in the other dimension. This is either an effect of time being broken in the other dimension, or maybe he's just got whatever "don't visibly show signs of aging until you hit 70" genes that B.J. Blazkowitz has.
* RobbingTheDead: One of Ranger's "Vanity" accessories gives him the sword of a Death Knight. Naturally, [[GameplayAndStorySegregation it's just for show]].
* RocketJump: His passive ability is all about this, letting him do so without as much damage to himself as anyone else would incur from attempting it.
* ShellShockedVeteran: All he has left to keep him going is a faded family photo tucked into his armor.
* TakeThat: After being fragged, this is one of his messages:
--> ''"[[VideoGame/{{Overwatch}} Sometimes the world doesn't need another hero]], it needs a monster!"''
* TravelToProjectile: Ranger can teleport to any part of the arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger getting teleported to his intended destination.
* TheUndead: An unusual variation. Ranger's "Geiger Counter" accessory in his "Raider" costume says that [[spoiler:he was alive at one point but got killed. Possibly by the same gang of bandits he murdered in order to avenge the scavengers]].
* WarHero: Vietnam Vet.
* BattleTrophy: The Shambler's head as a Vanity item.
* HeroOfAnotherStory: He's the main character of ''VideoGame/{{Quake|I}}'', after all.
* IJustWantToBeFree: He's still struggling to escape the dimensions and get back to his family.
* JackOfAllStats: Ranger is the closest the game has to an all-around character.
* OlderThanTheyLook: Ranger's backstory indicates he was a veteran of the Vietnam War and was married at some point prior to 1978, yet he doesn't seem to have aged a day in the almost three decades he's been fighting in the other dimension. This is either an effect of time being broken in the other dimension, or maybe he's just got whatever "don't visibly show signs of aging until you hit 70" genes that B.J. Blazkowitz has.
* RobbingTheDead: One of Ranger's "Vanity" accessories gives him the sword of a Death Knight. Naturally, [[GameplayAndStorySegregation it's just for show]].
* RocketJump: His passive ability is all about this, letting him do so without as much damage to himself as anyone else would incur from attempting it.
* ShellShockedVeteran: All he has left to keep him going is a faded family photo tucked into his armor.
* TakeThat: After being fragged, this is one of his messages:
--> ''"[[VideoGame/{{Overwatch}} Sometimes the world doesn't need another hero]], it needs a monster!"''
* TravelToProjectile: Ranger can teleport to any part of the arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger getting teleported to his intended destination.
* TheUndead: An unusual variation. Ranger's "Geiger Counter" accessory in his "Raider" costume says that [[spoiler:he was alive at one point but got killed. Possibly by the same gang of bandits he murdered in order to avenge the scavengers]].
* WarHero: Vietnam Vet.
to:
* ActionDad: Father ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All oftwo and always kicking ass.
* BattleTrophy: The Shambler's head as a Vanity item.
* HeroOfAnotherStory: He's the main character of ''VideoGame/{{Quake|I}}'', after all.
* IJustWantToBeFree: He's still struggling to escape the dimensions and get back tohis family.
voice lines are in Russian.
*JackOfAllStats: Ranger is the closest the game has to an all-around character.
* OlderThanTheyLook: Ranger's backstory indicates he was a veteranTheBlank: Courtesy of the Vietnam War [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, andwas married at some point prior to 1978, yet he doesn't seem to have aged of his alternate costumes play this element up for a day in the almost three decades he's been fighting in the patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various otherdimension. This is either an effect parts of time being broken in his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing theother dimension, or maybe he's just got whatever "don't visibly show signs owner. The GRU attempted to surgically remove one of aging until you hit 70" genes that B.J. Blazkowitz has.
the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
*RobbingTheDead: MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One ofRanger's "Vanity" accessories gives him the sword remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of a Death Knight. Naturally, [[GameplayAndStorySegregation it's just for show]].
researchers to rip out their own organs.
*RocketJump: His passive SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' abilityis all about this, letting allows him do so without as much damage to himself as anyone else would incur from attempting it.
* ShellShockedVeteran: All he has left to keep him going is a faded family photo tucked into his armor.
* TakeThat: After being fragged, this is one of his messages:
--> ''"[[VideoGame/{{Overwatch}} Sometimes the world doesn't need another hero]], it needs a monster!"''
* TravelToProjectile: Ranger can teleport to any part of the arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger getting teleported to his intended destination.
* TheUndead: An unusual variation. Ranger's "Geiger Counter" accessory in his "Raider" costume says that [[spoiler:he was alive at one point but got killed. Possibly by the same gang of bandits he murdered in order to avenge the scavengers]].
* WarHero: Vietnam Vet.see through walls.
* BilingualBonus: All of
* BattleTrophy: The Shambler's head as a Vanity item.
* HeroOfAnotherStory: He's the main character of ''VideoGame/{{Quake|I}}'', after all.
* IJustWantToBeFree: He's still struggling to escape the dimensions and get back to
*
* OlderThanTheyLook: Ranger's backstory indicates he was a veteran
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the
*
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of
*
* XRayVision: Visor's ''Piercing Sight'' ability
* ShellShockedVeteran: All he has left to keep him going is a faded family photo tucked into his armor.
* TakeThat: After being fragged, this is one of his messages:
--> ''"[[VideoGame/{{Overwatch}} Sometimes the world doesn't need another hero]], it needs a monster!"''
* TravelToProjectile: Ranger can teleport to any part of the arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger getting teleported to his intended destination.
* TheUndead: An unusual variation. Ranger's "Geiger Counter" accessory in his "Raider" costume says that [[spoiler:he was alive at one point but got killed. Possibly by the same gang of bandits he murdered in order to avenge the scavengers]].
* WarHero: Vietnam Vet.
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[[folder:Visor, Cybernetic Clone]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/visor_thumb.jpg]]
[[caption-width-right:350:"You can't hide from me."]]
->'''Voiced by''': Creator/AndreyVaranov
To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned to a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
Visor's active ability is "Piercing Sight", which allows him to see enemy players through walls for 5 seconds.
His passive ability is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/visor_thumb.jpg]]
[[caption-width-right:350:"You can't hide from me."]]
->'''Voiced by''': Creator/AndreyVaranov
To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned to a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
Visor's active ability is "Piercing Sight", which allows him to see enemy players through walls for 5 seconds.
His passive ability is "Full Sprint", which gives him a Light champion's speed and a higher speed cap.
to:
[[quoteright:350:https://static.tvtropes.
[[caption-width-right:350:"You can't hide from me."]]
[[caption-width-right:350:"I'm gonna flip you like a table!"]]
->'''Voiced by''':
To produce
It was her grandmother’s music box. Its tiny ice-skater twirled to Swan Lake. She loved it. She couldn’t sleep without hearing its tune. Then she heard it in her dreams. Then always. She would become a skater herself. She would twirl and twirl until the
Visor's
Slash's active ability is
His
Her passive ability is
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* ArtificialLimbs: His legs are cybernetic, which allows him to pick up extra speed with ''Grasshopper''.
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.
[[/folder]]
[[folder:Slash, Roller Queen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/champion_thumbs_slash.png]]
[[caption-width-right:350:"I'm gonna flip you like a table!"]]
->'''Voiced by''': Creator/FrydaWolff
It was her grandmother’s music box. Its tiny ice-skater twirled to Swan Lake. She loved it. She couldn’t sleep without hearing its tune. Then she heard it in her dreams. Then always. She would become a skater herself. She would twirl and twirl until the music stopped. But it never stopped. She began to see dark, spidery things. When the clozapine didn’t help, she turned to heroin. In the shooting gallery, she met Anarki. He saw things, too. They became inseparable... until the things they saw became real.
Slash's active ability is "Plasma Trail". When activated, Slash leaves a destructive trail of plasma behind her. By activating the ability a second time, she can cause the trail to explode, dealing more damage.
Her passive ability is "Crouch Slide". If Slash crouches while moving, she continues moving at full speed for a short time.
----
* BilingualBonus: All of his voice lines are in Russian.
* TheBlank: Courtesy of the [[MeaningfulName visor]] on his face.
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
* {{Cyborg}}: It seems like everything below his waist is cybernetic, as well as various other parts of his body, most notable his face.
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
* MyBrainIsBig: The "Psionic" costume features a swollen, malformed forehead with an optional armored covering.
* PsychicPowers: Alluded to in Visor's "Psionic" costume. One of the remaining supersoldiers in Visor's unit had such a power, and the project to further explore this was terminated when he convinced a team of researchers to rip out their own organs.
* SovietSuperscience: While not Soviet, Visor was created through Russian supersoldier experiments. He definitely has the accent down though.
* XRayVision: Visor's ''Piercing Sight'' ability allows him to see through walls.
[[/folder]]
[[folder:Slash, Roller Queen]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/champion_thumbs_slash.png]]
[[caption-width-right:350:"I'm gonna flip you like a table!"]]
->'''Voiced by''': Creator/FrydaWolff
It was her grandmother’s music box. Its tiny ice-skater twirled to Swan Lake. She loved it. She couldn’t sleep without hearing its tune. Then she heard it in her dreams. Then always. She would become a skater herself. She would twirl and twirl until the music stopped. But it never stopped. She began to see dark, spidery things. When the clozapine didn’t help, she turned to heroin. In the shooting gallery, she met Anarki. He saw things, too. They became inseparable... until the things they saw became real.
Slash's active ability is "Plasma Trail". When activated, Slash leaves a destructive trail of plasma behind her. By activating the ability a second time, she can cause the trail to explode, dealing more damage.
Her passive ability is "Crouch Slide". If Slash crouches while moving, she continues moving at full speed for a short time.
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Ranger's active ability is ''Dire Orb''. Ranger throws the orb in a straight line and can teleport to it by reactivating the ability, potentially telefragging enemies near it. If Ranger chooses not to teleport, it instead detonates to deal heavy damage.
His passive ability is ''Son of a Gun'', which reduces the damage Ranger takes from his own explosives by 20%.
His passive ability is ''Son of a Gun'', which reduces the damage Ranger takes from his own explosives by 20%.
to:
Ranger's active ability is ''Dire Orb''."Dire Orb". Ranger throws the orb in a straight line and can teleport to it by reactivating the ability, potentially telefragging enemies near it. If Ranger chooses not to teleport, it instead detonates to deal heavy damage.
His passive ability is''Son "Son of a Gun'', Gun", which reduces the damage Ranger takes from his own explosives by 20%.
His passive ability is
->'''Voiced by''': Creator/AndreyVaranov
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Visor's active ability is ''Piercing Sight'', which allows him to see enemy players through walls for 5 seconds.
His passive ability is ''Strafe Jump''. Visor can indefinitely increase his movement speed via strafe jumping.
His passive ability is ''Strafe Jump''. Visor can indefinitely increase his movement speed via strafe jumping.
to:
Visor's active ability is ''Piercing Sight'', "Piercing Sight", which allows him to see enemy players through walls for 5 seconds.
His passive ability is''Strafe Jump''. Visor can indefinitely increase his movement "Full Sprint", which gives him a Light champion's speed via strafe jumping.and a higher speed cap.
His passive ability is
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* EvilLaugh: His taunt is a particularly hammy one.
->'''Voiced by''': Creator/FrydaWolff
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Slash's active ability is ''Plasma Trail''. When activated, Slash leaves a destructive trail of plasma behind her. By activating the ability a second time, she can cause the trail to explode, dealing more damage.
Her passive ability is ''Crouch Slide''. If Slash crouches while moving, she continues moving at full speed for a short time.
Her passive ability is ''Crouch Slide''. If Slash crouches while moving, she continues moving at full speed for a short time.
to:
Slash's active ability is ''Plasma Trail''."Plasma Trail". When activated, Slash leaves a destructive trail of plasma behind her. By activating the ability a second time, she can cause the trail to explode, dealing more damage.
Her passive ability is''Crouch Slide''."Crouch Slide". If Slash crouches while moving, she continues moving at full speed for a short time.
Her passive ability is
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Anarki's active ability is ''Health Injection''. On use, Anarki restores his health to full while also permanently increasing his maximum health and gaining a temporary speed boost.
His passive ability is ''Hoverboard Air Control'', which allows Anarki to change direction more easily when in the air.
His passive ability is ''Hoverboard Air Control'', which allows Anarki to change direction more easily when in the air.
to:
Anarki's active ability is ''Health Injection''."Injection". On use, Anarki restores his health to full while also permanently increasing his maximum health and gaining a temporary speed boost.
His passive ability is''Hoverboard Air Control'', "Hoverboard Pro", which allows Anarki to change direction more easily when in the air.
His passive ability is
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* FragileSpeedster: Anarki has below-average health stats (75 HP -the lowest in the game, though permanently increasable with his ability up to 150- and 50 AP) yet he's a bit faster than most characters and has the CPMA-style movement which already gives him an edge.
* HealThyself: Anarki can regenerate his entire health bar with his "Health Injection" ability, and increase the top health up to 150 health points, two pints each time the ability is used. As a countermeasure, its cooldown time is the highest in the game (45 seconds).
* HealThyself: Anarki can regenerate his entire health bar with his "Health Injection" ability, and increase the top health up to 150 health points, two pints each time the ability is used. As a countermeasure, its cooldown time is the highest in the game (45 seconds).
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* LeetLingo: Everywhere.
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Nyx's active ability is ''Ghost Walk''. Nyx becomes invisible, intangible and invulnerable, but is unable to attack. If she manages to reappear inside of an enemy, she will telefrag them.
Her passive ability is ''Wall Jump'', which allows her to gain extra height by jumping off of walls.
Her passive ability is ''Wall Jump'', which allows her to gain extra height by jumping off of walls.
to:
Nyx's active ability is ''Ghost Walk''."Ghost Walk". Nyx becomes invisible, intangible and invulnerable, but is unable to attack. If she manages to reappear inside of an enemy, she will telefrag them.
Her passive ability is''Wall Jump'', "Bunny Hop", which allows her to gain extra height momentum by jumping off of walls.continuously jumping.
Her passive ability is
->'''Voiced by''': Creator/IsaacCSingletonJr
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Scalebearer's active ability is ''Bull Rush''. When activated, Scalebearer charges forward, gaining movement speed and dealing damage to enemies he runs into, at the cost of reduced turning. While charging, Scalebearer is also resistant to damage.
His passive ability is ''Heavyweight''. While moving at high speeds in the air, Scalebearer deals damage to enemies he comes into contact with.
His passive ability is ''Heavyweight''. While moving at high speeds in the air, Scalebearer deals damage to enemies he comes into contact with.
to:
Scalebearer's active ability is ''Bull Rush''."Bull Rush". When activated, Scalebearer charges forward, gaining movement speed and dealing damage to enemies he runs into, at the cost of reduced turning. While charging, Scalebearer is also resistant to damage.
His passive ability is''Heavyweight''. While moving at high speeds "Acceleration". Gains speed when walking in the air, Scalebearer deals damage to enemies he comes into contact with.a straight line.
His passive ability is
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Clutch has two active abilities. The first is ''Barrier''; when activated, Clutch gains a frontal shield that absorbs all damage for a short time. The shield is temporarily dropped when Clutch fires his weapon. The second is ''Mining Drill'', which lets him fire a sustained laser beam for three seconds, similar to the Lightning Gun.
Clutch has two passives: ''Still Defense'' allows Clutch to take less damage while standing still. An update later added ''Hydraulic Dodge'', which allows it to dodge upcoming attacks á la ''VideoGame/{{Unreal}}''; the ability can even be activated in mid-air, essentially giving it a dash.
Clutch has two passives: ''Still Defense'' allows Clutch to take less damage while standing still. An update later added ''Hydraulic Dodge'', which allows it to dodge upcoming attacks á la ''VideoGame/{{Unreal}}''; the ability can even be activated in mid-air, essentially giving it a dash.
to:
Clutch has two active abilities. The first is ''Barrier''; "Barrier"; when activated, Clutch gains a frontal spherical shield that absorbs 40% of all damage for a short time. The shield is temporarily dropped when Clutch fires his weapon. The Using the ability again triggers the second is ''Mining Drill'', ability, "Mining Drill", which lets him fire converts all absorbed damage into a sustained laser beam for three seconds, similar to the Lightning Gun.
Gun, during the remaining ability time.
Clutch has two passives:''Still Defense'' allows Clutch to take less damage while standing still. An update later added ''Hydraulic Dodge'', "Acceleration", which increases his walking speed as long as he moves in a straight line, and "Air Dodge", which allows it to dodge upcoming attacks á la ''VideoGame/{{Unreal}}''; the ability can even be activated in mid-air, essentially giving it a dash.
Clutch has two passives:
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* MightyGlacier: It has a huge amount of health (150) and armor (150), yet it's one of two characters with the lowest amount of speed points (280, alongside Scale Bearer).
* NoSell: It's "Still Defense" passive, which deflects damage as long as it isn't running.
* NoSell: It's "Still Defense" passive, which deflects damage as long as it isn't running.
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* {{Stripperiffic}}: Her "Acolyte" costume, the most conservative of her costumes, with only the amulet covering her midriff.
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* {{Stripperiffic}}: Her "Acolyte" costume, the most least conservative of her costumes, with only the amulet covering her midriff.
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Sorlag has two passives. ''Bunny Hop'' allows her to gain speed by repeatedly jumping in a single direction. ''Acid Fiend'' makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags.
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Sorlag has two ''three'' passives. ''Bunny Hop'' allows her to gain speed by repeatedly jumping in a single direction. ''Acid Fiend'' makes Sorlag immune to her own Acid Spit, as well as those of enemy Sorlags. Lastly, ''Leaping Lizard'' allows her to alter her movement direction in the air.
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His passive ability is ''Regeneration''. Three seconds after last taking damage, B.J.'s health is healed up to the nearest increment of 25.
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His passive ability is ''Regeneration''.''Blitz''. Three seconds after last taking damage, B.J.'s health is healed up to the nearest increment of 25.
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->'''Voiced by''': [[TheVoiceless N/A]]
The UAC’s most remarkable discovery was in Hell’s Kadingir Sanctum. Surrounded by nearly impassable terrain, the team discovered a sealed tomb – its entrance and walls covered in protective runes and imprisonment incantations. The tomb revealed many artifacts, including the Praetor suit. Most notable, however, was an enormous sarcophagus bound to the center bedrock of the tomb with thick iron bands – seemingly anchored to prevent anything from getting in or out. It was believed this sarcophagus must hold a rare or powerful demon, but when later opened, it revealed the body of a man. Unrelenting; unforgiving; driven by a rage that cannot be contained. The Doom Slayer has been to Hell and brought it to its knees. He has no records, and he seems to vanish as quickly as he appears. The few witness accounts available detail a ruthless killer.
The UAC’s most remarkable discovery was in Hell’s Kadingir Sanctum. Surrounded by nearly impassable terrain, the team discovered a sealed tomb – its entrance and walls covered in protective runes and imprisonment incantations. The tomb revealed many artifacts, including the Praetor suit. Most notable, however, was an enormous sarcophagus bound to the center bedrock of the tomb with thick iron bands – seemingly anchored to prevent anything from getting in or out. It was believed this sarcophagus must hold a rare or powerful demon, but when later opened, it revealed the body of a man. Unrelenting; unforgiving; driven by a rage that cannot be contained. The Doom Slayer has been to Hell and brought it to its knees. He has no records, and he seems to vanish as quickly as he appears. The few witness accounts available detail a ruthless killer.
to:
->'''Voiced by''': [[TheVoiceless N/A]]
Creator/MatthewJWatterson
TheUAC’s UAC's most remarkable discovery was in Hell’s Hell's Kadingir Sanctum. Surrounded by nearly impassable terrain, the team discovered a sealed tomb – its entrance and walls covered in protective runes and imprisonment incantations. The tomb revealed many artifacts, including the Praetor suit. Most notable, however, was an enormous sarcophagus bound to the center bedrock of the tomb with thick iron bands – seemingly anchored to prevent anything from getting in or out. It was believed this sarcophagus must hold a rare or powerful demon, but when later opened, it revealed the body of a man. Unrelenting; unforgiving; driven by a rage that cannot be contained. The Doom Slayer has been to Hell and brought it to its knees. He has no records, and he seems to vanish as quickly as he appears. The few witness accounts available detail a ruthless killer.
The
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%%* KnuckleCracking
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* TheVoiceless: He doesn't utter a sound in the game. This is treated as a second passive ability since his lack of voice lines means he doesn't give himself away to others by speaking.
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His passive ability is ''Stockpile'', which reduces the cooldown time of his active ability every time he collects an ammo pickup.
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->'''Strogg voiced by''': Creator/EvanLewis
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His passive ability is ''Stroyent Cells''. Every time Strogg frags an enemy Champion, they will drop a Stroyent cell pickup that will restore Strogg's health.
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->'''Strogg voiced by''': Creator/IsaacCSingletonJr
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->'''Strogg voiced by''': Creator/MelaLee
* TheBusCameBack: She was the original female player model in ''VideoGame/QuakeII'' and even had her own action figure (though without a helmet and with a white skin color), predating Major (and Daemia). Athena missed out on ''III'' but was brought into ''Champions'' as the sole proper ''II'' representant.
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->'''Strogg voiced by''': Creator/OleJacobsen
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He has two passive abilities: ''Salvage'' and ''Repurpose'', which reduce the cooldown time of his active ability every time he collects a Medium and Heavy armor respectively.
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He has two passive abilities: ''Salvage'' and ''Repurpose'', ''Salvage'', which reduce reduces the cooldown time of his active ability every time he collects a Medium and Heavy an armor respectively.item, and ''Shutdown'', which reduces the cooldown of his turret after the turret kills a Clutch.
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--> [[PrepareToDie Shinunoha Omaera da!]]
* {{Expy}}: He's basically a german-speaking [[VideoGame/{{Postal}} Postal Dude]] with elements of the Engineer class from VideoGame/TeamFortress2.
* {{Expy}}: He's basically a german-speaking [[VideoGame/{{Postal}} Postal Dude]] with elements of the Engineer class from VideoGame/TeamFortress2.
to:
--> [[PrepareToDie Shinunoha "Shinunoha Omaera da!]]
* {{Expy}}: He's basically a german-speaking [[VideoGame/{{Postal}} Postal Dude]] with elements of the Engineer class from VideoGame/TeamFortress2.da!"]]
* {{Expy}}: He's basically a german-speaking [[VideoGame/{{Postal}} Postal Dude]] with elements of the Engineer class from VideoGame/TeamFortress2.
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* ActionDad: Father of two and always kicking ass.
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Bare Your Midriff is no longer a trope
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* {{Stripperiffic}}: Many of her costumes bare the upper part, some of them [[BareYourMidriff bare her midriff]] and [[ShowSomeLeg display a bit of leg meat]] to say the least.
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* {{Stripperiffic}}: Many of her costumes bare the upper part, some of them [[BareYourMidriff bare her midriff]] midriff and [[ShowSomeLeg display a bit of leg meat]] to say the least.
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* {{Stripperiffic}}: Her "Acolyte" costume, the most conservative of her costumes, only averting BareYourMidriff because of the amulet covering it.
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* {{Stripperiffic}}: Her "Acolyte" costume, the most conservative of her costumes, with only averting BareYourMidriff because of the amulet covering it.her midriff.
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Asskicking Leads To Leadership is the new name of the trope.
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* AsskickingEqualsAuthority: He's a galactic warlord!
to:
* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: He's a galactic warlord!
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* TeleportSpam: Ranger's ''Dire Orb'' ability allows him to teleport to any area in the arenas.
** TeleFrag: Ranger can telefrag his opponents by directing his "Dire Orb" to them.
** TeleFrag: Ranger can telefrag his opponents by directing his "Dire Orb" to them.
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* TeleportSpam: Ranger's ''Dire Orb'' ability allows him to TravelToProjectile: Ranger can teleport to any area in part of the arenas.
** TeleFrag:arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger can telefrag getting teleported to his opponents by directing his "Dire Orb" to them.intended destination.
** TeleFrag:
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An Axe To Grind is no longer a trope
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* AnAxeToGrind: Ranger's "Battle Axe". [[GameplayAndStorySegregation Just for show]], though.
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* EarlyBirdCameo: Strogg & Peeker's lore files indicate that most of the Strogg in ''Quake II'' were converted Geiss, which accounts for their RubberForeheadAlien faces.
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* OlderThanTheyLook: Ranger's backstory indicates he was a veteran of the Vietnam War and was married at some point prior to 1978, yet he doesn't seem to have aged a day in the almost three decades he's been fighting in the other dimension. This is either an effect of time being broken in the other dimension, or maybe he's just got whatever "don't visibly show signs of aging until you hit 70" genes that B.J. Blazkowitz has.
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* AwesomeMcCoolName: His name means "iron" in German. Furthermore, his full name is Eisen Tetsuo, which may or may not be a ShoutOut to the cult Japanese movie ''Film/TetsuoTheIronMan''.
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Disambig. per TRS
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* KnifeNut: Has one in his default costume as an accessory.
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* LizardFolk
to:
* LizardFolkLizardFolk: On first glance, she seems like a just conventional play on this trope with a huge zeal for hunting, but she is also understandably [[MamaBear very protective]] of her unhatched children and will make a trophy out of anyone who harms them.
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[[WMG:[[center:''VideoGame/{{Quake}}'' [[Characters/{{Quake}} Character sheets]]\\
[-''[[Characters/QuakeI Quake (1996)]]'' | ''Characters/QuakeII'' | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
[-''[[Characters/QuakeI Quake (1996)]]'' | ''Characters/QuakeII'' | ''Characters/QuakeIIIArena'' | ''Characters/QuakeIV'' ([[Characters/QuakeIVSpaceMarineCorps SMC]] - [[Characters/QuakeIVTheStrogg Strogg]]) | '''Quake Champions'''-]]]]]
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Bald Of Awesome has been disambig'd and is no longer a trope
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%%* BaldOfAwesome
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* YouGottaHaveBlueHair: Her hair is ice-like, except in the "Ascension" (blonde) and "Ruby" (redhead) costumes.
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To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned to a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal, and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
to:
To produce the perfect infantry, Moscow’s GRU deployed cybernetics, genetics, and even cloning. The result: tireless operatives impervious to panic or pain, with “manageable” psychopathy. But their senses were dulled—especially sight. The GRU turned to a cryptic American scientist and double agent. Just 3 of 20 subjects returned, each with a grafted mask, inexplicably normal vision, and the ability to see through matter. Attempts to reverse-engineer the mask were fatal, fatal and revealed only a layer of putrefied blood within the mask. Disposal of the casualties remains unconfirmed.
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* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavor text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
to:
* BodyHorror: Aside from [[FacialHorror that lovely tidbit about his mask]], Visor's skin isn't strictly part of his body according to flavor flavour text - he simply grafted his old human skin over his cybernetics, and some of his alternate costumes play this element up for a patchwork appearance.
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* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study, and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
to:
* FacialHorror: The masks on Visor and his fellow {{super soldier}}s are grafted onto their skulls and impossible to remove without killing the owner. The GRU attempted to surgically remove one of the masks for study, study and found [[TheBlank nothing but unidentifiable blood and gore underneath]].
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* {{Foil}}: Both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash is generally appeared to be "normal", her preference for in-line rollerskates, her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set, and raised in an impoverished background.
to:
* {{Foil}}: Both she and Anarki are rebellious extreme sports enthusiasts who met each other at a shooting gallery and went into the portal. The major differences are that Slash is generally appeared to be "normal", her preference for in-line rollerskates, her minuscule amounts of cybernetic implants tend to be subtle ones like electronic eyes for Darque set, set and raised in an impoverished background.
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* RollerbladeGood: Slash has her rollers. Several costumes have additional decoration for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle]].
to:
* RollerbladeGood: Slash has her rollers. Several costumes have additional decoration decorations for it such as blades and spikes. [[GameplayAndStorySegregation Too bad she can't use them in battle]].
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* DelinquentHair: Sports a moehawk.
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* DelinquentHair: Sports a moehawk.mohawk.
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* {{Foil}}: Both he and Slash are extreme sports enthusiasts with rebellious streaks, which act as catalyst for their friendship when they met together at a shooting gallery. In contrast to Slash, Anarki is a (former) member of an upper class who used his wealth for his extensive cybernetic surgeries along with his use of skateboard.
to:
* {{Foil}}: Both he and Slash are extreme sports enthusiasts with rebellious streaks, which act as a catalyst for their friendship when they met together at a shooting gallery. In contrast to Slash, Anarki is a (former) member of an upper class who used his wealth for his extensive cybernetic surgeries along with his use of a skateboard.
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* PinealWeirdness: He began to perceive alien dimenaions after a microelectrode pierced his pineal gland.
to:
* PinealWeirdness: He began to perceive alien dimenaions dimensions after a microelectrode pierced his pineal gland.
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* TotallyRadical[=/=]CyberPunk: His appearance, and his voicelines has several of these attitudes...
to:
* TotallyRadical[=/=]CyberPunk: His appearance, appearance and his voicelines has voice lines have several of these attitudes...
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* FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies, but doesn't let her use weapons.
to:
* FlashStep: Her "Ghost Walk" ability. It allows her to phase to nearby locations, becoming invincible and intangible. This ability allows her to TeleFrag enemies, enemies but doesn't let her use weapons.
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* SpyCatSuit[=/=]SensualSpandex: Nyx's skins are made up of form fitting spandex-esque suits that showed off her curves well.
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* SpyCatSuit[=/=]SensualSpandex: Nyx's skins are made up of form fitting form-fitting spandex-esque suits that showed off her curves well.
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* {{Expy}}: A former mining robot turned into a killing machine with superiority complex who can even dodge? Are we talking about Clutch or [[VideoGame/UnrealTournament Xan Kriegor]]?[[note]]Granted, the only missing thing would be winning deathmatch tournaments, but still...[[/note]]
to:
* {{Expy}}: A former mining robot turned into a killing machine with a superiority complex who can even dodge? Are we talking about Clutch or [[VideoGame/UnrealTournament Xan Kriegor]]?[[note]]Granted, the only missing thing would be winning deathmatch tournaments, but still...[[/note]]
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* ThingsManWasNotMeantToKnow: Clutch and the other robots of the mine were originally just laborers with limited AI until the human operators scanned eldritch ruins and uploaded the data to their shared network for analysis. The robots promptly went berserk and slaughtered everyone in the mine, and Clutch was sent to activate the ruins and explore the alternate realities.
to:
* ThingsManWasNotMeantToKnow: Clutch and the other robots of the mine were originally just laborers labourers with limited AI until the human operators scanned eldritch ruins and uploaded the data to their shared network for analysis. The robots promptly went berserk and slaughtered everyone in the mine, and Clutch was sent to activate the ruins and explore the alternate realities.
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* UsedToBeASweetKid: The optional accessories of the "Drillbit" costume reveal that, as a humble laborer robot, Clutch once idolized his human masters and strived to emulate them by wearing ill-fitting clothing. [[IHatePastMe Clutch views his previous self with disgust]].
to:
* UsedToBeASweetKid: The optional accessories of the "Drillbit" costume reveal that, as a humble laborer labourer robot, Clutch once idolized his human masters and strived to emulate them by wearing ill-fitting clothing. [[IHatePastMe Clutch views his previous self with disgust]].
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* AuthorityEqualsAsskicking: Her "Imperator" costume. The highest rank, yet still able to deliver copious amounts of righteous asskicking.
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* AuthorityEqualsAsskicking: Her "Imperator" costume. The highest rank, yet still able to deliver copious amounts of righteous asskicking.ass-kicking.
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* BodyHorror: Her "Inquisitor" costume. She's infested with a curse. Also her "Wyvern's wings" gives her a pair of, well, wings, ripped from a creature still working through dark magic.
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* BodyHorror: Her "Inquisitor" costume. She's infested with a curse. Also her "Wyvern's wings" gives give her a pair of, well, wings, ripped from a creature still working through dark magic.
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* JackOfAllStats: Her movement and health/armor stack is very middle of the road and identical to Ranger's.
to:
* JackOfAllStats: Her movement and health/armor stack is are very middle of the road and identical to Ranger's.Rangers.
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* GunsAkimbo: B.J.'s "[[DualWielding Dual Wield]]" ability allows him to fire two of each weapon during a short time.
to:
* GunsAkimbo: B.J.'s "[[DualWielding Dual Wield]]" ability allows him to fire two of each weapon during in a short time.
Changed line(s) 276 (click to see context) from:
* CrazyPrepared: Doom Slayer's [[VideoGame/QuakeIIIArena "Arena"]] skin includes one foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
to:
* CrazyPrepared: Doom Slayer's [[VideoGame/QuakeIIIArena "Arena"]] skin includes one foot one-foot ornament called "Combat Knife", used "for last-ditch efforts" as well as a helmet with laser sightings and an armband filled with Shotgun shells. [[GameplayAndStorySegregation All of that for display, obviously.]]
Changed line(s) 282 (click to see context) from:
* TheVoiceless: He doesn't utter a sound in the game. This is treated as a second passive ability, since his lack of voice lines means he doesn't give himself away to others by speaking.
to:
* TheVoiceless: He doesn't utter a sound in the game. This is treated as a second passive ability, ability since his lack of voice lines means he doesn't give himself away to others by speaking.
Changed line(s) 296,297 (click to see context) from:
His active ability is ''Grenade Swarm'', which simply consists of him firing his shoulder mounted grenade launchers. It can charge several times before use, and can be used along conventional weapons, giving Keel some serious firepower.
to:
His active ability is ''Grenade Swarm'', which simply consists of him firing his shoulder mounted shoulder-mounted grenade launchers. It can charge several times before use, use and can be used along alongside conventional weapons, giving Keel some serious firepower.
Changed line(s) 308 (click to see context) from:
* OrWasItADream: Its insinuated that the cybernetics were ultimately what led him to seeing the wartorn setting of the game, but given that its a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
to:
* OrWasItADream: Its It's insinuated that the cybernetics were what ultimately what led him to seeing see the wartorn setting of the game, but given that its it's a reality for multiple characters, perhaps the scientists who gave him his upgrades were a figment of his imagination.
Changed line(s) 336 (click to see context) from:
* CallBack: The Oppresor skin is a Strogg featured in ''VideoGame/EnemyTerritoryQuakeWars''. The Gladiator skin is a Strogg from Quake IV. The Cerberon skin for Peeker references the capital city of the Stroggs, Cerberon, and the events of Quake II.
to:
* CallBack: The Oppresor Oppressor skin is a Strogg featured in ''VideoGame/EnemyTerritoryQuakeWars''. The Gladiator skin is a Strogg from Quake IV. The Cerberon skin for Peeker references the capital city of the Stroggs, Cerberon, and the events of Quake II.
Changed line(s) 347,348 (click to see context) from:
* OnlySaneMan: According to the journals, The Strogg actually worried about the massive destruction brought by [[Videogame/QuakeII a single marine]] on Stroggos and doubted on Makron's command decision to the point that he willingly broke away from their hivemind just to stop the marine. However, [[ShaggyDogStory it was all for naught]].
* RobotBuddy: A drone named Peeker, who has the ability to spot enemies and fire bullets.
* RobotBuddy: A drone named Peeker, who has the ability to spot enemies and fire bullets.
to:
* OnlySaneMan: According to the journals, The Strogg actually worried about the massive destruction brought by [[Videogame/QuakeII a single marine]] on Stroggos and doubted on the Makron's command decision to the point that he willingly broke away from their hivemind just to stop the marine. However, [[ShaggyDogStory it was all for naught]].
* RobotBuddy: A drone named Peeker,who has the ability to spot enemies and fire bullets.
* RobotBuddy: A drone named Peeker,
Changed line(s) 369,370 (click to see context) from:
* AscendedExtra: In ''VideoGame/QuakeI'' he was just a generic enemy. In ''Quake Champions'' he is given a backstory and motivations.
* BloodKnight: As told in his bacstory, he served Shub-Niggurath in order to be able to wage war for eternity.
* BloodKnight: As told in his bacstory, he served Shub-Niggurath in order to be able to wage war for eternity.
to:
* AscendedExtra: In ''VideoGame/QuakeI'' he was just a generic enemy. In ''Quake Champions'' he is given a backstory and motivations.
motivation.
* BloodKnight: As told in hisbacstory, backstory, he served Shub-Niggurath in order to be able to wage war for eternity.
* BloodKnight: As told in his
Changed line(s) 375 (click to see context) from:
* PromotedToPlayable: The Death Knight was originally an enemy in ''VideoGame/QuakeI'' with an ability to swing his sword and create flaming projectiles that the player killed by the dozens. Now, a Death Knight is a playable Champion, complete with that same attack as his Active Ability.
to:
* PromotedToPlayable: The Death Knight was originally an enemy in ''VideoGame/QuakeI'' with an the ability to swing his sword and create flaming projectiles that the player killed by the dozens. Now, a Death Knight is a playable Champion, complete with that same attack as his Active Ability.
Changed line(s) 396 (click to see context) from:
* FragileSpeedster: She has little on the way of health and armor, but moves fast, and both her passive and active abilities are geared towards increasing her mobility even further.
to:
* FragileSpeedster: She has little on in the way of health and armor, but moves fast, and both her passive and active abilities are geared towards increasing her mobility even further.
Changed line(s) 427 (click to see context) from:
* TookTheWifesName: He took his wife's surname after marrying her, since she had a higher social standing.
to:
* TookTheWifesName: He took his wife's surname after marrying her, her since she had a higher social standing.