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* CrisisOfFaith: She was initially a cleric of Kelemvor, but she suffered this when her compassion for the Faithless conflicted with her faith's [[NecessaryEvil hard stance]] on the Wall. Unlike many cases of this trope, she instead converted to a different religion - namely, the faith of Ilmater, the god of sacrifice and ending the pain of others.

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* CrisisOfFaith: She was initially a cleric of Kelemvor, but she suffered this when her compassion for the Faithless conflicted with her faith's [[NecessaryEvil [[NecessarilyEvil hard stance]] on the Wall. Unlike many cases of this trope, she instead converted to a different religion - namely, the faith of Ilmater, the god of sacrifice and ending the pain of others.

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TRS cleanup- This is too low-context to really keep


[[StuffedIntoTheFridge She dies within the first hour.]] However, she does reappear in ''Mask of the Betrayer'' as an aspect of your persona during TheVeryDefinitelyFinalDungeon.

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[[StuffedIntoTheFridge [[WeHardlyKnewYe She dies within the first hour.]] However, she does reappear in ''Mask of the Betrayer'' as an aspect of your persona during TheVeryDefinitelyFinalDungeon.



* SacrificialLamb[=/=]StuffedIntoTheFridge: Her only real role in the story.
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* {{Expy}}: As is common in Creator/{{Obsidian|Entertainment}} titles, the villain is a deliberate reenvisioning of a character from one of their own previous games, in this case [[VideoGame/KnightsOfTheOldRepublicIITheSithLords Darth Nihilus]]. Both are ChaoticEvil [[HumanoidAbomination abominations]] that [[WasOnceAMan used to be people]], and were turned into said abominations though perverse means involving the death and suffering of countless of others. The Spirit Eater is feeding on souls in similar fashion to Nihilus feeds off the LifeForce of others as well as TheForce itself. Both are shadowy and strangely featureless if not for their [[MalevolentMaskedMen sinister masks]]. The primary difference is that the Spirit Eater is a blind parasitic spirit, while Nihilus is capable of independent action. The use of masks and shadows as a {{motif}} are common throughout Obsidian's work: ''VideoGame/PlanescapeTorment''[='s=] shadows, the aforementioned Nihilus and his Sith assassins, and ''VideoGame/FalloutNewVegas's Dead Money''[='s=] Ghost People, and even the masked MindHive the Faces of Nerat in ''VideoGame/{{Tyranny}}''.

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* {{Expy}}: As is common in Creator/{{Obsidian|Entertainment}} titles, the villain is a deliberate reenvisioning of a character from one of their own previous games, in this case [[VideoGame/KnightsOfTheOldRepublicIITheSithLords Darth Nihilus]]. Both are ChaoticEvil [[HumanoidAbomination abominations]] that [[WasOnceAMan used to be people]], and were turned into said abominations though perverse means involving the death and suffering of countless of others. The Spirit Eater is feeding on souls in similar fashion to Nihilus feeds off the LifeForce LifeEnergy of others as well as TheForce itself. Both are shadowy and strangely featureless if not for their [[MalevolentMaskedMen sinister masks]]. The primary difference is that the Spirit Eater is a blind parasitic spirit, while Nihilus is capable of independent action. The use of masks and shadows as a {{motif}} are common throughout Obsidian's work: ''VideoGame/PlanescapeTorment''[='s=] shadows, the aforementioned Nihilus and his Sith assassins, and ''VideoGame/FalloutNewVegas's Dead Money''[='s=] Ghost People, and even the masked MindHive the Faces of Nerat in ''VideoGame/{{Tyranny}}''.

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removed because Bald Woman has been disambiged. also removed a two-trope one line example since that isn't allowed on the site anymore


* BaldWoman: Red Wizard.



* BaldWomen: No word on why her head is shaved bald.
* BareYourMidriff[=/=]{{Stripperiffic}}: You can hang a lampshade on it, but she justifies it with the explanation that Chult is a hot, humid tropical region, which makes her starting attire quite practical, if not exactly protective.

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* BaldWomen: No word on why her head is shaved bald.
* BareYourMidriff[=/=]{{Stripperiffic}}:
BareYourMidriff: You can hang a lampshade on it, but she justifies it with the explanation that Chult is a hot, humid tropical region, which makes her starting attire quite practical, if not exactly protective.
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Dewicked trope


* ActionGirl: If female.



* BadassBeard: If you so choose.
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* BaldHeadOfToughness: He is a bald, [[AnAxeToGrind battle-axe wielding]], dwarven fighter who is built like a MightyGlacier with high Strength and Constitution base stats. Unless you've built your character for durability too, he'll be the only character of your initial party capable of taking hard hits.

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* BaldMystic: Ammon Jerro, a warlock, trained with the Red Wizards of Thay while gathering knowledge to defeat the King of Shadows and has their customary tattooed scalp, choosing to wear the bald look with a BeardOfEvil.



* BaldWomen: [[AllThereInTheManual According to the sourcebooks]], Mulan humans tend to be like that.

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* BaldWomen: [[AllThereInTheManual According to the sourcebooks]], Mulan humans tend to be like that.BaldMystic: A bald magician, Safiya is a full-fledged Red Wizard and a senior instructor at a Thayan WizardingSchool.
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* BrandishmentBluff: If the Knight-Captain brings Qara for their first visit to his shop, Sand will grumble about her being there and Qara will threaten to burn down this shop, prompting Sand to casually bluff that the walls have magical wards that will drain her powers if she does. Qara hesitantly backs down.

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* BrandishmentBluff: If the Knight-Captain brings Qara for their first visit to his shop, Sand will grumble about her being there and Qara will threaten to burn down this shop, prompting Sand to casually bluff that the walls have magical wards that will drain her powers if she does. Qara hesitantly backs down. Sand then explains there ''are'' no such wards, which she would have known had she paid better attention in school.

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Cleaning up Not So Different wicks per the TRS thread.


** TheLancer: Shandra, Bishop. Both are sarcastic, [[NotSoDifferent from similar backgrounds as you]], tend to lampshade how ridiculous this adventure can be, and deny being concerned about you even at high influence. While who challenges your authority depends on how you roleplay, they're the ''most likely'' to do so across all playthroughs--Shandra because she wants to keep you on the straight and narrow, Bishop because he's just abrasive.

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** TheLancer: Shandra, Bishop. Both are sarcastic, [[NotSoDifferent from similar backgrounds as you]], you, tend to lampshade how ridiculous this adventure can be, and deny being concerned about you even at high influence. While who challenges your authority depends on how you roleplay, they're the ''most likely'' to do so across all playthroughs--Shandra because she wants to keep you on the straight and narrow, Bishop because he's just abrasive.



* AtLeastIAdmitIt: If the KC points out that Qara is NotSoDifferent from her bullies, Qara retorts that at least ''she'' has the guts to insult the girls to their faces, not whisper about them behind their backs the way they do to her.

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* AtLeastIAdmitIt: If the KC points out that Qara is NotSoDifferent isn't so different from her bullies, Qara retorts that at least ''she'' has the guts to insult the girls to their faces, not whisper about them behind their backs the way they do to her.



* NotSoDifferent: Bishop claims Casavir's feelings for the female PC are no more noble than his own; the only difference is [[AtLeastIAdmitIt Bishop is more honest about his lust for her]].

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* NotSoDifferent: NotSoDifferentRemark: Bishop claims Casavir's feelings for the female PC are no more noble than his own; the only difference is [[AtLeastIAdmitIt Bishop is more honest about his lust for her]].



* NotSoDifferent: He often hints that the two of you are more similar than you think. You're both swamp-dwellers, for one.

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* NotSoDifferent: NotSoDifferentRemark: He often hints that the two of you are more similar than you think. You're both swamp-dwellers, for one.



* NotSoDifferent: Her backstory is very similar to yours: orphaned [[FarmBoy Farm Children]] from [[DoomedHometown Doomed Hometowns]] forced to take to the road to survive, hunted by githyanki along the way. The biggest difference is that you're TheHero and Shandra's...well, not. [[spoiler:Hence, you live and she dies.]]



* NotSoDifferent: In a roundabout manner, with the King of Shadows. [[spoiler:Both of them are great men (originally, in the KOS' case) who did great and terrible things and made great sacrifices for love of country. Unlike the King of Shadows, though, [[HeWhoFightsMonsters Jerro can be made to realize how far he's fallen]].]]



* NotSoDifferent: From the player and the Faceless Man, as an abomination of souls which feeds on the souls of others. Differs in that rather than devouring them absolutely, [[CessationOfExistence erasing them from existence]], One-of-Many adds the souls it takes to its MindHive, and rather than being driven by instinctive, mindless, uncontrollable HorrorHunger, One-of-Many is fully aware of what it's doing and ''[[ForTheEvulz revels in it]]''.



* NotSoDifferent: Want to know why he does everything he can to overturn Myrkul's judgement upon Akachi without directly undoing it? When mortal, he suffered under a curse that forced him to commit selfish acts so he wouldn't succumb to complete violent madness. It wasn't as severe as the spirit-eater curse, but one can imagine how he might be inclined to sympathise.

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--> '''Voiced by:''' [[Creator/CatOConnor Cat O'Connor]]

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--> '''Voiced by:''' [[Creator/CatOConnor Cat O'Connor]]
O'Connor



* DidntThinkThisThrough:
** Her desire to tear down the Wall has one simple, very fundamental flaw: it is a major structure in the Land of Judgment and its destruction would likely shake the planes, at best. Furthermore, it would need to be replaced by some other method or way of handling Faithless souls, but if you ask her what she has in mind, she admits she has no idea.
** Happens in [[spoiler:the epilogue where she conscripts Rammaq into her Crusade. She takes a ''demilich'' at his word, with evidently no backup plan or contingency, and as a result gets blind-sided by a betrayal that ends with her siblings being dragged into hell.]]



** [[spoiler:If you fight for the Crusade, but don't help the demilich Rammaq achieve his goal first, he ambushes her siblings in the WhereAreTheyNowEpilogue and drags them to hell, breaking her spirit.]] This also happens if you don't kill him by dropping or destroying the books he wants in his presence.

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** [[spoiler:If you fight for the Crusade, but don't help become guardian of the Wall, and don't kill the demilich Rammaq achieve his goal first, Rammaq, he ambushes her siblings in the WhereAreTheyNowEpilogue and drags them to hell, breaking her spirit.]] hell. This also happens if you don't kill him by dropping or destroying breaks her spirit and she returns home to carry out a vow of silence for the books he wants in his presence.rest of her days.]]



* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you defend against her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.

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* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you defend against refuse to aid her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.


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* UnreliableNarrator: Her hatred for the Wall of the Faithless and {{Pride}} definitely color her accounts. In one case, she [[HeroWorship gushes over Akachi as a heroic man who bravely defied the gods for the sake of justice]], when the actual facts are he was one of [[ReligionOfEvil Myrkul's favored high priests]] who was extremely loyal and only tried to tear the Wall down [[OriginalPositionFallacy because it affected someone he loved]]. In another case, she claims that the Wall affects ''everyone'', even people who haven't heard of the gods; in actuality, the afterlives of other realms (such as ''TabletopGame/{{Eberron}}'' and ''TabletopGame/{{Dragonlance}}'') function very differently and the people there, who don't know of the ''Forgotten Realms'' gods, aren't affected by the Wall at all.
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* CruelMercy: You can dish out a particularly nasty one to Kaelyn in ''Mask of the Betrayer''. [[spoiler:Defeat her Crusade, kill her siblings, kill her grandfather, and then leave abandon her where she fell, alive, mortally wounded, and utterly crushed, for demons to collect.]] Unlike most examples, the dialogue when you say you'll spare her after all this makes it clear you're doing it to be cruel, not merciful.

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* CruelMercy: You can dish out a particularly nasty one to Kaelyn in ''Mask of the Betrayer''. [[spoiler:Defeat her Crusade, kill her siblings, kill her grandfather, and then leave abandon her where she fell, alive, mortally wounded, and utterly crushed, heartbroken, for demons to collect.]] Unlike most examples, the dialogue when you say you'll spare her after all this makes it clear you're doing it to be cruel, not merciful.
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* {{Pride}}: Kaelyn's FatalFlaw, besides her black-and-white view of the world. She has been alienated from her family, her friends, her home, her faith, and her afterlife, in her single-minded crusade against the Wall...and she refuses to listen to anyone who tries to dissuade her from it, holding fast to her belief that it ''must'' be brought down and that ''she'' will be the one to do it. She further claims that doing so will be righting a cruel injustice, yet, as horrible as the Wall is, its purpose is ''not'' to administrate justice; it is to punish those who do not worship the gods, thereby ensuring that [[GodNeedsPrayersBadly the gods have the faith they need to keep the world running]].

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* {{Pride}}: Kaelyn's FatalFlaw, besides her black-and-white view of the world. She has been alienated from her family, her friends, her home, her faith, and her afterlife, in her single-minded crusade against the Wall... and she refuses to listen to anyone who tries to dissuade her from it, holding fast to her belief that it ''must'' be brought down and that ''she'' will be the one to do it.it, no matter the cost. She further claims that doing so will be righting a cruel injustice, yet, as horrible as the Wall is, its purpose is ''not'' to administrate justice; it is to punish those who do not worship the gods, thereby ensuring that [[GodNeedsPrayersBadly the gods have the faith they need to keep the world running]].



* EvilCounterpart: Well, Okku isn't necessarily "good" to begin with, but One-of-Many functions as one to him. They use similar mechanics, including being a unique race and levelling automatically. They also both push the player in the direction of a specific playthrough; Okku makes Suppression easier, while One-of-Many pushes in a Devouring direction.

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* EvilCounterpart: Well, Okku isn't necessarily "good" to begin with, "good", but One-of-Many functions as one to him. They use similar mechanics, including being a unique race and levelling automatically. They also both push the player in the direction of a specific playthrough; Okku makes Suppression easier, while One-of-Many pushes in a Devouring direction.



* YourSoulIsMine: Like the Captain, it can absorb souls, but instead of devouring them, it adds them to its MindHive - thus their memories and personalities are retained, not obliterated.

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* YourSoulIsMine: Like the Captain, it can absorb souls, but instead of devouring them, it adds them to its MindHive - thus their memories and personalities are retained, not obliterated. [[spoiler:This can backfire.]]



* BigBad: The game sets him up to look like one for a while, but he's actually more of a..
* DiskOneFinalBoss: Araman and the Red Wizards that he leads spend a good chunk of the narrative as the Knight-Captain's main antagonists. Once they're dealt with, however, the focus shifts over to dealing with the after-effects of Akachi the Betrayer's legacy and ultimately The Faceless Man, who is essentially the ghost of Akachi himself.

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* BigBad: The game sets him up to look like one for a while, but he's actually more of a..
a...
* DiskOneFinalBoss: DiscOneFinalBoss: Araman and the Red Wizards that he leads spend a good chunk of the narrative as the Knight-Captain's main antagonists. Once they're dealt with, however, the focus shifts over to dealing with the after-effects of Akachi the Betrayer's legacy and ultimately The the Faceless Man, who is essentially the ghost of Akachi himself.



* UsedToBeASweetKid: He was Akachi's brother, Eveshi. Akachi gave him the nickname "Ahrraman", which meant "laughter", when they were both children, because Eveshi was always giggling, even during solemn masses and sermons. That bright little boy is one of the very last things left of Akachi, but only in memory and dreams. Araman himself has long crushed out any light or sweetness in his personality.
* WalkingSpoiler: There's not much that the Spirit Eater finds out over the course of the game that Araman couldn't have told them, but he's not about to do anything that might help.

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* UsedToBeASweetKid: He was Akachi's brother, Eveshi. Akachi gave him the nickname "Ahrraman", which meant "laughter", when they were both children, because Eveshi was always giggling, even during solemn masses and sermons. That bright little boy is one of the very last things left of Akachi, but only in memory and dreams. Araman himself has long crushed out any light or sweetness in his personality.
* WalkingSpoiler: There's not much that the Spirit Eater finds out over the course of the game that Araman couldn't have told them, but he's not about to do anything that might help.help the Founder's pawn complete her plan.



* ClapYourHandsIfYouBelieve: {{Exploited}}. [[spoiler:The Knight-Captain can work out that one motive for Myrkul's creation of both the Wall of the Faithless and the Spirit-Eater curse was as insurance against his own death: since deities in the TabletopGame/ForgottenRealms draw power from peoples' belief in them, as long as people feared Myrkul's creations and memory, he could never truly die. [[DidYouJustPunchOutCthulhu Or so he thought... before the Knight-Captain turned the Spirit-Eater on him.]]]]

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* ClapYourHandsIfYouBelieve: {{Exploited}}. [[spoiler:The Knight-Captain can work out that one motive for Myrkul's creation of both the Wall of the Faithless and the Spirit-Eater curse was as insurance against his own death: since deities in the TabletopGame/ForgottenRealms draw power from peoples' people's belief in them, as long as people feared Myrkul's creations and memory, he could never truly die. [[DidYouJustPunchOutCthulhu Or so he thought... before the The Knight-Captain turned may turn the Spirit-Eater on him.]]]]him,]] but ''even then'' his essence will not entirely fade from the Astral Plane unless the Spirit-Eater curse is put to rest as well.]]



* GreaterScopeVillain: He's essentially the source of all of the Knight-Captain's problems given how he's responsible for Akachi becoming The Faceless Man and is therefore indirectly responsible for the curse that the player has to contend with.

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* GreaterScopeVillain: He's essentially the source of all of the Knight-Captain's problems problems, given how he's responsible for Akachi becoming The the Faceless Man and is therefore indirectly responsible for the curse that the player has to contend with.



-->Ritual and circumstance are not easily undone, little dove. And they are rarely accomplished by peace. Will you lead the living to suffer and die for those already lost? What a ''sacrifice'' for you to ''demand'' of those who blindly follow you!

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-->Ritual and circumstance are not easily undone, little dove.bird. And they are rarely accomplished by peace. Will you lead the living to suffer slaughter and die for those already lost? What a ''sacrifice'' for you to ''demand'' of those who blindly follow you!
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__>'''Shadow Reaver:''' You shall die, like all the rest. But I will not soil myself with your blood. (Proceeds to revive the army of Golems that his enemies had just gotten finished destroying)

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__>'''Shadow -->'''Shadow Reaver:''' You shall die, like all the rest. But I will not soil myself with your blood. (Proceeds to revive the army of Golems that his enemies had just gotten finished destroying)
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Moving these Dummied Out examples to trivia.


* DummiedOut: Less prominent than other companions, but when you first meet him he was supposed to be teaching some halflings about Whitethistle, but in the final game you just see him singing to himself like a loonie. He was also going to volunteer to help you investigate some bandit attacks in Neverwinter Wood, but here he just joins you on your way to Old Owl Well, and is the only companion not tied to any major story quests.



* DummiedOut: His rivalry arc with Bishop was planned to go much deeper. Aside from Bishop originally being meant as the other half of a LoveTriangle with the female Knight-Captain (Casavir ended up the only option), there was supposed to be {{exposition}} that the real reason he left Neverwinter's paladin order was because he killed a romantic rival while having a secret affair with a popular courtesan.
** Said DummiedOut background also sheds more insight into his epithet ''Katalmach'' or "one who loses himself in battle," as well as Bishop's assertion that his [[YouNeedToGetLaid "pent-up frustration"]] makes him so much trouble on the battlefield. That is, Casavir's [[VowOfChastity paladin vows]] have left him so sexually frustrated they come spilling out in things like aggression in battle (and the murder of a romantic rival), and his illicit feelings for women like Ophala and the female PC, and led to his disgrace and self-banishment from Neverwinter to go fight orcs at the Old Owl Well.



* DummiedOut: His rivalry with Qara originally had more layers, since he used to teach at the Academy until her father (the headmaster) got him fired. It's implied that said firing from her father is what led to him being thrown out of more respectable establishments and having to open up shop in the Docks, adding to his resentment.
** There's also a deleted scene where Sand taunts Qara about being dangerous, only for her to unleash a fraction of her true power, practically scaring him to death. This makes his sudden [[spoiler: FaceHeelTurn in the DefinitelyFinalDungeon if Qara has more influence with the KC]] make a ''bit'' more sense.
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Direct link.


* TheGrimReaper: Unlike Kelemvor, he fully fit the "god of death is horrible" stereotype: canonically NeutralEvil, he loved creating {{undead}} and his temples were places of fear, torture, mass murder, [[ArsonMurderAndJaywalking and price-gouging for funeral services]].

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* TheGrimReaper: Unlike Kelemvor, he fully fit the "god of death is horrible" stereotype: canonically NeutralEvil, he loved creating {{undead}} TheUndead and his temples were places of fear, torture, mass murder, [[ArsonMurderAndJaywalking and price-gouging for funeral services]].



Kelemvor had a rougher time, becoming trapped in the sword of the thief god Mask for a time, but eventually overthrew his former companion Cyric and became Lord of the Dead. In contrast to the greedy and cruel Myrkul and [[TheCaligula flatly insane Cyric]], Kelemvor views himself as a guardian of the dead: his priests are slayers of the {{undead}} and provide comfort to the living.

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Kelemvor had a rougher time, becoming trapped in the sword of the thief god Mask for a time, but eventually overthrew his former companion Cyric and became Lord of the Dead. In contrast to the greedy and cruel Myrkul and [[TheCaligula flatly insane Cyric]], Kelemvor views himself as a guardian of the dead: his priests are slayers of the {{undead}} TheUndead and provide comfort to the living.

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* StarCrossedLovers: With Bishop, if female and choosing him over Casavir. [[spoiler:[[LoveCannotOvercome Their feelings for each other are not enough]] to defeat his CommitmentIssues, and he betrays the PC, then dies, then [[DeaderThanDead has his soul absorbed into the Wall of the Faithless]].]]



* LoveCannotOvercome: [[spoiler:No matter how high your female PC's influence with him is, no matter what you say or do, no matter the implication he's truly developing genuine feelings for you, the best case scenario is that his CommitmentIssues make him cut and run. And then a temple falls on him, and then he gets absorbed into the Wall of the Faithless.]]

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* LoveCannotOvercome: [[spoiler:No matter how high your female PC's influence with him is, no matter what you say or do, no matter the implication he's truly developing genuine feelings for you, the best case scenario is that his CommitmentIssues make him cut and run. [[FromBadToWorse And then a temple falls on him, and then he gets absorbed into the Wall of the Faithless.Faithless]].]]


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* StarCrossedLovers: His romance has him and the female PC play out something straight from a tragedy. [[spoiler:Inevitably, he betrays her, dies, and then is absorbed into the Wall of the Faithless.]]

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* AbusiveParents: To a certain extent. Daeghun isn't implied to physically abuse you, but ''several'' characters [[WhatTheHellHero call him out]] on ''emotional'' abuse and neglect. As it turns out, it's related to how you came to be his foster child.

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* AbusiveParents: To a certain extent. Daeghun isn't implied to physically abuse you, but ''several'' characters [[WhatTheHellHero call him out]] on ''emotional'' abuse and neglect. As it turns out, it's related to how you came to be his foster child.


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* LoveCannotOvercome: [[spoiler:No matter how high your female PC's influence with him is, no matter what you say or do, no matter the implication he's truly developing genuine feelings for you, the best case scenario is that his CommitmentIssues make him cut and run. And then a temple falls on him, and then he gets absorbed into the Wall of the Faithless.]]

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* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.
[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you defend against her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.

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* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.
thing.[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you defend against her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.

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* ManipulativeBastard: If you're Evil and have a high Bluff skill, you can completely and utterly deceive Kaelyn into BlindObedience in ''Mask of the Betrayer''.



* KnightTemplar: She is utterly devoted to what she thinks is a just cause, to the point that she can be blinded by her own {{Pride}}, [[HeroWorship her image of Akachi]], and [[BlindObedience an evil protagonist's true nature]], [[NotSoWellIntentionedExtremist as well as ignore the pain of those right in front of her]].



** She will ignore almost any suffering the protagonist inflicts on others, especially if they consistently pass Bluff checks. It's only if and when [[spoiler:they threaten ''her'' personal hobby horse by defending the City of Judgment from the Crusade that she permanently turns on them.]]

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** She will ignore almost any suffering the protagonist inflicts on others, especially if they consistently pass Bluff checks. It's only if and when [[spoiler:they threaten checks, as long as they don't let her Influence drop to -75. But should they [[spoiler:threaten ''her'' personal hobby horse by defending the City of Judgment from the Crusade that Crusade, ''then'' she permanently turns on them.]]


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* NotSoWellIntentionedExtremist: Kaelyn would like you to believe she's a righteous warrior, daring to fight against the gods themselves to tear a monstrosity that inflicts horrible suffering on poor souls. Yet, throughout the game she consistently fails to actually ''stand up'' to a true evil that's right in front of her--the PlayerCharacter (if you so choose, of course). An evil protagonist can do absolutely monstrous things, up to and including [[spoiler:sending a whole family of innocents and a mentally-ill young woman to be eaten by cannibals]], and Kaelyn will simply stand by and let it happen. She only occasionally raises protests, and even if you trigger her departure by dropping her Influence to -75, she won't try to fight you, she'll just leave and let you keep doing your thing.
[[spoiler:The only times she ''does'' fight you are if you achieve the "Devour" ending and become an unholy HumanoidAbomination, long after you have likely painted the land with blood, and if you defend against her Crusade.]] This paints an unflattering picture that Kaelyn cares more about ''being right'' than ''doing'' right.

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** While she fancies herself a protector of the innocent, she is remarkably silent for many of the horrible deeds the protagonist can do; for instance, [[spoiler:she only speaks out against you feeding people to the uthraki when you try to do it to Anya, ''after'' you've already sent several innocents to them]]. In fact, if you're evil and have high Bluff, it's possible to convince Kaelyn to [[BlindObedience blindly and happily]] go along with whatever you say and do.



* MoralMyopia: In the "Sacrifice" ending. [[spoiler:Kaelyn's whole goal is to save souls from being devoured by the Wall. Yet, when the protagonist binds the Spirit-Eater Curse and themselves to the Wall as their best attempt at saving souls from being devoured by the curse, she's upset solely because it interrupts her crusade.]]

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* MoralMyopia: MoralMyopia:
**
In the "Sacrifice" ending. [[spoiler:Kaelyn's whole goal is to save souls from being devoured by the Wall. Yet, when the protagonist binds the Spirit-Eater Curse and themselves to the Wall as their best attempt at saving souls from being devoured by the curse, she's upset solely because it interrupts her crusade.]]
** She will ignore almost any suffering the protagonist inflicts on others, especially if they consistently pass Bluff checks. It's only if and when [[spoiler:they threaten ''her'' personal hobby horse by defending the City of Judgment from the Crusade that she permanently turns on them.
]]

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* DeconstructedCharacterArchetype: In keeping with the game's examination of heroes, Daeghun exists to show the long-term emotional consequences of adventuring. Years of going on daring adventures slowly picked off his friends over time, and years of watching his friends die one by one weathered his emotional well-being and led to the cold, distant, emotionally reserved man that raised you.



* RealityEnsues: In keeping with the game's examination of heroes, Daeghun exists to show the long-term emotional consequences of adventuring. Years of going on daring adventures slowly picked off his friends over time, and years of watching his friends die one by one weathered his emotional well-being and led to the cold, distant, emotionally reserved man that raised you.



* DeconstructedCharacterArchetype: Downplayed. Like Daeghun, Duncan demonstrates some long-term negative emotional repercussions of adventuring. But while Daeghun's grief led to him becoming an IceKing, Ducan's led to him becoming TheAlcoholic.



* RealityEnsues: Downplayed. Like Daeghun, Duncan demonstrates some long-term negative emotional repercussions of adventuring. But while Daeghun's grief led to him becoming an IceKing, Ducan's led to him becoming TheAlcoholic.

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** If you ask her about Elanee specifically he'll mention that one of the reasons for which he tolerates her is because as a Wood Elf he considers her less stuck up than moon or Gold Elves, and also because her ancestors supported his in an ancient battle that took place within FR's own internal mythology, which subverts the traditional Elf v. Dwarf rivalry in most conventional fantasy fiction.



* HoldingBackThePhlebotinum: DummiedOut content would have shown her to be even more powerful than she seems in-game. Unfortunately they didn't fully account for the change, and if her loyalty is greater than Sand's he'll refer back to it and declare she's a bigger threat to the world than the BigBad.

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* HoldingBackThePhlebotinum: DummiedOut content would have shown her to be even more powerful than she seems in-game. Unfortunately Unfortunately, they didn't fully account for the change, and if her loyalty is greater than Sand's he'll refer back to it and declare she's a bigger threat to the world than the BigBad.



* AndIMustScream: ''Mask of the Betrayer'' reveals that [[spoiler:his soul was sent to the Wall of the Faithless after his death.]]

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* AndIMustScream: ''Mask of the Betrayer'' reveals that [[spoiler:his soul was sent to the Wall of the Faithless after his death.]]]] Subverted however in that, given his extreme nihilism, he finds being consumed by the Wall to be a peaceful experience.



* ArsonMurderAndAdmiration: He admits he admires [[spoiler:the man who became the King of Shadows, due to his willingness to make the ultimate sacrifice to protect his homeland]]. He's still going to stop him, though.

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* ArsonMurderAndAdmiration: He admits he admires [[spoiler:the man who became the King of Shadows, due to his willingness to make the ultimate sacrifice to protect his homeland]]. He's still going to stop him, though. His choice of words may imply he sees some similarities between them.
-->'''Ammon Jerro:''' There is a certain... sympathy... I have for such a man. Someone willing to make that choice. [...] He cast aside his people, his ties to his family, and ended up suffering for it while trying to protect them. Such motivation is not hard to understand.



* PhysicalGod: His battle with Nolaloth, a planar-travelling crystalline dragon of godlike power, is said to have 'spanned the planes' and inflicted untold destruction on the entirety of the Sword Coast. When you meet Nolaloth himself, he describes the King as 'a Power'. In the end, it takes nothing less than an ancient ritual specifically designed to destroy him along with the weapon of the Githyanki's own demigoddess to destroy him.

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* PhysicalGod: His battle with Nolaloth, a planar-travelling crystalline dragon of godlike power, is said to have 'spanned the planes' and inflicted untold destruction on the entirety of the Sword Coast. When you meet Nolaloth himself, he describes the King as 'a Power'. In the end, it takes nothing less than an ancient ritual specifically designed to destroy reverse the processes that created him in the first place along with the weapon of the Githyanki's own demigoddess to destroy him.



* WalkingWasteland[=/=]EnemyToAllLivingThings: He drains the life-force of whatever he approaches or approaches him, be it animal, plant, spirit, flesh or otherwise. Thus, his servants tend to be undead, though he makes use of mortal agents as well.

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* WalkingWasteland[=/=]EnemyToAllLivingThings: He drains the life-force of whatever he approaches or approaches him, be it animal, plant, spirit, flesh flesh, or otherwise. Thus, his servants tend to be undead, though he makes use of mortal agents as well.



* BaldOfEvil: He's evil and doesn't have string of hair on his head.

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* BaldOfEvil: He's evil and doesn't have a string of hair on his head.



** DragonWithAnAgenda: He serves the King of Shadows while also planning to steal his power for himself. [[spoiler: [[SubvertedTrope His attempt to do so fails spectacularly. Afterward he is resurrected as a lich who is fanatically loyal to his master]].]]

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** DragonWithAnAgenda: He serves the King of Shadows while also planning to steal his power for himself. [[spoiler: [[SubvertedTrope His attempt to do so fails spectacularly. Afterward Afterward, he is resurrected as a lich who is fanatically loyal to his master]].]]



* HateSink: He's a prominently-featured antagonist who treats his ownn underlings like dirt, isn't loyal to his own master or nation and spends the final portions of the game trying to lure your TrueCompanions away from you. It's clear he's an easy target for hatred.

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* HateSink: He's a prominently-featured prominently featured antagonist who treats his ownn own underlings like dirt, isn't loyal to his own master or nation and spends the final portions of the game trying to lure your TrueCompanions away from you. It's clear he's an easy target for hatred.



* EvilGloating: Oh god, so so much.
-->'''Shadow Reaver:''' Do you remember me? I am the one who tasted the lifeblood of those in Castle Never, whom ''you'' swore to protect. You should have learned then that I cannot be destroyed. Submit, and your ends shall be quick. Defy me, and you shall die ''for days''.
__>'''Shadow Reaver:''' You shall die, like all the rest. But I will not soil myself with your blood. (Proceeds to revive the army of Golems that his enemies had just gotten finished destroying)



* OurLichesAreDifferent: Although they are distinct from actual liches in-game, they certainly give this impression, as powerful undead who are immortal but for a single weakness.

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* OurLichesAreDifferent: Although they are distinct from actual liches in-game, they certainly give this impression, as powerful undead who are immortal but for a single weakness. Functionally, they seem like a half-way point between Liches and Demiliches.
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* PhysicalGod: His battle with Nolaloth, a planar-travelling crystalline dragon of godlike power, is said to have 'spanned the planes' and inflicted untold destruction on the entirety of the Sword Coast. When you meet Nolaloth himself, he describes the King as 'a Power'. In the end, it takes nothing less than an ancient ritual specifically designed to destroy him along with the weapon of the Githyanki's own demigoddess to destroy him.

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* HateSink: With your evil companions being likeable for different reasons and the BigBad being a WoobieDestroyerOfWorlds, someone needed to exist for the player to hate, and arguably Garius fills that role.

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* HateSink: With He's a prominently-featured antagonist who treats his ownn underlings like dirt, isn't loyal to his own master or nation and spends the final portions of the game trying to lure your evil companions being likeable TrueCompanions away from you. It's clear he's an easy target for different reasons and the BigBad being a WoobieDestroyerOfWorlds, someone needed to exist for the player to hate, and arguably Garius fills that role.hatred.






* AchillesHeel: The King's power protects them from death, but reciting their True Names from a scroll renders them vulnerable to destruction. It takes a while to charge up.



* BackFromTheDead[=/=]CameBackWrong: [[spoiler:They are the reanimated corpses of Black Garius and his closest followers. Not how they pictured acquiring the power of the King of Shadows, certainly.]]

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* BackFromTheDead[=/=]CameBackWrong: BackFromTheDead: But they CameBackWrong. [[spoiler:They are the reanimated corpses of Black Garius and his closest followers. [[BeCarefulWhatYouWishFor Not how they pictured acquiring the power of the King of Shadows, certainly.]]]]]]



* {{Elite Mook}}s: All six of them.
* EvilIsHammy: Oh yes.

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* {{Elite Mook}}s: All six EliteMooks: They're the most powerful of them.
the King of Shadows' servants.
* EvilIsHammy: Oh yes.They tend to speak in loud theatrical tones.



* OurLichesAreDifferent: Although they are distinct from actual liches in-game, they certainly give this impression, as powerful undead who are immortal but for a single WeaksauceWeakness.

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* OurLichesAreDifferent: Although they are distinct from actual liches in-game, they certainly give this impression, as powerful undead who are immortal but for a single WeaksauceWeakness.weakness.



* TheUndead: Every last one of them.
* WeaksauceWeakness: Reading their True Names from a scroll can destroy them instantly, but it takes a while to charge up.

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* TheUndead: Every last one of them.
* WeaksauceWeakness: Reading their True Names from a scroll can destroy them instantly, but it takes a while to charge up.
They're all undead skeletal wizards.
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Actually this is pretty much the same as Neeshka


* TheNotLoveInterest: For female [=PCs=]. Like Neeshka, he was planned as a love interest in opposition to Casavir, but his RomanceSidequest didn't make the final cut of the game. Unlike Neeshka, his feelings are still openly there, making for a LoveTriangle that [[ForegoneConclusion never gets resolved in his favor]] (you can have higher influence with him, which does openly change dialogue, but there's never a RelationshipUpgrade and Casavir will always be the one trying to woo you before the finale).

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* TheNotLoveInterest: For female [=PCs=]. Like Neeshka, he was planned as a love interest in opposition to Casavir, but his RomanceSidequest didn't make the final cut of the game. Unlike Also like Neeshka, his feelings are still openly there, making for a LoveTriangle that [[ForegoneConclusion never gets resolved in his favor]] (you can have higher influence with him, which does openly change dialogue, but there's never a RelationshipUpgrade and Casavir will always be the one trying to woo you before the finale).
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* UnresolvedSexualTension: His romance may have been cut, but there's still plenty of opportunities for Bishop and the female PC to express romantic interest in each other. In fact, you can even cite your feelings for him as a reason for turning down Gann in ''Mask of the Betrayer''. But, due to the fact his romance was ''cut'' [[spoiler:as well as him being absorbed in the Wall of the Faithless]], simmering feelings and sexual tension are all you get.

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* UnresolvedSexualTension: His romance may have been cut, but there's still plenty of opportunities for Bishop and the female PC to express romantic interest in each other. In fact, you can even cite your feelings for him as a reason for turning down Gann in ''Mask of the Betrayer''. But, due to the fact since his romance was ''cut'' [[spoiler:as well as him being [[spoiler:and he's ultimately absorbed in the Wall of the Faithless]], simmering feelings and sexual tension are all you get.

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* HeartbrokenBadass: If male, evil, and romanced Safiya, then she will be devoured by One-of-Many in the epilogue of ''Mask of the Betrayer''. You hunt it down, kill it, and then never take another lover again.

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* HeartbrokenBadass: HeartbrokenBadass:
**
If male, evil, and romanced Safiya, then [[spoiler:then she will be devoured by One-of-Many in the epilogue of ''Mask of the Betrayer''. You hunt it down, kill it, and then never take another lover again.]]
** Also, you can cite your feelings for Casavir or Bishop as why you can't return Gann's, even if [[spoiler:you've learned of/witnessed their fates]] by then.


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* LoveHurts: A lot of the romances end or can end in ways that inflict max emotional pain. Romanced Elanee or Casavir? [[spoiler:In ''Mask of the Betrayer'', you get to hear that they died in the collapsing temple.]] "[[UnresolvedSexualTension Romanced]]" Bishop? [[spoiler:You get betrayed because of his CommitmentIssues, then he dies, then he's absorbed in the Wall of the Faithless]]. And if you're evil and romanced Safiya, [[spoiler:One-Of-Many eats her]].


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* UnresolvedSexualTension: His romance may have been cut, but there's still plenty of opportunities for Bishop and the female PC to express romantic interest in each other. In fact, you can even cite your feelings for him as a reason for turning down Gann in ''Mask of the Betrayer''. But, due to the fact his romance was ''cut'' [[spoiler:as well as him being absorbed in the Wall of the Faithless]], simmering feelings and sexual tension are all you get.
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* HeroWorship: Of Akachi, who led the first Crusade against the Wall. This is actually combined with an InUniverse DracoInLeatherPants, as to Kaelyn he is a purely heroic figure who turned against his god for the sake of the Faithless. In actuality, he was a ''high priest'' of [[ReligionOfEvil Myrkul]] who supported the Wall [[OriginalPosition up until it affected someone he loved]]. Trying to point this out to Kaelyn nets you an Influence loss.

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* HeroWorship: Of Akachi, who led the first Crusade against the Wall. This is actually combined with an InUniverse DracoInLeatherPants, as to Kaelyn he is a purely heroic figure who turned against his god for the sake of the Faithless. In actuality, he was a ''high priest'' of [[ReligionOfEvil Myrkul]] who supported the Wall [[OriginalPosition [[OriginalPositionFallacy up until it affected someone he loved]]. Trying to point this out to Kaelyn nets you an Influence loss.
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* HeroWorship: Of Akachi, who led the first Crusade against the Wall. This is actually combined with an InUniverse DracoInLeatherPants, as to Kaelyn he is a purely heroic figure who turned against his god for the sake of the Faithless. In actuality, he was a ''high priest'' of [[ReligionOfEvil Myrkul]] who supported the Wall [[OriginalPosition up until it affected someone he loved]]. Trying to point this out to Kaelyn nets you an Influence loss.

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* CruelMercy: You can dish out a particularly nasty one to Kaelyn in ''Mask of the Betrayer''. [[spoiler:Defeat her Crusade, kill her siblings, kill her grandfather, and then leave abandon her where she fell, alive, mortally wounded, and utterly crushed, for demons to collect.]] Unlike most examples, the dialogue when you say you'll spare her after all this makes it clear you're doing it to be cruel, not merciful.


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* CruelMercy: You can dish out a particularly nasty one to Kaelyn in ''Mask of the Betrayer''. [[spoiler:Defeat her Crusade, kill her siblings, kill her grandfather, and then leave abandon her where she fell, alive, mortally wounded, and utterly crushed, for demons to collect.]] Unlike most examples, the dialogue when you say you'll spare her after all this makes it clear you're doing it to be cruel, not merciful.

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