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* OnlyInItForTheMoney: Jajasamu serves in the Immortal Flames and fights Primals for the sake of getting paid, as he admits to the Warrior of Light during the level 80 quest.
-->'''Jajasamu:''' Me, I’m in it for the coin—have been ever since I sold me spells with the Company o’ Heroes. Most of the soldiers I march with ain’t much different. We’re happy to put our lives on the line as long as there’s a purse waitin’ for us at the end o’ the day.

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* TheAlcoholic: Giott lives for the drink. You'll always find Giott throwing back flagons by the dozen, and Giott always talks about drink.

to:

* TheAlcoholic: Giott lives for the drink. You'll always find Giott throwing back flagons by the dozen, and Giott always talks about drink. [[spoiler:This continues even after her self-imposed exile.]]
* AwfulTruth: By the end of the quest line, Giott is forced to confront a pretty heavy one: [[spoiler:her own great-grandfather exiled Lamitt and the cured stoneblight victims far more out of political convenience than any particular taboo they broke, and exile was Lamitt's reward for what rightly should've been one of the greatest acts of heroism in dwarven history.]]



* DramaticUnmask: [[spoiler:In two ways: It's the moment that Giott realizes there's a need to break tradition in order to help people, and it's the first time it's revealed to the player that '''she''' is indeed a woman, as the quest journal always refers to her by her name or as "dwarf" up until that point.]]

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* DramaticUnmask: [[spoiler:In two ways: It's it's the moment that Giott realizes there's a need to break tradition in order to help people, and it's the first time it's revealed to the player that '''she''' is indeed a woman, as the quest journal always refers to her by her name or as "dwarf" up until that point.]]



* ScrewTheRulesImDoingWhatsRight: [[spoiler:During the level 80 role quest, she removes her helmet in front of the Warrior of Light in order to neutralize Sophrosyne. In Dwarven society, this is a ''major'' taboo that would likely have gotten her exiled had anyone else been around.]]

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* ScrewTheRulesImDoingWhatsRight: [[spoiler:During the level 80 role quest, she removes her helmet in front of the Warrior of Light in order to neutralize Sophrosyne. In Dwarven society, this is a ''major'' taboo that would likely have gotten her exiled had anyone else been around. She even declares ''herself'' that she's an exile over it, without even consulting the Tomran elders (though one can infer she's less fond of them [[HonorBeforeReason for certain reasons]] by that point).]]
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* TakingYouWithMe: [[spoiler:As he dies at the end of the level 50 Summoner quest, he summons his Ifrit Egi for one final suicide attack.]]
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* OnlyInItForTheMoney: Subverted. Cerigg is after Phronesis for the reward money at first, but after meeting Taynor, he develops a soft spot for the boy and his motivation shifts to helping Taynor come to terms with his past. [[spoiler:He ultimately gives most of the reward money to Taynor so the boy can make a new life for himself.]]

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* ParentalSubstitute: To Taynor alongside the Warrior of Light.

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* ParentalSubstitute: To Taynor alongside the Warrior of Light. [[spoiler:He effectively adopts Taynor at the end of the level 80 quest, taking him on as his partner.]]


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* FishOutOfTemporalWater: Taynor was stuck in that black hole for a long time, and even without his amnesia, he’s deeply confused and unsettled by the state of the world at first.
* GoneHorriblyRight: [[spoiler:Taynor’s first attempt to conjure a black hole went a little too well, and it sucked him into the rift between worlds, where he stays until the Warrior of Light frees him more than a century later.]]


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* SignificantWardrobeShift: Taynor normally wears humble, somewhat baggy clothes. In the level 78 quest he obtains a sleeker and fancier black costume, symbolizing the return of his memories and his growing confidence and resolve.

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Lue-Reeq's already on the Disciples of War page. I'm moving Granson over there.


[[folder:Granson]]

to:

[[folder:Granson]]
[[folder:Cerigg]]



'''Discipline: ''' Dark Knight]
Quest giver for the Tank Role quests, a bounty hunter who is looking for a tenacious fighter to hunt down Dikaiosyne.

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'''Discipline: ''' Dark Knight]
Archer]
Quest giver for the Tank Magical DPS Role quests, a bounty hunter who is looking for a tenacious fighter powerful mage to hunt down Dikaiosyne.assist him in destroying the Cardinal Virtue Phronesis.



* BountyHunter: Is after Dikaiosyne for revenge.

to:

* BountyHunter: Is after Dikaiosyne Phronesis for revenge.the money.
* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.



[[folder:Lue-Reeq]]
[floatboxright: '''Race:''' Mystel\\
'''Discipline: ''' Archer]
Quest giver for the Physical DPS Role quests, a bounty hunter who is looking for someone to replace his lost hunting partner to destroy Andreia.

to:

[[folder:Lue-Reeq]]
[[folder:Taynor]]
[floatboxright: '''Race:''' Mystel\\
'''Discipline: ''' Archer]
Quest giver for
Elf\\
'''Discipline:''' Thaumaturge]
A mysterious boy that
the Physical DPS Role quests, Warrior of Light pulls out of a bounty hunter who is looking for someone to replace black hole conjured by Phronesis. Though he has no memory of his lost hunting partner to destroy Andreia. past, his great magical power is undeniable.



* BountyHunter: Is after Andreia for fame and fortune.

to:

* BountyHunter: Is after Andreia for fame ChildMage: He’s quite young, but possesses great magical power and fortune.proves to be a skilled mage.
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]
* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]



[[folder:Cerigg]]
[floatboxright: '''Race:''' Hume\\
'''Discipline: ''' Archer]
Quest giver for the Magical DPS Role quests, a bounty hunter who is looking for a powerful mage to assist him in destroying the Cardinal Virtue Phronesis.

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[[folder:Cerigg]]

[[folder:Giott]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]
[floatboxright: '''Race:''' Hume\\
Dwarf\\
'''Epithet:''' Giott the Aleforged\\
'''Discipline: ''' Archer]
Warrior]
->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''

Quest giver for the Magical DPS Healer Role quests, a bounty hunter dwarf who is looking for a powerful mage to assist him healer for assistance in destroying the Cardinal Virtue Phronesis. Sophrosyne.



* BountyHunter: Is after Phronesis for the money.
* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.
[[/folder]]

[[folder:Taynor]]
[floatboxright: '''Race:''' Elf\\
'''Discipline:''' Thaumaturge]
A mysterious boy that the Warrior of Light pulls out of a black hole conjured by Phronesis. Though he has no memory of his past, his great magical power is undeniable.
----
* ChildMage: He’s quite young, but possesses great magical power and proves to be a skilled mage.
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]
* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]
[[/folder]]


[[folder:Giott]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]
[floatboxright: '''Race:''' Dwarf\\
'''Epithet:''' Giott the Aleforged\\
'''Discipline: ''' Warrior]
->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''

Quest giver for the Healer Role quests, a dwarf who is looking for a healer for assistance in destroying the Cardinal Virtue Sophrosyne.
----

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[[folder:Cerigg]]

to:

[[folder:Cerigg]][[folder:Granson]]



'''Discipline: ''' Archer]
Quest giver for the Magical DPS Role quests, a bounty hunter who is looking for a a powerful mage to assist him in destroying the Cardinal Virtue Phronesis.

to:

'''Discipline: ''' Archer]
Dark Knight]
Quest giver for the Magical DPS Tank Role quests, a bounty hunter who is looking for a a powerful mage tenacious fighter to assist him in destroying the Cardinal Virtue Phronesis.hunt down Dikaiosyne.



* BountyHunter: Is after Phronesis for the money.
* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.

to:

* BountyHunter: Is after Phronesis Dikaiosyne for the money.
* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.
revenge.



[[folder:Taynor]]
[floatboxright: '''Race:''' Elf\\
'''Discipline:''' Thaumaturge]
A mysterious boy that the Warrior of Light pulls out of a black hole conjured by Phronesis. Though he has no memory of his past, his great magical power is undeniable.

to:

[[folder:Taynor]]
[[folder:Lue-Reeq]]
[floatboxright: '''Race:''' Elf\\
'''Discipline:''' Thaumaturge]
A mysterious boy that
Mystel\\
'''Discipline: ''' Archer]
Quest giver for
the Warrior of Light pulls out of Physical DPS Role quests, a black hole conjured by Phronesis. Though he has no memory of bounty hunter who is looking for someone to replace his past, his great magical power is undeniable.lost hunting partner to destroy Andreia.



* ChildMage: He’s quite young, but possesses great magical power and proves to be a skilled mage.
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]
* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]

to:

* ChildMage: He’s quite young, but possesses great magical power BountyHunter: Is after Andreia for fame and proves to be a skilled mage.
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]
* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]
fortune.




[[folder:Giott]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]
[floatboxright: '''Race:''' Dwarf\\
'''Epithet:''' Giott the Aleforged\\
'''Discipline: ''' Warrior]
->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''

Quest giver for the Healer Role quests, a dwarf who is looking for a healer for assistance in destroying the Cardinal Virtue Sophrosyne.

to:

\n[[folder:Giott]]\n[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]\n[[folder:Cerigg]]
[floatboxright: '''Race:''' Dwarf\\
'''Epithet:''' Giott the Aleforged\\
Hume\\
'''Discipline: ''' Warrior]
->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''

Archer]
Quest giver for the Healer Magical DPS Role quests, a dwarf bounty hunter who is looking for a healer for assistance powerful mage to assist him in destroying the Cardinal Virtue Sophrosyne.Phronesis.


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* BountyHunter: Is after Phronesis for the money.
* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.
[[/folder]]

[[folder:Taynor]]
[floatboxright: '''Race:''' Elf\\
'''Discipline:''' Thaumaturge]
A mysterious boy that the Warrior of Light pulls out of a black hole conjured by Phronesis. Though he has no memory of his past, his great magical power is undeniable.
----
* ChildMage: He’s quite young, but possesses great magical power and proves to be a skilled mage.
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]
* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]
[[/folder]]


[[folder:Giott]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]
[floatboxright: '''Race:''' Dwarf\\
'''Epithet:''' Giott the Aleforged\\
'''Discipline: ''' Warrior]
->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''

Quest giver for the Healer Role quests, a dwarf who is looking for a healer for assistance in destroying the Cardinal Virtue Sophrosyne.
----
Is there an issue? Send a MessageReason:
Going to preserve the reveal here, since the quest line itself wants to maintain the reveal for effect.


Quest giver for the Healer Role quests, a dwarf who is looking for a healer to assist her in destroying the Cardinal Virtue Sophrosyne.

to:

Quest giver for the Healer Role quests, a dwarf who is looking for a healer to assist her for assistance in destroying the Cardinal Virtue Sophrosyne.



* TheAlcoholic: Giott lives for the drink. You'll always find her throwing back flagons by the dozen and always talks about her drink.

to:

* TheAlcoholic: Giott lives for the drink. You'll always find her Giott throwing back flagons by the dozen dozen, and Giott always talks about her drink.



* DramaticUnmask: [[spoiler:In two ways: It's the moment that Giott realizes she needs to break tradition in order to help people, and it's the first time it's revealed to the player that she is indeed a woman, as the quest journal always refers to her by her name or as "dwarf" up until that point.]]
* DropTheHammer: Wields a warhammer almost as tall as she is.
* FloweryInsult: She's fond of doling these out.
* MythologyGag: She's named after the dwarven king from ''[[VideoGame/FinalFantasyIV Final Fantasy IV]]''.

to:

* DramaticUnmask: [[spoiler:In two ways: It's the moment that Giott realizes she needs there's a need to break tradition in order to help people, and it's the first time it's revealed to the player that she '''she''' is indeed a woman, as the quest journal always refers to her by her name or as "dwarf" up until that point.]]
* DropTheHammer: Wields a warhammer almost as tall as she is.
goodly dwarf-sized warhammer. And by "dwarf-sized" we mean "the size of an actual dwarf".
* FloweryInsult: She's Giott's fond of doling these out.
* MythologyGag: She's Giott is, naturally, named after the dwarven king from ''[[VideoGame/FinalFantasyIV Final Fantasy IV]]''.IV]]''. [[spoiler:This is, of course, used to play with the player's expectations concerning her DramaticUnmask.]]



* YourMom: Her triad of insults often include her target's mother, often comparing said mother to a hobgoblin.

to:

* YourMom: Her triad Giott's triads of insults often include her the target's mother, often comparing said mother to a hobgoblin.
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* TheAtoner: [[spoiler:To make amends for her misdeeds with the Taint, Alaqa joined the Conjurer's Guild to learn the ways of healing.]]
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* BadassBystander: During the first Gunbreaker instance where you have to escort a young songstress through Gridania, stopping by Apkallu Falls (where Y'mhitra hangs out) results in bandits attacking - Y'mhitra will help fight them off regardless of whether or not she knows you.
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* ChildMage: He’s quite young, but possesses great magical power and proves to be a skilled mage.


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* SpaceMaster: [[spoiler:He has the same ability to conjure black holes that Phronesis does, enabling him to counter and dispel the Sin Eater’s hollows.]]
* SuperBreedingProgram: [[spoiler:He and Nyelbert were born into a mage Consortium that had spent generations using selective breeding to produce children with enough raw aether and magical talent to open rifts between worlds.]]

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* INeedADrink: Between missions she can be found at the bar in the Crystarium.


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* OOCIsSeriousBusiness: Giott is so shaken after learning about [[spoiler:Lamitt's exile for saving so many lives]] the level 80 quest notes that [[TheAlcoholic Giott]] ''isn't drinking''.
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'''Epithet:''' Giott the Aleforged\\

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* ParentalSubstitute: To Taynor alongside the Warrior of Light.
* SupportPartyMember: During combat, he'll use potions on you to restore your HP, cast Refresh to regenerate your MP, and poison the enemy with Venomous Bite. While not incapable of dealing damage, he deals far less than you do.



'''Discipline:''' N/A]

to:

'''Discipline:''' N/A]Thaumaturge]


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* YearOutsideHourInside: [[spoiler:Over a century has passed since he was trapped in the void.]]
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[[folder:Taynor]]
[floatboxright: '''Race:''' Elf\\
'''Discipline:''' N/A]
A mysterious boy that the Warrior of Light pulls out of a black hole conjured by Phronesis. Though he has no memory of his past, his great magical power is undeniable.
----
* IdentityAmnesia: He doesn’t remember anything about himself when the Warrior of Light first meets him, though he starts to regain his memories over the course of the quest line.
[[/folder]]

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'''Discipline''': Thaumaturge]

to:

'''Discipline''': Thaumaturge]
Thaumaturge, Conjurer]


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* WhenSheSmiles: [[spoiler: She repays her debt to society by becoming a Conjurer. She's more open than she used to be and when she saves Gatty's life, she actually smiles, which makes everyone else shocked since they never saw her smile before.]]
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* TheAlcoholic: Giott lives for the drink. You'll always find her throwing back flagons by the dozen and always talks about her drink.


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* YourMom: Her triad of insults often include her target's mother, often comparing said mother to a hobgoblin.

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* BountyHunter:

to:

* BountyHunter: Is after Phronesis for the money.


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* CrazyEnoughToWork: [[spoiler:Giott theorizes that Sophrosyne is resurrecting other Sin Eaters because she sees them as helmetless Dwarves. For the final battle, she brings several helmets with her and tasks the Warrior of Light with putting the Eaters to sleep so she can put the helmets on them. Sure enough, it works and Sophrosyne refuses to raise them from that point on.]]
* DramaticUnmask: [[spoiler:In two ways: It's the moment that Giott realizes she needs to break tradition in order to help people, and it's the first time it's revealed to the player that she is indeed a woman, as the quest journal always refers to her by her name or as "dwarf" up until that point.]]


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* ScrewTheRulesImDoingWhatsRight: [[spoiler:During the level 80 role quest, she removes her helmet in front of the Warrior of Light in order to neutralize Sophrosyne. In Dwarven society, this is a ''major'' taboo that would likely have gotten her exiled had anyone else been around.]]

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The Acting-Guildmaster of the Arcanists' Guild. Despite being a Sea Wolf, she devotes her time to research and intellectual pursuits rather than fighting.



The Acting-Guildmaster of the Arcanists' Guild. Despite being a Sea Wolf, she devotes her time to research and intellectual pursuits rather than fighting.


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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/giott.jpg]]


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->''"Anyway, you get the idea. I drink a lot, I kill stuff. You have to admit that it's an effective strategy."''
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[[/folder]]

!!!Role Quests
[[folder:Cerigg]]
[floatboxright: '''Race:''' Hume\\
'''Discipline: ''' Archer]
Quest giver for the Magical DPS Role quests, a bounty hunter who is looking for a a powerful mage to assist him in destroying the Cardinal Virtue Phronesis.
----
* BountyHunter:
[[/folder]]

[[folder:Giott]]
[floatboxright: '''Race:''' Dwarf\\
'''Discipline: ''' Warrior]
Quest giver for the Healer Role quests, a dwarf who is looking for a healer to assist her in destroying the Cardinal Virtue Sophrosyne.
----
* DropTheHammer: Wields a warhammer almost as tall as she is.
* FloweryInsult: She's fond of doling these out.
* INeedADrink: Between missions she can be found at the bar in the Crystarium.
* MythologyGag: She's named after the dwarven king from ''[[VideoGame/FinalFantasyIV Final Fantasy IV]]''.
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* UnSorcorer: Unlike his brothers, Cocobusi was born with a very weak level of natural aether. Even casting the simplest spell could prove lethal to him.

to:

* UnSorcorer: UnSorcerer: Unlike his brothers, Cocobusi was born with a very weak level of natural aether. Even casting the simplest spell could prove lethal to him.
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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | [[Characters/FinalFantasyXIVDisciplesOfWar Disciples of War]] | '''Disciples of Magic''' | [[Characters/FinalFantasyXIVDisciplesOfTheHand Disciples of Hand]] | [[Characters/FinalFantasyXIVDisciplesOfTheLand Disciples of Land]] | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]

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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | [[Characters/FinalFantasyXIVDisciplesOfWar Disciples of War]] | '''Disciples of Magic''' | [[Characters/FinalFantasyXIVDisciplesOfTheHand Disciples of the Hand]] | [[Characters/FinalFantasyXIVDisciplesOfTheLand Disciples of the Land]] | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]
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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | [[Characters/FinalFantasyXIVDisciplesOfWar Disciples of War]] | '''Disciples of Magic''' | [[Characters/FinalFantasyXIVDisciplesOfHand Disciples of Hand]] | [[Characters/FinalFantasyXIVDisciplesOfLand Disciples of Land]] | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]

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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | [[Characters/FinalFantasyXIVDisciplesOfWar Disciples of War]] | '''Disciples of Magic''' | [[Characters/FinalFantasyXIVDisciplesOfHand [[Characters/FinalFantasyXIVDisciplesOfTheHand Disciples of Hand]] | [[Characters/FinalFantasyXIVDisciplesOfLand [[Characters/FinalFantasyXIVDisciplesOfTheLand Disciples of Land]] | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]
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Swapping to spelling used in-game.


A Tonberry found in the Wanderer's Palace that acts as the boss of the quest ''The Beast Within''. [[spoiler:He's actually a Lalafell Scholar from Nym before it fell 1500 years ago and the former owner of the Scholar Soul Crystal as well as the former partner of the fairy that came with it, Lily.]]

to:

A Tonberry found in the Wanderer's Palace that acts as the boss of the quest ''The Beast Within''. [[spoiler:He's actually a Lalafell Scholar from Nym before it fell 1500 years ago and the former owner of the Scholar Soul Crystal as well as the former partner of the fairy faerie that came with it, Lily.]]



* AffectionateNickname: [[spoiler:Refers to the {{Fairy}} that accompanies the player as his ''Sun''.]]

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* AffectionateNickname: [[spoiler:Refers to the {{Fairy}} [[{{Fairy}} faerie]] that accompanies the player as his ''Sun''.]]

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Changed: 1093

Removed: 484

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How To Write An Example: Do Not Add Multiple Tropes With A Slash/Adding Multiple Tropes With A Slash Is Bad:


* MaliciousSlander[=/=]WoundedGazelleGambit: Hires a mercenary to kill the player by claiming that he/she has been tempered.

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* MaliciousSlander[=/=]WoundedGazelleGambit: MaliciousSlander: Hires a mercenary to kill the player by claiming that he/she has been tempered.



* HeroicBSOD[=/=][[HeroicRROD RROD]]: [[spoiler:After trying to cast Raise, she loses her ability to heal and is severely weakened, even wondering if she is now going to die.]]

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%% * HeroicBSOD[=/=][[HeroicRROD RROD]]: HeroicBSOD
* HeroicRROD:
[[spoiler:After trying to cast Raise, she loses her ability to heal and is severely weakened, even wondering if she is now going to die.]]



* CowardlyLion[=/=]DirtyCoward: The main tactic of the Thaumaturge is to attack and then run away the moment things becoming disadvantageous to them. After [[spoiler:Cocobusi's possession]], the brothers work to overcome their cowardliness that resulted from their lessons in order to [[spoiler:rescue him.]]
** As told in one of the Tales from the Calamity, despite their generally cowardly nature the 5 Lolobuki brothers were the only thaumaturges that answered Nanamo's call to help stop rioting in Ul'Dah immediately after the Calamity. Their bravery there was what led Cocobuki to be named Guildmaster of the guild, especially since it came to light that the previous guildmaster was corrupt and cowardly, willing to incinerate scared citizens trying to enter the guild during said riots.

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* CowardlyLion[=/=]DirtyCoward: The main tactic of the Thaumaturge is to attack and then run away the moment things becoming disadvantageous to them. After [[spoiler:Cocobusi's possession]], the brothers work to overcome their cowardliness that resulted from their lessons in order to [[spoiler:rescue him.]]
**
CowardlyLion: As told in one of the Tales from the Calamity, despite their generally cowardly nature the 5 Lolobuki brothers were the only thaumaturges that answered Nanamo's call to help stop rioting in Ul'Dah immediately after the Calamity. Their bravery there was what led Cocobuki to be named Guildmaster of the guild, especially since it came to light that the previous guildmaster was corrupt and cowardly, willing to incinerate scared citizens trying to enter the guild during said riots.



* EyepatchOfPower: Of the bandage kind.
* InTheHood: Like his brothers.

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* DirtyCoward: The main tactic of the Thaumaturge is to attack and then run away the moment things becoming disadvantageous to them. After [[spoiler:Cocobusi's possession]], the brothers work to overcome their cowardliness that resulted from their lessons in order to [[spoiler:rescue him.]]
%%*
EyepatchOfPower: Of the bandage kind.
* %%* InTheHood: Like his brothers.
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This page covers the [=NPCs=] featured in the various Disciple of Magic questlines. For the Disciple of Magic classes and jobs themselves, see [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]]

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This page covers the [=NPCs=] featured in the various Disciple of Magic questlines. For the Disciple of Magic classes and jobs themselves, see [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]]
Light]].
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This page covers the [=NPCs=] featured in the various Disciple of Magic questlines. For the Disciple of Magic classes and jobs themselves, see [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]]
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Added DiffLines:

* MentorArchetype: Y’mhitra is an interesting example. She isn’t a Summoner herself, but she has researched ancient Allagan summoning techniques extensively enough to be an effective teacher for the player nonetheless.


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* TheSmartGuy: She’s a skilled archaeologist and has studied Allagan summoning techniques thoroughly enough to teach the Warrior of Light how to become a Summoner, despite not being one herself. In ''Heavensward'', she also correctly deduces the Ascian of the Twelfth Chalice’s weakness and comes up with a successful plan to exploit it. They don’t call her “Y’mhitra the ''Learned''” for nothing.
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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | '''Class and Job Questline [=NPCs=]''' | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]

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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | '''Class and Job Questline [=NPCs=]''' [[Characters/FinalFantasyXIVDisciplesOfWar Disciples of War]] | '''Disciples of Magic''' | [[Characters/FinalFantasyXIVDisciplesOfHand Disciples of Hand]] | [[Characters/FinalFantasyXIVDisciplesOfLand Disciples of Land]] | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]
NPCs]]]]-]

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[[center: [-[[Characters/FinalFantasyXIV Main Character Index]] | [[Characters/FinalFantasyXIVTheWarriorOfLight The Warrior of Light]] | [[Characters/FinalFantasyXIVScionsOfTheSeventhDawn Scions of the Seventh Dawn]] | [[Characters/FinalFantasyXIVTheEorzeanAlliance The Eorzean Alliance]] | [[Characters/FinalFantasyXIVIshgardAndDravania Ishgard and Dravania]] | [[Characters/FinalFantasyXIVOthardAndHingashi Othard and Hingashi]] | [[Characters/FinalFantasyXIVTheFirst The First]] | [[Characters/FinalFantasyXIVAllies Allies]] | [[Characters/FinalFantasyXIVAntagonists Antagonists]] | [[Characters/FinalFantasyXIVAscians Ascians]] | [[Characters/FinalFantasyXIVGarleanEmpire Garlean Empire]] | '''Class and Job Questline [=NPCs=]''' | [[Characters/FinalFantasyXIVPrimalsAndBeastmen Primals and Beastmen]] | [[Characters/FinalFantasyXIVSeasonalEvents Seasonal Event NPCs]]]]-]

As the story has advanced beyond the point of hiding plot twists, there are unmarked spoilers below, you have been warned.

[[foldercontrol]]
!!!Arcanist
[[folder:Thubyrgeim Guldweitzwyn]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/thubyrgeim_0.png]]
[floatboxright:
'''Race''': Sea Wolf Roegadyn\\
'''Discipline''': Arcanist]
->''"We must all come to accept our limitations, lest our ambitions lead us astray. However, we must not lose sight of our strenghts in the process."''
----
The Acting-Guildmaster of the Arcanists' Guild. Despite being a Sea Wolf, she devotes her time to research and intellectual pursuits rather than fighting.
* FriendToAllChildren: It's noted in ''Encyclopedia Eorzea'' that Thubyrgeim is a true teacher, and tutors children in their letters when off duty.
* HypercompetentSidekick: Since the true guildmaster is WalkingTheEarth, she's the one that really runs the place.
* MeaningfulName: Her name means "magic gem" in Roegadyn, referring to Carbuncle's ruby.
* SesquipedalianLoquaciousness: She does like her big words.
[[/folder]]

[[folder:K'lyhia]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/klyhia.jpg]]
[floatboxright:
'''Race''': Seeker of the Sun Miqo'te\\
'''Discipline''': Arcanist]
Foreseer of the Arcanists' Guild, who was able to rise to her position using nothing but an initiate's grimoire.
----
* AttackPatternAlpha: Has a number of named stratagems for a variety of battle situations.
* BadassBookworm: Standard for arcanists.
* DarkAndTroubledPast: [[spoiler:Was once a prisoner to Doesmaga.]]
%%* GlassesGirl
* HeroicBSOD: [[spoiler:After encountering Doesmaga as well as the unrepairable damage to her Grimoire - a gift from the Guildmaster - as a result of the latter throwing it overboard]].
* NerdsAreSexy: Very intellectual and awkward at times, but fills out a dancer's costume like nobody's business.
* NumberOneDime: Her grimoire. It was a gift to her from the guildmaster.
%%* RoseHairedGirl
* WalkingTheEarth: [[spoiler:In search of the guildmaster at the conclusion of the Arcanist storyline.]]
[[/folder]]

[[folder:Doesmaga Poisonheart]]
[floatboxright:
'''Race''': Sea Wolf Roegadyn\\
'''Discipline''': Marauder]
An infamous pirate and important figure in K'lyhia's past.
----
* BigBad: For the Arcanist quest line, and K'lyhia.
* EvilRedhead: Full head of red hair, and on Lominsa's most wanted list.
* SlaveryIsASpecialKindOfEvil: Aside from the standard crimes associated with pirates (Looting, attacking innocents, shipping of contraband and other forbidden items by the Lominsan Customs), it's very heavily implied he was also involved with the slave trade business. This was considered so bad that Limsa Lominsa, a nation of pirates, exiled him.
* NamesToRunAwayFromReallyFast: Poisonheart. A perfect description for a pirate and slaver.
[[/folder]]

[[folder:K'rhid Tia]]
[floatboxright:
'''Race''': Seeker of the Sun Miqo'te\\
'''Discipline''': Arcanist]
The guildmaster of the Arcanists' Guild, who travels the world conducting research.
----
* TricksterMentor: Has the player perform a number of silly tasks in order to meet with him.
* WalkingTheEarth: He's been traveling the world for several years at the start of the questline, and only shows up for a single quest near the end.
[[/folder]]

!!!Scholar
[[folder:Alka Zolka]]
[floatboxright:
'''Race''': Plainsfolk Lalafell\\
'''Epithet''': Alka Zolka the Thinker\\
'''Discipline''': Marauder]
A Lalafell Marauder and researcher, who is interested in uncovering the lost magical arts of Nym.
----
* GeniusBruiser: He's very erudite for a Marauder.
* PintsizedPowerhouse: He's a Lalafell Marauder. Think about that for a second.
* MyGodWhatHaveIDone: Had a moment of this at the end of the quest, The Beast Within. [[spoiler:After learning that the Tonberry he was trying so hard to kill was the very Scholar he admired.]]
* ShipTease: He is clearly crushing on the tonberry Setoto. The warrior of light is bemused (and exasperated) at the whole thing.
[[/folder]]

[[folder:Tonberry Wanderer [[spoiler:Surito Carito]]]]
[floatboxright:
'''Race''': Tonberry\\
'''Epithet''': The Strategist\\
'''Discipline''': Scholar]
A Tonberry found in the Wanderer's Palace that acts as the boss of the quest ''The Beast Within''. [[spoiler:He's actually a Lalafell Scholar from Nym before it fell 1500 years ago and the former owner of the Scholar Soul Crystal as well as the former partner of the fairy that came with it, Lily.]]

[[spoiler:If you've completed the Scholar quest chain when you return to the Wanderer's Palace, you'll learn from the adventurer couple that petitions you to save the tonberries that Surito has been helping his tonberry brethren after the death of the Tonberry King released them from their rancor. And if you watch carefully after beating the first boss in the dungeon, he makes a guest appearance.]]
----
* AffectionateNickname: [[spoiler:Refers to the {{Fairy}} that accompanies the player as his ''Sun''.]]
* KnifeNut: Just like all Tonberries.
* MistreatmentInducedBetrayal: [[spoiler: He and the other Scholars were sealed away after being turned into monsters by the very people they were trying to avoid undergoing the same fate.]]
* NiceHat: Wears a Scholar's cap, [[spoiler:the first sign at his true identity]].
* OlderThanTheyLook: [[spoiler:He spent a lot of it in some kind of stasis, but as the ''Encyclopedia Eorzea'' states, he's something on the order of ''sixteen hundred years old'', making him one of the oldest friendly characters in the entire game. Which means he must've been rather old even before the Green Death struck Nym.]]
* TragicMonster: [[spoiler:He fell ill and was changed while trying to help people, was sealed away with the rest of the sick, and the almost drowned and left to stew in that rancor for 1500 years.]]
* WasOnceAMan: [[spoiler: He, like many others, caught TheVirus and was turned into a Tonberry.]]
[[/folder]]

[[folder:Halga Tolga]]
[floatboxright:
'''Race''': Tonberry\\
'''Discipline''': Marauder]
Another Tonberry met at level 56. Once the greatest drill instructor [[spoiler:in the Nymian military.]]
----
* AnAxToGrind: Carries a battle ax instead of a kitchen knife.
* BadassCreed: Demands that Alka Zolka and the Warrior of Light shout [[spoiler:the Nymian Marine oath]] to him. "To victory-- Come hells or high water!"
* DrillSergeantNasty: You aren't named the best drill instructor for going soft on your charges.
* NoIndoorVoice: Almost all of Halga Tolga's speech is in the excited bubbles meant for shouting.
* OlderThanTheyLook: [[spoiler:His is one of the few ages not explicitly stated in the ''Encyclopedia'', but logic dictates he's got to be around the same age as Surito.]]
* SandInMyEyes: Blames his Tonberry eyes for leaking something, before admitting he's not kidding anyone with his TearsOfJoy.
* SoProudOfYou: He shows pride in his new trainees for having bested Bitoso, though quickly reminds them not to slack off in their training.
* WasOnceAMan: [[spoiler:Like all tonberries. He seems to have taken it much more in stride than his fellows, however.]]
[[/folder]]

[[folder:Bitoso]]
[floatboxright:
'''Race''': Voidsent\\
'''Discipline''': N/A]
An ancient Voidsent who, long ago, was summoned and trafficked into the ancient society of Nym by their sworn enemies, the society of Mhach. He succeeded in his masters' goal of bringing ruin to Nym with the Tonberry plague.
----
* ArchEnemy: Of the entire society of Nym. Or what's left of it.
* GreaterScopeVillain: He's the one responsible for the tonberry plague via using unsuspecting travelers to unleash the plague, [[spoiler: and in the present he works by proxy to reignite the plague, though makes no physical appearance until the end of the Heavensward Scholar Questline.]]
* PlagueMaster: Bitoso is the source of the Tonberry plague.
[[/folder]]

!!!Summoner
[[folder:Y'mhitra Rhul]]
[floatboxright:
'''Race''': Seeker of the Sun Miqo'te\\
'''Epithet''': Y'mhitra the Learned\\
'''Discipline''': Conjurer]
A Conjurer and archaeologist from the Sons of Saint Coinach who seeks knowledge of the primals. She serves as the primary questgiver for the Summoner storyline.
----
* AdventurerArchaeologist: She’s both a member of the Sons of Saint Coinach, an archaeological society dedicated to unearthing the secrets of the Allagan Empire, and a competent conjurer capable of healing and harming in equal measure.
* TheMedic: She's a conjurer, and assists in battle by healing.
* TheReveal: [[spoiler: Of the minor variation. She mentions coming to Eorzea after hearing from her sister's adventures in Eorzea during the Summoner questline. In 2.55 Y'shtola apologizes to her during her HeroicSacrifice. Theories and images of the two have already existed as they are both White haired Seeker of the Sun Miqo'te Conjurers and of the same Miqo'te tribe (Jaguar).]] In Heavensward during the main story, [[spoiler:it's confirmed the two are half-sisters sharing the same father. This is confirmed when rescuing Y'shtola from the lifestream requires a relative so the elementals know who to look for]].
* SmallRoleBigImpact: She has a brief but important cameo in the ''Heavensward'' main scenario quest, [[spoiler:participating in a ritual to draw her half-sister Y’shtola out of the Lifestream and back into the physical world]].
[[/folder]]

[[folder:Tristan Lowe]]
[floatboxright:
'''Race''': Wildwood Elezen\\
'''Epithet''': Tristan Nightflicker\\
'''Discipline''': Summoner]
Known as the Dark Summoner, his goal seems to be obtaining as many soul crystals as possible to increase his power.
----
* BigBad: Of the Summoner quest line.
* DarkIsEvil: He wears black clothes and has the name Nightflicker. [[spoiler: And his Belias-egi looks like a darker version of Ifrit-egi, and he's working under the Ascians, a good guy he is not.]]
* DealWithTheDevil: His quest for power is [[spoiler:collecting Summoner soul gems and delivering them to the Ascians]].
* DidYouJustPunchOutCthulhu: Tristan was able to defeat Ifrit once, that speaks leagues to his skill as someone without the Echo.
* FreudianExcuse: [[spoiler:His brother was Tempered by Ifrit, which forced Tristan to kill his own brother and served as his motivation to destroy all primals and to gain as much power to be able to do so.]]
* GoodColorsEvilColors: Tristan wears a black version of the Summoner's Artifact armor.
* {{Irony}}: His hatred of primals for tempering his brother led him to work with Ascians (IE:the ones causing primals to be summoned) and trying to kill the Warrior of Light (IE:famed primal slayer). Y'mhitra even notes that if Tristan's hatred hadn't made him so blind, he and the Warrior of Light could have been allies.
* MaliciousSlander[=/=]WoundedGazelleGambit: Hires a mercenary to kill the player by claiming that he/she has been tempered.
* MercyKill: [[spoiler:To his own tempered brother]]. Though how much "mercy" was in the act is up for debate.
* PlayingWithFire: He attacks the player with the Ifrit Egi, [[spoiler:and later the much stronger Belias Egi]].
* UnwittingPawn: [[spoiler:He is being aided by [[ManipulativeBastard an Ascian]]. Think about that for a second.]]
* WellIntentionedExtremist: [[spoiler:His motivation is to gain enough power to wipe out the primals.]]
[[/folder]]

[[folder:Dancing Wolf]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/dancing_wolf.png]]
[floatboxright:
'''Race:''' Hellsguard Roegadyn\\
'''Discipline:''' Gladiator]

A Captain of the Immortal Flames, Dancing Wolf is investigating a series of attacks by a black-robed Summoner matching Tristan’s description, and asks Y’mhitra and the player to help out with his investigation. He serves as the primary quest giver for the ''Heavensward'' Summoner storyline.

He returns in ''Stormblood'', having assembled a unit of rookie Summoners that he wishes the player to train.
----
* APupilOfMineUntilHeTurnedToEvil: Dancing Wolf was Tristan’s commanding officer before the latter’s descent into villainy, and he views stopping him as his responsibility.
* BrokeYourArmPunchingOutCthulhu: His unit took part in an operation to defeat Ifrit. They succeeded, but suffered massive casualties—many soldiers were killed and many of the survivors were tempered.
* ItsPersonal: [[spoiler:After learning that the Ascian of the Twelfth Chalice corrupted Tristan and reanimated Tristan’s brother as an undead thrall, Dancing Wolf vows to defeat him and avenge his subordinates.]]
* MyGreatestFailure: He failed to realize just how badly Tristan was affected by being forced to kill his own tempered brother, and holds himself responsible for Tristan’s subsequent descent into villainy. By extension, he also views the operation that lead to Tristan’s brother being tempered in the first place as this.
* SwordAndSorcerer: He has this dynamic when fighting alongside the player, being the Sword to the player’s Sorcerer.
* ThisIsUnforgivable: [[spoiler:He is angered by the Ascian of the Twelfth Chalice reanimating Tristan’s brother as an undead pawn, and vows to make him pay.]]
[[/folder]]

[[folder:Crispin, Denise, and Jajasamu]]
[floatboxright:
'''Race:''' Midlander Hyur (Crispin, Denise), Dunesfolk Lalafell (Jajasamu)\\
'''Discipline:''' Summoner]

A trio of rookie Summoners under Dancing Wolf’s command, eager to test their abilities against the player as part of Principia’s second test.
----
* DidYouJustPunchOutCthulhu: All three of them can summon Ifrit-Egi, indicating that they were able to defeat the Primal in combat. Jajasamu can also summon Titan-Egi, indicating that he beat Titan as well. By the end of ''Tales of the Storm'', Crispin and Denise have defeated Ifrit ''five times''.
* MilitaryMage: They’re a unit of Summoners within the Immortal Flames, and at least one of them—Jajasamu—holds the rank of Lieutenant.
* PintSizedPowerhouse: Jajasamu, as a lalafell, is the shortest of the three. He’s also the most powerful, as he’s the only one to have beaten Titan in addition to Ifrit. Accordingly, he holds a higher rank than Crispin and Denise.
** In ''Tales of the Storm'' it's revealed that Jajasamu was a member of the Company of Heroes, which is how he fought Titan.
* {{Stripperific}}: Their Summoner uniforms cover the arms and everything below the waist, but leave their chests mostly bare.
[[/folder]]

[[folder:The Order of the Twelfth Chalice]]
[floatboxright:
'''Race''': Ascian\\
'''Discipline''': Summoner, Gladiator, Conjurer, Thaumaturge]
An order of lesser Ascians who serve directly under Lahabrea and the overall villains of the Summoner storyline, being the ones who taught Tristan how to summon the corrupted Egi. Most interaction with the order is a single Ascian implied to be their leader, though more members are eventually shown.
----
* BlackMage: As can be expected of an Ascian at this point, he can cover the ground in void pitch and call meteors that will explode if they land in close proximity to each other.
* ColonyDrop: As mentioned above, their leader is able to call down meteors during his boss fight.
* TheDragon: They're directly in service to Lahabrea and only loyal to him, making their leader this.
* GreaterScopeVillain: To Tristan, though for the ''Heavensward'' summoner storyline he steps up to bat as the active BigBad.
* KilledOffForReal: [[spoiler: The one you most interact with is slain at the end of the 60 summoner quest, it's implied that, either because he's not as powerful or as a trade-off for his necromancy, he's unable to abandon his body so he dies with it. This is also the first Ascian that has been killed by a method ofter than the Blade of Light.]]
* {{Necromancer}}: [[spoiler: He's capable of reviving dead tempered as loyal thralls, and can use the fact that they were tempered as LoopholeAbuse to grant them Egis, his master plan is to build an entire army of Summoner corpses like this.]]
* SummonMagic: The leader can summon Egis of his own accord, and owing to his incredible aether reserve as an Ascian, can manifest ''all three'' at once instead of being limited to one at a time.
* TarotMotifs: of the Minor Arcana subtheme, the final battle with him has him aided by Ascians of the Twelfth Sword, Staff and Pentacle.
[[/folder]]

[[folder:Principia]]
A talking book created by the ancient Allagans to act as both a teacher and an instruction manual for future generations of summoners. Having been awakened by the increasing frequency of primal summonings, Prin is eager to impart its knowledge unto a worthy student.
----
* AnimateInanimateObject: It’s a hopping, talking book. With [[MoreTeethThanTheOsmondFamily sharp teeth]] coming out of its pages.
* ButNowIMustGo: [[spoiler:After successfully imparting its knowledge to the Warrior of Light, Prin returns to its slumber to wait for a new age in which its knowledge might be needed.]]
* {{Familiar}}: Principia was imbued with its intelligence by the Allagan master summoner Sari, and acted as his familiar.
* InSeriesNickname: Prin. This is a rare instance where the character themselves suggests the nickname: Principia recognizes that its name is a bit of a mouthful, and offers Y'mhitra a choice between Prin and Pria. She chooses the former.
* MeaningfulName: Principia is the plural form of the Latin word principium, which means “foundation”—quite appropriate for a textbook on summoning techniques.
* RuleOfThree: It subjects potential students to three trials, and will only share its knowledge of Allagan summoning techniques if the student passes all of them.
* SecretTestOfCharacter: [[spoiler:Prin’s third test is meant to assess how prospective summoners will act in a life-or-death situation, and determine whether they’re the type of person who would use a summoner’s power responsibly or abuse it for personal gain.]]
* SpellBook: A sentient magical book containing a wealth of information on ancient Allagan summoning techniques.
[[/folder]]

[[folder:Master Sari]]
[floatboxright:
'''Race:''' Midlander Hyur\\
'''Discipline:''' Summoner]
A master Summoner from ancient Allag. He created Principia to ensure that the knowledge of summoning techniques could be passed down to future generations.

Despite having lived thousands of years ago, he—or someone who looks like him—suddenly appears during the player’s third test…
----
* AIIsACrapshoot: [[spoiler:The Summoning Node is no longer operating as intended. Instead of seeking out potential Summoners to train, it now lures them to their deaths.]]
* TheArchmage: Master Sari was recognized as the greatest Summoner of his time.
* TheAssimilator: [[spoiler:The Summoning Node can sense that the Warrior of Light has more “potential” than Master Sari did, so it plans to kill them and create an Egi in their likeness to replace the Sari-Egi.]]
* BigBad: Of the Summoner storyline for levels 61-70.
* CynicismCatalyst: He was originally an idealistic man, but the deaths of his students at the hands of the people they were trying to protect left him bitter and cynical. [[spoiler:This led him to create the Summoning Node late in his life, and then kill himself to ensure its activation.]] Dancing Wolf puts it best:
--> '''Dancing Wolf:''' Prin here is the embodiment of the hopeful ideals of Sari’s younger self. [[spoiler:The murderous machine]] of his latter years is the product of frustration and anger and grief.
* FlingALightIntoTheFuture: His reason for creating Prin. Since Summoners were being persecuted in his lifetime and new Summoners can only be trained during rare periods of increased Primal activity, Sari compiled his knowledge into an instruction manual so that it would not be lost to future practitioners. [[spoiler:Later in his life, he created the Summoning Node for the same purpose.]]
* FlunkyBoss: [[spoiler:The Summoning Node is almost completely defenseless, and relies on the Egis and monsters that it summons for protection. It also can’t be harmed until all of its flunkies have been destroyed.]]
* {{Foil}}: [[spoiler:The Summoning Node is this to Principia. Both are intelligent magical constructs. Both were created by the real Master Sari to pass his knowledge on to future generations, one using purely magical methods, the other using technological ones. Prin represents Master Sari’s idealism and wants to ensure that its knowledge is used for the greater good, while the Summoning Node represents his later cynicism and only seeks out students to further its own ends.]]
* LightIsNotGood: He has white hair, dresses in all-white Channeler gear, and does not have good intentions for the Warrior of Light.
* MagicFromTechnology: Late in his life, Master Sari began experimenting with computers as a new summoning medium in place of traditional grimoires. [[spoiler:The Summoning Node, an artificially-intelligent robot with the ability to summon Egis by performing complex mathematical computations, is the ultimate fruit of his research.]]
* MesACrowd: [[spoiler:The Summoning Node conjures multiple copies of its Sari avatar during its boss fight.]]
* MythologyGag: His name is a reference to Madain-Sari, the village of Summoners from ''VideoGame/FinalFantasyIX''.
* PosthumousCharacter: The real Sari has been dead for millennia. Dancing Wolf’s Summoner squad speculate that the Sari encountered by the Warrior of Light might be a clone of the original. [[spoiler:It’s much more complicated than that.]]
* PsychoticSmirk: He ''never'' drops that smirk off his face, even in battle.
* RoboticReveal: [[spoiler:“Sari” is actually the Summoning Node, an “evocation matrix” with an artificial intelligence based on the real Sari’s personality. The Sari you’ve been chasing around is an Egi avatar created in the real Sari’s likeness.]]
* SerialEscalation: Tristan could summon the powerful Belias-Egi, and the Ascian of the Twelfth Chalice could summon all three of the regular Egis at once. How does Master Sari top them both? [[spoiler:By summoning ''dozens'' of '''Sephirot-Egis''' at once during Prin's third test.]]
* SinisterGeometry: [[spoiler:The Summoning Node’s true form is a sphere.]]
* VillainousBreakdown: [[spoiler: Beating up the Summoning Node causes it to summon more Sari-egis and stronger monsters in a desperate attempt to kill you and its speech becomes more distorted and focused on wanting the Warrior of Light dead. When it's nearly destroyed, it summons Sari-egis non stop, but they are incomplete and can only attack you with their books.]]
[[/folder]]

!!!Conjurer[=/=]White Mage

[[folder:E-Sumi-Yan]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/e_sumi_yan_ffxiv.jpg]]
[floatboxright:
'''Race''': Padjal\\
'''Discipline''': White Mage]
->''"Some burdens are too heavy to bear even for those so favored to abide."''

A calm and intelligent Padjal who leads the Conjurers' Guild.
-----
* AChildShallLeadThem: Or at least someone who appears to be a child.
* TheAtoner: Of a sort. [[spoiler:He is harsh with Sylphie and opposes her style of healing because Sylphie's mother used the same techniques, and said techiniques cost her her life. E-Sumi feels ''intensely'' guilty over not intervening in the case of Sylphie's mother sooner (and thus feels responsible for Sylphie being an orphan) and is absolutely determined to make sure history does not repeat itself.]]
* GreyEyes: Of the wise and mysterious variant.
* MagicStaff: His conjury radical.
* OlderThanTheyLook: As one of the Padjal, naturally he's much older than the boy he appears to be. As the ''[[AllThereInTheManual Encyclopedia Eorzea]]'' tells us, he is in fact over ''two hundred years old''.
* PutOnABus: Was originally introduced as the top ranking Seedseer back in ''Legacy''. However, with the end of the original story line and the introduction of the Seventh Umbral Era, he essentially became a background character, and nearly vanishes once Kan-E-Senna is introduced.
** TheBusCameBack:
*** Becomes guildmaster of the Conjurers' Guild in ''A Realm Reborn''.
*** Also returns in the "Kindred Spirits" Dark Knight quest. [[spoiler:He is the one who figures out that Rielle has dragon's blood within her, making her spiritual presence far older than her body.]]
*** Comes back for the second half of the White Mage quests in ''Stormblood'' to keep an eye on Sylphie, who is assisting the Warrior of Light in looking out for a child in the East End.
* LimitBreak: [[spoiler: The final White Mage quest in ''Stormblood'' has him cast Pulse of Life, the same level 3 limit break that a healer player can use, to revive Sylphie while also fully recovering Gatty the player's HP.]]
* MistakenAge: Sidurgu mistakes E-Sumi-Yan for a boy, but the Conjurer corrects the "young man" that he is several times his age.
* ReasonableAuthorityFigure: Generally, although Sylphie has a tendency to push his buttons. [[spoiler: Her mere attempt at ''being'' a Conjurer pushes his "guilt" button, for one. In ''Stormblood'', he is willing to let Gatty stay with her mother as long as she learns to control her magic, even though Gatty is a Padjal who belongs in Gridania.]]
* TheStoic: He is almost always unflappable, which comes with the territory of [[SeenItAll being a couple hundred years old]]. The only thing that manages to budge him is Sylphie's behavior [[spoiler:and, specifically, his worry that her unrestrained healing will kill her, much as it did her mother, whom E-Sumi still feels guilty over.]]
* {{Transhuman}}: Like the Senna siblings, he is a [[HornedHumanoid Padjal]]. He also happens to be the eldest Padjali, not to mention the oldest living person in Gridania, by ''far'', being at least ''two hundred forty'' years old.
* WhiteAndGreyMorality: He certainly wants to help people, but his dedication to the Elementals of the Twelvewood's also means occasionally his hands are tied, and he can't provide much help should someone commit an action that brings about "Greenwrath" upon them.
* YouAreBetterThanYouThinkYouAre: In the level 70 White Mage quest, he gives one to [[spoiler: Gatty]] to rouse them out of their despair when they believed that they [[spoiler: killed their mother (it was never her fault) and getting Sylphie killed in the battle against a voidsent]]. They bounce back after hearing his words of encouragement.
-->'''E-Sumi-Yan''': The candle of life burns down for us all. You cannot blame yourself...[[spoiler: Gatty!]] Remember what your mother wanted for you!\\
'''[[spoiler:Gatty]]''': What Mama wanted...?\\
'''E-Sumi-Yan''': Yes! Think back on her words! Say them, [[spoiler: Gatty]]! Hear yourself say them!\\
'''[[spoiler:Gatty]]''': "I pray you find such happiness..."
[[/folder]]

[[folder:Sylphie Sweetwind]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sylphie_ffxiv.jpg]]
[floatboxright:
'''Race''': Midlander Hyur\\
'''Discipline''': Conjurer]

A young Hyur girl who has a talent for healing, yet refuses to practice the concepts of conjuring the elements.
-----
* AnAesop: Serves to remind novice players that their duties as Conjurer/White Mage extend beyond simply healing; throwing out damaging abilities and dodging can be just as important as Cure and Raise.
* BreakTheHaughty: [[spoiler:After losing her healing abilities after trying to cast Raise.]]
* CastFromHitPoints: The inadvertent source of her healing abilities, due to her refusal to embrace nature.
* CoolBigSis: Has this sort of relationship with Gatty, who looks up to her for teaching her how to control her powers.
* DangerousForbiddenTechnique: Raise is treated as this to her, to the point where E-Sumi-Yan threatens to expel her from the guild if she tries to use it. [[spoiler:This is because she's using her ''own'' life force to cast it, and doing it too much will kill her the way it killed her mother.]]
* GenerationXerox: A subversion. Just like her mother, Sylphie refuses to learn how to conjure the elements of nature. After she tries to cast ''Raise'' and [[spoiler:her healing power runs dry as a result]], she reluctantly learns how to conjure like she's supposed to, and finds it ''wonderful'', which leads to her questioning why her mother refused it. [[spoiler:She finds her mother's old journal which explains that she refused to conjure nature because she could hear the angry voices of nature and believed that tapping into it made the Earth angry. Sylphie then refuses to conjure at all, and tries to protest against the use of it, until she witnesses conjurors and elementals fighting side by side to quell a threat, and learns that humans can work in harmony with nature to the benefit of both.]]
* HearingVoices: [[spoiler:At the end of the Conjurer questline, she's revealed to be able to hear the voices of the Elementals and is now receiving training to become a Hearer]].
* HeroicBSOD[=/=][[HeroicRROD RROD]]: [[spoiler:After trying to cast Raise, she loses her ability to heal and is severely weakened, even wondering if she is now going to die.]]
* JerkWithAHeartOfGold: She is less than kind to her fellow guildmates, constantly blow off lessons, and isn't that respectful towards even E-Sumi-Yan. But she truly wishes to help people with her healing abilities, and her behaviour mostly comes from feeling like the guild is just keeping her from doing just that.
* MissingMom: [[spoiler:Due to shunning the lessons of conjury in favor of solely focusing on healing.]]
* TheBusCameBack: Is entirely absent from ''Heavensward'' but makes a return in ''Stormblood'' to assist the Warrior of Light.
* TookALevelInBadass: Her return in ''Stormblood'' has her using white magic skillfully between healing and offensive spells compared to her first appearance in ''A Realm Reborn'' where she only healed and didn't use attack magic until she confronted her fears. She can heal the player's HP in huge amounts. [[spoiler: When E-Sumi-Yan revives her with Pulse of Life, it's revealed that she has far more HP than E-Sumi himself!]]
* [[TurnOutLikeHisFather Turn Out Like Her Mother]]: What she strives towards, but what E-Sumi-Yan is trying to prevent. [[spoiler:[[CastFromHitPoints With]] [[HeroicRROD good reason]].]]
[[/folder]]

[[folder:Raya-O-Senna and A-Ruhn-Senna]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/raya_o_senna_ffxiv.jpg]]
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/a_ruhn_senna_ffxiv.jpg]]
[floatboxright:
'''Race''': Padjal\\
'''Discipline''': White Mage]

Two Padjal siblings who help the player become a White Mage. They are two Seedseers from Gridania, and the younger siblings of Kan-E-Senna. Raya-O is older than her brother A-Ruhn, and the one who gives out the actual quests.
-----
* BlindingBangs: A-Ruhn-Senna's red hair completely hides his eyes.
* FoolishSiblingResponsibleSibling: A-Ruhn as the foolish and Raya-O as the responsible. Kan-E is more responsible than them both, however, because even Raya-O tends to bicker sometimes.
* FriendToAllLivingThings: Comes with being White Mages. They're also close with the Moogles of the Twelveswood.
* {{Jerkass}}: A-Ruhn, at first, to the player. He warms up later.
* MagicStaff: As a focus for their magic.
* NatureHero: They're Seedseers who can divine the will of the elementals, like their sister.
* OlderThanTheyLook: Not as extreme as some fellow Padjal, but Raya-O just hit twenty-one as ''ARR'' starts, and A-Ruhn is 18. They're both, needless to say, a bit short compared to normal Hyur of their age.
* ReasonableAuthorityFigure: [[spoiler: Raya-O is this towards Alaqa after her plans are thwarted. Raya-O reminds Alaqa that she must pay for her crimes against the Twelveswood, but she can become a better person and will be given the support she needs. Speaking to Raya-O after the scene has her revealing that Alaqa is slowly opening up to her.]]
* SiblingTeam: They're both powerful White Mages and often aid the player in battle and purifying the Twelveswood.
* WhiteMage: Both of them, like their elder sister.
* WalkingTheEarth: [[spoiler: A-Ruhn at the end of the level 60 White Mage quest realizes that he cannot help the forest by just staying there and he must wander the world like A-Towa had done if he truly wishes to help everyone. Raya-O stays in the Twelveswood to continue her duties.]]
[[/folder]]

[[folder:A-Towa-Cant]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/a_towa_cant_ffxiv.jpg]]
[floatboxright:
'''Race''': Padjal\\
'''Epithet''': The Wandering Padjal\\
'''Discipline''': White Mage]
The [[PosthumousCharacter deceased]] master of White Magic. As a Conjurer, the PlayerCharacter is sent to assist Raya-O-Senna and A-Ruhn-Senna. In doing so, he/she stumbles across a White Mage [[UpgradeArtifact Soul Crystal]]. Raya-O decides this makes you the heir to A-Towa-Cant's legacy, though A-Ruhn disagrees.

A-Towa-Cant, in life, traveled Eorzea aiding those who needed it. He eventually met his end at the hands of Kobolds after entering their territory.
-----
* TheCavalry: [[spoiler: Just when things are bleak and the PlayerCharacter and the Sennas are about to be overwhelmed by wildlife affected by the anger of the forest itself as they attempt to perform a necessary ritual to calm the Twelveshroud's Elementals, he comes back from the afterlife to provide some much needed support.]]
* NamedWeapon: Thyrus, his Conjury implement. Conjury tools apparently need to be made of wood, but Thyrus is unique in that it's made of ''petrified'' wood.
* OlderThanTheyLook: An example up there with E-Sumi; even before his death, the man was pushing ''two hundred'', and still looked pretty youthful, although his hair had gone silvery (which may be a mark of an older padjal).
* PosthumousCharacter: Is only known by what you learn of his life while learning the ways of the White Mage. [[spoiler:His spirit appears during the calming ritual to aid you in fending off the enraged wildlife, after which [[ButNowIMustGo he apparently departs for the afterlife]]]].
* WalkingTheEarth: Likely the first among all Padjal, A-Towa did not stay in the Shroud, but traveled the land offering help wherever he could. The ''Heavensward'' continuation explains part of that mission was fighting back the Taint.
[[/folder]]

[[folder:Eschiva Keyes]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/eschiva_ffxiv.jpg]]
[floatboxright:
'''Race''': Midlander Hyur\\
'''Epithet''': Eschiva the Aetherial\\
'''Discipline''': Lancer]

A female Hyur who appears in ''Heavensward'' during the White Mage quest line. Eschiva's grandfather was a retainer for the elder seedseer A-Towa-Cant, who accompanied the padjal in his journey across the realm. By the time of the present day, the man had passed on, but Eschiva took up his task of tending A-Towa-Cant's grave. When the taint spreads again, she goes with the Warrior of Light to find the source.
-----
* BladeOnAStick: She's a Lancer, it comes with the territory.
* BrutalHonesty: She doesn't hold back in telling the Seedseers that people don't look up to them as much because of their hesitation to leave the Twelveswood, as the padjal are the ones who should be protecting the people of Twelveswood but they've been relying on the Warrior of Light and her.
* DeclarationOfProtection: Once the matter of the corruption is resolved, Eschiva announces she will be escorting A-Ruhn-Senna on a pilgrimage across the realm, like her grandfather once did for A-Towa-Cant.
* WhatTheHellHero: She calls out the Seedseers on their insistence of remaining in the Twelveswood when they are needed elsewhere. These words cause Raya-O-Senna and A-Ruhn-Senna to reconsider their stances and agree to leave the forest to help out. [[spoiler: This also causes A-Ruhn to follow in A-Towa's footsteps by wandering around Eorzea to help people in need and purge whatever corruption that threatens the Twelveswood. Eschiva is delighted to hear A-Ruhn step up and decides to accompany him in his journey like her great-grandfather had done with A-Towa.]]
[[/folder]]

[[folder:Alaqa]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/alaqa_ffxiv.jpg]]
[floatboxright:
'''Race''': Xaela Au Ra\\
'''Discipline''': Thaumaturge]

A female Xalea Au Ra who appears in ''Heavensward''. Alaqa is a mysterious stranger who has some sort of connection to the rise of the foul taint that is plaguing the Twelveswood and putting Gridania in danger. People that go near Alaqa feel some sort of dark dread that sends chills down their spines. She serves as the BigBad for White Mages past level 50.
-----
* DarkMagicalGirl: Her robe is all in black and she uses a mysterious power that puts the forest of Gridania in danger. She's also [[{{Foil}} the opposite]] of Raya-O-Senna and A-Ruhn-Senna; while the siblings' duty is to purify all sources of corruption so the forest isn't in any pain, Alaqa tries to spread the corruption to cause pain and suffering to everyone. [[spoiler: She does all this because she and her people were persecuted relentlessly, leaving her all alone.]]
* {{Dracolich}}: [[spoiler:the "spoils" of her research, a powerful undead dragon under her thrall.]]
* FreudianExcuse: [[spoiler: She aims to spread the taint and corruption everywhere just because she was persecuted for what she is. She claims the taint was just an experiment, but as you thwart her every move, she proceeds to say said experiments are a part of her revenge scheme.]]
* HornedHumanoid: An Au Ra with black curved horns.
* NonActionBigBad: When you encounter her for the final time, she sics a zombie dragon and skeletons on you and she doesn't do any actual fighting herself.
* {{Revenge}}: [[spoiler: She spreads the taint to get revenge on the people who made her life and the life of her clan miserable.]]
* TheAtoner: After being defeated, she is put into jail for her crimes. She slowly starts to come around and begins to atone for her actions thanks to Raya-O-Senna visiting her and talking to her so that she doesn't feel alone.
* ThenLetMeBeEvil: [[spoiler: She decided to become hateful after everyone (most likely from Ishgard) put her and her people through hell, figuring that if no one could give her a chance, then no one should have any chance in life.]]
* TheQuietOne: She's not one for idle/small talk and she displays very little emotions, but after her plans get thwarted multiple times, she starts to grow angry.
[[/folder]]

[[folder:Gatty Deepwood]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/gatty_ffxiv.jpg]]
[floatboxright:
'''Race''': Spoiler\\
'''Discipline''': Conjurer]

A mysterious child with strange powers found in the East End with her mother during the events of ''Stormblood''. They live in a house within Bittermill away from civilization.
-----
* AngstNuke: [[spoiler: In the level 70 White Mage quest, she's already torn up over the death of her mother and blames herself for it. When a voidsent kills Sylphie during the fight, Gatty blames herself for that as well, which causes her to let out a scream that inflicts massive damage to the player and E-Sumi-Yan while pushing them back several yalms.]]
* DishingOutDirt: [[spoiler: Once she gets over her despair in the final quest, she begins to fight back against the voidsent with her Stone spell.]]
* EarlyBirdCameo: In the ''[[http://na.finalfantasyxiv.com/lodestone/special/tales_from_the_storm/sidestory_01/#sidestory_01 Tales from the Storm]], Gatty makes a minor appearance way before she's properly introduced in the White Mage quests in the game. She is found by M'naago, who takes her back to her mother.
* TheHermit: Lives alone in a forest with her mother and avoids people. Her interactions with Sylphie has her open up a bit.
* HeroicBSOD: [[spoiler: She's already a nervous wreck over her mother's health, but she's pushed over the edge when a voidsent taunts her by blaming her for her mother's death. This causes her to scream out in anguish, which has her aether spiking through the roof and thus making her a tasty meal for the voidsent that taunted her. Gatty is completely unresponsive (she only screams again when the voidsent kills Sylphie during the battle since she blames herself for her death as well) while the player fights the voidsent off. It takes some encouragement from E-Sumi-Yan to drag her out of her despair and giving her the courage to fight.]]
* HornedHumanoid: [[spoiler: She's a Padjal, which isn't revealed until she loses her hat.]]
* HealingHands: [[spoiler: In the final quest, she'll start casting powerful Cure spells on you if needed.]]
* ItsAllMyFault: [[spoiler: A powerful voidsent taunts her over her mother's death and says it's her fault because she dragged her sick mother around everywhere they went. When Sylphie is defeated by the voidsent in battle, Gatty goes into an even deeper despair as she blames herself for letting Sylphie get killed (E-Sumi-Yan manages to revive her thankfully). It takes Sylphie, E-Sumi-Yan, and the Warrior of Light to convince her that she is not at fault for what happened to her mother.]]
* MagicIsAMonsterMagnet: Her aether, and by extension, her magic, attracts powerful voidsent because her powerful emotions (fear, sadness, etc) magnifies her powers and that makes her a huge magnet to the voidsent seeking to feast on her aether.
* NiceHat: She wears a very large beret type hat. [[spoiler: This is to cover her horns and hide the fact that she's a Padjal.]]
* OlderThanTheyLook: [[spoiler:While this isn't the case yet, this is ultimately Gatty's fate due to being a Padjal, and it likely isn't long before she stops physically aging if she hasn't already.]]
* WhenSheSmiles: She is always filled with worry over her mother and almost never smiles. She starts to smile again when Sylphie puts her fears at ease, but she doesn't really get to smile fully until [[spoiler: she gets over the death of her mother by remembering her final words to her.]]
* WalkingSpoiler: Her true nature and the source of her powers is the reason why most of her tropes are in spoilers.
* WhiteMagic: She can use it, but doesn't understand how to control it. [[spoiler: The final quest has her using it masterfully to aid you.]]
[[/folder]]

[[folder:Sanche]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/sanche_ffxiv.jpg]]
[floatboxright:
'''Race''': Midlander Hyur\\
'''Discipline''': Archer]
Gatty's mother. She forbids her from interacting with anyone from Gridania and is very protective of her.
----
* MamaBear: Is very protective of her daughter and is willing to kill anyone who threatens her. [[spoiler: This is due to Gatty actually being a Padjal, which she would be required to go live in Gridania in order to fulfil her duty. She had lost her husband already and the idea of losing her child too pushed her into isolationism in order to protect her.]]
* TheHermit: Lives alone with Gatty and doesn't want other people talking to them or herself.
* TheDiseaseThatShallNotBeNamed: She has some sort of heart condition that causes her to keel over in pain until it subsides, which is either a minor form of a heart attack or clotting in her heat's bloodstream but the specifics are never given. [[spoiler: Her condition worsens over time and Sylphie knows that Sanche's time is running out. The final White Mage quest has her succumbing to her illness and it's implied that the voidsent was the one who inflicted the illness in order to feed on Sanche's aether after her death and get Gatty to lose control of herself so that her aether can be eaten as well.]]
* SecretlyDying: [[spoiler: Her heart condition worsens over time and she knows that nothing can be done for her. She tries to shrug it off whenever her condition acts up in order to not let Gatty worry over her.]]
* WhenSheSmiles: [[spoiler: As she is dying, she makes a pained smile to thank everyone for helping her despite her initial misjudgement.]]
[[/folder]]

!!!Thaumaturge[=/=]Black Mage

[[folder:Cocobuki Lolobuki]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/cocobuki.jpg]]
[floatboxright:
'''Race''': Dunesfolk Lalafell\\
'''Discipline''': Thaumaturge]
->''"Fire, lightning, blizzards, somnolence-- the thaumaturge calls upon an expansive arsenal of offensive incantations to incapacitate and oblierate all manner of adversaries."''

The Guildmaster of the Thaumaturges' Guild. ...Well, all five brothers are, but he's the eldest.
----
* BigDamnHeroes: Using a fire spell, Cocobuki [[spoiler:destroys the throwing knife Mormo intended to kill the Warrior of Light with]].
* TheCameo: They show up in the Main Story quest, using their magic as a siege weapon to [[spoiler: break open the gates of Ala Mhigo city.]]
* CowardlyLion[=/=]DirtyCoward: The main tactic of the Thaumaturge is to attack and then run away the moment things becoming disadvantageous to them. After [[spoiler:Cocobusi's possession]], the brothers work to overcome their cowardliness that resulted from their lessons in order to [[spoiler:rescue him.]]
** As told in one of the Tales from the Calamity, despite their generally cowardly nature the 5 Lolobuki brothers were the only thaumaturges that answered Nanamo's call to help stop rioting in Ul'Dah immediately after the Calamity. Their bravery there was what led Cocobuki to be named Guildmaster of the guild, especially since it came to light that the previous guildmaster was corrupt and cowardly, willing to incinerate scared citizens trying to enter the guild during said riots.
* DarkIsNotEvil: Dresses in very dark clothing but is a good person.
* EyepatchOfPower: Of the bandage kind.
* InTheHood: Like his brothers.
* HeroOfAnotherStory: In the immediate aftermath of Bahamut's destruction, rioting broke out in the streets. Nanamo, who was praying to Nald'Thal in the Thaumaturge's guild requests aid from the guild to help calm the rioters down. Of all the members of the guild, only Cocobuki and his brothers stepped up to help. Using their magic, they were able to grab the attention of all the rioters so Nanamo could speak to all of them. For their help, they were put in charge of the Thaumaturge's Guild. [[AllThereInTheManual None of this is actually stated in game, but in a supplementary story.]]
* LawOfChromaticSuperiority: Inverted. He is the only one wearing a black hood while his brothers each wear a red hood.
* VerbalTic: Cocobuki usually hums before a sentence. "Hm hm hm."
[[/folder]]

[[folder:Cocobusi]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/cocobusi.jpg]]
[floatboxright:
'''Race''': Duensfolk Lalafell\\
'''Discipline''': Alchemst]
An Alchemist who desperately wants to become a Thaumaturge. However, as he does not have the aptitude for thaumaturgy, his brothers have continued to deny him.
----
* BlackSheep: Feels that he is this.
* ChekhovsSkill: Is mentioned early on to have been working on a potion to increase his aether reserves so that he can become a Thaumaturge. [[spoiler: The incomplete potion is enough to save Cocobuki's life when his body has been drained of aether.]]
* DemonicPossession: [[spoiler:By Mormo.]]
* IJustWantToBeBadass: At least to the point of convincing his brothers to train him.
* ImprovisedWeapon: He joins the PC in battle using his alembic.
* TheResenter: Towards his brothers, who continue to deny his chance to become a Thaumaturge like them.
* WellDoneSonGuy: To his brothers.
* UnSorcorer: Unlike his brothers, Cocobusi was born with a very weak level of natural aether. Even casting the simplest spell could prove lethal to him.
[[/folder]]

[[folder:Mormo]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/mormo_5.jpg]]
[floatboxright:
'''Race''': Voidsent\\
'''Discipline''': N/A]
A succubus sealed within an urn, which you are tasked with destroying to rid the world of her for good. However, someone gets to the urn before you, and she tricks him into DemonicPossession.
----
* DemonicPossession: As powerful as she is, Mormo could only send her soul into our realm from the Void. She has to possess soemone and then use dark magic to reshape them into a likeness of her body.
* LiteralGenie: Offered great power to the one who freed her from the urn. He got it, via DemonicPossession.
* HornyDevil: Mormo is a succubus. Though we don't see it, she happened to seduce and lead a few women away with her [[spoiler:to use as a sacrifice to become her true form.]]
* KnifeNut: While possessing [[spoiler:Cocobusi]], Mormo tries to kill the Warrior of Light with a throwing knife.
* VerbalTic: Mormo loves to put EMPHASIS on one word in almost every sentence.
[[/folder]]

[[folder:Lalai Lai]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/lalai.jpg]]
[floatboxright:
'''Race''': Dunesfolk Lalafell\\
'''Epithet''': Lalai Darkeyes\\
'''Discipline''': Black Mage]
Ququruka's apprentice. As her mentor must always meditate to commune with Nald'thal, Lalai is entrusted with guiding the Player Character on the road to Black Magic.
----
* MouthOfSauron: While still serving his prison sentence, Ququruka will communicate with the Warrior of Light by temporarily possessing Lalai.
** In Stormblood, this happens again, with the memory of Shatotto.
* MythologyGag: Wears clothing that looks and is colored similarly to the classic Final Fantasy Black Mage.
[[/folder]]

[[folder:Ququruka Tataruka]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/ququruka.jpg]]
[floatboxright:
'''Race''': Dunesfolk Lalafell\\
'''Epithet''': Master Ququruka\\
'''Discipline''': Black Mage]
An infamous Lalafell Black Mage who had been imprisoned for over 100 years for a terrible crime he committed. Managed to escape with extreme ease, and claimed that the Gates to the Void were about to break open and unleash darkness upon the realm. He, and his assistant Lalai, recruit the Player Character skilled in the ways of the Thaumaturge to assist them in preventing this from happening by teaching them to control the power of the void.
----
* TheAtoner: [[spoiler: Killed three of his friends and fellow studiers of Black Magic in a moment of greed for more power for himself. Immediately regretted it once he saw the results of it. He willingly let himself be held in Ul'dah's most notorious prison for 100 years, even though he could easily escape at a moment's notice, only using his power to recruit the descendants of his friends, an apprentice, and another Thaumaturge (the player) to correct his wrong doings when the time was right.]]
* DeathGlare: Pulls an extremely effective one on a member of the Thaumaturges' Guild for constantly interrupting his dire warnings about oncoming doom and trying to stop him. They effectively stand still and shut up for the rest of the conversation.
* DeathSeeker: [[spoiler: His final goal, after recruiting a group capable of banishing the demon created by the sacrifice of his three friends from his own actions.]]
* DemonicPossession: Does this to Lalai.
* GameFace: When exercising his power, Ququruka's face will be covered with shadow and his visible eye glows yellow, giving him the classic Black Mage face.
* MouthOfSauron: He is said to commune with Nald'thal, the god of Death and Commerce, who is also the Thaumaturges' patron deity. He chooses the Player Character to become a Black Mage because Nald'thal predicted it. [[spoiler:His actual reasons for doing what he does are a bit more personal.]]
* MyGodWhatHaveIDone: [[spoiler: It's revealed in the level 50 Black Mage quest, that 100 years ago, he, and the ancestors of the three beastmen who help you, were first studying the arts of the Black Mage, seeking to learn what power it had. Unfortunately, while performing a rite to help them gain the power, in a moment of selfish desire for even greater power, he changed one of the invocation lines to another. He got power, but his three friends were sacrificed and turned into a giant demon. He used his new found power to seal the demon into a statue, and concocted a different story of his crime, when turning himself in, willingly letting himself be imprisoned.]]
* RedemptionEqualsDeath: [[spoiler: How he goes out in the end, apologizing to everyone for his deceptions and using them to help him fix his mistake, willingly letting himself fade into aether.]]
* [[TakeUpMySword Take Up My Coat]]: [[spoiler: Requests the player take his Wizard's Coat artifact armor, for helping him atone for his sins, and becoming a Black Mage not corrupted by their thirst for power]]
* ZeroApprovalGambit: [[spoiler: Used false documents and used magic to implant false thoughts into the Thaumaturgist guild for a different crime that he hadn't commit, to cover up the crime he did commit. Used this strategy again at the end of the Black Mage quests to convince the Player, his apprentice, and the decedents of his friends that he was really just using them to gather more power, so that they would have no qualms fighting him, and the demon created by his actions.]]
[[/folder]]

[[folder:Kazagg Chah]]
[floatboxright:
'''Race''': Amalj'aa\\
'''Discipline''': Black Mage]
An Amalj'aa who, surprisingly, show no loyalty towards Ifrit. He guides the players through the path of the Black Mage, first by gifting them with the Gem of Shatotto.
----
* CoveredWithScars
* DevilInPlainSight: Subverted, as while he may be dressed in the same red garb as his fellow Amalj'aa, he does not serve or worship Ifrit.
* GoodColorsEvilColors: Adverted. He wears the same red as the Ifrit worshipers, but is not among their number.
* NotEvilJustMisunderstood: The reason he hides from people is because they would mistake him for just another Ifrit worshiper.
* WhiteSheep: He does not show any loyalty towards Ifrit nor does he worship him.
[[/folder]]

[[folder:Dozol Meloc]]
[floatboxright:
'''Race''': Ixal\\
'''Discipline''': Black Mage]
An Ixal who similarly shows no loyalty towards serving Garuda, she assists Kazagg Chah in guiding the players through the path of the Black Mage.
----
* ColorCodedForYourConvenience: Her headdress is much more colorful than that of her Garuda-worshipping brethren
* ViewerGenderConfusion: Despite having no visible feminine traits, she has been referred to with female pronouns and mentioned female members of her lineage before ending with her.
** Since she's an Ixal, the lack of feminine traits could be a result of [[AvertedTrope averting]] NonMammalMammaries.
* WhiteSheep: As with Kazagg Chah, does not seem to show any loyalty towards Garuda.
[[/folder]]

[[folder:269th Order Mendicant Da Za]]
[floatboxright:
'''Race''': Kobold\\
'''Discipline''': Black Mage]
A Kobold who similarly shows no loyalty towards serving Titan, he also assists Kazagg Chah in guiding the players through the path of the Black Mage.
----
* CoolHelmet: With the grill as a facemask.
* WhiteSheep: Again, like Kazagg Chah, does not seem to show any loyalty towards Titan. Though he does utter [[OhMyGods "by Titan!"]] at one point.
[[/folder]]

[[folder:Zhai'a Nelhah]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/zhaai.jpg]]
[floatboxright:
'''Race''': Keeper of the Moon Miqo'te\\
'''Epithet''': Zhai'a Nelhah the White Mind\\
'''Discipline''': Conjurer]
A Hearer from the Conjurers Guild in Gridania. The Seedseer Council has sent him to find a man who is wielding black magic, the forbidden art of destruction, and bring him to justice for using it. He is very much concerned about the situation being worse than first thought when he realizes there are two black mages. The player, who is wielding the powers of forbidden magic and the man he's seeking to bring to justice, for wildly attacking others with the magic without provocation.
----
* BrainySpecs: A Conjurer and always wearing glasses.
* BullyingADragon: Throughout the first half of the questline, he has no qualms against being a bigoted JerkAss to you even though you know the highly destructive and forbidden art of Black Magic, which, theoretically, could make you one of the most powerful mortals in all of Eorzea lore-wise. And let's not even get into the Player Character's backstory from the 2.0-2.5 Main Scenario storylines...
* {{Hypocrite}}: He's quick to condemn the Player and Lalai for their knowledge of Black Magic, using the War of the Magi as an example of the destruction it can cause, though Lalai notes immediately after he leaves that the war didn't get catastrophic enough to cause an Umbral era until White Magic became involved too, something Zhai'a doesn't seem to acknowledge.
* ShipTease: Is implied to have something of a crush on Lalai. The player is even given several options to tease him about it.
* TheFundamentalist
[[/folder]]

[[folder:Shatotto]]
[floatboxright:
'''Race''': Lalafell\\
'''Discipline''': Black Mage]
The mother of black magic. Shatotto was a thaumaturge from the nation of Mhach prior to the time of the War of the Magi. Among her legendary exploits include the creation of the Stardust Rod from a fragment of a comet that she blasted away from the planet with her magic, and the development of the Gem of Shatotto; the selfsame Soul Crystal the Warrior of Light now uses to safely command the power of black magic without destroying themself. Shatotto herself died long ago but, unknown to all, she hid a copy of her mind and memory away, waiting for a competent black mage to discover the secret and release her memory, allowing her to take someone as a vessel and command another as a weapon, to avert a coming catastrophe. She chooses Lalai and the Warrior of Light, respectively.
----
* BloodKnight: Shatotto relishes in the destructive power of black magic and her first and preferred answer to any problem is to destroy it utterly.
* BrainUploading: Of a magical variety. Shatotto placed a copy of her mind into an ancient bowl, which would one day be uncovered by our heroes. The copy of Shatotto's memory acknowledges that she isn't literally Shatotto herself, but is close enough that there is little practical difference.
* ColonyDrop: It was said that Shatotto called down a meteor to strike the planet ''just because she could'', using its fragments to forge the Stardust Rod. In actuality, Shatotto ''prevented'' a far worse impact by using her magic to blow a meteor off course so that only a few of its pieces struck Hydaelyn.
* HelmetsAreHardlyHeroic: Shatotto hates the large hats mages have taken to wearing in the present day and is very vocal about it. She always takes off Lalai's hat when serving as the dominant personality.
* InsufferableGenius: She ''invented'' black magic as we know it and is every bit as arrogant and condescending as her namesake Shantotto.
* MythologyGag: She is one letter away from having the exact same name as [[VideoGame/FinalFantasyXI Shantotto]], another diminutive-but-horrifically-powerful black mage, and the person who served as the inspiration for her character. There are a few notable differences, though. While Shatotto created the discipline of black magic, Shantotto is "merely" the most powerful practitioner alive. Also, Shatotto does not share Shantotto's penchant for rhyme.
--> "Oh dear, you really aren't very smart. Very well, I shall begin from the very - er, beginning. Dear me, did I almost rhyme? Who ''does'' that, anyway?"
* NamedWeapon: Fights with the Stardust Rod. Fitting since she invented it in the first place.
* RedBaron: According to Zhai'a, one of Shatotto's more charming titles was "Death's Handmaiden".
* SupernaturalGoldEyes: When Shatotto is in control of Lalai, Lalai's green eyes turn gold.
[[/folder]]

!!!Astrologian

[[folder:Leveva Byrde/[[spoiler:Lord Rufin]]]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/leveva_3.png]]
[floatboxright:
'''Race''': Midlander Hyur\\
'''Epithet''': Leveva Heavensreader, Lady Leveva\\
'''Discipline''': Astrologian]

An Astrologian sent from Sharlayan to teach their brand of astrology to the Isgardians, in her grandfather's stead.
----
* {{Astrologer}}: She's the teacher of Sharlayan's school of Astrology in Ishgard.
* {{Blackmail}}: [[spoiler:Does this twice, the first on Forlemont using his missive, evidence that he put out a hit on her and her entourage the Warrior of Light included, to get him to stop meddling in their affairs. The second time is on Sevestre, forcing him to [[FakingTheDead pretend that she was killed]] or else reveal his ties to her father's murder]].
* BlackmailIsSuchAnUglyWord: When Jannequinard reacts with shock to the first suggestion of blackmail, Lady Leveva states that they're merely letting [[spoiler:Forlemont keep his life]] in exchange for a little assistence in furthering their just and noble cause. No more, no less.
* DamselInDistress: She is captured more than once by the bandits you first encounter in the storyline.
* DeadPersonImpersonation: [[spoiler:Takes on her father's name after having her death faked.]]
* DeathFakedForYou: [[spoiler: She blackmails Sevestre into lying that she has been killed so that Sharlayan will not go after her anymore.]]
* HelmetsAreHardlyHeroic: Unlike [[RobeAndWizardHat her grandfather]], she doesn't wear her robe's pointed hat.
* ImportantHaircut: [[spoiler:Gives herself one at the end of the quest line.]]
* InformationWantsToBeFree: Thinks fate demands the knowledge of astromancy be spread beyond Sharlayan's borders. [[spoiler:Her father had similar goals]].
* GenerationXerox: [[spoiler:Jannequinard mentions that she reminds him a lot like her father. And she has similar goals of teaching Sharlayan Astrology outside her homeland. Eventually she takes on his name.]]
* NonIndicativeName: Her name is rather Lalafellin, though she is a Midlander Hyur.
* PaperThinDisguise: [[spoiler:The members of Ishgard's Astrologians are quick to do some LampshadeHanging about Leveva's "disguise" after the Level 60 quest. Simply cutting one's hair and declaring herself "Lord Rufin" does not change the fact that she still has bright purple/pink hair, and that they know her well enough that they keep instinctively calling her Leveva. Not to mention her attire and voice still makes it obvious its her.]]
* TheReasonYouSuckSpeech: Leveva doesn't mince words with Jannequinard over his lack of progression in astrology over the twenty years since he had started.
* StarPower: As befits the job, she sends the Warrior of Light to gaze upon certain constellations, to open the gates and synchronize their aether with the constellations.
* TellMeAboutMyFather: Asks this of Janne when she learns he was her father's friend.
* WalkingTheEarth: [[spoiler:After faking her death, "Lord Rufin" travels through Ishgard and Dravania using astrology to heal the wounded and spread its good name]].
* YouGottaHaveBlueHair: Her hair is rose pink, though she doesn't fall into the archetype of RoseHairedSweetie.
[[/folder]]

[[folder:Jannequinard de Durendaire]]
[floatboxright:
'''Race''': Wildwood Elezen\\
'''Epithet''': Jannequinard the Succedent\\
'''Discipline''': Astrologian]

Leveva's pupil, and the only Ishgardian student of Sharlayan astrology.
----
* BreakTheHaughty: Once Leveva arrives and the player character gets involved, he gets mercilessly taunted for being bad at Astrology and his slow growth despite the length of time he had to learn. This combined with the Warrior of Light appearing and suddenly blowing through in days what he's been stuck on for years forces him to re-examine his life.
* CharacterDevelopment: Starts off as a SmallNameBigEgo, gets destroyed for it, then realizes that while he can't help by being as good as Astrologian as the PC, there is one thing he's ''very'' good at, politics. [[spoiler: Thanks to this, he ultimately gets the Noble court to walk right into Leveva's hands and help Sharlayan Astrology spread despite them trying to pull a ReassignedToAntarctica on them, this, combined with his actual growth as an Astrologist, finally gets Leveva to acknowledge him as worthy of the mantle.]]
* NiceGuy: He does have a bit of an ego, but he only wants to make certain that the wonders of astrology spread to help others, like his OnlyFriend Rufin wanted. He's just blocked at every turn because he ultimately has no power to change things until the others get involved.
* RichIdiotWithNoDayJob: Up until he meets the Warrior of Light, Jannequinard hadn't furthered his studies in Sharlayan astrology for twenty years, rather he would spend his days chasing women and being seen as a harmless nuisance by Ishgardian astrologers.
* SmallNameBigEgo: Initially, he seems to be under the impression that just knowing Sharlayan astrology makes him some great person, though when Leveva arrives she quickly demolishes him by pointing out that he had done nothing to advance Astrology's cause and, despite having decades, hadn't opened a single gate to advance his learning.
* TheUnfavorite: [[spoiler: Judging from Forlemort's comments as well as what Jannequinard himself says at the end of the 3rd Level 50 quest, his family doesn't hold him in high regard compared to his older brother.]]
* WellDoneSonGuy: The "Shalayan Ascending" quest reveals that [[spoiler: his initial reason for studying astromancy was to impress his father, [[TheUnfavorite who only cared about his older brother]]. Jannequinard stopped caring when he realized that he will never see him as anything but a loser.]]
[[/folder]]

[[folder:Quimperain]]
[floatboxright:
'''Race''': Wildwood Elezen\\
'''Discipline''': Gladiator]

A Knight in Janne's employ, and thus one of the few Ishgardians sympathetic to his and Leveva's cause.
----
* LadyAndKnight: He has this dynamic with Leveva, acting as her protector and confidant to where she trusts him more than Janne.
[[/folder]]

[[folder:Celie]]
[floatboxright:
'''Race''': Duskwight Elezen\\
'''Discipline''': Arcanist]

A mysterious bandit leader seeking to kidnap Leveva. [[spoiler:She is actually another Sharlayan who arrived to take Leveva back home to face trial for illegally spreading knowledge of astromancy]].
----
* DeusExMachina: [[LampshadeHanging Lampshaded]] by her during the Level 40 quests, when not only does the info she have leave out the fact of a second Astrologian (The player) also being part of Leveva's party in Limsa Lominsa, but the fact that members of both the Rogues' and Marauders' Guilds [[note]]V'kebbe the Stray, though passing her self off as a fisher and Broenbhar Rocksplitter, respectively[[/note]] as well as Commodore Reyner of Limsa Lominsa's Navy and the Yellow Jackets all provide TheCavalry to rescue Leveva, Quimperain, and the Player Character.
--> '''Pirate Captain!Celie:''' "First maniacal marauders, then feline fishers, and now the commodore of the swivin' Thalassocratic Navy. How many more gods is this machine going to drop on me? [[ScrewThisImOuttaHere Until next time, Lady Leveva]]!"
* TheHeavy: Her attempts at kidnapping [[spoiler:and later murdering]] Leveva drive the plot of the questline. [[spoiler: Her employer is not even known until after she is killed]].
* {{Foreshadowing}}: When you first face her in the starting Astrologian quest, if you observe her you'll notice she's a very rare enemy [[BadassBookworm arcanist.]] [[spoiler: Arcanima is a very mentally demanding form of magic, hence why most NPC arcanists outside the Arcanist questline are originally from Sharlayan.]]
* MasterOfDisguise: She has impersonated a pirate captain and a Temple Knight, both times convincingly enough to enable her to kidnap Leveva. She also has other warriors masquerade as Knights, Serpent Reavers, and Leveva herself to aid her.
* TattooedCrook: Celie has some distinctive face tattoos. She even [[LampshadeHanging mocks you and the others]] for failing to recognize her with such an obvious tell.
[[/folder]]

[[folder:Forlemont]]
[floatboxright:
'''Race''': Wildwood Elezen\\
'''Discipline''': Astrologian]

Jannequinard's uncle and head of the Observatorium. [[spoiler:Part of the Sharlayans' plan to get Leveva out of their way]].
----
* TheFundamentalist: Par for the course for Ishgardians. [[spoiler:He is unwilling to see Astrology as anything more than a way to track the dragons' movements, and the only reason he even helped his nephew and Leveva hold an audience with the Vault is because he knows that the clergy will see Sharlayan's methods as too heretical. He also signed a missive with Celie to assassinate Leveva. He notes that there are other people willing to stop Leveva and can do so without him]].
[[/folder]]

[[folder:Sevestre]]
[floatboxright:
'''Race''': Midlander Hyur\\
'''Discipline''': Astrologian]

The one who sent Celie to kidnap Leveva. An influential politician of Sharlayan who prefers to keep all their knowledge away from "barbarians" and willing to kill to keep it that way.
----
* CorruptPolitician: [[spoiler:Had Leveva's father killed for spreading Sharlayan knowledge, used that to keep it within boundaries and destroyed any evidence he could find tying him to the murder. Additionally, it's mentioned that the group he leads have blackmailed and schemed their way to the point where their members make up the greater part of the Sharyalan senate, effectively making him the leader of the entire society.]]
* FantasticRacism: He deems ''any'' non-Sharlayan as a savage to not be granted the time of day and treats them learning of Sharlayan knowledge as a crime against nature, [[spoiler: That's why he had Leveva's father killed, and attempts to do the same to her once she becomes an issue.]]
* TheFundamentalist: [[spoiler:Leveva described him as a "conservative fundamentalist" and he deems those outside Sharlayan unworthy of such sacred knowledge.]].
* GreaterScopeVillain: [[spoiler:For the questline, only seen in the last few missions after his employee Celie is killed]].
* IHaveYourWife: [[spoiler:Since Sharlayan was able to capture Leveva's grandfather, his life currently rests in Sevestre's hands. He uses this leverage to force Leveva to surrender to him]].
* TimeMaster: He knows the powerful Celestial Stasis spell which brings time to a complete halt, and is the strongest spell an Astrologian can learn.
* WalkingSpoiler: His presence and role are not apparent until the player's Astrologian level is 56.
[[/folder]]

[[folder:Kyokuho]]
[floatboxright:
'''Race''': Eastern Hyur\\
'''Epithet''': Kyokuho of Wind and Water\\
'''Discipline''': Geomancer]

A native of Hingashi who has traveled to Eorzea to learn of Sharlayan astromancy. By trade, he is a geomancer, a mage who communes with earth, air, and water to divine paths of fortune and prosperity.
----
* CassandraTruth: For trying to warn fellow geomancers about [[spoiler:the weakening barrier protecting Kugane from vengeful spirits]], these geomancers branded him a liar and ridicule him.
* ChickMagnet: Upon arriving at the Astrologicum, Kyokuho quickly steals the hearts of most of the women inside.
* FacialMarkings: Kyokuho wears red marks around his eyes.
* FamousAncestor: The great-grandson of Grandmaster Kazan, the geomancer who [[spoiler:created the barrier that protects Kugane and brings it prosperity]] and brought geomancy to the public eye.
* FatalFlaw: As pointed out by those around him, Kyokuho gets so worked up trying to work on a complicated solution to his problems that he fails to see the simple solution in front of him.
* InstantExpert: Compared to Jannequinard and the Warrior of Light, Kyokuho takes to astromancy remarkably quick and opens four of the six heavens in the time it takes the player to go from level 60 to 63, or one moon[=/=]month according to optional dialogue from Jannequinard.
* MagicWand: Kyokuho wears a one-handed wand on his hip to channel his geomancy which, in gameplay, functions like conjury.
* MotorMouth: Kyokuho has a bad habit of running his mouth for much longer than is necessary.
[[/folder]]

!!!Red Mage

[[folder:X'rhun Tia]]
[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/xrhun.png]]
[floatboxright: '''Race:''' Seeker of the Sun Miqo'te\\
'''Epithet:''' The Crimson Duelist, Deep Red X'rhun\\
'''Discipline: ''' Red Mage]
A Miqo'te hailing from Gyr Abania. The last of the Crimson Duelists who fought in the rebellion against the King of Ruin, X'rhun now opts to fight injustice wherever he travels. Rescuing a merchant's daughter from kidnappers leads to a fated meeting with the Warrior of Light, whom he finds a kindred spirit in.
----
* BigDamnHeroes: X'rhun joins the fight in the Stormblood Benchmark by killing an Iron Giant before it could attack the Warrior of Light.
* ButNowIMustGo: X'rhun continues his pilgrimage across Eorzea once the level 70 job quest ends encouraging the Warrior of Light to continue to hone their skills on their on and [[spoiler: for Arya to begin making a real foundation in black and white magic now that she can no longer rely on her voidsent blood.]]
* EarlyBirdCameo: He first appears as in the Red Mage job reveal trailer, 6 months before Stormblood was even released.
* FaceOfAThug: X'rhun has a harsh and prominent brow, giving him a near-permanent scowl, but he is dedicated to protecting those who can't protect themselves. Arya admits that she initially saw him as intense and intimidating before learning what a good man he is.
* IWorkAlone: Upon learning the identity of the cabal's leader, X'rhun decides not to endanger the Warrior of Light Arya in what has become [[spoiler:a matter of revenge]]. He's unable to go through with this plan however as the Warrior plainly tells him they will be assisting.
* TheMentor: Not just to the Warrior, but to Alisaie and [[spoiler:Arya]] as well. It was from Alisaie that he learned of the Warrior of Light.
* SoleSurvivor: X'rhun is the only Crimson Duelist who survived the failed rebellion.
[[/folder]]

[[folder:Arya Gastaurknan]]
[floatboxright: '''Race:''' Midlander Hyur\\
'''Epithet:''' The Painter\\
'''Discipline: '''Thaumaturge / Red Mage]
A young Hyur who joins the Adventurer and X'rhun on their quest.
----
* AllThereInTheManual: Her last name is only made known through the second volume of Encyclopaedia Eorzea.
* BigBrotherWorship: A more toned down version of the trope than normal but Arya takes to the Warrior of Light very, ''very'' quickly, a likely result of her amnesia. When she meets [[FaceOfAThug X'rhun]] for the first time shortly after her first reaction is to run and hide her savior. After [[spoiler: she decides to become a Red Mage she wants nothing more than to catch up to the Warrior of Light.]] It's very clear that she looks up to them immensely.
* BroughtDownToNormal: [[spoiler: Banishing Lilith back to the Void during the level 70 quest purges Arya of her voidsent blood and the proficiency at black magic that came with it. She takes this very much in stride thinking it a chance to actually build up her own foundation in magic. Seeing as she'd been struggling with white magic anyway and red magic requires a fair balance of the two it will likely work out of her.]]
* GirlInABox:[[spoiler: The Adventurer finds her trapped in a crate]].
* GrewASpine: Overcomes her fears to help the Adventurer and X'rhun. [[spoiler: And again when she resists Lilith's attempts to steal her body at the end of the level 70 quest.]]
* LaserGuidedAmnesia: Arya's memory is largely clouded upon meeting her. X'rhun deduces that the cabal that kidnapped her had exposed her to an incense known to addle the mind in preparation for making her one of their puppets.
* TookALevelInBadass :She starts off as a Black Mage that can't even cast a spell and resorts to bonking enemies with her staff instead. Because she's not used to battle, she stays behind X'rhun and the Warrior of Light to rely on their power instead. [[spoiler: She eventually conjures a Fire spell with great force, saving X'rhun and the Warrior of Light from Lambard. Instead of being left behind, she chooses to become a Red Mage. She also volunteers to serve as a decoy to protect a Cabal target.]]
* ThePowerOfFriendship: [[spoiler: In the level 70 quest after Lilith is defeated, Lilith's essence within Ayra's mind is still present and is enticing her to give in to her fate at being Lilith's slave. Right when she's about to surrender herself, she remembers the Warrior of Light and X'rhun and vows to keep living in order to make new memories with them. She then banishes Lilith in a blinding light and wakes up.]]
* SheCleansUpNicely: Arya was already a beautiful young woman when she first met the Warrior of Light but during the level 60 red mage quest [[spoiler: she sheds her trainee Red Mage gear in favor of buying herself some slicker threads appropriate to the job.]]
* WhyDidItHaveToBeSnakes: Arya is afraid of ghosts and other supernatural things. She's quaking in her sandals the entire time she's on the Isle of Umbra.
[[/folder]]

[[folder:Lambard Calowise]]
[floatboxright: '''Race:''' Midlander Hyur\\
'''Epithet:''': Lambard the Regal\\
'''Discipline: '''Red Mage]

Leader of the Cabal hired to assassinate anyone assisting the Ala Mhigan Resistance.
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* AssassinationAttempt: [[spoiler: He was planning to kill Jessie from the Garlond Ironworks since he knew that her company was rebelling against TheEmpire and was aiding the Ala Mhigan resistance. If Jessie was killed, her ideas to create technology to resist the empire would die with her as well as the rebellion.]]
* BigBad: As leader of the Cabal, he serves as the BigBad of the level 50-60 Red Mage questline.
* EmptyShell: Those in the cabal whom Lambard has branded with his magic become mindless puppets that only exist as an extension of his will.
* EvilFormerFriend:[[spoiler: Was formerly a Crimson Duelist and one of X'ruhn's allies.]]
* EvilTastesGood: Upon meeting the Warrior of Light, Lambard describes them as "delectible" [[spoiler:and would delight in consuming them]].
* {{Expy}}: [[spoiler: Takes a few cues from Alucard from ''VideoGame/CastlevaniaSympthonyOfTheNight''. Not only he is pretty much a vampire, but his Soulsteal attack is a direct nod to Alucard's Soulsteal; both absorb HP from their victims.]]
* FromNobodyToNightmare:[[spoiler: Use to be a Crimson Duelist but betrayed his comrades and became basically an aether/life draining vampire-esque... being]].
* NotUsingTheZWord: [[spoiler:Lambard’s powers and his explanations thereof make it perfectly clear that he’s some kind of vampire, but neither he nor anyone else actually identifies him as such.]]
* OurVampiresAreDifferent:[[spoiler: He only needs to 'leave a scratch' in order to drain people of their physical energy. He also creates minions out of people he's forced amnesia upon and drained the life out of.]]
* PlayingWithFire: He makes use of various fire spells while fighting the player. Dark Fire III creates a series of fiery explosions that track the player, and Bleeding Flame summons a cluster of Voidfire spheres that explode after a significant delay, engulfing the entire battlefield.
* PowerDyesYourHair: [[spoiler:When he starts using the full breadth of his wicked powers, his hair changes from blonde to striking crimson.]]
* ProfessionalKiller: He and his Cabal are professional assassins hired by the Empire to disrupt the Eorzean Alliance’s activities by assassinating key individuals. [[spoiler:The level 58 and level 60 quests involve thwarting his attempt to assassinate Jessie.]]
* TurnsRed: [[spoiler:A dark crimson aura surrounds him as his powers begin to manifest, when using his full power or his aetheric hunger becomes strong, his hair also turns crimson red.]]
* UnwittingPawn: [[spoiler: The level 60-70 quests make it clear that Lambard was just a pawn in Lilith's much bigger game and was blissfully ignorant of that fact.]]
* VampiricDraining: [[spoiler:If he so much as nicks you with his rapier, he can violently drain the aether from your body. This actually becomes a gameplay mechanic: if the player is not at full health when Lambard finishes casting Soulsteal, the player will take a fair amount of damage and Lambard will regain hit points equal to the damage inflicted.]]
* WouldHurtAChild: On at least two occasions he has used children to lure and kill their influential parents. And then killed them both.
[[/folder]]

[[folder:Lilith]]
[floatboxright: '''Race: '''Voidsent\\
'''Discipline: '''N/A]

An ancient voidsent of terrible power, imprisoned for a thousand years.
* TheChessmaster: Claims to have spent the last thousand years influencing her "blood-gifted" in order to create the perfect vessel.
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* GrandTheftMe: Has spent the last thousand years plotting it.
* GreaterScopeVillain: [[spoiler:For the 50-60 quests.]]
* InTheBlood: Can [[DemonicPossession control]] anyone descended from the mage who first ingested her blood. Such as [[spoiler:Lambard]]...[[spoiler:or Arya]].
* SealedEvilInACan: Lilith's original summoner trapped her in one, because [[LivingBattery his power would vanish should Lilith return to the Void.]]
* UniversalPoison: Her attacks can inflict this, hence the game literally yelling "STOCK SOME [[MagicAntidote ANTIDOTES]]" at you.
* TheManBehindTheMan: The Voidsent Behind the Man: [[spoiler:Lambard's power came from the fact that he was descended from the mage who summoned Lilith and drank her blood.]]
[[/folder]]

!!!Blue Mage

[[folder:Martyn]]
[floatboxright: '''Race:''' Midlander Hyur\\
'''Discipline: ''' Arcanist, Blue Mage]
An odd man returning from the New World who shows up in La Noscea one day, peddling the soul crystals for a type of casting he calls "Blue Magic". He comes under scrutiny of Limsa Lominsa's Yellowjackets when several irate customers of his turn up to report him for selling them worthless rocks.
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* AllPowerfulBystander: He's practically a master of Blue Magic and is willing to demonstrate how they work, but when it comes to actually teaching people how and where to acquire said Blue Magic, he rather let people figure it out on their own. The "training" sessions that he sends the Warrior of Light on are nothing more than having them use their newly acquired spell on someone.
* AllThereInTheManual: In-universe. Martyn wrote a book detailing the Blue Magic that can be learned from various locales, though it's a bit lacking: His book doesn't explain what the spells ''are'', doesn't list the creatures that possess said magic, and despite giving locations, the book only gives one per spell, even if multiple locations exist (such as Plaincracker being labeled with Copperbell Mines (Hard), even though enemies in several low-level areas of the world can also use it)
* BlatantLies: After some loansharks force Martyn to give everything he has including all of his clothes save his underwear to them, he tells the Warrior of Light at least he still has his dignity. This is followed by an extended shot of him walking back to Ul'Dah still in nothing but his underwear.
* EngineeredHeroics: His assistants are a pair of Mamool Ja who pretend to menace the crowds he pitches to, so he can demonstrate Blue Magic to them.
* HonestJohnsDealership: Gaudy outfit? Check. Selling something to the masses that has dubious uses and at a high price? Check. Due to the Yellowjackets receiving complaints from citizens about being ripped off and Martyn not bothering to explain the risks of learning Blue Magic, the Warrior of Light is tasked with trying out the new job themselves to make sure that it actually works. In the end, Martyn is banned from selling his soul crystals in La Noscea. The soulstones he is selling ''do'' work, but Martyn did not really bother to properly explain how they actually work to his customers.
* ItsAllMyFault: [[spoiler: He feels partially responsible for introducing a sickness to the New World that is slowly killing the population. Overall, said sickness came from Eorzeans that traveled to the New World and while it's no more harmful than a common cold to Eorzeans, it's completely deadly to the people of the New World since they never had it.]]
* OnlyInItForTheMoney: Everything he does, he does for money. He refuses to perform Blue Magic to entertain a crowd until it's noted that he'll be paid for doing so. Likewise, he refuses to mentor the Warrior of Light on Blue Magic until money becomes involved. And even once he ''does'' start mentoring, he uses their training to make a quick buck. [[spoiler: Around the level 30 job quest, it's revealed that he's been hung up on money due to needing expensive medicine to help the sick in the New World.]]
* StageNames: He's given the stage name "The Great Azuro" because "The Great Martyn" doesn't sound nearly as interesting.
[[/folder]]

[[folder:Maudlin Latool Ja & Wayward Gaheel Ja]]
[floatboxright: '''Race:''' Mamool Ja\\
'''Discipline: ''' Blue Mage]
Martyn's partners in crime.
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* ButtMonkey: Any time a character needs to show off a Blue Magic spell, these two usually end up being the training dummies. When the Warrior of Light trains for the Carnivale, they accidentally miss their intended target with Glower and ends up hitting one of them by accident.
* LoopholeAbuse: Royse is able to get them into Ul'dah despite the city's ban on beastmen, because the law in question doesn't say anything about Mamool Ja specifically.
* MythologyGag: Their association with Blue Magic is likely a reference to how Mamool Ja were the only beastmen capable of using it in ''VideoGame/FinalFantasyXI''.
* ThirdPersonPerson: Both of them speak like this.
* ThoseTwoGuys
[[/folder]]

[[folder:Royse]]
[floatboxright: '''Race:''' Highlander Hyur\\
'''Discipline: ''' N/A]
The owner of the ''Celestium'' arena in Ul'dah, she hires Martyn, his assistants, and the Warrior of Light to perform in the Masked Carnivale.
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* NiceGirl: She is willing to pay Martyn well for both his performances and to tutor the Warrior of Light. [[spoiler:When she hears Martyn's reason for buying illegal contraband, she immediately offers to help him obtain it legally.]]
[[/folder]]

[[folder:Whastrach]]
[floatboxright: '''Race:''' Sea Wolf Roegadyn\\
'''Discipline: ''' Arcanist, Blue Mage]
Martyn’s old research partner from the Arcanist guild who studied blue magic in the new world with him. Convinced that there was little practical application for the studies he quickly abandoned the practice to make a fortune.

* BrilliantButLazy: In regards to Blue Magic. He’s an even greater Blue Mage than Martyn, but never really practiced the art since he views it as outdated and little more than a cute diversion. Despite this, he proves to be a very formidable boss in the Masked Carnival.
* CapitalismIsBad: [[spoiler:He agrees to fund Martyn’s cure for the new world so that he could exploit the dying natives to gain access to the massive ceruleum reserves under their sacred grounds.]]
* GracefulLoser: Despite his behavior beforehand, upon losing his challenge in the Masked Carnivale, he will gracefully honor the terms and congratulate the Warrior of Light on their talents.
* HeelFaceTurn: [[spoiler:His defeat in the Grand Carnivale helps him remember that he is a businessman and not a monster, agreeing to honor his agreement and find more humane ways to earn his profits.]]
* {{Hypocrite}}: [[spoiler:Ostensibly, Whastrach wants to help the Eorzean Alliance in developing and fueling better weapons technology to resist the Garlean invasion with (and turn a tidy profit for himself in the process, of course). The bad part is, he's copying the Garleans' MO almost line-by-line: forcibly seizing the Whalaqee peoples' land and resources, denouncing their religion and traditions as "primitive superstition", and even planning to "[[MadeASlave recruit]]" them for his ventures, with the justification that he's "improving their society".]]
* JerkWithAHeartOfJerk: When you first meet him, he seems like a stuck up man who only cares about the profits he can make. When he finds out that Martyn has injured himself from overwork in the Grand Carnivale trying to make money to help the Whalaqee people, he says Martyn should have come to him since he also studied under the Whalaqee. He makes a deal with Martyn to use his funds to help make medicine for the Whalaqee, which surprises but cheers up Martyn. [[spoiler:And then Whastrach uses said medicine to try to blackmail the Whalaqee for the resources in their land. You do eventually knock some sense into Whastrach causing him to realize that he had been acting like a monster.]]
* MythologyGag: His stage name and flamboyant costume for the Masked Carnivale [[spoiler: reference a boss from Final Fantasy V, Azulmagia, a demonic wizard with access to most of the game’s Blue Magic spells.]]
* OlderIsBetter: Averted. Whastrach Is a very staunch believer that the old ways are nothing more than distractions and superstitious which get in the way of progress.
* OnlyInItForTheMoney: His worldviews seems to revolve around getting ahead and making a profit. When the studies of Blue Magic appeared to be a dead end, he immediately abandoned it. [[spoiler: His reasons for helping Martyn to treat the dying people of the New World was primarily to hold the cure hostage in exchange for ceruleum.]]
* StageName: After he agrees to take part in the Masked Carnivale, [[spoiler: The Evil Warlock, Azulmagia. He’s less than thrilled with being billed as the villain but has fun with it nonetheless.]]
* UngratefulBastard: [[spoiler: He exploits the dying people of the New World after they gave him a home and aided in his studies of their magic and culture.]]
[[/folder]]

[[folder:Ceadda]]
[floatboxright: '''Race:''' Highlander Hyur\\
'''Discipline: ''' N/A]
A boy from the Indigo Veil who helped translate and explain the Whalaqee language and customes for Martyn and Whastrach when they did research for the Arcanist Guild.
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[[/folder]]

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