Follow TV Tropes

Following

History Awesome / Nintendo

Go To

OR

Changed: 178

Is there an issue? Send a MessageReason:
Updating Useful Notes links


* How about single-handedly bringing the entire American video game industry BackFromTheDead after market over-saturation caused by Creator/{{Atari}} and its ''many'', ''many'' competitors caused the UsefulNotes/TheGreatVideoGameCrashOf1983? Say what you want about some of the company's draconian policies during the era, but there's no denying that Nintendo paved the way for the continued future of home console gaming in America, allowing for [[Creator/{{Sega}} other]] [[Creator/{{Sony}} major]] [[Creator/MicrosoftStudios players]] to enter and help keep the industry going.

to:

* How about single-handedly bringing the entire American video game industry BackFromTheDead after market over-saturation caused by Creator/{{Atari}} and its ''many'', ''many'' competitors caused the UsefulNotes/TheGreatVideoGameCrashOf1983? MediaNotes/TheGreatVideoGameCrashOf1983? Say what you want about some of the company's draconian policies during the era, but there's no denying that Nintendo paved the way for the continued future of home console gaming in America, allowing for [[Creator/{{Sega}} other]] [[Creator/{{Sony}} major]] [[Creator/MicrosoftStudios players]] to enter and help keep the industry going.



* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would be only slightly more powerful than the [=GameCube=] (in fact, it's famously said to basically be two [=Gamecubes=] taped together, specs-wise). It will utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.

to:

* The year is 2006. Nintendo has been lagging behind the competition since 1995, when Sony's UsefulNotes/PlayStation Platform/PlayStation overtook the video game industry. The PSX beat UsefulNotes/Nintendo64 Platform/Nintendo64 by a landslide, and the UsefulNotes/NintendoGameCube Platform/NintendoGameCube threw the company into last place behind both the [[UsefulNotes/PlayStation2 [[Platform/PlayStation2 PS2]] and newcomer Microsoft's UsefulNotes/{{Xbox}}.Platform/{{Xbox}}. People were wondering what Nintendo had up their sleeve to stay in the home console race. About a week before E3 2006, Nintendo finally announced their next console (codenamed "Revolution") would be called the UsefulNotes/{{Wii}}.Platform/{{Wii}}. [[MyGodYouAreSerious Yes, the Wii]]. It would be only slightly more powerful than the [=GameCube=] (in fact, it's famously said to basically be two [=Gamecubes=] taped together, specs-wise). It will utilize a freaking remote control instead of a traditional gamepad as its main controller. Many laughed it off as marketing suicide. Then E3 came and went, and once everyone had gotten the laughter out of their system, they were starting to admit that it could be pretty cool. Come the system's launch that autumn and the Wii quickly became one of the biggest mainstream success in the video game industry, putting Nintendo at the top of the heap for the first time in a decade. And even three years later, it was still the top seller, with everyone and their grandmother (''quite literally'') owning one. The Wii wasn't Nintendo committing suicide; it was their ultimate comeback story.



* E3 2010. Microsoft was going gaga over the Kinect, while had Sony showed little of note (outside [[FollowTheLeader Playstation Move]]). Come Nintendo's press conference, where the public was expecting the [[{{Waggle}} waggling]] and casual games of prior years, Nintendo instead announced and showed off [[VideoGame/DonkeyKongCountryReturns AAA]]-[[VideoGame/KirbysEpicYarn title]] upon [[VideoGame/MetroidOtherM AAA]]-[[VideoGame/TheLegendOfZeldaSkywardSword title]] upon [[VideoGame/KidIcarusUprising AAA]]-[[VideoGame/GoldenEyeWii title]], and topped it off with the announcement of the UsefulNotes/Nintendo3DS! Sure, some of those games are now divisive within their fanbases, and the 3DS had a slow start, but at that time it was nothing less than awesome and proved why Nintendo should still be considered relevant to hardcore gamers. Saying that the fandom rejoiced is an understatement. Summed up [[http://www.penny-arcade.com/comic/2010/06/16 here]]. (Slightly NSFW)

to:

* E3 2010. Microsoft was going gaga over the Kinect, while had Sony showed little of note (outside [[FollowTheLeader Playstation Move]]). Come Nintendo's press conference, where the public was expecting the [[{{Waggle}} waggling]] and casual games of prior years, Nintendo instead announced and showed off [[VideoGame/DonkeyKongCountryReturns AAA]]-[[VideoGame/KirbysEpicYarn title]] upon [[VideoGame/MetroidOtherM AAA]]-[[VideoGame/TheLegendOfZeldaSkywardSword title]] upon [[VideoGame/KidIcarusUprising AAA]]-[[VideoGame/GoldenEyeWii title]], and topped it off with the announcement of the UsefulNotes/Nintendo3DS! Platform/Nintendo3DS! Sure, some of those games are now divisive within their fanbases, and the 3DS had a slow start, but at that time it was nothing less than awesome and proved why Nintendo should still be considered relevant to hardcore gamers. Saying that the fandom rejoiced is an understatement. Summed up [[http://www.penny-arcade.com/comic/2010/06/16 here]]. (Slightly NSFW)



* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]], and as of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units! And if even ''that'' is not impressive enough, by May 2023 Switch's sales exceeded those of both [=PlayStation=] 4 and the original ''Game Boy'' itself - '''rising to the whopping 125 million units!'''

to:

* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube Platform/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]], and as of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units! And if even ''that'' is not impressive enough, by May 2023 Switch's sales exceeded those of both [=PlayStation=] 4 and the original ''Game Boy'' itself - '''rising to the whopping 125 million units!'''



* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well, a point which was reinforced when ''VideoGame/MortalKombat11'' came out afterwards: while it did come with some graphic losses (especially on the Krypt mode, with its terribly small draw distance), Creator/NetherRealmStudios took the lesson as seriously as possible when they did everything in their power to port the game without leaving anything out, or sacrificing framerate in the fights. Similarly, one of the most notable announcements at E3 2019 for Nintendo was that ''VideoGame/TheWitcher3WildHunt'' was going to be released on the Switch, something which took many, many gamers by surprise. Come its release, and the general consensus from reviewers is that even with the sacrifices made, the port runs very smoothly, looks visually great, and still plays well.

to:

* While there are assorted moments of awesomeness from E3 2017 from the various games announced, there is one very unstated one that PC fans have taken notice of: the Switch runs ''VideoGame/Doom2016''. One of the most brutally system-intensive games on the PC, one that the [[UsefulNotes/PlayStation4 [[Platform/PlayStation4 PS4]] and [[UsefulNotes/XBoxOne XBOne]] Platform/XboxOne can barely manage to run at 60fps, '''[[SugarWiki/GeniusProgramming works on the Switch]]'''. That sound you heard in the background is the PC port floodgates '''shattering''' under the pressure of this revelation, as this essentially means that with proper optimization, just about any game can work on the Switch as well, a point which was reinforced when ''VideoGame/MortalKombat11'' came out afterwards: while it did come with some graphic losses (especially on the Krypt mode, with its terribly small draw distance), Creator/NetherRealmStudios took the lesson as seriously as possible when they did everything in their power to port the game without leaving anything out, or sacrificing framerate in the fights. Similarly, one of the most notable announcements at E3 2019 for Nintendo was that ''VideoGame/TheWitcher3WildHunt'' was going to be released on the Switch, something which took many, many gamers by surprise. Come its release, and the general consensus from reviewers is that even with the sacrifices made, the port runs very smoothly, looks visually great, and still plays well.
Is there an issue? Send a MessageReason:
Just For Pun cleanup, cutting misuse.


* Nintendo showed why they were [[JustForPun top banana]] after Universal Studios tried to sue them for VideoGame/DonkeyKong. Nintendo tried to be reasonable and offer a partnership. Universal refused, hoping to destroy the video game company. At a formal dinner where Universal expected Nintendo to agree to pay profits from their game, Nintendo of America stated their intent to take them to court. A court case that the small company ''won'' thanks to the fact that the characters and story of Film/KingKong were actually in the public domain.[[note]]meaning copyright had expired and that no single individual or corporation can claim ownership, e.g. Shakespeare[[/note]]

to:

* Nintendo showed why they were [[JustForPun top banana]] banana after Universal Studios tried to sue them for VideoGame/DonkeyKong. Nintendo tried to be reasonable and offer a partnership. Universal refused, hoping to destroy the video game company. At a formal dinner where Universal expected Nintendo to agree to pay profits from their game, Nintendo of America stated their intent to take them to court. A court case that the small company ''won'' thanks to the fact that the characters and story of Film/KingKong were actually in the public domain.[[note]]meaning copyright had expired and that no single individual or corporation can claim ownership, e.g. Shakespeare[[/note]]
Is there an issue? Send a MessageReason:
None


** Now Universal is working with Nintendo on a new theme park attraction at Ride/UniversalStudios called Ride/SuperNintendoWorld", as well as ''WesternAnimation/TheSuperMarioBrosMovie'' via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.

to:

** Now Universal is working with Nintendo on a new theme park attraction at Ride/UniversalStudios called Ride/SuperNintendoWorld", ''Ride/SuperNintendoWorld'', as well as ''WesternAnimation/TheSuperMarioBrosMovie'' via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'', ''VideoGame/BioShock'' and ''VideoGame/FiveNightsAtFreddys'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'', ''VideoGame/BioShock'' and ''VideoGame/FiveNightsAtFreddys'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' the ''Franchise/BatmanArkhamSeries'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' ''VideoGame/BioShock'' and ''VideoGame/FiveNightsAtFreddys'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' ''VideoGame/DarkSouls'', ''VideoGame/BioShock'' and ''VideoGame/FiveNightsAtFreddys'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' ''VideoGame/BioShock'' and ''VideoGame/Outlast'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' ''VideoGame/BioShock'' and ''VideoGame/Outlast'' ''VideoGame/FiveNightsAtFreddys'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' and ''VideoGame/BioShock'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' and ''VideoGame/BioShock'' and ''VideoGame/Outlast'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'',''VideoGame/DarkSouls'' and ''VideoGame/BioShock'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'',''VideoGame/DarkSouls'' games, ''Franchise/TheWitcher'', ''VideoGame/DarkSouls'' and ''VideoGame/BioShock'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', games,''Franchise/TheWitcher'',''VideoGame/DarkSouls'' and ''VideoGame/DarkSouls'' ''VideoGame/BioShock'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the endless amount of third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',''Franchise/MortalKombat'',''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',''Franchise/MortalKombat'',''VideoGame/{{Doom}}'' consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years or several years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',''Franchise/MortalKombat'',''VideoGame/{{Doom}}'' and''VideoGame/{{Batman Arkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',''Franchise/MortalKombat'',''VideoGame/{{Doom}}'' and''VideoGame/{{Batman Arkham}} and ''VideoGame/{{Batman Arkham}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

Changed: 579

Removed: 582

Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',
''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman Arkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles,''Franchise/FinalFantasy'',
''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{Batman
consoles,''Franchise/FinalFantasy'',''Franchise/MortalKombat'',''VideoGame/{{Doom}}'' and''VideoGame/{{Batman Arkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'',

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', consoles,''Franchise/FinalFantasy'',
Is there an issue? Send a MessageReason:
None


''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{BatmanArkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{BatmanArkham}} ''VideoGame/{{Batman Arkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


''VideoGame/{{BatmanArkham}}'',''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

''VideoGame/{{BatmanArkham}}'',''Franchise/MortalKombat'' and ''Franchise/MortalKombat'', ''VideoGame/{{Doom}}'' and ''VideoGame/{{BatmanArkham}} returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

Changed: 551

Removed: 551

Is there an issue? Send a MessageReason:
None


''VideoGame/{{BatmanArkham}}'',
''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

''VideoGame/{{BatmanArkham}}'',
''Franchise/MortalKombat''
''VideoGame/{{BatmanArkham}}'',''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


''Franchise/BatmanArkham'',

to:

''Franchise/BatmanArkham'',''VideoGame/{{BatmanArkham}}'',

Added: 578

Changed: 552

Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', games,''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/FinalFantasy'',
''Franchise/BatmanArkham'',
''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]], and as of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units!

to:

* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]], and as of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units!units! And if even ''that'' is not impressive enough, by May 2023 Switch's sales exceeded those of both [=PlayStation=] 4 and the original ''Game Boy'' itself - '''rising to the whopping 125 million units!'''
Is there an issue? Send a MessageReason:
Given how bad the GTA Trilogy ended up being (though it wasn't just a problem on Switch) I wanted to replace it with something else that's just as impressive on a technical level


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, the mainline ''VideoGame/GrandTheftAuto'' 3D Universe trilogy and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming these to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, the mainline ''VideoGame/GrandTheftAuto'' 3D Universe trilogy both ''VideoGame/{{Portal}}'' games, ''Franchise/TheWitcher'', and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming these to the console itself, ''period''.
Is there an issue? Send a MessageReason:
None


** Universal's loss is even more [[{{Irony}} ironic]] when you learn that that they had a case prior to that with a similar topic, which they won in the exact same way: [[HoistByHisOwnPetard by succeeding to prove that King Kong was public domain]].
** Now Universal is working with Nintendo on a new theme park attraction at Ride/UniversalStudios called "Super Nintendo World", as well as a new Mario animated movie via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.

to:

** Universal's loss is even more [[{{Irony}} ironic]] {{iron|y}}ic when you learn that that they had a case prior to that with a similar topic, which they won in the exact same way: [[HoistByHisOwnPetard by succeeding to prove that King Kong was public domain]].
** Now Universal is working with Nintendo on a new theme park attraction at Ride/UniversalStudios called "Super Nintendo World", Ride/SuperNintendoWorld", as well as a new Mario animated movie ''WesternAnimation/TheSuperMarioBrosMovie'' via Creator/IlluminationEntertainment, with Creator/ShigeruMiyamoto co-producing. The two companies have definitely buried the hatchet since that case.

Added: 111

Changed: 3044

Removed: 1715

Is there an issue? Send a MessageReason:
None


!!!'''WebVideo/NintendoDirect-specific Moments of Awesome should [[Awesome/NintendoDirect go on that page]].'''



* E3 2014. The UsefulNotes/WiiU wasn't doing so great and Nintendo needed to drum up interest in the system. Failing that, they at least needed to satisfy the audience that had purchased the system and were wondering where all the games were. Their method of doing so? Start the presentation by having [[LetsYouAndHimFight Iwata and Reggie fight each other to the death]], leading into a new trailer for ''[[VideoGame/SuperSmashBros Super Smash Bros. for Nintendo 3DS and Wii U]]'' and the announcement of ''Toys/{{amiibo}}''. After that, we got a slew of game trailers mixed with short developer interviews. ''VideoGame/YoshisWoollyWorld'' made its reappearance after being missing-in-action for eighteen months. The beloved "Captain Toad" levels got the SpinOff treatment in ''VideoGame/CaptainToadTreasureTracker''. We our first look at then-untitled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' and a new trailer for ''VideoGame/HyruleWarriors'', with news that ''[[VideoGame/{{Bayonetta}} Bayonetta 1]]'' would ship in a two-pack with the upcoming [[VideoGame/{{Bayonetta2}} sequel]] squeezed in-between. We had a return to stylus gameplay in the form of ''VideoGame/KirbyAndTheRainbowCurse'' alongside footage of ''VideoGame/XenobladeChroniclesX''. We witnessed the birth of future SleeperHit ''VideoGame/{{Splatoon}}'' and closed the main conference off with another ''Smash Bros.'' character reveal... as well as a stealth reveal of ''VideoGame/StarFoxZero'' via blurry cam. Combined with the excellent Treehouse coverage, while Nintendo didn't WinBackTheCrowd for the Wii U in the long term, the presentation was loved to the point where 4chan's /v/ board actually ''made a gigantic Thank You card'' and sent it to the company. Not a bad showing for Nintendo's worst-selling console.
** All of this is made even more impressive by Nintendo being the only company there that didn't do a traditional press conference, continuing instead with the pre-recorded format they began in 2013. In true Nintendo fashion, they took their own path, and boy did they succeed.
** At the end of the Smash Bros. Invitational, Reggie congratulates the champion and officially sums up his MemeticBadass status with this:

to:

* E3 2014. The UsefulNotes/WiiU wasn't doing so great and Nintendo needed to drum up interest in the system. Failing that, they at least needed to satisfy the audience that had purchased the system and were wondering where all the games were. Their method of doing so? Start the presentation by having [[LetsYouAndHimFight Iwata and Reggie fight each other to the death]], leading into a new trailer for ''[[VideoGame/SuperSmashBros Super Smash Bros. for Nintendo 3DS and Wii U]]'' and the announcement of ''Toys/{{amiibo}}''. After that, we got a slew of game trailers mixed with short developer interviews. ''VideoGame/YoshisWoollyWorld'' made its reappearance after being missing-in-action for eighteen months. The beloved "Captain Toad" levels got the SpinOff treatment in ''VideoGame/CaptainToadTreasureTracker''. We our first look at then-untitled ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' and a new trailer for ''VideoGame/HyruleWarriors'', with news that ''[[VideoGame/{{Bayonetta}} Bayonetta 1]]'' would ship in a two-pack with the upcoming [[VideoGame/{{Bayonetta2}} sequel]] squeezed in-between. We had a return to stylus gameplay in the form of ''VideoGame/KirbyAndTheRainbowCurse'' alongside footage of ''VideoGame/XenobladeChroniclesX''. We witnessed the birth of future SleeperHit ''VideoGame/{{Splatoon}}'' and closed the main conference off with another ''Smash Bros.'' character reveal... as well as a stealth reveal of ''VideoGame/StarFoxZero'' via blurry cam. Combined with the excellent Treehouse coverage, while Nintendo didn't WinBackTheCrowd for the Wii U in the long term, the presentation was loved to the point where 4chan's /v/ board actually ''made a gigantic Thank You card'' and sent it to the company. Not a bad showing for Nintendo's worst-selling console.
** All of this is made even more impressive by Nintendo being the only company there that didn't do a traditional press conference, continuing instead with the pre-recorded format they began in 2013. In true Nintendo fashion, they took their own path, and boy did they succeed.
**
At the end of the E3 2014 Smash Bros. Invitational, Reggie congratulates congratulated the champion and officially sums up his MemeticBadass status with this:



*** Better yet, one year later, in 2015, Reggie FOLLOWED THROUGH ON HIS PROMISE AND CHALLENGED HUNGRYBOX TO A MATCH! He ended up on the receiving end of a CurbStompBattle, but given that this is a corporate executive against a professional gamer, he did reasonably okay.

to:

*** ** Better yet, one year later, in 2015, Reggie FOLLOWED THROUGH ON HIS PROMISE AND CHALLENGED HUNGRYBOX TO A MATCH! He ended up on the receiving end of a CurbStompBattle, but given that this is a corporate executive against a professional gamer, he did reasonably okay.



* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-received trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only two words and the number "4". The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.
** ''{{VideoGame/Metroid}}'' fans got thrown another bone at that E3, too. ''Prime 4'' was the only ''Metroid'' game announced for the Switch, but it was followed by ''VideoGame/MetroidSamusReturns'' on the 3DS to tithe fans over in the interim. The game got two {{Toys/Amiibo}} figures to go along with it, too.
** ''Super Mario Odyssey'' proved to be a showstopper too, being one of the most popular games among guests and viewers the world over. Within hours, the trailer became the second-most-watched E3 preview, after ''VideoGame/StarWarsBattlefrontII2017''. Some compared the trailer favorably to the one for ''Breath of the Wild'' the previous year, and speculate that the final game may even rival it's success!
** [[http://www.nintendolife.com/news/2017/06/nintendos_share_value_reaches_new_heights_in_positive_reaction_to_e3 Investors were pleased too, as Nintendo's stock rose to new heights following the show.]]
** ''{{VideoGame/ARMS}}'' was in a bit of a tight spot during E3 - skill didn't seem to matter next to just spamming the grab move, and gameplay was ''really'' boring to watch. [[CurbStompBattle ENTER]] [[AuthorsSavingThrow MR.]] [[SugarWiki/MomentOfAwesome YABUKI,]] who not only ''proved'' that ''ARMS'' was indeed a game of skill, but did so only using the grab FOUR times.

to:

* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-received trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only two words and the number "4". The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.
** ''{{VideoGame/Metroid}}'' fans got thrown another bone at that E3, too. ''Prime 4'' was the only ''Metroid'' game announced for the Switch, but it was followed by ''VideoGame/MetroidSamusReturns'' on the 3DS to tithe fans over in the interim. The game got two {{Toys/Amiibo}} figures to go along with it, too.
** ''Super Mario Odyssey'' proved to be a showstopper too, being one of the most popular games among guests and viewers the world over. Within hours, the trailer became the second-most-watched E3 preview, after ''VideoGame/StarWarsBattlefrontII2017''. Some compared the trailer favorably to the one for ''Breath of the Wild'' the previous year, and speculate that the final game may even rival it's success!
** [[http://www.nintendolife.com/news/2017/06/nintendos_share_value_reaches_new_heights_in_positive_reaction_to_e3 Investors were pleased too, as Nintendo's stock rose to new heights following the show.]]
**
2017's ''{{VideoGame/ARMS}}'' was Invitational put the game in a bit of a tight spot during E3 - -- skill didn't seem to matter next to just spamming the grab move, and gameplay was ''really'' boring to watch. [[CurbStompBattle ENTER]] [[AuthorsSavingThrow MR.]] [[SugarWiki/MomentOfAwesome YABUKI,]] YABUKI]], who not only ''proved'' that ''ARMS'' the game he directed was indeed a game of skill, but did so only using the grab FOUR times.
Is there an issue? Send a MessageReason:
Spelling


* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-recieved trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only two words and the number "4". The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.

to:

* E3 2017 was no slouch, either. During their "Spotlight" segment, they showed several well-recieved well-received trailers for several UsefulNotes/NintendoSwitch games, including ''VideoGame/SuperMarioOdyssey'', ''VideoGame/Splatoon2'', ''VideoGame/FireEmblemWarriors'', new ''{{VideoGame/Kirby}}'' and ''{{VideoGame/Yoshi}}'' platformers, ''VideoGame/XenobladeChronicles2'', and third-party favorite ''VideoGame/RocketLeague'', in addition to the announcement that a core ''{{VideoGame/Pokemon}}'' RPG was coming to the Switch. That all pales to the ''real'' firestarter, though which was [[https://www.youtube.com/watch?v=nFbDmTjS_MI a 43 second teaser]] showing only two words and the number "4". The announcement triples as a Tearjerker and a Crowning Moment of Heartwarming, with many people overjoyed to see Samus Aran returning to a Nintendo console for the first time in years, especially considering [[VideoGame/MetroidOtherM the low note she left on last time]]. Many people declared Nintendo the "winner" of E3 2017 just for that less-than-a-minute announcement alone.
Is there an issue? Send a MessageReason:
None


-->'''Reggie:''' "And next time, I'll come kick your [[PrecisionFStrike ass]]!"

to:

-->'''Reggie:''' --->'''Reggie:''' "And next time, I'll come kick your [[PrecisionFStrike ass]]!"
Is there an issue? Send a MessageReason:
None


* E3 2010. Microsoft was going gaga over the Kinect, while had Sony showed little of note outside [[FollowTheLeader Playstation Move]]). Come Nintendo's press conference, where the public was expecting the [[{{Waggle}} waggling]] and casual games of prior years, Nintendo instead announced and showed off [[VideoGame/DonkeyKongCountryReturns AAA]]-[[VideoGame/KirbysEpicYarn title]] upon [[VideoGame/MetroidOtherM AAA]]-[[VideoGame/TheLegendOfZeldaSkywardSword title]] upon [[VideoGame/KidIcarusUprising AAA]]-[[VideoGame/GoldenEyeWii title]], and topped it off with the announcement of the UsefulNotes/Nintendo3DS! Sure, some of those games are now divisive within their fanbases, and the 3DS had a slow start, but at that time it was nothing less than awesome and proved why Nintendo should still be considered relevant to hardcore gamers. Saying that the fandom rejoiced is an understatement. Summed up [[http://www.penny-arcade.com/comic/2010/06/16 here]]. (Slightly NSFW)

to:

* E3 2010. Microsoft was going gaga over the Kinect, while had Sony showed little of note outside (outside [[FollowTheLeader Playstation Move]]). Come Nintendo's press conference, where the public was expecting the [[{{Waggle}} waggling]] and casual games of prior years, Nintendo instead announced and showed off [[VideoGame/DonkeyKongCountryReturns AAA]]-[[VideoGame/KirbysEpicYarn title]] upon [[VideoGame/MetroidOtherM AAA]]-[[VideoGame/TheLegendOfZeldaSkywardSword title]] upon [[VideoGame/KidIcarusUprising AAA]]-[[VideoGame/GoldenEyeWii title]], and topped it off with the announcement of the UsefulNotes/Nintendo3DS! Sure, some of those games are now divisive within their fanbases, and the 3DS had a slow start, but at that time it was nothing less than awesome and proved why Nintendo should still be considered relevant to hardcore gamers. Saying that the fandom rejoiced is an understatement. Summed up [[http://www.penny-arcade.com/comic/2010/06/16 here]]. (Slightly NSFW)
Is there an issue? Send a MessageReason:
None


* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''VideoGame/GrandTheftAuto'' 3D Universe trilogy and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming these to the console itself, ''period''.

to:

* The game library for the Switch is something to behold. Prior to the Switch, games had been split between consoles and handhelds, with games like the 3D ''Franchise/SuperMario'' and ''Franchise/TheLegendOfZelda'' titles mainly receiving their major releases on home consoles, while franchises like ''Franchise/{{Pokemon}}'' and ''Franchise/FireEmblem'' being relegated to handhelds. With the Switch, however, players are now able to receive the best of both worlds now that all of Nintendo's franchises are united under one specific platform. platform, and some of those series' most acclaimed/best-selling games being released for the Switch. And when you take into account the third party support for the Switch, with games like the ''VideoGame/DevilMayCry'' series, the mainline ''Franchise/{{Persona}}'' series, the mainline ''VideoGame/GrandTheftAuto'' 3D Universe trilogy and ''VideoGame/DarkSouls'' making their debuts on Nintendo consoles, ''Franchise/FinalFantasy'', ''Franchise/MortalKombat'' and ''VideoGame/{{Doom}}'' returning to Nintendo consoles after many years, indie titles like ''VideoGame/{{Cuphead}}'', ''VideoGame/{{Shantae}}'' and ''VideoGame/ShovelKnight'' receiving more and more mainstream attention and even [[Creator/XboxGameStudios Xbox]] games like ''VideoGame/OriAndTheBlindForest'' and ''VideoGame/{{Minecraft}}'' being featured on a rival platform, then you have one of the strongest libraries for any gaming console in history with more and more games coming these to the console itself, ''period''.

Changed: 147

Removed: 144

Is there an issue? Send a MessageReason:
None


* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]]!

to:

* In the [[https://www.youtube.com/watch?v=f5uik5fgIaI announcement trailer]] for UsefulNotes/NintendoSwitch, a guy is shown playing ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', which so far showcases nothing special. Then his dog barks at him, telling him that it wants to go out. Does the man save the game and turn the console off? No, [[WhamShot he removes both sides of his controller, places them on both sides of a tablet inside the console, takes said tablet out of the console, and continues playing as he and his dog go out]]. This marked the moment when we all knew that this was not going to be your usual gaming platform. The Switch became a runaway success that [[https://www.polygon.com/2018/1/31/16954676/nintendo-switch-sales-hardware-numbers-wii-u surpassed the lifetime sales of the Wii U]] in only ten months' time and is on track to surpass the lifetime of the UsefulNotes/NintendoGameCube by the end of its second year. Hell, by December 2018, it [[http://www.vgchartz.com/article/394082/nintendo-switch-outsells-original-xbox/ outsold the original XBox at roughly 25 million units]]!units]], and as of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units!



* As of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The reveal of ''VideoGame/StarFoxZero'' as this as it starts with ''Muppets'' of Satoru Iwata, Reggie Fils-Amie and Shigeru Miyamoto preparing for an announcement before ''transforming'' into the Star Fox crew (Peppy for Iwata, Falco Reggie and Fox for Miyamoto himself) before they pose triumphantly.
-->'''Peppy:''' Hey Fox, DoABarrelRoll!\\
'''Falco:''' Yeah, c'mon Fox! Do a barrel roll!\\
'''Fox:''' Barrel roll? I can do ''better'' than that! Check this out! ''(zoom in on Fox's face before it switches to the Star Fox Zero trailer)''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* As of February 2022, the Switch has outsold the Wii’s lifetime sales at 101.88 million units sold, compared to the Wii’s 101.63 million units.

Top