When you find yourself trying to remember a show (or any works) that's on the tip of your tongue but just out of reach, come here - the collective brain of the TVTropes community can probably help. Post all the details you can remember (examples help). If you're looking for a trope, head over to Trope Finder. Have general questions about tropes? Visit Ask The Tropers!
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openTop down computer RPG Videogame
When I was way younger, this could very easily be 10 years ago by now, we had this top down 2D RPG on our old computer. Unfortunately, all I remember about it today is that there was a green snake/lizard character who I thought was the coolest thing, so I used the game editor we had to turn the entire party into clones of this one character. I never got far enough into the game to get any of the plot because I was dreadful at playing it. I know it isn't much to go on, but any help would be appreciated!
openSuper Robot Wars series where Tifa Adill channels many spirits? Videogame
Hello! I remember seeing this certain Super Robot Wars game or manga where Tiffa Adill gets possessed by many spirits, most of them are male. Also, while being possessed her expressions changes and even her tone of voice as well, albeit more deeper.
Unfortunately, I could not remember which specific Super Robot Wars series/game/manga was that.
Edited by Billie1994resolved Wild West Game Videogame
In the late 90s - early 00s, my family went to Wall Drug and there was a Light Gun arcade game there. It was Wild West themed. The Attract Mode had this big Fat Bastard type yelling, "They call me Nasty Ted!" and then it cut to a handsome guy who said, "I'm too good-looking for jail." I always wanted to play it or find a longplay of it but never found it again.
resolved Pollution Pirates Videogame
There was an Edutainment Game I vaguely remember playing at school in the late 90s (97-98?). I think there were like four missions but the only one I remember playing was called Pollution Pirates.
It had like a live-action video of these two guys on a boat one was older and the other was tall and skinny. They were dumping stuff in the water.
I don’t remember the gameplay but I remember at the end when you won they showed the two guys getting locked in a jail cell.
openSpace adventure with a group of 4 Videogame
I remember seeing this in around the early 2010s, but I recall seeing some sort of space adventure game that has a group of 4 people. One of them could even get a randomized superpower. I think the last section of the game involved a parkour section
openMatch 3+ Magic Flow Puzzle Game Videogame
I vaguely remember playing a certain puzzle game on my grandma’s computer. You’d have a rather large level (like, multiple screens large I believe) on a square grid, where every tile had some colour of gem on it. Your task is to guide a flow of… mana energy? Towards some destination. Along the path, stone tiles would interrupt your progress, and you had to form links of gems above them to break them. Links would be formed by clicking on one gem, then dragging outwards (even diagonally) to other gems of the same colour. The longer the chain, the bigger and more powerful a bonus explosion at the chain’s tip would be, sometimes it could even fill the whole screen.
Collecting enough gems of the same colour would give you a single-use special ability that you would have to recharge, and in some sections you’d get grid chunks outside of the main path, so you had to collect powerups. Levels are also timed, and the only way to lose is to run out of time.
After every four levels, you’d get a mini-game of comparing two Tarot-like cards and spotting their differences, and every 16 levels you would have beaten one quarter of the game and got rewarded with a hidden objects sequence themed after the quarter you just played through.
You also got a fairy companion who would tutorialize you.
Once again, it’s been ages, so I might be misremembering stuff, but if anyone has a name, I’d be immensely grateful!
openBug game (< not THAT one) Videogame
1 2 3 that’s enough for me. Anyways this one is for a game, (on roblox) it’s a role play game I enjoyed back then, the story is that humanity got teleport (by a big comet) to some A.U. where bugs had minds and stuff. Ants hate humans, ladybugs accepted humans, I believe there were spiders and crickets too(probably just the spiders) there’re also human-bug hybrids.
openA point and click video game with a vampire girl with a curse and a monster best friend Videogame
Who gives his life to save her/turn her normal again.
Also its an old game. I mean literaly 90s or extremely early 00s at most.
Edited by AegisPopengame i used to play when i was younger Videogame
There was this app I played all the time on my grandma's iPad when I was younger, like 3 years old. I forget what it was called exactly, but it would teach about simple stuff, like living things and weather and numbers. There might have been numerous apps in one series, I don't remember exactly. Anyways, there were a group of characters who would teach you the stuff. There was a female voice over, so the characters were only there for show really. Most of them were children, but the only two characters I remember are this purple furry monster guy (fittingly named Purple), and this African-American girl named Mimi, who had her hair in buns if I recall correctly. I'm pretty sure the characters had like...beady eyes or something. When I tried to search for the app in my grandma's downloaded app history, I couldn't find it anywhere. I'm pretty sure it got taken down. But does anyone know what it was called?
openVillage game from late 2010s (deleted?) Videogame
Hello, I remember a village game that was probably on most phone and tablet app stores back in the late 2010s. It might have been deleted, I don’t know.
It is closest to the game Virtual Villagers in its gameplay. You would try to grow this community and see it progress. The villagers were cartoony humans.
The map had a river in the upper part and land everywhere else. There was a major quest where you had to save a child that was in a basket. The child was supposed to be in the river and you had to craft a thing to help them get out.
I’m pretty sure it existed.
resolved Shareware breakout clone Videogame
There's this game I played like twice as a kid, and all I remember is:
- It's a clone of breakout from somewhere in the Windows 3.x-95 era
- One of the blocks used a badly squashed graphic of a mouth with bared teeth and instantly ate your ball
- Probably because of the above block, it gave you a bucketload of balls, to the point of Meaningless Lives
- For some unfathomable reason, it had a transhumanist Author Tract in the about box
anyone else remember this?
openPainting program for kids Videogame
Years back, I used to play this on this kids' paint program on my parents' computer. I remember that it had a wood-grain border around the picture, you could either draw or do some flood-fill painting (IIRC), and the sound for undoing a mistake was a cartoonish voice saying "Whoops".
Does anybody remember what it might be? I don't remember the name, and I doubt it was a version of Kid Pix, because it looked and sounded different.
Edited by DongwaChanopenreverse angry birds Videogame
title says it all pretty much, it was like a reverse angry birds game where you had to build a structure with a set of given parts that would stand up to an attack, that attack being from cats and the structure being made of household objects
resolved Video game where villain turns people into wolfman minions (including the heroine in a Game Over) Videogame
The main villain blasts people with a transformation beam thing that turns them into wolf like creatures that are under his control. There's a Non-Standard Game Over where the if the heroine gets blasted in a particular fight (I think against her brother, who just got transformed as well) we see her transform and then get booted to the Game Over screen in a complete aversion of Heroic Willpower. I think the game was a pretty standard PS 2 era action game with a slightly cartoony art style.
resolved Beat bad guys up, use the pile of bodies to get out of the hole Videogame
Does anyone know the name of an independent PC videogame, probably from around 2005-2015, with this mechanic?
The game's a Low-polygon 3D Beat 'em Up with no plot or real setting. Characters are composed of basic shapes like cubes and octahedrons. From what I remember, the only difference between the player character and the enemies was the character color. The player starts out in a hole a few cubes deep, and enemies keep jumping in. Once you beat an enemy, his body falls apart and becomes part of the terrain. Beat enough enemies and you'll have enough bodies to climb out of the hole. After beating a level, you move on to a wider, deeper hole. I never got to the end, and for all I know, new levels can keep generating randomly forever.
Edited by Mac_Rresolved You play as a robot wearing a red cloak, with a golem as an ally Videogame
See title, but I remember the intro pretty well: the golem opens a vault containing your character, revealing that the world is covered in purple goo of some kind. After some basic tutorials, the goo attacks the PC, and the golem has to cut off their arm, replacing the robot's missing arm with one of their own. Additionally, your character has a sword, and it had some platforming elements, as well as an upgrade system.
resolved RPGMaker(?) Game set in a monster-filled office Videogame
I played it years ago and I can't remember the name, but I do recall a lot of details. I think all the characters were anthropomorphic animals, and you were a new office worker. The atmosphere was very bleak; it seemed like a satire for oppressive work culture. Early on in the game, you get a revolver in order to fight invisible monsters in your company. You had to listen for sounds, and then hit a key; the game would shift to a first-person perspective, and you had to listen closely for where the sound would be centered to hit the monster.
I have a list of several video games from various genres and generations that I'm trying to remember. Here are my descriptions in rough chronological order of how old they are, starting with the most recent:
1) An online Flash game in the puzzle genre with an isometric view. Each level spawns a single-file line of small creatures (I can't remember if they're robots, aliens, or whatever) that must be guided to an exit. Your main tools are placing a limited number of arrows on the ground to redirect the minions, and in some levels they have to hop on springs to get over gaps or collect keys to open doors. I'm not positive on this, but the arrows might also be color-coded so that only certain minions will follow them, which adds an extra dimension of thinking to later levels. I played this game sometime within the last decade, so while it's at least from 2000 I doubt it's newer than around 2008. (Found: it's called Light Brigade)
2) Another browser-based PC game that I played sometime between 2002-2004. The gameplay is similar to Geometry Wars in that the entities are abstract shapes in an open 2D arena. It's actually a multiplayer game in that each player is in their own arena, but their performance makes enemies spawn for the other players. I think you get power-ups like weapons, shields, and such as pickups from destroyed enemies, and I also think the enemies spawn from wormhole-like areas. The last player alive wins the round.
3) A point-and-click adventure game for the PC which I saw sometime in the mid-1990s. As I recall it was near-future or cyberpunk with dark and realistic visuals. The one memory that sticks out in my mind is that the line for I Can't Use These Things Together would be a somewhat deep male voice saying "Hmm, that doesn't work" and the cursor would be a slowly spinning hourglass. I checked the examples on that trope page but nothing particularly sticks out. The closest thematic match I've found so far is Beneath A Steel Sky, but that's a little too alien and not quite as dark as I recall.
4) A sci-fi space exploration game. The graphics are similar to the Atari 2600, maybe a little more advanced. I don't actually know what platform it's on because I only saw it in a video embedded on someone's website, but it could have been an older home computer like the Commodore 64. In any case, the player flies over planets in 2D scrolling segments much like Defender but can also fly through space between planets (I don't remember what that part looked like). Throughout the game the player encounters alien ships that are either red or blue; one type is friendly while the other is hostile. Shooting hostile aliens gives you money from bounties, while shooting friendly aliens causes you to get fined. However, the change in money only applies when you dock at spaceports. If you accrue enough fines that you don't have enough money to pay, you're imprisoned and lose the game.
5) An ASCII-based train simulator game from no later than around 1992. Because of the limited graphics it's simply white characters on a black screen, and there's no screen scrolling so the whole track is confined to one screen. The one gameplay feature I remember is that you can build rail junctions and control the switches with the keyboard keys, and each junction is marked with the key that controls it. (Edit: This was almost certainly a DOS game.)
Edited by UltramarineAlizarin