Propane accessoriesWhat fictional character would you play for what system? Bonus points if you actually thought this through. I had an idea for a Dn D 4e shaman who used a swarm of razor-winged butterflies as his spirit companion and basically acted like The Claw from GUN×SWORD. Whenever he dropped a foe, its sprit would join the swarm of butterflies.
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RM/8Let's see... I kind of want to play a rapier-wielding female Paladin at some point. There are actually two characters that fit this description: identical twins Luciana and Aegina. Also Cruz, because he's underrated.
"Only now, after being besieged by a flock of talking ponies, did he really understand what he'd lost. "
The Torterra Moves!I'd like to play a Good Necromancer. And yes, I realize that this may require some House Rules.
"Honesty is the best policy but insanity is a better defense."
Sigh. Yes, another Genius character. This one is a ex-astronaut/taxi-cab driver, a former Beholden who used to work for a Lemurian on Spacestation Colossus, with the axioms of Skafoi(Travel), Prostasia(Protection), and Apokalpsi(Discovery)
So that's what this doesI played a Kindred of the East character based on Marv which was fun.
Balance - the original sixth sense.
GG Crono:It doesn't. My friend Blue Oni plays a Chaotic Good (or was it Chaotic Neutral?) elven necromancer. Also, I'd like to play an inventor/marksman in a steampunk setting. Aleister Szandor Damien Egregius Heterodyne, Engineer. With a few catchphrases using the word "science" in a completely inappropriate manner. "I'll tie the rope to this stone, use the branch above as an impromptu pulley and tie the other end to the rear bumper of our vehicle. Now I just have to push the stone down aaand... SCIENCE!", for instance.
I'd like to play a Good Necromancer. And yes, I realize that this may require some House Rules.
"Hey don't underestimate the stopping power of The Coffee Mug." - Major Tom
Spaghetti Western Gunslinger in D&D 4e. This works really well with a Githzerai archer ranger. Also, realizing Dracula would be a druid got me actually interested in them.
edited 14th Aug '10 7:38:57 AM by EgregiousEric
edited 14th Aug '10 12:18:18 PM by Lanceleoghauni
"Coffee! Coffeecoffeecoffee! Coffee! Not as strong as Meth-amphetamine, but it lets you keep your teeth!"
Fuzzy Orange DoomsayerA human mercenary who has no special quirks and no great destiny, and is a bit confused by all the people who do.
That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful
Needs moar friendship.A "too curious for his own good" Chaotic Good alchemist. With a pistol.
Under the light of the sun I shall slay giantsSoulsteel Caste Alchemical Exalt who focuses on Thousand-Wounds Gear Chainsaw Frisbee Fu.
KCCOA dwarf bard who plays a magic-powered electric Flying V guitar with his beard and rocks so hard he can change the physical properties of things (once he becomes epic level). He'll turn the amp up to 11 when using deafening song, and break out into playing Rock You Like a Hurricane during epic moments of battle. He will not have a bag of holding; he'll have roadies.
Run the red, won't stop at night, I don't care for traffic lights.
A dwarf bard who plays a magic-powered electric Flying V guitar with his beard and rocks so hard he can change the physical properties of things (once he becomes epic level). He'll turn the amp up to 11 when using deafening song, and break out into playing Rock You Like a Hurricane during epic moments of battle.Just out of curiosity, have you seen FLCL?
edited 14th Aug '10 8:32:46 PM by Indalecio
KCCOI have; it's one of my favorite animes. Aside from the above mentioned dwarf, I also want to make an insane sorceror who lost his mind after seeing a pseudonatural creature as a child and strives to become an Alienist. Once doing so he strives to become an Eldritch Abomination of his own.
Run the red, won't stop at night, I don't care for traffic lights.
I'd love to try an Orichalcum Caste Alchemical as a Knight, and one as a sort of mystic zen engineer, and I have a Moonsilver that I'd love to play not sure how best to describe her, but it's equal parts wide-eyed innocent idealism and Beware the Nice Ones with a Sixth Dexterity Augmentation and a pair of moonsilver short daiklaves...
Platypus!I find myself wondering how it'd be to play a character who did things more or less entirely for The Lulz, displaying the less flattering (and more GM-shattering) sides of Chaotic Neutral, and somehow make it work. Not a very unique concept to be sure, but it's one I haven't actually played before. EDIT: I just remembered another one, a Hafling Hippie Warlock. Nothing special, just a Fey Pact Hafling that stumbled into the Summer Lady's realm and came back a little... far out.
edited 16th Aug '10 2:31:00 AM by slowzombie
All business!These are all quite silly and I would make a great effort to avoid disrupting the game if I used them. (In fact, I probably wouldn't unless the DM's going for a lighter tone.) D&D 3.5 The Neapolitan Man - a Spellscale Sorcerer/Dragon Shaman. He'd be a Silver Dragon Shaman, but descended from a Brown Dragon for the purposes of the Sorcerer's Draconic Bloodline feats. Also, his natural scales are pink. See where I'm going with this? (The idea is that he was dismayed when he discovered that he was descended from the Browns, but then a Silver Dragon said, "You know what? Chill. I'll help you out.") Monk/Barbarian - a character with Hollywood Multiple Personality Disorder. Most of the time, he's a friendly, soft-spoken monk, but every so often, his IN and CH swap, his alignment shifts to Chaotic (Good, probably), and he runs off looking for a seedy tavern to get smashed in. I would look forward to my character sitting down to a delicate diplomatic meeting or refined tea party only for the DM to say, "By the way, you're the Barbarian now." D&D 4e Ninja Pirate Zombie Robot - a Revenant (formerly Warforged) Assassin with some multiclass feats into Rogue and a distinctly nautical air about him. Confused Fellow - a hybrid Warlock/Invoker. The diety gives its powers to him because it wants to defeat the designs of the demon. The demon lets him keep their pact because he's fulfilling its design anyway.
edited 15th Aug '10 11:06:22 PM by Durazno
I didn't realise how much I'd love to play this character until just now- shortly after it appeared as my second possible concept for an airship pirate game. The idea is a swashbuckling duellist- so far, so standard... except he's also a Conflagrant. In this setting Magi come in ten flavours. Conflagrants of the Golden Flame do... pretty much what you'd expect. I'm aiming to Outrun the Fireball at every opportunity...
Mimiga VanguardA Wizard/Monk with Scribe Scroll. I'll call the scrolls "sutras", because he's a monk. And then I'll make a bunch of scrolls for summoning +1 monk weapons.
Oh, that reminds me of the other one I want to do in Exalted: So I wrote up this Celestial Martial Arts style (needs a little tweaking, but it's not too bad) named Silent Jester Style, made by a First Age Twilight- a kind of relaxed wandering mime artist type guy (yeah, it's mime-fu). I'd like to play the Second Age holder of the same guy's Exaltation- as a Fiend with Adorjan as Favoured Yozi. Creepy silent devil-mime...
Another character that works in 4e is the big man, HASS the rock as a Goliath monk. Particularly because of the way his air is UNREAL, it doesn't even HAPPEN.
There were a bunch of characters I've made for D&D 3.5, and never had a chance to use. Let's see. There was Citizen Snips, a crawdad druid. He was named after a crab on Futurama. His backstory was that he had been awakened by a stoned druid with the vermin lord feat from one of the Eberron books, and started taking class levels and adventuring after a catfish ate 27 of his forty brothers and sisters. He had a class subtitution that gave him a water elemental in place of an animal companion, and let the water elemental walk around on land as he rode in it's torso. Then there was I.R. Warbot. He was a warforged Warlock. He was based on a character from 8 Bit Theatre; he wore a fake mustache, claimed to be human, and if you called him on it, he'd invite you to "feel his human laser!". The way I was going to play him, he'd carry around a potted tree ("To produce the oxygen I need for human respiration") and wore pants ("To cover my human genitalia"); and all of his warlock abilities would be devices built into his system (Devil's Sight is infared vision, Eldritch Blast is a laser, Fell Flight is an integrated jetpack). Big Serge was a half giant fighter. Through a combination of feats, weapon mods, and the Powerful Build racial ability, I was going to have him wielding what were essentially a pair of Buster Swords. Not really effective, but Rule of Cool. The joke with him was that he was quite erudite and rediculously intelligent, but looked savage and had an... intense personality. A typical Serge-ism would be, upon being shown a document, roaring "SERGE CANNOT READ!" at the top of his lungs, before ammending "...without his glasses.", then putting them on and reading it. "G.T. Sharp" was another character I wanted to play, but no DM would let me. His backstory was that he had been transported from the modern world to that of the campaign, and was adventuring to try to get home. He used pistols, for which he crafted his own ammo, and would eventually have heavily enchanted. Eventually he would pick up a Rod of Many Wands, modeled after the Caster from Outlaw Star, but not until very late game. No one would ever let me play a character with guns, which was frustrating; not because he would be overpowered (trust me, he didn't come close), but because no one would let me play something so anachronistic. For me, the anachronism was what made the character any fun, so I couldn't just swap out the guns for wands or self-loading hand crossbows or whatever. If I couldn't play a guy from Los Angeles who constantly bitched about being stuck in "the World of Freaking Warcraft" and confused the party with his demented ravings about "antibiotics" and "pasteurization", I didn't want to even play the build. Finally, there was Yeshua. Yeshua was going to be a good aligned cleric of St. Cuthbert who took the leadership feat to gain 13 disciples. Mathew, Mark, Luke, John, Thomas... all the way down to Judas. He was going to have a lot of feats from the Book of Exalted Deeds, and wander around creating food and water for peasants and performing other assorted miracles. I came up with the character as a joke; one of the guys in our group was a Baptist, and in your face about it, but somewhat ignorant; didn't know that Yeshua was Jesus's real name, and was sure that he spoke latin. I was going to see how far I could go before he figured out who my character was an Expy of. While I never really wanted to play as him all that badly, I have put some serious thought into how one would build Elric of Melnibone in 3.5. I figure he'd be a Battle Sorcerer from Unearthed Arcana, but I'm still hung up on how I would go about building Stormbringer.
edited 18th Aug '10 4:46:14 PM by disturbly
Se non è vero, è ben trovato.
And a whole party i'd like to play: all dwarves, no leader. *
edited 18th Aug '10 5:16:50 PM by EgregiousEric
Mimiga Vanguard"G.T. Sharp" sounds a lot like the character I intend to play if I ever get back to my Sunday game, except a lot louder. I'm planning to go for an almost dissonantly serene, childlike facade, despite dual-wielding flintlock pistols at Things That Must Not Be (it was going to be revolvers, but they don't have a listed gold value). I kind of just stopped attending that game, though, because on top of that being the game with the GM I keep complaining about, and also the teammate that I keep complaining about, and nobody else, the GM's internet hasn't worked for a month. So I'd be cut off from anyone I'd actually be interested in interacting with pretty much all day while I subject myself to the company of a Killer Game Master and an incompetent teammate. Did I mention I actually did that for a few weeks before deciding against it?
edited 18th Aug '10 5:42:27 PM by Ezekiel
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