Contemplating the idea of a story where the characters of MGLN are transplanted into a Professional Wrestling setting.
Which actually results in legitimate narrative excuses to have all the fan-favorite characters beat the crap out of Thoma after he responds to several months of X-Pac Heat (and his stable partners not ever bothering to stick up for him against the audience) by turning heel and joining the Huckebein stable. Which, in turn, should also serve to answer complaints about him lacking personality, since he'd have a lot more room to evolve his in-ring persona as a character that's supposed to be hated by everyone.
Can't imagine what kind of move Starlight Breaker would best be translated to, though. Possibly some kind of ridiculously painful submission hold?
It's Bane's Backbreaker move.
You know, nothing is stopping you from having the pro-wrestling like angle with magic.
himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimariIs Jail Vince Mc Mahon?
Lindy is the equivalent of Hulk Hogan, embarrassing TV shows, ninja movies and all.
re:Backbreaker: Nah, only a heel (or maybe a Wrestling Monster who turns face — possibly Signum?) should have that ruthless kind of a move.
Especially when Nanoha'd more-or-less be the equivalent of John Cena (but without suffering from his Base Breaker status).
The "Vince" is probably Lindy. Or else it's Vandeim.
edited 19th Apr '16 8:30:47 PM by EvaUnit01
Miyuki and Kyouya are the obligatory wrestlers with shameful porn tapes in their past.
@IANCE: Doesn't include magic because I don't feel like including magic.
Also, the fact that the Huckebein, as heels, are very obviously not meant to by sympathized with, and the fact that they get beaten up at least as often as they win (most of them are midcarders, only occasionally making it to main event status) means that they actually have a decent in-universe following.
The Grendels are heels, too, but they're more on the border between Joke Character and Lethal Joke Character.
edited 20th Apr '16 12:23:33 PM by EvaUnit01
In which Nanoha reveals a surprising reason for Yuuno having a much reduced role in the movies. She was being selfish about the time she spent with him and didn't want to share it with anyone else. D'awwwwww.
Fiat iustitia, et pereat mundus.How dumb.
And it's also kinda insulting towards Yuuno. And Nanoha. And also out of character for both.
himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimariI'm pretty sure I remember that fic.
On the basis of having long since read 90% of everything in the ffnet MGLN section even remotely worth reading (and much that isn't worth reading) that features Yuuno in a prominent/positive role.
So, I'm not much of a fanfic writer. Hell, I'm not even much of a fanfic reader, to be honest. But once I noticed that the timeline in Nanoha lines up suspiciously well with the timeline of Gundam's Universal Century (ie, Magical Girl Lyrical Nanoha Vi Vid and Mobile Suit Gundam both take place in the year 0079 of their respective timelines) I couldn't get the idea of a crossover out of my head. So I started writing one.
Honestly, I don't really have much of a plot in mind. I'm sort of making it up as I go along and seeing where things take me. The only thing I started with was the idea of the UC timeline being a TSAB unadministered world in the Nanoha-verse, with newtypes as mages, and Amuro getting "proper" mage training from the Nanoha cast.
Fair warning: I'm a long-winded writer. I've written about 20 pages and just got to the point where Amuro finds out that magic is a thing.
Anyway, here's a link to (most of) what I've written so far. Not done with chapter three yet, but I finished the scene so it seemed like a decent place to stop for now. I've belatedly realize that I don't know how well non-Chrome browsers play with Google Docs, so if anyone's interested but can't read it, let me know and I'll post it somewhere else for you.
I'm trying to make it at least somewhat friendly to people who are familiar with one franchise but not the other, so if it seems a bit exposition-heavy that's probably why. I'm also trying to keep it more or less canon-compatible with both franchises, with the caveat that I haven't seen how Vivid ends (or read any of Force at all), despite setting this in early 0080, so I'm pretty much inevitably screwing up Nanoha canon. Oh well.
In any case, let me know what you guys think.
edited 9th Jun '16 11:49:47 AM by NativeJovian
Really from Jupiter, but not an alien.It's not suspicious; it's deliberate. Nanoha makes lots of Gundam references, ever since they designed Nanoha's costume and one of the writers commented that she looked like a Gundam.
Well, yeah. The fact that they format their dates the same (always four digits, even when that means adding two leading zeroes) certainly isn't an accident. If they were being super blatant about it then they would have made the original Nanoha series take place in 0079 (same as the original Gundam series), but they didn't. Which actually works much better for my purposes, because I think the dynamic between Amuro and the original Nanoha cast (Nanoha, Fate, Yuuna, etc) is much more interesting if they're ten years older than him rather than five years younger than him.
Really from Jupiter, but not an alien.Wait, how old is Amuro in MSG? I always took him as being 16-17.
IIRC Nanoha would be about 23 during Vivid, and then 25 during Force.
Also, just because I'm a petty little shit, I posted the "MGLN x UC Gundam" crossover before you did.
That said, definitely going to check out your thing as well.
Amuro is 15 at the beginning of MSG and 16 by the time it ends. Nanoha is 23 in Vivid, so she'd be 24 for my purposes.
Amuro's not even that bad. Judau from ZZ is canonically 14 despite not only living on his own but also taking care of his little sister, and Usso from Victory is supposedly only 13, but manages to be a ridiculous badass mostly because he apparently had a military-grade mobile suit simulator in his basement that he played with like it was an arcade machine.
Really from Jupiter, but not an alien.Yeah, I knew that Judau was about 14-ish.
As an aside, Judau is really freaking buff for a kid his age◊.
edited 10th Jun '16 8:13:43 PM by EvaUnit01
Okay, Jovian, started reading your thing, currently in the opening pages of the first chapter.
One major question, though — if this is set after the OYW's conclusion, then shouldn't Amuro already know about (supposedly) being a Newtype, and that that's the source of his sudden flashes of insight?
EDIT: Nevermind, the 2nd and 3rd chapters got that squared away.
Gotta admit, though, I've kinda got mixed feelings about how Newtype abilities are getting sorta blended in with magic.
edited 11th Jun '16 10:23:00 PM by EvaUnit01
How to portray Amuro's newtype abilities was one of the things I sort of struggled with. I didn't just want to say "Amuro's newtype powers told him XYZ" repeatedly, but we don't really have a great idea of how newtype powers actually work, since mostly what we get in the show is a Newtype Flash sound effect and then Amuro does something crazy. I decided that since newtype powers are ultimately supposed to be about communication, what he's doing is essentially reading people's intentions — eg, he can tell when someone's about to shoot them and where they're going to aim, which lets him dodge the shot. I'm not completely happy with how it came out in writing, but I haven't been able to come up with a better way to depict it, either.
As far as newtypes = magic, that's sort of a consequence of combining the settings. Unless you want to have two completely separate types of superpower (which I don't, because the whole premise of the crossover is "Amuro gets Nanoha-style mage training") you pretty much have to combine them somehow. It hasn't come up yet (and I'm honestly not really sure it will), but the premise I'm working on is that Minovsky particles are basically mana, meaning that beam weapons and the like are actually really primitive, inefficient spells. This is why newtypes are a new phenomenon in the UC timeline; before people started throwing Minovsky particles around in large quantities, there simply wasn't enough mana to do anything.
One assumption I'm making here is that mages regain mana by passively absorbing it from their environment, which I don't actually think is canon. It's not really addressed directly, but the impression I get in Nanoha is that mana is actually generated by mages themselves via their linker cores. But it's a relatively small change and it helps mesh the two settings, so I don't mind making it.
Really from Jupiter, but not an alien.Power Games updated!
https://forums.sufficientvelocity.com/posts/6240769/
https://www.fanfiction.net/s/9156554/12/Power-Games
Yuri fanfiction writer! http://www.fanfiction.net/~shanejayell....well, that's a thing.
To be clear: while on a matter of taste and/or preference I disagree with a few of your narrative decisions, on the whole I understand and respect them. And I do really like what you've written so far.
To be fair, Shinji isn't really 'redeemed' in EXTRA - he's used as a Player Punch. He's eight years old after all.
It's in CCC where he's redeemed. And let's be honest here: It was something that was literally impossible. Thing is, Francis Drake has the amazingly broken Pioneer of the Stars skill, which makes impossible things into events that can be realized, plus EX rank luck to turn that infinitesimally small chance into something doable.
So, simply put, Francis Drake is so awesome that she managed to turn Shinji from an annoying and bratty piece of shit into the owner of the Goddamn Shinjitank.
El Draque for best Onee-sama.
edited 18th Apr '16 2:43:10 PM by IAmNotCreativeEnough
himitsu keisatsu seifu chokuzoku kokka hoanbu na no da himitsu keisatsu yami ni magireru supai katsudou torishimari