|
|
Total posts: [15]
Any problems with this magic inheritance system?:
Wolf1066
What sort of Unfortunate Implications or unfriendly Aesops are you concerned about?
In what way were people worried about them only inheriting "part of the magic"?
Dangerously Genre Savvy since ages ago...
![]() Easily entertained
One fellow here, a friend of mine, has spent a very good amount of his time deconstructing the ever-loving hell out of magical genetics. To give a short version that doesn't do his devoted world-building justice: arcane aristocracy and eugenics really are a pretty inevitable result of magical genetics, because the advantage offered is so blatant and so easily measured (as opposed to the bullshit that real-world eugenicists have) that, when one ignores moral issues, it's just the most logical way for a civilization to empower itself and trample its neighbors. (Suffice it to say, the Anti-Magical Faction is a very sympathetic organization.)
(If you're wondering about the temporary self-thump, I decided to check with the guy in question.)
edited 19th Jan '13 5:25:37 PM by KillerClowns If you're ever in the CDTs and feel like you've been left behind, P.M. me and I'll help you get back into the swing of things.
![]() never look backharie
I do not understand how magic person + nonmagic person = elemental or empath unless the magic is both elemental and empathic. I mean being an empath is usually Blessed with Suck anyway, but would they not be able to have help from the magic elemental/empath people anyway?
I am also not sure why this would be so much of a problem unless it was something like they were seen as crippled in magic person society and freaks to be hunted down in nonmagic society.
edited 19th Jan '13 5:35:52 PM by TheMuse ![]() never look backharie
The fact is that unless sorcery is a good part elemental magic and a good part empathic powers, it doesn't make any sense.
![]() When history changes...
edited 19th Jan '13 5:48:10 PM by Gault un monde libéré de la guerre est un monde exempt de frontières
![]() never look backharie
This tension is a LOT more interesting than an evil empire.
![]() When history changes...
Yeah, I agree. I have to say, what you have already seems more than enough to carry a story, no need to go with the stereotypical Fantasy Quest to defeat the Evil Empire. The sociopolitical implications of genetics-derived Magic alone would make for a fine basis for a very interesting story- and trust me on this, I've worked more on this topic than most people.
Here's the deal, at least from my perspective. The existence of genetics-based Magic would play a much larger role in the world of your story than you seem to give it credit for. If your world is one in which Magic exists as a hereditary trait, that is going to inform virtually every aspect of the development of civilization at every level from the very beginning.
The sheer economic advantage that is inherent to Magic-users would grant them massive power, such that they could use their abilities for political leverage, not to mention the individual advantages they'd have over normal people. The implications are staggering to comprehend.You essentially have a sub-class of people in your society that are hundreds if not thousands of times more economically productive than all the rest of them combined.
Also, it's spelled denouement.
edited 19th Jan '13 6:09:25 PM by Gault un monde libéré de la guerre est un monde exempt de frontières
Wolf1066
Cheers, Killer Clowns, for that insight.
In one of my WIP I was thinking of a system of magical genetics that functions like a magically-affected recesseive gene with extremely predictable results when breeding amongst themselves or with normal humans or those who carry the recessive gene (who are easily identifiable as they have predictable traits:
Magical immortal + Magical immortal —> 100% chance of magical immortal offspring as all offspring carry two of the recessive allele.
Magical immortal + normal human —> 100% chance of "immortal" offspring with no magical ability at all (carrying the recessive allele confers immortality automatically)
Immortal + Immortal —> 25% chance of Magical immortal (2 recessive alleles), 50% chance of Immortal (1 recessive allele), 25% normal human (no recessive allele at all).
Immortal + normal human —> 50/50 chance of immortal or normal human offspring, depending on whether the child carries the allele.
Your post makes me realise that I need to consider what effect this would have on their breeding choices, given the predictability and detectability of the results.
In the culture to which these magical/immortal people are indigenous, there is a "balance" in that no immortal person (fully magical or not) is permitted to rule - presumably back in the mists of time they discovered the problem of having an unchanging ruler in a changing world - but the advantages of their magical ability and immortality are not trivial, so I dare say there would be those deliberately selecting mates based on their genes.
For contrast, there's another, non-hereditary, form of immortality that can be gained by those who see its advantages for those in power.
Dangerously Genre Savvy since ages ago...
![]() Easily entertained
Cheers, Killer Clowns, for that insight.
An insight I stole from Gault long ago, for the record. He's the one who did all this thinking on the sociological implications and such.
If you're ever in the CDTs and feel like you've been left behind, P.M. me and I'll help you get back into the swing of things.
![]() ...can still bite
@ OP: Funny thing you should ask about Unfortunate Implications regarding magic inheritance systems, because I tend to hate magic inheritance in fiction if it isn't done right.
First question: Why is there a magic race and non-magic one? This is an especially important question if the setting is supposed to be the real world. The existence of a magic race suggests a unique origin, so I would suggest providing some sort of origin story about how and why the two races were created and/or evolved to be different.
Second question: Are you in any way making an anti-elitism aesop? Because the existence of a magic race is actually quite elitist. That's not necessarily a bad thing just as long as you handle it right, but leads to Fridge Logic if done badly. Both the Nasuverse and The Legend Of Korra have elitist magic systems, but the Nasuverse basically acknowledges it and ignores it while anti-elitism ironically becomes the main focus of the plot in Korra.
If so, I would suggest having the magic race hoarding whatever gives magic and that children of the magic race only truly become magical by honing their magic genetics, and if they fail to the magic genetics fade and they slowly become non-magical. That way it introduces choice into the system. If you need an explanation as to why can't everybody become magical, just say that if a person isn't Bad Ass/pure/whatever the magic-causing substance will kill them. Or come up with some other Hand Wave.
Anyway, that's my two cents. Take it or leave it.
The system doesn't know you right now, so no post button for you.
You need to Get Known to get one of those.
Total posts: 15
TV Tropes by
TV Tropes Foundation, LLC is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
Permissions beyond the scope of this license may be available from thestaff@tvtropes.org. Privacy Policy |