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Defeating the Undefeatable... Video Game Bosses

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TroperRoxas ... from Scotland Since: May, 2010
...
#26: Nov 13th 2011 at 8:29:08 AM

Miguel. It was on my first try, but damn was it hard. By the end, I only had Serge/Lynx alive at 2HP, and I knew I would lose if I attempted to heal or revive anyone, so I just went for a Glide Hook. Guess how that went.

Mysterious Figure in Birth By Sleep. It took many months and rages and game freezes, but I eventually beat him every character on Critical. Still not sure if I feel accomplished though.

I hope to add Unlimited Ragna to the list someday, but between him being a cheating bastard, and my brother smashing the controller, that could take a few eons.

edited 13th Nov '11 8:30:05 AM by TroperRoxas

Demongodofchaos2 Face me now, Bitch! from Eldritch Nightmareland Since: Jul, 2010 Relationship Status: 700 wives and 300 concubines
Face me now, Bitch!
#27: Nov 13th 2011 at 8:40:23 AM

Beating Father Rodin.

It took me weeks to be beat him and I only did it once.

Here's a sample of the hell you have to go through to beat. Makes most DMC Bosses on some of the harder difficulties seem like a cakewalk in comparison.

Watch Symphogear
Swampertrox Since: Oct, 2010
#28: Nov 13th 2011 at 8:52:38 AM

[up][up][up] It's actually much easier, as all Dark Link's attacks and parries are timed for the Master Sword. Not targeting him also makes the battle much easier.

SgtRicko Since: Jul, 2009
#29: Nov 13th 2011 at 9:05:39 AM

I've got an obscure one - Serges from Mega Man X 2. The first time you fight him he's a pushover, but the second time you fight him in the arctic fortress is an absolute pain. He's in a giant tank of sorts that encompasses the entire right half of the screen, and it gradually drives towards you position. Even worse, all you have to stand on are several small floating platforms that will slowly get destroyed as his tank moves foward. What always happened is that I would whittle him down to his last few health points when he would suddenly start moving his pod super-fast and dodge my shots while I had to constantly out-maneuver his guided missile attacks. At some point or another I would get killed by the missiles or screw up a jump and fall into the spike pit below.

Sadly, I never managed to beat that guy...

edited 13th Nov '11 9:05:56 AM by SgtRicko

DRCEQ Since: Oct, 2009
#30: Nov 13th 2011 at 11:46:29 AM

Defeating Kerafyrm in EverQuest.

(Long story ahead folks.)




Back in 2001, the Scars of Velious expansion pack introduced an unbeatable boss. A great Prismatic Dragon named Kerafyrm. Dragons all have an elemental affinity. Red dragons have fire, Blue dragons have ice, other dragons have earth, air, thunder, and a few others. Kerafyrm was the result that happens when two dragons of directly opposing elements have a child. In this case, fire and ice. Kerafyrm grew up showing promise among the dragons, but his mind was unstable. He was far more powerful than regular dragons, but he was also irrational and insane. The other dragons decided to call upon Veeshan, the God of the Dragons, to put Kerafyrm to sleep. An underground tomb was built for him, and 4 dragons were chosen to be eternal warders, making sure that the spell to keep him asleep remained.

Players eventually discovered that if you defeated all 4 Warders, Kerafyrm would wake up and start rampaging across numerous areas on the continent, killing off certain NP Cs in the process. The first few servers who woke him up thought this was a great accomplishment, but they soon realized that the exceptionally powerful loots the Warders contained were Lost Forever, because the awakening only happened ONCE per server, and the warders were Killed Off for Real. It was an event that literally changed the game forever.

Kerafyrm was claimed as an unbeatable boss. He was not designed to be killed, so the developers gave him a shit-ton of HP, the ability to death-touch players, and otherwise do damage in the range of 12000 instantly where players had HP in the 8-9000 range.

My server was the PVP server. PK guilds formed up in order to grief other players, ruin their chances of getting stronger, and just ruin their fun in general. Despite all this, our server was among the very last to wake up Kerafyrm. We somehow managed to keep him asleep despite knowing that other players on the server could (and actually tried) to ruin everyone else's fun by waking him up. Then, in 2003, my server decided to do what couldn't be done. We would KILL Kerafyrm. The top 3 most powerful guilds on the server banded together with the intention of waking him up and killing him. I was among the raiders to participate. We killed the 4 warders and woke him up, but it turned into a massive Zerg Rush. Players attacked, they got killed, they were resurrected by the clerics, only grabbed our weapons, and went back in again and again and again.

We had him going pretty good, but then the event despawned. The GM's showed up and claimed that an invisible NPC was aiding in Kerafyrm's defeat, so they despawned the whole thing, rezzed everyone and gave them back the XP they lost from dieing.

We were PISSED! All that hard work and they just stopped the event. It was a dick move of the highest caliber. Fortunately though, the GM's reset the encounter 2 days later in order to let us try again.

We did so, and this time, things went as planned. It took us 3 hours to do it, but we managed to prevent Kerafyrm from running out of his tomb and rampaging across Velious. Eventually, his HP dropped to Zero, and his lootless corpse lay there for 30 seconds before decaying. Many screenshots were taken to cement the victory in immortality.

Later that week, a game-wide message was broadcast across all servers, telling the tale of three armies banding together as one, to kill that which could not be killed. It was glorious! Due to the scripting of the event, the zones that he would have normally rampaged through still ended up being changed, but this was an accomplishment that has never been matched anywhere else in MMORPG history.

edited 13th Nov '11 12:07:40 PM by DRCEQ

hnd03 Parasol Star Memories from [REDACTED] Since: Jun, 2009
Parasol Star Memories
#31: Nov 13th 2011 at 11:54:40 AM

Wow.

So. Let's all pause for a moment to smell what the Rock was, is, and forever will be... cooking.—Cave Johnson
Serenitas lmao bye Since: Jan, 2011 Relationship Status: Shipping fictional characters
lmao bye
#32: Nov 13th 2011 at 1:14:45 PM

I did a No Sphere Grid run of Final Fantasy X over the summer. Everything went pretty well until I hit Braska's Final Aeon, which resulted in many, many deaths because basically in order to defeat him I had to deal 60,000 and 120,000 damage to each of his forms before he got a turn because all of his attacks would instantly kill my party members due to their low stats. I ended up finally beating him out of what was mostly luck with my turn order; I was able to have Rikku have a free turn to throw a gem which gave me the extra damage that I needed to beat the second form.

someday we will foresee obstacles
OmegaKross Muhaha... haha... HAHAHAHAHA! from Nameless Dark Oblivion Since: Jan, 2010 Relationship Status: Complex: I'm real, they are imaginary
DRCEQ Since: Oct, 2009
#34: Nov 14th 2011 at 2:00:36 PM

[up] Yes. I read that article over the summer. However, I was there. I thought it was a dick move that they did it too, but my gut was telling me they weren't just going to screw us over like that. The GM's knew that we were going to attempt it, and they were watching the entire time. There were no exploits or anything in the game's mechanics that allowed us to do it, but an invisible NPC who spawns after Kerafyrm is woken up agroed and was helping to defeat Kerafyrm, so they had to remove it.

Here's a little bit more information on the whole story, and even that isn't the complete truth.

edited 14th Nov '11 2:07:49 PM by DRCEQ

TARDISES pirate girl Since: May, 2011
pirate girl
#35: Nov 14th 2011 at 3:06:37 PM

Intersting article, and I don't even LIKE MM Os.

OmegaKross Muhaha... haha... HAHAHAHAHA! from Nameless Dark Oblivion Since: Jan, 2010 Relationship Status: Complex: I'm real, they are imaginary
Muhaha... haha... HAHAHAHAHA!
#36: Nov 14th 2011 at 3:40:44 PM

Indeed, very interesting. Almost makes me want to actually play the game, which I would do, except that Everquest hates noobs.

You'd think that if they really wanted to make the thing unkillable, they'd have given it infinite health or had it instakill everybody at once when it was in danger.

Still, 3 guilds and 3 hours to kill it. Impressive monster that.

Back on topic, I killed Omega Weapon last night. I spammed Holy war and limit breaks, but hey, a win's a win.

Can't think of anything witty, so have this instead...
VertigoHigh Since: Sep, 2010
#37: Nov 15th 2011 at 12:06:14 AM

While he's certainly not unbeatable, the Draklor Tank from Skies Of Arcadia gave me an absurd amount of trouble when I first fought it. It would wipe out multiple party members every other turn, and when I finally did beat him, only Gilder was left with like a 5th of his health left.

The Executioner made me have to start a new file, since I didn't think you'd have to fight two bosses in a row without a rest spot in between. Luckily, I was prepared the second playthrough and while he was still tough, he was manageable.

edited 15th Nov '11 12:06:43 AM by VertigoHigh

TsundeRay HOORAY! from Santa Clara, California Since: May, 2009
HOORAY!
#38: Nov 15th 2011 at 12:40:30 AM

Devil Survivor.

  • Belzaboul. Drain Physical? I have Pierce + Deathbound + Ares Aid, what's that?
  • Babel's 2nd form, on my first try. After wandering around pointlessly trying to figure out how to damage it (since it's kinda confusing to a first-timer where its attack spaces are), my party and I managed to down it doing only double-digit damage at a time.

http://twitter.com/raydere | http://raydere.tumblr.com
OmegaKross Muhaha... haha... HAHAHAHAHA! from Nameless Dark Oblivion Since: Jan, 2010 Relationship Status: Complex: I'm real, they are imaginary
Muhaha... haha... HAHAHAHAHA!
#39: Nov 15th 2011 at 2:41:59 PM

On the subject of megaten, I'm sure anybody who has fought Matador knows how satisfying it is to finally kill him.

Can't think of anything witty, so have this instead...
DRCEQ Since: Oct, 2009
#40: Nov 15th 2011 at 9:50:17 PM

[up][up][up][up] yeah but back then they didn't have the technology to make a monster truly invincible by game standards, and wanted to make sure that people could still witness and record the rampage.

Hayati The lord of Jelly world! from Jelly world, Neopia Since: Nov, 2009
The lord of Jelly world!
#41: Nov 15th 2011 at 9:59:07 PM

Saving the world in 300 seconds, in Half Minute Hero.

then, Saving the world in THREE SMALL SECONDS in the bonus mode.

-wobbles-
randomness4 Snow Ghost from The Land of Inconvenience Since: Sep, 2011
Snow Ghost
#42: Nov 15th 2011 at 10:11:38 PM

Omega Shenron in DBZ Budokai Tenkaichi 3. Because of the no flinching and him attacking alot faster than kid Goku(GT) it was pain through me as a 10 year old. I beat it by using spirit bomb and spamming Ka Me Ha Me Ha. Cheap but I beat it.

One tailed beast(Gaara) in a demo for psp naruto game. I kept dying because the team barely helped. But if you stay in back attacking and avoiding the tail you win and I did.

YO. Rules of the Internet 45. Rule 45 is a lie.
mcb01932 Since: Mar, 2010
#43: Jan 8th 2012 at 6:47:48 PM

I once beat Dullahan (widely considered the hardest boss in the game) on my first try, using a Djinn set-up my friend showed me. His strategy involved summoning Daedalus four times, then Eclipse four times.*

What I did not expect is for the boss to bite it once the fourth missile came down.

feotakahari Fuzzy Orange Doomsayer from Looking out at the city Since: Sep, 2009
Fuzzy Orange Doomsayer
#44: Jan 8th 2012 at 7:14:08 PM

The final boss on the good path of Valkyrie Profile Covenant Of The Plume isn't actually supposed to be beatable unless you're on a New Game Plus—the idea is that the game gets harder and harder, so you're forced to sacrifice your characters to win battles, putting you on the neutral or evil path. I couldn't beat it the first time, so I restarted the game from the beginning and killed every single enemy on every single battlefield in the most over-the-top manner possible so as to max out EXP and Sin. The final boss can One-Hit Kill most units on her turn, and can One-Hit Polykill most of your attacking characters when she counterattacks, but the hero can temporarily survive this thanks to a one-use ability that doubles his stats for two turns, and the Guest-Star Party Member for the battle has so much HP that he can hold out for a while. My normal action was to do a combined attack with the hero, the Guest-Star Party Member, and a spearman, then have my mage revive whoever had fallen. (I had to revive the spearman every single turn, since he just couldn't take the hits, and on a few turns I had to revive another character as well.) On my very last turn, almost out of MP and with my characters critically wounded, I had my mage join the attack, and just barely managed to finish the boss off. (If I hadn't triggered the mage's special attack, her counter would have finished the whole party off.)

It was kind of disappointing how much easier the neutral and evil paths were than all that, but I wasn't inclined to complain after all that suffering.

That's Feo . . . He's a disgusting, mysoginistic, paedophilic asshat who moonlights as a shitty writer—Something Awful
Jamdat369 Does What You Don't from Terca Lumireis Since: Sep, 2011
Does What You Don't
#45: Jan 8th 2012 at 7:50:32 PM

Raidiant Winged One in Tales of Vesperia. After running around Terca Lumeries for days on end I finally found all of the Fell Arms. Satisfied,I decided to head for the Final Boss. I beat him and what does he do? He absorbs the Fell Arm's power,gains twenty levels,about 120,000 more Hp, tons of new moves,and an attack that heals.him and reduces all of my party members health to 1 and my Tl to 0. It was a long hardfought battle,but I eventually defeated him with only one party member(Carol). Both he and Carol only had one Hp left I quickly switched control to Carol snick up behind him and dealt the final blow. Victory was mine!

"All worlds begin in darkness and all so end. The heart is no different."-Ansem
FreezairForALimitedTime Responsible adult from Planet Claire Since: Jan, 2001
Responsible adult
#46: Jan 8th 2012 at 10:24:06 PM

Yakuza-X in Metroid Fusion is a fairly infamously difficult boss. My friend was playing through the game on my Game Boy Player on my TV, and I was watching. Well, he got up to the Yakuza fight, and he was getting repeatedly owned. It was like 3 AM, we were both pissed, and at one point he just got irritated and handed the controller off to me. Well, at that point we realized that my itchy trigger finger was pretty good at actually firing at and doing damage to Yakuza, while my friend was good at dodging his erratic attacks. So we tag-teamed him—my friend dodged back and forth, paused, handed the controller to me so I could missle spam, pause, hand it back to him... Yakuza was soon felled, thanks to The Power Of Teamwork. It was glorious.

"Proto-Indo-European makes the damnedest words related. It's great. It's the Kevin Bacon of etymology." ~Madrugada
lalalei2001 Since: Oct, 2009
#47: Jan 8th 2012 at 11:18:53 PM

Kraft and Weil in Megaman Zero, and Master Albert in Mega Man ZX.

Kraft actually made me RESTART THE GAME cause I didn't know about cyber-elves and where subtanks were.

The Protomen enhanced my life.
Swampertrox Since: Oct, 2010
#48: Jan 9th 2012 at 7:52:44 AM

[up] Yakuza is mainly annoying because it can attack you anywhere on the screen except the two corners when Morph Balled. Once you figure that out, the fight becomes MUCH easier.

Nizbel Since: Apr, 2012
#49: Jan 9th 2012 at 8:11:41 AM

Aile from Mega Man ZX was a pretty awesome fight, plus you get the Game-Breaker transformation right after. Which is a good thing too, 'cos you have to fight one of those spider-robot things afterwards.

Lyendith I'm not insane, I'm not… not insane! from Bègles, France Since: Mar, 2011 Relationship Status: Buried in snow, waiting for spring
I'm not insane, I'm not… not insane!
#50: Jan 10th 2012 at 2:12:17 PM

''Beating FatherRodin. It took me weeks to be beat him and I only did it once.''

Ugh, Rodin… it took me "only" a week because I happened to find a game breaking tactics (spam kicks and rockets with Kilgore from the get-go). I beat him three times that way. The scary thing is that I can only beat him by using two Game Breakers combined. Beating him without the climax bracelet is damn near impossible (but some people did it of course…) Not only is he fast and deal ridiculous damage, he gets even worse in the second half of the fight

Good thing I found that tactics, the weapon Rodin allowed me to beat Bayonetta witout breaking a sweat in Angel Slayer.

edited 10th Jan '12 2:15:36 PM by Lyendith

Flippé de participer à ce grand souper, je veux juste m'occuper de taper mon propre tempo.

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