YMMV: Prince of Persia

  • Author's Saving Throw: The Two Thrones makes an amusing, fairly original and largely effective attempt to turn back from the approach taken by the gratingly Darker and Edgier Warrior Within without the need for a retcon.
  • Awesome Music: All of the games (as well as the movie) have truly remarkable music.
    • The entire soundtrack to Sands of Time, done by multi-instrumentalist Stuart Chatwood with extra help from session musicians. Glad to know his experience with the whole Mideastern-rock fusion thing from his days in The Tea Party was put to very good use.
    • Special attention should be given to the PC/Xbox360/Playstation 3 Forgotten Sands soundtrack as well. Wow...
  • Contested Sequel/Sophomore Slump: Warrior Within. You'll find either fans of the first game who hate it with passion or others who think this is the best in the series.
  • Game Breaker: In Sands, the wall-bounce can knock down - thus basically killing - just about any enemy. Any enemy it can't take care of is vulnerable to the vaulting attack. Nerfed in the sequels.
  • Genius Bonus: The Forgotten Sands contains several references to King Solomon that seem enormously out of place if you only know him from The Bible. However, in both Jewish and Islamic mythologies, Solomon was a powerful sorcerer. In The Sands of Time, the Prince twice mentions Rostam, a famous hero in Persian mythology.
  • Hilarious in Hindsight: In Warrior Within, when Shaddee is about to stab him in the back, the Prince rants that: "Where I come from we face our opponents. And if our enemy is unarmed we offer them a sword!" However the next game has the quick time events that allow you to kill your enemies from behind, making the Prince a huge hypocrite.
    • In The Sands of Time, after the Prince runs away from the Vizier with the Dagger of Time in his hands, the former says of him: "The man who had tricked me now had his prize but for some unknown purpose coveted the dagger as well, would stop at nothing to possess it. Well, I would give him what he sought. I would plunge it into his foul and treacherous heart!" In The Two Thrones the Vizier uses the Dagger to transform himself into Zurvan, and towards the end of the game, in fulfillment of his Exact Words, the Prince leaps off from a high place to deliver the Finishing Move to the weakened Zurvan and, after the camera's pause and Orbital Shot worthy of The Matrix, plunges the dagger into his foul and treacherous heart. In an ironic nod, after he pulls the Dagger from Zurvan's body, the Famous Last Words of the latter are: "This is not what the Dagger promised!"
  • Memetic Mutation: "I smolder with generic rage", Penny Arcade's mocking of the Darker and Edgier changes to the Prince's character in Warrior Within.
    • Ascended Meme: One of the preview videos for The Two Thrones has the devs explaining that the Prince doesn't "smolder with generic rage" in the new game.
  • Nightmare Fuel: Wonder why the Dahaka scares the Prince so much in Warrior Within? Because not even in his signature ability to rewind time is he safe from it. This is because you can only understand what the Dahaka is saying when he rewinds time.
  • Player Punch: The Prince's father is a boss in Sands of Time. Guess what happens.
  • Polished Port: The SNES version of the original game. Needless to say, this port was by a completely different developer from the one who did the port of its sequel.
  • Porting Disaster: Prince of Persia 2: The Shadow and the Flame on the SNES. As one comment on YouTube put it:
  • Rated M for Money: Warrior Within wasn't even trying to hide this.
  • Sequel Displacement: The sands of time trilogy for the younger generation.
  • They Changed It, Now It Sucks: Prince of Persia Classic replaced the fat guard in level 6 with an ogre-like creature. Fans were NOT pleased.
  • Urban Legend of Zelda: No matter what you do, The Two Thrones only has one ending. There is no bad ending where the dark prince wins.