YMMV: Prince of Persia 2

  • Anticlimax Boss: Shadow!Jaffar in the SNES version. Unlike the PC versions (DOS & Macintosh), there is no chase or Mind Screw level; you just walk up to him and flame him.
  • Demonic Spiders: The disembodied goblin heads. In the ruins levels, they're extremely common, but they require extremely precise timing to damage. If you mess up, you take a nasty counterattack for your trouble.
  • Good Bad Bugs: In some version of the game the entrance door on the first level of the ruins remained open, allowing the player to exit through it and skip the entire level.
  • Porting Disaster: The SNES version has missing story cutscenes, glitchy controls and play mechanics, and the final level is axed in favor of just shooting a fireball at Shadow!Jaffar. Compared to the well-regarded SNES port of the first game, this one is horribly underwhelming.