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  • Awesome, but Impractical: Alicianrone's Hyper, Full Speed Alicianrone, allows you to Speed Blitz the other players, but it's expensive without doing anything to refund its own cost, dependent on the size and complexity of the board along with the other player's HP count, rewards you with nothing but Wins, and can whiff and do nothing at random with nothing that can be done to mitigate that. This means that's it's useful for building up Wins late-game when doing so becomes a lot more difficult and not a whole lot else. note  In Version 3.1 the cost was reduced to 30 stars from 50, making it more cost-efficient, but the other limitations still apply.
    • Krilalaris (Pajamas) has a Hyper which is extremely fun, but provides very few advantages. After gaining up to 4 tokens by holding her Hyper card while using her ability to Stone Wall low damage, she can then use it to transform into her second Hyper, which deals damage to other players (and the boss, if one is active) equal to the number of those tokens, plus one. However, she doesn't get any Wins or Stars for this, essentially providing her with absolutely no guaranteed advantage except for a pitifully small temporary health boost of just two HP (one for every two tokens used.) It may keep other players down for a few turns, or give her a better chance to land the final hit against a boss, but there are plenty of cheaper and easier Hypers that do the same for less.
  • Complacent Gaming Syndrome: In Co-op matches, it's not uncommon to run into teams consisting of Kae and/or Star Breaker as the attacker, Suguri (Ver.2) as the defender, Arthur as the avenger, and Natsumi as the healer; also known as "The Meta". This is because they're that good at their roles and are really effective together. Both Kae and Star Breaker have +2 Attack — Star Breaker on paper and Kae thanks to her passive, which synergizes with the attacker role guaranteeing the first strike in combat — making them ideal offensive picks to dish out unprecedented damage to bosses with buffs (and Kae's hyper gives her a leg up against other potential pics like Yuki). Suguri (Ver.2)'s passive allows her to heal 1 HP every turn, which also allows her to cast shields on other players without having to worry much about HP management. Arthur's high HP pool of 7 makes him an ideal pick to be an avenger because for each HP lost, he gains an additional +1 Attack, which allows him to turn the tides in his favor if he's on the receiving end of a boss encounter. And finally, Natsumi's passive of healing players by stopping on the same panels as them as well as her healing hyper makes her that good of a healer by default. It should be noted that a patch in June 2021 changed some of this; the Guardian's shielding ability got reworked to cost no HP and have a 1-turn cooldown instead. Furthermore, Kae got hit hard with the Nerf bat — she lost her "Gain -1 DEF while attacking" passive in Co-Op only, as well as Blazing! being reworked to buff players' ATK and debuff enemies' DEF, again in Co-Op only.
  • Demonic Spiders:
    • Seagulls and Captain Tequila's pirate minions. Both have +1 Attack, which means they have the potential to KO most characters at full health, if they're lucky enough to roll a 6, and the opponent is unlucky enough to roll a 1, or sometimes, a 2.
    • The Bounty Hunters event in April 2020 introduced a couple of new enemies to fight to add to your fame. Among them, the Bunnizards are easily the worst, and they have a high fame bounty of 4 for a good reason. While they start off with average stats, the catch with them is that for every turn, each of their Attack, Defense, and Evade stats increase by +1, so as the battle drags on, they slowly become Lightning Bruisers who can tank your attacks to mere Scratch Damage, evade them even on the lowest rolls, and can finish you off with brutally-high attack power that not even your defend and evade options can deal with. Combined with their high HP pool of 9 means that, without specific set-ups to kill them quickly, you're very screwed.
    • The Trollites from the same Bounty Hunters event are equally as deadly as the Bunnizards. They start off the battle with an Attack stat of +4, making them One-Hit Kill machines. However, unlike the Bunnizards, as the battle drags on, the Trollites lose their Attack stat by -1 each turn, so the only challenge comes from surviving the first three turns until they become too weak to even pose a threat, but getting to that point still requires a specific set-up to outlast them. Even then, set-ups that kill them off quickly are far more practical than enduring their punishment.
  • Does This Remind You of Anything?: The artwork for the Store Manager's hyper, "Banned for Life", sees him holding QP in a very suggestive manner while putting the "Ban" banner on her. Horrific implications, much?
  • Fan Nickname:
    • Characters that specialize in combat (Yuki, Tomomo, Tomomo (Sweet Eater), Star Breaker, and Store Manager) are called "bullies".
    • Star Breaker is often called "Starbo", "Starbie", "Stby", or "SB" in game chats.
    • The Seagulls, due to their tendency to wipe out players unexpectedly, are usually referred to as "Deathgulls" or "7gulls".
    • Sweet Breaker also gets named "Sweebu" or "Sweebo" sometimes.
  • Fridge Brilliance: In the campaign mode, it is revealed that Tomomo made Kai The Protagonist, because he's so plain, in addition to being male, that she would stand out in comparison; well, if you think about it, she actually reached half of her goal: The game has had numerous campaigns and special holiday events since then, but neither Kai nor Tomomo have been featured at all, to the point that it's safe to affirm that both of them were Demoted to Extra to give the spotlight to the other starter characters: QP, Suguri, and Marc. However, they did both get featured in the Pool Party event of August 2021.
  • Germans Love David Hasselhoff: 100% Orange Juice is the most popular game by this Japanese developer among international fans; its fame dwarfs that of their "mainline" shmup releases, from which this game gets its cast. Fans even joke that people sometimes buy the other games solely to get the tie-in characters this game has.
  • Goddamned Bats: The Haunted Dolls from the Bounty Hunters event have the ability to spook you when you attack them, which is a Counter-Attack that deals 1 damage. It was initially even worse for Repa players because their spook attack could also be triggered by her evade counter-attack, bordering on Demonic Spiders territory for them until this oversight was patched out in a later update.
  • Good Bad Bugs: Shortly after the swimsuits from the 2018 summer event got released, a certain unintended cosmetic combo achieved by choosing swimsuit Sora while also picking the school uniform color variation from the menu caused Sora to turn invisible since said color combination was not intended for use with said variation, and as such had no base sprite attached from it. The devs quickly fixed it, but not in time for people to save said combination as a preset outfit for her, therefore bypassing the block completely. Needless to say, some people unaware of this bug were rightfully spooked out by an invisible Sora walking around the game board.
  • Memetic Badass: In the Scrubby Casuals episode "Blind Love", Glen and Goatjesus turn Kai into this.
    • Seagulls are often seen this way during Campaign mode as they tend to get 4s, 5s, and 6s far more often than any other NPC.
    • Ellie and Lulu's encounter with a Trollite in Wanderers Episode 4 doesn't appear to be a Run or Die type situation, and in fact the part about them fighting one can only be inferred by the player doing so in gameplay. Because the Trollite is a Boss in Mook Clothing here, being designed for players to take on after stacking buffs in an alternate game mode where that is significantly easier, when fans retell the story they will not present it in any other way. This became an Ascended Meme fairly quick; while the scariness of Trollites has yet to be acknowledged by the characters, the description of the Trol-lite pet is "One fear."
  • Memetic Troll: Star-stealing Marie Poppo.
  • More Popular Spin-Off: Don't feel bad if you've never even heard of any of Orange_Juice's games before 100% Orange Juice.
  • No Yay: The ending of Ellie's story reveals that her parents are older versions of Marie Poppo and Kai. Multiple supporting characters acknowledge the wrongness of the pairing.
  • Skill Gate Characters: Star Breaker is one of the most hated characters by beginners because of her battle stats, but falls apart in higher levels of gameplay due to her lack of versatility.
  • Suspiciously Similar Song: Because almost all of the music is royalty-free production tracks, this trope is frequently in play:
    • Kyoko's theme is nearly the exact tune as "Children" by Robert Miles.
    • Aru's "Christmas music" theme follows the same chord progression as Mariah Carey's "All I Want for Christmas Is You".
    • The first 15 seconds of Saki's theme sounds almost identical to the "Purification Chamber" song used in Pokemon XD: Gale of Darkness.
    • Tomomo (Casual)'s theme sounds similar in tone to Darkness from Konosuba.
    • Nath's theme features a riff from Beethoven's "Pathétique 3rd Movement", which might be more recognizable as Dance Dance Revolution's "Beethoven Virus". Touhou fans may instead recognize it as part of Remilia's "Septette for the Dead Princess".
  • That One Boss:
    • The Store Manager has 8 HP, +3 Attack and +2 Defense, making him a headache to defeat; and, like the Seagull above, his huge Attack stat makes it a lot easier for him to KO most units, even if he rolls a 4 or 5.
    • The 2019 "Minions of the Master" Event added three giant bosses to Co-Op mode, but among them, Star Devourer is arguably the worst. Star Devourer is a giant star-riding Marie Poppo who has 75 HP, +1 Attack and -1 Defense; however, she comes with a passive that deals +1 damage for every 200 stars she has, and wins if she reaches 1000 stars. She's also accompanied by Big Poppo, who will hunt down other players and force them to fight her; Big Poppo doesn't deal damage, but she can steal stars from them depending on the force of her blows, and the stars go to her boss. Star Devourer can also use cards to give her a boost: sometimes she steals stars from players who are at a certain distance from her or Big Poppo; there is a card that have the players pay stars when they want to use cards for one chapter; another one reduces all stats of the players to -1 for one battle, among other nasty tricks. So, you have to play smart and be lucky enough to dish out enough damage before she gets too strong — or cheese the boss by exploiting the fact that killing Big Poppo gives you 100 of Star Devourer's stars and killing/reviving her repeatedly.
    • The 2019 summer event "Summer Games" adds Summer Beast, who is basically just a tanned QP in a swimsuit. Her base HP is only 5, which may sound pathetic and easy for Co-op boss standards, but there's a catch. She can revive up to 10 times from KO and has a hype mechanic that, when full, allows her to gradually increase her HP by attacking players with Rampage (prior to August 2021, this was a permanent max HP increase; now, it's simply an HP boost that can surpass her max HP, with the HP gain increasing based on difficulty). She can summon up to four Seagulls to her aid, and she has some nasty AoE attacks that can inflict a Total Party Kill if you're unlucky. It's a deceptively difficult battle and one that will test the patience of you and your allies. However, well-timed use of Forced Revival can greatly speed up the fight by forcing her back on her feet after a KO with just 1 HP.
  • That One Level:
    • Tomomo Hell, one of the extra scenarios that can be unlocked after completing the normal campaigns. Here you have to play in Tomomo's Abyss against three Tomomos, who will have their dice rigged in the highest difficulties, and will actively seek to KO the player in battle. After completing the scenario (if you can actually complete it), you unlock the Tomomo's Abyss board, and Tomomo is also unlocked for purchase in the shop. (Though you can get Tomomo earlier than that via character crates for 100 oranges each if you've participated in a multiplayer battle in Tomomo Hell (via a player who's already unlocked it)).
    • In regular non-Co-op gameplay, both Lagoon Flight and Sunset are infamous halfsies boards which are separated into two segments only accessible via warp panels, and by far suffer from the biggest RNG issues than any other board. The segments contain two home panels each, so if a player is unlucky enough to land on a warp panel and end up on the other segment, they will be stuck in a long-term RNG loop of either trying to get back onto the segment their home panel is on or hopelessly trying to land on other player's home panels they have no control over to achieve their norma. It's possible for players to go an entire match without increasing their norma levels on these boards, which says something about their poor designs. They become even worse if the "Home Roulette" field event is enabled which periodically shifts each home panel's positions, leaving every player scrambling for progress.
  • That One Sidequest: Unlocking Mio post "Master of the Minions" event. Unlike other characters who are either available by default, are unlocked by beating story mode or are purchased as DLC, Mio requires an arbitrary checklist of Co-op tasks to complete in any order to unlock her. You need to play a total of 10 Co-op matches, defeat all three "Minions of the Masters" bosses (Big the Haruo, M-10 Robot, and Star Devourer), defeat RoPoChi, defeat RoPoChi again in Hyper difficulty, and finally, you unlock the Extra event in single-player mode where you have to defeat Mio herself to obtain her. And being a Superboss, she pulls out all the cheap stops against you. This lengthy sidequest involves a lot of co-ordinated team effort to pull through and can take hours if things don't go your way.
  • The Computer Is a Cheating Bastard: On higher single-player difficulties, your opponents have their dice rigged to roll better than average. Mio's campaign is particularly rigged, as she gives herself 9999 HP.
  • Unexpected Character: Let's face it, who expected Captain Tequila to actually appear as a playable character in this game?
  • Viewer Gender Confusion:
    • It's easy to mistake Islay for a boy, and the art of her Hyper doesn't help.
    • Fans often mix up which of the two people that make up Mira was male or female. The official answer is "male body, female brains", but their body is very androgynous-looking, so while everyone recognizes that they identify as both (as in "both people" and "both genders"), there's some confusion over which is which.

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