Video Game / War in the North

A hack'n slash game based around The Lord of the Rings license, one of several examples of No Problem with Licensed Games. It tells the story of an alternate Fellowship, ranger Eradan (Nolan North), elf mage Andriel (Laura Bailey) and dwarf Champion Farin (John Cygan) as they attempt to destroy a new menace in the North of Middle Earth, Sauron's sinister lieutenant Agandaur.


The game provides examples of:

  • Action Girl: Andriel.
  • Adaptation Expansion: The untold story of the northern war... though not the one told in The Battle for Middle-Earth sequel.
  • An Axe to Grind: Farin's standard mode of attack.
  • As You Know: Partway through the game, there is an optional quest to obtain Athelas for a sick ranger. Upon curing him, all three characters can engage him in conversation about the Dunedain and their history. The problem is that each character can ask the same questions, meaning that all three of them are completely clueless about such characters as Elendil. This is arguably forgivable with Farin, since he's a dwarf, and probably not privy to Numenorian lore; less so with Andriel and Eradan — Eradan is a Dunedain Ranger, and Andriel is an elf of Rivendell (a place where such lore would seem to be common knowledge).
  • Big Bad: Agandaur.
  • Black Knight: Agandaur again. Several of his lieutenants count as well.
  • Black Magic: Agandaur and his servants use this thanks to a series of scrolls.
  • Bow and Sword, in Accord: Eradan.
  • Continuity Snarl: The game mostly manages to maintain continuity with the movies, although a few details are ignored (and as of the film adaptations of The Hobbit, obsolete). For example, Arwen's struggle with choosing a mortal life is mentioned only briefly and Elrond doesn't seem to be in any hurry to sail westward.
    • Radagast is an interesting case, he appears drastically different here to The Hobbit Film Trilogy as it was still in development at the time.
    • A particularly Egregious moment occurs when Elrond describes the War of the Dwarves and Orcs to the heroes, particularly how Azog was killed by Dain Ironfoot during the war like in the books, which is something that was changed when the Hobbit films came out.
  • Canon Foreigner: Quite a few, the main fellowship and most of their newfound allies and enemies.
  • The Cavalry: The Eagles provide this on numerous occassions.
  • Cloudcuckoolander: Radagast of course.
  • Continuity Porn: Swimming in it, particularly if you utilise the conversation trees, which serve as an optional Info Dump .
  • Death from Above: In most exterior levels, Beleram the Eagle can be summoned to inflict massive damage on a single enemy.
  • Dragon Hoard: Arguably, Carn Dum itself becomes this after Agandaur's defeat, when Urgost takes the fortress as his own.
  • The Dragon: Whilst Agandaur is one of Sauron's dragons, he spends most of the game attempting to recruit his own, including literal dragon Urgost.
  • Drop the Hammer: An option with Farin.
  • Enemy Mine: The heroes are forced to do this with Urgost.
  • Evil Tower of Ominousness: Carn Dum. Fornost has also become this due to Agandaur's meddling.
  • Expy: The alternate Fellowship, with Eradan for Aragorn and Farin for Gimli, though there are notable differences. Also Agandaur has elements of both The Mouth and The Witch King.
  • Evil Sounds Deep: Agandaur, Urgost, Tharzog, Wulfrum... pretty standard.
  • Flunky Boss: Tharzog, orc chief of Mount Gram.
  • Follow the Leader: The game's story is strangely similar to that of Volume 1 of ''The Lord of the Rings Online''. Technically it's not plagiarism since it's essentially WB ripping off themselves. Arguably less forgivable is the fact that it's more than a little similar — in the sense of creating Canon Immigrants to introduce into Tolkien's world — to ''The Third Age''. (It probably doesn't help that all three games share the same source material.)
  • Gainax Ending: The ending cutscene occurs right upon conclusion with the battle with Agandaur. It also coincides with the final defeat of Sauron, when Gollum is dumped into the lava of Mount Doom. The three heroes say a few lines apiece, then decide to head back to Rivendell, while Urgost takes Carn Dum to be his lair. And...that's it.
  • Giant Spider: Saenathra.
  • Lost Superweapon: The Dwarven war machine in Mount Gundabad.
  • The Medic: All the heroes can resurrect each other, but Andriel displays the traits most typical to this trope.
  • Mythology Gag:
    • The conversation between Urgost and Agandaur is almost identical to that between Dain and The Mouth of Sauron.
    • You can ask Bilbo how to deal with a dragon; doing so opens an optional dialogue tree that allows you to flatter Urgost in the same way Bilbo flattered Smaug in The Hobbit.
  • O.C. Stand-in: Agandaur fits the description of a messenger who knocks on King Dain's door in the books.
  • Proud Warrior Race Guy: The Dwarves.
  • Royals Who Actually Do Something: Dwarven prince Nordri volunteers for a Suicide Mission to destroy Mount Gundabad.
  • Self-Destructive Charge / You Bastard: You can summon Beleram to do his usual Death from Above during the final boss fight, but it will kill him.
  • Shown Their Work: A tremendous amount of effort seems to have gone into including as much backstory from Tolkien's works as possible.
  • The Siege: The penultimate mission consists of the siege of Nordinbad.
  • Fighter, Mage, Thief: The three heroes utilize the trinity quite nicely. Farin is the warrior, Andriel is the mage, and Eradan is the thief.
http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/WarInTheNorth