Video Game / The X-Files Game

"The Truth... is out there."

The X-Files Game is a video game Spin-Off to The X-Files. It is notable for not featuring Agent Mulder and Agent Scully as the protagonists. They were working on The X-Files: Fight the Future at the time. The protagonist of the story is Deadpan Snarker Seattle FBI agent named Craig Willmore.

Our story begins with Agent Willmore arriving late to work and bumping into his best friend and partner, Mark Cook, who explains that a "Big Gun from DC is [there]". Following this, you are given a choice of what to say before you are called to face your boss Shanks

You are brought into his office to meet this "Big Gun". His name is Skinner, and you are assigned to find his two missing agents, Mulder and Scully.

The game has a Visual Novel-like format, giving you three choices at certain occasions that affect the game play and how people react to you. A notable example connected to Myth Arc of the series is that you can choose what to say to X, and how he reacts. These three choices are best described as "The X track" for answers involving rage and careless responses, "Paranoid" for answers that show you are worried or serious, and "Indifferent" for answers that are apathetic. Depending on which you choose, the game can quickly devolve into a Conga of Nightmare Fuel and Paranoia Fuel.

Tropes in this work include:

  • Agent Mulder: Believer into the paranormal
  • Agent Scully: Willmore, judging by his sceptical reaction to the whole alien thing.
  • Aliens Are Bastards: The black oil doesn't mind killing people to get back to its ship.
  • Almost Kiss: See Strictly Professional Relationship below.
  • Amicable Exes: If you choose to answer Cook in a neutral way at the beginning of the game, Willmore's relationship with his ex-wife will be more cordial. For instance, Willmore will find a letter from his ex-wife on his Bureau desk, she will leave him messages on his answering machine ending on a "I miss you" note and will be nicer to him.
  • Aww, Look! They Really Do Love Each Other: Many scenes with Willmore and Astadourian end in this. Especially after the explosion where they share their First Kiss.
  • Bad End: If you do the wrong thing at stake out or don't react quickly enough, but also if you shoot people or act irresponsibly.
  • Bad Impressionists: John Amis and his Sean Connery impersonation. "It's neither illegal nor sexy."
  • Bittersweet Ending: Why else would Willmore need the Stilleto again "soon"?
  • Breaking the Fourth Wall: After Willmore rescues Mulder, NSA agents arrive and Willmore says that now that he's found Mulder and Scully, he says, "I'm outta here!" Mulder responds, "What kind of attitude is that? The game's not over yet. Don't you want to wait around for the payoff?"
  • Brown Eyes: Willmore.
  • The Charmer: Willmore tries to be charming. It's more funny than anything, though.
  • Come Out, Come Out, Wherever You Are: This happens if you choose to run away from the so-called NSA agents towards the end of the game, which results in a forest chase. Willmore can hide, chased by the agents trying to find him in the dark forest.
  • Consummate Liar: Cook. He claims that a witness saw Wong's murder, that Smolnikoff may be behind Wong's death and Mulder and Scully's disappearance, that he was attacked and that somebody stole Scully's laptop, and so on. Cook is, of course, behind all this.
  • Cop and Scientist: Willmore and John Amis.
  • Corrupt Corporate Executive: This is one way to describe Cook, since he apparently went rogue for "money".
  • Determinator: A normal agent would've point blank refused to continue when the aliens got involved, but Willmore...
  • Difficulty Spike: Most of your responses can be altered to be nice if you had been making Willmore become too much of a jerk (preventing a game over in most cases) and most of the suspicious characters can be avoided by just common sense or finding ways around them. By the 3rd and 4th disc of the game, the difficulty skyrockets where any mistake you make in responses will be your last, going to the wrong room can result in death, and there are at least two segments where you have to have your gun drawn at all times because enemies will pop out unexpectedly and they will kill you if you don't react fast enough.
  • Dogged Nice Guy: Willmore's best buddy Cook isn't the nicest guy on Earth.
  • Driven to Suicide: You can shoot Willmore during a cutscene if you want, which will be interpreted as a suicide and end the game. See Goodbye, Cruel World! and Heroic BSOD below.
  • Everyone's in the Loop: You can make this trope come true if you decide to send your field notes to Cook, Shank, and Skinner. They will always answer you according to what notes you sent them and sometimes thank you for keeping them informed.
  • Evil Gloating: Cook's little speech near the end of the game on why he betrayed you while he is beating you up.
  • Failure Is the Only Option: If you shoot Cook then the alien becomes you.. no exceptions... so you lose.
  • Fall Guy : Cook, willing to slow down Willmore's investigation, tells him Smolnikoff could be behind the disappearance of Mulder and Scully along with Wong's death. Of course he doesn't have anything to do with any of these events.
  • FBI Agent: Cook, Mulder, Scully, Shanks, Skinner and Willmore.
  • Five-Man Band: A strange one using the two FBI partners and Astadourian:
  • For the Evulz: And the money. But Cook's so jaded that he seems to enjoy giving his old best friend a completely undeserved beatdown.
  • Foreshadowing: Plenty, we first see Rauch quite early on, Cook's dialogue is full of it and X gives us a little too. Not to mention the book on aliens in Mulder's room.
  • Four-Philosophy Ensemble: Willmore's the realist, Scully's the Cynic, Mulder's the Idealist and Cook's Apathetic.
  • Good Bye Cruel World: Shooting Willmore, therefore having him commit suicide, will display his suicide note on the screen. The reasons Willmore mentions vary based on the way you answered Cook at the very beginning of the game. See Heroic BSOD below.
  • Heroic BSOD: The reason given if you shoot Willmore is that he's got problems.
  • Idiot Hero: You can turn Willmore into this by handcuffing random people (and then get fired for it), by asking a character the same question twice, who ends up wondering out loud what's the matter with you. Taking pictures of the person you are talking to is also a good means of looking like an idiot to their mind. Besides, why doesn't Willmore understand that Cook is The Mole ?
  • Jerkass: You can turn Willmore into this as well, but doing it at the wrong times can result in a game over.
  • Killer Cop: Cook, who killed Wong and who won't hesitate to kill you at the end of the game if you don't put an end to his Evil Gloating.
  • Large Ham: Cook is this when he's not busy being one big foreshadowing.
    Willmore: Cover me!
    Cook: (enthusiastically) You got it!
  • Multiple Endings: Willmore can die while Mulder and Scully survive, Mulder can die while Willmore and Scully survive, everybody can survive, not to mention every game over this game has to offer.
  • My God, What Have I Done?: Willmore's reaction when he learns that he indirectly caused his friend Jon Amis (the bloke from the crime lab) to get radiation poisoning.
  • Mysterious Informant: X, who helps Willmore get his investigation back on track.
  • Only Smart People May Pass: You have to solve the railroad bum's riddle to get the video tape. If you fail, the game is over.
  • Police Brutality: This is what happens if you decide to shoot people with your service pistol. Then you go to jail.
  • Press X to Not Die:
    • Some scenes require you to shoot enemies and failure to do so will get you shot and killed.
    • Many of the multiple choice questions can result in you being killed/fired/etc if you make the wrong choice.
  • Puppeteer Parasite: The black oil can control human beings.
  • Sarcasm Mode:
    Craig Willmore: So what happened?
    Arley: Well, Agent Willmore, barring some unexpected revelation it looks like someone shot this man in the back of the head.
  • Sassy Black Woman: The receptionist at the motel. She is generally annoyed by your presence, hopes that there is no dead body in the motel because she has a final exam coming up, gets annoyed when you ask her to get a copy of the billing records, and gets ticked off if you ring the bell too many times. She'll always have some form of sass with everything she says.
  • Shout-Out: See the sub-page listing Shout Outs from the whole franchise.
  • Small Reference Pools: When Willmore asks Cook if he has a warrant to attack Smolnikoff's warehouse, the latter replies by saying "Who do I look like ? Mark Fuhrman ? I have a federal warrant from a federal judge."
  • So Unfunny It's Funny:
    (Willmore hands Amis a cigarette butt in an evidence bag for him to analyze)
    John Amis: No thanks, I'm trying to quit.
    Craig Willmore: That's very funny.
  • Speaking Simlish: Upon entering Smolnikoff's office, the latter can be heard speaking "Russian" on the phone just before hanging up to face Cook and Willmore. What sounds like Russian is nothing more than random Russian-sounding sounds and therefore does not mean anything.
  • Strictly Professional Relationship: The player can try to kiss detective Mary Astadourian after the explosion at Gordon's Hauling if they want to. If the player has been nice enough to her, she will flirtingly decline to kiss Willmore and tell him that they should wait before the case is wrapped before they go "tampering with the evidence". If you have been a total jackass to her and try to kiss her anyway, get ready for a humiliating rejection.
  • The Many Deaths of You: There are tons of ways that Willmore can die and most of them have their own unique bad ending in how you met your demise.
  • The Password Is Always Swordfish: Subverted in the Full Motion Video. During your investigation, you find Scully's laptop. It's password-protected, and you can ask Skinner for suggestions on what the password might be. None of his guesses (such as "faith") are correct, and after three incorrect tries the laptop locks you out. In fact, it's impossible to gain access to the laptop. You have to send it to the FBI's IT division to get it hacked, so that it can later be stolen just before you get the information inside.
  • The Mole: Cook.
  • Time Bomb: Gordon's Hauling's bomb. See Wrong Wire below.
  • Useless Item: The handcuffs have no use at all. You can use it on people to arrest them, but it results in you being fired for wrongful arrest.
  • Visual Novel: Similar to the style. It uses full motion video technology called Virtual Cinema, and it includes a large number of cut scenes.
  • Who Shot JFK??: The onsite doctor examining Wong thinks that aliens did.
  • Will They or Won't They?: A lot of tension between Astadourian and Willmore.
  • Wrong Genre Savvy: Astadourian, as it turns out, was way off. So was Cook, but he was lying anyway.
  • Wrong Wire: Trying to cut the Gordon's Hauling's bomb will always result in an explosion.