Video Game: The X-Files Game

"The Truth... is out there."

The X-Files Game is a video game Spin-Off to The X-Files. It is notable for not featuring Agent Mulder and Agent Scully as the protagonists. They were working on The X-Files: Fight the Future at the time. The protagonist of the story is Deadpan Snarker Seattle FBI agent named Craig Willmore.

Our story begins with Agent Willmore arriving late to work and bumping into his best friend and partner, Mark Cook, who explains that a "Big Gun from DC is [there]". Following this, you are given a choice of what to say before you are called to face your boss Shanks

You are brought into his office to meet this "Big Gun". His name is Skinner, and you are assigned to find his two missing agents, Mulder and Scully.

The game has a Visual Novel-like format, giving you three choices at certain occasions that affect the game play and how people react to you. A notable example connected to Myth Arc of the series is that you can chose what to say to X, and how he reacts. These three choices are best described as "The X track" for answers involving rage and careless responses, "Paranoid" for answers that show you are worried or serious, and "Indifferent" for answers that are apathetic. Depending on which you choose, the game can quickly devolve into a Conga of Nightmare Fuel and Paranoia Fuel.

Tropes in this work include:

  • Agent Mulder: Believer into the paranormal
  • Agent Scully: Willmore, judging by his sceptical reaction to the whole alien thing.
  • Aww, Look! They Really Do Love Each Other: Many scenes with Willmore and Astadorian end in this. Especially after the explosion where they share their First Kiss.
  • Bad End: If you do the wrong thing at stake out or don't react quickly enough, but also if you shoot people or act irresponsibly.
  • Bittersweet Ending: Why else would Willmore need the Stilleto again "soon"?
  • Brown Eyes: Willmore.
  • The Charmer: Willmore tries to be charming. It's more funny than anything, though.
  • Corrupt Corporate Executive: This is one way to describe cook, since he apparently went rogue for "money".
  • Determinator: A normal agent would've point blank refused to continue when the aliens got involved, but Willmore...
  • Difficulty Spike: Most of your responses can be altered to be nice if you had been making Willmore become too much of a jerk (preventing a game over in most cases) and most of the suspicious characters can be avoided by just common sense or finding ways around them. By the 3rd and 4th disc of the game, the difficulty skyrockets where any mistake you make in responses will be your last, going to the wrong room can result in death, and there are at least two segments where you have to have your gun drawn at all times because enemies will pop out unexpectedly and they will kill you if you don't react fast enough.
  • Dogged Nice Guy: Willmore's best buddy Cook isn't the nicest guy on Earth.
  • Failure Is the Only Option: If you shoot Cook then the alien becomes you.. no exceptions... so you lose.
  • Five-Man Band: A strange one using the two FBI partners and Astadorian:
  • For the Evulz: And the money. But Cook's so jaded that he seems to enjoy giving his old best friend a completely undeserved beatdown.
  • Fore Shadowing: Plenty, We first see Rouch quite early on, Cook's dialogue is full of it and X gives us a little too. Not to mention the book on aliens in Mulder's room.
  • Four Philosophy Ensemble: Willmore's the realist, Scully's the Cynic, Mulder's the Idealist and Cook's Apathetic.
  • Heroic BSOD: The reason given if you shoot Willmore is that he's got problems.
  • Idiot Hero: You can turn Willmore into this.
  • Jerkass: You can turn Willmore into this as well, but doing it at the wrong times can result in a game over.
  • Large Ham: Cook is this when he's not busy being one big foreshadowing.
    Willmore: Cover me!
    Cook: (Enthusiastically) You Got it!
  • My God, What Have I Done?: Willmore's reaction when he learns that he indirectly caused his friend Jon Amis (the bloke from the crime lab) to get radiation poisoning.
  • Press X to Not Die:
    • Some scenes require you to shoot enemies and failure to do so will get you shot and killed.
    • Many of the multiple choice questions can result in you being killed/fired/etc if you make the wrong choice.
  • Sassy Black Woman: The receptionist at the motel. She is generally annoyed by your presence, hopes that there is no dead body in the motel because she has a final exam coming up, gets annoyed when you ask her to get a copy of the billing records, and gets ticked off if you ring the bell too many times. She'll always have some form of sass with everything she says.
  • The Many Deaths of You: There are tons of ways that Willmore can die and most of them have their own unique bad ending in how you met your demise.
  • The Password Is Always Swordfish: Subverted in the Full Motion Video. During your investigation, you find Scully's laptop. It's password-protected, and you can ask Skinner for suggestions on what the password might be. None of his guesses (such as "faith") are correct, and after three incorrect tries the laptop locks you out. In fact, it's impossible to gain access to the laptop. You have to send it to the FBI's IT division to get it hacked, so that it can later be stolen just before you get the information inside.
  • Shout-Out: See the sub-page listing Shout Outs from the whole franchise.
  • Useless Item: The handcuffs have no use at all. You can use it on people to arrest them, but it results in you being fired for wrongful arrest.
  • Visual Novel: Similar to the style. It uses full motion video technology called Virtual Cinema, and it includes a large number of cut scenes.
  • Who Shot JFK??: The onsite doctor examining Wong thinks that aliens did.
  • Will They or Won't They?: A lot of tension between Astadorian and Willmore.
  • Wrong Genre Savvy: Astadorian, as it turns out, was way off. So was Cook, but he was lying anyway.