The first Neptunia game to debut on a portable, Hyperdimension Neptunia: Producing Perfection or Hyperdimension Neptunia PP (Japanese title: Kami Jigen Idol Neptune PP) is the first of three spin-offs created for the PlayStation Vita. The game still features moe anthropomorphisms of the 7th generation consoles (and their handhelds), however, as idol singers competing for shares.The game centers around the main character, the producer, whose goal is to help the Goddess of their choice compete against rival company MOB48 in concerts to earn more shares. The main goal of the game is to get fans. By raising the selected CPUs various stats through training and lessons, and promoting through through advertising and media stunts, the CPU must aim to become the top idol in Gameindustri.For each concert, the number of fans and haters will change, though it all depends. The CPUs can be changed into various outfits before the concerts, and during the concert, special effects can be triggered and the camera angle can be changed to change the viewing experience. During live events, the CPU can use HDD to transform mid-song, altering their singing voice and earning more points.The game itself was released in Japan on June 20, 2013. NIS America released it in the rest of the world in 2014.The question at the end of all of this isn't exactly why this game was made, so much as what took it so long in the first place.
Tropes in Hyperdimension Neptunia: Producing Perfection:
Alternate Universe: Judging from the looks of it, Producing Perfection is set in yet another alternate Gameindustri (these people really cannot stay in one place), that is quite similar to the V universe, however, the Candidates have their own counterparts in this universe, Neptune is Planeptune's Goddess and Plutia is nowhere to be seen. On the plus side, Lonely Heart is here.
And Now for Someone Completely Different: The main character of this game is not the Goddesses so much as the Goddesses' producer, a random human (apparently from the real world no less) who was transported to Gameindustri.
Bragging Rights Reward: Earning the HDD forms and the CPU candidates tends to feel like this, due to earning them after working like bloody hell to get the True Endings for the Candidates sisters.
Dating Sim: Like mk2 and Victory, Producing Perfection has it's own form of this, referred to as a "Love Scene", where you can actually date the Goddess who you are training to become an idol. Before anyone gets excited, it doesn't go anywhere, nor does it seem to have a huge impact on the game outside of a trophy.
Demoted to Extra: Meta-wise, the Candidates receive all new artwork (that doesn't truly resemble Tsunako's work), while the main Goddesses...do not. Ironic, considering who the focus is on.
Doppelgänger: In one of her events, Nep actually meets a doppelgänger by the name of "32x".
As it happens, 32x is actually a representation of Neptune's hard drive, apparently born from the songs she had been singing.
Exact Words: Blanc once told the player "defeat doesn't exist in my dictionary". When he thought she was simply being confident, she revealed that the word literally doesn't exist in Lowee dictionaries, so that Blanc can say that phrase and be correct.
Blanc: I also erased the words escape and impossible.
Excuse Plot: The "shares being stolen by MOB48". It really is just an excuse to get the Goddesses up on stage and singing (which makes enough sense, as only Vert and Neptune are attention-whorey enough to do it, Blanc would simply shout obscenities at everyone and Noire's pride wouldn't allow it).
The Faceless: While the standard silhouettes return, the new player character, the producer, doesn't even get one of these, this keeping gender ambiguous.
This is the first time since the original Neptunia (Ganache, Yvoire, etc) that antagonists (the term used as loosely as possible), receive this treatment; while the members of MOB48 do appear, they never receive actual art, only appearing as silhouettes. They do receive voice acting however.
Forced Tutorial: It's a Neptunia game, did you really expect to get off so easily? At least it's not as lengthy as the others.
Forgot About Her Powers: The Goddesses have a total of one song each in which they are able to use HDD in, and it is limited to that song, and that song only. It makes you wonder why they do not simply use HDD in every song, given the spectacle it would cause the amount of fans it could garner. Heck, the moment you form a duo or a trio, you cannot use HDD from that point on, despise three Goddesses on stage singing would be a total success.
Gainax Bounce: Happens anytime Vert or Noire do any dancing, their tits will bounce. This also applies to Purple Heart on stage. Hell, in the opening, when Vert transforms, her tits do a little jig.
Gratuitous English: A few phrases like this slip from the Goddesses mouths, notably "Bye bye" from Blanc (and it is adorable) and "Nice morning!" from Noire. There's also the various Goddesses saying "Now Loading..." when a screen is...well, loading.
The producer's name can also appear like this, with the player able to type it in English. Which is really fitting for the importers, who could otherwise unintentionally create hilarious names with the Japanese characters.
The Gods Must Be Lazy: Actually averted for the first time in the series. Due to the shares being stolen by MOB48, the Goddesses actually have to take initiative themselves and work to become idols.
Heck, being lazy and doing nothing actually results in the Bad Ending.
Idol Singer: The Goddesses take up this role to regain the shares stolen by MOB48.
Irony: Producing Perfection centers around singing and idols. 5pb. is nowhere to be seen.
Knight Templar Little Sister: Applies to any of the candidates. If you have the Goddesses work into high levels of stress, the CPU Candidates will get on your case, none more so than Nepgear, whose entire tone suggests she is extremely pissed at you. Rather ironic, considering the entire V plot was kicked off by Neptune not doing enough work...
Lighter and Softer: Compared to Mk2 and V, definitely. No mass slaughtering or inter-dimensional rifts here.
Mundane Utility: You know that Super Mode used to combat the physical god-like forces of piracy in the past three games? What would be the best other use for it? Singingof course. Although, considering the official artwork and anime show HDD being able to be used to attend parties and about a dozen other things, this really isn't surprising...
Never Trust a Trailer: More like never trust the opening, at the very end of the opening sequence of the game, Next Stage!, you see all four Goddesses on stage in HDD form. Not only are groups limited to trios, but you can never have more than one Goddess use HDD on stage, and never in a group. See Forgot About Her Powers above.
Ninja Pirate Zombie Robot: In an Event, you can encounter an Eggplant wielding a lance riding a horsebird, an enemy that also appeared in Victory.
Panty Shot: Moving the camera screen to "under-up" in front of a Goddess can result in a flash of their panties.
The Voiceless / Heroic Mime: While the producer does converse with the goddesses and receives text, they have no voice acting.
Troubling Unchildlike Behavior: The CPU Candidates have an event where they can knock out the producer, drag him to a place where he's never been, all for the purpose of introducing themselves properly. When asked why they chose to knock him out, Uni says they didn't have any chloroform. And then they agree to resort to MORE violence to take him back, and when none of them can decide who will knock the producer out, they all just gang up on him. This is all possibly justified in that, as CPU Candidates, the girls are older than the children they appear to be anyway.
What Happened to the Mouse?: Despite being a similar universe to the Ultradimension in Victory, Plutia is nowhere to be seen, with Neptune being the definitive Planeptune Goddess. In addition, none of the makers appear this time (with the exception of IF and Compa, who can be unlocked as back-up dancers), which is just further demotion from Victory, where the makers were DLC at the very least.
Zero-Effort Game: The entire game is very difficult to lose in general, which led to very negative reception in the West.