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Video Game / Devil May Cry: Peak of Combat

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Devil May Cry: Peak of Combat is a spin-off entry in the Devil May Cry franchise, an Action RPG game with a Gacha monetization model. It's primarily developed by China-based NebulaJoy (previously known as YunchangGame) for the iOS and Android, but was greenlit by Capcom with acknowledgement from Hideaki Itsuno (the Japanese Director behind the previous Devil May Cry games) and assistance from the official Capcom Devil May Cry production team.

This game uses Dante, Lady, and Vergil's designs from Devil May Cry 3: Dante's Awakening, but aside from that entry, it also uses plenty of aesthetic and Stylish Action gameplay elements from Devil May Cry 4, DmC: Devil May Cry, and Devil May Cry 5 while telling a different story apart from the worldbuilding already established in the past games. But because it was initially made for mobile phones, the game has simplified controls and mechanics compared to the more complex gameplay that's possible in the mainline entries.

Peak of Combat was first teased in China on 2017 and went under different names during development. After a series of open and closed beta tests held from 2019 onward, the game was released globally on January 10, 2024.

While it's also localized and dubbed in English, some recurring characters (like Vergil and Nero) have new voice actors than the ones who regularly played them in the "classic continuity" installments.

The game has an official English YouTube channel here where it regularly uploaded various teasers, trailers, or behind-the-scenes videos.


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