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Trivia / Senko no Ronde

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  • Creator-Driven Successor: To Taito's Psychic Force although Senko no Ronde's gameplay is more akin to a bullet hell shooter than its spiritual predecessor. G.rev was founded by Taito's former arcade division that worked on games such as G-Darius and RayStorm, and they also implement the special move input system from Psychic Force into this game.
  • Executive Meddling: The controversial artist change in Senko no Ronde 2 (outside of story mode, which is ported from Senko no Ronde: Dis-United Order) is implied to be due to Kadokawa having a role in the creation of this entry, thus preferring an artist on their terms.
  • Keep Circulating the Tapes: The first game, unlike many other popular Xbox 360 titles, was never approved for backwards compatibility on Xbox One or Xbox Series X|S. Thankfully secondhand copies of the first game are relatively cheap and a pre-owned Xbox 360 can be found for under $200.
  • No Export for You:
    • While the first game averts this thanks to UbiSoft, the downloadable contents of the first game that consists of extra costumes for each character in the game were never released outside of Japan. However, if one manages create a Japanese Xbox LIVE account and import the Japanese Microsoft Points, the DLC costumes can be purchased and used in North American and European versions of the game since they're region-free.
    • The game's sequel, Senko no Ronde: Dis-United Order, was never released outside of Japan for Xbox 360, likely due to the harsh criticisms it received in the West, often citing It's Short, So It Sucks! and having issues with the controls combined with the lack of any in-game tutorials to play the game, much dismay to Western fans. To make things even worse, it is also region-locked, meaning anyone without a Japanese Xbox 360 will have to import one to play the game. This however changed in 2017 as an updated reboot of Dis-United Order under the name Senko no Ronde 2 was announced for PlayStation 4 and PC via Steam overseas.
  • The Merch: Although very few merchandise were spawned for this series compared to other mecha games, of which includes: two artbooks for the first game; a few OSTs to each respective game; a figurine of Changpo by Max Factory in her Cartridge-B1 costume while in her Final B.O.S.S. cut-in's pose (it's also possible to remove the transparent dress); and another figure of Eernula in her Cartridge-B2 costume kneeling next to a jumbo-sized version of her stuff rabbits.
  • Portmanteau Series Nickname: Fans of the sometimes shorthands the series' name as "Senkoro".
    • Fan Community Nicknames: Senkoroids for those who are fans of Senko no Ronde and Virtual-ON, the nickname being derived from "Senko no" of the game's title and "roids" from Virtuaroids.
  • Vaporware: The PlayStation Vita Senko no Ronde title, which was announced since 2012 but nothing has came of its announcement over the years.
  • What Could Have Been: Originally, due to being a Sega NAOMI arcade game, it was supposed to be ported to the ill-fated Sega Dreamcast, but it was brought to the Xbox 360 instead. G.rev had no interest on making games for the next-generation systems at the time due to financial constraints. Because of the hardware shift, G.rev had to rework the original game engine from 480p to 720p due to Microsoft mandating every Xbox 360 game must be at least 720p resolution.
  • Senko no Ronde ended up being an influential game that inspired Orange_Juice to incorporate its gameplay style into SUGURI's spin-off sequel, Acceleration of SUGURI, shortly after the game debuted in arcades in 2006.
  • When the game made the jump from the Sega NAOMI to the Xbox 360, certain animations and effects were changed in the Xbox 360 version, some not as impressive compared to its arcade counterpart.

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