Tabletop Game: Bakugan
The Bakugan Collectible Card Game/Collectible Figure Game mostly known as the Card Game that is mostly known (Or unknown) for being the basis behind the beginning of the Bakugan anime.It began with B1s/Battle Brawlers (Who were slowly phased out due to being choking hazards) and replaced with B2s (Battle Brawlers), followed by B3s (New Vestroia, some of the first Gundalian Invaders sets also held the B3 logo). It is currently in its fourth Expansion Pack (Known as B4/Gundalian Invaders) and will soon continue on to it's fifth expansion (B5/Mechtanium Surge)The game is now in a state of limbo anywhere outside of Japan, as the B5 sets are still being sold but nothing new has been announced while Japan has reset the namings style as Bakutech! instead of B# due to the launch of the Bakutech Bakugan anime.
Game RulesEach player starts with three Bakugan, three gate Cards (Each of a Different Colour) and three ability cards. Optional are Bakugan Traps and Battle Gear. The object of the game is to get Bakugan to win Battles, therefore ‘winning’ that Gate Card. Battle ends when three gate cards are won by one person. The Battle begins in three phases.
Starting Battle Phases
- Gate Card Set: Two players set down the Gate Cards face down on the battlefield.
- Rolling: Players attempt to roll Bakugan onto the Gate Cards. If a player misses a roll, it is the other players turn.
- Battle: When two opposing Bakugan stand on the same gate card, battle ensues. This is when Gate Bonuses are added to a Bakugan’s printed G-Levels and Ability Cards are usually used.
- Bakugan: Bakugan are the creatures that participate in battle on gate cards. They have various G-Powers and are affected differently by Gate Cards depending on their attributes. Bakugan have Magnets in them that let them stand on Metal Gate Cards.
- Gate Cards: Metal cards that let Bakugan stand. They offer two main things, Gate Bonuses, that raise G-Power and Effects.
- Gold Gate Cards are based on specific Bakugan and Attributes, some offering random effects.
- Silver Gate Cards offer G-Power Bonuses only.
- Bronze Gate Cards are based on effects concerning G-Powers or having certain Bakugan in your Party.
- Ability Cards: Cards that are not made of metal and are used as directed on the card. Offer various effects.
- Red Ability Cards offer effects that depend on the attribute of the Bakugan.
- Blue Ability Cards offer G-Power Bonuses.
- Green Ability Cards offer effects that depend on how the battle situation.
- Bakugan Traps: Released as part of the B3 New Vestroia set. Bakugan traps can be used during battle on Bakugan that have the same Attribute as them. They change a Bakugan’s Attribute to take advantage of Gate Bonuses.
- Battle Gear: The most recent addition to the game, released as part of the B4/Gundalian Invaders set. Are colored in the same manner as gate cards and provide Bakugan with slight G-Power boosts. Also Look really cool.
- Mechtogan and Mechtogan Activators: The newest as of yet unreleased set of battle assists where Mechtogan are Humongous Mecha and Mechtgan Activators are their special gate cards. They both sport the same colours as Gate Cards.
- BakuNano: The replacement for battle gear in B5.
- Pyrus: Heavy attacking but very vulnerable to counter-attacks.
- Aquos: Going with the flow of the battle.
- Ventus: Controlling the flow of battle.
- Subterra: Stacking G-Powers to crush opponents, but very vulnerable to tricks.
- Haos: Uses a strategy where lower-powered Bakugan can win with tricks that grant them victory instead.
- Darkus: Based on tricking the opponent directly and deception.
The game provides examples of
- Bribing Your Way to Victory: Averted with Bakugan, just trying this in the big leagues will get you a Lowest G-Power Wins gate cards played on you.
- Not averted with cards, Battle Gear and Traps.
- CCG Importance Dissonance: Averted, as all Bakugan are (somewhat) useful.
- Un-averted if we consider G-Powers, as Dragonoid tends to be average.
- Color-Coded for Your Convenience: Pyrus(Red), Aquos(Blue), Ventus(Green), Subterra(Tan), Haos (Grey) and Darkus (Black)
- Elemental Powers: Pyrus, Aquos, Ventus, Subterra, Haos and Darkus.
- Expansion Pack: B1 (Battle Brawlers) was followed by B2 (More Battle Brawlers, but bigger bakugan due to the fact that the originals were choking hazards) B3 (New Vestroia and the first Gundalian Invaders sets), then B4 (New Gundalian Invaders) and finally B5.
- Loads and Loads of Rules: Averted, but with Traps and Battle Gear eventually there will be enough additions to make this trope happen.
- Here come the Mechtogan/BakuNano...
- And Battle Suits...
- Here come the Mechtogan/BakuNano...
- Obvious Rule Patch: The B2, B3 and B4 sets try to fixed the initial uselessness of Ventus. B3 made them too powerful, but B4 seems to have fixed it.
- Power Creep: In the United States, the top G-Power would jump roughly 200g's or more per year, requiring the purchase of the newer Bakugan to remain competitive. However, this also worked the other way, as strategies that ran on low-power Bakugan also became more effective as the power gap increased.
- Power Levels: The entire point of the game.
- Promotional Powerless Piece of Garbage: Gold Fear Ripper who is just shinier than Baku-Flips.
- Rule of Three: Bakugan, Ability Cards and Gate Cards and the Phases of Battle.
- Serious Business: Obviously.
- Shotguns Are Just Better: Sonicanon◊
- Screw the Rules, I Have Money!: Averted. The most expensive sets (Maxus and Colossus) can only have theri individual parts used.
- Now un-averted with Battle Gear, BakuNano and Mechtogan.
- Tournament Play: Both in Real Life (Bakucon) and online as an MMORPG (Bakugan Dimensions)
The Mons themselves provide examples of:
- Attack Levels: Several bakugan can reach these by getting a high enough G Power to match the Attack Leles G Power:
- Drago has a few, accessible only by a specific form (Like Neo to Cyclone)
- Ingram to Cosmic Ingram
- Certain Special Evolution can be this to any Bakugan who reaches a certain power level.
- Badass: A lot.
- Crystal Dragon Jesus: The Dragonoid series from Delta/Neo onwards.
- The Helios series aswell, apart from Viper Helios.
- Darker and Edgier: Subterra Form Dual Elfin wears a serious expression and horns.
- Lighter and Softer: Ventus Form Dual Elfin has a goofy expression and is just plain cute.
- Does This Remind You of Anything?: To form Maxus Helios, you have to plug a cylindrical object coming from another Bakugan into his lower back.
- Good Angel, Bad Angel: In one! Angelo and Diablo Preyas.
- Magical Girl: the Elfin series. Minx Elfin takes the cake though.
- Meaningful Name: Hydranoid
- Monster Clown: The Brontes series take this and run with it.
- Nice Hat: Elfin’s frog hat.