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Steam Punk: Real Life

  • Despite the presence of oil, the First World War was pretty steampunk. You've got mid-late 1800s strategy and tactics (and even military fashion) meeting (then) high technology featuring fleets of airships in the sky, cantakerous early warplanes, riveted-steel early tanks (which were even called Landships back then), heavily armed & armoured steamships, monstrous pieces of artillery, armored trains and many other bizarre equipment that would not have been out of place in a steampunk piece of media. The war was also extremely Diesel Punk because it saw the advent of industrial warfare, modern military tactics, a new type of world spanning the globe, and new types of society. As such, in many ways it is the border between the two punks, and a useful case study in how the two can be blended.
  • Airships and airplanes have roots in Victorian-era steampunk. Henri Giffard's airship, the first powered aircraft in the world, flew in 1852 using a steam engine. The Eole bat-steam-plane flew in 1893. Barely.
  • There was a little bit of Steam Punk in Ancient Greece. One of the most famous examples is Hero of Alexandria who built, among other things, a primitive steam engine, a wind-powered organ, a vending machine that dispensed holy water, force pumps for fire engines, and a hydrostatically powered fountain. Some historians today actually debate why the Ancient Greeks did not have an Industrial Revolution; a leading theory is that the abundance of cheap slave labor and a corresponding shortage of easily obtainable fuel served as a disincentive.
  • Jake von Slatt's Steampunk Workshop.
  • Datamancer's creations.
  • The Steampunk Treehouse from Burningman.
  • Weta Workshop
  • Dark Roasted Blend has lots of photos on the subject.
  • Outlands Armour
  • Steampunk jewelry Although steampunk stuff is so ubiquitous on Etsy, and the term is so often misapplied to decidedly non-steampunk crafts, that Regretsy (often NSFW, so beware) runs a regular "This Is Not Steampunk" feature.
  • Steampunk Prostethic arm works using rocket-style motors that run on steam. One of the stranger side effects this will have when in production is that the excess steam will be vented off as sweat.
  • Even today steam enginesnote  drive submersibles, tremendous ships of war, and power cities. But since the water is boiled by radioactive isotopes and not by coal or wood, we tend to call them "nuclear reactors" nowadays. There's a reason they called the first Atomic Sub the Nautilus!
  • What people hardly realize today is that fact that many weird inventions in Jules Verne's novels were based on actual technologies of his time, blown Up to Eleven and therefore pretty hard to be put in practice. As Nautilus had been based on the Real Life Plongeur (1863-1872), which it resembled in description, but which also performed poorly (a top speed of barely 4 knots, while the battery-powered Nautilus was said to make 50 knots(!), Robur the Conqueror's 150mph automobile from 1904 Master Of The World had been based on Real Life Jamais Contente racecar from 1899 (again electrically-powered) and so on. And, strangely connecting Steam Punk and Diesel Punk ages together in Real Life, the British Great Western Railway ran from 1838 to 1892 high-speed trains on 2,140mm gauge tracks, prefigurating Adolf Hitler's plan of the 3,000mm gauge Breitspurbahn which was never built.
  • This Steampunk Turntable. Taking this trope literally.
  • Modern architects slip into this trope when trying to adapt 19th century architecture and technology to modern life, instead of simply letting them to be razed and replaced:
    • Vienna's 1896 Gasometers, four giant buildings made for town gas storage. Turned into a modern complex of apartments, shopping malls and interior gardens.
    • Paris Musée d'Orsay, built in the main hall of a former temple of Steam Age, a railway station.
    • Anvers Central rail station, converted from an ornate ground level 19th century terminus station into a four-level modern station incorporating a tunnel for high-speed rail.
    • Modernized building of the Moscow GUM: Steam Age department store fitted with modern amenities.
  • Also, the High-Tech architectural style may slip into Steam Punk when it tries to incorporate in buildings exposed structures, decorations made from industrial appliances and other stuff which give to an office building the look of a modernized steam plant or oil refinery: London Lloyd's Building (even better when it does also incorporate the 1925 façade) or Centre Georges Pompidou of Paris (where glass-encased escalators also add a bit of Raygun Gothic).
  • Want this shirt you do.
  • Whom shall you telegram? The League of S.T.E.A.M.!
  • Since Doctor Steel was a Steam Punk musician and the founder of his fan site is a steampunk fashion designer, it isn't surprising to see steampunk fashion influences in the uniforms of the Army of Toy Soldiers.
  • The first programmable computer was designed by Charles Babbage using only mechanical processes. While the concept of the design was never fully realized in his lifetime, workable versions were built for much more simplified puposes, making the idea feasible. It wouldn't be until 120 years after his death that a complete and working version of it was build in 1991 using the plans for his Difference Engin No. 2 with materials and within the engineering tolerances of his time. It worked and there is interest in testing his design for the Analytical Engine he designed in 1837, which, if it works, would make it the oldest design for a Turing-complete computer.
    • There is a very serious problem in actually building the Analytical Engine compared to the Difference Engine No. 2: The Difference Engine was actually being built at one time (although almost all the original parts were destroyed after the effort collapsed) so complete construction plans were drawn up (including little details like the actual frameworks the parts were to be fitting into). The Analytical Engine never got past the conceptual design stage, so while all the mechanisms needed were designed, the details of how to actually put them together in a working configuration that will hold together were never done. The Difference Engine construction was simply producing a complex machine from blueprints, but the Analytical Engine will require first completing the design. (This may not be a bad thing, however. The Difference Engine was not what you'd call a good production design and was extremely difficult to debug. Almost all glitches in it caused the whole thing to lock up solidly, making it almost impossible to locate the problems and unbind the machine. The need to complete the Analytical Engine's design would, among other things, make it possible to modularize it so that portions could be tested and debugged in isolation, making it much easier to get and keep working.)


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