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This group is housed in a special training facility adjoining the Toku Command Centre to accommodate the massive sizes of the Ultramen. Represented by Ultraman King in the Pentagon, Ironically, this sub-division is the most short-staffed out of the rest, though an Ultra more than makes up for it in sheer power.

Ultraman King represents the Ultras in the Pentagon but as always, isn’t proactive unless the situation really calls for it. The Original Ultraman, Ultraseven and Ultraman Leo serve as their Field Leaders, being veteran members of the Ultra Brothers more than qualifies them for the job until those who rank above them in the Ultra Garrison ascend.

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Due to the repeated Outside Context Problems that plague the Ultras, there is an extensive list of priorized threats they created to keep track for (these villains coming Back from the Dead often makes this list justifies the list). As the Demonic Legion does not cover these individuals, they have to keep the list themselves along with writing down the groups these foes represent.

    Ultra Garrison Most Wanted List 


The Ultra Brothers: Field Leaders

    Ultraman 
Ultraman, God of Annoying Critical Indicators (Original Ultraman, Shin Hayata, Ultraman Dark, Bemular, Maa, Bemlar/Bemular-BirdMan, WoO, Redman)
https://static.tvtropes.org/pmwiki/pub/images/adbb0078_8b6d_48b7_97aa_e7a7c56b239b.png
Shin Hayata 
Ultraman Dark 
Click here  to see him as Bemular
  • Greater God
  • Symbol: His color timer within The Science Special Search Party emblem
  • Alignment: Lawful Good. Chaotic Neutral as Bemular (actually Chaotic Good). Chaotic Evil as Ultraman Dark.
  • Reason for Joining: It’s the Ultra Garrison’s sworn duty to combat against evil. As a veteran of the Ultra Brothers, Ultraman feels like he has no choice when it comes to acting as current leader until an Ultra who outranks him ascends.
  • Loyalty to Cosmos: Very High. She embodies the ideals the the Garrison has.
  • Threat to Melkor: High. On the lower end of things since many have surpassed him in terms of technique but Ultraman shows he is still no slouch despite his age.

    Ultraseven 
Ultraseven, God of Game-Breaking Injuries (Dan Moroboshi, Ultra Seven, Seven, Ultraseven X)
https://static.tvtropes.org/pmwiki/pub/images/ultraseven_data_9.png
Dan Moroboshi 
Ultraseven X 
Dan Moroboshi in an Alternate Universe with the Ultraseven Suit 
  • Greater God. Lesser God as Dan Moroboshi. Intermediate God as Dan Moroboshi with the Ultraseven Suit.
  • Symbol: His Ultra Eye.
  • Alignment: Lawful Good.
  • Reason for Joining: To assist his fellow Ultras in the battle against evil forces.
  • Loyalty to Cosmos: High. Seven respects her authority as he does with Father of Ultra in his home universe.
  • Threat to Melkor: Very High. Though not as powerful as his son, Zero, Seven still is one of the most experienced and skillful Ultra who's fought many forces of evil and can deal with almost any threat. While he can be crippled by enough injuries, he also has a severe advantage over most Ultras thanks to his unique energy system where he can keep himself going with sunlight, allowing him to fight for longer than most others can.

    Ultraman Leo 

Ultraman Leo, God of Harsh Training (Gen Ohtori, Brother Leo, Master Leo)

https://static.tvtropes.org/pmwiki/pub/images/ultraman_leo.png
Gen Ohtori 
As one of the Leo Brothers (from left ro right: his untransformed and transformed form) 
  • Greater God. Lesser God as Gen Ohtori. Intermediate God as one of the "Leo Brothers"
  • Symbol: The Leo Ring
  • Alignment: Neutral Good. Chaotic Good, formerly Chaotic Evil as one of the "Leo Brothers.
  • Reason for Joining: To ensure the heroes of tomorrow are well-prepared for the challenges that the many evils will pose, as well as to punish evil doers in the Pantheon with assured assitance.
  • Loyalty to Cosmos: Very High. He greatly respects her position as the Big Good of the Grand United Alliance of Good in spite of her recognizing she's not the most powerful entity around and is willing to follow her lead in the fight against evil.
  • Threat to Melkor: Very High. As one of the strongest, most skilled and deadly Ultras, Leo is a force to be reckoned with in any state and thus Melkor has him placed higher than even some powerful Toku Heroes, that he is the master of the very powerful, Ultraman Zero only further cements his reputation as one of the most fearsome Toku heroes there is.


Other Ultras: Regular Members

     Ultraman Cosmos and Musashi Haruno 
Ultraman Cosmos and Musashi Haruno, Divine Heralds of Non-Malicious Monsters (The Kindest Blue Giant, Warrior of Kindness, Luna Mode, Miracluna Mode, Corona Mode, Eclipse Mode, Space Corona Mode, Future Mode, Ultraman Legend)
https://static.tvtropes.org/pmwiki/pub/images/musashi_older.jpg
Musashi Haruno
https://static.tvtropes.org/pmwiki/pub/images/ultraman_cosmos_0.png
Ultraman Cosmos
Corona Mode 
Eclipse Mode 
Future Mode 
Ultraman Legend 
  • Greater God. Overdeity (as Ultraman Legend or when fused with Zero into Saga). Lesser God (Musashi).
  • Symbol: The Cosmo Crystal.
  • Alignment: Neutral Good
  • Reason for joining: To keep protecting all lifeforms in existence from the many threats of the Pantheon, as well as to assist their fellow heroes in battle.
  • Loyalty to Cosmos: High. Both Ultraman Cosmos and Musashi respect her authority and intentions to keep existence safe and stop evil.
  • Threat to Melkor: Very High. Both of them are capable of not only fighting powerful opponents, but their purifying abilities means that they can purge evil from corruption or transformations and calm down even the most aggressive beast. It goes into Extreme levels as Ultraman Legend, who is an omnipotent God of an entire Universe and can defeat many powerful foes and reflect any attack back at the aggressor, allowing him to turn even the mightiest of foes into easy pickings.

    Ultraman Mebius 
Ultraman Mebius, Patron Saint of Reunion Shows (Mirai Hibino, Moebius, Mobius)
https://static.tvtropes.org/pmwiki/pub/images/ultraman_mebius_46.png
as Mebius Burning Brave 
as Mebius Infinity 
as Mebius Phoenix Brave 
Mirai Hibino 
  • Greater God. Borderline Overdeity (as Phoenix Brave when empowered by his bond with Hikari). Overdeity (as Mebius Infninity or Phoenix Brave when empowered by the bonds of GUYS). Lesser God as Mirai Hibino.
  • Symbol: A Möbius symbol made out of fire.
  • Alignment: Lawful Good.
  • Reason for Joining: Seeking to continue growing in power and wisdom, Mebius personally joined the force, hoping to lend a hand to his fellow heroes in fighting the many evils that roam the Pantheon and stop the evil beings from their home Multiverse that have gotten into the Pantheon.
  • Loyalty to Cosmos: Very High. Mebius is willing to follow a more experienced force of good's lead, believing himself to still have room to grow as a hero and fighter.
  • Threat to Melkor: Very High. Mebius is extremely experienced and powerful, moreso when he accesses his stronger forms such as Mebius Brave or Burning Brave. As Mebius Infinity and Mebius Phoenix Brave his threat level goes up to Extreme, having in one form the power of all 6 Ultra Brothers and having a power comparable to a God as well.

    Ultraman Zero 
Ultraman Zero, God of Surpassing Predecessors (Shin Moroboshi, Zero, The Son of Seven, Televi-Kun's Super Slugger Form, Televin-Kun's Keeper Form, Ultimate Zero, Strong-Corona Zero, Luna-Miracle Zero, Zero Darkness, Shining Zero, Zero Beyond, Shining Ultimate Zero)
https://static.tvtropes.org/pmwiki/pub/images/zero_profil_i_1_3.png
His base form
Ultimate Zero 
Shining Zero 
Ultimate Shining Zero 
Zero Beyond 
Ultraman Saga 
His three human hosts (From left to right: Run, Nozomu Taiga and Leito Igaguri) 
As Shin Moroboshi (His three possible designs) 
  • Greater God (in his base form and as Shining Ultimate Zero, who would be Overdeity level if it wasn't for power drain); borderline Overdeity (as Ultimate Zero or Zero Beyond); Overdeity (as Ultraman Saga, Shining Zero or Zero Beyond Galaxy Glitter). Lesser God when taking human form or merged with a human host and untransformed.
  • Symbol: The Ultra Zero Eye NEO
  • Alignment: Neutral Good, formerly Chaotic Neutral; Chaotic Evil as Zero Darkness
  • Reason for Joining: Under the request of those whose who have trained him, he’ll aid in the fight against evil here. Likewise, he's driven to protect the innocent and will not stand for evil going unpunished.
  • Loyalty to Cosmos: High. While he might once have been driven entirely by a lust for power and can be arrogant from time to time, he respects Big Good beings thanks to his experiences with the likes of Ultraman King.
  • Threat to Melkor: EXTREME! Not only being the son of a famous Ultra, Zero has been trained by the strong warrior, Ultraman Leo and even if was once considered a rookie, his feats have eclipsed many of his peers by this point and he can be safely called a veteran now, even going as far as mentoring a good amount of the New Generation Heroes (Such as Orb and Geed). Likewise, he can call upon the power of Ultraman Noa, another god-like Ultra like King and reverse time as Shining Zero.

    Gai Kurenai/Ultraman Orb 
Gai Kurenai, God of Heroic Creeds (Ultraman Orb, The Galaxy's Shining Star, The Shooting Star Flying Through the Galaxy, Hero of Light, The Sunset's Wanderer)
https://static.tvtropes.org/pmwiki/pub/images/gai_kurenai.jpg
Click here  to see Origin the First
Click here  to see Ultraman Orb's Origin Form
Click here  to see Orb Trinity
  • Greater God, borderline Overdeity
  • Symbols: Orb Calibur, The Orb Ring, and his Orbnica
  • Alignment: Lawful Good
  • Reason for Joining: To gain a basic center for his place in Pantheon after walking around for so long. Free showers are the best.
  • Loyalty to Cosmos: Medium, due to traveling so much and not fully committing to one thing.
  • Threat to Melkor: Very High. Since he can combine the powers of past Ultras, no wonder scares a good chunk of Kaiju. He does not even need to use those powers to kick ass with Orb Trinity at his side. Likewise, his virtually unlimited potential and fighting prowess makes him a force to be reckoned with even without any special power additions.

    Riku Asakura/Ultraman Geed 
Riku Asakura, God of Discovering his Origins (Ultraman Geed, Jido, Gdo, Son of Belial, Son of the Dark King, Master Riku, Geed Galaxy Rising)
https://static.tvtropes.org/pmwiki/pub/images/riku_4.jpg
Click here  to see Ultraman Geed's Primitive Form
Click here  to see Royal Mega Master
Click here  to see Ultimate Final
Click here  to see Galaxy Rising
  • Intermediate God, Greater God as Royal Mega Master, Overdeity as Ultimate Final
  • Symbol: The Geed Riser
  • Alignment: Neutral Good
  • Reason for Joining: To protect his friends and family from those who would harm them.
  • Loyalty to Cosmos: Very High.
  • Threat to Melkor: Very High. Thanks to having the powers of Ultraman King, the God of his race and most likely his universe, Riku is an incredible threat, held back by his meek nature. Also his father being Belial might have something to do with his threat level list too. He also holds unlimited potential, as stated by King, and can potentially grow stronger by trying out new Fusions.


Honorary Ultras and Other Allies

    Rei 

Rei, God of Kaiju Duels (Reimon, Reionics, Reimon Burst Mode, Reionics from Earth)

https://static.tvtropes.org/pmwiki/pub/images/rei_cool_pic.jpg
Reimon 
Reimon Burst Mode 
https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_23_4.jpg
His three Kaiju (from left to right: Gomora, Litra and Eleking)
Gomora EX 
Gomora Burst Mode 
  • Lesser God; Intermediate God (as Reimon Burst Mode, with Litra or Eleking); Greater God (with Gomora), Borderline Overdeity (with Gomora EX/Burst Mode)
  • Symbol: His Battle Nizer
  • Alignment: Neutral Good
  • Reason for joining: Preserving peace throughout the Universe.
  • Loyalty to Cosmos: High.
  • Threat to Melkor: Very High. As a Reionics, Rei is capable of controlling Kaiju and command them into battle. While he himself is already a deadly figher, his Kaiju elevate him to a level of power capable of rivalling even the most formidable of Ultras.

     The Good-Aligned Alien Baltans 
The Alien Baltans (Basical, Shiryubi, Dark Baltan and Tiny Baltan), Divine Masters of the Doppelgänger Spin Technique (Alien Baltan Basical, Shiryubi, Neo Baltan, Tiny Baltan, Dark Baltan)
https://static.tvtropes.org/pmwiki/pub/images/tiny_alien_baltan_data_9.png
Tiny Baltan
Tiny Baltan's human form 
https://static.tvtropes.org/pmwiki/pub/images/alien_baltan_data_1.png
Dark Baltan
https://static.tvtropes.org/pmwiki/pub/images/basical.png
Basical
Neo Baltan 
https://static.tvtropes.org/pmwiki/pub/images/child_baltan.jpg
The Baltan Children (Shiryubi)
  • Intermediate Goddess (Tiny Baltan). Greater Gods (Basical and Dark Baltan)
  • Symbol: A silhouette of their species
  • Alignment: Most of the species is Lawful Neutral
  • Loyalty to Cosmos: Very High (Tiny Baltan and Shiryubi). High (Dark Baltan). Medium (Basical)
  • Reasons for joining: To protect their people, the good-aligned Baltans splintered off from most of the others to represent them as a whole in the Toku Division, as the ascension of evils such as Evolto and Killbus made it clear that they had to be directly combatted. Individually speaking, Basical solely joined in for the sake of protecting the Baltan children from harm, though dislikes having to work with the original Ultraman for his killing of innocent Baltans.
  • Threat to Melkor: High. As a race that can rival Ultras in terms of power and intellect, the Baltans can become really dangerous towards Melkor's forces, especially when they truly work together and cooperatively. Their mastery over the Doppelgänger Spin technique is also a big point in their favor when fighting, thus making their species as a whole rather capable against Melkor's forces.

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