Informed Ability: Comic Books
- Green Lantern's ring. The two most used descriptions for it are "the most powerful weapon in the universe" and "it can do anything you will it to". However, what this really translates to is "you can make glowy items with it". Any time a Green Lantern does something besides making glowy items with the ring that can, remember, do anything, other people react with shock, and it's generally a huge story point.
- Parodied in The Editing Room's abridged script for Green Lantern when a fellow Green Lantern first explains the ring's power to Hal:
CGI Geoffrey Rush: —your ring allows you to conjure up any object you desire. The only limit to a Green Lantern’s power is his imagination.
Ryan Reynolds: Okay, I imagine a world without evil.
CGI Geoffrey Rush: The only limit to a Green Lantern’s power is the screenwriter’s imagination.
Ryan Reynolds: Oh. Look, I made swords and guns!
- Later comics try to fix this, mostly because a glowy item may be the best solution for a problem.
- Kyle Rayner's ring was explained to be different, that his ring could "create anything that he wills it to." This may have been to go back on the concept of "can do anything you will it to do, but you will only make glowing boxing gloves with it". Or possibly to highlight his background as an artist and thus will create giant mechs, video game characters, robots, and other fun things that were not glowing boxing gloves. (Except in that one instance.)
- In Geoff Johns' Rebirth series, it's revealed that using the ring for anything requires a huge amount of stamina and willpower. When Green Arrow used it to make a glowy arrow he felt like a total wreck afterwards. When he asked Kyle if that's what using the ring feels like, Kyle answered "Every time". Using the ring for anything grander than a glowy item would probably leave the Lantern badly weakened. Since this particular trait hasn't been seen before or since, it comes off as an Informed Flaw. It also doesn't help that "willpower" and "imagination" aren't the same things.
- This would also seem to be belied by the numerous times various Green Lanterns are depicted using the rings for completely unimportant things, like making a big hand just to point at something. You'd think if it was that difficult they'd save their strength.
- Parodied in The Editing Room's abridged script for Green Lantern when a fellow Green Lantern first explains the ring's power to Hal:
- The Ten-Eyed Man often places on lists of "lamest Batman villains" for his rather... odd... ability of having his eyes on his fingertips. Thing is, he wasn't intended as a joke; many characters talked up the awesomeness of his power and considered him a potentially unbeatable opponent. It goes without saying that a villain who can be defeated by tossing a sharp object (or any object, really) and shouting "Catch!" wasn't going to live up to that hype.
- The comics repeatedly refer to the character of David Cain as "the greatest assassin on the planet". Yet Cain has never actually succeeded in an assassination he was hired for while on-panel. Cain did have one impressive achievement: murdering Vesper Fairchilde and framing Bruce Wayne for it (all off-panel). It took the Bat-Family a lot of time and effort to disentangle that mess. True, Cain had Lex Luthor backing him with the orchestration, but Luthor didn't know Bruce Wayne's secret identity, so Cain still gets credit for the planning. To top it off, Cain planted evidence deep enough that the police wouldn't find it, but Batman's proteges would, and the evidence made it look like Vesper was killed because she discovered Bruce is Batman, which really threw some doubt on the situation.
- It's often stated that The Joker's greatest advantage is his insanity, which makes him utterly unpredictable to the point where it's impossible to guess what he'll do next, even for him. In practice, though, he seems to have no problem with preparing complex plans, and 90% of the time, his goals are something along the lines of "steal something," "kill a dude," or if he's feeling really creative, "try to drive Batman nuts," which is hardly unpredictable for a psychotic criminal. He also seems to be fully aware of his own actions, which casts doubt on the idea of him being insane at all.
- Due to the Loads and Loads of Characters the X-Men have mounted over the decades and the Popularity Power, Pandering to the Base, and Running the Asylum factors that guide the course of the story, many mutants suffer from poorly expanded or very limited use of their powers. It's more common to see these characters stating what they could do instead of actually doing it. Some don't even get their powers listed until after they're dead and the Marvel Handbook fills in the blanks.
- The most prominent examples are the Omega Level mutants; originally, it simply referred to the highest class of observed mutant powers such as Physical Gods and Reality Warpers such as Jean Grey and Franklin Richards but now refers to any number of mutants with specific skill sets (Iceman, Elixir) who are confirmed to have the genetic potential to transcend either the laws of physics with their powers (way more than most mutants) or some ill-defined "limitations" on mutant stamina and power usage which themselves are only in effect Depending on the Writer. While Elixir, Vulcan, Legion, and X-Man have at least shown a little of their magnificent powers, many confirmed Omegas are too self-conscious or inexperienced with their powers and have not come close to achieving the level of power or skill to surpass the feats of other non-Omega mutants, while other "proven" Omegas have gotten their asses kicked by non-Omegas to demonstrate An Aesop about how skill trumps raw power. The only thing the writers can agree on is that "Omega" means "unlimited" in some manner.
- Storm's leadership qualifications can fall short in practice. Everyone hails her as a legendary leader, despite her tenures tend to result in the worst setbacks in X-Men history. Before M-Day, more team members died (or appeared to have) than any other's. Lost Rachel? Who cares. Wolvie's MIA. He can take care of himself. Psylocke dead? Twice. Abandon the X-Men's mission to hide in the Outback? Sure why not? Use that time to take lethal action against foes like the Reavers and Marauders? Absolutely. Berating Wolverine when he does exactly the same thing? Priceless.
- Professor Xavier is repeatedly stated to be the strongest telepath in the world, but you'd never know it since most every other telepath the X-Men have met have crushed Xavier in a mental battle rather easily.
- X-Men villain Omega Red inevitably goes into great detail concerning his death spores and his energy draining death force something something. This is such a passive ability most of the time we have to take his word for it.
- Mutants whose power includes energy manipulation, like Sebastian Shaw, will usually spend more time talking than using their actual powers.
- The Neo, the next step in mutant evolution, so we're told repeatedly.
- Tim Drake's Robin is supposed to be a brilliant leader on par with his predecessor Nightwing in the Teen Titans comics. Except that his team mostly does what they want, when they want. And they keep quitting because he and Wonder Girl are both assholes. Indeed, Robin's leadership is mostly shown only as him shouting "You, fight him! You, fight her! The rest of you, fight the rest of them! Go!"
- Subverted in Young Justice where Tim/Robin displays amazing leadership almost all the time. This, of course, sadly means his character regressed as he aged and joined the Titans.
- Megatron from All Hail Megatron claims to be an amazing tactical genius, but his abilities do not even come close to living up to the hype.
- The Marvel villain Siena Blaze was said to be especially sociopathic because she kept on using her powers without reservation even though every time she used them there was a chance they'd accidentally destroy the world. Needless to say, this was never actually put into practice.
- Justice League of America: ex-hero-turned-villain Triumph had numerous ones but unlike most examples, it wasn't for a lack of trying; he was quoting new powers in practically every panel he appeared in. His powers revolved around complete manipulation of the electromagnetic spectrum and among his stated-but-never-seen powers: generating a microwave pulse, perceiving radio/satellite signals and being able to kill Superman by sucking the solar energy from his body. He also claimed to have other powers the heroes "didn't even have names for" so his list of informed abilities was potentially endless.
- Satirized in "The Authority" - Seth claims to have "over 1,000" different powers. Among them: Nuclear poop-vision, speed-squared, shame-o-vision, and rainbow breath. Seemingly none of the listed powers were worth using against the Authority, however.
- Carlie Cooper. All those amazing qualities of hers are never shown, most likely because she hasn't been published long enough. Carlie is possibly an odd combination of Informed Ability and Composite Character. Those things that are supposed to make her great? Nerds Are Sexy, Beautiful All Along, falling for "Peter, not Spider-Man" and having a Dark and Troubled Past involving her dad? Deb Whitman, Gwen Stacy, and Mary-Jane Watson would like to have a word with you. Writers think readers are going to like her because she's an odd mash-up of former love interests' good qualities, except all those qualities are told not shown due to the short publishing time she's had. (All those others? At least a decade of publishing each, movie appearances for two of them, and at least one animated series.) Conversely, Cooper does demonstrate a number of glaring faults that make her quite easily a Jerk Ass, yet these are never acknowledged, making her a massive Jerk Sue as well. It also doesn't help that she's a poor substitute for Spider-Man's wife who the publisher supposedly hates.
- Gwen Stacy's science smarts. They were brought up in one issue during her original appearances, and never mentioned again. It's only in flashback issues that she's actually shown using science. They get played up in adaptations, seemingly to make her more unique or approachable, or in some cases, more useful.
- Wolverine can sometimes fall into this category in regards to his martial arts training. He's said to be one of the most formidable fighters in the Marvel universe but 90% of his attacks involve simply jumping at his opponents and slashing him/her with his claws: a move anyone with two legs and claws can perform. He often lacks the finesse of other comic martial artists such as Captain America or Batman. It doesn't help that, due to his Healing Factor, he is much more likely to get shot, stabbed, and otherwise mutilated by common mooks. Sure, he gets better almost immediately but it can make him look less skilled than his peers who rarely even get touched by mooks.
- Similarly, X-23 can fall under this trope sometimes, reverting to wildly thrashing and slashing with no apparent strategy, even though she has used expert precision in certain fights. Thankfully, this happens less often with her than with Logan.
- An even worse offender than Logan is his son, Daken. The guy is supposed to be a highly-trained warrior, but from most of his appearances, the guy is repeatedly maimed and beaten, by far less skilled opponents, no less. His entire game plan can be summed up as: Attack! Attack! Attack!. In one of his appearances, he is very easily taken down by a group of Z-list villains that Norman Osborne all but lined up for him to defeat.
- The Marvel villain Arcade is consistently described as a genius in mechanical engineering. However, nothing that he's built in his Murderworld (robots, deathtraps, ect...) appears to use any technology more advanced than what other villains may be able to purchase or obtain. He simply appears to be applying existing technology to his own purposes. Considering the fact that he's never defeated any superhero in his Murderworld suggests that his technology is quite subpar to that of other more high profile supervillains. He claims that he was once the best assassins in the business, and started building the Murderworlds because he was bored killing people in mundane ways. At least, that's what he claims. He hasn't been known to have killed anyone important in his career as an assassin, and not only does he not even have one win against a super-powered adversary to his credit, but even Courtney Ross, who was just a civilian (albeit one who can handle herself decently well), managed to survive his deathtraps. What's more, when his victims make it through the Murderworld and he's out of tricks, he usually runs for the exit as fast as he can, and if he can't make it, pretty much anyone can flatten him with one punch. If he was ever a true assassin at all, he would likely have been a pretty bad one.
- With that in mind, however, he'd be a lot more competent if he avoided being in the same vicinity as the heroes and didn't toy with them. He always manages to at least capture his enemies before bringing them to Murderworld, and has been in the position to kill some of the world's greatest heroes multiple times. If he wasn't so obsessed with making a fair....ish game out of killing, he'd have murdered Wolverine, Spider-Man, the Thing and other A-List heroes decades ago.
- Considering that Arcade's more recent Murderworld technology was courtesy of the efforts of Miss Coriander, Arcade's own aptitude with technology really comes into question. Once again, Miss Coriander's contributions aren't anything we haven't seen before.
- The New Teen Titans story, The Judas Contract.
- The Pure Evil of Terra. Raven can sense her evil and even explicitly calls her evil. The Narrator confirms her evil. Terra herself openly gloats and revels in how evil she is. Later, her own boss, Slade, will claim that as a mercenary he'd traveled the world and seen all kinds of evil, but nothing quite as evil as Terra. And from the start of her comics debut up until her death, her body count is exactly zero. For her one act of sustained evil- infiltrating and spying on the Titans, capturing them, and trying to Kill 'em All- she's Just Following Orders from Slade's Evil Plan (and the Titans eventually forgive Slade). When it comes to actually killing the Titans, she kills nobody but herself.
- Terra's creator, Marv Wolfman (who's always insisted that Terra was never anything but Evil All Along) later tried to rectify the relative lack of evil deeds to match the rhetoric by having Slade "reveal" that before she even met Slade, she murdered a good man in Africa. A few problems with this: 1) There's only have Slade's word for this, in-universe. That is, we only have the word of Deathstroke the Terminator. And in context, he's trying to gain Beast Boy's forgiveness so that Beast Boy stops trying to kill him, and the African man just so happens to be someone Beast Boy was close to as a child. 2) The same time Slade says this, he also says something demonstrably false, that Terra hated everyone, starting with her heroic brother, Geo-Force from the Outsiders. But in the TT/Outsiders Cross Over where they reunited for the first time after joining their respective teams, she was openly affectionate to her brother, which she never was to the Titans. She even thought to herself that she didn't want her brother to go down with the Titans when she betrayed them, which means that her open affection wasn't an act. 3) Aside from this one uncorroborated (and never mentioned again) story from Slade, nothing else in her background suggests that she'd ever been to Africa.
- It gets better: Slade said that he was offered money to kill the African guy, but refused because he was "a friend of his". If Terra killing him is true, then Slade really isn't making himself look good at all, seeing as he would have had hired and slept with the girl he knew damn well murdered his friend!
- In Runaways, it is constantly said that Alex is a genius and master strategist to make up for the fact that he has no powers. An observant reader might have trouble believing this, considering all the tactical errors he makes (not grabbing money or food before running away, letting an untrusted stranger into their hide-out, etc). Subverted with the reveal that he's The Mole, and all those poor decisions make sense in context of manipulating the group to save his own parents.
- The Sentry: As a consequence of being a walking Cosmic Retcon, he's a moral paragon (who has no compunction about executing people), more powerful than anyone in the universe (who doesn't seem that much stronger than Thor outside of instances of New Powers as the Plot Demands), friend of every hero and foe of every villain (who mostly ignore him whenever he's not on-panel) with a list of achievements a mile long (there was the time he killed Carnage and... uh...). This was all well and good when he was confined to a miniseries, but prolonged periods led to the more traditional response of Informed Ability.
- The Daily Planet in Superman comics is full of very talented journalists whose work we never see. For example, both Clark Kent and Lois Lane are often depicted as Pulitzer Prize recipients (Lane's Pulitzers spill onto the films), and Depending on the Writer, Kent is also a successful fiction author. Yet the comic book readers don't get to read their work and judge its quality ourselves.
- This was even Lampshaded on one commercial with the DCA versions of Supergirl and Batgirl, with Batgirl asking Supergirl if the Daily Planet even had any reporters other than Lois and Clark.
- Nightwing is supposed to be The Heart of the DC Universe, and holds a special place in the hearts of everyone. Older heroes see him as a surrogate son (The Ace kind who you show off at parties and the like), younger heroes see him as a Big Brother Mentor (he has lead most of them at one point or another) and civilians generally seem to consider him Batman's heir (which is actually true). In short: he is very friendly with everyone in the DC Universe, and as a result, when something happens to him, there is a uproar. He also has excellent leadership skills as a result of his experience in leading different teams. This actually worked in the Post-Crisis universe. In the New 52 Universe, Nightwing is not shown once interacting with heroes outside of the Bat-Family. In fact, in his brief appearance in Justice League, he comes off as incredibly anti-social. Hell, he has led one team which fell apart. Plus, with all the older heroes being, at max, in their 30s, and Dick being in his early 20s, the surrogate son idea is also removed. This leaves his Big Brother Mentor status, which only applies to subsequent Robins, which wouldn't even make him come off as friendly (in fact, it may make him come off like a snob if you think about it), let alone make him The Heart, as literally every Robin after him (in the New 52) is anti-social to a large degree. note
- Ironfist, of Transformers: Last Stand of the Wreckers, is regularly noted to be a talented writer who is widely-read across the warfront. However, we see a snippet of one of his works in Bullets, and it practically veers into Stylistic Suck. Then again, he does apparently get a fair bit of ribbing about his style, and the tastes of an alien robot might simply be different compared to a human.
- Green Arrow is considered to be one of the best archers in the entire DCU, but if most artwork featuring him is to be believed, he doesn't even know how to hold a bow correctly. Superhero archers in general fall into this, but Green Arrow is probably the most obvious example.
- Ares from Marvel Comics joined the Avengers with the claim that he was a powerhouse like The Mighty Thor with the martial arts skills and willingness to kill of Wolverine and tactical abilities of Captain America, contrary to previous characterization, all due to being the God of War! In practice, he was a loose cannon whose strategies were all Attack! Attack! Attack!, and the most martial skill he demonstrated was swinging a giant axe around. His real role on the team was to be the resident Worf.