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Guile Hero / Anime & Manga

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Guile Heroes in Anime and Manga.


  • Ah! My Goddess: Keiichi's not endowed with magical powers or insane physical strength; he's just DAMN clever, and he is NOT afraid to prove it to defend the people or goddesses he loves.
    • Example #1: When fighting an opponent who sees sound and can knock you out, what do you do? (1.)Have Belldandy put up a barrier while you think (2.)Drop the barrier and have Belldandy split to make the barrier better, and act as a distraction for #3. (3.)Have the magical vacu– Errr. "broomstick" that breaks the sound barrier attack the demon. She can only see the afterimage of it, so by the time she's seen the broom, it's moved on to another spot. She was basically blind and couldn't fight it and, unlike the goddesses, that broom aimed to kill with each shot.
    • Example #2, In Hell, they have to fight a demon who can PUNCH OUT LIGHTNING in order to advance to the next room. Keiichi's solution? Have Urd make him a super-speed pill so he can trick said demon into punching the door out of existence for them by goading her into attacking him while he stands in front of the door; then, when the pill takes effect, BOOK IT out of the way. The Demon later asks him what he would've done if the door didn't break, and he calmly replies that "If the door didn't break, it would've broken your fist, so either way, we'd have won". Needless to say, she's impressed with him, even admitting he bested her like a good sport instead of making snarky remarks like the last demon he outwitted.
  • Rock in Black Lagoon starts out as a Non-Action Guy Salary Man but he has plenty of cunning.
  • Bleach: Kisuke Urahara is a Power Trio all by himself. He manipulates both the villains and the protagonists to ensure the protagonists can defeat the villains, telling the protagonists only what he feels they need to know and sometimes only just enough to get them into trouble. He's a firm believer in the school of hard knocks, believing the best martial training is real battle experience. However, he's also a former shinigami captain, and therefore when he has to fight, he willingly becomes a full-blown Action Hero. Most of his machinations, aid, and fighting tactics occur in the form of scientific knowledge and invention, as he's actually primarily a Science Hero. There's a reason why he's a Living Legend in-universe.
  • Bloody Monday: Falcon often figures out what his opponents are trying to do, and regularly comes up with counter-plans to manipulate them to his advantage. The success rate, on the other hand, is iffy at best because his opponents are Magnificent Bastards in their own right.
  • Homeron in the Blue Dragon anime is an informant who sneaks into a target, steals information, and gets out before his mark knows he's arrived.
  • Harusumi from Bokura no Kiseki. He can kick ass when the occasion calls for it, but given that he has less in the way of combat training than most of the other characters, he tends to prefer to achieve victory through manipulation and coordination with other characters.
  • In Brave10, Yukimura is intelligent and is very good at taking in the bigger picture and using that knowledge to manipulate people into doing what he wants without ever having to fight himself.
  • Brynhildr in the Darkness: Aside from having a photographic memory, Ryouta Murakami is otherwise a normal person and can't use magic like the Magic Users in the series. But he's the main reason why the members of the Astrology Club (which is comprised of him and Magic Users) are still alive because he's the only one who comes up with plans and knows how to make efficient use of the girls' magic abilities. This is especially notable, since the only member of the group who has offensive magic powers is most often the least useful, whereas the girl who apparently has the least useful magic power (which can also be only used once) is significantly more useful because of Murakami giving her the order when, how and where to use it.
  • Clow Reed and his reincarnation Eriol Hiiragizawa in Cardcaptor Sakura manipulate the heroine into accomplishing his master plan aid her in her quest to become the second master of the magical cards he created.
  • Considering that most of his opponents could wipe out countries with a single thought and all he has as a weapon is a right hand with the power to dispel said opponents' abilities, this leaves A Certain Magical Index hero Touma Kamijou no choice but to use every trick in the book (improvisation, using improvised weapons, occasional planning, even breaking out the speech) in order to get or break even against most of them. Motoharu Tsuchimikado and Shiage Hamazura are on the same boat, if only being far more efficient than Touma due to their overall pragmatic ruthlessness towards their foes.
  • Byronic Hero Lelouch Lamperouge from Code Geass in the Anti-Hero interpretation of his character. He prefers to play politics to sideline his opponents most of the time. For instance, at one point after losing his most important fighter and being attacked by the two most powerful armies in that universe — the Chinese and the Britannians — he manipulates the Eunuch Generals into announcing their evil plans to their entire country, inciting riots and cutting off their Britannian support. This plan went very smoothly because he managed to steal it from a third opponent without that third opponent ever telling something about it, who had no choice but to support Lelouch after this fight. Using politics he sidelined one bad empire, destroyed a second one, and got the support of the third one.
  • Cutey Honey: The heroine does this in her original incarnation and '90s OVA's. While other adaptations turn her into an idiot heroine, her first manga series portrayed her as a very clever woman, Wise Beyond Their Years that used several tactics including charm, manipulation, distraction, and lies to advance her investigations and go straight to the source of the evil. Unlike the most magical girl warriors that this manga inspired, she didn't resort into ass-kicking immediately, favoring detective work, stealth, and the simple solution. But, of course, when the time for fight does come, she becomes unbeatable. And similar to the way she manipulates to achieve her goals, during fights she is never ashamed of using whatever type of dirty tricks she feels necessary.
  • Death Note:
    • L, heroic counterpart to Light, is the poster boy for Magnificent Bastards. Less heroic than other cases in that he comes across as amoral — the author admits that he is "a little bit evil" — and is interested in Light more for the challenge than administering justice.
    • Near, who is L's successor as the Heroic Chessmaster. He makes a lot of inspiring speeches (when his assistants moan about how well Kira, Mello, and the mafia seem to be doing), but some that are clearly insincere.
  • The incarnation of Taichi Yagami from the Digimon V-Tamer 01 manga survives and thrives throughout the series thanks to this trope. His penchant for strategy, faking out opponents, and making himself be underestimated are a requirement when constantly facing stronger opponents like he and his Digimon partner Zeromaru do on a regular basis. Especially in a series where most of the antagonists are strategists themselves.
  • Don't Meddle with My Daughter! has Athena Haruka, the protagonist's Action Mom and local hot goddess, who is extremely good at indy ploying and willing to use EVERY dirty trick she can come up with to win a fight. Including her VERY sexy looks.
  • Dragon Ball:
    • Piccolo is very wise and strategic in battle. Manipulating the likes of Frieza, Cell, and Majin Buu in Dragon Ball Z when it seems they have the upper hand against him. He is considered The Strategist among the Z-Fighters for a reason.
    • Vegito also counts. Hell, him manipulating Super Buu and frustrating him into acting desperately was the main plan to saving his sons, friend, and the whole universe.
    • Mr. Satan manages to be one of these through sheer luck while trying to preserve his facade of being the world's strongest fighter and hero, or by exploiting his fame and celebrity status. His exploits include aiding in the battle with Cell by convincing Gohan to fight by risking his life to get Android #16's head to him, stopping Majin Buu's rampage by befriending him, and convincing the entire planet to give their energy to Goku to finish off Kid Buu once and for all, and he continues this trend in Dragon Ball GT by convincing the planet's populace to escape the impending Earth-Shattering Kaboom, and in Dragon Ball Xenoverse he teaches you the Draw Aggro technique, one of the most useful moves in the game. Even other characters acknowledge in-universe that while he's nowhere near the power of even the weakest Z-Fighter (though admittedly very powerful compared to regular humans) he definitely is a hero all the same.
  • In Dr. STONE, famed magician and mentalist Gen Asagiri is this for the Kingdom of Science, relying on his knowledge of human psychology to manipulate his opponents. During the Tournament Arc involving becoming the village's chief, he takes advantage of Magma's ignorance by stating he put a curse that'll cause his heart to explode if he moves from his spot within a minute (also knowing that Magma will subconsciously want to rest after fighting Chrome), buying Chrome enough time to use the lens in Suika's helmet to set Magma's clothes on fire.
  • Akira from Eden of the East, as expected from a series about a bunch of people with Supernatural Phones and an obscene amount of money trying to outwit each other (except that Akira also manages to do it all with amnesia).
  • Sociopathic Hero version: Hiruma Youichi, Deimon Devilbats quarterback in Eyeshield 21. How did he get his players? Blackmail, manipulation, or the ultimate fallback, guns. Lots of guns. What does he do with his players? Gives them all nicknames that start with "Fucking," and puts them through Training from Hell including running up Tokyo Tower and pushing a truck from Texas to Las Vegas. What does he do to his opponents? All out psychological warfare, showing his hand, taunting unmercifully and cackling madly (even through a freshly broken arm if he has to.) He keeps innumerable calculations going on in his head and strategizes on the fly, willing (and eager) to go for the insanest of insane trick plays. He's a terror, but he has the absolute loyalty of his players (even the ones he recruited at gunpoint) who are willing to push themselves to insane heights right along with him (although they would be happier if he left his guns at home).
  • In Fairy Tail, while Natsu gets random Power Ups and Erza just overpowers her opponents, Gray uses his brain to defeat his opponents and outsmarts them.
  • All of the protagonists of Fullmetal Alchemist. While they all do have their fair share of fighting skill, most battles are decided by the winners taking advantage of their opponents’ weaknesses, physical or mental. Even as early as the first two storylines in the manga, Ed first takes down a Sinister Minister and his Path of Inspiration by tricking him into an Engineered Public Confession rather than just beating him up, even though there is an action sequence as well, and then saves a coal-mining town from its corrupt, incompetent and greedy military administrator by gleefully swindling him out of the deeds and giving them to the miners, not even throwing a single punch.
  • Chief Aramaki from Ghost in the Shell: Stand Alone Complex is shrewd and cunning, manipulating the inter-departmental bureaucracy of the Japanese government to ensure that his people can do their jobs.
  • Girls und Panzer: Miho is this in spades, outwitting and out-thinking her opponents with Indy Ploy after Indy Ploy. The other commanders are also Guile Heroes, just not quite as brilliant.
  • Great Detective: Among them we have Hajime Kindaichi (The Kindaichi Case Files); Shinichi Kudo/Conan Edogawa (Case Closed); Kyuu Renjou, his Five-Man Band and his mentor Morihiko Dan (Detective School Q); Ryouko Yakushiji (The Case Files of Yakushiji Ryoko), etc.
    • In the case of Case Closed, Conan is later joined by Heiji Hattori, Shiho Miyano/Sherry/Ai Haibara, Shuuichi Akai in his Subaru Okiya persona and presumably Rei Furuya aka Tooru Amuro aka Bourbon.
  • Gundam:
    • Aeolia Scheinberg from Mobile Suit Gundam 00 was the founder of Celestial Being, the organization that the protagonists belong to. He also was a very skilled Manipulative Bastard who came up with a centuries-long plan involving the group he founded, manipulating events to suit the plan, and leaving recordings of himself to the public long after his time. In fact, Scheinberg was such a guile hero that his influence and plans were still vital to the plot... 200 years after he froze himself to try seeing how CB would do centuries later.
    • Lacus Clyne of Gundam SEED and Gundam SEED Destiny combines this with All-Loving Hero in order to set herself up as a political and ideological counterpoint to first Patrick Zala, and Murata Azrael, and later Gilbert Durandal. Playing on her own fame, and that of her martyred father Siegel Clyne, she talks people into switching sides, steals a battleship, launches a propaganda campaign that undermines both sides of the war, and ultimately gathers an army that's able to take them down and end the fighting. She also funnels her money into a private Mobile Suit factory, so that when the next war breaks out, her side has up-to-date technology.
    • Audrey Burne from Mobile Suit Gundam Unicorn, a young woman who easily relies on her wit and persuasion as a means to fulfill her goals. Banagher calls her out on it in the second episode twice, first when she attempts to get him to escape with her from the Nahael Argama, and then when she is persuading Daguza to shoot her when her true identity as Princess Mineva Lao Zabi is revealed.
    • Relena Peacecraft from Gundam Wing, as the precursor to the aforementioned Gundam heroines, also exhibits this. Being an Actual Pacifist means she may not do a lot overtly, especially when her allies are all One-Man Armies, but she learns how to make exceptional use of her charisma, empathy, and speaking skills to oppose the globe-spanning military-industrial complex which has been manipulating the planet into war for generations. At one point, said complex convinces her to become their figurehead leader, and she parlays that into complete control of the organization merely by convincing its members to work for peace rather than war. All this from a 15-year-old girl whose only credentials are being a diplomat's adopted daughter and the princess of a destroyed country (which she only learns about five episodes into the series, and spends seven months mostly off-camera rebuilding and acclimating herself to the role).
  • Serika from Harem Royale - When the Game Ends - isn't able to fight Zepfur (a demon) head-on, so she has to use her wits to make all of the girls cooperate so they can all survive.
  • Leonhardt "Leon" Aschenbach from Honoo no Alpen Rose, who manages to use his own concert to escape from Vienna alongside his childhood friend Jeudi.
  • Kurapica from Hunter × Hunter. He successfully convinces eleven of the most dangerous criminals in the world that any deviation from his directives, namely any harm done to his friends they hold hostage, will result in the immediate death of their leader Chrollo (whom Kurapica has captured.) During the course of the hostage exchange itself, he successfully de-powers Chrollo and separates him from his followers for the foreseeable future. And he ensures that if the Ryodan's negotiator reveals any personal information she learned during their negotiation, she will die, removing a significant threat to his future plans as well as one of the more stable members of the Ryodan even if she doesn't uphold the deal. Keep in mind that up until this point the Ryodan has successfully curb-stomped their way through all obstacles, and Kurapica himself is only capable of restraining one of them at a time. And he managed to get ahold of Chrollo in the first place by simply turning off the lights.
  • Toru from Iris Zero lacks the eye powers of his peers. Instead, he is able to construct situations and use his friends' abilities to achieve a noble goal.
  • It's a constant debate, both in-universe and amongst the fans, whether the title character of Irresponsible Captain Tylor is The Fool, a Genius Ditz, or a Guile Hero who uses Obfuscating Stupidity in order to carry out his plans. Some fans believe that it's actually a mixture of both; that Tylor has somehow become enlightened to the extent of becoming a bodhisattva through his original simple, happy-go-lucky ways and that most, if not all, of his antics in the series are part of a plan to help the others on the Soyokaze achieve enlightenment too.
  • JoJo's Bizarre Adventure: All of the protagonists. The large majority of battles in this series are more about tactics and mindgames than one's raw Power Level, and the heroes are very good at utilizing this. Not that any of them aren't any good just laying a good old-fashioned beatdown when the situation calls for it.
    • Part 2's Joseph Joestar is probably the best example, as he often sets intricate traps and backup traps in case his foes figure out the first one. He even manages to defeat the Big Bad of his starring Part, who by then was an out-and-out Invincible Villain with Complete Immortality by tricking him into firing a attack that caused a volcano to erupt and launch them into the atmosphere. He even added onto it by tricking the villain into getting impaled on the arm Joseph lost to him. Except that none of that was on purpose, rather through sheer luck, but Joseph had done such a good job of establishing his seemingly supernatural wit and guile by that point that he knew his enemy would actually believe him when he said he planned it from the start.
    • Part 3's Jotaro Kujo is also very noteworthy: his appearances in later Parts have most villains being cautious of him, claiming it's not just his super-powerful Stand, Star Platinum, that makes him dangerous as a foe, but his genius intellect, cunning, and brilliant deductive reasoning.
    • Part 4's Josuke Higashikata (provided you don't insult his hairstyle) is possibly an even smarter fighter than Joseph and Jotaro. While his Stand is very powerful, both in terms of physical strength and its ability (fixing anything except for himself), Josuke's creativity enables him to use it in ways no one else could anticipate. Yoshikage Kira, the Part's main villain, even states that Josuke Higashikata is potentially more dangerous to him than Jotaro Kujo.
    • Part 5's Giorno Giovanna is a cunning mastermind to the core. Not only is he excellent at making the best possible use of his already extremely versatile Stand, Gold Experience, but he also has a knack for finding the best possible uses for his teammates' Stands as well, both as individuals and in conjunction with his own abilities. Add to that his unshakeable resolve and ability to stay calm under immense pressure, and it ends up being no surprise that he 's able to take on so many highly skilled assassins and come out on top. (Ultimately he does end up needing a power boost to defeat the Big Bad because none of his team's Stands are a good matchup against him, but he still manages to definitively prove his guile many times over before that point.)
    • Part 6's Jolyne Cujoh is deceptively clever for it to easily be mistaken for her being insanely lucky rather than her using her wits. Not only does she have what is the weakest stand out of the previous three parts main Jojosnote but uses Stone Free's more simple abilities in a wide variety of ways, and abuses the fact it can be channeled through her own body to give her more opportunities to defeat her opponents that think they have her in a corner. She's quite pragmatic, Cutting the Knot when she can, laying low until her enemies think she is defeated before striking, even being willing (with some regret) to use her own allies to defeat or hinder her opponents while also being willing to put herself in danger to give her allies a shot at winning. .
    • For a non-Joestar example, Hayato Kawajiri of Part 4 ends up being the only Badass Normal to get the better of a Stand user simply through careful planning. And this is despite being only a child at the time.
  • Meta Knight in Kirby: Right Back at Ya! leans further towards this than in the games — especially since he's definitely on Kirby's side in the anime. Nevertheless, he's so charismatic that he's very popular with the Cappies, and they even made a mini-figure of him. At the end of the series, he reveals that he had been building his Battleship Halberd in King Dedede's basement ever since he came to Dreamland so everybody can battle Nightmare from inside it during their final assault on his fortress.
  • Sun from The Legend of Sun Knight. Having low physical endurance and strength, and sword skills that are "not very good," as well as having been trained to hide his magic talent, Sun can't openly muscle his way through most challenges. He still fights openly with spells when he doubts he'll be recognized, but his preferred tactics are to manipulate others into doing what he wants, something which is helped by the appearance he maintains as an attractive figurehead. Those who know his true nature consider his friend Judge to be the one who maintains the church from the front while saying Sun's place is to sneak around and mess with things behind the scenes.
  • Life with an Ordinary Guy who Reincarnated into a Total Fantasy Knockout: Subverted. Tachibana is supposed to take this role, as his only skill is to charm others into doing things for him and his main stat as he levels up is luck, however, he tends to be too hot headed and impulsive to actually pull off this role.
  • Arsene Lupin III, the titular character of Lupin III, wins by guile. Although he is often also the Action Hero (he carries a gun, and one of the best shots in the world) and The Smart Guy (his planning and sometimes inventions are beyond current science), his behavior is always characterized by a desire to go "around". He tries to set up situations where the victim of his theft is doing most of the work for him.
  • Reigen from Mob Psycho 100 is a Loveable Rogue and Jerk with a Heart of Gold who makes a living as a Phony Psychic, with his life as a Con Man making him an expert at using manipulation and trickery to turn the odds in his favor.
  • While Moriarty the Patriot's version of Sherlock Holmes definitely has the physical capabilities to back himself up, he does prefer to trick his way to victory. Since the series focuses on his Mirror Character nemesis Professor Moriarty, Holmes doesn't always win, but nevertheless manages to pull off several manipulative victories, including The Sign of Mary.
  • Naruto:
    • Sasuke Uchiha showed characteristics of this type when he was still a member of the Hidden Leaf. An example was the Chuunin Exam in the Forest of Death: He noticed shadow clones with ease, mostly because he analyzed the behaviour of his teammates.
    • Shikamaru Nara of Team 10 is widely considered the greatest strategist in Konoha. His accomplishments include out-gambitting a pair of Akatsuki members (extremely dangerous S-Rank criminals, one of whom battled the First Hokage himself), beating his mentor Asuma at Shogi (a Japanese equivalent to chess), and being named the first chunin of his age group, due to his remarkable tactics in his fight against Temari.
    • Shino Aburame is also an excellent example, due to his brutally pragmatic and underhanded approach to almost anything. His first fight was over before it started due to him filling his opponent's arm tubes with bugs before the match even began.
  • Negima! Magister Negi Magi: Although he's more of a Magical Boy Warrior, Negi Springfield has some inklings of this too, specially with how he out-gambitted Kurt Godel.
  • One Piece.
    • Nami. To compensate for her lack of Devil Fruit powers (Robin, Brook, Chopper), technological enhancements (Franky), and monstrous physical/Haki skills (Luffy, Zoro, Sanji), her usual approach is the tactical one; when she first meets Luffy, she calls him "Boss" to get the guys chasing her off her tail. In the Totto Land arc, she manages to defeat Charlotte Cracker this way - using her Clima-Tact to soften up his Biscuit Soldiers so Luffy can eat through Cracker's defenses and gain a more powerful form.
    • Usopp as well. Much like Nami, Usopp is not a physical powerhouse, but compensates with his vast and varied arsenal of projectiles he shoots from a slingshot and a fair amount of cunning. In Little Garden, he figures out the Elemental Rock-Paper-Scissors to Mr. 3's Wax-Wax powers, and arranges for a way to undo the death trap the rest of the crew is stuck in- all while being slowly crushed by Ms. Valentine Day's Kilo-Kilo Fruit-enhanced weight.
  • When Carol Reed from Ouke no Monshou is exploring some Egyptian ruins, she's the victim of a curse and ends up thrown into Ancient Egypt. Luckily for Carol, she is a Cute Bookworm who's more or less familiar with old Egyptian culture, thus she uses said knowledge as well as her quick wits to protect herself and survive while helping out those who need her. She basically does what the aforementioned Yuri Suzuki pulled on the Hitite Empire, but decades before Yuri was born.
  • Kyouya Ohtori from Ouran High School Host Club. Considering that Tamaki Suoh is an Idiot Hero, and he's a Hypercompetent Sidekick, he has to be one of these.
  • Oz from PandoraHearts is definitely one of these. Break also occasionally acts as one. Duke Barma straddles the line between this and Manipulative Bastard, as it's still unclear as to exactly whose side he's on. Jack subverts this.
  • Green, Yellow, Gold, and Ruby from Pokémon Adventures tend to rely more on tactics and deceit during battles than actual strength.
  • Shiho Kobayakawa from Private Actress. As the titular "Private Actress", she must put up huge and perfect facades to get her work done and uses her acting skills and quick thinking to do so. It's well-seen in the first episode, where she immediately comes up with a more or less believable scenario to make an ill man believe she's his long-lost daughter so she can keep him company during his last days of life and specially towards the end when she manipulates her rival Satoka and everyone in the set of the movie they're filming so she can punish Satoka for her cruel actions.
  • Homura Akemi from Puella Magi Madoka Magica, though she heavily overlaps with Science Hero. Homura embodies the extremely pragmatic magical girl by both using modern weaponry (fire guns, bombs, missiles... you get the idea) and exquisitely exploiting her time-freezing magic in combat. However, she tends to rely too much on the fact that people have to figure out both her power and its mechanics and, thus, can't even being to think of a counter. This goes to the point that she can be outwitted. To be fair, she was avoiding actually harming her opponent, Mami Tomoe, in that particular fight.
  • Yuri Suzuki from Red River (1995) is tossed into the Hitite Empire via Time Travel, and while her historical knowledge isn't that big at the start, she develops quick and sharp wits with time and manages to become the Hot Consort to the local Warrior Prince… as well as the most dangerous threat to the Big Bad.
  • Saint Seiya:
  • The main character (Ayumu Narumi) from Spiral fits this pretty well.
  • Yuuichi Katagiri from Tomodachi Game is a kind-hearted Broken Ace who learned how to be a master manipulator from his Con Artist father, and displays quick thinking and smug sadism that terrifies even the managers of the Sadistic Game Show he's trapped in.
  • Shoryuu from The Twelve Kingdoms has some elements of this and Action Hero. While he's a very badass fighter, it's his manipulation talent and his Obfuscating Stupidity habits that helps him the most.
  • Vampire Princess Miyu, specially in the OAV. She is a Good Is Not Nice Dark Magical Girl who often relies heavily on manipulations to get what she needs.
  • Vision of Escaflowne: Prince Dryden Fassa can't fight as well as Allen or Van, doesn't have medical knowledge like Millerna, and lacks Hitomi's Psychic Powers. Instead he has his riches, his generous heart, and a very sharp mind. In his two first episodes, in fact, he verbally owns Allen with his Brutal Honesty and quickly ropes the extremely reclusive celestial beings that built Escaflowne into fixing it, thus saving Van's life after a particularly hard fight that almost killed him.
  • The Yagyu Ninja Scrolls, Jubei concocts multiple, underhanded gambits to defeat the Spears.
  • Most Yu-Gi-Oh! protagonists qualify, possibly one advantage of using card games as Serious Business. Both Seto Kaiba and Jonouchi could do it the old way if they had to, but it was rare that it was necessary. The only series in the franchise with a near-blanket exception is the third one, where most of the main cast is from the Satellite slums and had to adopt considerable martial skills to survive.
  • Kurama from YuYu Hakusho is more about finesse and skill than his brutish teammates. His opponents are often shocked when they find out he defeated them without them noticing until it was too late. One of the best examples is his brutal and completely deserved mental and physical beatdown on Elder Toguro, whom he traps in a Fate Worse than Death for his horrible actions.

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