Fridge / Shantae

Fridge Brilliance

  • In Risky's Revenge, after beating the first dungeon, Rottytops will tell you that "Your curiosity can really pay off" if you talk to her. Now, what transformation power did Shantae acquire in the first dungeon? That's right, the monkey transformation! The game's telling you to be curious as a monkey. Also counts as a Stealth Pun.

  • In Pirate's Curse after giving Bolo the X-ray specs to help him with his nearsightedness, he offers to examine a fossil for you. Hilariously he's able to not only find out what it's a fossil of, but expertly clean and refurbish it. At first, this seems out of character for Bolo, seeing as his two engineering attempts in the game wind up constructed backwards, upside down, and inside out. However, you then realize that that's exactly what Bolo did with the fossil! He took the fossil, rotated it a bit, and made it so that it's contents were outside the stone!

  • How does Shantae end up foiling Risky's plan in the original game? By going inside her Tinkertank, transforming into a monkey, and destroying its inner workings. She's a monkey wrench in the works.

  • In Pirate's Curse, when you get to the Propeller Town level where you find Bolo helping make the guidance chip for Ammo Baron's cannon, you can hear the melody of Bolo's theme in the music, foreshadowing the appearance of Bolo.

  • In Half-Genie Hero, Rottytops and her Brothers teach Hypno Baron how to summon a Eldritch Abomination in exchange for some coffee. While this seems wildly irresponsible at first, when you later find out the Eldritch Abomination is Squid Baron it starts making sense. The trade was far more reasonable than initially apparent.

  • In Half-Genie Hero, Holly is another half-genie who comes to town to replace Shantae, who's just been fired (again). But then it turns out she's actually a Ghost Memory. How's that possible? Well, half-genie powers are different from person to person and Holly's really a half genie according to her pointy ears, so maybe her genie power is to prolong her existence and/or power as long as she's remembered.
    • Fans have complained about Holly being forgettable and barely relevant to the plot at all, with some claiming They Wasted a Perfectly Good Character. That's the joke. The Shantae series loves using Self-Referential Humor to take potshots at other games and common video game tropes. This gets hammered home in the DLC campaigns, when Holly keeps getting interesting introduction scenes, keeps derailing the game's main plot to focus on herself, keeps being defeated in the same pointless boss fight, and then keeps being dropped and forgotten about by the game as the story gets back on track.

  • Late into building the Dynamo, Uncle Mimic modifies it to run on Hamster-Wheel Power so he wouldn't have to turn the hand crank the blueprints called for. By this point, the player's just unlocked Shantae's Mouse Dance transformation, so they expect her to get suckered into running in the wheel as the "hamster". She has to acquire a zombie hamster from one of Rotty's brothers. Shantae has to run on a giant wheel surrounding the Dynamo's base to defeat it as the Tinkerbrain.

  • In the fight against him in "Risky's Revenge, the Hypno Baron transforms into A palette swap of Shantae's uncle. A mimic, if you will.

  • Know how Shantae can replenish her health in Scuttle Town's bath house? Risky spends her time between areas bathing in her captain's cabin. That's why she also starts gameplay in each area at full health.

  • Risky Boots always seems to know exactly what's going on in Shantae's life and Uncle Mimic's lab, and her attacks on Scuttle Town always happen right as he's unveiling some advanced, world-changing thingamabob. Pirate's Curse explains why. Look at where the Scuttle Town Cacklebats are located. One is in Mimic's lab. One is over by Shantae's house. One is hidden in the trees right on the edge of the forest to the east of town. One is on a separate island far to the west of the mainland, with a pirate's dinghy floating in the background.

  • The name of Shantae's home town is Scuttle Town. Every Shantae game starts with Scuttle Town being invaded and shot to hell with cannonfire. The "scuttle" something means to deliberately destroy it or cause it to fail. The Mayor certainly doesn't bring it on himself on purpose, so who would own Scuttle Town that would deliberately destroy it? The same people that own Shantae and develop the games.
    • Pirate's Curse brings the brilliance full-circle by having Ammo Baron try to scuttle Scuttle Town after buying it from the Mayor so he could rebuild it into a forward operating base.

  • In Friends To The End, Shantae's first conversation with Risky Boots from the main game remains intact, despite every other cutscene after that being altered to have the boss give a Breaking Speech. Either Nega-Shantae hasn't picked up on what's going on in her memories yet or she thinks Shantae's P.O.O.P.T.O.O.T. joke was Actually Pretty Funny.

  • Hold on a minute. The targeting module for Ammo Baron's Palace-buster was rendered unusable because of the way Bolo assembled it. Bolo quit soon afterward and the misfire blew up Techno Baron, so there's nobody to build a replacement module. How could that cannon fire with any kind of accuracy, let alone enough to track Shantae and hit the Pirate Master in the face? Risky Boots builds war machines with cannons on them all the time. If she can't undo Bolo's handiwork on the crap module right then and there, she can raid her Tinkertub's spare-parts bins for a targeting module that already works.

  • Most of the bosses in Ninja Mode react with confusion upon noticing Ninja Shantae's presence. Because that's not her ninja costume. Those are her old potty-training pants.

  • A few of the bosses in Friends to the End seem to be geared around the character relevant to the level at the time. Bolo who went with Shantae to Mermaid Falls can easily grapple around the Giga Mermaid's chains to reach the weak points. Sky, who appeared the most affected by Holl can use her long reach to deal with Wilbur's eye without much hassle. And Rottytops who helped get Shantae into the races can one shot Ammo Barron's men even at her weakest.

  • Risky Boots keeps building her bases near volcanoes because she doesn't have to worry about providing heat for her steam-powered projects that way - dangerous, but efficient!

Fridge Horror

  • In Risky's Revenge you can kill Wobble Bell to make him drop 100 gems. Unlike everything else, he doesn't respawn if you do this... In Pirate's Curse, the credits show Wobble Bell in the Village of Lost Souls, part of the afterlife.

  • In Pirate's Curse you learn that Risky's skull-themed clothing is in fact the Pirate Master's face. This makes it hilarious (and kinda disturbing) when you realize that the skull isn't glued to her clothes, implying that every time she gets dressed she presses her boobs through her old master's eye sockets!

  • In Pirate's Curse, Shantae meets two teenaged girls on spring break. Shantae sees them again in the fifth chapter and between their appearances they were recruited as child soldiers by a local warlord.

  • In Half-Genie Hero, Holly reveals that she's a memory of an influential idol who lived in Tassel Town hundreds of years ago. However, because a sandstorm doomed the village to a slow death, she died out and only persisted by becoming a memory specter. She then fixated her existence by bonding with her pet worm Wilbur, to whom she feeds the memories of anyone foolish enough to catch her attention, with Scuttle Town as her latest target. Who knows how many other pockets of civilization she went through to prolong her existence...

  • One might think that Risky Boots lost some essential Character Development in-between Pirate's Curse and Half-Genie Hero, as her schemes in the latter are purely For the Evulz in contrast to the former's Hope Spot ending that she might do a Heel–Face Turn in the future. However, if you've played through Pirate's Curse and paid attention to the story, Risky mentions that the artifacts that you retrieved for her may have been cursed by the Pirate Master, all of which are returned to Risky at the end of the game. With that said, it is VERY likely that Risky's actions are due to being corrupted by her pirate equipment.
    • The curse is explicitly stated to be broken in the Golden Ending of Pirate's Curse. Given that her skin is the same pale purple as the Genies that she corrupts at the end of Half-Genie Hero, as well as Nega-Shantae, it's entirely possible that she's been too far gone from the start.
    • In Pirate Queen's Quest, dialogue from Hypno Baron confirms that Risky's possessed by dark magic. The fact that she powers up with stray pieces of it that she finds certainly doesn't help matters, either...