Trivia / Shantae

  • Acting for Two: Cristina Vee voices both Shantae and Risky.
  • Actor Allusion: When recovering to full health using an auto potion, Shantae will sometimes say "Total Destruction!"
  • Fan Community Nickname: Updates on Half Genie Hero's kickstarter refer to backers as Tinkerbackers and Shantarians.
  • Fan Nickname: One of the planned enemies for Shantae Advanced was an undead Elite Mook who attacks Shantae by spanking her repeatedly whenever he catches her. When the demo of the game was shown to the public for the first time, fans were quick to dub him as Spanky Joe.
  • Keep Circulating the Tapes: Good luck finding the original Game Boy Color game anywhere if you don't already have it. It goes around 100-200 dollars on eBay. However, it has since been released on Virtual Console; the odds are it will become a bestseller on its reputation alone.
  • No Export for You: Neither game had been released outside of the US until Risky's Revenge was released in Europe on Feburary 11. Australia still doesn't get it, though - Way Forward have said they're not actively pursuing it, this generally being assumed to be because of the prohibitive costs of getting something classified in Australia. That said, if you have a Nintendo 3DS, there are workarounds to this through changing its region...
    • Averted with the Virtual Console release, which is available in North America, Europe, Australia, and New Zealand.
    • The free "Dancer Outfit" in Risky's Revenge was not put in the DSiWare version for undisclosed reasons (most likely Nintendo's restrictive policy on third parties releasing patches). But at the very least it was made available for all versions of Pirate's Curse for free.
  • Refitted for Sequel: Done interestingly. Risky Boots, Bolo, and Rottytops were all going to be playable in multiplayer in a Game Boy Advance entry that never got of the ground. One of Half-Genie Hero's stretch goals was Risky Boots getting her own campaign, and another stretch goal was to give Rottytops, Bolo, and Sky their own campaign. Both goals were successfully reached.
  • Troubled Production: The release date for Pirate's Curse was pushed back from "2013" to Holiday 2013 to Summer 2014 to finally October 2014. Adding in a contract with Inti Creates mid-development, not to mention the shifting of personnel to work on Half-Genie Hero, are probably the main contenders in the delays.
  • What Could Have Been:
    • In the original pitch for the Super Nintendo Entertainment System and the PC, Shantae wore a red outfit that eventually upgraded to a triumphant blue near the end of the adventure.
    • During the creation process for Shantae's character, one of the early ideas was that her belly dancing would summon or charm animals into helping her accomplish her tasks. Over time, this was eventually turned into her transformation dances.
    • Risky Boots was originally meant to be a ghost pirate and had a much more ominous look in concept. Eventually, they scrapped that idea and had her keep her purplish-white skin and skull motif.
    • During the SNES/PC pitch days, one of Shantae's possible transformations was a tiger. It almost came back for Half-Genie Hero, but ultimately wasn't chosen by backers.
    • There was meant to be a game for the Game Boy Advance titled Shantae 2: Risky Revolution that would have had a multiplayer battle mode with Risky Boots, Bolo, and Rottytops as playable characters. The game was never completed but some of the sprites and ideas were used in Risky's Revenge.
    • Risky's Revenge was originally going to be the first in a trio of 'episodic' Shantae games.
    • In Pirate's Curse, there was originally going to be a character know as the "Gunsmith", whose main purpose was to upgrade Risky's Pistol. On a related note, the Wetgal enemies were going to return along with their Wetmen counterparts, but were removed for some reason.
    • Early articles for Pirate's Curse mention Pirate Equipment that never made it into the final game, such as Bone Daggers that could be used as a ranged weapon and allow Shantae to climb walls, a grappling anchor, and remote controlled mines. Also, the game originally featured 30 Cacklebats as opposed to 20.
      • Fortunately, the grappling anchor later returned - in the Pirate Queen's Quest mode of Half-Genie Hero!
    • Half-Genie Hero was originally going to feature a location called "Freshwater Town". This area would've served as a prologue for the "Mermaid Falls" chapter, with Shantae accidentally scarring the Merfolk, leading her to investigate their situation. In the game itself, no such area appears.
    • One of the planned bonus chapters of Half-Genie Hero had Nega-Shantae returning Back from the Dead. Sadly it wasn't funded in time, and while she does make an appearance, she's only around for a single cutscene, rather than getting an entire level dedicated to foiling her. Other content that wasn't funded included full voice acting, animated cutscenes, and a chapter where Risky supposedly reforms; the synopsis suggests it was an expanded version of the endgame involving the Dynamo.
      • Notably, Wayforward found a way to implement additional voice work AND the Nega-Shantae content... by making it part of the Friends To The End DLC.
    • Half-Genie Hero was going to have a boss fight during Shantae's dream/vision in the prologue, but it was scrapped.
  • The Wiki Rule: It has a wiki (that became one for all of WayForward's original games); here.


http://tvtropes.org/pmwiki/pmwiki.php/Trivia/Shantae