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MidnightRun99 Nobody in Particular (Experienced, Not Yet Jaded)
Nobody in Particular
04/24/2023 06:30:09 •••

Warning! No Fun Allowed!

It's honestly impressive to me, how a game series like this ends up being little to no fun, and unlike other intentionally frustrating games like Getting Over It, this game actually has great art, immersive music, a decent story, good characters, and solid controls.

But when it comes to the game itself you have non-intuitive randomly generated dungeons, a multitude of cheap hazards that you often can't see, several One-Hit Kill instances that make you question why you have a health bar at all, and overall a fundamental lack of understanding of what makes a game hard, but fair.

The fact that a completely unrelated creature can wander into a shop, damage the shopkeeper, and then cause him to go after YOU even though you never even made eye contact with the guy before, or how bumping into one enemy can set off a chain reaction of damage that kills you before you can even recover from the overly long stun mechanic it imposes on you, should speak for itself how much the game isn't built for fair challenges.

Overall the game is a gamble. Will you make decent progress into a run? Or will you get screwed over by something you had no full control over? YMMV on the experience you have.

SkullWriter Since: Mar, 2021
04/24/2023 00:00:00

Yeah, I tried and felt it wasn\'t for me. Generally I like hard games, but when it feels that I\'m dying less because of my lack of skill, and more because the computer randomly decided \'lolz time to die\', its the point where I give up. If I wanted to be under the complete mercy of the RNG, I\'d just play slots.


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