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Reviews VideoGame / Mega Man Rock Force

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TokoWH Professional Lurker Since: Jan, 2011
Professional Lurker
06/07/2014 07:36:52 •••

Great game gameplay wise, but try not to pay attention to the story.

Being a fan of Mega Man fangames, I can easily say Rock Force is my favorite fangame I have played so far. Though not as famous as Unlimited or Revolution, I do feel like Rock Force has a lot of things going for it that sets it apart.

For starters, the over all physics are surprisingly faithful to the Mega Man (Classic) games. Never once did the controls feel awkward or caused me to die because of muscle memory. It also manages to put some clever spins on concepts never really touched upon, as Mega Mans buster shots still have a hit box that can damage enemies even when reflected. The overall platforming feels challenging without being cheep. Whenever I died, I knew it was my own fault and not because of something that was out of my control, and even when the game starts spamming death spikes, it still offers alternative routes through robot master weapons if you don't feel like dealing with them.

Speaking of the robot master weapons, they're all surprisingly well balanced and fun to use. Never once did I feel like one weapon was superior to another, and a lot of them actually made me WANT to use them instead of HAVING to. A lot of them are useful and easily interchangeable if you run out of one or the other, the shield weapon is actually useful without being OP like the Jewel Satellite, and the Crypt Cloak offers a good alternative to getting by tricky areas.

However, with all the praise I'm singing about this game, I do have one major complaint. The story. Though I love the idea of previous robot masters showing up and helping you out, and Justice Man being an Evil Counterpart to Mega Man is cool... the overall debate about the Three-Laws Compliant and robots not allowed to have free will is absurd. It's make sense if the humans of the series were more repressive towards robots, but we've never really seen that in the series before. Robots are shown being allowed to pursue interest out of what they're designed for, and in 9 the robots didn't start rebelling until someone had convinced them to, and even then he had to go in and manually alter their programing before they did so.

There's more I want to say, but I'm reaching the word limit. Overall, I feel like it's a fun experience that I also feel is the most balanced fangame out there in terms of difficulty, but if you're looking for a good story, I would suggest looking else where. 8/10


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