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Oct 21st 2013 at 4:54:37 PM •••

Just a question; WHY is the possibility of Sequence Breaking a necessity? From my understanding, Beef Gate can also be applied into freeform games where they want to place soft level restrictions; rather than saying "You have to be level 35 to take this quest", the game says "You have to kill this level 35 monster to take the quest". This means that the quest can be entirely self contained; its not exactly a broken sequence if there's no chain to or from it, but it still meets every other requirement for Beef Gating.

If there's not a response the next time I come around and find this odd and check the discussion page for an explanation only to find out that no one answered me, I'll remove it (give it a minimum of a month).

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Dec 2nd 2013 at 4:53:53 PM •••

Removed the "Sequence breaking possibility is a requirement" thing. If you replace it, please state why, otherwise I'll probably just remove it again next time I come across this.

Edited by 174.131.74.193
Jan 26th 2011 at 12:07:05 AM •••

Hey— you could turn the Garden of Eden into a game that way. Getting kicked out is the back story, now you have to guide the humans through a series of increasingly difficult challenges until they become powerful enough to take on the Angel with the Flaming Sword and thus return. Then comes the final boss fight where God tries to keep you away from the Tree of Life.

Apr 21st 2014 at 2:21:23 PM •••

If it helps any, here is the minotaur by itself

Edited by 132.170.133.191
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