Mario1995
Since: Nov, 2010
Jan 9th 2016 at 11:35:49 AM
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Interesting points. While it did manage to sour the reputation of the 3DO despite its obscurity, the fact that it managed to live for two more years makes it a little redundant example.
"The devil's got all the good gear. What's God got? The Inspiral Carpets and nuns. Fuck that." - Liam Gallagher
GoldenKaos
Since: Mar, 2014
Jan 15th 2019 at 6:31:33 AM
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I was about to ask why Bullfrog isn't mentioned in the EA section, but I guess it's because there were many factors over a few years that contributed to the studio's effective shutdown, rather than one game you can point the finger at.
"...in the end the Shadow was only a small and passing thing: there was light and high beauty for ever beyond its reach."
KingdomOfStroutville
Since: Jun, 2021
Jun 7th 2021 at 5:05:07 AM
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Thinking of moving Eurocom's entry from the Activision folder. Activision never owned them. Though 007 Legends was such a flop it did kill them pretty quickly, so I'd say it still counts.
removed the following entry and posting here because elaborating why it's blatantly wrong and ridiculous would be too long for the edit summary.
1: the entry itself its developer stayed afloat for multiple years and produeced more games, hence it doesn't apply.
2: Neither The 3DO Company or any of the 3DO system manufacturers were involved in the game, so the part about it "killing" the 3DO is already outside the focus of the page in addition to being completely ridiculous: Plumbers Don't Wear Tie was a very obscure game until the AVGN made a video about it and got no mainstream attention at release, how could such an obscure game "kill" the system it was released on? The entry makes as much sense as saying Superman 64 is responsible for the N64 not selling as well as the PS 1.
3: The Creator Killer trope doesn't need to be shoehorned on every bankrupt company and poorly-received products page. Most companies and products die due to a variety of factors, not because of a single obvious culprit - including the 3DO, which faced many obvious obstacles (namely, price and lack of support) which were far more likely to doom it than having a single bad game released for it.
Edited by Glowsquid Hide / Show Replies