The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
I don't think we do.
The God of War Series has this too (applying it to level up weapons.)
Edited by DracMonsterThere's Essence Drop and Rare Candy.
We can never truly eradicate the coronavirus, but we can suppress its threat like influenzaThis would also be the supertrope of Skill Tree, where the player decides which areas of expertise to apply their new XP towards, and which new skills to unlock.
I didn't write any of that.This reminds me of the “bottles of enchantment” in Minecraft that give you exp. Rare candy seems to be the best guess tho
This can also be inherent in the type of Point Build System where you gain points that have to be manually assigned as you progress (The type where the points aren't just Skill Tree or Tech Points, but are also used to buy standard level-up things like upgrades to health, raw stats, etc.)
Edited by Scorpion451
We don't have a trope for "Manually Applied EXP", right?
VideoGame.Eternal Senia Hydrangea After The Rain has crystals that serve as Senia's Experience Points, but aren't applied immediately after being acquired, but are stored and have to be applied by pushing / holding a button.
The reason being that Crystals are also used to upgrade weapons, so the player must be able to choose how to use them.
Same for VideoGame.Magic The Gathering Puzzle Quest, with its Mana Runes, except the alternate use is a currency for buying additional card deck slots.
Edited by Malady